Cogmind - Beta 14 --- EXPLORER MODE // 2024.09.08 @ 20:10:38 Player: Cwaftwer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (306) 306 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1411 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Medium Storage Unit Structural Scanner Signal Interpreter > --- WEAPON (3) ------- Medium Laser Light Assault Rifle Light Cannon > --- INVENTORY (10) --- Improved Ion Engine Light Treads Light Treads High-capacity Matter Pod (200) Structural Scanner Visual Processing Unit Seismic Detector Propulsion Shielding Light Armor Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Structural Scanner Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads High-capacity Matter Pod Structural Scanner Visual Processing Unit Seismic Detector Propulsion Shielding Light Armor Plating [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power . | . . . Propulsion . | . . . Utility 2 | . 1 1 Weapon 1 | . . 1 Parts Attached 20 | 7 11 2 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 4 | 2 2 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection 1 | 1 . . Artifact . | . . . Weapon 9 | 2 6 1 Energy Gun 5 | 2 3 . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 1 | . 1 . Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . 1 . To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 90 86 Engine 3 | . 4 . Treads 23 | . 24 20 Device 13 | . 12 20 Storage 11 | . 11 10 Processor 11 | . 11 10 Energy Gun 17 | . 18 10 Ballistic Gun 6 | . 5 10 Peak Build Rating 10 | 7 8 10 Average Rating 7 | 5 7 9 On Entrance 4 | . 7 7 Naked Turns . | . . . Heaviest Build 20 | 8 20 18 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 9 | 5 9 10 Most Carried 9 | 5 9 9 Average Carried 7 | 3 7 8 Final Capacity 10 | 5 10 10 Final Carried 9 | 5 8 9 Class Distribution -------------------- 91% | Hacker-Mutant 8% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 619 | 265 311 43 Remotely . | . . . Salvage Created 378 | 72 248 58 Parts 21 | 4 15 2 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 7 1 Guns 7 | . 6 1 Classes Destroyed 7 | 2 3 2 Worker 1 | . . 1 Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 4 | . 4 . Grunt 3 | . 3 . Sentry 1 | . . 1 Best Kill Streak 3 | 2 3 2 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 70 | . 66 4 Missed 19 | . 17 2 Damage Taken 385 | . 366 19 Core 32 | . 32 . Absorbed by Shields . | . . . Ignored by Resistances 244 | . 232 12 Regen/Repaired (Parts) 137 | . 137 . Core Remaining (%) 93 | 100 87 . Volleys Fired 50 | 5 41 4 Largest 3 | 2 2 3 Hottest 105 | 90 100 105 Shots Fired 85 | 10 63 12 Gun 81 | 10 63 8 Cannon 4 | . . 4 Launcher . | . . . Special . | . . . Kinetic 12 | . 4 8 Thermal 73 | 10 59 4 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | 9 21 9 Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 66 | 9 49 8 Core Hits 21 | 3 15 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | 1 5 . Burn 6 | 1 5 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 792 | 107 584 101 Guns 756 | 107 584 65 Cannons 36 | . . 36 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 65 | . 15 50 Thermal 727 | 107 569 51 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 428 | 90 428 6 Average Temperature 142 | 41 162 4 Received Heat Transfer 330 | . 321 9 Effects 5 | . 5 . Shutdowns 1 | . 1 . Interference 3 | . 3 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 9 | 1 7 1 Heat Transferred 2413 | 359 1906 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 191 | 10 191 50 Initial 4 | . 4 . Average 57 | 3 69 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 13 1 Peak Tracking Total 4 | . 4 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts 1 | . 1 . Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . 1 . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged 1 | . 1 . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 28 . Successful 24 | . 24 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual 11 | . 11 . Terminals 24 | . 24 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 13 | . 13 . Record 2 | . 2 . Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Terminal Index 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 2 | . 2 . Locate Traps 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 7 | . 7 . Botnet 6 | . 6 . Sabotage 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Recyclers 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1073 | 119 835 119 Spaces Moved 535 | 59 413 63 Core 9 | 9 . . Treads 526 | 50 413 63 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 158 | 143 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 34 | 6 88 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 682 | 84 525 73 Wait 46 | . 45 1 Move 533 | 58 412 63 Hop . | . . . Pick Up 27 | 13 11 3 Fast Attach 1 | . 1 . Attach 15 | 7 6 2 Detach . | . . . Swap 4 | . 4 . Drop 5 | 1 4 . Fire 50 | 5 41 4 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 1 | . 1 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Identified exit to Materials 7 | -11/Scrapyard | Discovered exit to Materials (range 16) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 316 | -10/Materials | Build established: Hacker-Mutant 367 | -10/Materials | Identified exit to Mines 367 | -10/Materials | Discovered exit to Mines (range 12) 737 | -10/Materials | Repaired Lgt. Treads 778 | -10/Materials | Identified exit to Materials 778 | -10/Materials | Discovered exit to Materials (range 16) 931 | -10/Materials | Discovered exit to Materials (range 16) 955 | -10/Materials | Entered another Materials area 955 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1074 | -9/Materials | Self-destructed Last Messages --------------- >>Access(Branch) Found 2 branch access points: (36,37) Mines (37,7) Mines Map updated. EXIT=FOUND: MATERIALS PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=MATERIALS GOAL=ESCAPE Acquired 13 matter. Acquired Lgt. Cannon. Acquired 10 matter. Acquired Imp. Ion Engine. K-01 Serf collects debris. Beam Rifle melted. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired Lgt. Treads. K-01 Serf destroyed. Acquired 20 matter. Map ----- +----------------------------------------------------+ | ??##### # ???????????????? | | ??######### # ???????????????? | | ??## # # ??????????? ##?? | | ??## # # """" # ? #### | | ??## """ + ###+####### #### | | ??## """ # | | ??## """ # | | ??## # | | ??###############+######+###???? | | ??########### # ???? | | ???????????## # ???????? | | ???????????## # ???????? | | ???????????## """" % # ???????? | | ???????????## """" [ # ???????? | | ???????????## """" # ???????? | | ???????????## ##???????? | | ???????????## ] ##???????? | | ???????????##+##########???????? | | ???????????## ## ####???????? | | ##########?## ## ##?????????? | | ##########?##=%%% ##?????????? | | ##* ######## ##?????????? | | ## """ ######### ###?????????? | | ## """ # ## ?????????? | | ## """ # ##??????????? | | ## @/ """ ## ?????????? | | ## # "Y" ## ?????????? | | #####+### # ?????????? | | ## # # ?????????? | | ## """ # # ?????????? | | ## """ + # ?????????? | | ## """ # ######/####?????????? | | ## # ### ?????????? | | ## #####??????????????????? | | #############??????????????????? | | ##########?????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Hehehe Quantum Hacking True Hacker root@ Challenges ------------ None Game ------ Seed MetaBraceFragment Manual? 0 Play Time 00:13:27 Cumulative 85.1 hours Start 2024.08.26 @ 18:50:15 End 2024.09.08 @ 20:10:38 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 90 Rogue 77 Adventurer 1 Explorer 12 Win Type - Total 8 Types 6/0/0/2/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 574ea7db-1a94-450d-9a94-a1f6891246c7