Cogmind - Beta 15 *** ADVENTURER MODE // 2025.07.03 @ 17:29:32 Player: orion Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1249) 1249 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3844 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 106/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Aerolev Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Large Battery Small Matter Pod Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Field Laser Advanced Beam Rifle Flak Cannon > --- INVENTORY -------- Aerolev Unit Light EM Pulse Cannon Impact Mace [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Utility Large Battery Device Heat Sink Storage Large Battery Processor Targeting Computer Hackware System Shield Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 2 | . . 1 . 1 Parts Attached 44 | 5 5 21 9 4 Power 8 | 1 2 3 . 2 Engine 4 | 1 1 2 . . Core 4 | . 1 1 . 2 Reactor . | . . . . . Propulsion 10 | 2 . 6 2 . Treads . | . . . . . Leg 6 | . . 4 2 . Wheel 2 | 2 . . . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 7 | . 2 2 1 2 Device 2 | . 2 . . . Storage 3 | . . 1 . 2 Processor 1 | . . . 1 . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 19 | 2 1 10 6 . Energy Gun 9 | 1 1 4 3 . Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | 1 . 3 . . Ballistic Cannon 2 | . . 1 1 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 16 | . . 1 2 13 Power 4 | . . 1 1 2 Propulsion 2 | . . . . 2 Utility 3 | . . . . 3 Weapon 7 | . . . 1 6 Highest Loss Streak 13 | . . 1 1 13 To Critical Strikes . | . . . . . Average Backups 3 | 2 5 3 4 3 Power . | . 1 . . . Propulsion . | 1 2 . . 1 Utility . | . . . . . Weapon 2 | . 2 3 3 2 Tool/Special . | . . . . . Unused Backups 1 | . . 1 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 74 | . 90 82 66 67 Engine 5 | . 5 11 4 . Core 3 | . 9 . . 6 Leg 11 | . . 19 3 13 Wheel 4 | . 28 . . . Hover 3 | . . . 14 . Device 5 | . 19 10 . . Storage 9 | . . 9 9 15 Processor 4 | . . . 7 6 Energy Gun 15 | . 14 15 12 18 Energy Cannon 1 | . . . 6 . Ballistic Gun 4 | . 14 9 . . Ballistic Cannon 2 | . . . 6 3 Launcher 1 | . . 2 1 . Peak Build Rating 33 | 5 10 23 23 33 Average Rating 16 | 4 8 12 20 24 On Entrance 10 | . 5 8 20 18 Naked Turns . | . . . . . Heaviest Build 109 | 7 12 20 20 109 Greatest Support 40 | 20 20 30 40 40 Greatest Overweight (x) 29 | . . 5 1 29 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 5 5 5 5 25 Average Capacity 9 | 5 5 5 5 20 Most Carried 5 | 5 5 5 5 5 Average Carried 3 | 2 5 3 4 3 Final Capacity 25 | 5 5 5 5 25 Final Carried 5 | 5 5 5 5 1 Class Distribution -------------------- 53% | Gunner 29% | Mutant 9% | Scavenger-Mutant 4% | Skirmisher 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1070 | 256 86 358 302 68 Remotely . | . . . . . Salvage Created 1311 | 34 177 469 454 177 Parts 97 | 2 15 42 27 11 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 28 | 1 2 9 11 5 Guns 18 | 1 2 9 4 2 Cannons 7 | . . . 4 3 AOE 2 | . . . 2 . Classes Destroyed 7 | 1 3 1 2 . Builder 6 | . 1 4 1 . Hauler 1 | . 1 . . . Watcher 8 | . 1 2 4 1 Swarmer 7 | . . . 4 3 Grunt 14 | 1 2 6 4 1 Duelist 1 | . . . 1 . Sentry 6 | . . 3 2 1 Best Kill Streak 5 | 1 1 5 3 2 Combat Bots Only 3 | 1 1 3 3 2 Max Kills in Single Turn 3 | 1 1 3 3 2 Gunslinging 1 | . . 1 . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 369 | 2 42 34 108 183 Missed 120 | 2 14 11 37 56 Hits 249 | . 28 23 71 127 Projectile 249 | . 28 23 71 127 Critical Strikes 15 | . 1 3 3 8 Damage Taken 2784 | . 188 259 697 1640 Core 909 | . 36 36 130 707 Absorbed by Shields . | . . . . . Ignored by Resistances 774 | . 58 76 207 433 Core Remaining (%) 88 | 100 85 91 76 . Volleys Fired 109 | 2 16 43 33 15 Largest 4 | 2 2 3 3 4 Hottest 206 | 70 85 183 187 206 Shots Fired 262 | 4 32 86 90 50 Gun 194 | 4 32 80 43 35 Cannon 59 | . . . 44 15 Launcher 9 | . . 6 3 . Special . | . . . . . Kinetic 78 | 2 16 23 22 15 Thermal 164 | 2 16 57 62 27 Explosive 9 | . . 6 3 . Electromagnetic 11 | . . . 3 8 Robot Hit Streak 16 | 4 7 13 16 13 Robot Miss Streak 5 | . 4 5 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 158 | 4 14 44 65 31 Core Hits 92 | 2 8 23 35 24 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | 1 . 4 6 . Burn 10 | 1 . 4 5 . Meltdown 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3441 | 52 199 991 1534 665 Guns 2000 | 52 199 728 634 387 Cannons 1058 | . . . 780 278 Explosions 378 | . . 263 115 . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 989 | 27 104 214 366 278 Thermal 1950 | 25 95 514 1023 293 Explosive 378 | . . 263 115 . Electromagnetic 119 | . . . 25 94 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 28 | . . 22 1 5 Projectiles 5 | . . . . 5 Explosions 23 | . . 22 1 . Melee . | . . . . . Knockbacks 13 | . . . 3 10 Impact . | . . . . . Kinetic 13 | . . . 3 10 Secondary . | . . . . . Self-Inflicted Damage 13 | . . 13 . . Shots 1 | . . 1 . . Rammed . | . . . . . Targets Rammed 3 | . . . 3 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 739 | . 78 331 349 739 Average Temperature 141 | . 36 119 105 263 Received Heat Transfer 1620 | . 24 174 396 1026 Effects 13 | . . 2 1 10 Shutdowns 3 | . . . . 3 Energy Bleed 3 | . . . 1 2 Interference 2 | . . 2 . . Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 12 | 1 1 5 5 . Heat Transferred 4369 | 148 259 1224 2146 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 178 | 20 65 90 178 76 Initial 41 | . 5 8 14 41 Average 39 | 1 30 31 93 16 Influence Increases 969 | 20 129 321 325 174 Destroy 0b10 Robot/C 560 | 20 40 180 220 100 Destroy 0b10 Robot/NC 75 | . 15 30 25 5 Destroy Leader 138 | . 14 54 48 22 Disable Machine 27 | . . 18 9 . Destroy Structure 64 | . . 39 23 2 Lose Combat Pursuer 105 | . 60 . . 45 Influence Decreases 969 | 10 115 304 258 282 Entered New Map 115 | . 5 16 27 67 Time Decay 737 | 10 110 278 211 128 Lost Part 117 | . . 10 20 87 Squads Dispatched 5 | . . 1 3 1 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison 3 | . . . 2 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | 1 8 14 18 14 Peak Tracking Total 8 | 1 3 3 6 8 Tactical Retreats 5 | . 3 . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 1 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 2 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . 2 1 2 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 13 | . 4 1 7 1 Successful 9 | . 3 1 5 . Failed 4 | . 1 . 2 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 5 | . 3 1 . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 1 . 5 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 1 . . Record 2 | . 2 . . . Robot Analysis 1 | . 1 . . . Reinforcement Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . 3 . Recycle Component 1 | . . . 1 . Process 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . 1 . Full Trace Events 3 | . 2 . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . 1 . Recycled Matter 209 | . . . 209 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 328 | . 248 80 . . Structural 328 | . 248 80 . . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2210 | 169 279 630 517 615 Spaces Moved 1219 | 111 244 343 294 227 Core 29 | 24 . 2 . 3 Treads . | . . . . . Legs 562 | . . 305 33 224 Wheels 349 | 87 244 18 . . Hover 279 | . . 18 261 . Flight . | . . . . . Fastest Speed 46 | 50 80 80 46 130 Average Speed 121 | 73 80 119 100 220 Slowest Speed 1500 | 80 80 300 130 1500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 6 29 23 22 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 62 | . . 41 21 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 61 | . . 41 20 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1731 | 194 292 497 439 309 Wait 268 | 67 27 39 80 55 Move 1215 | 110 243 342 293 227 Hop . | . . . . . Pick Up 38 | 10 . 17 7 4 Fast Attach 6 | . 2 3 1 . Attach 32 | 5 . 18 1 8 Detach 7 | . . 7 . . Swap 33 | . 4 14 15 . Drop 20 | . . 14 6 . Fire 109 | 2 16 43 33 15 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . . 3 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [Sub]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 149 | -11/Scrapyard | Discovered new exit (range 8) 170 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 3) 398 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Entered another Materials area 449 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1002 | -9/Materials | Discovered new exit (range 12) 1079 | -9/Materials | Entered another Materials area 1079 | -8/Materials | Evolved 2 slots: Utility x2 1132 | -8/Materials | Discovered new exit (range 15) 1228 | -8/Materials | Garrison activated, responded to threat 1336 | -8/Materials | Build established: Gunner 1411 | -8/Materials | Garrison activated, responded to threat 1589 | -8/Materials | Discovered new exit (range 6) 1596 | -8/Materials | Entered Factory 1596 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1859 | -7/Factory | Garrison activated, responded to threat 2182 | -7/Factory | Core integrity fell below 50% 2201 | -7/Factory | Core integrity fell below 20% 2211 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- ALERT: Cargo convoy en route, clear transfer corridor. U-05 Engineer destroyed. Broken Mic. Nuclear Core destroyed. G-50 Soldier misfires. Targeting Computer destroyed. U-05 Engineer builds a Door. Critical hit (Burn: +37). G-47 Trooper destroyed. K-01 Serf collects debris. Impact Mace destroyed. Critical hit (Burn: +37). K-01 Serf collects debris. K-01 Serf destroyed. K-01 Serf collects debris. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????? ????? ????????????????????????? | | ?????????????????? ????? ##??????????????????????? | | ?????????????????? ????? ??????????????????????? | | ?????????????????? ????? ??????????????????????? | | ?????????????????# ????? ??????????????????????? | | ?????????????????# ????? ??????????????????????? | | ?????????????????# ????? ??????????????????????? | | ?????????????????# #????#u#??????????????????????? | | ??????????##?????# #????# #??????????????????????? | | ?????????## ###??# #????#u#??????????????????????? | | ????????? ??# #????# #??????????????????????? | | ?????????? ?# #????# #??????????????????????? | | ?????????"""""""?# ######%#??????????????????????? | | ????????? # ##k###########????????????? | | ???????"""""""""%#= # @ =% ######???????? | | ????# [%/*! # = + ??????? | | ????# =#= # * #????????????? | | ????# *! # # %= #????????????? | | ????# *! ?# # u #????????????? | | ????# !! ?# # #????????????? | | ????# ??# #ggg #??########### | | ????# ??# #[ g #??# | | ????#+########??## # * k %* #??# " " " " | | ????????????????# + * ! #??# " " " " | | ????????????????#T #[ #??# " " " " | | ????????????????## # #??# " " " " | | ?????????????????# #########+#####?# " " " " | | ?????????????????# #?# " " " " | | ?????????????????# ### " " " " | | ?????????????????# + " " " " | | ?????????????????# = ### " " " " | | ?????????????????# #?# | | ?????????????????############### #?# | | ???????????????????????????????# #?##########+ | | ???????????????????????????????# | | ???????????????????????????????# | | ??????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 24 Energy Capacity 410 Matter Stores 300 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness It's Just You Loot Pinata More Dakka Please One Hack Too Far Oops Risk Taker Storm Trooper Troublemaker Challenges ------------ None Game ------ Seed StormReflexRifle Manual? 0 Play Time 01:17:48 Cumulative 1.2 hours Start 2025.07.03 @ 11:43:42 End 2025.07.03 @ 17:29:32 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 25x20 Zoom Use 71% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e160bf0d-80b5-424f-b5a2-cc574b225750