Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 11:36:13

Player: Engy

Result: Destroyed by B-86 Titan with Hardcell Cannon

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (19)       3800
Robots Destroyed (124)     620
Value Destroyed (6728)     6728
Prototype IDs (39)         780
Alien Tech Used (0)        0
Bonus (4129)               4129
              TOTAL SCORE: 19057

 Bonus
-------
Pacifist                   270
High Alert Combat Kills    162
Follower Combat Kills      1424
Entered Garrisons          600
Used RIF Installer         1500
Aligned with FarCom        300
Friendly Fire              -127

 Cogmind 
---------
Core Integrity             0/1150
Matter                     290/300
Energy                     617/700
System Corruption          21%
Temperature                Cool (9)
Movement                   Core (200) Ox3
Location                   -4/Extension

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (14) -----
    Medium Storage Unit
  Improved Energy Well
           Target Analyzer
           Core Analyzer
           Relay Coupler [Grunt] (8)
           Relay Coupler [Demolisher] (26)
           Relay Coupler [Hunter] (14)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (8) ----
               (None)

 Peak State 
------------
>          --- POWER ------------
     Light Angular Momentum Engine
>          --- PROPULSION -------
  Improved Heavy Treads
>          --- UTILITY ----------
  Improved Energy Well
  Improved Targeting Computer
           Target Analyzer
           Core Analyzer
  Advanced Transmission Jammer
  Improved Hacking Suite
  Advanced System Shield
           Relay Coupler [Swarmer]
           Relay Coupler [Grunt]
           Relay Coupler [Sentry]
           Relay Coupler [Demolisher]
           Relay Coupler [Demolisher]
           Relay Coupler [Hunter]
  Improved Component Analysis Suite
>          --- WEAPON -----------
  Advanced Remote Datajack
           Phasing Sabre
>          --- INVENTORY --------
           Centrium Wheel
  Advanced Coolant Injector
  Improved Transmission Jammer
           Plasma Rifle
[Rating: 100]

 Favorites 
-----------
Power                      Light Angular Momentum Engine
  Engine                   Light Angular Momentum Engine
  Power Core               Micro Fission Core
Propulsion                 Potential Leg
  Treads                   Heavy Siege Treads
  Leg                      Potential Leg
  Wheel                    Centrium Wheel
  Hover Unit               Improved Airjet
Utility                    High-capacity Storage Unit
  Device                   Improved Transmission Jammer
  Storage                  High-capacity Storage Unit
  Processor                Target Analyzer
  Hackware                 Relay Coupler [Sentry]
  Protection               Core Shielding
Weapon                     Antimatter Cannon
  Energy Gun               Cooled Pulse Rifle
  Energy Cannon            Heavy Particle Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Antimatter Cannon
  Launcher                 Improved Grenade Launcher
  Special Weapon           Advanced Remote Datajack
  Impact Weapon            Hammer
  Slashing Weapon          Axe
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Gar Fac Gar Fac Was Fac Ext 
Slots Evolved              12   | .   .   .   .   .   4   .   .   .   4   .   .   2   .   .   .   2   .   .   .   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  12   | .   .   .   .   .   4   .   .   .   4   .   .   2   .   .   .   2   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             249  | .   .   7   3   1   6   44  9   11  74  .   17  5   8   15  17  5   4   5   18  
  Power                    20   | .   .   1   .   1   .   4   .   .   6   .   1   .   1   2   1   .   .   1   2   
    Engine                 11   | .   .   1   .   1   .   3   .   .   5   .   .   .   .   .   .   .   .   1   .   
    Core                   9    | .   .   .   .   .   .   1   .   .   1   .   1   .   1   2   1   .   .   .   2   
    Reactor                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               25   | .   .   .   2   .   .   .   .   .   13  .   2   .   .   .   4   2   1   1   .   
    Treads                 4    | .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   
    Leg                    16   | .   .   .   2   .   .   .   .   .   8   .   .   .   .   .   4   2   .   .   .   
    Wheel                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
    Hover                  4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  118  | .   .   4   1   .   5   15  2   5   37  .   11  4   6   9   7   3   .   2   7   
    Device                 57   | .   .   .   .   .   4   7   2   4   23  .   3   3   2   2   2   1   .   .   4   
    Storage                13   | .   .   2   1   .   .   .   .   .   4   .   1   .   .   .   2   .   .   1   2   
    Processor              16   | .   .   .   .   .   .   2   .   1   5   .   5   .   1   1   .   1   .   .   .   
    Hackware               13   | .   .   .   .   .   .   .   .   .   3   .   .   1   3   1   3   1   .   1   .   
    Protection             19   | .   .   2   .   .   1   6   .   .   2   .   2   .   .   5   .   .   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   86   | .   .   2   .   .   1   25  7   6   18  .   3   1   1   4   5   .   3   1   9   
    Energy Gun             14   | .   .   .   .   .   1   1   .   .   4   .   1   1   .   .   2   .   .   .   4   
    Energy Cannon          18   | .   .   .   .   .   .   9   .   3   3   .   .   .   1   .   .   .   2   .   .   
    Ballistic Gun          11   | .   .   1   .   .   .   6   .   .   3   .   .   .   .   .   1   .   .   .   .   
    Ballistic Cannon       6    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   .   .   1   .   .   
    Launcher               5    | .   .   .   .   .   .   4   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   1   1   
    Impact Weapon          4    | .   .   1   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        15   | .   .   .   .   .   .   4   3   1   4   .   .   .   .   .   .   .   .   .   3   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
    Special Melee Weapon   7    | .   .   .   .   .   .   .   3   2   2   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  12   | .   .   .   .   .   1   3   .   .   3   .   2   .   .   1   .   .   1   1   .   
Parts Lost                 93   | .   3   .   .   .   2   8   1   .   34  6   2   .   2   6   8   .   2   .   19  
  Power                    11   | .   1   .   .   .   1   1   .   .   4   .   .   .   .   1   1   .   .   .   2   
  Propulsion               9    | .   .   .   .   .   .   .   .   .   6   .   1   .   .   .   1   .   .   .   1   
  Utility                  53   | .   .   .   .   .   1   6   1   .   17  5   1   .   2   3   4   .   2   .   11  
  Weapon                   20   | .   2   .   .   .   .   1   .   .   7   1   .   .   .   2   2   .   .   .   5   
  Highest Loss Streak      19   | .   2   .   .   .   2   3   1   .   15  6   2   .   1   2   3   .   2   .   19  
Average Slot Usage (%)     92   | .   76  100 100 100 99  99  97  100 94  57  76  87  87  88  96  99  94  90  90  
  Engine                   4    | .   12  14  14  14  9   6   9   9   4   2   .   .   .   .   .   .   .   5   3   
  Core                     2    | .   .   .   .   .   .   2   .   .   1   .   5   5   5   5   4   5   4   .   .   
  Treads                   1    | .   .   .   .   .   .   .   .   .   .   6   6   5   5   5   .   .   .   3   4   
  Leg                      9    | .   28  28  28  28  18  18  18  18  7   .   .   .   .   .   8   9   8   1   .   
  Hover                    1    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Device                   15   | .   .   .   .   .   36  25  9   17  26  28  16  17  11  10  5   10  8   5   7   
  Storage                  8    | .   14  14  14  14  9   9   9   9   10  5   1   5   5   5   8   10  9   8   7   
  Processor                13   | .   .   .   .   .   .   3   18  18  12  2   25  29  21  17  17  15  15  15  14  
  Hackware                 11   | .   .   .   .   .   .   .   .   .   8   4   .   5   18  23  31  36  36  42  41  
  Protection               6    | .   .   14  14  14  9   15  14  9   3   .   6   5   5   5   3   .   .   .   .   
  Energy Gun               2    | .   9   .   .   .   5   2   .   .   3   6   5   4   3   .   3   .   .   .   .   
  Energy Cannon            1    | .   .   .   .   .   .   7   2   11  1   .   .   .   1   2   .   .   3   .   .   
  Ballistic Gun            2    | .   12  14  14  14  3   2   .   .   2   .   .   .   .   .   1   .   .   .   .   
  Ballistic Cannon         1    | .   .   .   .   .   .   .   .   .   .   .   5   5   5   7   1   .   5   2   .   
  Impact Weapon            2    | .   .   14  14  14  9   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   4   8   5   1   .   .   .   .   .   .   .   .   .   2   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             92   | 13  13  16  40  46  72  76  55  62  68  68  77  78  92  90  63  55  66  32  39  
  Greatest Support         75   | 20  20  20  60  60  60  60  60  69  70  70  70  70  70  70  70  40  40  75  75  
  Greatest Overweight (x)  20   | .   .   .   1   .   1   1   .   1   5   .   1   1   1   1   20  1   2   1   7   
  Average Overweight (x)   .    | .   .   .   .   .   1   .   .   .   1   .   .   1   .   .   1   1   1   .   .   
Largest Inventory Capacity 12   | .   6   8   12  12  12  12  12  12  12  12  12  12  12  12  12  12  12  4   8   
  Average Capacity         10   | .   6   6   11  12  12  12  12  12  12  7   6   12  12  12  12  12  11  4   5   
  Most Carried             12   | .   6   8   11  12  11  12  12  12  12  12  12  12  12  12  12  12  12  4   8   
  Average Carried          9    | .   5   5   9   11  10  11  11  11  10  7   5   10  11  11  11  10  11  2   5   
  Final Capacity           12   | 6   6   8   12  12  12  12  12  12  12  4   12  12  12  12  12  12  4   4   8   
  Final Carried            12   | 6   6   8   11  12  10  12  12  12  12  4   12  11  12  12  12  12  3   4   .   

 Class Distribution 
--------------------
 34% | Mutant
 34% | Bothacker-Mutant
 11% | Scavenger-Mutant
  5% | Scavenger-Assassin
  3% | Commander-Assassin
  3% | Bothacker-Assassin

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -10/Exiles
             Mutant | -9/Mines
             Mutant | -8/Materials
             Mutant | -8/Storage
 Commander-Assassin | -8/Garrison
 Bothacker-Assassin | -8/Recycling
   Scavenger-Mutant | -6/Factory
             Mutant | -6/Waste
             Mutant | -6/Factory
             Mutant | -5/Factory
   Bothacker-Mutant | -5/Garrison
   Bothacker-Mutant | -5/Factory
   Bothacker-Mutant | -5/Garrison
   Bothacker-Mutant | -4/Factory
   Bothacker-Mutant | -4/Waste
   Bothacker-Mutant | -4/Factory
   Bothacker-Mutant | -4/Extension

 Resources                      | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-----------                Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  
Matter Collected           5246 | 173  .    82   10   30   40   741  146  160  979  .    450  .    406  904  703  .    .    .    422  
  Remotely                 567  | .    .    .    .    .    .    .    .    .    34   .    172  .    361  .    .    .    .    .    .    
Salvage Created            4821 | .    .    .    .    .    .    911  171  95   1525 .    489  .    406  701  259  .    .    .    264  
  Parts                    244  | .    .    .    .    .    .    57   12   4    62   .    25   .    35   28   13   .    .    .    8    
Haulers Intercepted        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           8    | .    .    .    .    .    .    .    .    1    3    .    .    .    .    4    .    .    .    .    .    
Parts Field Recycled       1    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         2    | .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Gar Fac Gar Fac Was Fac Ext 
Combat Hostiles Destroyed  96   | .   .   .   .   .   .   17  4   2   17  .   11  .   17  21  7   .   .   .   .   
  Melee                    16   | .   .   .   .   .   .   1   4   1   10  .   .   .   .   .   .   .   .   .   .   
  Guns                     28   | .   .   .   .   .   .   8   .   .   5   .   2   .   9   .   4   .   .   .   .   
  Cannons                  45   | .   .   .   .   .   .   4   .   1   .   .   9   .   8   20  3   .   .   .   .   
  AOE                      5    | .   .   .   .   .   .   4   .   .   .   .   .   .   .   1   .   .   .   .   .   
Classes Destroyed          16   | .   .   .   .   .   .   7   1   2   5   .   .   .   .   .   1   .   .   .   .   
  Worker                   8    | .   .   .   .   .   .   4   .   .   4   .   .   .   .   .   .   .   .   .   .   
  Builder                  2    | .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycler                 9    | .   .   .   .   .   .   .   .   1   3   .   1   .   .   2   .   .   .   .   2   
  Operator                 1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone                    2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  6    | .   .   .   .   .   .   .   .   .   2   .   .   .   3   1   .   .   .   .   .   
  Swarmer                  26   | .   .   .   .   .   .   .   1   .   .   .   .   .   13  10  2   .   .   .   .   
  Grunt                    21   | .   .   .   .   .   .   11  .   .   2   .   1   .   1   4   2   .   .   .   .   
  Brawler                  1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   11   | .   .   .   .   .   .   3   3   .   2   .   1   .   .   2   .   .   .   .   .   
  Specialist               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hunter                   13   | .   .   .   .   .   .   2   .   .   4   .   4   .   1   .   2   .   .   .   .   
  Programmer               18   | .   .   .   .   .   .   .   .   .   7   .   5   .   2   4   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           5    | .   .   .   .   .   .   5   2   1   5   .   2   .   5   5   2   .   .   .   2   
  Combat Bots Only         5    | .   .   .   .   .   .   4   2   1   2   .   2   .   5   4   2   .   .   .   .   
Max Kills in Single Turn   3    | .   .   .   .   .   .   3   1   1   1   .   1   .   2   1   1   .   .   .   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   1   1   1   1   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  
Damage Taken               14650 | .    568  102  .    50   281  1797 334  .    3724 431  846  .    1011 1777 1080 .    89   60   2500 
  Core                     2741  | .    148  43   .    .    36   206  87   .    658  68   28   .    48   96   170  .    49   .    1104 
  Absorbed by Shields      631   | .    .    .    .    .    .    119  .    .    109  22   110  .    31   240  .    .    .    .    .    
  Reduced by Siege Mode    106   | .    .    .    .    .    .    .    .    .    .    .    5    .    .    91   10   .    .    .    .    
Core Remaining (%)         48    | 100  .    .    .    23   .    .    .    40   .    .    11   .    .    .    68   .    .    .    .    
Volleys Fired              358   | .    .    .    .    .    2    67   1    4    39   .    36   1    47   93   61   .    .    2    5    
  Largest                  2     | .    .    .    .    .    1    2    1    2    2    .    2    2    2    2    2    .    .    1    2    
  Hottest                  175   | .    .    .    .    .    75   168  75   175  135  .    60   60   153  153  120  .    .    50   162  
Shots Fired                536   | .    .    .    .    .    2    105  2    9    57   .    63   2    82   117  89   .    .    2    6    
  Gun                      211   | .    .    .    .    .    2    52   .    .    50   .    25   1    30   .    49   .    .    .    2    
  Cannon                   290   | .    .    .    .    .    .    41   2    8    7    .    38   1    52   116  25   .    .    .    .    
  Launcher                 13    | .    .    .    .    .    .    12   .    1    .    .    .    .    .    .    .    .    .    .    .    
  Special                  22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    15   .    .    2    4    
  Kinetic                  283   | .    .    .    .    .    .    37   .    .    17   .    38   1    46   97   47   .    .    .    .    
  Thermal                  185   | .    .    .    .    .    2    56   2    8    34   .    25   1    36   19   .    .    .    .    2    
  Explosive                13    | .    .    .    .    .    .    12   .    1    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          33    | .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    27   .    .    .    .    
  Robot Hit Streak         19    | .    .    .    .    .    .    6    .    2    7    .    19   .    18   14   13   .    .    1    7    
  Robot Miss Streak        6     | .    .    .    .    .    .    5    .    6    4    .    2    .    6    4    3    .    .    1    .    
  Penetration Max          1     | .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           464   | .    .    .    .    .    .    58   11   19   122  .    47   .    48   87   60   .    .    1    11   
  Core Hits                192   | .    .    .    .    .    .    41   4    3    36   .    22   .    28   34   21   .    .    .    3    
  Critical Hits            21    | .    .    .    .    .    .    2    .    .    2    .    1    .    3    9    3    .    .    .    1    
  Critical Kills           11    | .    .    .    .    .    .    2    .    .    1    .    1    .    1    4    1    .    .    .    1    
  Critical Parts Destroyed 8     | .    .    .    .    .    .    .    .    .    1    .    .    .    2    4    1    .    .    .    .    
Melee Attacks              182   | .    .    .    .    .    14   7    18   22   113  .    .    .    .    .    2    .    .    .    6    
  Impact                   85    | .    .    .    .    .    14   .    .    .    71   .    .    .    .    .    .    .    .    .    .    
  Slashing                 75    | .    .    .    .    .    .    7    14   10   39   .    .    .    .    .    .    .    .    .    5    
  Piercing                 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    1    
  Sneak Attacks            24    | .    .    .    .    .    .    2    .    10   9    .    .    .    .    .    .    .    .    .    3    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           15584 | .    .    .    .    .    .    2736 277  373  4404 .    1280 .    1391 3605 982  .    .    .    536  
  Guns                     3323  | .    .    .    .    .    .    842  .    .    1080 .    432  .    461  .    461  .    .    .    47   
  Cannons                  6655  | .    .    .    .    .    .    762  .    112  25   .    837  .    930  3508 481  .    .    .    .    
  Explosions               978   | .    .    .    .    .    .    851  .    .    .    .    .    .    .    97   30   .    .    .    .    
  Melee                    4584  | .    .    .    .    .    .    258  277  261  3299 .    .    .    .    .    .    .    .    .    489  
  Ramming                  44    | .    .    .    .    .    .    23   .    .    .    .    11   .    .    .    10   .    .    .    .    
  Kinetic                  6473  | .    .    .    .    .    .    594  .    .    473  .    837  .    891  2917 761  .    .    .    .    
  Thermal                  3368  | .    .    .    .    .    .    1010 .    112  549  .    432  .    500  688  30   .    .    .    47   
  Explosive                851   | .    .    .    .    .    .    851  .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          264   | .    .    .    .    .    .    .    .    .    83   .    .    .    .    .    181  .    .    .    .    
  Impact                   2407  | .    .    .    .    .    .    .    .    .    2407 .    .    .    .    .    .    .    .    .    .    
  Slashing                 2153  | .    .    .    .    .    .    258  277  261  892  .    .    .    .    .    .    .    .    .    465  
  Piercing                 24    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    24   
Highest Corruption         21    | .    2    2    2    2    .    8    8    8    19   19   21   .    4    8    8    .    19   21   21   
  Average Corruption       9     | .    2    2    2    2    .    2    8    8    12   19   20   .    3    5    8    .    9    19   21   
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  577   | .    1    9    6    .    .    16   21   26   170  7    111  .    29   59   52   .    3    20   47   
    Message Errors         111   | .    .    2    4    .    .    6    8    6    29   3    15   .    5    12   9    .    1    3    8    
    Matter Fused           116   | .    .    .    .    .    .    3    6    6    34   2    23   .    7    9    12   .    .    7    7    
    Heat Flow Errors       63    | .    .    4    .    .    .    2    5    4    18   .    8    .    3    5    5    .    1    1    7    
    Energy Discharges      48    | .    1    .    1    .    .    .    .    .    10   2    7    .    6    4    6    .    .    3    8    
    Parts Rejected         5     | .    .    .    .    .    .    .    .    .    .    .    1    .    1    2    .    .    .    .    1    
    Data Loss (minor)      65    | .    .    3    1    .    .    3    .    2    17   .    8    .    2    11   10   .    1    2    5    
    Data Loss (major)      26    | .    .    .    .    .    .    1    .    2    9    .    8    .    .    2    2    .    .    .    2    
    Misfires               14    | .    .    .    .    .    .    .    1    2    4    .    4    .    .    2    1    .    .    .    .    
    Alerts                 10    | .    .    .    .    .    .    .    .    .    4    .    5    .    .    .    .    .    .    .    1    
    Misdirections          57    | .    .    .    .    .    .    .    .    .    24   .    21   .    .    .    .    .    .    4    8    
    Targeting Errors       58    | .    .    .    .    .    .    1    1    4    19   .    10   .    5    12   6    .    .    .    .    
    Weapon Failures        4     | .    .    .    .    .    .    .    .    .    2    .    1    .    .    .    1    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1205  | .    .    .    .    .    .    143  .    124  603  .    3    .    22   169  39   .    .    .    102  
  Projectiles              236   | .    .    .    .    .    .    3    .    .    .    .    3    .    22   169  39   .    .    .    .    
  Explosions               1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Melee                    968   | .    .    .    .    .    .    139  .    124  603  .    .    .    .    .    .    .    .    .    102  
Knockbacks                 55    | .    .    .    .    .    .    .    .    .    15   .    2    .    9    22   7    .    .    .    .    
  Impact                   14    | .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    
  Kinetic                  40    | .    .    .    .    .    .    .    .    .    .    .    2    .    9    22   7    .    .    .    .    
  Secondary                1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      344   | .    .    .    .    .    .    165  .    .    .    .    .    .    .    127  52   .    .    .    .    
  Shots                    9     | .    .    .    .    .    .    6    .    .    .    .    .    .    .    2    1    .    .    .    .    
  Rammed                   4     | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    2    .    .    .    .    
Targets Rammed             5     | .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    3    .    .    .    .    
  Kicked                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        512   | .    .    259  .    .    88   512  271  257  269  .    223  .    435  320  265  .    182  108  266  
  Average Temperature      121   | .    .    109  .    .    47   163  108  83   82   .    88   .    164  94   56   .    98   44   99   
  Received Heat Transfer   2058  | .    105  57   .    .    63   552  153  .    346  .    82   .    45   241  117  .    .    .    297  
  Effects                  20    | .    .    1    .    .    .    13   .    .    .    .    .    .    2    3    1    .    .    .    .    
    Shutdowns              4     | .    .    .    .    .    .    3    .    .    .    .    .    .    1    .    .    .    .    .    .    
    Energy Bleed           5     | .    .    1    .    .    .    1    .    .    .    .    .    .    1    1    1    .    .    .    .    
    Interference           4     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    .    .    
    Matter Decay           2     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (major)         5     | .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          7     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    2    .    .    .    .    
  Total Turns              152   | .    .    .    .    .    .    .    .    .    .    .    30   .    .    70   52   .    .    .    .    
  Longest Duration         45    | .    .    .    .    .    .    .    .    .    .    .    29   .    .    25   45   .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              14    | .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       22    | .    .    .    .    .    .    .    .    .    21   .    .    .    .    1    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             6     | .    .    .    .    .    .    2    .    .    2    .    1    .    1    .    .    .    .    .    .    
  Heat Transferred         4642  | .    .    .    .    .    .    1356 .    137  777  .    814  .    829  605  50   .    .    .    74   
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-------                    Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  
Peak Influence             1212 | .    23   129  .    114  29   632  1212 647  959  255  312  42   492  506  619  324  89   42   55   
  Initial                  959  | .    .    .    .    .    28   .    356  531  959  255  147  .    1    258  193  324  65   42   20   
  Average                  257  | .    7    46   .    109  20   242  870  427  290  233  128  18   324  310  411  197  72   42   20   
Maximum Alert Level        4    | .    .    .    .    .    .    2    4    2    3    1    1    .    2    2    2    1    .    .    .    
  Low Security (%)         43   | .    100  100  .    100  100  56   .    28   29   .    74   100  12   .    5    92   100  100  100  
  Level 1                  34   | .    .    .    .    .    .    18   14   8    57   100  25   .    32   81   36   7    .    .    .    
  Level 2                  17   | .    .    .    .    .    .    25   13   62   5    .    .    .    55   18   58   .    .    .    .    
  Level 3                  3    | .    .    .    .    .    .    .    44   .    7    .    .    .    .    .    .    .    .    .    .    
  Level 4                  .    | .    .    .    .    .    .    .    28   .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          26   | .    1    .    .    .    .    5    .    .    12   .    4    .    .    3    .    .    .    1    .    
  Investigation            3    | .    1    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    
  Extermination            13   | .    .    .    .    .    .    .    .    .    7    .    3    .    .    2    .    .    .    1    .    
  Reinforcement            5    | .    .    .    .    .    .    2    .    .    1    .    1    .    .    1    .    .    .    .    .    
  Assault                  2    | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 3    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Gar Fac Gar Fac Was Fac Ext 
Distress Signals           14   | .   .   .   .   .   .   1   .   .   8   .   .   .   1   2   .   .   .   1   1   
Communications Jammed      117  | .   .   .   .   .   .   24  .   .   33  .   .   2   20  23  .   .   .   .   15  
  Distress Signals         112  | .   .   .   .   .   .   22  .   .   30  .   .   2   20  23  .   .   .   .   15  
Times Spotted              280  | .   7   7   .   6   7   44  20  22  44  6   15  2   20  34  29  .   6   1   10  
  Peak Tracking Total      7    | .   6   5   .   4   7   6   4   4   7   6   2   2   7   6   3   .   5   3   4   
  Tactical Retreats        30   | .   1   .   .   1   .   3   .   .   7   .   1   .   1   7   9   .   .   .   .   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Gar Fac Gar Fac Was Fac Ext 
Traps Triggered            21   | .   2   .   .   1   .   4   .   .   2   .   .   .   4   .   7   1   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
----------                 Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Gar Fac Gar Fac Was Fac Ext 
Machines Disabled          25   | .   .   .   .   .   .   10  3   .   2   .   .   .   2   4   4   .   .   .   .   
  Max in Single Turn       2    | .   .   .   .   .   .   1   1   .   1   .   .   .   1   2   1   .   .   .   .   
  Garrison Relay           9    | .   .   .   .   .   .   .   3   .   .   .   .   .   2   .   4   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
---------                  Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Gar Fac Gar Fac Was Fac Ext 
Machines Accessed          78   | .   3   .   5   2   1   15  .   9   15  .   7   3   .   12  .   2   .   4   .   
  Terminals                41   | .   3   .   .   .   1   10  .   6   10  .   4   1   .   4   .   1   .   1   .   
  Fabricators              7    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   5   .   .   .   .   .   
  Repair Stations          8    | .   .   .   .   .   .   2   .   .   1   .   1   1   .   1   .   1   .   1   .   
  Recycling Units          9    | .   .   .   .   .   .   2   .   3   1   .   .   .   .   1   .   .   .   2   .   
  Scanalyzers              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   1   .   .   1   .   .   1   .   1   .   .   .   .   .   
Total Hacks                240  | .   14  .   50  2   5   33  .   23  49  .   16  5   .   24  .   10  .   9   .   
  Successful               158  | .   8   .   50  2   3   25  .   14  29  .   2   4   .   14  .   5   .   2   .   
  Failed                   81   | .   5   .   .   .   2   8   .   9   20  .   14  1   .   10  .   5   .   7   .   
    Catastrophic           12   | .   1   .   .   .   1   .   .   2   3   .   2   .   .   2   .   .   .   1   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   77   | .   9   .   1   .   1   12  .   16  21  .   8   2   .   4   .   3   .   .   .   
  Terminals                124  | .   14  .   .   .   5   22  .   18  37  .   10  2   .   12  .   3   .   1   .   
  Fabricators              12   | .   .   .   .   .   .   .   .   .   5   .   .   .   .   7   .   .   .   .   .   
  Repair Stations          25   | .   .   .   .   .   .   6   .   .   3   .   3   2   .   2   .   7   .   2   .   
  Recycling Units          20   | .   .   .   .   .   .   4   .   5   3   .   .   .   .   2   .   .   .   6   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Garrison Access          4    | .   .   .   .   .   .   1   .   .   1   .   .   1   .   1   .   .   .   .   .   
Terminal Hacks             94   | .   5   .   50  2   3   10  .   4   11  .   .   .   .   7   .   1   .   1   .   
  Record                   65   | .   .   .   49  .   1   3   .   .   5   .   .   .   .   7   .   .   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
  Open Door                7    | .   .   .   .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Emergency Access Points  1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          7    | .   1   .   .   .   .   .   .   3   2   .   .   .   .   .   .   1   .   .   .   
  Locate Traps             2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Maintenance Status       1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Surveillance Status      1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           6    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   3   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   
Repair Station Hacks       14   | .   .   .   .   .   .   5   .   .   2   .   1   2   .   .   .   3   .   1   .   
  Scan Component           9    | .   .   .   .   .   .   3   .   .   1   .   1   1   .   .   .   2   .   1   .   
  Repair                   5    | .   .   .   .   .   .   2   .   .   1   .   .   1   .   .   .   1   .   .   .   
Recycling Unit Hacks       11   | .   .   .   .   .   .   4   .   5   1   .   .   .   .   1   .   .   .   .   .   
  Report Inventory         7    | .   .   .   .   .   .   2   .   3   1   .   .   .   .   1   .   .   .   .   .   
  Retrieve Matter          2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      2    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      4    | .   .   .   .   .   .   1   .   .   1   .   .   1   .   1   .   .   .   .   .   
  Unlock Access            4    | .   .   .   .   .   .   1   .   .   1   .   .   1   .   1   .   .   .   .   .   
Unauthorized Hacks         29   | .   3   .   .   .   .   5   .   5   11  .   1   1   .   2   .   1   .   .   .   
  Terminals                29   | .   3   .   .   .   .   5   .   5   11  .   1   1   .   2   .   1   .   .   .   
    Assimilate             2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Botnet                 27   | .   3   .   .   .   .   5   .   5   9   .   1   1   .   2   .   1   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         61   | .   3   .   .   .   1   9   .   8   15  .   7   2   .   10  .   2   .   4   .   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   5   .   .   .   .   .   
    Matter                 690  | .   .   .   .   .   .   .   .   .   285 .   .   .   .   405 .   .   .   .   .   
    Time                   224  | .   .   .   .   .   .   .   .   .   76  .   .   .   .   148 .   .   .   .   .   
  Total Robot Build Rating 22   | .   .   .   .   .   .   .   .   .   5   .   .   .   .   17  .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Matter                 234  | .   .   .   .   .   .   .   .   .   234 .   .   .   .   .   .   .   .   .   .   
    Time                   117  | .   .   .   .   .   .   .   .   .   117 .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  14   | .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   
Parts Repaired             5    | .   .   .   .   .   .   2   .   .   1   .   .   1   .   .   .   1   .   .   .   
  Time                     161  | .   .   .   .   .   .   82  .   .   19  .   .   35  .   .   .   25  .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         176  | .   .   .   .   .   .   176 .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
------------               Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Gar Fac Gar Fac Was Fac Ext 
Used RIF Installer         3    | .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robots Hacked              15   | .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   5   .   .   1   4   
  Non-combat               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Combat                   14   | .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   5   .   .   1   3   
Robot Hacks Applied        15   | .   .   .   .   .   .   .   1   .   3   .   .   .   .   1   5   .   .   1   4   
  parse_system             4    | .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   1   
  disable_weapons          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  overwrite_iff            3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   
  formatsys_high           7    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   4   .   .   .   1   
Relay Couplers Released    38   | .   .   .   .   .   .   .   13  .   .   .   .   .   8   .   17  .   .   .   .   
  Machine Destruction      38   | .   .   .   .   .   .   .   13  .   .   .   .   .   8   .   17  .   .   .   .   
  Attached                 10   | .   .   .   .   .   .   .   .   .   2   .   .   .   3   1   3   .   .   1   .   
Robots Rewired             17   | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   2   .   .   .   11  
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
--------                   Run  | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  
Total Allies               54   | .    .    4    .    .    .    12   .    4    8    .    .    .    .    6    7    .    .    .    13   
  Largest Group            10   | .    .    4    2    2    .    10   8    5    5    .    .    .    .    4    3    1    1    .    7    
  Highest-Rated Group      300  | .    .    71   24   24   .    173  141  51   103  .    .    .    .    55   61   49   49   .    300  
  Highest-Rated Ally       49   | .    .    31   16   16   .    31   29   16   32   .    .    .    .    49   49   49   49   .    49   
Total Orders               11   | .    .    .    .    .    7    2    .    .    2    .    .    .    .    .    .    .    .    .    .    
  STAY                     1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1    | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  9    | .    .    .    .    .    7    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               408  | .    .    42   .    24   .    68   90   66   11   .    .    .    .    19   43   .    11   .    34   
  Total Damage             6133 | .    .    568  .    194  .    940  1254 475  120  .    .    .    .    395  661  .    396  .    1130 
  Kills                    75   | .    .    7    .    6    .    10   18   15   .    .    .    .    .    1    10   .    1    .    7    
Allies Corrupted           1    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  
-------                    Run  | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Was Fac Fac Gar Fac Gar Fac Was Fac Ext 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    4    | .   .   1   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             28   | .   .   .   .   .   25  .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         24   | .   .   .   .   .   22  .   .   .   2   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
-------------              Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  
Turns Passed               19101 | .    170  919  1057 285  473  1822 634  638  4406 121  1634 442  1295 2161 1459 216  120  338  911  
Spaces Moved               10642 | 1    140  741  779  301  162  1050 575  540  2364 67   742  159  536  882  698  122  77   229  477  
  Core                     17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    7    
  Treads                   3100  | .    .    .    .    .    .    .    .    .    43   67   742  159  536  882  43   .    .    158  470  
  Legs                     6642  | 1    140  741  779  301  162  1050 575  540  1520 .    .    .    .    .    645  122  66   .    .    
  Wheels                   82    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    11   71   .    
  Hover                    801   | .    .    .    .    .    .    .    .    .    801  .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            45    | 120  120  120  90   90   130  45   90   90   90   180  180  210  180  180  150  150  90   100  160  
  Average Speed            146   | 120  120  120  130  90   130  108  90   90   150  180  189  210  209  206  166  150  147  141  161  
  Slowest Speed            1050  | 120  120  120  150  90   130  130  90   130  350  180  210  210  210  210  1050 150  180  160  400  
  Overloaded Moves         23    | .    .    .    .    .    .    23   .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       51    | 1    30   99   94   69   38   94   68   97   43   64   21   7    59   32   65   3    85   6    49   
  Regions Visited          19
    Branch Regions         6
  Pre-discovered Areas     1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        4     | .    .    .    .    .    1    1    .    .    .    .    .    1    .    1    .    .    .    .    .    
  Unknown Exits Taken      8     | 1    1    1    1    1    .    .    .    1    .    .    1    .    .    .    .    .    .    1    .    
Scrap Searched             3     | .    .    2    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 28    | .    .    .    .    .    8    6    .    .    10   .    3    1    .    .    .    .    .    .    .    
Terrain Destroyed          222   | .    .    .    .    .    8    101  .    15   10   .    12   1    4    62   9    .    .    .    .    
  Melee                    19    | .    .    .    .    .    8    1    .    .    10   .    .    .    .    .    .    .    .    .    .    
  Projectile               47    | .    .    .    .    .    .    5    .    3    .    .    12   1    4    19   3    .    .    .    .    
  AOE                      156   | .    .    .    .    .    .    95   .    12   .    .    .    .    .    43   6    .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   
---------                  Run   | Scr  Mat  Min  Exi  Min  Mat  Sto  Gar  Rec  Fac  Was  Fac  Fac  Gar  Fac  Gar  Fac  Was  Fac  Ext  
Total                      13324 | .    143  771  819  318  403  1592 661  658  2974 68   911  265  624  1107 917  157  82   245  609  
  Wait                     1461  | .    .    13   32   1    211  382  41   72   295  2    88   99   13   101  84   23   .    .    4    
  Move                     10625 | .    139  740  778  300  161  1049 573  539  2364 66   741  158  535  882  697  122  76   228  477  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  195   | .    2    8    4    8    6    24   7    4    49   .    20   2    9    12   14   5    1    6    14   
  Fast Attach              46    | .    .    .    .    .    .    7    1    1    20   .    8    .    2    1    2    .    .    .    4    
  Attach                   107   | .    .    4    .    .    6    9    2    1    34   .    9    3    2    8    9    4    2    5    9    
  Detach                   3     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    .    
  Swap                     98    | .    .    3    3    1    .    28   8    9    20   .    .    2    4    6    6    1    2    .    5    
  Drop                     125   | .    2    3    2    8    3    18   5    6    40   .    6    .    4    3    6    2    1    3    13   
  Fire                     358   | .    .    .    .    .    2    67   1    4    39   .    36   1    47   93   61   .    .    2    5    
  Melee                    182   | .    .    .    .    .    14   7    18   22   113  .    .    .    .    .    2    .    .    .    6    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Kick                     4     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Crush                    1     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Escape Stasis            43    | .    .    .    .    .    .    .    5    .    .    .    .    .    8    .    30   .    .    .    .    
  Rewire                   75    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    72   
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles (discovered 2 exits: *Min x2)
-9/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 5 exits: *Fac x3 / *Sto x2)
-8/Storage (discovered 3 exits: *Fac / Rec / Gar)
-8/Garrison (discovered 3 exits: *Rec x3)
-8/Recycling
-6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar)
-6/Waste
-6/Factory
-5/Factory
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 3 exits: *Fac x2 / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-4/Factory
-4/Waste
-4/Factory
-4/Extension

 History 
---------
  Turn | Location      | Event
     1 | -11/Scrapyard | Discovered new exit (range 0)
     1 | -11/Scrapyard | Entered Materials
    81 | -10/Materials | Central database locked down
   153 | -10/Materials | Discovered new exit (range 16)
   158 | -10/Materials | Core integrity fell below 50%
   171 | -10/Materials | Entered Mines
   178 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
   196 | -10/Mines     | Discovered new exit (range 8)
   306 | -10/Mines     | Assisted by bots powering up and referring to "LRC-V3"
   309 | -10/Mines     | Build established: Mutant
   415 | -10/Mines     | Learned 4 Materials zone layouts
   456 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
   456 | -10/Mines     | Discovered new exit (range 5)
   528 | -10/Mines     | Received a Mining Laser from a helpful Derelict
   879 | -10/Mines     | Discovered new exit (range 6)
  1090 | -10/Mines     | Entered Exiles
  1090 | -10/Exiles    | Accompanied by 2 allies
  1119 | -10/Exiles    | Met 8R-AWN
  1141 | -10/Exiles    | Met EX-HEX
  1226 | -10/Exiles    | Met EX-DEC
  1295 | -10/Exiles    | Visited The Gauntlet
  1547 | -10/Exiles    | Learned location of Zion (-7)
  1606 | -10/Exiles    | Discovered new exit (range 10)
  1708 | -10/Exiles    | Met EX-BIN
  1825 | -10/Exiles    | Aligned with FarCom system
  1826 | -10/Exiles    | Given EX-Vault access code
  1870 | -10/Exiles    | Opened EX-Vault
  1919 | -10/Exiles    | Found Potential Leg
  1922 | -10/Exiles    | Found Potential Leg
  1946 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  2003 | -10/Exiles    | Discovered new exit (range 14)
  2147 | -10/Exiles    | Left Exiles lab with Potential Leg
  2147 | -10/Exiles    | Entered Mines
  2147 | -9/Mines      | Accompanied by 2 allies
  2184 | -9/Mines      | Discovered new exit (range 13)
  2229 | -9/Mines      | Met a Derelict who couldn't figure out how to use a Trap Extractor
  2277 | -9/Mines      | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground
  2339 | -9/Mines      | Assembled infested the area
  2344 | -9/Mines      | Assisted by a Guerilla fighting off Assembled
  2348 | -9/Mines      | Found the Drone Emporium
  2353 | -9/Mines      | Found Prototype Device
  2422 | -9/Mines      | Discovered new exit (range 5)
  2432 | -9/Mines      | Entered Materials
  2432 | -8/Materials  | Evolved 4 slots: Utility x4
  2433 | -8/Materials  | Identified exit to Factory
  2433 | -8/Materials  | Identified exit to Storage
  2433 | -8/Materials  | Identified Sensor Drone Bay
  2819 | -8/Materials  | Discovered exit to Storage (range 21)
  2870 | -8/Materials  | Discovered exit to Factory (range 43)
  2872 | -8/Materials  | Discovered exit to Factory (range 85)
  2905 | -8/Materials  | Entered Storage
  2910 | -8/Storage    | Identified exit to Garrison
  3327 | -8/Storage    | Discovered exit to Factory (range 5)
  3758 | -8/Storage    | Repaired Energy Filter
  3797 | -8/Storage    | Repaired Deuterium Engine
  3913 | -8/Storage    | Build established: Skirmisher
  4110 | -8/Storage    | Met a pair of Derelict thieves
  4252 | -8/Storage    | Assisted by bots powering up and referring to "LRC-V3"
  4264 | -8/Storage    | Lost 3 parts (2u1w)
  4442 | -8/Storage    | Crushed by falling debris
  4473 | -8/Storage    | Lost 3 parts (3u)
  4475 | -8/Storage    | Discovered new exit (range 6)
  4727 | -8/Storage    | Entered Garrison
  4727 | -8/Garrison   | Accompanied by 8 allies
  4733 | -8/Garrison   | Build established: Commander-Assassin
  4800 | -8/Garrison   | Triggered checkpoint
  4816 | -8/Garrison   | Core integrity fell below 50%
  4825 | -8/Garrison   | Garrison Relay disabled
  4890 | -8/Garrison   | Triggered checkpoint
  4916 | -8/Garrison   | Triggered checkpoint
  4951 | -8/Garrison   | Discovered new exit (range 12)
  4982 | -8/Garrison   | Triggered checkpoint
  5007 | -8/Garrison   | Garrison Relay disabled
  5108 | -8/Garrison   | Discovered new exit (range 15)
  5174 | -8/Garrison   | Triggered checkpoint
  5262 | -8/Garrison   | Triggered checkpoint
  5268 | -8/Garrison   | Triggered checkpoint
  5307 | -8/Garrison   | Discovered new exit (range 9)
  5320 | -8/Garrison   | Installed Relay Interface Framework
  5361 | -8/Garrison   | Entered Recycling
  5361 | -8/Recycling  | Accompanied by 1 ally
  5363 | -8/Recycling  | Spotter reported a threat
  5418 | -8/Recycling  | Spotter reported a threat
  5445 | -8/Recycling  | Spotter reported a threat
  5468 | -8/Recycling  | Spotter reported a threat
  5471 | -8/Recycling  | Spotter reported a threat
  5487 | -8/Recycling  | Spotter reported a threat
  5495 | -8/Recycling  | Spotter reported a threat
  5498 | -8/Recycling  | Spotter reported a threat
  5512 | -8/Recycling  | Spotter reported a threat
  5548 | -8/Recycling  | Spotter reported a threat
  5565 | -8/Recycling  | Spotter reported a threat
  5578 | -8/Recycling  | Spotter reported a threat
  5585 | -8/Recycling  | Spotter reported a threat
  5601 | -8/Recycling  | Spotter reported a threat
  5618 | -8/Recycling  | Spotter reported a threat
  5639 | -8/Recycling  | Spotter reported a threat
  5665 | -8/Recycling  | Spotter reported a threat
  5671 | -8/Recycling  | Spotter reported a threat
  5680 | -8/Recycling  | Spotter reported a threat
  5697 | -8/Recycling  | Spotter reported a threat
  5724 | -8/Recycling  | Spotter reported a threat
  5733 | -8/Recycling  | Spotter reported a threat
  5738 | -8/Recycling  | Spotter reported a threat
  5750 | -8/Recycling  | Spotter reported a threat
  5777 | -8/Recycling  | Spotter reported a threat
  5787 | -8/Recycling  | Spotter reported a threat
  5787 | -8/Recycling  | Spotter reported a threat
  5837 | -8/Recycling  | Spotter reported a threat
  5837 | -8/Recycling  | Spotter reported a threat
  5838 | -8/Recycling  | Spotter reported a threat
  5852 | -8/Recycling  | Build established: Bothacker-Assassin
  5866 | -8/Recycling  | Spotter reported a threat
  5866 | -8/Recycling  | Spotter reported a threat
  5866 | -8/Recycling  | Spotter reported a threat
  5868 | -8/Recycling  | Discovered new exit (range 16)
  5919 | -8/Recycling  | Spotter reported a threat
  5919 | -8/Recycling  | Spotter reported a threat
  5940 | -8/Recycling  | Spotter reported a threat
  5940 | -8/Recycling  | Spotter reported a threat
  5999 | -8/Recycling  | Entered Factory
  5999 | -6/Factory    | Accompanied by 5 allies
  5999 | -6/Factory    | Evolved 4 slots: Utility x4
  6000 | -6/Factory    | Identified exit to Lower Caves
  6298 | -6/Factory    | Lost 3 parts (1n1u1w)
  6518 | -6/Factory    | Fabricated R-10 Processor (x1)
  6592 | -6/Factory    | Build established: Bothacker-Mutant
  6599 | -6/Factory    | Lost 9 parts (1p2n4u2w)
  6983 | -6/Factory    | Build established: Scavenger-Assassin
  7065 | -6/Factory    | Identified exit to Garrison
  7220 | -6/Factory    | Repaired Axe
  7233 | -6/Factory    | Discovered exit to Lower Caves (range 13)
  7298 | -6/Factory    | Build established: Scavenger-Mutant
  7899 | -6/Factory    | Discovered new exit (range 28)
  8206 | -6/Factory    | Core integrity fell below 50%
  8214 | -6/Factory    | Garrison activated, responded to threat
  8240 | -6/Factory    | System corruption reached 10%
  8281 | -6/Factory    | Lost 15 parts (2p2n9u2w)
  8590 | -6/Factory    | Lost 5 parts (1p1n2u1w)
  8857 | -6/Factory    | Build established: Scavenger-Assassin
  9530 | -6/Factory    | Build established: Mutant
 10203 | -6/Factory    | Local fabrication network quarantined
 10315 | -6/Factory    | Fabricated Hvy. Siege Treads (x2)
 10405 | -6/Factory    | Sucked down chute
 10405 | -6/Factory    | Entered Waste
 10409 | -6/Waste      | Spotted C-40 Crusher
 10440 | -6/Waste      | Spotted C-40 Crusher
 10441 | -6/Waste      | Spotted C-40 Crusher
 10449 | -6/Waste      | Spotted C-40 Crusher
 10449 | -6/Waste      | Spotted C-40 Crusher
 10451 | -6/Waste      | Crushed by Compactor (0 parts destroyed, 1 dropped)
 10454 | -6/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 10458 | -6/Waste      | Crushed by Compactor (0 parts destroyed, 1 dropped)
 10463 | -6/Waste      | Crushed by Compactor (1 part destroyed)
 10464 | -6/Waste      | Core integrity fell below 20%
 10470 | -6/Waste      | Crushed by Compactor (0 parts destroyed, 1 dropped)
 10472 | -6/Waste      | Spotted C-40 Crusher
 10474 | -6/Waste      | Crushed by Compactor (0 parts destroyed, 1 dropped)
 10480 | -6/Waste      | Crushed by Compactor (1 part destroyed)
 10508 | -6/Waste      | Discovered new exit (range 11)
 10511 | -6/Waste      | Lost 6 parts (5u1w)
 10526 | -6/Waste      | Entered Factory
 11482 | -6/Factory    | Build established: Scavenger-Mutant
 11957 | -6/Factory    | Build established: Mutant
 12039 | -6/Factory    | Discovered new exit (range 12)
 12160 | -6/Factory    | Entered another Factory area
 12160 | -5/Factory    | Evolved 2 slots: Utility x2
 12340 | -5/Factory    | Repaired Cld. Pulse Rifle
 12600 | -5/Factory    | Identified exit to Garrison
 12602 | -5/Factory    | Entered Garrison
 12774 | -5/Garrison   | Triggered checkpoint
 12855 | -5/Garrison   | Discovered new exit (range 11)
 12918 | -5/Garrison   | Triggered checkpoint
 12941 | -5/Garrison   | Garrison Relay disabled
 13258 | -5/Garrison   | Build established: Bothacker-Mutant
 13261 | -5/Garrison   | Discovered new exit (range 10)
 13293 | -5/Garrison   | Expanded RIF knowledge: Threat Obfuscation
 13580 | -5/Garrison   | Triggered checkpoint
 13698 | -5/Garrison   | Discovered new exit (range 11)
 13766 | -5/Garrison   | Triggered checkpoint
 13818 | -5/Garrison   | Garrison Relay disabled
 13897 | -5/Garrison   | Entered Factory
 14685 | -5/Factory    | Fabricated S-27 Virus?
 15518 | -5/Factory    | Discovered new exit (range 9)
 15698 | -5/Factory    | Fabricated K-01 Serf?
 15876 | -5/Factory    | Discovered new exit (range 13)
 16058 | -5/Factory    | Identified exit to Garrison
 16058 | -5/Factory    | Entered Garrison
 16067 | -5/Garrison   | Expanded RIF knowledge: Zone Cloak
 16152 | -5/Garrison   | Triggered checkpoint
 16245 | -5/Garrison   | Lost 3 parts (1p1n1u)
 16367 | -5/Garrison   | Triggered checkpoint
 16404 | -5/Garrison   | Triggered checkpoint
 16550 | -5/Garrison   | Discovered new exit (range 15)
 16573 | -5/Garrison   | Lost 3 parts (2u1w)
 16663 | -5/Garrison   | Garrison Relay disabled
 16763 | -5/Garrison   | Discovered new exit (range 10)
 16808 | -5/Garrison   | Triggered checkpoint
 16843 | -5/Garrison   | Garrison Relay disabled
 16938 | -5/Garrison   | Triggered checkpoint
 17012 | -5/Garrison   | Triggered checkpoint
 17055 | -5/Garrison   | Garrison Relay disabled
 17141 | -5/Garrison   | Discovered new exit (range 15)
 17328 | -5/Garrison   | Triggered checkpoint
 17367 | -5/Garrison   | Garrison Relay disabled
 17517 | -5/Garrison   | Entered Factory
 17517 | -4/Factory    | Accompanied by 1 ally
 17517 | -4/Factory    | Evolved 2 slots: Utility x2
 17583 | -4/Factory    | Repaired Flexi-carbon Leg
 17733 | -4/Factory    | Sucked down chute
 17733 | -4/Factory    | Entered Waste
 17741 | -4/Waste      | Found Unknown Device
 17748 | -4/Waste      | EMP discharged
 17755 | -4/Waste      | 1 allies followed down the chute
 17755 | -4/Waste      | Spotted C-40 Crusher
 17785 | -4/Waste      | Allies destroyed C-40 Crusher
 17796 | -4/Waste      | Spotted C-40 Crusher
 17805 | -4/Waste      | Spotted C-40 Crusher
 17811 | -4/Waste      | Spotted C-40 Crusher
 17815 | -4/Waste      | Crushed by Compactor (1 part destroyed, 2 dropped)
 17815 | -4/Waste      | Spotted C-40 Crusher
 17826 | -4/Waste      | Spotted C-40 Crusher
 17833 | -4/Waste      | Discovered new exit (range 16)
 17842 | -4/Waste      | Crushed by Compactor (1 part destroyed, 1 dropped)
 17848 | -4/Waste      | EMP discharged
 17848 | -4/Waste      | System corruption reached 10%
 17853 | -4/Waste      | Entered Factory
 18125 | -4/Factory    | Discovered new exit (range 6)
 18191 | -4/Factory    | Entered Extension
 19025 | -4/Extension  | Spotted B-86 Titan
 19056 | -4/Extension  | Spotted B-86 Titan
 19087 | -4/Extension  | Core integrity fell below 50%
 19097 | -4/Extension  | Core integrity fell below 20%
 19102 | -4/Extension  | Destroyed by B-86 Titan with Hardcell Cannon

 Last Messages 
---------------
19089_ Knocked back.
19089_ Penetrated by Slug.
19089_ Slug penetrates Wall.
19090_ Knocked back.
19091_ Penetrated by Slug.
19095_ Slug penetrates Wall.
19096_ System corrupted: Phasing Sabre rejected.
19096_ Knocked back.
19096_ Penetrated by Slug.
19096_ Adv. System Shield destroyed.
19096_ Slug penetrates Machine.
19097_ Machine disabled.
19097_ Slug penetrates Earth. <x2>
19098_ B-86 Titan exits siege mode.
19098_ Penetrated by Slug.
19099_ Relay Coupler [Swarmer] destroyed.
19099_ Imp. Transmission Jammer destroyed.
19100_ Slug penetrates Machine.
19101_ B-86 Titan exits siege mode.
[Achievement: Achiever]

 Map 
-----
+----------------------------------------------------+
| ##    #??????????????????????????????????????????? |
| ?#    #??????????????????????????????????????????? |
| ##/## #??????????????????????????????????????????? |
|     # #??????????????????????????????????????????? |
| | ! # #########??????????????????????????????????? |
|  [  +          #?????????????????????????????????? |
|     # ######## #?????????????????????????????????? |
| ]   # #??????# #?????????????????????????????????? |
|     # #??????# #?????????????????????????????????? |
| ##### #??????# #?????????????????????????????????? |
| ##### #??????# #????????? ???????Y???????????????? |
|       #??????# #????????? ???????????????????????? |
|     #/###????# #????????? ???????????????????????? |
|     /   #????# #????????? ???????????????????????? |
| #####  =###### #????????? ???????????????????????? |
| ????#  %+      #????????? ???????????????????????? |
| ????#   ###### #????????? ???????????????????????? |
| ????#   #????# #????????# #??????????????????????? |
| ????#   #????# #????????# #??????????????????????? |
| ????#   #????# #????????# #??????????????????????? |
| ????#   #????# #????????# #??????????????????????? |
| ????#   #????# #????????# #??????????????????????? |
| ????#####????# #????????# #??????????????????????? |
| ?????????????# ####?????# #??????????????????????? |
| ?????????????#!# "####### #??????????????????????? |
| ??????????####%""#%!* ""#@###?##?????????????????? |
| ??????????#"  %*%%![%! ""   #  #?????????????????? |
| ???????????#  !%[%!Y[       ; #??????????????????? |
| ???????????#  %!=|          ###??????????????????? |
| ???????????#  = =           #????????????????????? |
| ############    =       /   ########?????????????? |
|                |%                      ??????????? |
|                 !                       ?????????? |
|                 BB                     ??????????? |
|                 BB     k    u          ??????????? |
|                     BB uA k           ???????????? |
| ############        BB      ###########??????????? |
| ???????????#                #????????????????????? |
| ???????????#                #????????????????????? |
| ???????????#                #????????????????????? |
| ???????????#                #????????????????????? |
| ???????????######T#"""#######????????????????????? |
| ????????????????##???????????????????????????????? |
| ?????????????????????????????????????????????????? |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           59
Coolant Potential          65
Energy Generation          19
Energy Capacity            1250
Matter Stores              550
Matter Capacity            550
Sight Range                22
Robot Scan Range           13
Terrain Scan Range         16
Terrain Scan Density       10
ECM Strength               3
Jamming Range              16
Additional Mass Support    9
Heat Shielding             100
Armor Coverage             1200
Resistance: TH             20
Resistance: EX             50
Resistance: EM             25
Core Shielding             20
Propulsion Shielding       66
Phase Shifting             5
Evasion (%)                45
Targeting Accuracy         8
Melee Accuracy             16
Launcher Accuracy          40
Target Analysis            5
Core Analysis              6
Armor Integrity Analysis   33
Recoil Reduction           2
Matter Filtering           30
Energy Filtering           30
Offensive Hacking          12
Defensive Hacking          14
Relay Coupler Types        151
Relay Coupler Value        5

 Item Schematics 
-----------------
 Lgt. Angular Momentum Engine | -6/Factory | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
    R-10 Processor | x1 | -6/Factory | Preloaded
 Hvy. Siege Treads | x2 | -6/Factory | Preloaded
        S-27 Virus | x4 | -5/Factory | Preloaded
         K-01 Serf | x1 | -5/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Achiever
Below
Generalissimo
Hey, That's Mine!
Infiltrator
Maybe Next Time I'll Detach My Launcher
My Command Is Your Wish
Prolific Hacker
Release The Drones!
Respectable Loadout
\\IAMDERELICT

 Challenges 
------------
None

 Game 
------
Seed              HugeImprinterCompactor
  Manual?         0
Play Time         03:46:35
  Cumulative      29.5 hours
  Start           2021.10.20 @ 21:21:46
  End             2021.10.23 @ 11:36:13
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          24
  Rogue           24
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             24
Gallery%          32
Achievement%      25
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              36/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 6b9a2e09-16ad-4433-acda-165e6066a139