Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 17:17:01 // AFD2020/Player2 Player: CreepyD Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (111) 555 Value Destroyed (5085) 5085 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3493) 3493 TOTAL SCORE: 14873 Bonus ------- High Alert Combat Kills 1098 Follower Combat Kills 2558 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Friendly Fire -1163 Cogmind --------- Core Integrity 0/1000 Matter 53/300 Energy 735/735 System Corruption 1% Temperature Cool (50) Movement Treading (210) Ox2 Location -5/Warlord Parts ------- > --- POWER (3) -------- Neutrino Core Reinforced Fission Core Reinforced Fission Core > --- PROPULSION (2) --- Armored Medium Treads Armored Medium Treads > --- UTILITY (8) ------ Advanced Heat Sink Advanced Cooling System Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON (4) ------- Wave Gun Heavy Battle Rifle Heavy Autocannon > --- INVENTORY (4) ---- Medium Treads Compact Matter Pod (150) Relay Coupler [Sentry] (23) Beamcaster Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Hardened Medium Armor Plating Hardened Heavy Armor Plating > --- WEAPON ----------- Wave Gun Heavy Battle Rifle Heavy Autocannon > --- INVENTORY -------- Medium Treads Compact Matter Pod Relay Coupler [Sentry] Beamcaster [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Compact Matter Pod Processor Advanced Visual Processing Unit Hackware Makeshift System Shield Protection Hardened Heavy Armor Plating Weapon Gauss Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 4 . . . . 2 2 . . . Power 2 | . . . . . . 1 . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 6 | . . 1 . . . 2 . . . . 1 2 . . . Weapon 2 | . . 1 . . . 1 . . . . . . . . . Parts Attached 137 | 10 . 7 3 16 3 16 1 3 . 3 16 28 5 5 21 Power 20 | 1 . 1 . 1 1 4 . . . 1 1 4 . . 6 Engine 13 | 1 . 1 . . 1 4 . . . 1 1 4 . . . Core 7 | . . . . 1 . . . . . . . . . . 6 Reactor . | . . . . . . . . . . . . . . . . Propulsion 26 | 4 . 2 . 7 . . . 3 . . 1 3 . 1 5 Treads 9 | 2 . 2 . . . . . 1 . . . . . 1 3 Leg . | . . . . . . . . . . . . . . . . Wheel 16 | 2 . . . 7 . . . 2 . . 1 2 . . 2 Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . . Utility 44 | 3 . 2 . 5 1 6 1 . . 1 8 10 . 2 5 Device 25 | 1 . 2 . 4 . 3 1 . . 1 4 7 . . 2 Storage 3 | 1 . . . . . . . . . . 1 1 . . . Processor 6 | 1 . . . . 1 . . . . . 1 1 . 1 1 Hackware 1 | . . . . . . . . . . . 1 . . . . Protection 9 | . . . . 1 . 3 . . . . 1 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 47 | 2 . 2 3 3 1 6 . . . 1 6 11 5 2 5 Energy Gun 18 | 2 . 1 2 2 1 1 . . . 1 1 2 3 . 2 Energy Cannon 2 | . . . 1 . . . . . . . 1 . . . . Ballistic Gun 13 | . . 1 . 1 . . . . . . 1 6 2 1 1 Ballistic Cannon 8 | . . . . . . 3 . . . . 1 2 . 1 1 Launcher 3 | . . . . . . . . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 . . . . . . . . 1 Parts Lost 42 | . 1 3 1 5 . 2 . . . 1 3 10 6 1 9 Power 4 | . . 1 . . . . . . . . . 2 . . 1 Propulsion 8 | . . 1 . 1 . . . . . . 1 2 1 . 2 Utility 9 | . . . 1 1 . . . . . . . 3 . 1 3 Weapon 21 | . 1 1 . 3 . 2 . . . 1 2 3 5 . 3 Highest Loss Streak 8 | . 1 3 1 2 . 1 . . . 1 2 2 3 1 8 Average Slot Usage (%) 88 | . 97 81 89 85 97 95 92 92 92 91 92 84 82 79 73 Engine 11 | . 14 9 11 5 9 14 15 15 15 15 19 13 5 5 1 Core 1 | . . . . 5 1 . . . . . . . . . 8 Treads 4 | . 28 20 22 13 . . . . . . . . . 4 4 Wheel 9 | . . . . 8 22 15 15 15 15 15 12 5 9 5 5 Device 16 | . 14 22 17 12 22 15 15 15 15 15 18 19 23 15 9 Storage 1 | . . . . . . . . . . . 1 5 5 5 1 Processor 6 | . 14 11 11 . 9 7 7 7 7 7 1 5 5 10 13 Hackware 1 | . . . . . . . . . . . 5 5 5 . . Protection 5 | . . . . 8 . 11 7 7 7 7 6 2 5 5 4 Energy Gun 10 | . 25 15 16 20 25 11 7 7 7 6 3 . 8 8 4 Energy Cannon 1 | . . . 6 8 . . . . . . 3 . . . . Ballistic Gun 4 | . . 2 4 2 7 . . . . . 3 12 7 9 4 Ballistic Cannon 7 | . . . . . . 12 23 23 23 23 14 3 1 2 5 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 131 | 14 10 15 19 37 22 65 65 65 65 72 88 82 45 51 131 Greatest Support 54 | 40 40 40 40 40 24 24 24 24 24 24 24 22 22 12 54 Greatest Overweight (x) 26 | 1 . . . 2 . 2 2 5 2 2 5 26 3 4 6 Average Overweight (x) 2 | . . . . . . 1 2 2 2 2 2 4 1 3 2 Largest Inventory Capacity 6 | 6 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 1 1 2 4 3 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . . 1 3 2 3 3 4 4 4 3 2 3 4 3 Final Capacity 6 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 6 Final Carried 4 | . 1 . 2 2 2 4 4 4 4 4 4 3 4 4 4 Class Distribution -------------------- 49% | Scavenger-Tank 17% | Scavenger-Gunner 9% | Mutant 9% | Scavenger-Mutant 7% | Generator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -9/Storage Scavenger-Tank | -9/Garrison Scavenger-Tank | -9/Recycling Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Generator-Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Matter Collected 3835 | 290 5 34 76 154 38 514 120 159 . 418 234 978 268 131 416 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5551 | 80 99 281 210 1269 112 1107 48 111 . 283 191 916 211 161 472 Parts 246 | 11 5 11 9 40 6 59 1 3 . 7 9 38 13 13 21 Haulers Intercepted 2 | . . . . . . 2 . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . . . . . . 7 3 . 17 . . 20 10 . Prevented 9 | . . . . . . . . . . . . . 4 5 . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Combat Hostiles Destroyed 83 | . 2 4 3 11 4 10 3 3 . 8 3 15 7 2 8 Guns 36 | . 1 4 2 4 4 4 . . . 1 . 7 6 2 1 Cannons 36 | . . . . 7 . 6 2 3 . 7 3 2 . . 6 AOE 10 | . 1 . 1 . . . 1 . . . . 5 1 . 1 Classes Destroyed 17 | 1 1 3 1 2 . 3 . . . 2 . 2 . 1 1 Worker 3 | . . . . . . 1 . . . . . 2 . . . Tunneler 6 | 4 1 . . . . 1 . . . . . . . . . Hauler 2 | . . . . . . 2 . . . . . . . . . Recycler 7 | . . 1 1 . 1 4 . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . Drone 5 | . . . . 1 4 . . . . . . . . . . Watcher 6 | . . 1 . . . 3 . . . . 1 1 . . . Swarmer 21 | . . . . 5 . . 2 . . 2 . 6 6 . . Grunt 30 | . 2 2 2 5 . 7 1 2 . 3 2 4 . . . Brawler 4 | . . . . . . 2 . 1 . 1 . . . . . Duelist 2 | . . . . . . . . . . 1 . 1 . . . Sentry 9 | . . 2 1 1 . 2 . . . . 1 2 . . . Hunter 3 | . . . . . . . . . . 1 . . 1 1 . Programmer 2 | . . . . . . . . . . . . 2 . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . Thug 5 | . . . . . . . . . . . . . . . 5 Butcher 1 | . . . . . . . . . . . . . . . 1 Bouncer 1 | . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 3 2 4 3 6 1 6 3 3 . 3 2 6 4 1 4 Combat Bots Only 6 | . 2 3 2 6 1 3 3 3 . 3 2 4 4 1 4 Max Kills in Single Turn 6 | 2 1 1 2 2 1 3 1 1 . 1 1 6 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 1 . . . 1 . . . . 4 1 . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Damage Taken 7498 | . 305 240 96 820 71 429 208 26 . 610 704 1567 464 195 1763 Core 1166 | . 99 33 14 55 14 65 24 . . 110 132 181 35 . 404 Absorbed by Shields 69 | . . . . 9 . . . . . . . 60 . . . Core Remaining (%) 72 | 100 56 . . . 58 . . . . 65 83 . . . . Volleys Fired 318 | 5 14 17 9 66 12 36 8 6 . 20 12 38 13 10 52 Largest 4 | 2 2 3 3 3 3 4 4 4 . 4 4 4 4 4 4 Hottest 239 | 90 90 108 158 158 135 205 205 205 . 213 219 198 239 232 215 Shots Fired 865 | 10 25 28 23 154 36 119 32 21 . 75 45 100 34 40 123 Gun 527 | 10 25 28 18 100 36 52 8 6 . 15 20 68 33 37 71 Cannon 328 | . . . 5 54 . 67 24 15 . 60 23 24 1 3 52 Launcher 10 | . . . . . . . . . . . 2 8 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 436 | . . 1 4 10 8 67 24 15 . 60 27 90 17 20 93 Thermal 162 | 5 11 . 5 54 . 1 8 6 . 15 10 2 5 10 30 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 267 | 5 14 27 14 90 28 51 . . . . 8 8 12 10 . Robot Hit Streak 33 | 4 3 6 8 33 8 5 4 4 . 10 7 15 6 25 17 Robot Miss Streak 16 | 1 4 2 1 16 7 5 6 2 . 4 5 11 3 2 2 Penetration Max 2 | . . . . . . . . . . . . 2 1 . . Secondary Targets 4 | . . . . . . . . . . . . 1 3 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 1 . . Shots Hit Robots 552 | 5 12 15 20 103 15 60 13 13 . 37 38 72 21 30 98 Core Hits 272 | 4 6 7 9 61 8 37 3 3 . 14 20 54 12 9 25 Critical Hits 58 | . . . . 10 . 1 . . . 4 . 22 5 1 15 Critical Kills 18 | . . . . 5 . . . . . 2 . 6 1 . 4 Critical Parts Destroyed 37 | . . . . 5 . 1 . . . 2 . 16 4 1 8 Melee Attacks 1 | . . . . . . 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 14006 | 149 222 340 382 2239 333 1215 424 242 . 918 833 2186 484 676 3363 Guns 6354 | 87 167 205 212 1316 328 543 67 49 . 133 324 550 434 676 1263 Cannons 5409 | . . . 62 716 . 556 202 193 . 785 352 538 5 . 2000 Explosions 2223 | 62 55 135 108 207 . 116 155 . . . 143 1097 45 . 100 Melee . | . . . . . . . . . . . . . . . . Ramming 20 | . . . . . 5 . . . . . 14 1 . . . Kinetic 6451 | . . . 42 18 15 556 202 193 . 785 408 1065 203 248 2716 Thermal 3697 | 86 144 24 170 923 . 16 222 49 . 133 167 849 139 228 547 Explosive 211 | . . 111 . . . . . . . . . . . . 100 Electromagnetic 3627 | 63 78 205 170 1298 313 643 . . . . 244 271 142 200 . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 . . . 1 Average Corruption 1 | . . . . . . . . . . . 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 . . . . Targeting Errors 1 | . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 618 | . . 51 18 23 . . 131 . . 6 30 236 . . 123 Projectiles 138 | . . . . . . . 9 . . 6 . . . . 123 Explosions 480 | . . 51 18 23 . . 122 . . . 30 236 . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 48 | . . . . . . 5 4 2 . 14 6 12 . . 5 Impact . | . . . . . . . . . . . . . . . . Kinetic 43 | . . . . . . 5 3 2 . 11 6 11 . . 5 Secondary 5 | . . . . . . . 1 . . 3 . 1 . . . Self-Inflicted Damage 644 | . 10 138 38 200 2 75 . . . . 7 174 . . . Shots 13 | . 1 2 1 3 . 2 . . . . . 4 . . . Rammed 3 | . . . . . 1 . . . . . 1 1 . . . Targets Rammed 3 | . . . . . 1 . . . . . 1 1 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 732 | 90 242 . 169 367 54 196 199 192 . 196 318 184 62 348 732 Average Temperature 121 | 36 97 . 70 121 15 91 129 121 . 113 120 52 16 130 239 Received Heat Transfer 1273 | . 162 54 18 131 . 180 . 18 . 126 201 275 9 . 99 Effects 44 | . . . . 7 . . . . . . 4 . . 3 30 Shutdowns 13 | . . . . . . . . . . . . . . . 13 Energy Bleed 5 | . . . . 1 . . . . . . 1 . . . 3 Interference 12 | . . . . 3 . . . . . . 3 . . 3 3 Matter Decay 4 | . . . . 1 . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . 1 Damage (minor) 6 | . . . . 2 . . . . . . . . . . 4 Damage (major) 1 | . . . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . 4 . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . Parts Fried 11 | . . . . 1 4 1 . . . . 3 1 . 1 . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . . . . 1 . 1 . . Heat Transferred 5155 | 124 321 50 261 1370 . 37 308 111 . 296 375 522 224 333 823 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | 1 1 1 1 3 . 1 . . . . . 2 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Peak Influence 1619 | 20 132 180 236 1075 537 1509 . . . . 475 1619 . . . Average Influence 628 | 8 53 108 163 609 437 1310 . . . . 350 790 . . . Maximum Alert Level 5 | . . . 1 3 2 4 . . . . 2 5 . . . Low Security (%) 18 | 100 100 100 89 8 . . . . . . . 5 . . . Level 1 25 | . . . 10 9 17 . . . . . 87 31 . . . Level 2 20 | . . . . 50 82 . . . . . 12 3 . . . Level 3 16 | . . . . 30 . 13 . . . . . 35 . . . Level 4 16 | . . . . . . 86 . . . . . 11 . . . Level 5 2 | . . . . . . . . . . . . 12 . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . 2 . . 5 . . . . 2 8 . . . Investigation 2 | . . . . . . 1 . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . . 1 . . . Reinforcement 5 | . 1 . 1 . . . . . . . 1 2 . . . Assault 5 | . . . . . . 3 . . . . . 2 . . . Garrison 5 | . . . 1 . . 1 . . . . 1 2 . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Distress Signals 3 | . . . 1 . . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 191 | . 3 7 6 29 16 26 6 5 . 17 9 34 12 3 18 Peak Tracking Total 8 | . 2 4 2 8 5 5 4 4 . 5 3 5 6 1 4 Tactical Retreats 13 | . . 1 . 3 . 1 1 1 . . . 5 1 . . Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Traps Triggered 4 | . . . . 2 . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Disabled 65 | . 2 2 . 5 4 3 4 . . . 3 39 . . 3 Max in Single Turn 20 | . 1 2 . 2 1 2 1 . . . 1 20 . . 1 Garrison Access 2 | . . . . . . 1 . . . . . 1 . . . Garrison Relay 3 | . . . . 3 . . . . . . . . . . . Phase Generator 1 | . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Machines Accessed 22 | . 1 . 2 . 3 5 2 . 4 . 2 3 . . . Terminals 9 | . 1 . 1 . 3 2 1 . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 1 1 . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . . . 1 . . . Total Hacks 64 | . 5 . 2 . 5 6 8 . 23 . 6 9 . . . Successful 50 | . 4 . 2 . 1 4 8 . 23 . 4 4 . . . Failed 14 | . 1 . . . 4 2 . . . . 2 5 . . . Catastrophic 2 | . . . . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 7 | . 5 . . . . 2 . . . . . . . . . Terminals 23 | . 5 . 1 . 5 2 7 . . . 3 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . 3 3 . . . Recycling Units 5 | . . . . . . . . . . . . 5 . . . Scanalyzers 2 | . . . . . . 2 . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . . . . 1 . . . Terminal Hacks 40 | . 4 . 1 . 1 1 8 . 23 . 2 . . . . Record 18 | . . . . . . . 7 . 11 . . . . . . Part Schematic 5 | . . . . . . . . . 5 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . Prototype ID Bank 2 | . . . . . . 1 . . 1 . . . . . . Open Door 2 | . . . 1 . . . 1 . . . . . . . . Level Access Points 2 | . 1 . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 2 . . . Scan Component 2 | . . . . . . . . . . . 1 1 . . . Repair 2 | . . . . . . . . . . . 1 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . Scanalyzer 1 | . . . . . . 1 . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . . . . 1 . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . 3 1 . . . . 1 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . Parts Built 2 | . . . . . . 2 . . . . . . . . . Matter 212 | . . . . . . 212 . . . . . . . . . Time 106 | . . . . . . 106 . . . . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . 1 1 . . . Time 60 | . . . . . . . . . . . 16 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . 13 . 2 . . . . . . . . . Machine Destruction 15 | . . . . 13 . 2 . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Total Allies 7 | . 1 . . . 5 . . . . 1 . . . . . Largest Group 6 | . 1 1 1 1 6 4 1 1 1 2 2 1 1 1 1 Highest-Rated Group 193 | . 56 65 66 67 133 123 84 84 84 180 193 122 121 124 125 Highest-Rated Ally 125 | . 56 65 66 67 67 82 84 84 84 94 106 122 121 124 125 Total Orders 4 | . . . . 4 . . . . . . . . . . . EXPLORE 4 | . . . . 4 . . . . . . . . . . . Ally Attacks 291 | . 2 15 10 37 26 41 10 3 . 31 11 47 5 3 50 Total Damage 11571 | . 22 281 288 1535 753 1043 356 104 . 959 502 3672 257 75 1724 Kills 104 | . . 1 3 12 19 8 3 . . 9 4 27 5 1 12 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 1 . . . . 1 1 . Drone Launches 16 | . . . 16 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Turns Passed 7614 | 139 209 286 184 958 506 834 469 393 109 313 786 1253 338 373 464 Spaces Moved 4602 | 73 99 138 84 485 367 579 323 291 95 196 556 605 278 254 179 Core 30 | 12 . . . . . . . . . . . 18 . . . Treads 661 | 56 99 138 84 268 . . . 1 . . . . . . 15 Legs . | . . . . . . . . . . . . . . . . Wheels 3906 | 5 . . . 217 367 579 323 290 95 196 556 582 278 254 164 Hover . | . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 5 . . . Fastest Speed 50 | 50 160 160 160 90 90 90 110 110 110 110 110 95 95 120 100 Average Speed 124 | 139 160 160 160 131 90 107 110 110 110 110 119 166 101 125 128 Slowest Speed 1350 | 160 160 160 160 160 90 110 110 200 110 110 140 1350 120 130 230 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 25 16 25 84 83 20 65 64 77 42 16 16 50 49 34 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 3 | . . . . . . . 2 . 1 . . . . . . Known Exits Taken 3 | . 1 . 1 . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 . 1 . . 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . . . . . 2 . . . . . 2 . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 258 | 5 . 22 2 77 . 23 20 7 . 17 . 58 2 4 21 Melee . | . . . . . . . . . . . . . . . . Projectile 60 | . . . . . . 20 4 7 . 17 . . 2 4 6 AOE 198 | 5 . 22 2 77 . 3 16 . . . . 58 . . 15 Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Total 5916 | 102 125 176 116 688 518 712 418 349 99 244 650 780 313 292 334 Wait 589 | 2 12 7 6 73 49 54 82 47 5 24 50 81 14 19 64 Move 4586 | 72 98 137 83 483 366 578 322 290 94 195 555 604 277 253 179 Hop . | . . . . . . . . . . . . . . . . Pick Up 87 | 10 1 6 5 9 3 14 2 . . . 6 17 4 . 10 Fast Attach 42 | . . . . 4 . 5 . 3 . 2 8 4 2 5 9 Attach 75 | 10 . 5 3 7 3 10 . . . . 3 21 3 . 10 Detach 6 | . . . . 1 . 1 . . . . . 4 . . . Swap 20 | . . 2 . 5 . 1 1 . . 1 5 3 . . 2 Drop 71 | 3 . 2 2 12 2 12 3 3 . 2 10 7 . 5 8 Fire 318 | 5 14 17 9 66 12 36 8 6 . 20 12 38 13 10 52 Melee 1 | . . . . . . 1 . . . . . . . . . Ram 3 | . . . . . 1 . . . . . 1 1 . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . . . Rewire 102 | . . . . 20 82 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . 8 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Accompanied by 1 ally 349 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 599 | -9/Materials | Discovered new exit (range 12) 620 | -9/Materials | Lost 3 parts (1p1n1w) 635 | -9/Materials | Entered Storage 635 | -9/Storage | Accompanied by 1 ally 731 | -9/Storage | Garrison activated, responded to threat 817 | -9/Storage | Identified exit to Garrison 819 | -9/Storage | Entered Garrison 819 | -9/Garrison | Accompanied by 16 allies 844 | -9/Garrison | Triggered checkpoint 974 | -9/Garrison | Discovered new exit (range 54) 1009 | -9/Garrison | Discovered new exit (range 27) 1018 | -9/Garrison | Triggered checkpoint 1044 | -9/Garrison | Triggered checkpoint 1064 | -9/Garrison | Triggered checkpoint 1188 | -9/Garrison | Triggered checkpoint 1213 | -9/Garrison | Garrison Relay disabled 1290 | -9/Garrison | Triggered checkpoint 1324 | -9/Garrison | Build established: Scavenger-Tank 1360 | -9/Garrison | Triggered checkpoint 1367 | -9/Garrison | Discovered new exit (range 17) 1398 | -9/Garrison | Garrison Relay disabled 1458 | -9/Garrison | Triggered checkpoint 1629 | -9/Garrison | Phase Generator disabled 1644 | -9/Garrison | Installed Relay Interface Framework 1699 | -9/Garrison | Garrison Relay disabled 1777 | -9/Garrison | Entered Recycling 1777 | -9/Recycling | Accompanied by 1 ally 1814 | -9/Recycling | Spotter reported a threat 1831 | -9/Recycling | Spotter reported a threat 1831 | -9/Recycling | Spotter reported a threat 1831 | -9/Recycling | Spotter reported a threat 1833 | -9/Recycling | Spotter reported a threat 1846 | -9/Recycling | Spotter reported a threat 1901 | -9/Recycling | Spotter reported a threat 1930 | -9/Recycling | Spotter reported a threat 1931 | -9/Recycling | Spotter reported a threat 1936 | -9/Recycling | Spotter reported a threat 1937 | -9/Recycling | Spotter reported a threat 2043 | -9/Recycling | Spotter reported a threat 2053 | -9/Recycling | Spotter reported a threat 2114 | -9/Recycling | Spotter reported a threat 2130 | -9/Recycling | Spotter reported a threat 2140 | -9/Recycling | Discovered new exit (range 20) 2144 | -9/Recycling | Spotter reported a threat 2161 | -9/Recycling | Spotter reported a threat 2183 | -9/Recycling | Spotter reported a threat 2196 | -9/Recycling | Spotter reported a threat 2196 | -9/Recycling | Spotter reported a threat 2197 | -9/Recycling | Spotter reported a threat 2197 | -9/Recycling | Spotter reported a threat 2252 | -9/Recycling | Spotter reported a threat 2275 | -9/Recycling | Spotter reported a threat 2283 | -9/Recycling | Entered Factory 2283 | -7/Factory | Accompanied by 4 allies 2283 | -7/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 2500 | -7/Factory | Garrison activated, responded to threat 2557 | -7/Factory | Fabricated Imp. Launcher Guidance Computer? 2683 | -7/Factory | First assault squad dispatched 3038 | -7/Factory | Discovered new exit (range 20) 3117 | -7/Factory | Entered Lower Caves 3117 | -7/Lower Caves | Accompanied by 1 ally 3118 | -7/Lower Caves | Encountered a Warlord checkpoint 3454 | -7/Lower Caves | Learned location of Zion (-6) 3508 | -7/Lower Caves | Learned location of Armory (-3) 3508 | -7/Lower Caves | Learned Research emergency access door positions 3552 | -7/Lower Caves | Discovered new exit (range 6) 3554 | -7/Lower Caves | Learned Factory stockpile data 3586 | -7/Lower Caves | Entered another Lower Caves area 3586 | -7/Lower Caves | Accompanied by 1 ally 3959 | -7/Lower Caves | Discovered new exit (range 14) 3979 | -7/Lower Caves | Entered Data Miner 3979 | -7/Data Miner | Accompanied by 1 ally 3979 | -7/Data Miner | Discovered new exit (range 6) 3996 | -7/Data Miner | Met Data Miner 4031 | -7/Data Miner | Learned location of Section 7 (-3) 4040 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4051 | -7/Data Miner | Received God Mode back door access code from Data Miner 4088 | -7/Data Miner | Entered Proximity Caves 4088 | -6/Proximity Caves | Accompanied by 1 ally 4147 | -6/Proximity Caves | Escorted by Enhanced Grunt 4383 | -6/Proximity Caves | Discovered new exit (range 11) 4401 | -6/Proximity Caves | Entered Factory 4401 | -6/Factory | Accompanied by 2 allies 4401 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4402 | -6/Factory | Identified exit to Lower Caves 4437 | -6/Factory | Repaired Arm. Wheel 5005 | -6/Factory | Identified exit to Factory 5091 | -6/Factory | Garrison activated, responded to threat 5187 | -6/Factory | Entered another Factory area 5187 | -5/Factory | Accompanied by 1 ally 5187 | -5/Factory | Evolved 2 slots: Utility x2 5382 | -5/Factory | Discovered new exit (range 11) 5532 | -5/Factory | Repaired Imp. Deuterium Engine 5787 | -5/Factory | First assault squad dispatched 5803 | -5/Factory | Incoming assault squad redirected 5849 | -5/Factory | Build established: Generator-Tank 5972 | -5/Factory | Garrison activated, responded to threat 6434 | -5/Factory | Discovered new exit (range 5) 6440 | -5/Factory | Entered Upper Caves 6440 | -5/Upper Caves | Accompanied by 1 ally 6547 | -5/Upper Caves | Lost 3 parts (3w) 6567 | -5/Upper Caves | Learned Factory security intel 6587 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6764 | -5/Upper Caves | Discovered new exit (range 9) 6778 | -5/Upper Caves | Entered another Upper Caves area 6778 | -5/Upper Caves | Accompanied by 1 ally 6787 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6923 | -5/Upper Caves | Spotted B-75 Beast 6932 | -5/Upper Caves | Build established: Scavenger-Gunner 6937 | -5/Upper Caves | Destroyed B-75 Beast 7035 | -5/Upper Caves | Learned Factory terminal intel 7128 | -5/Upper Caves | Discovered new exit (range 11) 7151 | -5/Upper Caves | Entered Warlord 7151 | -5/Warlord | Accompanied by 1 ally 7214 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 7214 | -5/Warlord | Attacked by Warlord forces 7266 | -5/Warlord | Spotted CM-892(B) 7285 | -5/Warlord | Allies destroyed CM-892(B) 7285 | -5/Warlord | Spotted 5P-9RL(B) 7323 | -5/Warlord | Allies destroyed 5P-9RL(B) 7351 | -5/Warlord | Lost 8 parts (1p1n3u3w) 7529 | -5/Warlord | Found Prototype Ballistic Cannon 7529 | -5/Warlord | Identified Hvy. Autocannon 7545 | -5/Warlord | Core integrity fell below 50% 7571 | -5/Warlord | Core integrity fell below 20% 7615 | -5/Warlord | Core destroyed Last Messages --------------- 07586_ Player 2 knocked back. 07587_ 6G-2HN(g) suffers critical hit. 07587_ 6G-2HN(g) destroyed. 07587_ Player 2 attaches Imp. Medium Treads. 07588_ Player 2 knocked back. 07588_ Player 2 attaches Com. Battery. 07592_ Destroyed Particle Gun. 07592_ 9L-KO0(g) knocked back. 07592_ Player 2 knocked back. 07592_ Player 2 attaches Arm. Medium Treads. 07593_ Player 2 attaches Imp. Weapon Shielding. 07597_ Destroyed Flexi-carbon Leg. 07597_ 9L-KO0(g) knocked back. 07602_ The unstable cave ceiling collapses. 07603_ 9L-KO0(g) destroyed. 07603_ Player 2 attaches Sml. Storage Unit. 07605_ The unstable cave ceiling collapses. 07606_ N4-ND5(Y) suffers critical hit. 07606_ N4-ND5(Y) destroyed. 07609_ Acquired 70 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????+ | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????#????????????????????????????????# | | ??????????????? ???????????????????????????????# | | ???????????????? ???????????????????????#######+# | | ????????????? ?? ?????????###########??#^ | | ????????????? ? ????????# #??# | | ????????????? %[=? ?####### #### | | ????????????##=%/;##;## ; ]/ + ^ ^ """" | | ????????????# !=!%= ;= * #### """" | | ???????????###; ^^ =%!% ! #??# """" | | ???????????# !! ^ ^ = [% *= #??# " "" | | ??????????# @ *^ % * #??# [ | | ????????????=M= !% #??# ! | | ???????????????? """ @ # ""#######??###+###+# | | ???????????????? """ ! ![=#?????????? # | | ???????????????? """ / #?????????? # | | ?????????????? = #????????? # | | ?????????????# #???????# # | | ?????????????####### #???????# # | | ???????????????????# # +???????# # | | ???????????????????#### #???????# # | | ????????????????????? #???????# # | | ???????????????????? ### #####+##???????# # | | ???????????????????#???##???????????????########## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 47 Energy Capacity 735 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Power Amplification 20 Armor Coverage 825 Resistance: TH 20 Weapon Cycling 15 Evasion (%) 42 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 2 Defensive Hacking 11 Item Schematics ----------------- Kinetic Spear | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Imp. Launcher Guidance Computer | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Adventurer Generalissimo I'm Back, Baby! \\IAMDERELICT Challenges ------------ None Player 2 | -11 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Low Low Dat Pro Fac Fac Upp Upp War Slots Evolved 10 | . 2 . . . 4 . . . . 2 2 . . . . Power 2 | . . . . . . . . . . 1 1 . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . Utility 5 | . 1 . . . 2 . . . . 1 1 . . . . Weapon 1 | . 1 . . . . . . . . . . . . . . Parts Attached 91 | . 6 11 2 3 . 15 1 . . 1 18 19 1 1 13 Parts Lost 36 | . . 5 . 1 . 3 . . . . 1 8 . . 18 Damage Taken 4984 | . 18 186 . 278 . 482 228 23 . 179 148 1204 23 . 2215 Core 529 | . 9 . . 50 . 12 28 . . . 9 138 . . 283 Player 2/Cogmind (%) 31 | . 8 . . 47 . 15 53 . . . 6 43 . . 41 Absorbed by Shields 161 | . . . . . . 24 54 . . 30 42 11 . . . Damage Inflicted 10474 | . 22 281 288 1535 352 917 356 104 . 389 502 3672 257 75 1724 Player 2/Cogmind (%) 42 | . 9 45 42 40 51 43 45 30 . 29 37 62 34 9 33 Combat Hostiles Destroyed 74 | . . 1 1 12 9 4 3 . . 3 4 19 5 1 12 Player 2/Cogmind (%) 47 | . . 20 25 52 69 28 50 . . 27 57 55 41 33 60 Game ------ Seed ArcBattleSplitter Manual? 0 Play Time 02:04:51 Cumulative 53.2 hours Start 2020.06.02 @ 12:55:48 End 2020.06.02 @ 17:17:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 52 Rogue 51 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 26 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2859770-e1a5-4796-a3f4-e5f57a802db9