Cogmind - Beta 9.2 --- EXPLORER MODE // 2019.11.29 @ 17:18:43 Player: Passi965 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (56) 280 Value Destroyed (1157) 1157 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (342) 342 TOTAL SCORE: 4239 Bonus ------- Follower Combat Kills 42 Aligned with FarCom 300 Cogmind --------- Core Integrity 302/550 Matter 292/300 Energy 160/160 System Corruption 9% Temperature Cool (0) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (5) ------ Lightpack 2.0 Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (4) ------- Grenade Launcher Mining Laser Longsword +1 > --- INVENTORY (24) --- Micro Nuclear Core Thermal Converter Improved Heat Sink Large Storage Unit Medium Battery (200) High-capacity Matter Pod (200) Sensor Array Long-range Sensor Array Signal Interpreter Power Shielding Improved Power Shielding Utility Shielding Hacking Suite PSU Rigger Autogun Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Advanced Terrain Scanner Advanced Terrain Scan Processor High-powered Tractor Beam > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Assault Cannon Longsword +1 > --- INVENTORY -------- Ion Engine Micro Nuclear Core Armored Treads Armored Treads Thermal Converter Improved Heat Sink Large Storage Unit Medium Battery High-capacity Matter Pod Sensor Array Long-range Sensor Array Signal Interpreter Power Shielding Improved Power Shielding Utility Shielding PSU Rigger Grenade Launcher Datajack Mining Laser [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Armored Treads Leg Improved Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Protection Power Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 5 | . 1 . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 2 | . 1 . . . 1 Parts Attached 50 | 7 13 2 3 1 24 Power 6 | 1 1 . . . 4 Engine 2 | 1 1 . . . . Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 9 | 2 3 . . . 4 Treads 2 | . . . . . 2 Leg 7 | 2 3 . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 3 . 1 . 7 Device 5 | . 1 . . . 4 Storage 3 | . 2 . 1 . . Processor 2 | 1 . . . . 1 Hackware . | . . . . . . Protection 3 | 1 . . . . 2 Artifact . | . . . . . . Weapon 22 | 2 6 2 2 1 9 Energy Gun 2 | . . . 1 . 1 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 2 1 . . . . Ballistic Cannon 5 | . 3 . . . 2 Launcher 6 | . 2 1 1 . 2 Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 2 | . . . . . 2 Average Slot Usage (%) 94 | . 99 100 96 87 90 Engine 8 | . 12 12 12 12 1 Core 2 | . . . . . 6 Treads 2 | . . . . . 6 Leg 19 | . 24 25 25 25 9 Device 10 | . 2 12 8 . 15 Storage 10 | . 9 12 12 12 8 Processor 4 | . 9 . . . 7 Energy Cannon 3 | . . . . . 9 Ballistic Gun 1 | . 6 . . . . Ballistic Cannon 19 | . 19 25 25 25 10 Launcher 7 | . 10 8 11 4 2 Slashing Weapon 2 | . . . . 7 5 Naked Turns . | . . . . . . Heaviest Build 35 | 8 33 33 33 21 35 Greatest Support 40 | 20 26 26 26 26 40 Greatest Overweight (x) 3 | . 3 1 1 . . Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 24 | 4 10 10 24 24 24 Average Capacity 15 | 4 8 10 13 24 24 Most Carried 19 | 4 10 10 14 14 19 Average Carried 11 | 2 6 9 10 14 15 Final Capacity 24 | 4 10 10 24 24 24 Final Carried 16 | 4 9 10 14 14 16 Class Distribution -------------------- 32% | Mutant 22% | Hauler-Assassin 12% | Skirmisher 11% | Hauler-Skirmisher 10% | Gunner 6% | Hauler-Gunner 3% | Hauler-Mutant Dominant Class ---------------- Gunner | -10/Materials Skirmisher | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1811 | 237 433 233 110 101 697 Remotely 697 | . . . . . 697 Salvage Created 1223 | . 376 8 . 58 781 Parts 85 | . 38 2 . . 45 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 41 | . 14 1 . 7 19 Melee 2 | . . . . . 2 Guns 4 | . 2 . . . 2 Cannons 25 | . 5 . . 7 13 AOE 10 | . 7 1 . . 2 Classes Destroyed 11 | . 6 . . 1 4 Worker 3 | . 1 . . . 2 Builder 3 | . 2 . . . 1 Hauler 2 | . 1 . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 5 | . 3 . . . 2 Swarmer 15 | . 8 1 . . 6 Grunt 14 | . 6 . . . 8 Sentry 4 | . . . . . 4 Hunter 1 | . . . . . 1 Assembled 7 | . . . . 7 . Best Kill Streak 7 | . 5 1 . 4 7 Combat Bots Only 5 | . 4 1 . 4 5 Max Kills in Single Turn 3 | . 3 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1620 | . 164 11 . 213 1232 Core 295 | . 7 2 . 38 248 Absorbed by Shields . | . . . . . . Core Remaining (%) 90 | 100 . . . 81 . Volleys Fired 95 | . 26 1 13 10 45 Largest 4 | . 3 3 1 2 4 Hottest 182 | . 108 108 50 78 182 Shots Fired 209 | . 64 3 13 20 109 Gun 57 | . 33 . 5 . 19 Cannon 119 | . 24 2 . 20 73 Launcher 28 | . 7 1 8 . 12 Special 5 | . . . . . 5 Kinetic 134 | . 57 2 . 20 55 Thermal 29 | . . . 5 . 24 Explosive 28 | . 7 1 8 . 12 Electromagnetic 18 | . . . . . 18 Robot Hit Streak 32 | . 12 . . 11 32 Robot Miss Streak 4 | . 2 3 . 4 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 151 | . 46 . . 13 92 Core Hits 78 | . 26 1 . 8 43 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 43 | . . . . . 43 Impact . | . . . . . . Slashing 43 | . . . . . 43 Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3759 | . 989 29 . 279 2462 Guns 498 | . 298 . . . 200 Cannons 1828 | . 267 . . 279 1282 Explosions 784 | . 424 29 . . 331 Melee 625 | . . . . . 625 Ramming . | . . . . . . Kinetic 1671 | . 565 . . 279 827 Thermal 281 | . . . . . 281 Explosive 727 | . 424 29 . . 274 Electromagnetic 455 | . . . . . 455 Impact . | . . . . . . Slashing 625 | . . . . . 625 Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 209 | . . . . . 209 Projectiles 10 | . . . . . 10 Explosions . | . . . . . . Melee 199 | . . . . . 199 Knockbacks 13 | . 1 . . 2 10 Impact . | . . . . . . Kinetic 12 | . 1 . . 2 9 Secondary 1 | . . . . . 1 Self-Inflicted Damage 43 | . 19 8 . . 16 Shots 4 | . 2 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 337 | . 114 48 40 63 337 Average Temperature 79 | . 33 27 18 25 107 Received Heat Transfer 276 | . 60 . . 9 207 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 742 | . . . . . 742 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 169 | . 169 88 . . 166 Average Influence 56 | . 88 39 . . 61 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . . . 4 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 18 2 . 9 26 Peak Tracking Total 5 | . 3 2 . 5 4 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 6 | . 3 . 1 . 2 Max in Single Turn 1 | . 1 . 1 . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . 2 . 5 . 4 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 64 | . 6 . 49 . 9 Successful 64 | . 6 . 49 . 9 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 7 | . 3 . . . 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 4 | . 3 . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 56 | . 3 . 49 . 4 Record 54 | . 3 . 48 . 3 Emergency Access Points 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 4 | . 3 . . . 1 Report Inventory 2 | . 1 . . . 1 Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 2 | . 1 . . . 1 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 32 | . . . . . 32 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 5 | . 5 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 1 1 1 Highest-Rated Group 40 | . . 40 16 16 16 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders 7 | . . 2 4 . 1 STAY 1 | . . . 1 . . ROAM 2 | . . 1 . . 1 FOLLOW 3 | . . 1 2 . . AID 1 | . . . 1 . . Ally Attacks 35 | . . 20 . 11 4 Total Damage 444 | . . 248 . 133 63 Kills 7 | . . 5 . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 6647 | 139 1100 1013 1902 340 2153 Spaces Moved 3947 | 70 685 631 1316 248 997 Core 8 | 8 . . . . . Treads 270 | . . . . . 270 Legs 3669 | 62 685 631 1316 248 727 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 Average Speed 140 | 112 143 150 140 120 140 Slowest Speed 210 | 120 210 150 150 120 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 3 | . . . . . 3 Exploration Rate (%) 70 | 5 93 99 94 65 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 36 | . . . . . 36 Terrain Destroyed 184 | . 36 10 29 2 107 Melee 32 | . . . . . 32 Projectile 11 | . 1 . . 2 8 AOE 141 | . 35 10 29 . 67 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4805 | 129 751 695 1351 270 1609 Wait 590 | 45 9 59 3 12 462 Move 3941 | 69 684 630 1315 247 996 Hop . | . . . . . . Pick Up 55 | 8 9 1 13 . 24 Fast Attach 11 | 3 7 1 . . . Attach 20 | 4 2 . 1 . 13 Detach 1 | . . 1 . . . Swap 19 | . 4 1 2 1 11 Drop 29 | . 10 1 4 . 14 Fire 95 | . 26 1 13 10 45 Melee 43 | . . . . . 43 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 1 | . . . . . 1 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 16) 140 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Evolved 1 slot: Weapon x1 303 | -10/Materials | Build established: Gunner 606 | -10/Materials | Identified exit to Materials 606 | -10/Materials | Discovered exit to Materials (range 9) 716 | -10/Materials | Discovered exit to Materials (range 16) 924 | -10/Materials | Identified exit to Mines 924 | -10/Materials | Discovered exit to Mines (range 9) 970 | -10/Materials | Build established: Mutant 1120 | -10/Materials | Discovered exit to Materials (range 8) 1240 | -10/Materials | Entered Mines 1243 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1522 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1564 | -10/Mines | Discovered exit to Materials (range 11) 1800 | -10/Mines | Discovered exit to Materials (range 16) 1815 | -10/Mines | Build established: Skirmisher 2244 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2244 | -10/Mines | Identified exit to Exiles 2244 | -10/Mines | Discovered exit to Exiles (range 5) 2253 | -10/Mines | Entered Exiles 2253 | -10/Exiles | Accompanied by 1 ally 2288 | -10/Exiles | Identified exit to Mines 2288 | -10/Exiles | Discovered exit to Mines (range 14) 2362 | -10/Exiles | Met 8R-AWN 2387 | -10/Exiles | Met EX-HEX 2531 | -10/Exiles | Met EX-DEC 2569 | -10/Exiles | Build established: Mutant 2610 | -10/Exiles | Visited The Gauntlet 2833 | -10/Exiles | Met EX-BIN 2864 | -10/Exiles | Aligned with FarCom system 2866 | -10/Exiles | Given EX-Vault access code 3088 | -10/Exiles | Discovered exit to Mines (range 14) 3640 | -10/Exiles | Opened EX-Vault 3662 | -10/Exiles | Found Lightpack 2.0 3704 | -10/Exiles | Found PSU Rigger 3708 | -10/Exiles | Found Longsword +1 3745 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3979 | -10/Exiles | Learned location of Zion (-7) 3989 | -10/Exiles | Build established: Hauler-Gunner 4155 | -10/Exiles | Stole three prototypes: Lightpack 2.0, PSU Rigger, Longsword +1 4155 | -10/Exiles | Entered Mines 4155 | -9/Mines | Accompanied by 1 ally 4161 | -9/Mines | Met a Derelict bent on vengeance 4255 | -9/Mines | Identified exit to Materials 4255 | -9/Mines | Discovered exit to Materials (range 16) 4266 | -9/Mines | Assembled infested the area 4311 | -9/Mines | Learned location of 1 exit from Materials 4495 | -9/Mines | Entered Materials 4495 | -8/Materials | Accompanied by 1 ally 4495 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 4496 | -8/Materials | Identified exit to Factory 5084 | -8/Materials | Build established: Hauler-Skirmisher 5418 | -8/Materials | Garrison activated, responded to threat 5503 | -8/Materials | Discovered exit to Factory (range 15) 5698 | -8/Materials | Build established: Hauler-Assassin 6083 | -8/Materials | Repaired Hpw. Tractor Beam 6225 | -8/Materials | Discovered exit to Factory (range 10) 6519 | -8/Materials | Crushed by falling debris 6612 | -8/Materials | Crushed by falling debris 6648 | -8/Materials | Crushed by falling debris 6648 | -8/Materials | Self-destructed Last Messages --------------- Emergency Access malfunctions. ALERT: Construction progress impeded, dispatching reinforcements to local area. H-55 Commando destroyed. System corrupted: Energy discharge (-56). Acquired 43 matter. The unstable cave ceiling collapses. Acquired Autogun. The unstable cave ceiling collapses. G-47 Trooper knocked back. G-47 Trooper destroyed. Acquired 14 matter. The unstable cave ceiling collapses. Crushed by falling debris. System corrupted: Component data lost. The unstable cave ceiling collapses. Crushed by falling debris. Hpw. Tractor Beam destroyed. System corrupted by crushing effect (+3). Assault Cannon destroyed. 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