Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.27 @ 11:14:38 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (57) 285 Value Destroyed (1597) 1597 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 7474 Bonus ------- Follower Combat Kills 52 Entered DSFs 500 Cogmind --------- Core Integrity 323/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Improved Target Analyzer Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Lance Lance > --- INVENTORY (10) --- Antimatter Reactor Wheel Compact Wheel Compact Wheel Antigrav System Lance Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Improved Launcher Guidance Computer Improved Target Analyzer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Lance Lance Lance > --- INVENTORY -------- Antimatter Reactor Wheel Compact Wheel Compact Wheel Antigrav System Lance [Rating: 104] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Improved Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Improved Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Weapon Lance Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Slots Evolved 12 | . . . 2 . . . 6 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 9 | . . . . . . . 5 2 . 2 Weapon 1 | . . . . . . . 1 . . . Parts Attached 83 | 7 1 . 11 . 11 4 8 . 20 21 Power 10 | 1 . . 1 . . . 3 . 3 2 Engine 8 | 1 . . 1 . . . 2 . 3 1 Core 1 | . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . 1 Propulsion 30 | 2 . . 6 . 5 . 1 . 8 8 Treads 2 | . . . 2 . . . . . . . Leg 9 | 2 . . 2 . . . . . . 5 Wheel 4 | . . . 2 . . . . . . 2 Hover 9 | . . . . . . . 1 . 8 . Flight 6 | . . . . . 5 . . . . 1 Utility 23 | 2 1 . . . 2 1 3 . 7 7 Device 8 | 1 . . . . 1 1 2 . 1 2 Storage 3 | 1 1 . . . . . . . . 1 Processor 6 | . . . . . 1 . 1 . 1 3 Hackware 6 | . . . . . . . . . 5 1 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 20 | 2 . . 4 . 4 3 1 . 2 4 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 4 | . . . 1 . . 2 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . 2 . 1 1 1 . 1 . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon 6 | . . . . . 2 . . . . 4 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . 1 Parts Lost 30 | . . . . . . 3 1 . 13 13 Power 4 | . . . . . . . . . 2 2 Propulsion 16 | . . . . . . 1 . . 7 8 Utility 5 | . . . . . . 1 1 . 2 1 Weapon 5 | . . . . . . 1 . . 2 2 Highest Loss Streak 7 | . . . . . . 3 1 . 6 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 100 99 100 95 94 62 52 53 80 Engine 7 | . 14 14 11 11 11 11 . . 3 2 Treads 2 | . . . 13 22 1 . . . . . Leg 12 | . 28 28 8 . . . . . . 15 Wheel 3 | . . . 21 22 1 . . . . . Hover 1 | . . . . . . . 5 5 10 . Flight 9 | . . . . . 39 40 20 17 8 . Device 10 | . 14 14 11 11 11 14 14 5 2 5 Storage 6 | . 14 14 11 11 1 . . . . 3 Processor 5 | . . . . . 7 7 2 5 6 13 Hackware 6 | . . . . . . . . . 13 21 Energy Gun 4 | . 14 14 7 . . . . . . . Ballistic Gun 4 | . 14 14 7 . . . . . . . Impact Weapon 4 | . . . 7 22 13 9 13 11 5 . Slashing Weapon 1 | . . . . . 8 7 . . . . Piercing Weapon 3 | . . . . . . . . . . 14 Naked Turns . | . . . . . . . . . . . Heaviest Build 39 | 12 17 17 22 22 22 13 15 14 15 39 Greatest Support 90 | 20 20 20 26 26 26 23 15 15 40 90 Greatest Overweight (x) 7 | 1 . . . . 7 . . . 3 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 5 5 10 Average Capacity 7 | 7 8 10 10 10 5 5 5 5 5 8 Most Carried 10 | 7 9 10 10 10 10 5 5 5 5 6 Average Carried 5 | 4 7 9 9 10 5 4 4 5 4 2 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 10 Final Carried 10 | 6 9 10 10 10 5 4 5 5 3 6 Class Distribution -------------------- 60% | Mutant 29% | Hacker-Mutant 9% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Matter Collected 1267 | 273 86 16 187 . 74 61 210 . 64 296 Remotely . | . . . . . . . . . . . Salvage Created 2345 | 96 51 54 446 . . 99 446 27 59 1067 Parts 89 | 4 8 2 11 . . 4 7 1 1 51 Haulers Intercepted 2 | . . . 1 . . . 1 . . . Recyclers Shooed 1 | . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . . Prevented 3 | . . . . . . 3 . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Combat Hostiles Destroyed 34 | . 1 . 9 . . 4 3 . 2 15 Melee 17 | . . . . . . . 2 . . 15 Guns 4 | . 1 . 3 . . . . . . . AOE 10 | . . . 5 . . 4 . . 1 . Classes Destroyed 14 | 2 3 . 4 . . . 2 . 2 1 Worker 5 | . 1 . . . . . . 1 . 3 Builder 1 | . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 2 | . . . 1 . . . 1 . . . Recycler 8 | 1 . 1 1 . . . 2 . . 3 Operator 1 | . . . . . . . 1 . . . Watcher 5 | . 2 . 3 . . . . . . . Swarmer 13 | . 1 . . . . . 3 . . 9 Cutter 1 | . . . . . . . . . 1 . Grunt 15 | . . . 7 . . 4 . . . 4 Brawler 1 | . . . 1 . . . . . . . Sentry 1 | . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . 1 . Programmer 2 | . . . . . . . . . . 2 Best Kill Streak 6 | 2 2 1 6 . . 3 3 1 1 5 Combat Bots Only 6 | . 1 . 6 . . 3 2 . 1 5 Max Kills in Single Turn 3 | 1 1 1 3 . . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 . . 1 . Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Damage Taken 4177 | . 41 . 181 . . 254 166 72 1198 2265 Core 1519 | . 15 . 16 . . 90 39 40 492 827 Absorbed by Shields 43 | . . . . . . . . . 43 . Core Remaining (%) 81 | 100 . 94 . . . 73 95 . 46 . Volleys Fired 49 | 6 7 2 17 . . 13 . . 4 . Largest 2 | 2 2 2 2 . . 1 . . 1 . Hottest 60 | 60 60 60 60 . . 30 . . 30 . Shots Fired 77 | 12 14 4 30 . . 13 . . 4 . Gun 56 | 12 14 4 26 . . . . . . . Cannon . | . . . . . . . . . . . Launcher 21 | . . . 4 . . 13 . . 4 . Special . | . . . . . . . . . . . Kinetic 28 | 6 7 2 13 . . . . . . . Thermal 28 | 6 7 2 13 . . . . . . . Explosive 21 | . . . 4 . . 13 . . 4 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 7 | 3 5 3 7 . . 3 . . 4 . Robot Miss Streak 2 | 1 1 . 2 . . 1 . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 124 | 8 8 3 28 . . 6 9 1 5 56 Core Hits 80 | 3 5 2 17 . . 15 2 1 7 28 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 8 | . . . 4 . . . 3 . 1 . Critical Strikes 14 | . . . 4 . . . 3 . 1 6 Smash 8 | . . . 4 . . . 3 . 1 . Impale 6 | . . . . . . . . . . 6 Melee Attacks 134 | . . . 12 . . 2 19 2 10 89 Impact 44 | . . . 12 . . 1 19 2 10 . Slashing 1 | . . . . . . 1 . . . . Piercing 89 | . . . . . . . . . . 89 Sneak Attacks 17 | . . . 4 . . . 5 1 . 7 Combat Hostiles 1 | . . . 1 . . . . . . . Follow-up Attacks 25 | . . . 2 . . . 1 . 2 20 Damage Inflicted 5180 | 98 88 41 1074 . . 514 706 116 297 2246 Guns 426 | 98 88 38 202 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 1053 | . . . 390 . . 514 . . 149 . Melee 3694 | . . . 478 . . . 706 116 148 2246 Ramming 7 | . . 3 4 . . . . . . . Kinetic 191 | 63 23 14 91 . . . . . . . Thermal 235 | 35 65 24 111 . . . . . . . Explosive 1053 | . . . 390 . . 514 . . 149 . Electromagnetic . | . . . . . . . . . . . Impact 1448 | . . . 478 . . . 706 116 148 . Slashing . | . . . . . . . . . . . Piercing 2246 | . . . . . . . . . . 2246 Highest Corruption 7 | . . . . . . . . 1 7 1 Average Corruption 2 | . . . . . . . . 1 4 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . . 3 . Message Errors 1 | . . . . . . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 839 | . . . 321 . . 1 360 . 41 116 Projectiles . | . . . . . . . . . . . Explosions 1 | . . . . . . 1 . . . . Melee 838 | . . . 321 . . . 360 . 41 116 Knockbacks 5 | . . . 1 . . . 4 . . . Impact 5 | . . . 1 . . . 4 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . . . 59 . Shots 3 | . . . . . . . . . 3 . Rammed 1 | . . . 1 . . . . . . . Targets Rammed 4 | . . 3 1 . . . . . . . Kicked 3 | . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 27 | . . . 20 . . 27 . . . . Average Temperature 12 | . . . 16 . . 12 . . . . Received Heat Transfer 528 | . . . 87 . . 66 12 . 15 348 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 23 | . . . 10 . . . 12 . 1 . Impact Corruptions 25 | . . . 11 . . . 12 . 2 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 525 | 75 150 50 250 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Peak Influence 273 | 10 95 41 273 24 . . 144 75 178 239 Initial 70 | . 6 36 15 24 . . 44 70 52 69 Average 87 | 2 49 38 94 24 . . 65 73 104 137 Maximum Alert Level 1 | . . . 1 . . . . . . 1 Low Security (%) 93 | 100 100 100 74 100 . . 100 100 100 94 Level 1 6 | . . . 25 . . . . . . 5 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 12 | . 1 . 3 . . . 2 . 3 3 Investigation 2 | . 1 . 1 . . . . . . . Extermination 3 | . . . . . . . 1 . . 2 Reinforcement 7 | . . . 2 . . . 1 . 3 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Distress Signals 3 | . 2 . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 8 . 14 . . 8 5 . 11 36 Peak Tracking Total 9 | . 4 . 9 . . 4 3 . 6 8 Tactical Retreats 11 | . 1 . 2 . . . 1 . 2 5 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Traps Triggered 6 | . 1 . . . . . . 2 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Machines Accessed 13 | . 3 . 5 . . . . 2 . 3 Terminals 11 | . 3 . 4 . . . . 2 . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 33 | . 9 . 13 . . . . 2 . 9 Successful 21 | . 4 . 9 . . . . 1 . 7 Failed 12 | . 5 . 4 . . . . 1 . 2 Catastrophic 2 | . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 7 . 11 . . . . 1 . 7 Terminals 30 | . 9 . 12 . . . . 2 . 7 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 12 | . 3 . 4 . . . . 1 . 4 Robot Analysis 2 | . 2 . . . . . . . . . Open DSF 1 | . . . . . . . . 1 . . Unreport Threat 5 | . . . 2 . . . . . . 3 Disarm Traps 1 | . . . 1 . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . 1 Unauthorized Hacks 8 | . 1 . 5 . . . . . . 2 Terminals 7 | . 1 . 4 . . . . . . 2 Track 1 | . . . 1 . . . . . . . Botnet 6 | . 1 . 3 . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 3 . 4 . . . . 1 . 2 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 1 . Highest-Rated Group 49 | . . . . . . . . 49 49 . Highest-Rated Ally 49 | . . . . . . . . 49 49 . Total Orders 2 | . . . . . . . 2 . . . EXPLORE 2 | . . . . . . . 2 . . . Ally Attacks 7 | . . . . . . . . . 7 . Total Damage 840 | . . . . . . . . . 840 . Kills 2 | . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 2 . . . . . Drone Launches 2 | . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Turns Passed 3035 | 84 380 366 443 8 338 142 280 56 117 821 Spaces Moved 2988 | 43 229 273 306 9 844 316 303 88 92 485 Core 13 | 8 . . . . 1 . . . 1 3 Treads . | . . . . . . . . . . . Legs 971 | 35 229 273 8 . . . . . . 426 Wheels 386 | . . . 298 9 23 . . . . 56 Hover 63 | . . . . . . . . . 63 . Flight 1555 | . . . . . 820 316 303 88 28 . Fastest Speed 34 | 50 120 120 90 90 34 34 34 34 34 85 Average Speed 69 | 115 120 120 90 90 36 34 34 34 42 116 Slowest Speed 400 | 190 120 120 120 90 400 34 34 34 200 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 3 1 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 4 55 68 21 11 83 49 14 3 84 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 3 | . . 1 . . 2 . . . . . Spaces Dug 34 | . . . 1 . . 19 3 . 6 5 Terrain Destroyed 108 | . . . 10 . . 73 3 . 17 5 Melee 10 | . . . 1 . . 1 3 . . 5 Projectile . | . . . . . . . . . . . AOE 98 | . . . 9 . . 72 . . 17 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -4 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac DSF Fac Total 3685 | 62 323 307 428 8 879 333 459 110 147 629 Wait 361 | . 73 29 64 . . . 127 15 2 51 Move 2970 | 42 228 272 305 8 843 315 296 85 91 485 Hop 4 | . . . . . . . 3 1 . . Pick Up 38 | 7 8 1 9 . 5 . 1 . 1 6 Fast Attach 61 | 6 . . 4 . 10 1 6 . 16 18 Attach 12 | 1 . . 2 . . 1 1 . 4 3 Detach 10 | . . . . . 4 . 2 . 1 3 Swap 10 | . 1 . 5 . 1 2 1 . . . Drop 43 | . 6 . 14 . 16 . 5 . 1 1 Fire 49 | 6 7 2 17 . . 13 . . 4 . Melee 96 | . . . 7 . . 1 17 1 8 62 Ram . | . . . . . . . . . . . Kick 3 | . . 3 . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 19 | . . . . . . . . . 19 . Rewire 8 | . . . . . . . . 8 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 3) 215 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 14) 465 | -10/Materials | Entered Mines 665 | -10/Mines | Learned location of Recycling (-9) 706 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 823 | -10/Mines | Discovered new exit (range 8) 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Propulsion x2 1166 | -9/Materials | Discovered new exit (range 15) 1274 | -9/Materials | Entered Mines 1275 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1277 | -9/Mines | Assembled infested the area 1282 | -9/Mines | Entered Zion 1299 | -7/Zion | Learned location of Extension (-5) 1424 | -7/Zion | Visited the Megawrench Repair Shop 1615 | -7/Zion | Discovered new exit (range 16) 1620 | -7/Zion | Entered Proximity Caves 1635 | -6/Proximity Caves | Spotted B-75 Beast 1696 | -6/Proximity Caves | Build established: Derelict-Mutant 1748 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 1760 | -6/Proximity Caves | Discovered new exit (range 7) 1762 | -6/Proximity Caves | Entered Factory 1762 | -6/Factory | Evolved 6 slots: Utility x5, Weapon x1 1893 | -6/Factory | Discovered new exit (range 97) 2012 | -6/Factory | Build established: Mutant 2042 | -6/Factory | Entered another Factory area 2042 | -5/Factory | Evolved 2 slots: Utility x2 2055 | -5/Factory | Identified exit to DSF 2098 | -5/Factory | Entered DSF 2098 | -5/DSF | Accompanied by 1 ally 2152 | -5/DSF | Additional patrols routed to DSF 2179 | -5/DSF | Lost 6 parts (1p3n1u1w) 2203 | -5/DSF | Discovered new exit (range 22) 2215 | -5/DSF | Core integrity fell below 50% 2215 | -5/DSF | Entered Factory 2215 | -4/Factory | Evolved 2 slots: Utility x2 2246 | -4/Factory | Lost 6 parts (4n1u1w) 2351 | -4/Factory | Lost 4 parts (1p3n) 2443 | -4/Factory | Build established: Hacker-Mutant 2730 | -4/Factory | Found Prototype Processor 2730 | -4/Factory | Identified Exp. Terrain Scan Processor 3023 | -4/Factory | Core integrity fell below 50% 3036 | -4/Factory | Self-destructed Last Messages --------------- 03025_ Penetrated by Slug. 03025_ Slug penetrates Wall. 03025_ H-77 Assassin destroyed. 03025_ Slug penetrates Wall. 03027_ Lance follow-up attack on G-67 Veteran. 03027_ G-67 Veteran suffers critical hit (Impale). 03028_ Slug penetrates Wall. 03028_ Penetrated by Slug. 03028_ Myomer Leg destroyed. 03028_ S-27 Virus destroyed. 03028_ Slug penetrates Wall. 03029_ R-10 Processor collects VTOL Module. 03031_ K-01 Serf collects debris. 03032_ Slug penetrates Wall. 03032_ Antimatter Reactor destroyed. 03032_ Slug penetrates Wall. 03034_ K-01 Serf collects debris. 03035_ Wall collapses. 03035_ Penetrated by Slug. 03035_ Lance destroyed. 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"#?????????????? | | + *=##???# #??? #?????????????? | | [ ####!##???# ]|* #??? #?????????????? | | #########=#????# ]]|%[ #???? +?????????????? | | #%#????# ]||!o[ #???? #?????????????? | | #[#????# *@k*=#?????#?????????????? | | #!###############gg### #?????????????? | | #*= hgg ??????????? | | #! R ??????????? | | + ??????????? | | # ^ ???????????? | | # ???????????? | | # #####+#############+###????????????? | | # # #????????? ?????????????? | | + + """ #?????????? ????????????? | | ! ##### # "" """ #??????????? ???????????? | | #########???# # "" """ #???????????? T??????????? | | ????????????# # "T #?????????????""?????????? | | ????????????# # "" #??????????????"?????????? | | ????????????# # "" !#????????????????????????? | | ????????????# # #????????????????????????? | | ????????#####+###########????????????????????????? | | ????????# ! % #?????????????????????????? | | ????????# """""" #?????????????????????????? | | ????????# """""" #?????????????????????????? | | ????????# """""" #??????????#/###########??? | | ????????# """""" #???????? #??? | | ????????#* #?????? #??? | | ????????########+########### #??? | | ??????????????# + #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Evasion (%) 71 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 58 Item Schematics ----------------- Com. Wheel | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultChargeChip Manual? 0 Play Time 00:40:55 Cumulative 213.6 hours Start 2022.03.25 @ 21:03:41 End 2022.03.27 @ 11:14:38 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 76 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7e1f737-19d2-404b-bb65-dc3ed340f38b