Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 23:52:33 Player: Patryk Z Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (521) 521 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (489) 489 TOTAL SCORE: 4600 Bonus ------- Follower Combat Kills 25 Met Imprinter 300 Was Imprinted 300 Friendly Fire -136 Cogmind --------- Core Integrity 0/700 Matter 244/300 Energy 65/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Signal Interpreter Makeshift System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine 0b10 Decoder Chip [Scout] Makeshift System Shield Advanced System Shield Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Improved Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Microactuators Makeshift System Shield > --- WEAPON ----------- Makeshift Hammer Makeshift Spear > --- INVENTORY -------- 0b10 Decoder Chip [Scout] Microactuators Makeshift System Shield Advanced System Shield Heavy Missile Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Microactuators Device Microactuators Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Flail Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . Utility 4 | . . . . 2 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 55 | 8 5 4 6 7 6 3 2 13 1 Power 4 | 2 1 . . . . . . 1 . Engine 4 | 2 1 . . . . . . 1 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 2 2 1 2 . . . . . Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 2 | . . 1 1 . . . . . . Hover . | . . . . . . . . . . Flight 5 | . 2 1 . 2 . . . . . Utility 26 | 2 . 1 3 2 5 3 . 10 . Device 14 | 1 . . 2 1 5 2 . 3 . Storage 1 | 1 . . . . . . . . . Processor 8 | . . 1 . . . . . 7 . Hackware 2 | . . . . 1 . 1 . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 2 2 1 2 3 1 . 2 2 1 Energy Gun 1 | . . . 1 . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 5 | . 1 1 1 1 . . . . 1 Special Weapon 2 | . 1 . . 1 . . . . . Impact Weapon 4 | . . . . 1 1 . 1 1 . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 6 . Parts Lost 14 | . . . . . 3 1 . . 10 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . 2 Utility 5 | . . . . . . 1 . . 4 Weapon 4 | . . . . . 1 . . . 3 Highest Loss Streak 10 | . . . . . 3 1 . . 10 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 85 | . 83 97 99 99 75 75 82 83 79 Engine 8 | . 14 11 11 9 7 7 7 7 6 Wheel 2 | . . 11 11 2 . . . . . Flight 19 | . 22 33 33 33 16 15 15 15 12 Device 24 | . 14 11 9 17 27 30 30 29 28 Processor 7 | . . 9 11 9 7 7 7 7 7 Hackware 5 | . . . . 9 7 6 7 7 7 Launcher 4 | . 9 11 16 8 . . . . . Special Weapon 1 | . 4 11 2 9 . . . . . Impact Weapon 4 | . . . . . 6 7 7 7 6 Slashing Weapon 1 | . . . . . . . 5 3 . Piercing Weapon 1 | . . . . . . . . 3 6 Naked Turns . | . . . . . . . . . . Heaviest Build 15 | 15 15 8 15 10 11 11 15 15 14 Greatest Support 40 | 40 40 12 12 17 17 8 8 8 8 Greatest Overweight (x) 4 | . 4 . 1 . 1 1 1 1 3 Average Overweight (x) . | . . . . . . 1 1 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 5 Average Carried 4 | 2 4 4 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 5 5 5 5 5 5 4 Class Distribution -------------------- 29% | Gladiator 25% | Scavenger-Mutant 13% | Scavenger-Gladiator 12% | Scavenger-Assassin 10% | Assassin 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Assassin | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Zion Scavenger-Gladiator | -7/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Matter Collected 1050 | 259 52 9 472 15 138 30 20 16 39 Remotely . | . . . . . . . . . . Salvage Created 1035 | 12 62 16 478 . 147 90 190 . 40 Parts 68 | 2 8 4 41 . 9 . 4 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 14 | . 4 . 6 . 2 . . . 2 Melee 4 | . . . . . 2 . . . 2 Guns 3 | . 3 . . . . . . . . AOE 7 | . 1 . 6 . . . . . . Classes Destroyed 10 | 1 3 . 3 . 1 1 . . 1 Worker 2 | . . . 2 . . . . . . Builder 7 | . . . 7 . . . . . . Tunneler 3 | 1 . . 2 . . . . . . Recycler 6 | . . . 5 . 1 . . . . Operator 4 | . 1 2 . . 1 . . . . Swarmer 6 | . 3 . 3 . . . . . . Grunt 4 | . 1 . 3 . . . . . . Programmer 2 | . . . . . 2 . . . . Decomposer 1 | . . . . . . . 1 . . Samaritan 6 | . . . . . . 2 4 . . Assembled 2 | . . . . . . . . . 2 Best Kill Streak 11 | 1 3 1 11 . 1 . . . 2 Combat Bots Only 3 | . 3 . 3 . 1 . . . 2 Max Kills in Single Turn 2 | 1 1 1 2 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 . 2 . . . . . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 107 | . 20 . 7 . 26 4 . . 50 Missed 35 | . 6 . 4 . 11 1 . . 13 Damage Taken 1686 | . 138 . 34 . 225 50 . . 1239 Core 784 | . 52 . . . 62 . . . 670 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 94 | 100 79 . 100 100 . . . . . Volleys Fired 103 | 1 27 9 54 10 1 . . . 1 Largest 2 | 2 2 1 2 1 1 . . . 1 Hottest 100 | 40 100 100 100 100 100 . . . 39 Shots Fired 113 | 2 35 9 55 10 1 . . . 1 Gun 46 | 2 16 . 28 . . . . . . Cannon . | . . . . . . . . . . Launcher 35 | . 9 2 23 . . . . . 1 Special 32 | . 10 7 4 10 1 . . . . Kinetic 18 | 2 16 . . . . . . . . Thermal 60 | . 10 7 32 10 1 . . . . Explosive 35 | . 9 2 23 . . . . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 7 | 1 3 2 7 . . . . . 1 Robot Miss Streak 5 | . 5 3 4 . 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 68 | 1 10 2 25 . 11 2 7 . 10 Core Hits 46 | 1 8 2 24 . 2 . 3 . 6 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . 1 Impale 1 | . . . . . . . . . 1 Melee Attacks 88 | . . . . . 32 8 8 24 16 Impact 64 | . . . . . 32 8 1 20 3 Slashing 7 | . . . . . . . 7 . . Piercing 17 | . . . . . . . . 4 13 Sneak Attacks 12 | . . . . . 3 2 7 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 1 . 1 Damage Inflicted 3306 | 10 350 136 1189 . 484 146 552 . 439 Guns 278 | 10 74 . 194 . . . . . . Cannons . | . . . . . . . . . . Explosions 1498 | . 276 88 971 . . . . . 163 Melee 1458 | . . . . . 484 146 552 . 276 Ramming . | . . . . . . . . . . Kinetic 84 | 10 74 . . . . . . . . Thermal 266 | . . 48 218 . . . . . . Explosive 1498 | . 276 88 971 . . . . . 163 Electromagnetic . | . . . . . . . . . . Impact 720 | . . . . . 484 146 90 . . Slashing 462 | . . . . . . . 462 . . Piercing 276 | . . . . . . . . . 276 Highest Corruption 4 | . . . . . 2 2 . 4 . Average Corruption 1 | . . . . . 1 1 . 2 . Corruption Purged 7 | . . . . . 1 2 . 4 . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . 1 . . 2 . Message Errors 2 | . . . . . 1 . . 1 . Matter Fused 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 452 | . 12 . 40 . 127 140 133 . . Projectiles . | . . . . . . . . . . Explosions 52 | . 12 . 40 . . . . . . Melee 400 | . . . . . 127 140 133 . . Knockbacks 4 | . . . . . 4 . . . . Impact 4 | . . . . . 4 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 103 | . 40 . . . . . . . 63 Shots 2 | . 1 . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 310 | . 132 46 29 32 12 . . 310 12 Average Temperature 42 | . 70 22 10 14 12 . . 166 8 Received Heat Transfer 350 | . . . 15 . . . . . 335 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 1 3 . . . Impact Corruptions 22 | . . . . . 9 6 7 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 600 | . . 100 500 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Peak Influence 426 | 5 247 227 426 130 116 . . . . Initial 104 | . 3 104 88 60 39 . . . . Average 164 | . 146 182 250 89 60 . . . . Maximum Alert Level 2 | . 1 1 2 . . . . . . Low Security (%) 60 | 100 59 50 29 100 100 . . . . Level 1 32 | . 40 49 53 . . . . . . Level 2 7 | . . . 16 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 3 . 2 1 2 . . . . Investigation 2 | . 1 . . . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 5 | . 2 . 2 1 . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 31 | . 10 3 6 1 5 1 . . 5 Peak Tracking Total 3 | . 3 1 3 1 2 1 . . 3 Tactical Retreats 1 | . . . . . . 1 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Machines Disabled 6 | . 4 1 1 . . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Machines Accessed 15 | . 1 1 . 4 7 1 1 . . Terminals 8 | . 1 1 . 2 4 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . 1 1 . . . . Scanalyzers 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 43 | . 4 3 . 19 15 1 1 . . Successful 20 | . . 1 . 13 4 1 1 . . Failed 23 | . 4 2 . 6 11 . . . . Catastrophic 4 | . 2 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 4 3 . 9 10 . . . . Terminals 26 | . 4 3 . 9 10 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . 3 2 . . . . Scanalyzers 7 | . . . . 7 . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 7 | . . 1 . 2 2 1 1 . . Open Door 2 | . . . . . . 1 1 . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 3 | . . 1 . 1 1 . . . . Security Status 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . Retrieve Matter 1 | . . . . 1 . . . . . Retrieve Components 1 | . . . . 1 . . . . . Scanalyzer 7 | . . . . 7 . . . . . Insert Component 3 | . . . . 3 . . . . . Analyze 4 | . . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . . . . 2 2 . . . . Terminals 4 | . . . . 2 2 . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 3 | . . . . 2 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 1 . 1 . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 12 | . 1 1 . 4 6 . . . . Full Trace Events 2 | . 1 . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . 3 . . . . . Parts Scanalyzed 3 | . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Total Allies 8 | . . . 3 . 1 . . 4 . Largest Group 4 | . . . 3 3 1 . . 4 . Highest-Rated Group 154 | . . . 40 40 26 . . 154 . Highest-Rated Ally 39 | . . . 16 16 26 . . 39 . Total Orders . | . . . . . . . . . . Ally Attacks 20 | . . . 9 8 . . . . 3 Total Damage 243 | . . . 114 85 . . . . 44 Kills 4 | . . . 1 2 . . . . 1 Allies Corrupted 1 | . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . 1 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Turns Passed 5182 | 111 225 110 946 161 477 733 750 1407 262 Spaces Moved 5071 | 58 206 152 1675 238 390 539 621 993 199 Core 18 | 4 1 . . . . . . . 13 Treads 67 | 54 13 . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4986 | . 192 152 1675 238 390 539 621 993 186 Fastest Speed 29 | 50 37 39 39 29 29 117 117 117 50 Average Speed 81 | 152 48 39 41 31 95 117 117 117 115 Slowest Speed 280 | 160 280 39 119 39 117 117 117 117 280 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 4 46 18 100 29 13 76 84 91 25 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 8 | . . . 1 . . 2 1 4 . Spaces Dug 120 | . 7 1 91 9 5 3 1 3 . Terrain Destroyed 330 | . 66 14 220 9 5 3 1 3 9 Melee 12 | . . . . . 5 3 1 3 . Projectile 23 | . 10 3 1 9 . . . . . AOE 295 | . 56 11 219 . . . . . 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Dee Total 5896 | 75 276 178 1866 294 466 638 642 1235 226 Wait 528 | 4 30 10 127 30 30 82 10 193 12 Move 5058 | 57 205 151 1670 237 389 538 620 992 199 Hop 2 | . . . 2 . . . . . . Pick Up 27 | 5 2 3 2 5 2 4 1 3 . Fast Attach 32 | 6 4 2 1 2 4 . 2 11 . Attach 11 | 1 . 2 1 3 1 1 . 1 1 Detach 4 | . . . 1 . 2 . . 1 . Swap 12 | 1 1 . 4 2 1 2 . 1 . Drop 39 | . 7 1 4 5 4 3 2 13 . Fire 103 | 1 27 9 54 10 1 . . . 1 Melee 80 | . . . . . 32 8 7 20 13 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Entered another Materials area 337 | -9/Materials | Evolved 2 slots: Propulsion x2 353 | -9/Materials | Identified exit to Mines 447 | -9/Materials | Entered Mines 457 | -9/Mines | Learned location of 1 exit from Materials 460 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 634 | -9/Mines | Build established: Scavenger-Mutant 655 | -9/Mines | Discovered new exit (range 5) 657 | -9/Mines | Identified exit to Materials 720 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 785 | -9/Mines | Learned location of Storage (-7) 788 | -9/Mines | Discovered exit to Materials (range 5) 1393 | -9/Mines | Entered Materials 1393 | -8/Materials | Accompanied by 3 allies 1393 | -8/Materials | Evolved 2 slots: Utility x2 1394 | -8/Materials | Identified exit to Factory 1554 | -8/Materials | Entered Factory 1554 | -7/Factory | Evolved 2 slots: Utility x2 1570 | -7/Factory | Lost 3 allies 1632 | -7/Factory | Lost 3 parts (2n1w) 1908 | -7/Factory | Identified exit to Storage 1908 | -7/Factory | Identified exit to Lower Caves 2031 | -7/Factory | Entered Lower Caves 2070 | -7/Lower Caves | Build established: Scavenger-Assassin 2533 | -7/Lower Caves | Learned Factory terminal intel 2649 | -7/Lower Caves | Discovered new exit (range 7) 2655 | -7/Lower Caves | Identified exit to Lower Caves 2712 | -7/Lower Caves | Build established: Assassin 2764 | -7/Lower Caves | Entered another Lower Caves area 2764 | -7/Lower Caves | Discovered new exit (range 6) 2770 | -7/Lower Caves | Identified exit to Factory 2940 | -7/Lower Caves | Learned 12 Factory zone layouts 3132 | -7/Lower Caves | Discovered new exit (range 5) 3135 | -7/Lower Caves | Identified exit to Zion 3141 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 3226 | -7/Lower Caves | Build established: Gladiator 3393 | -7/Lower Caves | Encountered a Warlord checkpoint 3514 | -7/Lower Caves | Entered Zion 3562 | -7/Zion | Given the Hacking Drone Bay 3578 | -7/Zion | Given A8's code to call for help 3592 | -7/Zion | Discovered new exit (range 13) 3623 | -7/Zion | Identified exit to Proximity Caves 3815 | -7/Zion | Learned Factory emergency access door positions 4453 | -7/Zion | Found Prototype Processor 4453 | -7/Zion | Identified Exp. Targeting Computer 4456 | -7/Zion | Found Prototype Processor 4456 | -7/Zion | Identified Exp. Target Analyzer 4459 | -7/Zion | Found Prototype Processor 4459 | -7/Zion | Identified Exp. Signal Interpreter 4486 | -7/Zion | Found Prototype Processor 4486 | -7/Zion | Identified Exp. Core Analyzer 4492 | -7/Zion | Found Prototype Processor 4492 | -7/Zion | Identified Spectral Analyzer 4495 | -7/Zion | Found Prototype Processor 4495 | -7/Zion | Identified Exp. Melee Analysis Suite 4715 | -7/Zion | Imprinted 4717 | -7/Zion | Declared Zion's savior 4739 | -7/Zion | Build established: Scavenger-Gladiator 4885 | -7/Zion | Discovered new exit (range 4) 4886 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4888 | -7/Zion | Identified exit to Deep Caves 4921 | -7/Zion | Entered Deep Caves 4921 | -7/Deep Caves | Accompanied by 4 allies 5146 | -7/Deep Caves | Attacked by Z-Imprinter 5171 | -7/Deep Caves | Core integrity fell below 50% 5179 | -7/Deep Caves | Core integrity fell below 20% 5183 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 04933_ as-96604 destroyed. 04935_ Mak. Hammer follow-up attack on as-06074. 04936_ as-06074 destroyed. 04937_ Acquired 20 matter. 04954_ Acquired 19 matter. 05135_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 05149_ Flight Unit destroyed. 05155_ Lgt. Ion Engine destroyed. 05158_ Flight Unit destroyed. 05162_ Mak. Hammer destroyed. 05165_ Broken Imp. Sensor Array destroyed. 05168_ Z-Imprinter suffers critical hit (Impale). 05172_ Microactuators destroyed. 05174_ Mak. Spear destroyed. 05176_ Hvy. Missile Launcher destroyed. 05178_ The unstable cave ceiling collapses. 05182_ Structural Scanner destroyed. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ??????????????????????? | | ??????????????????????? | | ?????????????????????? ######### | | ?????????????????????? ########### | | ?????????????????????? #####?????## | | ?????????????????????? ###???????## | | ?????????????????????? ###???????## | | ?????????????????????? ##???????## | | ?????????????????????? ##???????## | | ?????????????????????? ##???###### | | ?????????????????????? ###???###### | | ????????????????????? ###???## | | ?????????????????? ##???## ### | | ???????????????? ##??### ### | | ?????????????? ####?### | | ??????????????? ####?## | | ??????????????"" ##?## # | | ??????????????"" ####?## # | | ??????????????"" Iz ##?## # | | ?????????????"" z ##?## # | | ????????????"" ##?### ## | | ???????????? ###?####### | | ????????????"""o ###??###### | | ???????????"" ###????#### | | ?????????? ###??##### | | ?????????? @ ######## | | ?????????? ###### | | ?????????? #### | | ??????????? #### | | ??????????? ### | | ???????????? ##### ### | | ???????????? ########## ;### #### | | ???????????? ####???######;;##### ########## | | ????????????????????????############ #"########## | | ??????????????????????????######?#########???????? | | ??????????????????????????????????########???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 40 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed XenonStructuralScanner Manual? 0 Play Time 01:15:09 Cumulative 40.9 hours Start 2024.04.11 @ 22:34:39 End 2024.04.11 @ 23:52:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 28 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffa4e2b8-a5a9-4b70-9bfd-6d9bc15d3b11