Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.09 @ 02:05:04 Player: slowdive Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (514) 514 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1604 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 16/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (16) --- Light Ion Engine Wheel Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Field Recycling Unit (0) Reclamation Unit Faulty Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Autogun Improved Assault Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Medium Storage Unit Improved Targeting Computer Improved Targeting Computer Field Recycling Unit Reclamation Unit Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Assault Rifle Light Assault Rifle Autogun Grenade Launcher Grenade Launcher Plasma Cutter [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 32 | 7 6 19 Power 5 | 2 1 2 Engine 5 | 2 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 3 | . . 3 Leg 2 | 2 . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 1 | . 1 . Storage 6 | 1 2 3 Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 12 | 2 2 8 Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 6 | 1 . 5 Ballistic Cannon . | . . . Launcher 3 | . . 3 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . 3 8 Power 2 | . 1 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 5 | . 2 3 Highest Loss Streak 8 | . 2 8 Average Slot Usage (%) 88 | . 97 77 Engine 9 | . 13 4 Treads 5 | . . 13 Leg 15 | . 27 . Wheel 4 | . . 11 Device 3 | . 6 . Storage 21 | . 21 21 Protection 3 | . . 8 Energy Gun 7 | . 13 . Ballistic Gun 14 | . 13 16 Naked Turns . | . . . Heaviest Build 46 | 13 41 46 Greatest Support 60 | 20 20 60 Greatest Overweight (x) 11 | . 5 11 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 13 | 5 12 15 Most Carried 16 | 6 10 16 Average Carried 9 | 3 9 12 Final Capacity 16 | 6 10 16 Final Carried 14 | 6 10 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 548 | 192 187 169 Remotely . | . . . Salvage Created 653 | . 196 457 Parts 45 | . 12 33 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 17 | . 7 10 Guns 10 | . 6 4 AOE 7 | . 1 6 Classes Destroyed 9 | . 2 7 Worker 2 | . . 2 Builder 3 | . . 3 Hauler 1 | . . 1 Recycler 2 | . . 2 Watcher 1 | . . 1 Swarmer 7 | . 3 4 Grunt 8 | . 4 4 Duelist 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 9 | . 3 9 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 4 | . 2 4 Gunslinging . | . . . Exploded 1 | . 1 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1943 | . 485 1458 Core 484 | . 79 405 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 65 | . 31 34 Largest 2 | . 2 2 Hottest 70 | . 70 53 Shots Fired 125 | . 62 63 Gun 109 | . 62 47 Cannon . | . . . Launcher 16 | . . 16 Special . | . . . Kinetic 78 | . 31 47 Thermal 20 | . 20 . Explosive 16 | . . 16 Electromagnetic 11 | . 11 . Robot Hit Streak 6 | . 6 6 Robot Miss Streak 5 | . 5 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 79 | . 33 46 Core Hits 50 | 1 13 36 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2150 | 2 542 1606 Guns 902 | . 402 500 Cannons . | . . . Explosions 1239 | . 137 1102 Melee . | . . . Ramming 9 | 2 3 4 Kinetic 691 | . 191 500 Thermal 662 | . 234 428 Explosive 674 | . . 674 Electromagnetic 114 | . 114 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 1 | . . 1 Heat Flow Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 50 | . . 50 Projectiles . | . . . Explosions 50 | . . 50 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 206 | . 57 149 Shots 9 | . 1 8 Rammed 4 | 1 1 2 Targets Rammed 6 | 2 2 2 Kicked 2 | 1 1 . Crushed . | . . . Highest Temperature 121 | . 24 121 Average Temperature 15 | . 10 27 Received Heat Transfer 480 | . 141 339 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 575 | . 325 250 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 355 | . 165 355 Initial 26 | . . 26 Average 97 | . 73 151 Maximum Alert Level 1 | . . 1 Low Security (%) 86 | 100 100 66 Level 1 13 | . . 33 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 20 16 Peak Tracking Total 5 | . 5 5 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 2 | . . 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 9 . Successful 7 | . 7 . Failed 2 | . 2 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 7 . Record 5 | . 5 . Prototype ID Bank 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1122 | 94 585 443 Spaces Moved 558 | 67 289 202 Core 21 | 7 2 12 Treads 74 | . . 74 Legs 347 | 60 287 . Wheels 116 | . . 116 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 90 Average Speed 149 | 112 158 148 Slowest Speed 600 | 120 300 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 21 | 4 46 13 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 137 | . 2 135 Melee . | . . . Projectile . | . . . AOE 137 | . 2 135 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 719 | 81 357 281 Wait 12 | . 12 . Move 555 | 66 288 201 Hop . | . . . Pick Up 28 | 6 11 11 Fast Attach 14 | 6 2 6 Attach 13 | . 2 11 Detach 8 | . . 8 Swap 5 | 1 2 2 Drop 12 | . 7 5 Fire 65 | . 31 34 Melee . | . . . Ram 1 | . . 1 Kick 4 | 2 2 . Crush 1 | . . 1 Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 95 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 545 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Discovered new exit (range 7) 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1050 | -9/Materials | Crushed by falling debris 1070 | -9/Materials | Core integrity fell below 50% 1088 | -9/Materials | Lost 8 parts (1p3n1u3w) 1099 | -9/Materials | Core integrity fell below 20% 1123 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01043_ Lgt. Treads destroyed. 01046_ U-05 Engineer builds a Wall. 01047_ The unstable cave ceiling collapses. 01050_ Crushed by falling debris. [Achievement: Unlikely Earthworm] 01050_ Lgt. Treads destroyed. 01050_ System corrupted by crushing effect (+3). 01051_ The unstable cave ceiling collapses. 01052_ U-05 Engineer builds a Wall. 01057_ Grenade Launcher destroyed. 01058_ U-05 Engineer builds a Wall. 01067_ System corrupted: Heat flow error (+149). 01070_ U-05 Engineer builds a Wall. 01074_ Slammed into A-02 Transporter. 01089_ Hadron Collector disabled. 01090_ The unstable cave ceiling collapses. 01108_ U-05 Engineer lays Concrete. 01109_ U-05 Engineer builds a Wall. 01114_ U-05 Engineer lays Concrete. 01120_ U-05 Engineer builds a Wall. 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