Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.14 @ 23:02:59 Player: ZarZap Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1106) 1106 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3856 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Small Storage Unit Machine Analyzer Advanced Visual Processing Unit Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Weapon Shielding > --- WEAPON ----------- Improved Medium Laser Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Small Storage Unit Machine Analyzer Signal Interpreter Seismic Detector Medium Laser Small Laser Small Laser Light Assault Rifle Light Assault Rifle Shotgun Shotgun Shotgun Heavy Mace [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 . 1 . Weapon 2 | . . . 1 1 . Parts Attached 55 | 6 3 13 23 5 5 Power 7 | 1 . 1 4 . 1 Engine 5 | 1 . 1 2 . 1 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 17 | 2 . 5 10 . . Treads 1 | . . . 1 . . Leg . | . . . . . . Wheel 14 | 2 . 5 7 . . Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 9 | 1 2 1 2 1 2 Device 2 | . 1 . . 1 . Storage 3 | 1 1 . . . 1 Processor 3 | . . 1 1 . 1 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 22 | 2 1 6 7 4 2 Energy Gun 9 | 1 . 2 4 2 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 11 | 1 1 3 3 2 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Corrupted Parts 2 | . . 1 1 . . System Corruption 3 | . . 1 2 . . Parts Lost 22 | . . 5 6 10 1 Power 5 | . . 1 2 1 1 Propulsion 8 | . . 3 2 3 . Utility 2 | . . . 1 1 . Weapon 7 | . . 1 1 5 . Highest Loss Streak 10 | . . 2 4 10 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 92 96 84 67 30 Engine 7 | . 14 10 3 3 . Wheel 25 | . 28 30 24 12 . Device 7 | . 7 11 1 4 . Storage 10 | . 14 11 9 7 6 Processor 10 | . . 10 12 15 21 Energy Gun 5 | . 14 2 5 11 . Energy Cannon 2 | . . . 9 3 . Ballistic Gun 13 | . 14 19 9 7 1 Peak Build Rating 22 | 6 7 15 22 21 14 Average Rating 13 | 4 6 13 16 16 8 On Entrance 8 | . 6 7 12 17 6 Naked Turns . | . . . . . . Heaviest Build 36 | 11 27 32 36 36 14 Greatest Support 64 | 26 26 48 64 42 3 Greatest Overweight (x) 8 | 3 1 1 4 8 4 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 8 Average Capacity 14 | 7 11 15 15 14 7 Most Carried 15 | 2 4 15 15 8 5 Average Carried 10 | . 2 13 12 6 . Final Capacity 15 | 8 15 15 15 5 8 Final Carried 13 | 2 4 13 9 5 . Class Distribution -------------------- 43% | Scavenger-Mutant 32% | Mutant 12% | Skirmisher 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 867 | 201 60 326 259 21 . Remotely . | . . . . . . Salvage Created 1728 | . 75 857 697 99 . Parts 86 | . 4 55 22 5 . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 29 | . 2 15 8 4 . Guns 22 | . 2 12 4 4 . Cannons 7 | . . 3 4 . . Classes Destroyed 6 | . 2 4 . . . Worker 1 | . . 1 . . . Recycler 7 | . . 3 4 . . Watcher 5 | . 1 4 . . . Swarmer 8 | . . 4 . 4 . Grunt 15 | . 2 9 4 . . Sentry 6 | . . 2 4 . . Best Kill Streak 7 | . 2 7 6 4 . Combat Bots Only 4 | . 2 4 4 4 . Max Kills in Single Turn 1 | . 1 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 354 | . 13 67 58 100 116 Missed 117 | . 4 20 16 32 45 Damage Taken 2822 | . 98 508 749 826 641 Core 1158 | . 32 152 261 252 461 Absorbed by Shields . | . . . . . . Redirected to Shielding 106 | . . . 106 . . Core Remaining (%) 75 | 100 87 62 52 . . Volleys Fired 123 | . 17 48 39 19 . Largest 3 | . 2 2 3 2 . Hottest 139 | . 70 105 139 88 . Shots Fired 250 | . 34 85 105 26 . Gun 198 | . 34 78 66 20 . Cannon 52 | . . 7 39 6 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 125 | . 17 50 39 19 . Thermal 92 | . 17 7 61 7 . Explosive . | . . . . . . Electromagnetic 33 | . . 28 5 . . Robot Hit Streak 20 | . 15 20 9 4 . Robot Miss Streak 5 | . 4 4 5 3 . Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 161 | . 22 65 59 15 . Core Hits 70 | . 7 31 26 6 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 5 | . . 1 4 . . Burn 3 | . . . 3 . . Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2470 | . 217 1032 965 256 . Guns 1858 | . 217 925 528 188 . Cannons 537 | . . 87 382 68 . Explosions 55 | . . . 55 . . Melee . | . . . . . . Ramming 20 | . . 20 . . . Kinetic 1033 | . 80 537 228 188 . Thermal 972 | . 137 87 680 68 . Explosive . | . . . . . . Electromagnetic 445 | . . 388 57 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 2 . . Average Corruption 1 | . . 1 2 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . 8 . . Matter Fused 5 | . . . 5 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . 9 45 . . Shots 1 | . . . 1 . . Rammed 4 | . . 4 . . . Targets Rammed 4 | . . 4 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 575 | . 194 54 575 26 . Average Temperature 158 | . 62 31 205 19 . Received Heat Transfer 654 | . 54 192 252 72 84 Effects 9 | . . . 9 . . Interference 3 | . . . 3 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 3 | . . . 3 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . 3 . . Heat Transferred 2344 | . 407 185 1604 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 344 | . 92 344 288 102 . Initial 67 | . . 38 67 67 . Average 122 | . 53 144 148 74 . Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 84 | 100 100 83 69 100 . Level 1 15 | . . 16 30 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 4 . 1 . Investigation 1 | . . 1 . . . Extermination 1 | . . . . 1 . Reinforcement 4 | . 1 3 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 3 | . . 2 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 61 | . 5 29 15 7 5 Peak Tracking Total 6 | . 2 6 6 4 4 Tactical Retreats 5 | . . 2 1 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 4 | . 1 1 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 2 | . 1 . 1 . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 2 . 2 . . Successful 3 | . 1 . 2 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . 2 . . Process 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 150 | . . . 150 . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2416 | 53 232 1163 562 338 68 Spaces Moved 948 | 42 169 300 253 125 59 Core 100 | 10 . . . 31 59 Treads 4 | . . . 4 . . Legs . | . . . . . . Wheels 825 | 32 169 300 230 94 . Hover 19 | . . . 19 . . Flight . | . . . . . . Fastest Speed 50 | 50 90 93 93 50 50 Average Speed 113 | 101 97 101 113 169 104 Slowest Speed 450 | 200 105 105 325 450 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 3 39 22 30 6 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . 3 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . 3 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2059 | 49 204 1070 444 226 66 Wait 895 | . 15 691 115 74 . Move 943 | 41 168 299 252 124 59 Hop . | . . . . . . Pick Up 22 | 2 1 13 5 1 . Fast Attach 22 | 6 2 3 11 . . Attach 20 | . . 3 7 5 5 Detach . | . . . . . . Swap 13 | . 1 7 5 . . Drop 17 | . . 2 10 3 2 Fire 123 | . 17 48 39 19 . Melee . | . . . . . . Ram 4 | . . 4 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 10) 286 | -10/Materials | Entered another Materials area 286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 803 | -9/Materials | Build established: Scavenger-Mutant 1439 | -9/Materials | Discovered new exit (range 11) 1449 | -9/Materials | Entered another Materials area 1449 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1852 | -8/Materials | Lost 4 parts (2n1u1w) 1876 | -8/Materials | Discovered new exit (range 15) 2011 | -8/Materials | Entered Factory 2011 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2185 | -7/Factory | Build established: Skirmisher 2250 | -7/Factory | Lost 10 parts (1p3n1u5w) 2306 | -7/Factory | Discovered new exit (range 7) 2349 | -7/Factory | Entered Lower Caves 2351 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2363 | -7/Lower Caves | Core integrity fell below 50% 2387 | -7/Lower Caves | Core integrity fell below 20% 2417 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02210_ S-27 Virus destroyed. 02219_ Hvy. Assault Rifle destroyed. 02220_ S-27 Virus destroyed. 02261_ ALERT: Rogue bot located, Programmers report to Factory Zone 2T. 02277_ R-06 Scavenger collects Autogun. 02287_ R-06 Scavenger collects Lgt. Nuclear Core. 02290_ R-06 Scavenger collects VTOL Module. 02301_ Acquired 21 matter. 02306_ EXIT=FOUND 02346_ Dropped Sml. Laser. 02347_ Dropped Prc. Assault Rifle. 02347_ Dropped Lrg. Storage Unit. LOCATION=UNKNOWN GOAL=ESCAPE 02351_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 02359_ Lgt. Ion Engine destroyed. 02360_ Dropped Hvy. Mace. 02361_ Dropped Shotgun. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????###????????######?????????????????? | | ??????### #????????? ##????????????????? | | ?????## ##???????? #????????????????? | | #???## ########? #????????????????? | | ##### ### #????????????????? | | ## ##???????????????? | | ## #???????????????? | | ### ######## #???????????????? | | #?## ##??###?# ##??????????????? | | ??######???# ### #??????????????? | | ?? ##???##??# ## ### #??????????????? | | #? ##?# #??# ### #??????????????? | | ## ## #??## ##??????????????? | | #????## #???????????????? | | ##????## #???????????????? | | ##?????# #???????????????? | | ######### ### #???????????????? | | ## #??# @#???????????????? | | # #### #???????????????? | | ## #???????????????? | | ## ss #???????????????? | | ## # s #???????????????? | | ## #??????????????? | | ## ####??????????????? | | #### ####?????????????????? | | #### ###????????????????????? | | #?# #??????????????????????? | | #?# #??????????????????????? | | ## #?#$ ???????????????????????? | | ##?? #?###???????????????????????? | | #####????????????????????????????????? | | ##????????????????????????????????????? | | ###?????????????????????????????????????? | | ###???????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysBoltMultitool Manual? 0 Play Time 00:22:04 Cumulative 15.0 hours Start 2024.09.14 @ 22:41:39 End 2024.09.14 @ 23:02:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1cceb8a-5ea8-42c9-954f-eeeb0b4f1a89