Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 17:52:59 Player: the cat Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (166) 830 Value Destroyed (6210) 6210 Prototype IDs (109) 2180 Alien Tech Used (13) 2600 Bonus (12964) 12964 TOTAL SCORE: 35684 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1041 Follower Combat Kills 1964 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1246 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met MAIN.C 5000 Friendly Fire -2187 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 85/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Spectral Analyzer Advanced Targeting Computer Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (16) Gravity Neutralizer Nova Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Q-thruster Electron Diverter Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Energy Well Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Core Shielding Medium Regenerative Plating System Mapper System Shield Microwarp Drive > --- WEAPON ----------- Improved Potential Cannon Sigix Broadsword > --- INVENTORY -------- Light Fission Core Zionite Biocell Gravity Neutralizer Transdimensional Reconstructor Integrity Redistributor Integrity Redistributor Nova Cannon Core Cannon Micro-nuke Launcher [Rating: 221] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Graviton Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Enhanced Armored Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Propulsion Shielding Artifact Microwarp Drive Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Nova Cannon Ballistic Gun Gauss Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . . . Utility 10 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 2 . . . . . . . 1 . 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 368 | 7 1 3 1 2 47 17 3 2 6 1 9 . . . 1 21 5 3 30 . 10 3 3 6 2 23 34 36 9 23 23 37 Power 19 | 1 . . . . 5 1 . . . . . . . . . 3 2 . . . . . . 2 . . 1 2 . 1 . 1 Engine 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 2 1 . . . . . . . . . 2 1 . . . . . . 1 . . 1 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . 1 . 1 Propulsion 56 | 3 . . . . 13 5 2 . . . 1 . . . . 5 . . 4 . 1 . . . . 4 2 4 1 1 6 4 Treads 8 | 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Wheel 7 | 2 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Flight 38 | . . . . . 1 5 2 . . . 1 . . . . 4 . . 3 . 1 . . . . 3 2 4 1 1 6 4 Utility 177 | 1 1 1 1 1 16 9 1 1 5 . 4 . . . 1 11 2 . 16 . 5 3 . 3 1 8 24 18 4 10 9 21 Device 70 | . . . . . 4 2 . . 2 . 2 . . . . 6 2 . 8 . 3 . . . . 2 7 5 3 4 8 12 Storage 16 | 1 . 1 1 . 1 2 . . . . . . . . . 2 . . . . . 1 . 1 . 1 1 1 . 3 . . Processor 19 | . . . . . 2 2 . . . . 1 . . . 1 1 . . 3 . . . . . . . 4 1 . . 1 3 Hackware 11 | . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . . . 3 . 1 . 2 . 2 Protection 57 | . 1 . . 1 9 2 1 1 3 . 1 . . . . 1 . . 4 . 2 2 . 2 1 2 11 8 1 1 . 3 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Weapon 116 | 2 . 2 . 1 13 2 . 1 1 1 4 . . . . 2 1 3 10 . 4 . 3 1 1 11 7 12 4 11 8 11 Energy Gun 2 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 53 | . . . . . . . . . . . 2 . . . . 1 1 3 3 . 2 . 1 1 1 4 2 6 3 7 6 10 Ballistic Gun 13 | 1 . 1 . . 10 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . 1 2 . . . . . . . . . . . . . 4 . 1 . 1 . . 3 1 . . . 1 1 Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . Slashing Weapon 25 | . . . . . 1 2 . 1 . 1 2 . . . . . . . 2 . 1 . 1 . . . 2 6 1 4 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . 4 1 1 . 2 . 2 . . . . 3 1 . 13 . 1 2 . 4 . 1 3 1 1 6 1 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Parts Lost 38 | . . . . . 11 1 . . . . . . . . 1 1 . . 1 . . . . 4 1 1 2 . . 1 1 13 Power 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 12 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 5 Utility 18 | . . . . . 6 . . . . . . . . . 1 1 . . 1 . . . . 2 1 . . . . 1 . 5 Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Highest Loss Streak 11 | . . . . . 5 1 . . . . . . . . 1 1 . . 1 . . . . 4 1 1 2 . . 1 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 100 100 100 90 92 92 92 97 99 94 100 100 100 97 96 98 95 94 100 93 93 92 85 82 92 85 82 78 76 78 75 Engine 3 | . 14 14 14 14 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 2 7 7 7 7 7 6 6 6 6 6 5 1 5 5 5 5 5 5 5 5 4 4 4 4 . . . Treads 8 | . 14 14 14 14 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . 14 14 14 14 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 29 30 30 30 30 30 33 33 33 33 34 35 35 34 35 26 26 26 26 26 30 27 28 21 21 20 18 Device 8 | . . . . . 7 14 7 7 7 7 9 6 6 6 3 13 17 17 9 5 14 15 15 15 15 14 14 11 12 12 11 7 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 8 7 Processor 6 | . . . . . . 14 7 7 7 7 12 13 13 13 13 14 11 11 11 11 10 10 10 10 10 9 9 10 8 8 12 12 Hackware 4 | . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 9 11 10 7 5 5 5 8 9 4 4 4 4 7 Protection 9 | . 3 14 14 14 10 . 14 15 14 15 9 13 13 13 13 5 5 5 6 11 10 12 15 11 9 9 8 8 7 6 4 4 Energy Gun 1 | . 14 14 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . 6 6 6 6 . 3 1 . 5 4 5 4 2 4 3 . . 3 4 5 4 Ballistic Gun 5 | . 14 10 14 4 17 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 8 7 7 7 14 9 6 6 6 6 5 5 5 3 5 4 5 4 2 . . 1 3 4 3 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 11 12 27 27 33 114 19 20 20 19 20 27 27 27 27 27 28 36 31 39 32 36 38 38 39 39 39 41 46 63 73 82 82 Greatest Support 93 | 32 16 16 16 16 80 21 21 21 21 21 27 27 27 27 27 33 45 33 39 39 40 40 40 40 40 48 63 66 81 81 93 84 Greatest Overweight (x) 9 | . . 1 1 2 9 . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 15 15 15 25 25 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 12 | 6 8 9 15 15 20 8 8 8 8 8 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 25 | 6 5 8 12 15 25 17 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 11 | 3 4 7 10 13 17 7 7 7 7 8 7 8 8 8 7 9 9 9 9 10 9 9 9 9 9 9 9 9 9 9 9 9 Final Capacity 25 | 8 8 15 15 15 25 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 18 | 4 5 8 11 15 18 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 9 4 Class Distribution -------------------- 27% | Mutant 19% | Hacker-Scout 16% | Alien-Scout 13% | Scout 11% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Scout | -2/Testing Alien-Scout | -1/Access Alien-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Matter Collected 4991 | 169 47 221 . 23 1720 76 46 133 58 12 70 20 . . . 152 72 56 337 . 30 132 45 61 20 321 308 337 55 86 124 260 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7298 | . 96 8 . . 2135 76 32 54 . . 125 . . . 113 179 . . 194 . 279 167 27 414 . 455 388 910 377 87 . 1182 Parts 365 | . 10 . . . 119 3 3 3 . . 3 . . . 2 5 . . 12 . 18 4 4 5 . 18 38 37 11 12 . 58 Haulers Intercepted 11 | . 1 . . . 5 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 87 | . . . . . . . 3 1 . . . 5 . . 2 . . 4 49 . . 15 5 3 . . . . . . . . Prevented 27 | . . . . . . . . . . 3 . . . . 4 . . . 17 . . . . . 3 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 83 | . 3 1 . . 36 . . . . . . . . . . . . . 10 . 7 . 2 . . 4 2 . 1 3 . 14 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 Guns 34 | . 3 1 . . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . 3 AOE 35 | . . . . . 6 . . . . . . . . . . . . . 8 . 7 . 2 . . 4 2 . . . . 6 Classes Destroyed 23 | . 2 1 . . 10 . 1 1 . . . . . . . 1 . . 4 . . 1 . . . . 1 . . . . 1 Worker 14 | . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . 1 4 . . . . 2 Builder 9 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 3 . 1 2 . . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler 12 | . 1 . . . 5 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 . . . . . . Recycler 14 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 6 3 . . 1 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . 1 Watcher 13 | . . . . . 3 1 . . . . . . . . . . . . . . 2 . . . . 1 1 1 . . . 4 Swarmer 28 | . 3 . . . 8 . . . . . . . . . . . . . . . 7 . 2 . . . 2 . . 2 . 4 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 26 | . . . . . 18 . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . 1 Brawler 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Researcher 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . . . . Sentry 10 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Programmer 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 5 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Courier 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | . 3 1 . . 6 1 1 . . . 1 . . . . 1 . . 5 . 7 . 2 . . 6 9 6 3 1 . 5 Combat Bots Only 7 | . 3 1 . . 5 . . . . . . . . . . . . . 5 . 7 . 2 . . 4 2 . 1 1 . 5 Max Kills in Single Turn 6 | . 1 1 . . 3 1 1 1 . . 1 . . . . 1 . . 3 . 6 1 2 . . 3 3 1 1 1 . 3 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . . 2 . . . . . . . . . . . . . 3 . 6 . 2 . . 2 1 . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Damage Taken 12975 | . 79 29 . 26 3232 119 . . . 16 . . . . 207 245 . . 169 . 404 135 . 522 48 174 221 790 120 1484 399 4556 Core 3324 | . 27 . . . 312 62 . . . . . . . . 16 67 . . . . 223 35 . . . 64 44 422 62 523 164 1303 Absorbed by Shields 481 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 481 Redirected to Shielding 457 | . 2 . . . . . . . . . . . . . 48 98 . . 29 . 54 41 . 59 10 50 39 13 . 14 . . Regen/Repaired (Parts) 2275 | . . . . . . . . . . . . . . . . . . . . . 90 . . . . . 38 340 28 364 336 1079 Core Remaining (%) 76 | 100 . . . 89 43 . . . . 91 . . . . 98 . . . . 93 . . . . 77 . . 44 . 52 . . Volleys Fired 315 | . 8 7 . 1 157 . . . . . . 1 . . . 3 . 5 19 4 2 . 3 2 3 10 11 13 10 23 8 25 Largest 2 | . 2 2 . 2 2 . . . . . . 1 . . . 1 . 1 1 1 1 . 1 1 1 1 1 1 1 1 1 2 Hottest 300 | . 60 100 . 60 56 . . . . . . 85 . . . 33 . 98 100 98 46 . 98 100 100 113 113 300 113 300 300 300 Shots Fired 483 | . 16 8 . 2 314 . . . . . . 1 . . . 3 . 5 19 4 2 . 3 2 3 10 11 13 10 23 8 26 Gun 334 | . 16 4 . 2 309 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Cannon 116 | . . . . . . . . . . . . 1 . . . . . 5 12 4 . . 2 2 3 4 6 13 10 23 8 23 Launcher 29 | . . . . . 5 . . . . . . . . . . . . . 7 . 2 . 1 . . 6 5 . . . . 3 Special 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 324 | . 8 3 . 1 309 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Thermal 105 | . 8 5 . 1 . . . . . . . 1 . . . . . 5 . 4 . . 2 1 . 4 6 13 6 18 8 23 Explosive 22 | . . . . . 5 . . . . . . . . . . . . . . . 2 . 1 . . 6 5 . . . . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 32 | . . . . . . . . . . . . . . . . . . . 19 . . . . 1 3 . . . 4 5 . . Robot Hit Streak 13 | . 6 1 . . 13 . . . . . . . . . . 5 . . 4 . . . . . . . 3 . 3 4 . 5 Robot Miss Streak 9 | . 3 1 . 2 9 . . . . . . . . . . 1 . . 2 . . . . . . . . 1 2 1 . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Secondary Targets 7 | . 1 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 356 | . 8 2 . . 201 10 2 3 9 . 6 . . . 6 11 . . 9 . 6 2 . 8 . 6 16 11 6 9 2 23 Core Hits 227 | . 5 1 . . 93 2 1 2 . . 1 . . . 4 3 . . 12 . 18 2 2 5 . 20 22 6 3 3 . 22 Critical Kills 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 7 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Critical Strikes 24 | . . . . . 5 2 . . . . . . . . . 2 . . 4 . 2 . . . . . 1 . 3 2 . 3 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Destroy 8 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sever 7 | . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . . . . 1 Sunder 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . Melee Attacks 348 | . . . . . 1 22 14 3 13 . 17 1 3 . 9 27 1 4 1 1 24 2 1 13 . 28 42 39 11 16 16 39 Impact 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 28 18 . . . . . Slashing 293 | . . . . . 1 22 14 3 4 . 17 1 3 . 9 27 1 4 1 1 24 2 1 13 . . 24 39 11 16 16 39 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 53 | . . . . . . 1 1 1 9 . 3 . . . . 5 . . . . 2 1 . . . 2 8 9 3 1 . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27491 | . 105 25 . . 4945 374 154 253 . . 374 . . . 522 625 . . 4115 . 1355 139 188 666 . 1882 2903 1953 957 1153 190 4613 Guns 4338 | . 105 24 . . 4182 . . . . . . . . . . 27 . . . . . . . . . . . . . . . . Cannons 3171 | . . . . . . . . . . . . . . . . . . . 1076 . . . . . . . 31 . 413 814 . 837 Explosions 9346 | . . . . . 763 . . . . . . . . . . . . . 3039 . 990 . 188 . . 1540 1074 . . . . 1752 Melee 10635 | . . . . . . 374 154 253 . . 374 . . . 522 598 . . . . 365 139 . 666 . 342 1798 1953 544 339 190 2024 Ramming 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4262 | . 39 14 . . 4182 . . . . . . . . . . 27 . . . . . . . . . . . . . . . . Thermal 2749 | . 66 10 . . . . . . . . . . . . . . . . . . . . . . . . 31 . . 400 . 2242 Explosive 4738 | . . . . . 650 . . . . . . . . . . . . . . . 939 . 188 . . 1540 1074 . . . . 347 Electromagnetic 164 | . . . . . 113 . . . . . . . . . . . . . . . 51 . . . . . . . . . . . Impact 603 | . . . . . . . . . . . . . . . . . . . . . . . . . . 342 261 . . . . . Slashing 10032 | . . . . . . 374 154 253 . . 374 . . . 522 598 . . . . 365 139 . 666 . . 1537 1953 544 339 190 2024 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4942 | . . . . . . . . . . . . . . . . . . . 4115 . . . . . . . . . 413 414 . . Highest Corruption 36 | . . . . . 4 . 3 3 3 . . . . . . . . . . . . . . . . . 1 1 . 4 . 36 Average Corruption 2 | . . . . . 1 . 3 3 3 . . . . . . . . . . . . . . . . . 1 1 . 2 . 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . 9 Effects 66 | . . . . . 23 . 4 4 2 . . . . . . . . . . . . . . . . . 2 3 . 2 . 26 Message Errors 22 | . . . . . 7 . 1 1 1 . . . . . . . . . . . . . . . . . 2 1 . . . 9 Matter Fused 11 | . . . . . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . 4 Heat Flow Errors 13 | . . . . . 2 . 2 2 . . . . . . . . . . . . . . . . . . . 2 . . . 5 Energy Discharges 5 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3620 | . . . . . . 14 67 82 . . 82 . . . 167 48 . . 269 . 33 . . 163 . 187 447 683 294 287 65 732 Projectiles 540 | . . . . . . . . . . . . . . . . . . . 59 . . . . . . . . . 51 287 . 143 Explosions 567 | . . . . . . . . . . . . . . . . . . . 210 . 33 . . . . 28 31 . . . . 265 Melee 2513 | . . . . . . 14 67 82 . . 82 . . . 167 48 . . . . . . . 163 . 159 416 683 243 . 65 324 Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 818 | . . . . . 113 . . . . . . . . . . . . . 135 . 361 . . . . 101 . . . . . 108 Shots 12 | . . . . . 3 . . . . . . . . . . . . . 1 . 5 . . . . 1 . . . . . 2 Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 330 | . . 60 . . 330 6 318 256 . . 2 38 2 2 19 31 292 132 253 228 30 . 100 13 18 36 . 218 . 161 158 158 Average Temperature 76 | . . 27 . . 102 6 137 129 . . 2 3 2 2 4 10 133 52 74 92 14 . 47 8 11 17 . 76 . 96 82 90 Received Heat Transfer 1728 | . 6 . . 9 1269 12 . . . . . . . . 39 51 . . . . 9 . . . . . 21 27 18 36 9 222 Effects 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heat Transferred 1486 | . 150 25 . . . . . . . . . . . . . . . . . . . . . . . . 37 . . . . 1274 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Peak Influence 3421 | . 100 71 . 139 686 401 . . . . 43 . . . . 493 . . . . 756 . . . . 498 730 789 786 1496 1322 3421 Initial 845 | . . 39 . . . 303 . . . . 14 . . . . 50 . . . . . . . . . 9 167 410 443 441 830 845 Average 520 | . 74 31 . 57 353 337 . . . . 23 . . . . 238 . . . . 431 . . . . 171 445 619 687 914 1002 2087 Maximum Alert Level 5 | . . . . . 2 2 . . . . . . . . . 2 . . . . 3 . . . . 2 3 3 3 4 4 5 Low Security (%) 28 | 100 100 100 . 100 17 . . . . . 100 . . . . 34 . . . . 28 . . . . 56 10 . . . . . Level 1 24 | . . . . . 41 92 . . . . . . . . . 53 . . . . 17 . . . . 40 28 . . . . . Level 2 26 | . . . . . 40 7 . . . . . . . . . 12 . . . . 30 . . . . 3 51 63 49 34 . . Level 3 9 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . . 9 36 50 25 73 16 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 26 20 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 56 | . . . . . 8 . . . . . 2 . . . . 4 . . . . 2 . . . . 2 5 1 2 5 7 18 Investigation 10 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 1 . 1 1 2 1 Extermination 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 Reinforcement 15 | . . . . . 4 . . . . . 1 . . . . 1 . . . . . . . . . . 4 . 1 2 1 1 Assault 23 | . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 2 15 Garrison 5 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 2 1 Construction Impeded 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Distress Signals 11 | . . 1 . . 3 . . . . . . . . . . 1 . . . . . . . . . . 2 1 . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 6 4 . 5 73 5 . . . 2 . . 1 . 15 7 1 . 18 . 8 9 . . 4 9 24 18 3 43 21 140 Peak Tracking Total 46 | . 4 3 . 3 6 2 . . . 1 . . 3 . 10 6 1 . 8 . 2 5 . . 3 5 7 8 1 15 11 46 Tactical Retreats 64 | . . . . . 9 . . . . 1 . . . . 3 5 1 . 3 . 2 . . . 1 3 4 6 . 9 7 10 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Traps Triggered 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 1 . . . . . . . 2 . . . 12 . . . . . 1 . . . . . . . Most Traps Carried 3 | . . . . 3 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Disabled 88 | . . . . . 12 1 . . . . . . . . . 10 1 . 2 . 20 . . 1 . 3 5 9 1 13 . 10 Max in Single Turn 8 | . . . . . 2 1 . . . . . . . . . 1 1 . 2 . 8 . . 1 . 1 1 1 1 2 . 2 Garrison Access 5 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Machines Accessed 69 | . 1 . 4 1 11 5 . . 1 1 3 . . 4 . 4 1 . 4 . 3 1 . 6 . 3 4 4 2 2 1 3 Terminals 21 | . 1 . . . 9 4 . . . 1 . . . . . . . . . . . . . . . . 1 4 . . . 1 Fabricators 9 | . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . 1 1 . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . Recycling Units 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . 1 . 1 1 1 . Total Hacks 174 | . 1 . 11 1 38 9 . . 5 2 5 . . 31 . 8 1 . 8 . 5 1 . 18 . 7 4 5 4 3 1 6 Successful 125 | . 1 . 11 1 15 2 . . 5 2 3 . . 31 . 2 1 . 8 . 4 1 . 18 . 6 4 5 2 . . 3 Failed 49 | . . . . . 23 7 . . . . 2 . . . . 6 . . . . 1 . . . . 1 . . 2 3 1 3 Catastrophic 9 | . . . . . 5 . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 200 | . 1 . . . 26 5 . . . . 20 . . . . 17 . . 2 . 18 . . . . 12 21 20 4 18 19 17 Terminals 50 | . 1 . . . 33 7 . . . 2 . . . . . . . . . . . . . . . . 1 5 . . . 1 Fabricators 16 | . . . . . . 2 . . . . 2 . . . . 4 . . . . 1 . . . . 5 . . 1 1 . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 2 . . . . . Recycling Units 10 | . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . 2 . . . . . . . . . . 4 . . . . 1 . . . . . 1 . 3 2 1 . Terminal Hacks 96 | . 1 . 11 1 9 1 . . 5 2 . . . 31 . . 1 . 8 . . 1 . 18 . . 1 5 . . . 1 Record 40 | . . . 11 . . . . . . 2 . . . 11 . . 1 . 7 . . . . 7 . . 1 . . . . . Part Schematic 20 | . . . . . . . . . 5 . . . . 12 . . . . . . . . . 3 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 6 | . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . 3 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 7 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . . 1 . . . Network Status 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 . . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Unauthorized Hacks 13 | . . . . . 5 1 . . . . 1 . . . . . . . . . . . . . . 3 . . 1 . . 2 Terminals 6 | . . . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . . . 11 4 . . . 1 2 . . . . 4 . . . . 2 . . . . 2 2 . 2 2 1 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 25 | . . . . . . . . . 3 . 4 . . 5 . . . . . . . . . . . . 4 4 . . . 5 Robots Built 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 227 | . . . . . . . . . . . . . . . . 40 . . . . . . . . . 187 . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 7 . . . . . . Part Schematics Acquired 123 | . . . . . . . . . 20 . 11 . . 12 . . . . . . 11 . . 3 . . 37 18 . . . 11 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 19 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Non-combat 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . parse_system 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total Allies 73 | . . 4 . . . . . . 4 . 3 . . . 1 6 . . . . 5 . . . . 11 . . . 1 4 34 Largest Group 16 | . . 3 3 3 3 . . . 4 4 3 2 1 1 2 4 . . . . 3 3 2 2 . 9 3 . . 1 3 16 Highest-Rated Group 1952 | . . 40 40 40 40 . . . 160 160 122 102 46 46 142 220 . . . . 288 288 192 192 . 477 251 . . 121 367 1952 Highest-Rated Ally 269 | . . 31 16 16 16 . . . 41 41 51 51 46 46 96 70 . . . . 103 96 96 96 . 93 93 . . 121 135 269 Zionite Dispatches 14 | . . . . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 3 . . . . 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Recon 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Fire 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacker 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Resource Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Infowar Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Total Orders 5 | . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . EXPLORE 4 | . . . . . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Ally Attacks 404 | . . 7 . 19 45 . . . . 5 2 6 . . 6 24 . . . . 7 21 4 . . 14 1 . . 9 6 228 Total Damage 21454 | . . 64 . 199 318 . . . . 240 18 316 . . 186 1303 . . . . 300 975 127 . . 243 447 . . 1787 566 14365 Kills 109 | . . 1 . 5 4 . . . . 1 . 2 . . 1 9 . . . . 1 8 2 . . 4 3 . . 8 3 57 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 5 Allies Melted 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 21 | . . 1 . 3 . . 2 1 1 3 . . 1 . 1 . . 1 . 2 . 3 2 . . . . . . . . . Drone Launches 19 | . . . . . 16 . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 29 | . . . . . . . . . . . 3 . . . . 1 . . . . 3 . . . . . 6 6 . 5 2 3 Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 5 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . 1 Unaware Schematics 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 Unaware Analyses 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Active Terminals 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 1 . Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Turns Passed 14244 | 56 140 703 486 578 3601 321 306 215 504 156 246 128 147 59 173 535 153 177 610 95 347 220 114 258 141 445 737 685 209 475 299 925 Spaces Moved 25041 | 45 106 584 416 467 1769 829 807 659 1162 574 605 483 575 199 610 1242 427 366 1298 326 984 636 345 739 419 996 1391 1475 420 1171 662 2254 Core 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 601 | . . . . . 601 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2777 | 36 106 584 416 467 1168 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20846 | . . . . . . 829 807 659 1162 574 605 483 575 199 610 1242 427 366 1298 326 984 636 345 739 419 996 1391 1264 389 946 592 1983 Fastest Speed 17 | 50 100 100 115 115 110 26 26 26 26 26 23 23 23 23 23 20 23 29 23 23 23 26 26 26 26 19 17 25 29 29 29 30 Average Speed 42 | 90 100 102 115 118 169 26 26 26 26 26 25 23 23 23 23 23 26 29 27 25 25 26 26 26 26 23 24 31 30 29 29 31 Slowest Speed 245 | 100 100 115 115 130 245 27 26 26 26 26 26 23 23 23 23 102 29 29 29 26 26 26 26 26 26 26 98 32 32 32 108 39 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . 1 . . . 1 3 1 . . 5 . 1 . . . 3 . . . . . 4 5 1 6 2 28 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Microwarps 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 15 7 25 Exploration Rate (%) 61 | 3 29 99 75 98 97 27 71 68 90 78 19 62 72 80 86 35 65 60 94 49 23 71 61 100 62 30 85 73 14 88 23 56 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 11 | . . . 1 . . . 1 . 1 1 . . 1 1 . . . . . . . . . 3 . . . 2 . . . . Known Exits Taken 28 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 1 . 1 . . 2 4 4 3 . 8 2 . 3 . 2 . . . . 2 2 . 1 . . . . . . . Spaces Dug 335 | . . 4 . . 1 7 12 . 1 . 8 2 3 . 3 16 . 9 1 2 15 . 2 1 5 21 22 28 8 59 24 81 Terrain Destroyed 992 | . . 4 . . 67 7 12 . 1 . 8 2 3 . 3 16 . 9 164 5 63 . 21 1 5 134 56 36 15 86 29 245 Melee 175 | . . . . . 1 7 12 . 1 . 8 1 3 . 3 16 . 4 1 1 15 . 1 . . 17 20 21 7 5 14 17 Projectile 253 | . . 4 . . 5 . . . . . . 1 . . . . . 5 1 4 . . 2 1 5 4 5 15 8 81 15 97 AOE 564 | . . . . . 61 . . . . . . . . . . . . . 162 . 48 . 18 . . 113 31 . . . . 131 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Total 27038 | 58 123 675 423 489 2084 902 878 697 1352 578 674 495 584 211 623 1450 462 426 1533 331 1034 687 365 783 447 1150 1694 1459 447 1084 674 2166 Wait 1220 | . 8 75 3 8 18 7 50 31 167 5 23 12 7 13 7 124 27 46 140 1 9 40 8 15 22 70 167 43 18 29 8 19 Move 24144 | 44 105 583 415 466 1768 826 806 658 1161 571 598 480 574 198 599 1241 424 365 1297 325 977 635 344 738 418 995 1382 1265 388 948 594 1956 Hop 57 | . . . . . . 1 . . . 1 3 1 . . 5 . 1 . . . 3 . . . . . 4 5 1 6 2 24 Pick Up 171 | 7 1 4 3 7 41 10 2 1 1 . 5 . . . 1 10 . . 11 . 1 3 3 2 2 5 11 11 4 7 4 14 Fast Attach 209 | 3 1 . . 1 16 2 . 1 3 1 6 . . . 1 11 2 . 25 . 6 1 . 5 . 16 26 27 2 15 17 21 Attach 116 | 3 . . . . 16 12 2 1 1 . 2 . . . . 4 2 3 5 . 2 1 3 2 2 5 7 11 4 6 6 16 Detach 46 | . . . . . 6 . 1 . . . 2 . . . . 6 2 3 2 . 1 1 . 1 . 3 4 6 . 2 1 5 Swap 57 | 1 . 3 1 1 15 3 1 . 2 . 1 . . . . 6 2 . . . 2 1 . . . 2 3 6 3 2 . 2 Drop 326 | . . 2 1 5 46 19 2 2 4 . 9 . . . 1 18 1 . 33 . 6 3 3 5 . 16 36 33 6 23 18 34 Fire 315 | . 8 7 . 1 157 . . . . . . 1 . . . 3 . 5 19 4 2 . 3 2 3 10 11 13 10 23 8 25 Melee 345 | . . . . . 1 22 14 3 13 . 14 1 3 . 9 27 1 4 1 1 24 2 1 13 . 28 42 39 11 16 16 39 Ram 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 11 Rewire 18 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . 7 . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Arm / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 197 | -10/Materials | Entered Mines 200 | -10/Mines | Received a Mining Laser from a helpful Derelict 217 | -10/Mines | Assembled infested the area 222 | -10/Mines | Assisted by a Guerilla fighting off Assembled 266 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 302 | -10/Mines | Build established: Mutant 364 | -10/Mines | Learned 4 Materials zone layouts 388 | -10/Mines | Discovered new exit (range 8) 536 | -10/Mines | Discovered new exit (range 3) 880 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 881 | -10/Mines | Discovered new exit (range 5) 900 | -10/Mines | Entered Exiles 900 | -10/Exiles | Accompanied by 3 allies 939 | -10/Exiles | Met 8R-AWN 959 | -10/Exiles | Met EX-HEX 1017 | -10/Exiles | Learned location of Zion (-7) 1041 | -10/Exiles | Met EX-BIN 1179 | -10/Exiles | Met EX-DEC 1217 | -10/Exiles | Visited The Gauntlet 1369 | -10/Exiles | Discovered new exit (range 14) 1386 | -10/Exiles | Entered Mines 1386 | -9/Mines | Accompanied by 3 allies 1386 | -9/Mines | Discovered new exit (range 8) 1391 | -9/Mines | Met a Derelict bent on vengeance 1393 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1476 | -9/Mines | Learned Materials stockpile data 1512 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1577 | -9/Mines | Discovered new exit (range 15) 1592 | -9/Mines | Learned location of 1 exit from Materials 1635 | -9/Mines | Found a hidden stash of uninstalled traps 1789 | -9/Mines | Learned Materials trap positions 1875 | -9/Mines | Found the Drone Emporium 1884 | -9/Mines | Found Prototype Device 1964 | -9/Mines | Entered Materials 1964 | -8/Materials | Accompanied by 3 allies 1964 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1965 | -8/Materials | Identified exit to Factory 1967 | -8/Materials | Loaded intel: 29 trap records 1986 | -8/Materials | Identified Bomb Drone Bay 2332 | -8/Materials | Garrison activated, responded to threat 3004 | -8/Materials | Discovered exit to Factory (range 14) 3315 | -8/Materials | Discovered exit to Factory (range 16) 3499 | -8/Materials | Lost 5 parts (1p2n2u) 4236 | -8/Materials | Build established: Scavenger-Mutant 5164 | -8/Materials | First assault squad dispatched 5339 | -8/Materials | Core integrity fell below 50% 5565 | -8/Materials | Entered Factory 5565 | -7/Factory | Evolved 2 slots: Utility x2 5611 | -7/Factory | Identified exit to DSF 5692 | -7/Factory | Discovered new exit (range 6) 5706 | -7/Factory | Identified exit to Factory 5861 | -7/Factory | Build established: Scout 5884 | -7/Factory | Discovered new exit (range 8) 5886 | -7/Factory | Identified exit to Lower Caves 5886 | -7/Factory | Entered Lower Caves 5895 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 5957 | -7/Lower Caves | Spotted B-75 Beast 6160 | -7/Lower Caves | Discovered new exit (range 15) 6161 | -7/Lower Caves | Build established: Sprinter 6178 | -7/Lower Caves | Identified exit to Lower Caves 6192 | -7/Lower Caves | Entered another Lower Caves area 6220 | -7/Lower Caves | Encountered a Warlord checkpoint 6316 | -7/Lower Caves | Learned 4 Factory zone layouts 6331 | -7/Lower Caves | Discovered new exit (range 14) 6403 | -7/Lower Caves | Identified exit to Zion 6407 | -7/Lower Caves | Entered Zion 6430 | -7/Zion | Learned location of 1 exit from Factory 6439 | -7/Zion | Given the Hacking Drone Bay 6440 | -7/Zion | Found Prototype Device 6467 | -7/Zion | System corruption cleaned by Quarantine Array 6486 | -7/Zion | Learned location of Quarantine (-3) 6518 | -7/Zion | Received a visual enhancement algorithm 6580 | -7/Zion | Identified Hacking Drone Bay 6589 | -7/Zion | Found Prototype Device 6589 | -7/Zion | Identified Bomb Factory No. 2 6643 | -7/Zion | Learned Factory emergency access door positions 6676 | -7/Zion | Imprinted 6678 | -7/Zion | Declared Zion's savior 6741 | -7/Zion | Discovered new exit (range 10) 6744 | -7/Zion | Identified exit to Proximity Caves 6911 | -7/Zion | Entered Proximity Caves 6911 | -6/Proximity Caves | Accompanied by 4 allies 6913 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7047 | -6/Proximity Caves | Learned Factory terminal intel 7067 | -6/Proximity Caves | Entered Factory 7067 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7068 | -6/Factory | Identified exit to Lower Caves 7071 | -6/Factory | Loaded intel: 26 terminal locations 7171 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 7191 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7192 | -6/Factory | Zion Recon squad teleported in 7267 | -6/Factory | Discovered exit to Lower Caves (range 8) 7282 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 7283 | -6/Factory | Zion Hacker squad teleported in 7313 | -6/Factory | Entered Lower Caves 7313 | -6/Lower Caves | Accompanied by 2 allies 7387 | -6/Lower Caves | Build established: Scout 7389 | -6/Lower Caves | Discovered new exit (range 14) 7392 | -6/Lower Caves | Identified exit to Lower Caves 7441 | -6/Lower Caves | Entered another Lower Caves area 7441 | -6/Lower Caves | Accompanied by 1 ally 7451 | -6/Lower Caves | Discovered new exit (range 12) 7454 | -6/Lower Caves | Identified exit to Factory 7565 | -6/Lower Caves | Encountered a Warlord checkpoint 7565 | -6/Lower Caves | Discovered new exit (range 10) 7578 | -6/Lower Caves | Identified exit to Data Miner 7588 | -6/Lower Caves | Entered Data Miner 7588 | -6/Data Miner | Accompanied by 1 ally 7588 | -6/Data Miner | Discovered new exit (range 6) 7591 | -6/Data Miner | Met Data Miner 7598 | -6/Data Miner | Learned location of Section 7 (-3) 7598 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7602 | -6/Data Miner | Received God Mode back door access code from Data Miner 7621 | -6/Data Miner | Identified exit to Proximity Caves 7647 | -6/Data Miner | Entered Proximity Caves 7647 | -5/Proximity Caves | Accompanied by 1 ally 7701 | -5/Proximity Caves | Escorted by Enhanced Grunt 7773 | -5/Proximity Caves | Spotted B-75 Beast 7812 | -5/Proximity Caves | Learned Factory emergency access door positions 7812 | -5/Proximity Caves | Discovered exit to Factory (range 6) 7820 | -5/Proximity Caves | Entered Factory 7820 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7833 | -5/Factory | Zion Infowar Resupply teleported in 7887 | -5/Factory | Discovered new exit (range 15) 7963 | -5/Factory | Identified exit to Factory 8026 | -5/Factory | Incoming assault squad redirected 8166 | -5/Factory | Retrieved Zion intel report: Active Terminals 8172 | -5/Factory | Zion Light squad teleported in 8186 | -5/Factory | Fabricated A-02 Transporter? 8240 | -5/Factory | Discovered new exit (range 6) 8241 | -5/Factory | Identified exit to Upper Caves 8298 | -5/Factory | Zion Resource Resupply teleported in 8355 | -5/Factory | Entered Upper Caves 8361 | -5/Upper Caves | Spotted B-75 Beast 8413 | -5/Upper Caves | Encountered a Warlord checkpoint 8425 | -5/Upper Caves | Discovered new exit (range 11) 8428 | -5/Upper Caves | Identified exit to Upper Caves 8434 | -5/Upper Caves | Found Alien Artifact 8434 | -5/Upper Caves | Identified Dimensional Node Initializer 8434 | -5/Upper Caves | Initialized slip node 8508 | -5/Upper Caves | Entered another Upper Caves area 8544 | -5/Upper Caves | Encountered a Warlord checkpoint 8677 | -5/Upper Caves | Discovered new exit (range 5) 8678 | -5/Upper Caves | Learned Factory emergency access door positions 8681 | -5/Upper Caves | Identified exit to Warlord 8685 | -5/Upper Caves | Entered Warlord 8799 | -5/Warlord | Rebuked by Warlord 8802 | -5/Warlord | Opened Warlord's prototype stash 8805 | -5/Warlord | Warlord's base attacked by MAIN.C 8809 | -5/Warlord | Found Prototype Device 8809 | -5/Warlord | Identified Exp. Phase Shifter 8815 | -5/Warlord | Found Prototype Device 8815 | -5/Warlord | Identified Thermal Barrier 8822 | -5/Warlord | Found Prototype Processor 8822 | -5/Warlord | Identified Spectral Analyzer 8827 | -5/Warlord | Found Prototype Hackware 8827 | -5/Warlord | Identified System Mapper 8860 | -5/Warlord | Found Prototype Device 8860 | -5/Warlord | Identified Minesniffer Drone Bay 8953 | -5/Warlord | Found Prototype Energy Cannon 8953 | -5/Warlord | Identified Vortex Driver 8956 | -5/Warlord | Found Prototype Launcher 8956 | -5/Warlord | Identified Vortex Catalyst Activator 8958 | -5/Warlord | Found Prototype Energy Gun 8958 | -5/Warlord | Identified Vortex Rifle 8969 | -5/Warlord | Found Vortex Driver 9037 | -5/Warlord | P-70 Sage assimilated allied 1Z-FZV(g) 9155 | -5/Warlord | Warlord forces counterattacked 9248 | -5/Warlord | Found Prototype Processor 9248 | -5/Warlord | Identified Exp. Core Analyzer 9251 | -5/Warlord | Found Exp. Core Analyzer 9266 | -5/Warlord | Discovered new exit (range 14) 9269 | -5/Warlord | Identified exit to Proximity Caves 9295 | -5/Warlord | Entered Proximity Caves 9376 | -4/Proximity Caves | Discovered exit to Factory (range 5) 9378 | -4/Proximity Caves | Learned 4 Research zone layouts 9390 | -4/Proximity Caves | Entered Factory 9390 | -4/Factory | Evolved 2 slots: Utility x2 9434 | -4/Factory | Retrieved Zion intel report: Trap Installations 9455 | -4/Factory | Retrieved Zion intel report: Active Garrisons 9494 | -4/Factory | Garrison activated, responded to threat 9499 | -4/Factory | Build established: Hacker-Scout 9523 | -4/Factory | Zion Heavy squad teleported in 9573 | -4/Factory | Destroyed 7 combat bots 9596 | -4/Factory | Found Prototype Device 9622 | -4/Factory | Identified Adv. EM Disruption Field 9640 | -4/Factory | First assault squad dispatched 9659 | -4/Factory | Repaired Imp. Propulsion Shielding? 9659 | -4/Factory | Incoming assault squad redirected 9660 | -4/Factory | Discovered new exit (range 18) 9667 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 9668 | -4/Factory | Zion Light squad teleported in 9673 | -4/Factory | Identified exit to Upper Caves 9679 | -4/Factory | Discovered new exit (range 2) 9679 | -4/Factory | Identified exit to Research 9704 | -4/Factory | Spotted B-86 Titan 9737 | -4/Factory | Entered Upper Caves 9737 | -4/Upper Caves | Accompanied by 3 allies 9745 | -4/Upper Caves | Learned Research garrison access intel 9808 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9827 | -4/Upper Caves | Found Prototype Protection 9827 | -4/Upper Caves | Identified Zio. Weapon Casing 9886 | -4/Upper Caves | Identified exit to Upper Caves 9915 | -4/Upper Caves | Learned Research trap positions 9957 | -4/Upper Caves | Entered another Upper Caves area 9957 | -4/Upper Caves | Accompanied by 2 allies 9968 | -4/Upper Caves | Encountered a Warlord checkpoint 9976 | -4/Upper Caves | Learned Research security intel 9980 | -4/Upper Caves | Spotted B-86 Titan 9984 | -4/Upper Caves | Learned 12 Research zone layouts 10046 | -4/Upper Caves | Discovered new exit (range 22) 10060 | -4/Upper Caves | Identified exit to Zhirov 10071 | -4/Upper Caves | Entered Zhirov 10071 | -4/Zhirov | Accompanied by 2 allies 10071 | -4/Zhirov | Discovered new exit (range 3) 10073 | -4/Zhirov | Identified exit to Proximity Caves 10101 | -4/Zhirov | Learned location of Testing (-2) 10101 | -4/Zhirov | Learned location of Command (-1) 10149 | -4/Zhirov | Found Alien Artifact 10149 | -4/Zhirov | Identified Integrated Dissipator 10149 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10154 | -4/Zhirov | Found Alien Artifact 10185 | -4/Zhirov | Cloak Generator disabled 10185 | -4/Zhirov | Attacked by Zhirov 10246 | -4/Zhirov | Lost 4 parts (2u2w) 10329 | -4/Zhirov | Entered Proximity Caves 10457 | -3/Proximity Caves | Discovered exit to Research (range 5) 10470 | -3/Proximity Caves | Entered Research 10470 | -3/Research | Evolved 2 slots: Propulsion x2 10471 | -3/Research | Identified exit to Quarantine 10471 | -3/Research | Identified exit to Research 10472 | -3/Research | Loaded intel: 78 trap records 10474 | -3/Research | Loaded intel: 3 garrison access locations 10479 | -3/Research | Discovered new exit (range 8) 10481 | -3/Research | Identified exit to Armory 10609 | -3/Research | Zion Fire squad teleported in 10613 | -3/Research | Spotted B-86 Titan 10641 | -3/Research | Zion Hacker squad teleported in 10666 | -3/Research | Zion Fire squad teleported in 10847 | -3/Research | Incoming investigation squad redirected 10871 | -3/Research | Fabricated A-27 Freighter (x1) 10915 | -3/Research | Entered Quarantine 10915 | -3/Quarantine | Accompanied by 3 allies 10920 | -3/Quarantine | Found Alien Artifact 10920 | -3/Quarantine | Identified Phase Redirector 10951 | -3/Quarantine | Found Alien Artifact 10951 | -3/Quarantine | Identified Core Reset Matrix 10951 | -3/Quarantine | Identified Transdimensional Reconstructor 10951 | -3/Quarantine | Used Core Reset Matrix 10955 | -3/Quarantine | Detected hypermatrix surge 10955 | -3/Quarantine | Sensed 10 artifacts in vicinity 10966 | -3/Quarantine | Found Subatomic Replicator 10994 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 11032 | -3/Quarantine | Warped through subspace 11067 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 11275 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11347 | -3/Quarantine | Found Sigix Broadsword 11402 | -3/Quarantine | Discovered exit to Research (range 13) 11408 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11423 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 11428 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 11441 | -3/Quarantine | Found Core Cannon 11564 | -3/Quarantine | Scanned by Researcher 11632 | -3/Quarantine | Spotted Fortress 11650 | -3/Quarantine | Discovered new exit (range 6) 11651 | -3/Quarantine | Identified exit to Section 7 11652 | -3/Quarantine | Entered Section 7 11653 | -3/Section 7 | Sensed 20 artifacts in vicinity 11668 | -3/Section 7 | Found Integrated Mediator 11668 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 11719 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 11740 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 11789 | -3/Section 7 | Spotted S7 Guard 11791 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 11797 | -3/Section 7 | Found Integrated Thermoelectric Network 11797 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11808 | -3/Section 7 | Discovered exit to Research (range 6) 11813 | -3/Section 7 | Spotted S7 Guard 11862 | -3/Section 7 | Retrieved Zion intel report: Unaware Schematics 11917 | -3/Section 7 | Found Microwarp Drive 11984 | -3/Section 7 | Found Integrated Dissipator 11984 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11989 | -3/Section 7 | Spotted B-86 Titan 12039 | -3/Section 7 | Spotted S7 Guard 12063 | -3/Section 7 | Build established: Alien-Scout 12097 | -3/Section 7 | Spotted Alpha 7 12098 | -3/Section 7 | Spotted Alpha 7 12099 | -3/Section 7 | Retrieved Zion intel report: Active Terminals 12099 | -3/Section 7 | Spotted B-99 Colossus 12127 | -3/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 12128 | -3/Section 7 | Found LRC Boosters 12128 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 12132 | -3/Section 7 | Installed LRC Boosters, increased mass support (+10) 12150 | -3/Section 7 | Found Integrity Redistributor 12151 | -3/Section 7 | Found Integrity Redistributor 12153 | -3/Section 7 | Found Integrity Redistributor 12240 | -3/Section 7 | Spotted Executioner 12240 | -3/Section 7 | Spotted Executioner 12257 | -3/Section 7 | Spotted Striker 12257 | -3/Section 7 | Spotted Striker 12270 | -3/Section 7 | Found Transdimensional Reconstructor 12275 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-30) 12276 | -3/Section 7 | Found Transdimensional Reconstructor 12276 | -3/Section 7 | Warped through subspace 12315 | -3/Section 7 | Spotted Executioner 12315 | -3/Section 7 | Spotted Executioner 12322 | -3/Section 7 | Core integrity fell below 50% 12326 | -3/Section 7 | Retrieved Zion intel report: Depthwide Sectors/-1 12337 | -3/Section 7 | Entered Research 12337 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12397 | -2/Research | Spotted B-90 Cyclops 12421 | -2/Research | Spotted B-90 Cyclops 12458 | -2/Research | Discovered new exit (range 13) 12509 | -2/Research | Identified exit to Testing 12546 | -2/Research | Entered Testing 12577 | -2/Testing | Retrieved Zion intel report: Trap Installations 12577 | -2/Testing | Retrieved Zion intel report: Emergency Access 12597 | -2/Testing | Found Prototype Hackware 12597 | -2/Testing | Identified Exp. System Shield 12623 | -2/Testing | Found Prototype Energy Cannon 12623 | -2/Testing | Identified Disintegrator 12635 | -2/Testing | Spotted PD-3GGNSYOEWV 12646 | -2/Testing | Rewired PD-3GGNSYOEWV 12674 | -2/Testing | Spotted Striker 12759 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 12796 | -2/Testing | First assault squad dispatched 12818 | -2/Testing | Incoming assault squad redirected 12820 | -2/Testing | Found Prototype Protection 12820 | -2/Testing | Identified Med. Regenerative Plating 12838 | -2/Testing | Found Prototype Device 12838 | -2/Testing | Identified Exp. Hardlight Generator 12857 | -2/Testing | Incoming assault squad redirected 12864 | -2/Testing | Retrieved Zion intel report: Unaware Analyses 12871 | -2/Testing | Retrieved Zion intel report: Active Terminals 12984 | -2/Testing | Found Prototype Energy Cannon 13016 | -2/Testing | Discovered new exit (range 14) 13021 | -2/Testing | Identified exit to Access 13021 | -2/Testing | Entered Access 13021 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 13028 | -1/Access | Identified Imp. Potential Cannon 13053 | -1/Access | Found Unknown Launcher 13053 | -1/Access | Identified Gamma Bomb Array 13154 | -1/Access | Retrieved Zion intel report: Active Terminals 13155 | -1/Access | Zion Heavy squad teleported in 13176 | -1/Access | Zion hero teleported in (AD-0RF) 13212 | -1/Access | Garrison activated, responded to threat 13259 | -1/Access | Incoming investigation squad redirected 13271 | -1/Access | First assault squad dispatched 13272 | -1/Access | Incoming investigation squad redirected 13288 | -1/Access | Discovered new exit (range 15) 13288 | -1/Access | Spotted B-99 Colossus 13293 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 13294 | -1/Access | Zion Offense Resupply teleported in 13300 | -1/Access | Zion Recon squad teleported in 13309 | -1/Access | Identified exit to Command 13320 | -1/Access | Entered Command 13320 | -1/Command | Accompanied by 1 ally 13470 | -1/Command | Phase Generator disabled 13521 | -1/Command | Retrieved Zion intel report: Component Stockpiles 13570 | -1/Command | First assault squad dispatched 13602 | -1/Command | Incoming investigation squad redirected 13605 | -1/Command | Spotted B-99 Colossus 13655 | -1/Command | Disengaged cave seal 13655 | -1/Command | Zionites emerged from the dark tunnel 13759 | -1/Command | Spotted B-99 Colossus 13784 | -1/Command | Retrieved Zion intel report: Prototype Schematics 13841 | -1/Command | High security lockdown imminent 13863 | -1/Command | Retrieved Zion intel report: Unaware Schematics 13921 | -1/Command | High security lockdown engaged 14039 | -1/Command | System corruption reached 10% 14127 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-64) 14147 | -1/Command | Core integrity fell below 50% 14167 | -1/Command | Found Prototype Protection 14167 | -1/Command | Identified Zio. Shade Carapace 14177 | -1/Command | Spotted M Guard 14177 | -1/Command | Spotted M Guard 14177 | -1/Command | Spotted Combat Programmer 14178 | -1/Command | Spotted Combat Programmer 14183 | -1/Command | Spotted Investigator 14212 | -1/Command | Emitted hypermatrix ping 14212 | -1/Command | Met MAIN.C 14216 | -1/Command | 0b10 Conduit disabled 14217 | -1/Command | Assembled emerged from beneath the floor 14219 | -1/Command | System corruption reached 30% 14229 | -1/Command | Spotted Executioner 14230 | -1/Command | Spotted Striker 14230 | -1/Command | Spotted Executioner 14234 | -1/Command | Spotted Executioner 14234 | -1/Command | Spotted Striker 14237 | -1/Command | Spotted Executioner 14242 | -1/Command | Core integrity fell below 20% 14244 | -1/Command | Used Integrity Redistributor, redistributed integrity to core (+44) 14245 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 14240_ Penetrated by Slug. 14240_ Dropped Imp. Potential Cannon. 14240_ Med. Regenerative Plating blown off. 14240_ Adv. Energy Well blown off. 14240_ E-15 Imp destroyed. 14240_ Held in stasis. 14240_ Investigator is analyzing... 14241_ Penetrated by EMDS Slug. 14241_ Core Cannon destroyed. 14242_ Microwarped (distance 3). 14242_ Penetrated by Slug. 14243_ Penetrated by EMDS Slug. 14244_ Integrity redistributed to core (+44). 14244_ Impulse Thruster Array destroyed. 14245_ System corrupted: Microwarp Drive rejected. 14245_ Acquired Microwarp Drive. 14245_ Penetrated by EMDS Slug. 14245_ Microwarp Drive destroyed. 14245_ Penetrated by EMDS Slug. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? ????? | | ???????????????????????????????????????????? #???? | | ?????????????????????????????????????????### #???? | | ????????????????????????????????????????? ???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# #???? | | ???????????????????????????????##????????# #???? | | ???????????????????????????????# #???????# #???? | | ????????????????????????????????# #??????# #???? | | ?????????????????????????????????# #?????# #???? | | ??????????????????????????????????# #????# #???? | | ???????????????????????????????????# #???# #???? | | ????????????????????????????????????# #??# #???? | | #################????????????????????# # # #???? | | "" """ #???????????????#####? ; #???? | | " #???????????????# # ; #???? | | " b ################# #???? | | """" gKEggggpEg%bgmg % [%=[; #???? | | """ MMMmgpYghplgppK pib %## " ##??? | | """" %% MMM%g eppEglpbl@Ecg #### "#### | | """ MMM g################### #??# " # | | """ % #????????????????????????# # # | | " % % #????????????????????????######"## | | " " #?????????????????????????????##!% | | """" """""#????????????????????????????###* | | """""""""#?????????????????# ! | | """""""""""#?????????????????# | | " " " " #?????????????????? | | " " " " #?????????????????# | | " " " """" " #?????????????????? | | """ " " """" #?????????????????? ### ### | | " " " " #??????????????????###???# ??# | | """""""" " #????????????????????????###???### | | """ " """"""""#????????????????????????????????? | | """ " " " #????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 36 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 12 Corruption Block 20 Armor Coverage 625 Resistance: KI 20 Resistance: TH 20 Resistance: EX 50 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 66 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Offensive Hacking 34 Defensive Hacking 16 Item Schematics ----------------- Imp. System Guard | -3/Quarantine | Z-intel Launcher Loader | -3/Quarantine | Z-intel ECM Suite | -3/Quarantine | Z-intel VSS Leg | -3/Quarantine | Z-intel Imp. Fusion Compressor | -3/Quarantine | Z-intel Lgt. Particle Reactor | -3/Quarantine | Z-intel Triangulator | -3/Quarantine | Z-intel Huge Storage Unit | -3/Quarantine | Z-intel Hvy. Siege Treads | -3/Quarantine | Z-intel Antimissile System | -3/Quarantine | Z-intel Med. Storage Unit | -3/Quarantine | Z-intel Power Maul | -3/Quarantine | Z-intel Imp. Utility Shielding | -3/Quarantine | Z-intel Adv. Force Field | -3/Quarantine | Z-intel Imp. KE Penetrator | -3/Quarantine | Archive Prc. Energy Filter | -3/Quarantine | Archive Adv. Plasma Rifle | -3/Quarantine | Archive Adv. Variable Charge Gun | -3/Quarantine | Archive Tri-rail Accelerator | -3/Quarantine | Archive Tactical Quantum Warhead | -3/Quarantine | Archive Adv. KE Penetrator | -3/Quarantine | Archive Impact Mace | -3/Quarantine | Z-intel Graviton Reactor | -3/Quarantine | Z-intel Exp. Thermal Generator | -3/Quarantine | Z-intel Exp. Coolant Injector | -3/Quarantine | Z-intel Electron Diverter | -3/Quarantine | Z-intel Cld. Phase Cannon | -3/Quarantine | Z-intel Centrium Heavy Armor Plating | -3/Quarantine | Z-intel Thunder Hammer | -3/Quarantine | Z-intel Imp. Matter Compressor | -3/Quarantine | Z-intel Hvy. Wave Gun | -3/Quarantine | Z-intel Molecular Scythe | -3/Quarantine | Z-intel Imp. Matter Neutralizer | -3/Quarantine | Archive Exp. Thermal Shield | -3/Quarantine | Archive Adv. Matter Compressor | -3/Quarantine | Archive Helical Railgun | -3/Quarantine | Archive Spectral Analyzer | -3/Quarantine | Archive Gravity Neutralizer | -3/Section 7 | Archive Prc. Phase Gun | -3/Section 7 | Archive Centrium Light Armor Plating | -3/Section 7 | Archive Exp. Optical Array | -3/Section 7 | Archive Cld. Antigrav System | -3/Section 7 | Z-intel Mni. Smartbomb Launcher | -3/Section 7 | Z-intel Cld. Nuclear Pulse Thruster | -3/Section 7 | Z-intel Cld. Gravmag System | -3/Section 7 | Z-intel Exp. Heat Sink | -3/Section 7 | Z-intel Exp. Cooling System | -3/Section 7 | Z-intel Hvy. Proton Cannon | -3/Section 7 | Z-intel Coolant Network | -3/Section 7 | Z-intel Hvy. Dispersion Rifle | -3/Section 7 | Z-intel Exp. Power Shielding | -3/Section 7 | Z-intel Imp. Diametric Drive | -3/Section 7 | Z-intel Exp. Myomer Leg | -3/Section 7 | Z-intel Exp. Melee Analysis Suite | -3/Section 7 | Archive Exp. Target Analyzer | -3/Section 7 | Archive Exp. Field Recycling Unit | -1/Command | Z-intel Com. Particle Reactor | -1/Command | Z-intel Nanosword | -1/Command | Z-intel Gravity Flail | -1/Command | Z-intel Lgt. Antimatter Cannon | -1/Command | Z-intel Adv. Gravity Neutralizer | -1/Command | Z-intel Stealth Drone Bay | -1/Command | Z-intel Enh. Armored Heavy Treads | -1/Command | Z-intel Hdn. Centrium Wheel | -1/Command | Z-intel Imp. Lightning Gun | -1/Command | Z-intel Exp. Terrain Scan Processor | -1/Command | Z-intel Robot Schematics ------------------ S-43 Plague | -3/Quarantine | Archive C-55 Analyst | -3/Quarantine | Archive R-10 Processor | -3/Quarantine | Archive A-02 Transporter | -3/Quarantine | Archive A-27 Freighter | -3/Section 7 | Archive L-61 Swordsman | -3/Section 7 | Z-intel C-35 Carver | -3/Section 7 | Z-intel P-80 Master | -3/Section 7 | Z-intel A-15 Conveyor | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel Y-72 Warden | -1/Command | Z-intel D-83 Annihilator | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel Fabricated ------------ A-02 Transporter | x1 | -5/Factory | Preloaded A-27 Freighter | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Phase Redirector Core Reset Matrix Transdimensional Reconstructor Sigix Broadsword Integrated Mediator Integrated Thermoelectric Network Microwarp Drive Subatomic Replicator LRC Boosters Integrity Redistributor Core Cannon Achievements -------------- Batter Up Collector Sniper Challenges ------------ None Game ------ Seed SignalMiniKinecellerator Manual? 0 Play Time 06:21:06 Cumulative 233.6 hours Start 2022.04.25 @ 17:08:33 End 2022.04.26 @ 17:52:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 53 Adventurer 17 Explorer 0 Win Type - Total 12 Types 7/0/4/1/0/0/0/0/0 Lore% 74 Gallery% 76 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Dina Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f87e48f-9158-4108-b10a-90bce946fe95