Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.26 @ 02:48:06 Player: Cracklepappy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (121) 605 Value Destroyed (4285) 4285 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1837) 1837 TOTAL SCORE: 9907 Bonus ------- High Alert Combat Kills 637 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 54/300 Energy 76/100 System Corruption 1% Temperature Cool (155) Movement Treading (200) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (32) --- Deuterium Engine Improved Treads Improved Treads Improved Treads High-capacity Storage Unit Compact Battery (300) High-capacity Matter Pod (73) Advanced Signal Interpreter Advanced Terrain Scanner Weapon Cycler Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] (28) Relay Coupler [NC] (21) Long-range Tractor Beam Heavy Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Improved Datajack Great Maul Greatsword Spear Spear Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Deuterium Engine Improved Treads Improved Treads Improved Treads Improved Treads High-capacity Storage Unit Compact Battery High-capacity Matter Pod Advanced Signal Interpreter Advanced Terrain Scanner Weapon Cycler Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Long-range Tractor Beam Heavy Assault Rifle Autogun Improved Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Shock Bomb Launcher Missile Launcher Improved Datajack Great Maul Greatsword Spear Spear [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Improved Assault Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 4 . . . Weapon . | . . . . . . . . . Parts Attached 106 | 7 10 9 2 3 27 29 12 7 Power 6 | 1 1 . . . 2 2 . . Engine 5 | 1 1 . . . 1 2 . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 24 | 2 2 1 1 . 6 7 4 1 Treads 21 | 1 2 1 1 . 4 7 4 1 Leg 2 | . . . . . 2 . . . Wheel 1 | 1 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 3 2 . . 10 3 3 2 Device . | . . . . . . . . . Storage 12 | 2 3 2 . . 3 . 2 . Processor 3 | . . . . . 3 . . . Hackware . | . . . . . . . . . Protection 10 | . . . . . 4 3 1 2 Artifact . | . . . . . . . . . Weapon 51 | 2 4 6 1 3 9 17 5 4 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 29 | 2 3 4 . 2 5 8 2 3 Ballistic Cannon 3 | . . . . . 2 1 . . Launcher 16 | . 1 2 1 1 2 5 3 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . . . 3 . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 21 | . 1 2 1 . 5 6 . 6 Power 4 | . . . . . 1 2 . 1 Propulsion 5 | . . 1 1 . 1 1 . 1 Utility 4 | . . . . . 1 2 . 1 Weapon 8 | . 1 1 . . 2 1 . 3 Highest Loss Streak 6 | . 1 2 1 . 2 3 . 6 Average Slot Usage (%) 98 | . 99 100 99 100 97 99 91 91 Engine 9 | . 14 14 14 14 3 8 9 8 Core 1 | . . . . . 4 . . . Treads 22 | . 24 28 27 28 16 18 18 18 Storage 30 | . 28 28 28 28 28 36 36 36 Processor 5 | . . . . . 12 9 1 . Protection 5 | . . . . . 11 8 9 11 Ballistic Gun 21 | . 27 27 27 27 15 15 16 9 Naked Turns . | . . . . . . . . . Heaviest Build 127 | 16 41 60 60 60 119 121 127 127 Greatest Support 46 | 10 40 40 40 40 40 40 46 46 Greatest Overweight (x) 4 | 1 1 1 1 1 4 3 3 2 Average Overweight (x) 1 | . . 1 1 1 1 2 2 2 Largest Inventory Capacity 32 | 8 16 18 18 18 32 32 32 32 Average Capacity 22 | 7 11 17 18 18 25 32 32 32 Most Carried 32 | 8 16 18 18 18 32 32 32 32 Average Carried 21 | 5 11 17 16 17 23 31 31 31 Final Capacity 32 | 8 16 18 18 18 32 32 32 32 Final Carried 32 | 8 16 16 17 18 32 32 32 26 Class Distribution -------------------- 50% | Hauler-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3175 | 334 277 383 10 139 1069 548 415 . Remotely . | . . . . . . . . . Salvage Created 4043 | 196 487 354 18 56 1067 906 667 292 Parts 237 | 14 27 30 . 11 52 57 37 9 Haulers Intercepted 7 | . 2 . . . 4 . 1 . Recyclers Shooed 3 | . . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 102 | . 12 10 5 5 16 29 16 9 Guns 45 | . 9 7 . 1 10 14 4 . Cannons 7 | . . . . . 6 1 . . AOE 50 | . 3 3 5 4 . 14 12 9 Classes Destroyed 13 | 2 4 1 1 . 4 . 1 . Worker 1 | . . . . . . . 1 . Builder 2 | . . 1 . . 1 . . . Tunneler 6 | 5 . 1 . . . . . . Hauler 7 | . 2 . . . 4 . 1 . Recycler 3 | 1 . 1 . . 1 . . . Operator 1 | . . . . . 1 . . . Watcher 4 | . 1 . . . 1 . 2 . Swarmer 32 | . 3 6 . 4 . 14 5 . Grunt 45 | . 9 4 . 1 7 8 7 9 Brawler 2 | . . . . . 2 . . . Sentry 15 | . . . . . 5 7 3 . Hunter 3 | . . . . . 2 . 1 . Assembled 5 | . . . 5 . . . . . Best Kill Streak 9 | 3 3 4 5 4 3 8 4 9 Combat Bots Only 9 | . 3 3 5 4 3 8 4 9 Max Kills in Single Turn 4 | 1 2 3 2 2 1 4 3 2 Gunslinging 1 | . . 1 . . . . . . Exploded 4 | . 2 2 2 2 . 4 3 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Damage Taken 5550 | . 421 377 227 82 1170 1686 486 1101 Core 693 | . 51 61 15 . 131 232 61 142 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 74 | 100 . . . 49 . . . . Volleys Fired 297 | 16 53 24 6 3 94 54 29 18 Largest 2 | 2 2 2 1 2 2 2 2 2 Hottest 88 | 40 40 45 33 45 88 67 46 46 Shots Fired 533 | 32 102 44 6 4 186 92 46 21 Gun 438 | 32 100 40 . 2 146 78 34 6 Cannon 42 | . . . . . 38 4 . . Launcher 53 | . 2 4 6 2 2 10 12 15 Special . | . . . . . . . . . Kinetic 480 | 32 100 40 . 2 184 82 34 6 Thermal . | . . . . . . . . . Explosive 35 | . 2 4 6 2 2 4 6 9 Electromagnetic 18 | . . . . . . 6 6 6 Robot Hit Streak 55 | 8 13 5 2 1 48 55 24 4 Robot Miss Streak 8 | 3 3 2 1 1 8 3 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . Shots Hit Robots 397 | 17 67 34 3 2 149 74 39 12 Core Hits 236 | 8 30 17 10 6 58 47 33 27 Critical Hits 2 | . 1 . . . 1 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . Melee Attacks 3 | . . . . . . 3 . . Impact 3 | . . . . . . 3 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9788 | 199 871 616 352 287 2169 2237 1621 1436 Guns 4259 | 199 631 377 . 18 1641 923 406 64 Cannons 613 | . . . . . 524 89 . . Explosions 4831 | . 226 229 352 212 . 1225 1215 1372 Melee . | . . . . . . . . . Ramming 85 | . 14 10 . 57 4 . . . Kinetic 4872 | 199 631 377 . 18 2165 1012 406 64 Thermal 407 | . . . . . . 156 251 . Explosive 3260 | . 226 229 352 212 . 613 572 1056 Electromagnetic 1164 | . . . . . . 456 392 316 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Effects 14 | . . . . . 7 4 2 1 Message Errors 2 | . . . . . 1 1 . . Energy Discharges 2 | . . . . . 2 . . . Data Loss (minor) 7 | . . . . . 3 2 1 1 Targeting Errors 3 | . . . . . 1 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 136 | . . . 17 23 . 70 . 26 Projectiles . | . . . . . . . . . Explosions 136 | . . . 17 23 . 70 . 26 Melee . | . . . . . . . . . Knockbacks 4 | . . . . . 4 . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . . 4 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 205 | . 23 8 49 36 . 31 21 37 Shots 13 | . 2 1 1 1 . 5 1 2 Rammed 10 | . 3 1 . 5 1 . . . Targets Rammed 11 | . 3 2 . 5 1 . . . Kicked . | . . . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 251 | . 12 4 16 4 251 19 24 211 Average Temperature 52 | . 7 2 14 3 63 3 9 105 Received Heat Transfer 2125 | . 192 129 40 . 486 621 90 567 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . . . . 2 3 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 550 | . . . . . . 200 350 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . 1 4 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Peak Influence 1194 | 30 241 105 . 125 289 1194 914 756 Initial 581 | . 19 31 . . . 190 581 559 Average 243 | 13 106 36 . 9 86 692 764 592 Maximum Alert Level 4 | . 1 . . . 1 4 3 3 Low Security (%) 70 | 100 92 100 . 100 95 1 . . Level 1 4 | . 7 . . . 4 10 . . Level 2 11 | . . . . . . 46 22 88 Level 3 11 | . . . . . . 33 77 11 Level 4 1 | . . . . . . 7 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 1 . . 3 . 1 . Investigation 1 | . . 1 . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 . . . 3 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Distress Signals 7 | . 2 . . . 1 . 4 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 24 11 7 5 39 34 24 13 Peak Tracking Total 9 | . 3 3 9 4 4 6 4 9 Tactical Retreats 15 | . . 1 . . 6 6 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 14 | . 2 . . . . 8 . 4 Indirectly 3 | . . . . . . 1 . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 15 | . . 1 4 1 2 4 3 . Max in Single Turn 1 | . . 1 1 1 1 1 1 . Garrison Relay 4 | . . . . . . 4 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 24 | . 6 1 2 . 12 . 3 . Terminals 16 | . 6 . . . 8 . 2 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 71 | . 15 1 2 . 46 . 7 . Successful 46 | . 8 1 2 . 33 . 2 . Failed 25 | . 7 . . . 13 . 5 . Catastrophic 2 | . . . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 23 | . 6 . 1 . 10 . 6 . Terminals 49 | . 15 . . . 28 . 6 . Fabricators . | . . . . . . . . . Repair Stations 7 | . . . . . 7 . . . Recycling Units . | . . . . . . . . . Scanalyzers 10 | . . . . . 10 . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 28 | . 8 1 2 . 16 . 1 . Record 1 | . . . 1 . . . . . Part Schematic 5 | . 4 . . . 1 . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 3 | . 1 . . . 2 . . . Open Door 1 | . . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 3 | . . . . . 2 . 1 . Locate Traps 3 | . 1 . . . 2 . . . Hauler Manifests 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 4 | . . . . . 4 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . Scan Component 3 | . . . . . 3 . . . Repair 3 | . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . Insert Component 5 | . . . . . 5 . . . Analyze 5 | . . . . . 5 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 6 . . . 11 . 3 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 10 | . 4 . . . 6 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . Time 90 | . . . . . 90 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . Part Schematics Acquired 5 | . . . . . 5 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 15 | . . . . . . 15 . . Machine Destruction 15 | . . . . . . 15 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Turns Passed 10738 | 176 1358 1465 1278 1032 2799 1896 608 126 Spaces Moved 4983 | 128 727 754 701 558 1025 824 229 37 Core 1 | 1 . . . . . . . . Treads 4655 | . 576 754 701 558 976 824 229 37 Legs 49 | . . . . . 49 . . . Wheels 278 | 127 151 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 180 180 180 180 200 200 200 Average Speed 181 | 86 151 180 180 180 198 200 204 200 Slowest Speed 240 | 90 180 180 180 180 240 220 220 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 6 97 99 90 98 76 71 35 19 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 33 | . . . . . 23 . 10 . Terrain Destroyed 220 | . 11 41 32 17 26 14 62 17 Melee . | . . . . . . . . . Projectile 3 | . . . . . 3 . . . AOE 217 | . 11 41 32 17 23 14 62 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Total 6138 | 160 893 818 712 578 1618 965 328 66 Wait 532 | 2 73 9 . 5 386 21 36 . Move 4977 | 127 726 753 700 557 1025 823 229 37 Hop . | . . . . . . . . . Pick Up 111 | 8 16 11 3 3 52 11 7 . Fast Attach 22 | 7 3 1 . . 8 1 2 . Attach 22 | . 1 2 1 . 7 5 . 6 Detach . | . . . . . . . . . Swap 62 | . 6 6 1 3 12 23 10 1 Drop 85 | . 12 10 1 2 33 12 15 . Fire 297 | 16 53 24 6 3 94 54 29 18 Melee 3 | . . . . . . 3 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 11 | . 3 2 . 5 1 . . . Escape Stasis 16 | . . . . . . 12 . 4 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 12) 736 | -10/Materials | Discovered new exit (range 16) 1087 | -10/Materials | Discovered new exit (range 13) 1535 | -10/Materials | Entered Mines 1560 | -10/Mines | Met a Derelict shopkeep closing up shop 1802 | -10/Mines | Discovered new exit (range 8) 1959 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1961 | -10/Mines | Discovered new exit (range 5) 2194 | -10/Mines | Found a hidden stash of uninstalled traps 2253 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2290 | -10/Mines | Discovered new exit (range 5) 3000 | -10/Mines | Entered Exiles 3044 | -10/Exiles | Met 8R-AWN 3074 | -10/Exiles | Met EX-HEX 3169 | -10/Exiles | Met EX-DEC 3207 | -10/Exiles | Learned location of Zion (-7) 3277 | -10/Exiles | Discovered new exit (range 14) 3403 | -10/Exiles | Visited The Gauntlet 3650 | -10/Exiles | Met EX-BIN 3754 | -10/Exiles | Aligned with FarCom system 3756 | -10/Exiles | Given EX-Vault access code 3798 | -10/Exiles | Opened EX-Vault 3841 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4221 | -10/Exiles | Attacked by the Exiles 4241 | -10/Exiles | Core integrity fell below 50% 4278 | -10/Exiles | Entered Mines 4293 | -9/Mines | Met a Derelict bent on vengeance 4386 | -9/Mines | Discovered new exit (range 9) 4509 | -9/Mines | Discovered new exit (range 16) 4519 | -9/Mines | Received a Mining Laser from a helpful Derelict 4918 | -9/Mines | Learned Materials trap positions 5310 | -9/Mines | Entered Materials 5310 | -8/Materials | Evolved 4 slots: Utility x4 5311 | -8/Materials | Loaded intel: 21 trap records 5615 | -8/Materials | Build established: Hauler-Mutant 6319 | -8/Materials | Discovered new exit (range 12) 6545 | -8/Materials | Identified exit to Factory 6815 | -8/Materials | Repaired Reactive Plating 7278 | -8/Materials | Repaired Lgt. Treads 7355 | -8/Materials | Repaired Lgt. Treads 8109 | -8/Materials | Identified exit to Garrison 8109 | -8/Materials | Entered Garrison 8220 | -8/Garrison | Triggered checkpoint 8349 | -8/Garrison | Lost 3 parts (1p1u1w) 8363 | -8/Garrison | Destroyed 8 combat bots 8423 | -8/Garrison | Discovered new exit (range 8) 8518 | -8/Garrison | Triggered checkpoint 8586 | -8/Garrison | Discovered new exit (range 15) 8624 | -8/Garrison | Installed Relay Interface Framework 9129 | -8/Garrison | Garrison Relay disabled 9314 | -8/Garrison | Triggered checkpoint 9346 | -8/Garrison | Garrison Relay disabled 9452 | -8/Garrison | Triggered checkpoint 9489 | -8/Garrison | Discovered new exit (range 9) 9536 | -8/Garrison | Triggered checkpoint 9558 | -8/Garrison | Core integrity fell below 50% 9613 | -8/Garrison | Garrison Relay disabled 9840 | -8/Garrison | Triggered checkpoint 9890 | -8/Garrison | Lost 3 parts (1p1n1u) 10005 | -8/Garrison | Entered Materials 10613 | -8/Materials | Identified exit to Garrison 10613 | -8/Materials | Entered Garrison 10688 | -8/Garrison | Triggered checkpoint 10689 | -8/Garrison | Triggered checkpoint 10689 | -8/Garrison | Triggered checkpoint 10717 | -8/Garrison | Core integrity fell below 20% 10739 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10721_ Stasis field depleted. 10722_ The unstable cave ceiling collapses. 10722_ Field strength at 85. 10723_ Field strength at 70. 10723_ Field strength at 13. 10724_ Field strength at 55. 10724_ G-47 Trooper destroyed. 10724_ Stasis field depleted. 10724_ G-50 Soldier system corruption misinterpreted. 10724_ G-50 Soldier triggered Stasis Trap. 10724_ A bubble of rippling energy engulfs the area. 10724_ Field strength at 84. 10725_ Field strength at 40. 10726_ Field strength at 68. 10726_ Field strength at 25. 10726_ G-47 Trooper destroyed. 10729_ Imp. Ion Engine destroyed. 10731_ Missile Launcher destroyed. 10735_ Imp. Assault Rifle destroyed. 10736_ Imp. Treads destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ??????############ #???????????????????????????? | | ????? #???????????????????????????? | | ????? ^ #???????????????????????????? | | ?????? #####"""## #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????# #???????????????????????????? | | ?????????????????#^^ #???????????????????????????? | | ?????????????????#^ #????????? #????????????????? | | ?????????????????# #?????### ##??? #??????????? | | ?????????????????# ####### # % ## ????????? | | ?????????????????# ???????? | | ?????????????????# @ = !g ???????? | | ?????????????????# = = ???????? | | ?????????????????########## ????????? | | ???????????????????????????## #?????????? | | ?????????????????????????????? g g ?????????? | | ??????????????????????????????? % % ??????????? | | ???????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Scanalyzed Lrn. Tractor Beam | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonGlidesysEdition Manual? 0 Play Time 01:05:00 Cumulative 296.8 hours Start 2021.09.26 @ 01:21:57 End 2021.09.26 @ 02:48:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 301 Rogue 301 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 80 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0886655-06ef-490c-b624-845e12c02718