Cogmind - Beta 12 --- EXPLORER MODE // 2023.12.24 @ 17:21:00 // Winter2019/RPGLIKE Player: Megumi Haze Result: Destroyed by B-60 Warrior with Heavy Mace Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (111) 555 Value Destroyed (4305) 4305 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 10746 Bonus ------- High Alert Combat Kills 6 Follower Combat Kills 86 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -566 Cogmind --------- Core Integrity 0/600 Matter 209/300 Energy 372/520 System Corruption 1% Temperature Cool (0) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Trap Scanner Signal Interpreter Improved Signal Interpreter Targeting Computer > --- WEAPON (4) ------- Heavy Laser Makeshift Shrapnel Gun Spear > --- INVENTORY (8) ---- Light Angular Momentum Engine Light Fission Core Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Advanced Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Trap Scanner Signal Interpreter Improved Signal Interpreter Improved Terrain Scanner Force Booster Tractor Beam > --- WEAPON ----------- YOLO Cannon Spear > --- INVENTORY -------- Protomatter Protomatter Protomatter Protomatter [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Cooled Airjet Utility Signal Interpreter Device Improved Terrain Scanner Storage Large Battery Processor Signal Interpreter Protection Medium Reactive Plating Weapon YOLO Cannon Energy Gun Heavy Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Slots Evolved 14 | 7 . . 1 . . . 1 1 . . 1 . 1 . 2 Power 1 | 1 . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . . . . 1 . . . . . . 1 Utility 7 | 4 . . 1 . . . . . . . 1 . 1 . . Weapon 3 | 1 . . . . . . 1 . . . . . . . 1 Parts Attached 70 | 12 8 1 . 2 1 5 3 10 4 4 . 8 2 . 10 Power 13 | 2 2 . . 1 . 1 . 1 . . . 3 . . 3 Engine 4 | 2 1 . . . . . . . . . . 1 . . . Core 9 | . 1 . . 1 . 1 . 1 . . . 2 . . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 14 | 4 . . . . . . . 4 3 1 . . . . 2 Treads 7 | 2 . . . . . . . . 2 1 . . . . 2 Leg 2 | . . . . . . . . 1 1 . . . . . . Wheel 4 | 2 . . . . . . . 2 . . . . . . . Hover 1 | . . . . . . . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 23 | 4 3 . . . . 1 1 5 1 . . 3 2 . 3 Device 16 | 4 1 . . . . . 1 3 1 . . 3 1 . 2 Storage 1 | . 1 . . . . . . . . . . . . . . Processor 4 | . 1 . . . . . . 1 . . . . 1 . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 2 | . . . . . . 1 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 20 | 2 3 1 . 1 1 3 2 . . 3 . 2 . . 2 Energy Gun 2 | . 1 . . . . . . . . . . . . . 1 Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . Ballistic Gun 6 | 2 2 . . . . . . . . . . 1 . . 1 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . 1 . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . 3 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . 1 . . 1 . . . . . . . Parts Lost 6 | . . . . . . . . . . . . . . . 6 Power . | . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 Utility 4 | . . . . . . . . . . . . . . . 4 Weapon 1 | . . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . . . . . . . . . . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 96 84 85 85 83 85 86 86 87 80 83 82 87 73 Engine 3 | . 15 9 8 8 8 2 . . . . . 3 6 6 1 Core 10 | . 2 9 8 8 8 13 15 14 14 14 13 8 6 6 10 Treads 6 | . . . . . . . . . . 16 20 20 18 18 16 Wheel 9 | . 18 18 16 16 16 16 15 14 13 . . . . . . Device 29 | . 32 36 33 33 33 33 31 32 28 28 26 30 31 31 15 Processor 9 | . 6 9 8 8 8 8 7 10 14 14 6 6 7 12 14 Energy Cannon 4 | . . . . . 5 7 7 7 7 7 6 6 6 6 . Ballistic Gun 2 | . 17 5 . . . . . . . . . . . . 2 Ballistic Cannon 1 | . . 8 8 8 2 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 7 7 4 . . . . . Piercing Weapon 1 | . . . . . . . . . . 2 6 6 6 6 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 54 | 15 22 25 23 24 32 32 36 38 37 36 36 42 42 42 54 Greatest Support 106 | 40 26 26 26 26 26 26 26 26 52 82 82 82 82 82 106 Greatest Overweight (x) 3 | . . . . . 1 1 1 3 2 . . . . . . Average Overweight (x) . | . . . . . . . 1 1 1 . . . . . . Largest Inventory Capacity 8 | 1 3 3 4 4 4 6 6 6 6 6 7 7 7 7 8 Average Capacity 5 | . 1 3 3 4 4 5 6 6 6 6 6 7 7 7 7 Most Carried 6 | 1 1 3 4 4 4 6 6 6 6 6 6 6 5 4 4 Average Carried 4 | . . 2 3 4 3 4 5 5 5 5 5 3 3 4 1 Final Capacity 8 | 1 3 3 4 4 4 6 6 6 6 6 7 7 7 7 8 Final Carried 6 | 1 1 2 4 4 4 5 6 6 6 6 5 3 4 4 2 Class Distribution -------------------- 47% | Scavenger-Assassin 37% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Data Miner Scavenger-Assassin | -6/Proximity Caves Scavenger-Assassin | -6/Factory Scavenger-Assassin | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Matter Collected 1455 | 336 243 127 169 54 10 50 30 100 61 46 . 87 20 . 122 Remotely 1206 | 209 243 127 169 54 10 50 30 100 61 46 . 87 20 . . Salvage Created 3283 | 69 315 8 145 . . 384 342 323 129 98 . 360 709 . 401 Parts 195 | 7 35 10 19 . . 20 13 23 7 1 . 14 29 . 17 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 83 | . 13 5 6 . . 11 6 9 5 1 . 7 11 . 9 Melee 6 | . . . . . . . . 1 . . . 2 . . 3 Guns 20 | . 13 1 . . . . . . . . . . . . 6 Cannons 29 | . . 4 6 . . 7 1 4 3 . . 3 1 . . AOE 23 | . . . . . . 4 3 3 2 . . 1 10 . . Classes Destroyed 17 | 2 3 1 . . . 3 1 1 3 . . . 3 . . Worker 2 | . . . . . . . . . . . . . 2 . . Builder 1 | . . . . . . 1 . . . . . . . . . Tunneler 3 | 1 . . . . . . 1 . . . . . 1 . . Hauler 1 | . . . . . . . . . . . . . 1 . . Recycler 3 | 1 . . . . . 1 . . . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . 1 . . Operator 5 | . . . . . . . 1 3 . . . . 1 . . Watcher 11 | . 2 . 2 . . . 2 2 . . . . 3 . . Swarmer 17 | . 4 2 . . . 2 . 3 . . . 1 4 . 1 Grunt 37 | . 9 2 4 . . 7 3 2 2 . . 3 2 . 3 Brawler 5 | . . . . . . 1 . . . . . 1 1 . 2 Duelist 5 | . . . . . . . . . 1 . . 1 2 . 1 Protector 1 | . . . . . . . . . . . . . 1 . . Sentry 11 | . . 1 2 . . . 3 2 . . . 1 1 . 1 Hunter 2 | . . . . . . 1 . . . . . . . . 1 Programmer 3 | . . . . . . . . 2 1 . . . . . . Behemoth 2 | . . . . . . . . . 1 1 . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 8 | 1 3 2 4 . . 5 8 8 3 1 . 3 7 . 4 Combat Bots Only 4 | . 3 2 4 . . 4 4 4 3 1 . 3 4 . 4 Max Kills in Single Turn 5 | 1 1 1 1 . . 3 3 2 1 1 . 1 5 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 1 2 1 . . 1 4 . . Melee 1 | . . . . . . . . 1 . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Damage Taken 2251 | . 170 61 87 42 . 130 24 142 76 30 . 121 146 . 1222 Core 1795 | . 133 46 70 32 . 111 21 112 66 24 . 93 111 . 976 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Core 1423 | . 97 41 47 32 . 60 8 82 31 24 . 91 99 . 811 Core Remaining (%) 98 | 100 . 100 . . . 100 99 . . . . 90 100 . . Volleys Fired 190 | 4 30 15 26 3 . 25 7 15 6 1 . 8 11 1 38 Largest 2 | 2 2 2 1 1 . 1 1 1 1 1 . 1 1 1 2 Hottest 100 | 40 40 77 57 57 . 100 100 100 100 100 . 100 100 100 100 Shots Fired 252 | 8 60 20 26 3 . 25 7 15 7 2 . 10 11 1 57 Gun 129 | 8 60 5 . . . . . . . . . . . . 56 Cannon 115 | . . 15 26 3 . 17 7 15 7 2 . 10 11 1 1 Launcher . | . . . . . . . . . . . . . . . . Special 8 | . . . . . . 8 . . . . . . . . . Kinetic 137 | 8 60 20 26 3 . . . . . . . . . . 20 Thermal 115 | . . . . . . 25 7 15 7 2 . 10 11 1 37 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 57 | 6 13 11 16 2 . 12 17 8 6 7 . 14 18 . 57 Robot Miss Streak 3 | . 1 2 1 1 . . 1 1 1 . . . 3 . 1 Penetration Max 1 | . . . 1 . . . . . . . . . . . . Secondary Targets 4 | . 2 . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . 1 Shots Hit Robots 222 | 6 51 14 24 2 . 10 5 10 12 1 . 11 8 . 68 Core Hits 142 | 3 26 5 8 . . 10 7 10 7 . . 10 24 . 32 Critical Kills 12 | . . 1 5 . . . 2 2 . 1 . 1 . . . Critical Parts Destroyed 17 | . . 5 11 1 . . . . . . . . . . . Critical Strikes 36 | . . 6 16 1 . . 2 2 . 1 . 1 . . 7 Burn 4 | . . . . . . . . . . . . . . . 4 Meltdown 6 | . . . . . . . 2 2 . 1 . 1 . . . Destroy 23 | . . 6 16 1 . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . 3 Melee Attacks 27 | . . . . . . . 1 1 6 . . 4 2 . 13 Impact . | . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . 1 1 6 . . . . . . Piercing 19 | . . . . . . . . . . . . 4 2 . 13 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12879 | 70 596 311 557 43 . 1683 1071 1638 1287 92 . 1163 2709 . 1659 Guns 1989 | 70 592 53 . . . . . . . . . . . . 1274 Cannons 5579 | . . 247 557 43 . 802 592 1110 646 92 . 711 779 . . Explosions 4435 | . . . . . . 881 479 489 331 . . 351 1904 . . Melee 861 | . . . . . . . . 39 310 . . 101 26 . 385 Ramming 15 | . 4 11 . . . . . . . . . . . . . Kinetic 2175 | 70 592 300 557 43 . . . . . . . . . . 613 Thermal 8971 | . . . . . . 1683 1071 1599 977 92 . 1062 1826 . 661 Explosive 857 | . . . . . . . . . . . . . 857 . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 349 | . . . . . . . . 39 310 . . . . . . Piercing 512 | . . . . . . . . . . . . 101 26 . 385 Highest Corruption 1 | . . . . . . . . 1 1 1 1 1 . . 1 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . 5 8 2 5 . . 6 Message Errors 3 | . . . . . . . . . 1 2 . . . . . Matter Fused 7 | . . . . . . . . . 3 1 1 . . . 2 Heat Flow Errors 6 | . . . . . . . . . . 3 1 1 . . 1 Energy Discharges 4 | . . . . . . . . . . . . 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . Misfires 4 | . . . . . . . . . 1 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1780 | . . 9 . 2 . 334 219 354 248 . . 196 418 . . Projectiles 1407 | . . 9 . 2 . 286 156 263 214 . . 196 281 . . Explosions 341 | . . . . . . 48 63 91 2 . . . 137 . . Melee 32 | . . . . . . . . . 32 . . . . . . Knockbacks 10 | . . 4 3 3 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . . 3 3 2 . . . . . . . . . . . Secondary 2 | . . 1 . 1 . . . . . . . . . . . Self-Inflicted Damage 324 | . 2 5 . . . 29 . 35 49 30 . 54 85 . 35 Shots 13 | . . . . . . 1 . 2 2 1 . 2 4 . 1 Rammed 2 | . 1 1 . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 372 | . 59 12 52 4 . 21 9 38 20 272 156 110 16 . 372 Average Temperature 59 | . 21 4 19 2 . 16 9 23 20 101 81 22 10 . 114 Received Heat Transfer 957 | . 135 18 45 . . 54 18 75 . . . 18 . . 594 Effects 3 | . . . . . . . . . . . . . . . 3 Interference 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 6 | . . . . . . . 2 2 . 1 . 1 . . . Combat Hostiles 5 | . . . . . . . 2 1 . 1 . 1 . . . Parts Melted 10 | . . . . . . . 2 3 1 1 . 1 2 . . Heat Transferred 9101 | . . . . . . 1680 960 1280 880 80 . 1040 1590 . 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Peak Influence 414 | 10 204 241 242 68 . 364 272 326 . . . . 414 170 . Initial 124 | . 4 50 . 66 . . . 89 . . . . 35 124 . Average 119 | 7 133 101 140 67 . 116 80 137 . . . . 216 159 . Maximum Alert Level 2 | . 1 1 1 . . 1 1 1 . . . . 2 . . Low Security (%) 81 | 100 97 63 83 100 . 86 76 75 . . . . 62 100 . Level 1 17 | . 2 36 16 . . 13 23 24 . . . . 22 . . Level 2 1 | . . . . . . . . . . . . . 15 . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 1 3 . . . . 3 . . . . 4 . . Investigation 9 | . 2 1 2 . . . . 2 . . . . 2 . . Extermination 2 | . . . . . . . . 1 . . . . 1 . . Reinforcement 1 | . . . 1 . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Distress Signals 5 | . . . 2 . . . . 2 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 118 | . 14 6 13 5 . 12 11 13 4 1 . 10 17 . 12 Peak Tracking Total 6 | . 3 2 4 5 . 4 6 4 2 1 . 3 3 . 5 Tactical Retreats 7 | . . 1 1 . . 1 . . . . . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Traps Triggered 2 | . 1 . . . . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . 1 Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Machines Disabled 39 | . . 1 1 . . 4 3 7 . . . . 21 2 . Max in Single Turn 7 | . . 1 1 . . 1 2 2 . . . . 7 2 . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Machines Accessed 25 | . 6 1 4 . 3 1 1 2 . 1 4 . 2 . . Terminals 14 | . 4 1 4 . . 1 1 1 . . . . 2 . . Fabricators 1 | . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 112 | . 26 4 11 . 28 1 2 5 . 1 28 . 6 . . Successful 96 | . 21 3 7 . 28 1 2 2 . 1 28 . 3 . . Failed 16 | . 5 1 4 . . . . 3 . . . . 3 . . Catastrophic 1 | . . . . . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 34 | . 19 2 8 . 2 1 . 2 . . . . . . . Terminals 42 | . 15 4 11 . . 1 2 3 . . . . 6 . . Fabricators 2 | . . . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 11 | . 11 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 73 | . 4 2 2 . 28 1 2 2 . 1 28 . 3 . . Record 42 | . . 1 . . 28 . . . . . 11 . 2 . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . Robot Schematic 4 | . . . . . . . . . . . 3 . 1 . . Robot Analysis 2 | . . . 1 . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . Locate Traps 3 | . 2 . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 15 1 5 . . . . . . . . . . . . Terminals 13 | . 7 1 5 . . . . . . . . . . . . Assimilate 4 | . 2 . 2 . . . . . . . . . . . . Botnet 7 | . 3 1 3 . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 8 | . 8 . . . . . . . . . . . . . . Monitor 2 | . 2 . . . . . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . . . . . Recyclers 2 | . 2 . . . . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 5 1 4 . . . . 2 . . . . 2 . . Full Trace Events 9 | . 2 1 2 . . . . 2 . . . . 2 . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 3 . 1 . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . . . 11 . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Total Allies 3 | . . . 1 1 . . . . . . . 1 . . . Largest Group 2 | . . . 1 2 2 1 . . . . . 1 . . . Highest-Rated Group 96 | . . . 10 41 41 10 . . . . . 96 . . . Highest-Rated Ally 96 | . . . 10 31 31 10 . . . . . 96 . . . Total Orders 4 | . . . 3 1 . . . . . . . . . . . STAY 2 | . . . 2 . . . . . . . . . . . . FOLLOW 2 | . . . 1 1 . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . 13 . . . Total Damage 277 | . . . . . . . . . . . . 277 . . . Kills 2 | . . . . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Robot Analysis Total 2 | . . . 1 . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 1 . 3 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Turns Passed 9745 | 330 792 701 287 114 555 866 743 614 1176 1022 133 685 524 158 1045 Spaces Moved 6729 | 137 723 695 257 101 545 704 271 495 752 658 86 394 272 100 539 Core 2 | 2 . . . . . . . . . . . . . . . Treads 2153 | 44 . . . . . . . . 60 658 86 394 272 100 539 Legs 40 | . . . . . . . . 1 39 . . . . . . Wheels 4534 | 91 723 695 257 101 545 704 271 494 653 . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 90 90 90 105 105 105 152 155 155 155 155 155 Average Speed 117 | 116 90 90 90 90 99 104 105 105 119 153 155 155 155 155 159 Slowest Speed 260 | 160 90 90 90 90 105 105 105 200 260 155 155 155 155 155 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 8 97 98 29 27 93 97 21 19 88 80 71 65 14 3 58 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 . . . . Known Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . Scrap Searched 9 | . . 2 . . . . . . 2 2 . 2 . . 1 Spaces Dug 35 | . . . . . . 33 1 . . . . . 1 . . Terrain Destroyed 884 | . . 8 6 2 . 239 83 133 60 21 . 91 196 21 24 Melee 2 | . . . . . . . 1 . . . . . 1 . . Projectile 43 | . . 8 6 2 . 15 2 3 1 1 . 3 2 . . AOE 839 | . . . . . . 224 80 130 59 20 . 88 193 21 24 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Total 8106 | 298 806 751 286 120 558 759 707 541 1004 669 87 439 339 100 642 Wait 885 | 137 30 23 2 14 . 4 419 1 223 . . . 32 . . Move 6714 | 136 722 694 256 100 544 703 270 494 751 657 85 393 271 99 539 Hop . | . . . . . . . . . . . . . . . . Pick Up 51 | 7 1 4 2 . 2 7 4 2 1 2 . 7 3 . 9 Fast Attach 27 | 6 6 . . 1 1 . . 6 3 4 . . . . . Attach 24 | 6 . . . . . 4 2 . . . . 3 2 . 7 Detach . | . . . . . . . . . . . . . . . . Swap 19 | . 2 1 . 1 . 1 1 4 1 . . 5 . . 3 Drop 58 | 2 8 4 . 1 4 6 1 9 4 5 2 7 1 . 4 Fire 190 | 4 30 15 26 3 . 25 7 15 6 1 . 8 11 1 38 Melee 27 | . . . . . . . 1 1 6 . . 4 2 . 13 Ram 2 | . 1 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 109 | . 6 9 . . 7 9 2 9 9 . . 12 17 . 29 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Junkyard | Upgraded with Power slot (x1) 7 | -11/Junkyard | Upgraded with Propulsion slot (x1) 7 | -11/Junkyard | Upgraded with Utility slot (x4) 7 | -11/Junkyard | Upgraded with Weapon slot (x1) 11 | -11/Junkyard | Identified exit to Materials 11 | -11/Junkyard | Discovered exit to Materials (range 16) 331 | -11/Junkyard | Entered Materials 338 | -10/Materials | Build established: Scavenger-Mutant 415 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Discovered exit to Mines (range 3) 473 | -10/Materials | Identified exit to Materials 473 | -10/Materials | Discovered exit to Materials (range 9) 599 | -10/Materials | Discovered exit to Materials (range 14) 781 | -10/Materials | Discovered exit to Mines (range 16) 1006 | -10/Materials | Reached level 2 1123 | -10/Materials | Entered Mines 1137 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1200 | -10/Mines | Discovered exit to Materials (range 6) 1211 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1264 | -10/Mines | Discovered exit to Materials (range 5) 1268 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1617 | -10/Mines | Found a hidden stash of uninstalled traps 1824 | -10/Mines | Entered Materials 1826 | -9/Materials | Reached level 3 1826 | -9/Materials | Reached level 4 1889 | -9/Materials | Upgraded with Utility slot (x1) 1944 | -9/Materials | Identified exit to Mines 1944 | -9/Materials | Discovered exit to Mines (range 16) 2002 | -9/Materials | Met 8R-AWN 2064 | -9/Materials | Reached level 5 2091 | -9/Materials | Discovered exit to Mines (range 7) 2111 | -9/Materials | Entered Mines 2111 | -9/Mines | Accompanied by 1 ally 2112 | -9/Mines | Followed 8R-AWN into the Mines 2150 | -9/Mines | Assembled infested the area 2186 | -9/Mines | Received a Mining Laser from a helpful Derelict 2210 | -9/Mines | Identified exit to Exiles 2210 | -9/Mines | Discovered exit to Exiles (range 5) 2225 | -9/Mines | Entered Exiles 2225 | -9/Exiles | Accompanied by 2 allies 2241 | -9/Exiles | Identified exit to Mines 2241 | -9/Exiles | Discovered exit to Mines (range 15) 2267 | -9/Exiles | Welcomed by 8R-AWN 2287 | -9/Exiles | Met EX-HEX 2352 | -9/Exiles | Met EX-BIN 2362 | -9/Exiles | Aligned with FarCom system 2363 | -9/Exiles | Given EX-Vault access code 2394 | -9/Exiles | Opened EX-Vault 2401 | -9/Exiles | Found Prototype Energy Cannon 2401 | -9/Exiles | Identified YOLO Cannon 2445 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2476 | -9/Exiles | Met EX-DEC 2574 | -9/Exiles | Visited The Gauntlet 2720 | -9/Exiles | Learned location of Zion (-6) 2767 | -9/Exiles | Discovered exit to Mines (range 14) 2780 | -9/Exiles | Left Exiles lab with YOLO Cannon 2780 | -9/Exiles | Entered Mines 2780 | -8/Mines | Accompanied by 1 ally 2782 | -8/Mines | Reached level 6 2890 | -8/Mines | Identified exit to Materials 2890 | -8/Mines | Discovered exit to Materials (range 4) 3041 | -8/Mines | Discovered exit to Materials (range 13) 3090 | -8/Mines | Build established: Scavenger-Skirmisher 3167 | -8/Mines | Reached level 7 3646 | -8/Mines | Entered Materials 3648 | -8/Materials | Reached level 8 3653 | -8/Materials | Upgraded with Weapon slot (x1) 4284 | -8/Materials | Identified exit to Factory 4284 | -8/Materials | Discovered exit to Factory (range 9) 4389 | -8/Materials | Entered Factory 4391 | -7/Factory | Reached level 9 4391 | -7/Factory | Reached level 10 4510 | -7/Factory | Upgraded with Propulsion slot (x1) 4610 | -7/Factory | Build established: Scavenger-Assassin 4886 | -7/Factory | Reached level 11 4942 | -7/Factory | Identified exit to Storage 4942 | -7/Factory | Identified exit to Lower Caves 5003 | -7/Factory | Entered Lower Caves 5584 | -7/Lower Caves | Spotted B-75 Beast 5586 | -7/Lower Caves | Reached level 12 5586 | -7/Lower Caves | Destroyed B-75 Beast 5640 | -7/Lower Caves | Identified exit to Lower Caves 5640 | -7/Lower Caves | Discovered exit to Lower Caves (range 15) 6179 | -7/Lower Caves | Entered another Lower Caves area 6258 | -7/Lower Caves | Encountered a Warlord checkpoint 6277 | -7/Lower Caves | Learned 4 Factory zone layouts 6556 | -7/Lower Caves | Identified exit to Factory 6556 | -7/Lower Caves | Discovered exit to Factory (range 12) 6766 | -7/Lower Caves | Spotted B-75 Beast 6768 | -7/Lower Caves | Destroyed B-75 Beast 6980 | -7/Lower Caves | Identified exit to Data Miner 6980 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 7201 | -7/Lower Caves | Entered Data Miner 7201 | -7/Data Miner | Identified exit to Proximity Caves 7201 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 7203 | -7/Data Miner | Reached level 13 7217 | -7/Data Miner | Upgraded with Utility slot (x1) 7231 | -7/Data Miner | Met Data Miner 7262 | -7/Data Miner | Learned location of Section 7 (-3) 7262 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7289 | -7/Data Miner | Received God Mode back door access code from Data Miner 7334 | -7/Data Miner | Entered Proximity Caves 7376 | -6/Proximity Caves | Escorted by Enhanced Grunt 7381 | -6/Proximity Caves | Reached level 14 7524 | -6/Proximity Caves | Learned 4 Factory zone layouts 7532 | -6/Proximity Caves | Learned location of 1 exit from Factory 7731 | -6/Proximity Caves | Learned 12 Factory zone layouts 7747 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7943 | -6/Proximity Caves | Discovered exit to Factory (range 11) 8019 | -6/Proximity Caves | Entered Factory 8020 | -6/Factory | Identified exit to Factory 8021 | -6/Factory | Reached level 15 8024 | -6/Factory | Upgraded with Utility slot (x1) 8264 | -6/Factory | Reached level 16 8369 | -6/Factory | First assault squad dispatched 8482 | -6/Factory | Incoming investigation squad redirected 8543 | -6/Factory | Entered another Factory area 8545 | -5/Factory | Reached level 17 8653 | -5/Factory | Identified exit to Upper Caves 8653 | -5/Factory | Discovered exit to Upper Caves (range 16) 8701 | -5/Factory | Entered Upper Caves 8855 | -5/Upper Caves | Core integrity fell below 50% 8870 | -5/Upper Caves | Core integrity fell below 20% 8888 | -5/Upper Caves | Reached level 18 8906 | -5/Upper Caves | Lost 6 parts (1n4u1w) 9150 | -5/Upper Caves | Build established: Scavenger-Mutant 9426 | -5/Upper Caves | Upgraded with Propulsion slot (x1) 9426 | -5/Upper Caves | Upgraded with Weapon slot (x1) 9695 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9746 | -5/Upper Caves | Destroyed by B-60 Warrior with Heavy Mace Last Messages --------------- 09699_ Y-72 Warden: "REQUESTING BACKUP." 09699_ L-41 Fighter destroyed. 09700_ Slug penetrates G-50 Soldier. 09700_ Slug penetrates Wall. 09703_ Penetrated by Slug. 09709_ Slug penetrates Wall. 09717_ G-50 Soldier suffers critical hit (Burn). 09717_ G-50 Soldier destroyed. 09717_ Switching to secondary target: Y-72 Warden. 09718_ Slug penetrates Wall. 09721_ Penetrated by Slug. 09721_ Slug penetrates Wall. 09730_ Penetrated by Slug. 09730_ Slug penetrates Wall. 09736_ Y-72 Warden heat damages Quantum Rifle, Adv. Heat Sink, Med. Treads. 09736_ Slug penetrates Wall. 09737_ Y-72 Warden destroyed. 09737_ Switching to secondary target: B-60 Warrior. 09744_ System corrupted: Energy discharge (-208). Map ----- +----------------------------------------------------+ | ???????????????????????????????## ##??# | | ???????????????????????????????## #???####### | | ??????????????????????????????## ##?????????# # | | ??????????????????????????????# #??????????# | | ??????????????????????????????#####?????????## # | | ???????????????????????????????############## # | | ???????????????????????????????# | | ???????????????????????????????# ########### ## | | ???????????????????????????????# #?????????# ### | | ??????????????????????????????## #????????# # ?# | | ?????????????????????????????## #????????# ? ## | | ?????????????????????????????# ##????????# ? ### | | ?????????????????????????????# ###??????# ? ??# | | ???????????????????????????### ##????? ? ??? | | ??????????????????????????## #????? ?#??? | | ???????????????????#####??# #????? ????? | | ?????????????????###; #### ##??? ????? | | ??????????????????; #### ##??# ?????? | | ??????????????????# ### #??? ?????? | | ??????????????????# #???#?????? | | ???????????????#??# ## #?????????? | | ???????????????# ;# #?# ##?????????? | | ????????????????## ## #####??????????? | | ???????????????## #??????????? | | ???????????????# b ######## #??????????? | | ???????????????# @ #???????????????????? | | ???????????????# %#???????????????????? | | ???????????????# **%% ?????????????????? | | ???????????????## %*[% #???????????????? | | ????????????????## # "?????????????? | | ???????????????? # "#????????????? | | ?????????????? ## #?# ###????????????? | | ????????????? ### ?#### ?? ?????????????? | | ???????????? ???## ?????###?? ##????????????? | | ??????????????????# #?????????? ????????????? | | ?????????????????? #?????????????? ????????????? | | ????????????????? ????????????????????????????? | | ????????????????# ????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Coolant Potential 65 Energy Generation 33 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 4 Terrain Scan Range 16 Terrain Scan Density 810 Resistance: KI 55 Resistance: TH 55 Resistance: EX 55 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 42 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Preemptive Strike Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Levels Raised 17 | . 1 . 3 . . 2 1 3 1 . 1 1 2 1 1 XP Earned 32476 | 6000 1620 1100 3403 500 350 2520 2320 3908 1150 650 650 2207 3048 1500 1550 XP Spent 31145 | 5550 1250 400 3200 . . 4350 1650 2850 . . 4650 . 3045 . 4200 Upgrades 46 | 8 2 1 3 . . 9 3 4 . . 8 . 5 . 3 Power Slot 1 | 1 . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . . . . 1 . . . . . . 1 Utility Slot 7 | 4 . . 1 . . . . . . . 1 . 1 . . Weapon Slot 3 | 1 . . . . . . 1 . . . . . . . 1 Inventory Capacity 8 | 1 2 . 1 . . 2 . . . . 1 . . . 1 Sensor Range 2 | . . . . . . . . . . . . . 2 . . Terrain Scan Density 8 | . . . . . . . . . . . 6 . 2 . . Ranged Accuracy 2 | . . 1 1 . . . . . . . . . . . . KI Resistance % 4 | . . . . . . 2 1 1 . . . . . . . TH Resistance % 4 | . . . . . . 2 . 2 . . . . . . . EX Resistance % 4 | . . . . . . 3 1 . . . . . . . . Protomatter Created 1527 | . 219 126 117 . . 109 75 120 294 . . 125 155 . 187 Integrity Restored 2073 | . 115 151 . . 121 165 21 134 166 . . 259 296 . 645 Core 1464 | . 112 67 . . 102 111 19 114 66 . . 59 169 . 645 Parts 609 | . 3 84 . . 19 54 2 20 100 . . 200 127 . . Protomatter Decayed 921 | . 131 100 257 7 . . 6 39 198 40 . 85 . . 58 Game ------ Seed IonicIntegrityStick Manual? 0 Play Time 01:20:16 Cumulative 97.2 hours Start 2023.12.24 @ 15:47:34 End 2023.12.24 @ 17:21:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 21 Rogue 0 Adventurer 12 Explorer 9 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a3a99dc-8995-49ab-8866-bb244bfa4572