Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.13 @ 10:34:01 Player: pattypat Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2648) 2648 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7143 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Signal Interpreter Core Analyzer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Coolant Injector IFF Parser Matter Filter Component Analysis Suite Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Matter Compressor Signal Interpreter Advanced Terrain Scanner Core Analyzer Armor Integrity Analyzer > --- WEAPON ----------- Tesla Rifle Field Laser Heavy Machine Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Micro Fission Core Improved Medium Treads Carbon-fiber Leg Armored Huge Wheel Improved Cryofiber Web Improved Coolant Injector Machine Analyzer IFF Parser Matter Filter Component Analysis Suite Plasma Cannon Gauss Rifle [Rating: 73] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Signal Interpreter Device Coolant Injector Storage Large Storage Unit Processor Signal Interpreter Weapon Field Laser Energy Gun Field Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . 1 . . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 5 | . . . 1 2 1 1 . . Weapon 1 | . . . . . . 1 . . Parts Attached 80 | 5 5 5 16 19 7 14 7 2 Power 18 | 1 1 1 3 5 . 4 3 . Engine 9 | 1 1 1 2 2 . 2 . . Core 9 | . . . 1 3 . 2 3 . Reactor . | . . . . . . . . . Propulsion 27 | 2 . 3 7 5 2 5 2 1 Treads 3 | . . . 2 . . . . 1 Leg 20 | 2 . . 4 5 2 5 2 . Wheel 4 | . . 3 1 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 3 . 1 6 3 2 1 1 Device 5 | . . . . 2 1 1 1 . Storage 4 | . 2 . . 1 . 1 . . Processor 8 | . 1 . 1 3 2 . . 1 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 18 | 2 1 1 5 3 2 3 1 . Energy Gun 6 | . . . 1 2 1 2 . . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 10 | 2 1 1 4 . 1 1 . . Ballistic Cannon 1 | . . . . 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . 1 . . . . . System Corruption 3 | . . . 3 . . . . . Parts Lost 35 | . . . 7 1 2 5 4 16 Power 11 | . . . 3 1 . 2 1 4 Propulsion 15 | . . . 4 . 2 2 1 6 Utility 4 | . . . . . . . . 4 Weapon 5 | . . . . . . 1 2 2 Highest Loss Streak 13 | . . . 5 1 2 2 4 13 To Critical Strikes . | . . . . . . . . . Average Backups 9 | 3 5 5 7 8 12 12 10 7 Power 1 | . . . . 1 4 2 3 1 Propulsion 1 | 1 2 1 . 1 2 3 1 . Utility 3 | . . 1 3 4 4 5 6 5 Weapon 1 | . 1 2 3 1 1 1 . . Tool/Special . | . . . . . . . . . Unused Backups 13 | 1 . . . 4 . 3 . 5 Power . | . . . . . . . . . Propulsion 5 | 1 . . . 1 . 3 . . Utility 7 | . . . . 2 . . . 5 Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 96 | . 97 99 93 99 96 99 94 64 Engine 6 | . 14 11 12 7 . 3 . . Core 6 | . . . 3 7 13 6 10 7 Leg 23 | . 28 11 5 30 29 28 27 13 Wheel 6 | . . 31 25 . . . . . Device 5 | . . . . 6 7 11 11 7 Storage 9 | . 12 11 9 7 6 11 11 9 Processor 19 | . 13 11 17 23 24 17 17 18 Energy Gun 5 | . . . 1 7 6 10 4 . Ballistic Gun 9 | . 28 22 16 3 5 5 5 1 Peak Build Rating 73 | 5 7 10 19 44 60 73 70 65 Average Rating 38 | 3 6 9 14 37 54 68 64 41 On Entrance 31 | . 5 7 10 17 44 60 71 65 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 8 18 20 28 48 42 57 51 48 Greatest Support 86 | 20 20 42 58 62 85 86 81 61 Greatest Overweight (x) 1 | . . . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 10 10 10 15 15 15 15 15 Average Capacity 13 | 5 9 10 10 14 15 15 15 13 Most Carried 15 | 5 7 7 10 15 15 15 15 9 Average Carried 9 | 4 5 5 7 9 13 13 10 7 Final Capacity 15 | 5 10 10 10 15 15 15 15 5 Final Carried 15 | 5 6 7 9 14 15 15 9 5 Class Distribution -------------------- 61% | Mutant 17% | Scavenger-Mutant 10% | Scavenger-Gunner 10% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 2003 | 209 40 151 345 392 209 464 193 . Remotely . | . . . . . . . . . Salvage Created 2878 | . 149 171 487 458 65 972 510 66 Parts 170 | . 12 13 38 33 4 47 22 1 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 19 10 Prevented 2 | . . . . . . . 1 1 Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 75 | . 6 5 19 14 3 18 9 1 Guns 67 | . 6 5 19 8 3 18 8 . Cannons 7 | . . . . 5 . . 1 1 Classes Destroyed 10 | . 2 2 1 2 . 3 . . Worker 2 | . . . . . . 2 . . Recycler 1 | . 1 . . . . . . . Watcher 1 | . . . . 1 . . . . Swarmer 37 | . 6 2 13 7 3 4 2 . Grunt 22 | . . 2 3 3 . 9 4 1 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . Sentry 7 | . . . 3 2 . . 2 . Hunter 3 | . . . . . . 2 1 . Programmer 4 | . . . . 2 . 2 . . Best Kill Streak 8 | . 4 3 5 8 3 5 5 1 Combat Bots Only 8 | . 3 3 5 8 3 4 5 1 Max Kills in Single Turn 4 | . 2 1 2 2 1 4 1 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 760 | . 58 34 145 153 9 123 66 172 Missed 210 | . 21 8 35 57 3 34 16 36 Hits 550 | . 37 26 110 96 6 89 50 136 Melee 6 | . . . . . . 6 . . Projectile 544 | . 37 26 110 96 6 83 50 136 Critical Strikes 20 | . 1 . 3 3 . 4 5 4 Damage Taken 6513 | . 222 198 928 936 286 1251 816 1876 Core 1432 | . 60 26 186 143 12 109 128 768 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1876 | . 74 65 285 283 77 343 221 528 Core Remaining (%) 85 | 100 76 93 66 79 98 . . . Volleys Fired 190 | . 16 19 55 26 4 43 22 5 Largest 3 | . 2 2 2 2 2 3 3 1 Hottest 177 | . 40 40 79 143 93 162 177 80 Shots Fired 432 | . 32 38 110 52 8 128 59 5 Gun 397 | . 32 38 110 36 8 128 45 . Cannon 35 | . . . . 16 . . 14 5 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 265 | . 32 38 102 24 4 43 22 . Thermal 142 | . . . 8 28 4 65 32 5 Explosive . | . . . . . . . . . Electromagnetic 25 | . . . . . . 20 5 . Robot Hit Streak 24 | . 6 10 20 16 3 24 11 7 Robot Miss Streak 3 | . 3 2 3 2 3 2 2 . Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 12 | . 2 1 2 2 . 4 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . Shots Hit Robots 321 | . 18 28 81 44 4 96 45 5 Core Hits 165 | . 10 13 36 31 4 47 22 2 Critical Kills 4 | . 1 . . 1 . 1 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 10 | . 1 . 2 3 . 3 1 . Burn 4 | . . . 2 . . 2 . . Destroy 4 | . 1 . . 1 . 1 1 . Blast 2 | . . . . 2 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5636 | . 198 218 923 1039 84 2102 947 125 Guns 4947 | . 198 218 923 688 84 2088 748 . Cannons 675 | . . . . 351 . . 199 125 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 14 | . . . . . . 14 . . Kinetic 2983 | . 198 218 821 479 67 804 396 . Thermal 2223 | . . . 102 560 17 930 489 125 Explosive . | . . . . . . . . . Electromagnetic 416 | . . . . . . 354 62 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 3 5 1 3 3 3 Average Corruption 3 | . . . 3 3 1 2 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 36 | . . . . 21 . 4 10 1 Message Errors 10 | . . . . 7 . 2 . 1 Matter Fused 8 | . . . . 5 . . 3 . Heat Flow Errors 5 | . . . . 3 . 1 1 . Energy Discharges 1 | . . . . 1 . . . . Parts Rejected 2 | . . . . . . 1 1 . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 4 | . . . . 2 . . 2 . Data Loss (major) 4 | . . . . 2 . . 2 . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact . | . . . . . . . . . Kinetic 1 | . . . . 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 454 | . . 4 104 204 115 199 454 7 Average Temperature 90 | . . 3 26 97 54 95 179 4 Received Heat Transfer 1902 | . . 102 387 225 . 477 405 306 Effects 4 | . . . . . . . 4 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 2 | . . . . . . . 2 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 12 | . . . . 2 . 6 3 1 Heat Transferred 4991 | . . . 407 1233 37 2109 955 250 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Maximum Alert Level 1 | . . . 1 1 . 1 . . Low Security (%) 92 | 100 100 100 73 95 100 94 . . Level 1 7 | . . . 26 4 . 5 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 301 | . 115 95 301 220 70 237 . . Initial 109 | . . 21 25 109 20 . . . Average 68 | . 40 46 96 76 13 94 . . Influence Increases 1944 | . 149 140 524 349 80 492 190 20 Destroy 0b10 Robot/C 1500 | . 120 100 380 280 60 360 180 20 Destroy 0b10 Robot/NC 20 | . 5 . . 5 . 10 . . Destroy Leader 252 | . 20 10 80 62 10 60 10 . Successful Hack 17 | . 4 . 3 . 10 . . . Destroy Structure 5 | . . . 1 2 . 2 . . Lose Combat Pursuer 150 | . . 30 60 . . 60 . . Influence Decreases 1944 | . 90 129 313 580 130 260 335 107 Entered New Map 415 | . . 38 45 172 30 . 105 25 Time Decay 1316 | . 90 91 208 407 100 210 190 20 Lost Part 213 | . . . 60 1 . 50 40 62 Squads Dispatched 12 | . . . 2 5 . 5 . . Investigation 2 | . . . . . . 2 . . Extermination 4 | . . . . 3 . 1 . . Reinforcement 6 | . . . 2 2 . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 3 | . . 2 1 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 106 | . 8 11 26 20 4 22 9 6 Peak Tracking Total 8 | . 3 8 6 6 3 7 7 5 Tactical Retreats 6 | . . 2 1 . . 3 . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 9 | . . . 1 6 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 9 | . 1 . 4 1 1 1 1 . Terminals 8 | . 1 . 4 1 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 20 | . 1 . 6 1 1 4 7 . Successful 15 | . 1 . 2 . 1 4 7 . Failed 5 | . . . 4 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 16 | . 1 . 6 1 1 . 7 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . Garrison Access . | . . . . . . . . . Terminal Hacks 11 | . 1 . 2 . 1 . 7 . Record 8 | . . . . . 1 . 7 . Branch Access Points 1 | . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . Insert Component 1 | . . . . . . 1 . . Analyze 3 | . . . . . . 3 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . . 2 1 1 1 1 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Active Infowar (turns) 2463 | . . . . 1020 393 596 393 61 Optics 1307 | . . . . 1020 287 . . . Terrain 1141 | . . . . . 106 596 393 46 Machine Analysis 15 | . . . . . . . . 15 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 3674 | 60 326 225 572 1022 393 596 393 87 Spaces Moved 2520 | 48 224 178 387 737 307 342 249 48 Core 34 | 17 . . . . . . . 17 Treads 13 | . . . 7 . . . . 6 Legs 1943 | 31 224 . 28 737 307 342 249 25 Wheels 530 | . . 178 352 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 93 93 117 116 115 120 100 Average Speed 114 | 95 120 93 97 118 118 120 122 152 Slowest Speed 240 | 120 120 93 240 125 120 122 190 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 21 | 3 38 18 32 29 10 7 46 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 3 | . . . . 2 . 1 . . Melee . | . . . . . . . . . Projectile 3 | . . . . 2 . 1 . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 2940 | 61 252 204 482 831 328 436 288 58 Wait 9 | . . . . . . 9 . . Move 2511 | 47 223 177 386 736 306 340 248 48 Hop . | . . . . . . . . . Pick Up 86 | 8 5 3 13 29 8 17 3 . Fast Attach 10 | 3 1 . 5 . . 1 . . Attach 34 | 2 1 2 7 3 4 7 4 4 Detach . | . . . . . . . . . Swap 51 | . 3 3 8 18 5 8 6 . Drop 48 | 1 3 . 8 19 1 10 5 1 Fire 190 | . 16 19 55 26 4 43 22 5 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 14) 385 | -10/Materials | Identified exit to Materials 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x2 597 | -9/Materials | Discovered new exit (range 11) 607 | -9/Materials | Identified exit to Materials 612 | -9/Materials | Entered another Materials area 612 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 943 | -8/Materials | Discovered new exit (range 16) 1069 | -8/Materials | Discovered new exit (range 16) 1145 | -8/Materials | Lost 5 parts (2p3n) 1181 | -8/Materials | Identified exit to Factory 1184 | -8/Materials | Entered Factory 1184 | -7/Factory | Evolved 2 slots: Utility x2 1461 | -7/Factory | Discovered new exit (range 5) 1467 | -7/Factory | Identified exit to Lower Caves 1721 | -7/Factory | Destroyed 8 combat bots 1970 | -7/Factory | Allied Derelicts emerged from ambush trap array 2127 | -7/Factory | Discovered new exit (range 20) 2177 | -7/Factory | Identified exit to Factory 2206 | -7/Factory | Entered another Factory area 2206 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2273 | -6/Factory | Discovered new exit (range 4) 2277 | -6/Factory | Identified exit to Lower Caves 2580 | -6/Factory | Discovered new exit (range 16) 2598 | -6/Factory | Identified exit to Factory 2599 | -6/Factory | Entered another Factory area 2599 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2890 | -5/Factory | Build established: Gunner 3143 | -5/Factory | Discovered new exit (range 10) 3157 | -5/Factory | Identified exit to Factory 3158 | -5/Factory | Discovered new exit (range 9) 3190 | -5/Factory | Identified exit to Upper Caves 3195 | -5/Factory | Entered Upper Caves 3213 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3257 | -5/Upper Caves | Build established: Scavenger-Gunner 3316 | -5/Upper Caves | Attracted the attention of an 0b10 base 3409 | -5/Upper Caves | Lost 4 parts (1p1n2w) 3421 | -5/Upper Caves | Learned location of 1 exit from Research 3421 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 3421 | -5/Upper Caves | Learned Factory security intel 3421 | -5/Upper Caves | Learned Extension terminal intel 3421 | -5/Upper Caves | Learned Extension garrison access intel 3547 | -5/Upper Caves | Discovered new exit (range 9) 3558 | -5/Upper Caves | Identified exit to Upper Caves 3564 | -5/Upper Caves | Learned Factory security intel 3588 | -5/Upper Caves | Entered another Upper Caves area 3590 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3626 | -5/Upper Caves | Lost 3 parts (2n1w) 3632 | -5/Upper Caves | Spotted B-75 Beast 3651 | -5/Upper Caves | Core integrity fell below 50% 3668 | -5/Upper Caves | Core integrity fell below 20% 3675 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Penetrated by Slug. Adv. Heat Sink destroyed. Slug penetrates Y-64 Sentinel. Slug penetrates H-66 Slayer. Penetrated by Slug. Imp. Deuterium Engine destroyed. Penetrated by Slug. Imp. Medium Treads destroyed. Penetrated by Slug. Lgt. Angular Momentum Engine destroyed. Penetrated by Slug. Dropped Lrg. Storage Unit. Penetrated by Slug. Machine Analyzer destroyed. Slug penetrates G-50 Soldier. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Matter Compressor destroyed. Critical hit (Blast). Map ----- +----------------------------------------------------+ | ????????????????#=%###### #??????????????????? | | ????????????????# #??????????????????? | | ???????????????## ###### #?????????????????? | | ?? ???????#????## ##???## ##?????#???????????? | | ????????????#?## ##??########???#??????????????? | | ????????????### ### ##????#?????????????????? | | ??????????# #??????????????????????? | | ?????? ??# ### ##????#????????#???????? | | ????? ### #??# #### ##????#??????????? | | ????? ## ####??## #???????????????? | | ????? ##???#### ##?????????????? | | ??????# ##### ### #??????????????? | | ???##### ##" ##????###??????????????? | | ?? # % ##???????#??????????????? | | ?? #???????????????????????? | | ?? ####????????????????????? | | ???# " % ######???????????????? | | ???# "" #????????????????? | | ???# "" ##???????????????? | | ???## #""" ##????????????????? | | ??## #"" ###?????????????????? | | ?## ## #???##??????????????? | | ?# % #### ## #??????????????? | | ?# ! ;## #??????????????? | | ?# % % #???????????????? | | ?# @ #????????????????? | | ?# #### ###????????????????? | | # #######% ####;;;####????#???????????????????? | | ####???????####??# # ????????????????????????????? | | ????????????????# ###????????????????????????????? | | ????????????????##???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 65 Energy Generation 28 Energy Capacity 405 Matter Stores 550 Matter Capacity 550 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 85 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedReflectiveWell Manual? 0 Play Time 00:47:01 Cumulative 5.7 hours Start 2025.08.13 @ 09:48:16 End 2025.08.13 @ 10:34:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 11 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d770cb94-cf3b-4251-a36c-29257ad0d234