Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 13:13:23 Player: Kalm Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1125) 1125 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3820 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Melee Analysis Suite > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (25) --- Improved Cooling System Weight Redist. System Visual Processing Unit Terrain Scanner Targeting Computer Microactuators Shield Generator Medium Laser Improved EM Pulse Cannon Improved Light Cannon Improved Datajack Mining Laser Mace Spear Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Power Shielding > --- WEAPON ----------- Gauss Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Xenon Bombardment Thruster Improved Cooling System Weight Redist. System Visual Processing Unit Terrain Scanner Targeting Computer Improved Melee Analysis Suite Microactuators Shield Generator Improved Shield Generator Medium Laser Medium Laser Gauss Rifle Improved Light Cannon Improved Datajack Mining Laser Mace Heavy Hammer Spear [Rating: 35] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Power Shielding Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 3 | . . 1 . 1 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 51 | 6 4 6 . 26 9 Power 9 | 1 . 1 . 5 2 Engine 6 | 1 . 1 . 4 . Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 20 | 2 2 2 . 11 3 Treads 2 | . . . . . 2 Leg 8 | . . 1 . 7 . Wheel 7 | 2 . 1 . 4 . Hover . | . . . . . . Flight 3 | . 2 . . . 1 Utility 11 | 1 2 2 . 3 3 Device 1 | . . . . . 1 Storage 5 | 1 2 1 . 1 . Processor 3 | . . . . 1 2 Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 11 | 2 . 1 . 7 1 Energy Gun 2 | 1 . . . . 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 4 | 1 . . . 3 . Ballistic Cannon 2 | . . 1 . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 35 | . . . . 14 21 Power 8 | . . . . 4 4 Propulsion 18 | . . . . 7 11 Utility 3 | . . . . 1 2 Weapon 6 | . . . . 2 4 Highest Loss Streak 11 | . . . . 5 11 To Critical Strikes . | . . . . . . Average Backups 17 | 2 8 12 18 20 18 Power . | . 1 1 2 1 . Propulsion 3 | 1 5 5 5 4 2 Utility 5 | . . 1 2 5 7 Weapon 6 | . 1 4 9 8 7 Tool/Special . | . . . . . . Unused Backups 18 | . 2 . . 5 11 Power 1 | . 1 . . . . Propulsion 2 | . 1 . . 1 . Utility 9 | . . . . 2 7 Weapon 6 | . . . . 2 4 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 90 97 100 97 81 Engine 13 | . 14 22 22 16 8 Leg 17 | . . 1 . 19 22 Wheel 11 | . 28 31 33 15 . Storage 11 | . 18 11 11 15 7 Processor 8 | . . . . 2 16 Hackware 1 | . . . . 3 . Protection 4 | . . 9 11 5 4 Energy Gun 3 | . 14 11 11 . 2 Energy Cannon 1 | . . . . 5 . Ballistic Gun 6 | . 14 5 . 7 4 Ballistic Cannon 3 | . . 5 11 3 4 Impact Weapon 1 | . . . . . 2 Peak Build Rating 35 | 6 8 12 12 26 35 Average Rating 20 | 4 6 10 12 21 25 On Entrance 10 | . 6 7 12 12 25 Naked Turns . | . . . . . . Heaviest Build 104 | 14 24 97 97 104 97 Greatest Support 67 | 26 26 42 42 57 67 Greatest Overweight (x) 29 | 3 . 2 2 9 29 Average Overweight (x) 1 | . . 1 2 1 2 Largest Inventory Capacity 25 | 8 10 25 25 25 25 Average Capacity 23 | 7 9 22 25 25 25 Most Carried 25 | 6 10 18 18 25 24 Average Carried 17 | 2 8 12 18 20 18 Final Capacity 25 | 8 10 25 25 25 25 Final Carried 19 | 6 10 18 18 19 14 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1166 | 204 121 . . 665 176 Remotely . | . . . . . . Salvage Created 1177 | . 135 . . 706 336 Parts 77 | . 13 . . 53 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 31 | . 7 . . 15 9 Melee 2 | . . . . 1 1 Guns 17 | . 7 . . 7 3 Cannons 11 | . . . . 7 4 Classes Destroyed 10 | . 2 . . 7 1 Worker 1 | . . . . 1 . Builder 2 | . . . . 2 . Recycler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Watcher 3 | . . . . 3 . Swarmer 14 | . 6 . . 6 2 Grunt 10 | . 1 . . 4 5 Sentry 4 | . . . . 3 1 Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 9 | . 3 . . 9 4 Combat Bots Only 4 | . 3 . . 3 4 Max Kills in Single Turn 2 | . 1 . . 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 430 | . 32 . . 172 226 Missed 99 | . 6 . . 38 55 Hits 331 | . 26 . . 134 171 Projectile 331 | . 26 . . 134 171 Critical Strikes 11 | . 1 . . 5 5 Actively Blocked 1 | . . . . . 1 Damage Taken 4510 | . 239 . . 1727 2544 Core 958 | . 80 . . 176 702 Absorbed by Shields 29 | . . . . . 29 Redirected to Shielding 53 | . . . . 18 35 Core Remaining (%) 84 | 100 68 . 100 68 . Volleys Fired 120 | . 19 . . 66 35 Largest 2 | . 2 . . 2 2 Hottest 93 | . 70 . . 93 61 Shots Fired 206 | . 38 . . 115 53 Gun 130 | . 38 . . 56 36 Cannon 76 | . . . . 59 17 Launcher . | . . . . . . Special . | . . . . . . Kinetic 130 | . 19 . . 73 38 Thermal 76 | . 19 . . 42 15 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 8 . . 9 14 Robot Miss Streak 7 | . 5 . . 7 2 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 132 | . 18 . . 66 48 Core Hits 63 | . 8 . . 38 17 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 10 | . . . . 2 8 Burn 4 | . . . . . 4 Destroy 2 | . . . . 1 1 Blast 3 | . . . . 1 2 Smash 1 | . . . . . 1 Melee Attacks 9 | . . . . 3 6 Impact 7 | . . . . 3 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2896 | . 284 . . 1645 967 Guns 1508 | . 273 . . 720 515 Cannons 1132 | . . . . 857 275 Explosions . | . . . . . . Melee 204 | . . . . 68 136 Ramming 52 | . 11 . . . 41 Kinetic 1630 | . 111 . . 881 638 Thermal 1010 | . 162 . . 696 152 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 204 | . . . . 68 136 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 66 | . . . . 14 52 Projectiles 14 | . . . . 14 . Explosions . | . . . . . . Melee 52 | . . . . . 52 Knockbacks 9 | . . . . 4 5 Impact 1 | . . . . . 1 Kinetic 7 | . . . . 3 4 Secondary 1 | . . . . 1 . Self-Inflicted Damage 5 | . 5 . . . . Shots . | . . . . . . Rammed 15 | . 1 . . . 14 Targets Rammed 15 | . 1 . . . 14 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 335 | . 75 . . 335 73 Average Temperature 74 | . 25 . . 104 14 Received Heat Transfer 993 | . 30 . . 576 387 Effects 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . . . 6 Heat Transferred 2331 | . 481 . . 1110 740 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 129 | . 101 48 . 129 100 Initial 53 | . . 42 . . 53 Average 29 | . 55 11 . 47 15 Influence Increases 995 | . 171 6 . 581 237 Destroy 0b10 Robot/C 620 | . 140 . . 300 180 Destroy 0b10 Robot/NC 40 | . . . . 40 . Destroy Leader 136 | . 30 . . 66 40 Successful Hack 11 | . . 6 . 5 . Disable Machine 45 | . . . . 45 . Destroy Structure 8 | . 1 . . 5 2 Lose Combat Pursuer 135 | . . . . 120 15 Influence Decreases 995 | . 70 107 . 464 354 Entered New Map 123 | . . 59 . . 64 Time Decay 670 | . 70 48 . 347 205 Lost Part 202 | . . . . 117 85 Squads Dispatched 9 | . 2 . . . 7 Investigation 1 | . . . . . 1 Extermination 2 | . . . . . 2 Reinforcement 3 | . 2 . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . . . . 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 10 . . 31 16 Peak Tracking Total 6 | . 4 . . 6 4 Tactical Retreats 7 | . . . . 6 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . . 3 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . . 1 . 1 2 Terminals 3 | . . 1 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 11 | . . 3 . 2 6 Successful 3 | . . 1 . 1 1 Failed 8 | . . 2 . 1 5 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 3 | . . 1 . 2 . Terminals 10 | . . 3 . 2 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Terminal Hacks 3 | . . 1 . 1 1 Emergency Access Points 1 | . . . . . 1 Zone Layout 2 | . . 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . . 1 Non-combat 1 | . . . . . 1 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 no_distress 1 | . . . . . 1 find_chute 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 1153 | . . . . . 1153 Optics 1153 | . . . . . 1153 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2564 | 61 198 232 15 904 1154 Spaces Moved 1065 | 51 138 154 13 376 333 Core 15 | 6 . . . . 9 Treads 4 | . . . . . 4 Legs 453 | . . . . 145 308 Wheels 581 | 45 138 154 13 231 . Hover . | . . . . . . Flight 12 | . . . . . 12 Fastest Speed 50 | 50 90 90 123 110 192 Average Speed 177 | 91 90 116 123 153 284 Slowest Speed 1720 | 200 90 123 123 263 1720 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 4 41 16 11 32 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . 3 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1508 | 62 173 207 12 581 473 Wait 159 | . . 33 . 72 54 Move 1060 | 50 137 153 12 375 333 Hop . | . . . . . . Pick Up 60 | 6 6 12 . 25 11 Fast Attach 8 | 6 1 . . 1 . Attach 35 | . . 5 . 15 15 Detach 1 | . . 1 . . . Swap 26 | . 5 2 . 15 4 Drop 15 | . 4 1 . 9 1 Fire 120 | . 19 . . 66 35 Melee 9 | . . . . 3 6 Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 14 | . . . . . 14 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 11) 260 | -10/Materials | Entered another Materials area 260 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 317 | -9/Materials | Build established: Mutant 486 | -9/Materials | Discovered new exit (range 6) 492 | -9/Materials | Entered Mines 495 | -9/Mines | Discovered new exit (range 10) 507 | -9/Mines | Entered Materials 507 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1004 | -8/Materials | Lost 5 parts (2p3n) 1103 | -8/Materials | Lost 4 parts (1p2n1w) 1399 | -8/Materials | Discovered new exit (range 7) 1411 | -8/Materials | Entered Factory 1411 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1699 | -7/Factory | Build established: Scavenger-Mutant 2059 | -7/Factory | Noticed a derelict Sapper rigging charges 2113 | -7/Factory | Garrison activated, responded to threat 2191 | -7/Factory | Lost 11 parts (3p4n1u3w) 2253 | -7/Factory | Lost 4 parts (3n1u) 2425 | -7/Factory | Build established: Mutant 2523 | -7/Factory | Core integrity fell below 50% 2559 | -7/Factory | Core integrity fell below 20% 2565 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Slug penetrates P-60 Hacker. Penetrated by Slug. Slug penetrates Door. Penetrated by Slug. U-05 Engineer builds a Door. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 1L. Slug penetrates Wall. Med. Laser destroyed. Slug penetrates Wall. Flight Unit destroyed. Penetrated by Slug. YHH#A%Q|3M|&4NM2GZLJB6FGIINNE P-60 Hacker suffers critical hit (Smash). Destroyed Target Analyzer. Destroyed Gravmag System. P-60 Hacker system corrupted by crushing effect. P-60 Hacker knocked back. Penetrated by Slug. 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