Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 16:26:07 Player: m1m1c Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1364) 1364 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3479 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 7/100 System Corruption 0% Temperature Warm (189) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Signal Interpreter Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Hover Unit Small Storage Unit Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Medium Battery Compact Matter Pod Signal Interpreter Improved Propulsion Shielding > --- WEAPON ----------- Enhanced Autogun Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Wheel Flight Unit Flight Unit Advanced Targeting Computer ECM Suite Improved Propulsion Shielding Hacking Suite Hacking Suite Beam Cannon Heavy Ion Cannon Light Assault Rifle Proton Missile Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 55 | . 7 18 23 7 Power 5 | . 1 2 1 1 Engine 3 | . . 2 . 1 Core 2 | . 1 . 1 . Reactor . | . . . . . Propulsion 12 | . 3 3 5 1 Treads . | . . . . . Leg . | . . . . . Wheel 11 | . 2 3 5 1 Hover 1 | . 1 . . . Flight . | . . . . . Utility 19 | . 2 7 7 3 Device 2 | . . 1 1 . Storage 3 | . . 1 2 . Processor 3 | . 1 . 2 . Hackware 1 | . . . . 1 Protection 10 | . 1 5 2 2 Artifact . | . . . . . Weapon 19 | . 1 6 10 2 Energy Gun . | . . . . . Energy Cannon 3 | . . 1 1 1 Ballistic Gun 8 | . . 4 4 . Ballistic Cannon . | . . . . . Launcher 8 | . 1 1 5 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 34 | . 1 8 16 9 Power 2 | . . 1 1 . Propulsion 9 | . . 1 4 4 Utility 12 | . . 3 7 2 Weapon 11 | . 1 3 4 3 Highest Loss Streak 9 | . 1 8 7 9 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 91 | . 95 87 97 74 Engine 4 | . 6 2 5 4 Core 4 | . 7 7 2 . Leg 1 | . 8 . . . Wheel 21 | . 12 21 27 22 Hover 1 | . 6 . . . Device 3 | . . 2 9 . Storage 13 | . 14 11 16 9 Processor 7 | . 9 . 9 18 Protection 11 | . 3 24 7 2 Energy Cannon 1 | . . 1 . 9 Ballistic Gun 12 | . 14 17 12 . Launcher 4 | . 11 . 3 . Naked Turns . | . . . . . Heaviest Build 49 | 11 22 49 42 42 Greatest Support 40 | 20 20 26 40 36 Greatest Overweight (x) 8 | . 4 3 1 8 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 15 | . 8 15 15 15 Average Capacity 13 | . 8 14 15 14 Most Carried 15 | . 8 15 15 14 Average Carried 11 | . 7 12 12 11 Final Capacity 15 | 8 8 15 15 5 Final Carried 15 | 6 8 15 11 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1084 | 188 185 284 369 58 Remotely . | . . . . . Salvage Created 2018 | . 304 581 770 363 Parts 122 | . 25 35 49 13 Haulers Intercepted 4 | . . 2 1 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 30 | . 4 11 11 4 Guns 16 | . 4 7 5 . Cannons 8 | . . 4 1 3 AOE 5 | . . . 4 1 Classes Destroyed 10 | . 4 5 1 . Builder 8 | . . 1 7 . Hauler 4 | . . 2 1 1 Recycler 3 | . 1 . 1 1 Operator 3 | . 1 . 1 1 Watcher 3 | . 2 . 1 . Swarmer 6 | . . 3 3 . Grunt 12 | . 4 2 3 3 Brawler 1 | . . 1 . . Sentry 7 | . . 5 1 1 Hunter 4 | . . . 4 . Best Kill Streak 8 | . 2 4 8 5 Combat Bots Only 5 | . 2 4 5 3 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 420 | . 27 141 190 62 Missed 108 | . 8 28 62 10 Damage Taken 4284 | . 276 1321 1663 1024 Core 793 | . 15 224 243 311 Absorbed by Shields . | . . . . . Redirected to Shielding 201 | . . . 201 . Regen/Repaired (Parts) 103 | . . 103 . . Core Remaining (%) 79 | 100 94 44 . . Volleys Fired 171 | . 38 62 45 26 Largest 2 | . 1 2 2 2 Hottest 125 | . 20 56 104 125 Shots Fired 210 | . 38 76 63 33 Gun 136 | . 38 64 34 . Cannon 52 | . . 12 8 32 Launcher 22 | . . . 21 1 Special . | . . . . . Kinetic 136 | . 38 64 34 . Thermal 40 | . . . 8 32 Explosive 11 | . . . 11 . Electromagnetic 23 | . . 12 10 1 Robot Hit Streak 13 | . 6 7 10 13 Robot Miss Streak 5 | . 1 5 4 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 145 | . 29 49 41 26 Core Hits 89 | . 15 23 39 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3570 | . 393 677 1662 838 Guns 1086 | . 393 505 188 . Cannons 1004 | . . 172 188 644 Explosions 1480 | . . . 1286 194 Melee . | . . . . . Ramming . | . . . . . Kinetic 1086 | . 393 505 188 . Thermal 1078 | . . . 320 758 Explosive 516 | . . . 516 . Electromagnetic 890 | . . 172 638 80 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . 8 11 Projectiles 4 | . . . 4 . Explosions 15 | . . . 4 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 154 | . . . 97 57 Shots 6 | . . . 4 2 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 669 | . 22 348 187 669 Average Temperature 139 | . 8 90 80 282 Received Heat Transfer 1125 | . 192 294 198 441 Effects 16 | . . 2 . 14 Energy Bleed 3 | . . 1 . 2 Interference 3 | . . 1 . 2 Matter Decay 1 | . . . . 1 Short Circuit 2 | . . . . 2 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . . 5 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 2 | . . 1 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 1521 | . . . 409 1112 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 4 1 Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 343 | . 159 343 295 236 Initial 107 | . . 66 83 107 Average 148 | . 71 192 159 156 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 73 | . 100 54 65 86 Level 1 26 | . . 45 34 13 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 5 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . 4 . Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 3 | . 1 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 11 15 23 12 Peak Tracking Total 8 | . 2 6 8 6 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . . . 4 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 13 | . 3 5 1 4 Terminals 9 | . 2 3 . 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 . 1 . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 29 | . 8 10 2 9 Successful 14 | . 3 7 1 3 Failed 15 | . 5 3 1 6 Catastrophic 4 | . 2 1 . 1 Database Lockouts . | . . . . . Manual 9 | . 3 1 . 5 Terminals 20 | . 6 5 . 9 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 4 | . 2 . 2 . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 2 . 3 Record 1 | . . . . 1 Robot Analysis 1 | . 1 . . . Open Door 1 | . . . . 1 Emergency Access Points 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Hauler Manifests 3 | . 1 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 11 | . 3 5 1 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 16 | . . 16 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 1708 | . 399 530 560 219 Spaces Moved 1015 | 1 278 320 270 146 Core 7 | . 5 . . 2 Treads . | . . . . . Legs 89 | 1 88 . . . Wheels 919 | . 185 320 270 144 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 80 105 90 90 Average Speed 101 | 120 106 105 93 95 Slowest Speed 450 | 120 250 125 105 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 51 43 20 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 75 | . . . 68 7 Melee . | . . . . . Projectile 3 | . . . 1 2 AOE 72 | . . . 67 5 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1497 | . 347 439 518 193 Wait 184 | . 3 16 157 8 Move 1011 | . 277 319 269 146 Hop . | . . . . . Pick Up 42 | . 10 14 13 5 Fast Attach 21 | . 4 9 6 2 Attach 29 | . 3 6 15 5 Detach 7 | . 1 3 3 . Swap 5 | . . 3 2 . Drop 27 | . 11 7 8 1 Fire 171 | . 38 62 45 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 8) 322 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 7) 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Evolved 2 slots: Utility x2 460 | -9/Materials | Repaired Med. Armor Plating 671 | -9/Materials | Discovered new exit (range 8) 804 | -9/Materials | Core integrity fell below 50% 819 | -9/Materials | Lost 8 parts (1p1n3u3w) 926 | -9/Materials | Discovered new exit (range 3) 930 | -9/Materials | Entered another Materials area 930 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1285 | -8/Materials | Lost 7 parts (3n2u2w) 1398 | -8/Materials | Garrison activated, responded to threat 1477 | -8/Materials | Lost 6 parts (1n3u2w) 1479 | -8/Materials | Discovered new exit (range 10) 1488 | -8/Materials | Identified exit to Storage 1490 | -8/Materials | Entered Storage 1658 | -8/Storage | Garrison activated, responded to threat 1667 | -8/Storage | Core integrity fell below 50% 1694 | -8/Storage | Core integrity fell below 20% 1709 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. Hvy. Ion Cannon destroyed. Overheating: Adv. Targeting Computer damaged (-4). Wheel destroyed. Overheating: Core damaged (-104). C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. K-01 Serf collects debris. Chain reaction triggered in Broken Cld. Ion Engine. G-47 Trooper destroyed. Proton Missile Launcher destroyed. Destroyed Proton Missile Launcher. Lrg. Storage Unit destroyed. Destroyed Lrg. Storage Unit. Critical hit (Burn: +37). K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ????????????????????? | | ########?????????????????? ?????????????????????? | | # **#???????????#######;##????????????????????? | | **#???????????# *!g ##???????????????????? | | **#???????????# !@g% #???????????????????? | | #???????????# gg =!!% #??????????????????? | | #T# **#???????????# ""=][!; #??????????????????? | | ### ***#???????????#???"[[!!###??????????????????? | | ??######??????????????[[""k%#????????????????????? | | ?????????????????????"[[""!=#????????????????????? | | ???????????????????# """"[%=#????????????????????? | | ???????????????????# *!!#????????????????????? | | ##############+#########/########### ???????????? | | ??????????? | | ??????????? | | ??????????? | | ########################T#### #######/???????????? | | #????????????????????###????#??????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 430 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostMetafieldSink Manual? 0 Play Time 00:26:05 Cumulative 29.4 hours Start 2024.04.16 @ 16:01:42 End 2024.04.16 @ 16:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 33 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ad2a7819-7452-40b8-9d4a-0695f231efc8