Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 12:00:04 Player: D4-RLM Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1133) 1133 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (287) 287 TOTAL SCORE: 4565 Bonus ------- Aligned with FarCom 300 Friendly Fire -13 Cogmind --------- Core Integrity 435/550 Matter 232/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Compact Wheel Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Improved Targeting Computer ECM Suite System Shield > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (15) --- Ion Engine Light Deuterium Engine Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads Compact Wheel Compact Wheel Large Storage Unit Hacking Suite Skeleton Box Gauss Rifle Mining Laser Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Advanced Treads Compact Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer ECM Suite System Shield > --- WEAPON ----------- Ion Cannon Grenade Launcher > --- INVENTORY -------- Ion Engine Light Deuterium Engine Advanced Treads Medium Treads Medium Treads Medium Treads Medium Treads Compact Wheel Compact Wheel Small Storage Unit Large Storage Unit Hacking Suite Skeleton Box Mining Laser Axe [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon . | . . . . . . . . Parts Attached 31 | 7 3 4 6 2 1 1 7 Power 3 | 1 . . . . . 1 1 Engine 3 | 1 . . . . . 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 1 3 3 . 1 . 1 Treads 6 | 1 . 1 2 . 1 . 1 Leg . | . . . . . . . . Wheel 5 | 1 1 2 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 7 | 2 . . 1 . . . 4 Device 2 | 1 . . . . . . 1 Storage 2 | 1 . . . . . . 1 Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . . 1 Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 10 | 2 2 1 2 2 . . 1 Energy Gun 4 | 1 1 1 1 . . . . Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . 1 . . 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 7 | . . 1 1 . . 1 4 Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . . . . . 1 1 Weapon 4 | . . . 1 . . . 3 Highest Loss Streak 1 | . . 1 1 . . 1 1 To Critical Strikes . | . . . . . . . . Average Backups 7 | 3 5 7 6 7 8 8 9 Power 1 | . 1 1 1 1 1 1 1 Propulsion 1 | 1 2 1 1 2 1 1 1 Utility 1 | . . 1 1 1 1 1 2 Weapon 3 | . 1 3 3 3 4 4 3 Tool/Special . | . . . . . . . . Unused Backups 12 | . . 1 . . . . 11 Power 1 | . . . . . . . 1 Propulsion 6 | . . . . . . . 6 Utility 2 | . . . . . . . 2 Weapon 2 | . . 1 . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 100 97 98 88 88 83 87 Engine 11 | . 14 14 11 11 11 11 9 Treads 14 | . 14 14 11 11 11 11 18 Wheel 17 | . 14 11 20 22 22 22 18 Device 11 | . 14 14 11 11 11 11 8 Storage 11 | . 14 14 11 11 11 11 9 Hackware 1 | . . . . . . . 6 Protection 3 | . . . 11 11 11 6 . Energy Gun 5 | . 17 14 9 . . . . Energy Cannon 2 | . . . . . . . 8 Ballistic Gun 5 | . 8 14 3 . . . 4 Launcher 4 | . 2 . 3 11 11 11 2 Peak Build Rating 27 | 7 7 12 17 13 13 15 27 Average Rating 14 | 5 7 9 15 12 13 14 22 On Entrance 9 | . 7 7 12 12 13 13 14 Avg Prop Armor Cover (%) 13 | 5 9 13 8 9 9 10 19 Naked Turns . | . . . . . . . . Heaviest Build 41 | 15 16 16 20 18 18 18 41 Greatest Support 28 | 20 20 20 28 28 28 28 28 Greatest Overweight (x) 1 | . 1 . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 Average Capacity 9 | 7 8 8 8 8 8 8 11 Most Carried 15 | 4 7 8 8 8 8 8 15 Average Carried 7 | 3 5 7 6 7 8 8 9 Final Capacity 15 | 8 8 8 8 8 8 8 15 Final Carried 15 | 4 7 7 7 8 8 8 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1054 | 217 230 121 107 82 . 126 171 Remotely . | . . . . . . . . Salvage Created 1703 | 153 317 373 221 57 . 142 440 Parts 95 | 10 16 19 16 3 . 11 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 8 | 1 3 3 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 5 4 11 2 . 7 6 Melee 3 | . . . 3 . . . . Guns 8 | . 2 4 . . . . 2 Cannons 2 | . . . . . . . 2 AOE 22 | . 3 . 8 2 . 7 2 Classes Destroyed 11 | 2 4 1 1 1 . 1 1 Worker 3 | . . 1 . . . 1 1 Builder 4 | . 1 . . . . . 3 Tunneler 4 | 4 . . . . . . . Recycler 9 | 1 2 3 1 . . . 2 Watcher 2 | . 2 . . . . . . Swarmer 17 | . 3 2 8 . . 4 . Grunt 14 | . 2 2 2 1 . 2 5 Brawler 1 | . . . . . . 1 . Duelist 1 | . . . . 1 . . . Sentry 1 | . . . 1 . . . . Hunter 1 | . . . . . . . 1 Best Kill Streak 8 | 4 3 2 5 2 . 8 7 Combat Bots Only 7 | . 2 2 5 2 . 7 3 Max Kills in Single Turn 2 | 1 2 1 2 1 . 2 2 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . 2 1 . 2 1 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 191 | . 18 33 55 1 . 9 75 Missed 42 | . 6 4 11 . . 3 18 Hits 149 | . 12 29 44 1 . 6 57 Projectile 149 | . 12 29 44 1 . 6 57 Damage Taken 2069 | . 155 355 596 57 . 45 861 Core 392 | . 43 97 137 . . . 115 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 69 | 100 . 44 . . . 65 . Volleys Fired 119 | 10 28 32 11 2 . 7 29 Largest 2 | 2 2 2 2 1 . 1 2 Hottest 90 | 70 90 83 83 33 . 33 90 Shots Fired 204 | 20 54 64 13 2 . 7 44 Gun 149 | 20 52 64 4 . . . 9 Cannon 23 | . . . . . . . 23 Launcher 32 | . 2 . 9 2 . 7 12 Special . | . . . . . . . . Kinetic 72 | 10 19 32 2 . . . 9 Thermal 80 | 10 13 32 2 . . . 23 Explosive 32 | . 2 . 9 2 . 7 12 Electromagnetic 20 | . 20 . . . . . . Robot Hit Streak 10 | 9 10 6 7 . . 2 9 Robot Miss Streak 5 | 2 3 5 1 2 . 3 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 137 | 15 34 31 26 . . 3 28 Core Hits 80 | 6 14 12 13 2 . 12 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | 1 . 1 . . . . . Critical Strikes 5 | 2 . 1 2 . . . . Burn 1 | 1 . . . . . . . Destroy 2 | 1 . 1 . . . . . Sever 2 | . . . 2 . . . . Melee Attacks 22 | . . . 22 . . . . Impact . | . . . . . . . . Slashing 22 | . . . 22 . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3987 | 185 558 453 1162 96 . 457 1076 Guns 1220 | 185 443 453 61 . . . 78 Cannons 342 | . . . . . . . 342 Explosions 1802 | . 115 . 478 96 . 457 656 Melee 623 | . . . 623 . . . . Ramming . | . . . . . . . . Kinetic 526 | 84 137 199 28 . . . 78 Thermal 816 | 101 86 254 33 . . . 342 Explosive 1802 | . 115 . 478 96 . 457 656 Electromagnetic 220 | . 220 . . . . . . Impact . | . . . . . . . . Slashing 623 | . . . 623 . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 71 | . . . 33 . . 38 . Projectiles . | . . . . . . . . Explosions 70 | . . . 32 . . 38 . Melee 1 | . . . 1 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 240 | . . . 138 45 . . 57 Shots 9 | . . . 4 1 . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 258 | 36 258 219 21 . . . 209 Average Temperature 62 | 14 92 56 9 . . . 78 Received Heat Transfer 648 | . 54 108 228 6 . . 252 Effects 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | 2 1 1 . . . . . Heat Transferred 1850 | 370 259 592 74 . . . 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . 1 . . 1 . Low Security (%) 97 | 100 100 100 86 100 . 92 100 Level 1 2 | . . . 13 . . 7 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 244 | 10 93 75 244 94 . 201 154 Initial 94 | . . 22 3 94 . . 66 Average 44 | 2 63 24 86 42 . 82 35 Influence Increases 1341 | 25 199 155 359 83 . 221 299 Destroy 0b10 Robot/C 700 | . 100 80 220 40 . 140 120 Destroy 0b10 Robot/NC 110 | 25 25 20 5 . . 5 30 Destroy Leader 124 | . 24 10 30 10 . 20 30 Successful Hack 14 | . 5 . . . . . 9 Disable Machine 90 | . 15 . 15 . . . 60 Destroy Structure 183 | . 15 . 59 18 . 56 35 Lose Combat Pursuer 120 | . 15 45 30 15 . . 15 Influence Decreases 1224 | 25 140 204 125 264 63 50 353 Entered New Map 362 | . . 37 7 150 63 . 105 Time Decay 812 | 25 140 167 108 114 . 40 218 Lost Part 50 | . . . 10 . . 10 30 Squads Dispatched 5 | . 1 . . . . . 4 Investigation 3 | . 1 . . . . . 2 Extermination . | . . . . . . . . Reinforcement 2 | . . . . . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . . 1 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 9 7 18 3 . 5 23 Peak Tracking Total 9 | . 3 3 9 2 . 4 8 Tactical Retreats 13 | . 1 1 1 1 . . 9 ECM-based Alert Blocks 19 | . . . . . . . 19 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 4 | . 1 1 . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . 6 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 6 | . 1 . 1 . . . 4 Max in Single Turn 1 | . 1 . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 3 1 . . 1 . 3 Terminals 5 | . 3 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access . | . . . . . . . . Total Hacks 21 | . 8 1 . . 1 . 11 Successful 12 | . 3 1 . . 1 . 7 Failed 8 | . 5 . . . . . 3 Catastrophic 2 | . 2 . . . . . . Database Lockouts 1 | . . . . . . . 1 Manual 12 | . 5 . . . 1 . 6 Terminals 15 | . 8 . . . . . 7 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 4 | . . . . . . . 4 Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 2 1 . . 1 . 1 Open Door 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . . . 1 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 3 | . . . . . . . 3 Retrieve Study 3 | . . . . . . . 3 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 3 Terminals 4 | . 1 . . . . . 3 Assimilate 1 | . . . . . . . 1 Botnet 3 | . 1 . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 3 . . . . . 1 Full Trace Events 2 | . 2 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . . . . . . 3 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2553 | 19 316 487 273 294 216 179 769 Seismic 2202 | 19 316 487 273 294 216 179 418 ECM 351 | . . . . . . . 351 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 2746 | 152 316 487 273 294 216 179 829 Spaces Moved 2046 | 71 191 344 173 295 224 142 606 Core 2 | 2 . . . . . . . Treads 208 | 66 53 45 2 . . . 42 Legs . | . . . . . . . . Wheels 1836 | 3 138 299 171 295 224 142 564 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 95 100 95 95 95 95 85 Average Speed 103 | 153 113 109 96 95 95 95 104 Slowest Speed 225 | 160 160 170 145 95 95 95 225 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . 2 . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 5 36 57 25 81 60 41 36 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 206 | . 15 . 64 21 . 70 36 Melee . | . . . . . . . . Projectile 4 | . . . . . . . 4 AOE 202 | . 15 . 64 21 . 70 32 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 2409 | 91 232 393 225 305 227 179 757 Wait 154 | . 3 6 8 6 1 29 101 Move 2035 | 70 190 339 172 294 223 141 606 Hop 2 | . . 2 . . . . . Pick Up 23 | 4 3 4 2 1 1 . 8 Fast Attach 12 | 7 . . . . . . 5 Attach 6 | . . 1 2 . . . 3 Detach 1 | . . . . . . . 1 Swap 23 | . 7 3 6 2 1 1 3 Drop 12 | . 1 6 2 . 1 1 1 Fire 119 | 10 28 32 11 2 . 7 29 Melee 22 | . . . 22 . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Build established: Mutant 454 | -10/Materials | Discovered new exit (range 13) 469 | -10/Materials | Entered Mines 473 | -10/Mines | Learned Materials terminal intel 676 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 827 | -10/Mines | Discovered new exit (range 8) 867 | -10/Mines | Core integrity fell below 50% 931 | -10/Mines | Discovered new exit (range 6) 956 | -10/Mines | Entered Materials 956 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 957 | -9/Materials | Loaded intel: 11 terminal locations 1072 | -9/Materials | Discovered new exit (range 4) 1218 | -9/Materials | Discovered new exit (range 13) 1229 | -9/Materials | Entered Mines 1236 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1240 | -9/Mines | Met a Derelict bent on vengeance 1348 | -9/Mines | Learned Materials terminal intel 1518 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1519 | -9/Mines | Discovered new exit (range 5) 1523 | -9/Mines | Entered Exiles 1547 | -9/Exiles | Met 8R-AWN 1562 | -9/Exiles | Met EX-HEX 1592 | -9/Exiles | Met EX-BIN 1603 | -9/Exiles | Aligned with FarCom system 1604 | -9/Exiles | Given EX-Vault access code 1629 | -9/Exiles | Opened EX-Vault 1648 | -9/Exiles | Found Skeleton Box 1669 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1671 | -9/Exiles | Exiles lab attacked by MAIN.C 1732 | -9/Exiles | Discovered new exit (range 10) 1739 | -9/Exiles | Left Exiles lab with Skeleton Box 1739 | -9/Exiles | Entered Mines 1860 | -8/Mines | Discovered new exit (range 14) 1866 | -8/Mines | Destroyed 7 combat bots 1918 | -8/Mines | Entered Materials 1918 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1919 | -8/Materials | Loaded intel: 12 terminal locations 2187 | -8/Materials | Central database locked down 2747 | -8/Materials | Self-destructed Last Messages --------------- 02676_ Dropped Sml. Storage Unit. 02677_ U-05 Engineer lays Concrete. 02677_ Acquired Gauss Rifle. 02677_ K-01 Serf cleans the Recycling Unit. 02678_ U-05 Engineer lays Concrete. 02680_ R-06 Scavenger inserts Terrain Scanner into recycling unit. 02680_ U-05 Engineer lays Concrete. 02682_ K-01 Serf cleans the Recycling Unit. 02683_ R-06 Scavenger inserts Welding Torch into recycling unit. 02683_ U-05 Engineer lays Concrete. 02686_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 02686_ U-05 Engineer lays Concrete. 02686_ U-05 Engineer builds a Wall. 02687_ U-05 Engineer lays Concrete. 02693_ Penetrated by Slug. 02695_ Grenade Launcher destroyed. 02745_ Drone sends a signal. Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ######????????????????????????? | | # #????????????????????????? | | # ########################## | | # + gg | | # ########################## | | # h#????????????????????????? | | # ###??????????????????????? | | # #@#??????????????????????? | | # =;##??????????????????????? | | # ##???????????????????????? | | ######????????????????????????? | | ??????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????## | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????"???????? | | ??????????????????????T???????? | | ??????????????????????"???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 43 Targeting Accuracy 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Com. Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Remodeling Challenges ------------ None Game ------ Seed WeaponZeronetFocus Manual? 0 Play Time 00:41:52 Cumulative 36.3 hours Start 2026.07.10 @ 19:17:34 End 2026.07.14 @ 12:00:04 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 48 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 64% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30ebabd5-c73b-48b8-9f8d-d0a9ae6d8384