Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 17:00:35 Player: Sooty Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (92) 460 Value Destroyed (2477) 2477 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5497 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 520/520 System Corruption 1% Temperature Cool (0) Movement Rolling (170) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (7) ------ Advanced Heat Sink High-capacity Storage Unit Terrain Scan Processor Improved Light Armor Plating > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Cooled Deuterium Engine Cooled Deuterium Engine Improved Heat Sink Medium Matter Pod (100) Recoil Stabilizer ECM Suite Heavy Laser Heavy Laser Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Compact Battery Improved Signal Interpreter Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Particle Gun Gatling Laser > --- INVENTORY -------- Cooled Deuterium Engine Cooled Deuterium Engine Medium Matter Pod Recoil Stabilizer ECM Suite Improved Light Armor Plating Remote Datajack Scythe Stasis Trap Stasis Trap [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Core Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 5 | . . 2 . 2 1 Weapon . | . . . . . . Parts Attached 93 | 5 15 14 3 25 31 Power 18 | 1 3 1 2 5 6 Engine 15 | 1 3 1 2 3 5 Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 17 | 1 5 3 . 2 6 Treads 14 | 1 5 3 . 2 3 Leg . | . . . . . . Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 1 5 . 8 11 Device 5 | . . 1 . . 4 Storage 4 | 1 1 . . . 2 Processor 3 | . . . . 2 1 Hackware 1 | . . . . 1 . Protection 13 | . . 4 . 5 4 Artifact . | . . . . . . Weapon 32 | 2 6 5 1 10 8 Energy Gun 14 | . . 2 1 6 5 Energy Cannon 1 | . . 1 . . . Ballistic Gun 8 | 2 5 1 . . . Ballistic Cannon . | . . . . . . Launcher 5 | . 1 1 . 2 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 1 2 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 33 | . . 1 . 6 26 Power 6 | . . 1 . 1 4 Propulsion 5 | . . . . . 5 Utility 15 | . . . . 5 10 Weapon 7 | . . . . . 7 Highest Loss Streak 15 | . . 1 . 3 15 To Critical Strikes . | . . . . . . Average Slot Usage (%) 82 | . 79 77 100 85 72 Engine 9 | . 13 11 11 4 8 Core 1 | . . . . 4 2 Treads 17 | . 22 22 22 18 4 Wheel 1 | . . . . . 6 Device 3 | . . 1 11 3 4 Storage 10 | . 14 11 11 9 8 Processor 5 | . . . . 9 14 Protection 9 | . . 9 22 15 7 Energy Gun 11 | . . 12 22 16 12 Ballistic Gun 8 | . 27 6 . . . Naked Turns . | . . . . . . Heaviest Build 73 | 11 27 36 36 39 73 Greatest Support 44 | 20 40 44 44 44 44 Greatest Overweight (x) 8 | . 1 . . . 8 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 4 13 15 15 15 15 Average Carried 11 | 1 8 13 14 13 11 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 15 | 2 13 15 15 15 10 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1541 | 210 549 239 28 226 289 Remotely . | . . . . . . Salvage Created 3103 | . 597 505 100 639 1262 Parts 195 | . 52 42 4 38 59 Haulers Intercepted 3 | . 1 1 . . 1 Recyclers Shooed 4 | . 3 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 58 | . 10 8 2 13 25 Melee 5 | . . . . 1 4 Guns 42 | . 9 6 2 9 16 Cannons 2 | . . 2 . . . AOE 5 | . 1 . . 1 3 Classes Destroyed 14 | . 8 1 1 2 2 Worker 9 | . 4 . 1 1 3 Builder 10 | . 4 3 . 1 2 Tunneler 3 | . 2 1 . . . Hauler 3 | . 1 1 . . 1 Recycler 3 | . 1 . . 1 1 Operator 1 | . . . . 1 . Watcher 5 | . 2 2 . . 1 Swarmer 10 | . 3 . . 2 5 Cutter 2 | . . . . 2 . Grunt 31 | . 7 4 1 5 14 Brawler 3 | . . . 1 . 2 Duelist 1 | . . . . . 1 Sentry 9 | . . 4 . 4 1 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 5 4 2 6 7 Combat Bots Only 7 | . 5 2 2 6 7 Max Kills in Single Turn 3 | . 1 3 1 1 3 Gunslinging . | . . . . . . Exploded 2 | . 1 . . 1 2 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 421 | . 48 36 7 72 258 Missed 107 | . 10 13 2 19 63 Damage Taken 4838 | . 419 309 82 909 3119 Core 999 | . 107 79 29 58 726 Absorbed by Shields . | . . . . . . Redirected to Shielding 50 | . . 2 6 12 30 Regen/Repaired (Parts) 16 | . . . . 16 . Core Remaining (%) 79 | 100 57 . 73 89 . Volleys Fired 242 | . 72 34 9 40 87 Largest 2 | . 2 2 2 2 2 Hottest 145 | . 50 112 112 119 145 Shots Fired 456 | . 144 68 18 75 151 Gun 439 | . 141 58 18 73 149 Cannon 8 | . . 8 . . . Launcher 9 | . 3 2 . 2 2 Special . | . . . . . . Kinetic 169 | . 141 28 . . . Thermal 278 | . . 38 18 73 149 Explosive 9 | . 3 2 . 2 2 Electromagnetic . | . . . . . . Robot Hit Streak 23 | . 9 12 6 22 23 Robot Miss Streak 4 | . 4 4 1 2 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 325 | . 91 42 13 58 121 Core Hits 154 | . 42 21 5 24 62 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 14 | . . 3 1 5 5 Burn 12 | . . 2 1 5 4 Destroy 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 14 | . . . . 4 10 Impact . | . . . . . . Slashing 14 | . . . . 4 10 Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5805 | . 1146 755 231 1126 2547 Guns 4680 | . 878 528 222 965 2087 Cannons 104 | . . 104 . . . Explosions 616 | . 237 117 . 26 236 Melee 338 | . . . . 125 213 Ramming 67 | . 31 6 9 10 11 Kinetic 1117 | . 878 239 . . . Thermal 3667 | . . 393 222 965 2087 Explosive 616 | . 237 117 . 26 236 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 338 | . . . . 125 213 Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 21 | . 21 . . . . Projectiles . | . . . . . . Explosions 21 | . 21 . . . . Melee . | . . . . . . Knockbacks 3 | . 1 . 1 . 1 Impact 3 | . 1 . 1 . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 34 | . . 5 . 6 23 Shots 3 | . . 1 . 1 1 Rammed 11 | . 7 1 1 1 1 Targets Rammed 13 | . 9 1 1 1 1 Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 483 | . 18 120 63 249 483 Average Temperature 91 | . 8 32 25 90 121 Received Heat Transfer 2016 | . 252 135 18 369 1242 Effects 8 | . . . . . 8 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . . . . 2 2 Combat Hostiles 4 | . . . . 2 2 Parts Melted 27 | . . 5 1 5 16 Heat Transferred 8911 | . . 999 555 2442 4915 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 288 | . 261 288 63 240 209 Initial 58 | . . 18 58 19 29 Average 98 | . 90 151 38 134 101 Maximum Alert Level 1 | . 1 1 . 1 1 Low Security (%) 85 | 100 86 69 100 63 99 Level 1 14 | . 13 30 . 36 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 1 2 . 6 4 Investigation 3 | . . . . 2 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 2 . 2 2 Assault . | . . . . . . Garrison 2 | . . . . 2 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . . 3 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 17 13 2 16 37 Peak Tracking Total 8 | . 5 4 2 4 8 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 2 | . . . . 1 1 Traps Extracted . | . . . . . . Installed 3 | . . . . 1 2 Triggered 2 | . . . . 1 1 Most Traps Carried 3 | . . . 3 3 2 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 10 | . 3 1 . 6 . Terminals 6 | . 3 1 . 2 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access 1 | . . . . 1 . Total Hacks 35 | . 11 4 . 20 . Successful 24 | . 8 2 . 14 . Failed 11 | . 3 2 . 6 . Catastrophic 2 | . 1 1 . . . Database Lockouts . | . . . . . . Manual 4 | . 1 2 . 1 . Terminals 17 | . 11 4 . 2 . Fabricators . | . . . . . . Repair Stations 6 | . . . . 6 . Recycling Units . | . . . . . . Scanalyzers 10 | . . . . 10 . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . 8 2 . 1 . Record 4 | . 4 . . . . Alert Level 2 | . 1 1 . . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . . . 9 . Insert Component 4 | . . . . 4 . Analyze 5 | . . . . 5 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 1 . 6 . Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 3 . Part Schematics Acquired 3 | . . . . 3 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4127 | 79 1118 463 679 838 950 Spaces Moved 2009 | 48 524 199 442 419 377 Core 22 | 8 3 . . . 11 Treads 1758 | 40 521 199 442 419 137 Legs . | . . . . . . Wheels 229 | . . . . . 229 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 145 145 145 105 Average Speed 150 | 141 161 151 145 145 149 Slowest Speed 450 | 160 240 160 145 145 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 59 28 84 39 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . . 3 . . Spaces Dug 4 | . . . . 4 . Terrain Destroyed 51 | . 22 11 . 11 7 Melee . | . . . . . . Projectile . | . . . . . . AOE 51 | . 22 11 . 11 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2640 | 59 665 292 463 566 595 Wait 150 | . 15 26 . 55 54 Move 2004 | 47 523 198 441 418 377 Hop . | . . . . . . Pick Up 84 | 7 23 11 4 13 26 Fast Attach 5 | . . 2 . 2 1 Attach 54 | 5 9 3 . 10 27 Detach 2 | . . . . 1 1 Swap 34 | . 6 9 3 13 3 Drop 35 | . 8 8 5 8 6 Fire 242 | . 72 34 9 40 87 Melee 14 | . . . . 4 10 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 12 | . 9 1 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . 1 2 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 15) 1131 | -10/Materials | Discovered new exit (range 6) 1198 | -10/Materials | Entered another Materials area 1198 | -9/Materials | Evolved 2 slots: Utility x2 1654 | -9/Materials | Discovered new exit (range 6) 1661 | -9/Materials | Entered Mines 1682 | -9/Mines | Met a Derelict bent on vengeance 1994 | -9/Mines | Found a hidden stash of uninstalled traps 2091 | -9/Mines | Learned location of 1 exit from Proximity Caves 2322 | -9/Mines | Discovered new exit (range 8) 2340 | -9/Mines | Entered Materials 2340 | -8/Materials | Evolved 2 slots: Utility x2 2385 | -8/Materials | Garrison activated, responded to threat 2694 | -8/Materials | Discovered new exit (range 4) 2697 | -8/Materials | Identified exit to Factory 2758 | -8/Materials | Lost 3 parts (1p2u) 2866 | -8/Materials | Repaired Grenade Launcher 3067 | -8/Materials | Discovered exit to Factory (range 3) 3178 | -8/Materials | Entered Factory 3178 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3548 | -7/Factory | Core integrity fell below 50% 3634 | -7/Factory | Lost 15 parts (2p3n5u5w) 3895 | -7/Factory | Lost 4 parts (2p1n1w) 3923 | -7/Factory | Build established: Scavenger-Mutant 3966 | -7/Factory | Core integrity fell below 20% 4059 | -7/Factory | Lost 4 parts (1n3u) 4066 | -7/Factory | Destroyed 7 combat bots 4128 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04057_ Dropped Lrg. Storage Unit. 04062_ Acquired Hvy. Laser. 04063_ System corrupted: Component data lost. 04065_ Acquired Hvy. Laser. 04068_ Acquired 26 matter. 04105_ Gatling Laser destroyed. 04106_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04107_ Imp. Signal Interpreter destroyed. 04109_ Dropped Stasis Trap. 04111_ Installed Stasis Trap. 04113_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F011. 04123_ W-25 Informer sends out distress signal. 04126_ Dropped Stasis Trap. 04126_ Installed Stasis Trap. 04127_ L-41 Fighter triggered Stasis Trap. 04127_ A bubble of rippling energy engulfs the area. 04127_ Field strength at 85. Map ----- +----------------------------------------------------+ | ## *+ """" ""#???????????????????????????? | | ## !#%"""" ""#???????????????????????????? | | ## #%"""" T#???????????????????????????? | | ## #*% *%= ""#???????????????????????????? | | ## #!"""" ""#??????????? ?????????????? | | ## # """" ! ""#??????????? ?????????????? | | ## # """" #??????????# #????????????? | | =## # """" #??????????# #????????????? | | ## # #??????????# #????????????? | | +## # [ #??????????# #????????????? | | ##############????????### ###??????????? | | #?????####????????????# ##########?? | | ###### #????######### ??? | | ###### T" ?? | | ### ###### g u " ?? | | ??# #?????# ? | | ### #?????# w #??# ????? | | #?????# ^ #??# #??????????? | | ###+#/#######?# #######/######????????? | | #?# # ^ #????????? | | #?? # #????????? | | #??? # #????????? | | #?????? # #????????? | | #????????# # #????????? | | ########## # #????????? | | + %%% @l/ #????????? | | ######+######### k #????????? | | # *=* #????# #????????? | | # !* #????# #????????? | | # #????# #????????? | | # #????# #????????? | | #######################????##############????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 31 Energy Capacity 720 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberEncryptedDetonator Manual? 0 Play Time 01:01:33 Cumulative 14.3 hours Start 2024.04.13 @ 15:25:38 End 2024.04.13 @ 17:00:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ff54e4a-e503-4001-ba5d-6a03f9e906f9