Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 04:18:13 Player: Person Guy Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (246) 1230 Value Destroyed (8588) 8588 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (955) 955 TOTAL SCORE: 19653 Bonus ------- High Alert Combat Kills 738 Follower Combat Kills 42 Aligned with FarCom 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 98/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Machine Analyzer Advanced Target Analyzer Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Light Quantum Reactor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Advanced Signal Interpreter Long-range Terrain Scanner 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Advanced Transmission Jammer Advanced Force Field Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield > --- WEAPON ----------- Heavy Neutron Cannon Ripper Lance > --- INVENTORY -------- Quantum Rifle Heavy Machine Gun Railgun Heavy Shock Bomb Launcher [Rating: 122] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 2 2 . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . . . . Utility 12 | . . . 2 . . . . 2 2 . . 1 1 . . . . 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 242 | . 7 4 23 . 4 4 6 6 24 1 26 23 46 4 5 9 7 36 7 Power 34 | . 2 . 3 . 1 . . . 2 . 3 2 8 . . 3 2 6 2 Engine 10 | . 1 . 2 . 1 . . . 1 . 2 . 1 . . . . 2 . Core 11 | . 1 . 1 . . . . . 1 . 1 2 3 . . 1 1 . . Reactor 13 | . . . . . . . . . . . . . 4 . . 2 1 4 2 Propulsion 46 | . 2 . 5 . . . 3 1 3 . 5 6 8 . 1 4 1 7 . Treads 24 | . 2 . 5 . . . 3 1 . . 4 6 3 . . . . . . Leg 4 | . . . . . . . . . 3 . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . . . . . 1 . 5 . 1 3 1 7 . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 91 | . 2 1 8 . 3 1 1 4 8 1 10 6 18 2 3 2 3 15 3 Device 40 | . . . 1 . 2 1 . 2 3 1 5 2 11 . 2 1 1 8 . Storage 6 | . 2 . 1 . . . . . . . . 2 1 . . . . . . Processor 15 | . . . . . . . . . . . 2 1 3 1 1 . 2 5 . Hackware 15 | . . 1 . . . . . 2 2 . . 1 2 1 . 1 . 2 3 Protection 15 | . . . 6 . 1 . 1 . 3 . 3 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 71 | . 1 3 7 . . 3 2 1 11 . 8 9 12 2 1 . 1 8 2 Energy Gun 9 | . 1 1 1 . . 1 . . . . 3 1 1 . . . . . . Energy Cannon 5 | . . . 1 . . . . . . . 1 1 . . . . . 2 . Ballistic Gun 24 | . . . 5 . . . 1 . 6 . 1 2 9 . . . . . . Ballistic Cannon 11 | . . 1 . . . 1 1 1 4 . 1 1 1 . . . . . . Launcher 8 | . . 1 . . . 1 . . . . 1 4 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 1 . . . . . . 3 . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 1 . Piercing Weapon 8 | . . . . . . . . . 1 . . . . 2 1 . . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . 2 . 1 . 1 . 2 1 . . . 5 . 2 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . . . . Parts Lost 85 | . 4 . 5 . . . . . . 6 . 14 20 . . 3 1 18 14 Power 17 | . 2 . 1 . . . . . . . . 3 3 . . 1 1 5 1 Propulsion 18 | . 1 . 1 . . . . . . 1 . 3 5 . . 1 . 2 4 Utility 40 | . . . 3 . . . . . . 4 . 6 9 . . 1 . 11 6 Weapon 10 | . 1 . . . . . . . . 1 . 2 3 . . . . . 3 Highest Loss Streak 10 | . 2 . 4 . . . . . . 5 . 5 10 . . 3 1 7 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 84 85 86 100 80 98 93 92 97 55 73 93 73 28 50 70 76 86 54 Engine 3 | . 8 . 6 11 11 11 9 7 2 . 2 . 1 . . . . 2 . Core 2 | . 4 14 4 . . . . . 3 3 2 3 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . 4 . . 4 4 4 2 Treads 13 | . 12 28 21 22 22 22 26 23 10 . 14 21 6 . . . . . . Leg 2 | . 15 . . . . . . . 9 10 . . . . . . . . . Hover 2 | . . . . . . . . . . . 1 . 6 . 2 14 15 16 9 Device 9 | . . . 2 . . 10 9 7 6 6 20 20 11 5 9 10 13 13 3 Storage 5 | . 14 14 11 11 11 11 9 7 6 3 . 4 4 . . . . . . Processor 6 | . . . . . . . . . . . 8 10 11 12 19 15 13 17 15 Hackware 9 | . . . 4 . . . . 15 26 17 . 3 8 10 15 19 21 17 13 Protection 7 | . . . 13 33 32 22 12 7 10 3 7 6 . . . . . . . Energy Gun 3 | . 6 11 5 11 1 11 9 7 . . 2 3 . . . . . . . Ballistic Gun 7 | . 21 . 9 11 1 . 7 7 13 5 3 4 10 . . . . . . Ballistic Cannon 3 | . . 14 1 . . 7 10 7 4 3 2 4 1 . . . . . . Naked Turns 26 | . . . . . . . . . . 25 1 . . . . . . . . Heaviest Build 68 | 11 29 31 39 39 39 42 54 54 65 54 48 64 68 4 5 33 33 44 45 Greatest Support 108 | 20 40 40 40 40 40 40 60 60 60 54 62 108 108 3 11 44 33 53 45 Greatest Overweight (x) 1 | . . . 1 . . 1 1 . 1 1 . . 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 15 10 5 5 5 5 5 5 Average Capacity 11 | 8 9 15 15 15 15 15 15 15 15 10 5 12 9 5 5 5 5 5 5 Most Carried 15 | 5 9 6 15 15 15 13 15 15 15 12 5 13 10 5 5 5 5 5 5 Average Carried 8 | 4 6 5 8 15 14 11 12 13 12 8 4 8 8 4 4 4 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 6 4 15 15 14 11 14 15 11 5 5 5 5 5 5 5 5 4 2 Class Distribution -------------------- 17% | Mutant 16% | Scavenger-Gunner 15% | Hacker-Mutant 13% | Hacker-Skirmisher 9% | Scavenger-Mutant 9% | Hacker-Tank 6% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -6/Factory Hacker-Mutant | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Skirmisher | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Matter Collected 6262 | 200 264 111 473 . . 25 454 197 760 25 336 847 1747 186 63 172 71 263 68 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9707 | . 556 141 1170 . . 15 451 375 709 . 496 1645 2110 72 108 363 242 1048 206 Parts 504 | . 33 12 83 . . 6 28 19 45 . 32 97 98 1 5 2 4 34 5 Haulers Intercepted 5 | . . . 1 . . . . . . . . 1 3 . . . . . . Recyclers Shooed 15 | . 2 . 1 . . 1 . 1 3 . 1 2 4 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . 5 3 2 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 175 | . 13 7 30 . . 4 11 7 18 . 11 32 24 . 2 . 1 12 3 Melee 19 | . 1 . . . . . . . 1 . 3 . . . 2 . 1 10 1 Guns 81 | . 12 2 16 . . . 8 5 11 . 2 8 17 . . . . . . Cannons 43 | . . 1 14 . . 1 3 2 6 . 4 6 6 . . . . . . AOE 25 | . . 4 . . . 3 . . . . . 17 1 . . . . . . Classes Destroyed 16 | . 4 2 4 . . . . 1 1 . 2 1 . . . . . . 1 Worker 19 | . . 2 . . . . . . 1 . 3 9 3 . . . . 1 . Builder 13 | . . . . . . . . . 1 . 1 8 3 . . . . . . Tunneler 5 | . . 2 . . . . . . . . . 1 1 . . . . 1 . Hauler 5 | . . . 1 . . . . . . . . 1 3 . . . . . . Recycler 12 | . 1 . . . . . . 1 1 . . 3 4 . . . . 2 . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . Operator 9 | . 3 . 2 . . . 1 2 . . . 1 . . . . . . . Watcher 6 | . . . 2 . . . 1 . 1 . . 2 . . . . . . . Swarmer 52 | . 3 3 10 . . 4 2 . 11 . 2 14 2 . . . 1 . . Cutter 3 | . . . . . . . . . . . 3 . . . . . . . . Grunt 57 | . 10 4 12 . . . 7 5 4 . . 10 2 . . . . 3 . Brawler 2 | . . . 1 . . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 19 | . . . 7 . . . 3 1 1 . 1 . 4 . . . . 1 1 Hunter 8 | . . . . . . . . . . . 1 3 2 . . . . 2 . Programmer 34 | . . . . . . . . 1 2 . 4 4 14 . 2 . . 6 1 Best Kill Streak 18 | . 7 8 5 . . 4 3 3 5 . 3 18 6 . 2 . 1 3 2 Combat Bots Only 8 | . 3 4 4 . . 4 3 3 5 . 2 8 3 . 2 . 1 3 2 Max Kills in Single Turn 8 | . 2 3 1 . . 3 1 1 2 . 2 8 2 . 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . 3 . . . . . 4 1 . . . . . . Melee 1 | . 1 . . . . . . . 1 . 1 . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 1396 | . 68 25 132 . . 9 34 45 120 8 54 290 307 5 10 . 20 148 121 Missed 405 | . 27 4 32 . . 4 7 15 35 . 14 81 86 4 4 . 11 49 32 Damage Taken 19028 | . 630 243 1104 . . 41 442 325 1256 337 763 4133 4199 27 127 456 191 2540 2214 Core 4437 | . 133 29 175 . . 10 57 17 146 198 103 443 516 27 83 201 62 777 1460 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 95 | . . . . . . . . . . . 19 76 . . . . . . . Ignored by Resistances 157 | . . . . . . . . . . . . . 157 . . . . . . Regen/Repaired (Parts) 252 | . . . . . . . . . 252 . . . . . . . . . . Core Remaining (%) 59 | 100 . 35 . . . 53 89 97 . . 47 55 . . . . 18 40 . Volleys Fired 432 | . 61 13 83 . . 3 30 20 38 . 18 56 110 . . . . . . Largest 3 | . 2 2 2 . . 2 3 3 3 . 3 3 3 . . . . . . Hottest 177 | . 85 100 100 . . 105 149 130 104 . 166 177 134 . . . . . . Shots Fired 1091 | . 121 21 166 . . 6 90 60 107 . 52 161 307 . . . . . . Gun 763 | . 121 4 99 . . 3 52 40 84 . 35 71 254 . . . . . . Cannon 307 | . . 13 67 . . 2 38 20 23 . 17 76 51 . . . . . . Launcher 21 | . . 4 . . . 1 . . . . . 14 2 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 851 | . 112 13 83 . . 2 60 40 107 . 31 106 297 . . . . . . Thermal 194 | . 9 4 83 . . 3 30 20 . . 4 41 . . . . . . . Explosive 19 | . . 4 . . . 1 . . . . . 14 . . . . . . . Electromagnetic 27 | . . . . . . . . . . . 17 . 10 . . . . . . Robot Hit Streak 14 | . 9 4 9 . . 2 11 6 7 . 6 11 14 . . . . . . Robot Miss Streak 9 | . 4 2 4 . . 2 3 2 9 . 2 8 6 . . . . . . Penetration Max 1 | . . . . . . . . . 1 . . 1 1 . . . . . . Secondary Targets 8 | . 4 . . . . . . . 1 . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . . . 1 . . . . . . Shots Hit Robots 759 | . 71 10 94 . . 3 50 37 71 . 37 85 211 2 3 6 4 59 16 Core Hits 439 | . 26 16 47 . . 3 20 18 51 . 18 93 117 1 2 5 3 17 2 Critical Kills 9 | . . . . . . . . . . . 2 3 4 . . . . . . Critical Parts Destroyed 27 | . 1 . . . . . . . . . 4 2 8 . . . . 11 1 Critical Strikes 63 | . 1 . . . . . . 4 3 . 11 9 17 . 1 1 . 15 1 Burn 3 | . . . . . . . . 2 . . . 1 . . . . . . . Destroy 20 | . 1 . . . . . . . . . 2 5 12 . . . . . . Blast 13 | . . . . . . . . 2 3 . 2 3 3 . . . . . . Corrupt 5 | . . . . . . . . . . . 3 . 2 . . . . . . Smash 17 | . . . . . . . . . . . 4 . . . . . . 12 1 Impale 5 | . . . . . . . . . . . . . . . 1 1 . 3 . Melee Attacks 160 | . . . . . . . . . 9 . 13 . . 4 5 11 6 93 19 Impact 77 | . . . . . . . . . . . 13 . . . . . . 55 9 Slashing 3 | . . . . . . . . . . . . . . . . . 1 2 . Piercing 80 | . . . . . . . . . 9 . . . . 4 5 11 5 36 10 Sneak Attacks 7 | . . . . . . . . . . . 2 . . . . . . 5 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks 16 | . . . . . . . . . . . . . . . . . . 14 2 Damage Inflicted 25048 | . 767 622 1634 18 . 291 1070 796 1905 . 1445 6033 5986 119 120 474 268 2796 704 Guns 9932 | . 760 30 818 . . 20 626 545 1094 . 362 993 4684 . . . . . . Cannons 4770 | . . 147 785 . . 49 440 234 379 . 323 1304 1109 . . . . . . Explosions 4761 | . . 445 . . . 222 . . 165 . 65 3675 189 . . . . . . Melee 5337 | . . . . . . . . . 200 . 658 . . 119 120 474 268 2796 702 Ramming 248 | . 7 . 31 18 . . 4 17 67 . 37 61 4 . . . . . 2 Kinetic 11895 | . 684 147 650 . . 49 626 534 1473 . 400 1688 5644 . . . . . . Thermal 2705 | . 76 30 953 . . 20 440 245 165 . 167 609 . . . . . . . Explosive 4342 | . . 445 . . . 222 . . . . . 3675 . . . . . . . Electromagnetic 521 | . . . . . . . . . . . 183 . 338 . . . . . . Impact 2687 | . . . . . . . . . . . 658 . . . . . . 1747 282 Slashing 70 | . . . . . . . . . . . . . . . . . . 70 . Piercing 2580 | . . . . . . . . . 200 . . . . 119 120 474 268 979 420 Highest Corruption 21 | . . 2 4 4 4 4 . . 2 2 4 21 14 14 16 16 16 19 10 Average Corruption 6 | . . 2 3 4 4 4 . . 1 2 2 5 5 14 15 16 16 10 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked 9 | . . . . . . . . . . . . . . . . . . 9 . Effects 192 | . . . 15 4 6 2 . . 5 2 23 27 31 15 12 13 11 23 3 Message Errors 45 | . . . 6 1 2 . . . . . 8 6 11 2 3 1 1 3 1 Matter Fused 50 | . . . 1 1 2 1 . . 2 . 6 5 9 5 4 8 1 5 . Heat Flow Errors 21 | . . . 2 . 1 . . . . . 2 1 3 4 1 1 1 4 1 Energy Discharges 22 | . . . 1 2 . . . . 1 . 3 5 . 1 2 1 . 6 . Parts Rejected 3 | . . . . . . . . . . 1 1 . . . . . 1 . . Parts Fused 3 | . . . 1 . . . . . . 1 . . . 1 . . . . . Data Loss (minor) 29 | . . . 2 . 1 1 . . 1 . 2 6 3 2 2 1 5 2 1 Data Loss (major) 4 | . . . . . . . . . . . . . 1 . . 1 . 2 . Misfires 6 | . . . . . . . . . 1 . 1 2 2 . . . . . . Alerts 4 | . . . 2 . . . . . . . . 1 . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 3 | . . . . . . . . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1756 | . . 10 3 . . 18 2 . 106 . 344 238 17 40 . . 35 872 71 Projectiles 178 | . . . 3 . . 8 2 . 43 . 27 78 17 . . . . . . Explosions 261 | . . 10 . . . 10 . . 61 . 20 160 . . . . . . . Melee 1317 | . . . . . . . . . 2 . 297 . . 40 . . 35 872 71 Knockbacks 51 | . . 4 2 1 . . 5 1 2 . 2 9 16 . . . . 8 1 Impact 11 | . . . 1 1 . . . . . . . . . . . . . 8 1 Kinetic 33 | . . 3 1 . . . 4 1 2 . 2 8 12 . . . . . . Secondary 7 | . . 1 . . . . 1 . . . . 1 4 . . . . . . Self-Inflicted Damage 602 | . . 28 . . . . 35 . . . 56 482 . . . . . . 1 Shots 13 | . . 1 . . . . 1 . . . 1 10 . . . . . . . Rammed 31 | . 1 . 6 2 . 1 1 2 2 . 3 11 1 . . . . . 1 Targets Rammed 36 | . 2 . 6 2 . 1 1 3 5 . 3 11 1 . . . . . 1 Kicked 3 | . . . . . . . . . 3 . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . . . . . . . . . Highest Temperature 288 | . 92 180 288 . 142 . 212 112 20 . 216 256 210 205 159 188 176 214 190 Average Temperature 66 | . 25 70 87 . 102 . 55 45 7 . 91 60 20 106 94 105 90 87 116 Received Heat Transfer 3014 | . 270 84 354 . . . 162 174 198 . 18 852 491 . . . 45 69 297 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . . . . 6 . 1 . . . . 3 1 Impact Corruptions 37 | . . . . . . . . . 1 . 6 1 1 . . . . 25 3 Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 4 . . . 2 . 1 . 1 . . . . . . . . Heat Transferred 4849 | . 185 74 1998 . . 37 814 592 100 . 161 888 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Peak Influence 908 | . 372 279 495 176 . 128 313 207 504 159 249 908 711 . . . . 535 213 Initial 520 | . . 88 108 166 . . 49 82 30 159 69 61 444 . . . . 520 24 Average 237 | . 207 154 356 171 . 78 179 98 173 133 86 292 425 . . . . 347 93 Maximum Alert Level 3 | . 1 1 2 . . . 1 1 2 . 1 3 3 . . . . 2 1 Low Security (%) 46 | 100 32 59 11 100 . 100 59 88 55 100 95 35 . . . . . 25 95 Level 1 35 | . 67 40 40 . . . 40 11 34 . 4 52 44 . . . . 34 4 Level 2 16 | . . . 47 . . . . . 9 . . 2 54 . . . . 40 . Level 3 1 | . . . . . . . . . . . . 8 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . 4 . 4 . . 1 4 7 3 . 8 7 10 . . . . 4 4 Investigation 11 | . 1 . 2 . . . 3 1 1 . 1 . 1 . . . . . 1 Extermination 18 | . . . . . . . . 1 2 . 4 2 5 . . . . 3 1 Reinforcement 22 | . 3 . 2 . . 1 1 2 . . 3 5 2 . . . . 1 2 Assault 1 | . . . . . . . . . . . . . 1 . . . . . . Garrison 4 | . . . . . . . . 3 . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . Construction Impeded 5 | . . . . . . 1 . . . . 2 2 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Distress Signals 14 | . 2 . 3 . . . 1 . . . 1 1 3 . . . . 2 1 Communications Jammed 79 | . . . . . . . . . . . . . 47 . . . 3 29 . Distress Signals 69 | . . . . . . . . . . . . . 40 . . . . 29 . Times Spotted 354 | . 33 7 48 . . 4 22 11 26 10 13 71 49 3 3 . 10 22 22 Peak Tracking Total 16 | . 5 4 5 . . 4 5 4 5 6 3 16 7 2 3 . 4 4 13 Tactical Retreats 37 | . 8 . 3 . . . . . 5 1 . 1 2 3 1 . 5 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Traps Triggered 17 | . 5 . 4 . . . 1 1 2 . . 1 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Disabled 28 | . . . . . . 1 3 . 5 . 3 6 9 . . 1 . . . Max in Single Turn 5 | . . . . . . 1 1 . 3 . 1 3 5 . . 1 . . . Garrison Access 4 | . . . . . . . . . 1 . . 1 . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Machines Accessed 58 | . 3 . 5 . . . 7 3 9 . 4 5 2 1 . 6 . 9 4 Terminals 37 | . 3 . 5 . . . 6 3 6 . 2 2 1 . . . . 7 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Stations 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 Recycling Units 3 | . . . . . . . . . . . 1 1 . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 2 . 1 1 . . . . . 1 1 Total Hacks 172 | . 8 . 13 . . . 25 11 34 . 9 15 8 1 . 19 . 22 7 Successful 81 | . 3 . 7 . . . 8 6 17 . 1 5 3 1 . 19 . 9 2 Failed 89 | . 5 . 5 . . . 17 4 17 . 8 10 5 . . . . 13 5 Catastrophic 21 | . 1 . 4 . . . 3 . 2 . 2 3 1 . . . . 3 2 Database Lockouts 2 | . . . 1 . . . . 1 . . . . . . . . . . . Manual 66 | . 6 . 8 . 1 . 12 7 5 . 6 8 4 . . . . 7 2 Terminals 118 | . 8 . 13 . . . 20 11 27 . 6 8 4 . . . . 18 3 Fabricators 4 | . . . . . . . . . . . . . 4 . . . . . . Repair Stations 9 | . . . . . . . . . 4 . . 3 . . . . . . 2 Recycling Units 4 | . . . . . . . . . . . 2 1 . . . . . 1 . Scanalyzers 5 | . . . . . . . 5 . . . . . . . . . . . . Garrison Access 12 | . . . . . . . . . 3 . 1 3 . . . . . 3 2 Terminal Hacks 55 | . 1 . 6 . . . 3 4 10 . . 3 1 1 . 19 . 7 . Record 9 | . . . . . . . . . . . . . . . . 7 . 2 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . 1 . 2 . . . . 1 1 . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . Level Access Points 4 | . . . . . . . . 1 1 . . 1 . . . . . 1 . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . . . Alert Level 10 | . . . 2 . . . 1 1 2 . . . 1 . . . . 3 . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . . . . Recall Investigation 2 | . . . . . . . 1 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 6 | . . . . . . . . . 4 . . 1 . . . . . . 1 Scan Component 4 | . . . . . . . . . 2 . . 1 . . . . . . 1 Repair 2 | . . . . . . . . . 2 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . 1 . . . . . 1 1 Seal Access 4 | . . . . . . . . . 1 . . 1 . . . . . 1 1 Unauthorized Hacks 9 | . 2 . 1 . . . 1 2 2 . . . 1 . . . . . . Terminals 9 | . 2 . 1 . . . 1 2 2 . . . 1 . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 1 1 . . . . . . . . . . Operators 6 | . 1 . 1 . . . 1 1 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 46 | . 3 . 5 . . . 7 2 7 . 4 4 2 . . . . 8 4 Full Trace Events 5 | . . . 1 . . . 2 . . . 1 . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . 69 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . 9 . . . . . . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . . . . Time 70 | . . . . . . . . . 70 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Total Allies 4 | . . . . 3 . . . . . . . . 1 . . . . . . Largest Group 3 | . . . . 3 3 3 3 . . . . . 1 . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 . . . . . 10 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . 10 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . 4 33 . . . . . . . . . . . . Total Damage 512 | . . . . . . 14 498 . . . . . . . . . . . . Kills 5 | . . . . . . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 29 | . . . . . . . . . . . . . . . . . . 29 . Traps 10 | . . . . . . . . . . . . . . . . . . 10 . Emergency Access 8 | . . . . . . . . . . . . . . . . . . 8 . Items 7 | . . . . . . . . . . . . . . . . . . 7 . Machines 2 | . . . . . . . . . . . . . . . . . . 2 . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . Patrols 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Turns Passed 15747 | 2 1072 157 1400 189 376 103 1124 927 2427 208 1411 1731 1848 372 297 313 247 1070 473 Spaces Moved 11075 | 1 619 68 602 117 224 39 597 490 1352 227 1093 904 908 673 447 518 479 1134 583 Core 1551 | . . . . . . . . . . 144 236 39 66 673 218 . . . 175 Treads 4942 | . 263 68 602 117 224 39 597 490 643 . 561 865 473 . . . . . . Legs 1149 | 1 356 . . . . . . . 709 83 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 3433 | . . . . . . . . . . . 296 . 369 . 229 518 479 1134 408 Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 160 160 160 160 160 160 163 123 50 50 50 48 50 50 40 42 42 45 Average Speed 109 | 120 136 160 160 160 160 205 163 163 146 77 106 156 123 51 59 45 44 54 52 Slowest Speed 250 | 120 160 160 240 160 160 240 240 163 243 195 155 170 250 100 100 60 46 71 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . 3 . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 44 | 2 96 34 70 22 61 14 55 17 29 81 19 26 19 70 74 94 67 25 13 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . . . . . . . . . 2 1 3 . . . Known Exits Taken 9 | . . . . . . . . 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . Scrap Searched 8 | . . 1 . . . . . . . . . . . 1 3 . 3 . . Spaces Dug 17 | . . . . . . . . . 1 . . . . . . 1 . 13 2 Terrain Destroyed 347 | . . 26 . . . 9 12 . 50 . 9 209 16 . . 1 . 13 2 Melee 17 | . . . . . . . . . 1 . . . . . . 1 . 13 2 Projectile 67 | . . . . . . . 8 . 6 . 6 31 16 . . . . . . AOE 263 | . . 26 . . . 9 4 . 43 . 3 178 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Fac Fac Upp Upp Zhi Pro Res Res Total 13608 | 3 735 96 875 118 247 56 689 583 1699 258 1292 1099 1424 694 472 579 508 1463 718 Wait 1160 | . 30 10 98 . 6 9 40 49 222 29 75 61 264 2 4 14 2 153 92 Move 11055 | . 618 67 601 116 223 38 596 489 1352 226 1092 903 907 672 446 517 478 1131 583 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 322 | . 12 . 44 . 4 . 10 9 25 2 39 27 57 6 8 17 10 45 7 Fast Attach . | . . . . . . . . . . . . . . . . . . . . Attach 217 | . 5 3 22 . 4 3 5 5 18 1 25 16 40 4 5 11 7 36 7 Detach 15 | . . 1 . . 3 . . 1 . . 2 2 1 2 . . . . 3 Swap 27 | . 2 1 1 . . 1 1 1 6 . 1 7 6 . . . . . . Drop 206 | 3 5 1 20 . 7 1 6 6 24 . 24 16 37 4 4 9 6 25 8 Fire 432 | . 61 13 83 . . 3 30 20 38 . 18 56 110 . . . . . . Melee 135 | . . . . . . . . . 9 . 13 . . 4 5 11 5 71 17 Ram 4 | . . . . . . . . . . . . 3 . . . . . . 1 Kick 3 | . . . . . . . . . 3 . . . . . . . . . . Crush 29 | . 2 . 6 2 . 1 1 3 2 . 3 8 1 . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 . Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: Fac x4 / [*Low]) -6/Waste -6/Factory (discovered 2 exits: *Fac / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / *Tes) -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 14) 643 | -10/Materials | Discovered new exit (range 8) 794 | -10/Materials | Core integrity fell below 50% 807 | -10/Materials | Discovered new exit (range 12) 943 | -10/Materials | Discovered new exit (range 13) 1075 | -10/Materials | Entered Mines 1128 | -10/Mines | Excavation squad dispatched 1128 | -10/Mines | A large section of the Mines collapsed 1203 | -10/Mines | Discovered new exit (range 9) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Evolved 2 slots: Utility x2 1232 | -9/Materials | Discovered new exit (range 7) 1710 | -9/Materials | Central database locked down 1730 | -9/Materials | Build established: Scavenger-Mutant 1815 | -9/Materials | Lost 4 parts (1p1n2u) 2005 | -9/Materials | Discovered new exit (range 16) 2060 | -9/Materials | Build established: Mutant 2374 | -9/Materials | Discovered new exit (range 9) 2440 | -9/Materials | Build established: Scavenger-Mutant 2601 | -9/Materials | Discovered new exit (range 7) 2632 | -9/Materials | Entered Mines 2644 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2721 | -9/Mines | Assembled infested the area 2813 | -9/Mines | Discovered new exit (range 5) 2821 | -9/Mines | Entered Exiles 2821 | -9/Exiles | Accompanied by 3 allies 2861 | -9/Exiles | Met 8R-AWN 2887 | -9/Exiles | Met EX-HEX 2939 | -9/Exiles | Met EX-BIN 2961 | -9/Exiles | Aligned with FarCom system 2963 | -9/Exiles | Given EX-Vault access code 3003 | -9/Exiles | Opened EX-Vault 3012 | -9/Exiles | Found Prototype Device 3013 | -9/Exiles | Identified Cloak of Protection 3019 | -9/Exiles | Found Prototype Device 3020 | -9/Exiles | Identified Skeleton Box 3066 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3119 | -9/Exiles | Met EX-DEC 3175 | -9/Exiles | Discovered new exit (range 14) 3186 | -9/Exiles | Build established: Mutant 3197 | -9/Exiles | Left Exiles lab with Cloak of Protection 3197 | -9/Exiles | Entered Mines 3197 | -8/Mines | Accompanied by 3 allies 3234 | -8/Mines | Discovered new exit (range 8) 3300 | -8/Mines | Entered Materials 3300 | -8/Materials | Accompanied by 3 allies 3300 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3617 | -8/Materials | Build established: Scavenger-Tank 3619 | -8/Materials | Discovered new exit (range 11) 4088 | -8/Materials | Build established: Skirmisher 4424 | -8/Materials | Entered Factory 4424 | -7/Factory | Evolved 2 slots: Utility x2 4636 | -7/Factory | Identified exit to Factory 4725 | -7/Factory | Build established: Hacker-Skirmisher 5105 | -7/Factory | Garrison activated, responded to threat 5326 | -7/Factory | Central database locked down 5351 | -7/Factory | Entered another Factory area 5351 | -6/Factory | Evolved 2 slots: Utility x2 5472 | -6/Factory | Identified exit to Factory 5800 | -6/Factory | Repaired Hvy. Armor Plating 5834 | -6/Factory | Repaired Cooling System 6396 | -6/Factory | Build established: Hacker-Tank 6502 | -6/Factory | Discovered new exit (range 10) 7778 | -6/Factory | Sucked down chute 7778 | -6/Factory | Entered Waste 7822 | -6/Waste | Spotted C-40 Crusher 7847 | -6/Waste | Spotted C-40 Crusher 7849 | -6/Waste | Spotted C-40 Crusher 7855 | -6/Waste | Spotted C-40 Crusher 7873 | -6/Waste | Spotted C-40 Crusher 7882 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7885 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7888 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7888 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7888 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7897 | -6/Waste | Spotted C-40 Crusher 7919 | -6/Waste | Lost 5 parts (1n3u1w) 7955 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7975 | -6/Waste | Discovered new exit (range 11) 7986 | -6/Waste | Entered Factory 8201 | -6/Factory | Discovered exit to Factory (range 15) 8258 | -6/Factory | Build established: Mutant 8512 | -6/Factory | Core integrity fell below 50% 8540 | -6/Factory | Discovered new exit (range 15) 8895 | -6/Factory | Build established: Scavenger-Gunner 9397 | -6/Factory | Entered another Factory area 9397 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10451 | -5/Factory | Identified exit to Factory 10922 | -5/Factory | System corruption reached 10% 10951 | -5/Factory | Destroyed 7 combat bots 11011 | -5/Factory | Destroyed 8 combat bots 11016 | -5/Factory | Lost 4 parts (1p1n2u) 11100 | -5/Factory | Cargo convoy interrupted 11128 | -5/Factory | Entered another Factory area 11128 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11141 | -4/Factory | Lost 5 parts (2n1u2w) 11256 | -4/Factory | Lost 3 parts (2n1u) 12354 | -4/Factory | Build established: Scavenger-Skirmisher 12470 | -4/Factory | Fabricated Adv. Heavy Siege Treads (x1) 12592 | -4/Factory | Discovered new exit (range 9) 12604 | -4/Factory | Identified exit to Upper Caves 12712 | -4/Factory | System corruption reached 10% 12914 | -4/Factory | First assault squad dispatched 12950 | -4/Factory | Garrison activated, responded to threat 12976 | -4/Factory | Entered Upper Caves 12992 | -4/Upper Caves | Lost 10 parts (1p2n5u2w) 13077 | -4/Upper Caves | Spotted B-86 Titan 13248 | -4/Upper Caves | Learned location of Testing (-3) 13248 | -4/Upper Caves | Learned location of Quarantine (-2) 13255 | -4/Upper Caves | Build established: Hacker-Mutant 13290 | -4/Upper Caves | Discovered new exit (range 14) 13298 | -4/Upper Caves | Identified exit to Upper Caves 13348 | -4/Upper Caves | Entered another Upper Caves area 13438 | -4/Upper Caves | P-70 Sage assimilated allied QJ-Q80(r) 13487 | -4/Upper Caves | Core integrity fell below 50% 13521 | -4/Upper Caves | Learned location of 1 exit from Research 13551 | -4/Upper Caves | Spotted B-86 Titan 13639 | -4/Upper Caves | Learned location of Armory (-4) 13642 | -4/Upper Caves | Discovered new exit (range 6) 13645 | -4/Upper Caves | Identified exit to Zhirov 13645 | -4/Upper Caves | Entered Zhirov 13645 | -4/Zhirov | Discovered new exit (range 3) 13675 | -4/Zhirov | Learned location of Command (-1) 13691 | -4/Zhirov | Found Alien Artifact 13692 | -4/Zhirov | Identified Transdimensional Reconstructor 13692 | -4/Zhirov | Warped through subspace 13715 | -4/Zhirov | Found Alien Artifact 13716 | -4/Zhirov | Identified Integrated Reactor 13716 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13807 | -4/Zhirov | Cloak Generator disabled 13868 | -4/Zhirov | Lost 3 parts (1p1n1u) 13868 | -4/Zhirov | Lost 8 allies 13943 | -4/Zhirov | Identified exit to Proximity Caves 13958 | -4/Zhirov | Entered Proximity Caves 13961 | -3/Proximity Caves | Spotter reported a threat 13965 | -3/Proximity Caves | Spotter reported a threat 14021 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14100 | -3/Proximity Caves | Spotter reported a threat 14129 | -3/Proximity Caves | Core integrity fell below 20% 14188 | -3/Proximity Caves | Discovered new exit (range 12) 14192 | -3/Proximity Caves | Identified exit to Research 14205 | -3/Proximity Caves | Entered Research 14205 | -3/Research | Evolved 2 slots: Utility x2 14206 | -3/Research | Identified exit to Research 14455 | -3/Research | Search patrols dispatched 14548 | -3/Research | Build established: Hacker-Ninja 14668 | -3/Research | Lost 6 parts (1p5u) 14684 | -3/Research | Discovered new exit (range 16) 14804 | -3/Research | Identified exit to Testing 14933 | -3/Research | Build established: Hacker-Mutant 14955 | -3/Research | Search patrols dispatched 15114 | -3/Research | Found Enh. Force Lance 15126 | -3/Research | Crushed by falling debris 15127 | -3/Research | System corruption reached 10% 15136 | -3/Research | Crushed by falling debris 15140 | -3/Research | Crushed by falling debris 15165 | -3/Research | Core integrity fell below 50% 15210 | -3/Research | Lost 7 parts (2p1n4u) 15275 | -3/Research | Entered another Research area 15275 | -2/Research | Evolved 2 slots: Utility x2 15579 | -2/Research | Lost 5 parts (1p2n1u1w) 15601 | -2/Research | Spotted B-90 Cyclops 15647 | -2/Research | Lost 4 parts (1n3u) 15686 | -2/Research | Core integrity fell below 50% 15705 | -2/Research | Core integrity fell below 20% 15715 | -2/Research | System corruption reached 10% 15725 | -2/Research | Lost 4 parts (2u2w) 15748 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15701_ Reaction Chamber disabled. 15702_ B-90 Cyclops exits siege mode. 15702_ R-10 Processor collects Wheel. 15703_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 15705_ >> Machine Analyzer network decryption results: 15705_ Terminal x1 15713_ Connecting with Terminal... 15715_ System corrupted: Heat flow error (+239). 15717_ Connecting with Terminal... 15717_ W-44 Eye sends out distress signal. 15726_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R020. 15729_ Penetrated by Slug. 15729_ Knocked back. 15733_ KSSB7I|GQNCHJQJ4IFZ:,86FI VB 15738_ >> Machine Analyzer network decryption results: 15738_ Terminal x1 Map ----- +----------------------------------------------------+ | ??????????????????????????###+#### #??# #???? | | ??????????????????????????? ?# #??# #???? | | ??????????????????????????# # #### #???? | | ??????????????????????????# # + #???? | | ??????????????????????????# # #### #???? | | ??????????????????????????# # #??# #???? | | ??????????????????????????# ########### ###?? | | ??????????????????????????################ #?? | | ?????????????????????????????????# # = ### | | ?????????????????????????????????# + | | ?????????????????????????????????# # ##+ | | ?????????????????????????????????#* # #?? | | ?????????????????????????????????# ?## ##?? | | ???????????????????????????#############??# #??? | | ???????????????????????????# #?????????# #??? | | ???????????????????????????# #?????????# #??? | | ???????????????????????????# #??######?# #??? | | ???????????????????????????# #??# # #??? | | ???????????????????????????# #??# # #??? | | ????????????????????######## #??# + +??? | | ????????????????????# # #??# # #??? | | ????????????????????# # #??# # #??? | | ????????????????????# # #??# ?# #??? | | ????????????????????# ###+############ #??? | | ????????????????????# # ss ps #??? | | ????????????????????# @ ; s #??? | | ????????????????????# # s #??? | | ????????????????????# ###+#########/######??? | | ????????????????????# ## ?????# w ??????? | | ?????????o??????????# ## #????# ????? | | ????????????????????# ## #????# """ ??? | | ????????????????????# = ## ]#????# ""T"" #? | | ????????????????????# ## #????# "" "" #? | | ????????????????????##############????# #? | | ??????????????????????????????????????# ???? | | ??????????????????????????????????????# ??? | | ??????????????????????????????????????########???? | | ?????????????????????????????????????????????????? | | ??????????????????????"""?"""????????????????????? | | ??????????????????????"""T"""????????????"""""???? | | ?????????????????????????????????????????"""""???? | | ?????????????????????????????????????????"""""???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????"""???????? | | ???????????????????????????????????????"Y????????? | | ???????????????????????????????????????"""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 49 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 EM Shielding 3 Corruption Block 20 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Evasion (%) 57 Melee Accuracy 8 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 3 Offensive Hacking 35 Defensive Hacking 22 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Heavy Siege Treads | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Subspace Traveler Challenges ------------ None Game ------ Seed LinkedCentriumSpoofer Manual? 0 Play Time 02:21:52 Cumulative 100.0 hours Start 2024.04.24 @ 01:58:44 End 2024.04.24 @ 04:18:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 58 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5865f81f-12db-42f8-9874-26309ab98bd5