Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.08.11 @ 11:12:50 Player: PraiseTheBrokenGod Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (6060) 6060 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1173) 1173 TOTAL SCORE: 13818 Bonus ------- High Alert Combat Kills 958 Follower Combat Kills 274 Met Imprinter 300 Friendly Fire -359 Cogmind --------- Core Integrity 0/1300 Matter 127/300 Energy 30/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Q-thruster Q-thruster Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Matter Compressor Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Long-range Tractor Beam > --- WEAPON ----------- Improved Arc Projector Heavy Proton Cannon Advanced Plasma Cannon Mass Driver Smartbomb Launcher > --- INVENTORY -------- Micro Fission Core Energy Well Energy Filter Improved Maneuvering Thrusters Improved Medium Armor Plating Improved Thermal Shield Neutron Cannon KE Penetrator Mass Driver Enhanced Gauss Cannon Smartbomb Launcher [Rating: 106] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Heavy Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Improved Cooling System Device Improved Cooling System Storage Energy Well Processor Launcher Guidance Computer Protection Damper Plating Weapon Advanced Plasma Cannon Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Smartbomb Launcher Special Weapon Mining Laser Piercing Weapon Spear Build | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Slots Evolved 14 | . . 2 . . . 6 2 . . 2 2 Power 1 | . . 1 . . . . . . . . . Propulsion 4 | . . . . . . 2 . . . . 2 Utility 5 | . . 1 . . . . 2 . . 2 . Weapon 4 | . . . . . . 4 . . . . . Parts Attached 148 | 7 2 8 1 7 2 21 19 7 11 42 21 Power 20 | 1 . 6 . . . 2 2 2 . 3 4 Engine 9 | 1 . 5 . . . 1 . . . . 2 Core 4 | . . 1 . . . 1 2 . . . . Reactor 7 | . . . . . . . . 2 . 3 2 Propulsion 33 | 2 2 . . 2 . 7 1 2 1 7 9 Treads 7 | 2 . . . 2 . . . 2 1 . . Leg 8 | . . . . . . 4 1 . . 3 . Wheel 5 | . . . . . . 3 . . . 2 . Hover 1 | . . . . . . . . . . . 1 Flight 12 | . 2 . . . . . . . . 2 8 Utility 39 | 2 . 1 . 1 2 4 4 2 3 20 . Device 18 | 1 . 1 . 1 2 1 4 1 . 7 . Storage 13 | 1 . . . . . 2 . . 3 7 . Processor 1 | . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . . . . 1 . 6 . Artifact . | . . . . . . . . . . . . Weapon 56 | 2 . 1 1 4 . 8 12 1 7 12 8 Energy Gun 13 | 2 . . . 1 . 3 3 . . 3 1 Energy Cannon 9 | . . . . . . . 5 . 1 3 . Ballistic Gun 12 | . . . . . . 1 4 1 2 2 2 Ballistic Cannon 7 | . . . . . . 1 . . 2 3 1 Launcher 12 | . . 1 . 3 . 3 . . 2 1 2 Special Weapon 1 | . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . 1 . . . . . 1 3 Parts Lost 61 | . . 1 . . 1 3 12 . 3 32 9 Power 10 | . . 1 . . 1 . 1 . 1 4 2 Propulsion 12 | . . . . . . . . . . 6 6 Utility 12 | . . . . . . . 3 . . 9 . Weapon 27 | . . . . . . 3 8 . 2 13 1 Highest Loss Streak 15 | . . 1 . . 1 1 4 . 1 15 6 Average Slot Usage (%) 63 | . 95 53 44 48 55 84 86 84 65 61 8 Engine 3 | . 14 10 11 11 2 1 2 . . . . Core 1 | . . . . . . 2 6 3 . . . Reactor 2 | . . . . . . . . 7 8 4 . Treads 5 | . 23 . . 5 11 . . 2 11 6 . Leg 6 | . . . . . . 23 23 16 . . . Flight 2 | . 3 22 22 10 . . . . . . 3 Device 7 | . 12 . . 6 19 10 11 6 5 3 . Storage 4 | . 14 7 . . . 5 7 5 5 10 . Protection 2 | . . . . . . . . 3 5 11 . Energy Gun 3 | . 26 11 . 6 . 5 7 . . 1 . Energy Cannon 2 | . . . . . . . 4 11 5 4 . Ballistic Gun 4 | . . . . . . 1 10 23 8 2 . Ballistic Cannon 1 | . . . . . . . . . 3 6 . Launcher 9 | . . 1 . 8 22 26 3 . 7 3 . Naked Turns 176 | . . . . . . . . . . 37 139 Heaviest Build 143 | 10 10 8 4 17 17 58 78 117 136 143 36 Greatest Support 140 | 40 40 8 8 28 28 64 64 140 140 140 44 Greatest Overweight (x) 13 | . 3 . . 1 . 1 13 1 1 8 11 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 4 4 4 4 4 4 12 12 4 Average Capacity 5 | 5 6 5 4 4 4 4 4 4 8 11 4 Most Carried 12 | 4 5 6 4 4 4 4 4 4 10 12 4 Average Carried 4 | 2 3 4 4 3 4 3 3 3 5 8 3 Final Capacity 12 | 6 6 4 4 4 4 4 4 4 12 4 4 Final Carried 9 | 3 4 4 4 4 4 4 3 4 9 4 3 Class Distribution -------------------- 47% | Mutant 14% | Scavenger-Mutant 9% | Scavenger-Executioner 6% | Bomber 6% | Scavenger-Tank 5% | Executioner 4% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Bomber | -5/Factory Scavenger-Executioner | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Matter Collected 4150 | 270 20 70 . 47 161 492 597 70 944 1290 189 Remotely 479 | . . . . . . . . . . 479 . Salvage Created 5477 | 146 171 83 . . 54 633 940 . 1082 1752 616 Parts 254 | 8 8 5 . . 4 21 35 . 74 71 28 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 4 | . 1 . . . . . 2 . . 1 . Parts Field Recycled 2 | . . . . . . . 2 . . . . Retrieved Matter 25 | . . . . . . . 25 . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Combat Hostiles Destroyed 99 | . 5 3 . . . 17 12 . 25 30 7 Guns 24 | . 5 1 . . . 5 4 . 5 4 . Cannons 30 | . . . . . . . 7 . 7 13 3 AOE 42 | . . 2 . . . 12 . . 13 11 4 Classes Destroyed 12 | 3 2 . . . 1 5 . . 1 . . Worker 17 | 2 . . . . . 2 1 . 6 6 . Builder 16 | . . . . . . 1 . . 8 2 5 Tunneler 3 | 3 . . . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 10 | 1 1 . . . . . 2 . 1 3 2 Operator 1 | . . . . . . . . . 1 . . Watcher 5 | . . . . . . 1 . . 2 2 . Swarmer 21 | . 3 . . . . . 3 . 8 4 3 Grunt 46 | . 2 3 . . . 8 3 . 8 18 4 Sentry 13 | . . . . . . 2 3 . 3 5 . Hunter 7 | . . . . . . 2 1 . 2 2 . Programmer 11 | . . . . . . 4 2 . 4 1 . Thug 1 | . . . . . . 1 . . . . . Wizard 1 | . . . . . 1 . . . . . . Best Kill Streak 12 | 4 5 3 . . . 6 4 . 12 10 9 Combat Bots Only 8 | . 4 3 . . . 4 4 . 6 8 4 Max Kills in Single Turn 5 | 1 2 1 . . 1 4 2 . 5 4 5 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 1 . . . 2 . . 3 3 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Damage Taken 12002 | . 137 145 . . 176 739 2478 . 1430 4517 2380 Core 2911 | . 8 17 . . 12 83 576 . 16 893 1306 Absorbed by Shields 41 | . . . . . . . . . . . 41 Core Remaining (%) 73 | 100 96 . . . 92 90 . . 40 22 . Volleys Fired 241 | 9 14 5 . . 4 34 40 . 49 74 12 Largest 6 | 2 2 2 . . 2 6 5 . 6 4 2 Hottest 338 | 80 80 73 . . 75 237 338 . 305 301 95 Shots Fired 613 | 18 28 10 . . 8 84 138 . 127 182 18 Gun 304 | 18 28 5 . . . 42 90 . 56 60 5 Cannon 217 | . . . . . . 3 48 . 53 106 7 Launcher 92 | . . 5 . . 8 39 . . 18 16 6 Special . | . . . . . . . . . . . . Kinetic 247 | . . . . . . 14 39 . 86 96 12 Thermal 196 | 18 28 5 . . . 28 58 . 23 36 . Explosive 92 | . . 5 . . 8 39 . . 18 16 6 Electromagnetic 78 | . . . . . . 3 41 . . 34 . Robot Hit Streak 36 | 13 33 3 . . 9 36 35 . 25 31 10 Robot Miss Streak 6 | . 1 2 . . . 2 6 . 3 2 1 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 457 | 13 25 5 . . 8 57 107 . 85 141 16 Core Hits 312 | 7 9 5 . . 11 55 36 . 74 90 25 Critical Hits 12 | . . . . . . . 3 . 1 8 . Critical Kills 3 | . . . . . . . . . 1 2 . Critical Parts Destroyed 8 | . . . . . . . 3 . . 5 . Melee Attacks 6 | . . . . . . . . . . . 6 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 6 | . . . . . . . . . . . 6 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19450 | 149 280 220 . . 634 2783 2566 . 4481 6891 1446 Guns 3876 | 149 280 23 . . . 687 1273 . 433 957 74 Cannons 4942 | . . . . . . 85 1074 . 1060 2536 187 Explosions 10433 | . . 197 . . 634 1998 219 . 2974 3398 1013 Melee 172 | . . . . . . . . . . . 172 Ramming 27 | . . . . . . 13 . . 14 . . Kinetic 3885 | . . . . . . 230 471 . 1018 1905 261 Thermal 3681 | 149 280 23 . . . 480 1247 . 475 1027 . Explosive 10275 | . . 197 . . 634 1998 219 . 2974 3240 1013 Electromagnetic 1410 | . . . . . . 62 629 . . 719 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 172 | . . . . . . . . . . . 172 Highest Corruption 6 | . . . . 3 . 4 6 6 6 3 . Average Corruption 4 | . . . . 3 . 3 5 6 6 2 . Corruption Purged . | . . . . . . . . . . . . Effects 107 | . . . . 8 . 18 20 4 47 10 . Message Errors 28 | . . . . 3 . 4 4 3 11 3 . Matter Fused 12 | . . . . 1 . 3 2 . 5 1 . Heat Flow Errors 12 | . . . . 3 . 1 2 . 6 . . Energy Discharges 14 | . . . . 1 . 4 1 1 5 2 . Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 14 | . . . . . . 3 4 . 7 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Misfires 4 | . . . . . . . 1 . 3 . . Targeting Errors 19 | . . . . . . 3 5 . 8 3 . Weapon Failures 2 | . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 535 | . . 5 . . . 55 86 . 119 231 39 Projectiles 193 | . . . . . . . 64 . 66 63 . Explosions 342 | . . 5 . . . 55 22 . 53 168 39 Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . . . 1 . . 5 6 . Impact 1 | . . . . . . 1 . . . . . Kinetic 11 | . . . . . . . . . 5 6 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 347 | . . 52 . . 19 25 80 . 21 124 26 Shots 16 | . . 2 . . 1 3 1 . 2 4 3 Rammed 2 | . . . . . . . . . 2 . . Targets Rammed 4 | . . . . . . 2 . . 2 . . Kicked 2 | . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 791 | 90 108 78 . 166 . 286 791 . 428 489 29 Average Temperature 157 | 35 47 43 . 75 . 105 269 . 147 115 11 Received Heat Transfer 2589 | . 60 69 . . . 240 540 . 189 1122 369 Effects 39 | . . . . . . . 33 . 3 3 . Shutdowns 11 | . . . . . . . 9 . 2 . . Energy Bleed 2 | . . . . . . . 2 . . . . Interference 14 | . . . . . . . 11 . . 3 . Matter Decay 3 | . . . . . . . 3 . . . . Short Circuit 2 | . . . . . . . 1 . 1 . . Damage (minor) 3 | . . . . . . . 3 . . . . Damage (major) 2 | . . . . . . . 2 . . . . Damage (core) 2 | . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . 3 . . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . 1 . . 1 . Parts Melted 15 | 2 3 . . . . 1 4 . 1 4 . Heat Transferred 5994 | 325 625 50 . . . 1000 2150 . 700 1144 . Parts Sabotaged 2 | . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Peak Influence 1180 | 30 141 203 66 . . 323 312 32 658 1180 814 Initial 434 | . 16 50 66 . . 11 133 32 19 277 434 Average 293 | 11 55 116 66 . . 148 167 32 236 669 562 Maximum Alert Level 4 | . . 1 . . . 1 1 . 2 4 3 Low Security (%) 50 | 100 100 94 100 . . 55 70 100 65 . . Level 1 16 | . . 5 . . . 44 29 . 2 15 . Level 2 24 | . . . . . . . . . 31 44 83 Level 3 6 | . . . . . . . . . . 30 16 Level 4 1 | . . . . . . . . . . 8 . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 24 | . 1 1 . . . 3 6 . 4 6 3 Investigation 3 | . 1 . . . . 1 1 . . . . Extermination 5 | . . . . . . 1 1 . 2 1 . Reinforcement 9 | . . 1 . . . 1 1 . 2 2 2 Assault 3 | . . . . . . . . . . 2 1 Garrison 4 | . . . . . . . 3 . . 1 . Intercept . | . . . . . . . . . . . . Construction Impeded 7 | . . 1 . . . 1 1 . 1 2 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Distress Signals 5 | . . 1 . . . . 1 . 1 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 171 | . 6 7 . . 5 20 17 . 33 47 36 Peak Tracking Total 19 | . 4 7 . . 2 3 6 . 6 6 19 Tactical Retreats 6 | . . . . . . . 1 . 1 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Traps Triggered 5 | . 1 . . . . 1 1 . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Machines Disabled 27 | . . 3 . . . 5 3 . 7 9 . Max in Single Turn 2 | . . 2 . . . 1 1 . 1 1 . Garrison Access 2 | . . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Machines Accessed 9 | . . 1 . 1 . 3 3 . . . 1 Terminals 3 | . . 1 . . . 1 1 . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 2 | . . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 23 | . . 2 . 2 . 8 9 . . . 2 Successful 18 | . . 2 . 2 . 5 7 . . . 2 Failed 5 | . . . . . . 3 2 . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . 2 . . . . . . . Terminals 5 | . . 2 . . . 2 1 . . . . Fabricators 2 | . . . . . . . . . . . 2 Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units 8 | . . . . . . 3 5 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 6 | . . 2 . 2 . 1 1 . . . . Part Schematic 2 | . . . . 2 . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . Locate Traps 1 | . . 1 . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 1 | . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 8 | . . . . . . 3 5 . . . . Recycle Component 2 | . . . . . . 1 1 . . . . Process 1 | . . . . . . 1 . . . . . Retrieve Matter 4 | . . . . . . 1 3 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 7 | . . 1 . . . 3 2 . . . 1 Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . Parts Built 1 | . . . . . . . . . . . 1 Matter 168 | . . . . . . . . . . . 168 Time 84 | . . . . . . . . . . . 84 Total Part Build Rating 4 | . . . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled 2 | . . . . . . 1 1 . . . . Recycled Matter 54 | . . . . . . 54 . . . . . Retrieved Matter 54 | . . . . . . 54 . . . . . Retrieved Components 4 | . . . . . . . 4 . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . Machine Destruction 1 | . . . . . . . . . . 1 . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Total Allies 9 | . . . . 9 . . . . . . . Largest Group 9 | . . . . 9 9 1 . . . . . Highest-Rated Group 259 | . . . . 259 259 32 . . . . . Highest-Rated Ally 42 | . . . . 42 42 32 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 55 | . . . . . 52 3 . . . . . Total Damage 884 | . . . . . 884 . . . . . . Kills 6 | . . . . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Turns Passed 7086 | 111 179 126 3 1060 608 1072 800 195 1480 922 530 Spaces Moved 5063 | 54 104 247 3 1158 371 695 421 115 816 436 643 Core 531 | 16 1 . . 62 . . 1 . . 76 375 Treads 1949 | 38 69 . . 330 371 21 . 28 816 276 . Legs 1141 | . . . . . . 613 420 87 . 21 . Wheels 122 | . . . . . . 61 . . . 61 . Hover 96 | . . . . . . . . . . . 96 Flight 1224 | . 34 247 3 766 . . . . . 2 172 Fastest Speed 31 | 50 37 37 37 37 160 95 120 150 160 50 31 Average Speed 112 | 127 123 37 37 75 160 133 141 152 160 142 48 Slowest Speed 700 | 160 200 37 37 160 160 180 700 160 180 685 600 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . . 1 . . Exploration Rate (%) 30 | 4 22 29 5 86 59 17 11 73 23 12 22 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 4 | . . . . 3 1 . . . . . . Spaces Dug 19 | . . . . . . 11 . . . 8 . Terrain Destroyed 715 | . . 12 . . 63 183 41 . 193 155 68 Melee . | . . . . . . . . . . . . Projectile 57 | . . . . . . . 6 . 17 33 1 AOE 658 | . . 12 . . 63 183 35 . 176 122 67 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -5 -5 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Was Fac Fac Res Total 5969 | 78 128 272 3 1346 376 774 537 139 901 584 831 Wait 333 | . . . . 170 . 3 36 . . . 124 Move 5047 | 53 103 246 2 1157 370 694 421 114 814 435 638 Hop 2 | . . . . . . . . . . . 2 Pick Up 116 | 9 4 5 . 6 . 13 16 6 14 26 17 Fast Attach 26 | 1 . 1 . 1 2 6 2 2 2 3 6 Attach 82 | 6 2 3 . 4 . 8 13 2 5 25 14 Detach 4 | . . 2 . . . . . . 1 1 . Swap 40 | . . 4 1 2 . 7 4 3 4 14 1 Drop 64 | . 5 6 . 6 . 7 5 12 9 6 8 Fire 241 | 9 14 5 . . 4 34 40 . 49 74 12 Melee 6 | . . . . . . . . . . . 6 Ram . | . . . . . . . . . . . . Kick 2 | . . . . . . 2 . . . . . Crush 2 | . . . . . . . . . 2 . . Escape Stasis 4 | . . . . . . . . . 1 . 3 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 291 | -10/Materials | Entered another Materials area 291 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 313 | -9/Materials | Build established: Mutant 408 | -9/Materials | Discovered new exit (range 16) 417 | -9/Materials | Entered Mines 418 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 420 | -9/Mines | Entered Zion 585 | -7/Zion | Gained Derelict followers 816 | -7/Zion | Gained Derelict followers 1044 | -7/Zion | Found Prototype Launcher 1045 | -7/Zion | Identified Rocket Array 1401 | -7/Zion | System corruption cleaned by Quarantine Array 1453 | -7/Zion | Discovered new exit (range 13) 1480 | -7/Zion | Entered Proximity Caves 1480 | -6/Proximity Caves | Accompanied by 9 allies 1860 | -6/Proximity Caves | Learned Factory emergency access door positions 2069 | -6/Proximity Caves | Discovered new exit (range 13) 2088 | -6/Proximity Caves | Entered Factory 2088 | -6/Factory | Accompanied by 1 ally 2088 | -6/Factory | Evolved 6 slots: Propulsion x2, Weapon x4 2400 | -6/Factory | Build established: Executioner 2683 | -6/Factory | P-60 Hacker assimilated allied II-WOJ(g) 3140 | -6/Factory | Discovered new exit (range 5) 3160 | -6/Factory | Entered another Factory area 3160 | -5/Factory | Evolved 2 slots: Utility x2 3338 | -5/Factory | Build established: Bomber 3564 | -5/Factory | Garrison activated, responded to threat 3623 | -5/Factory | Core integrity fell below 50% 3651 | -5/Factory | Lost 4 parts (1u3w) 3833 | -5/Factory | Lost 3 parts (1u2w) 3960 | -5/Factory | Sucked down chute 3960 | -5/Factory | Entered Waste 3960 | -5/Waste | The area was eerily silent 4006 | -5/Waste | Found Damper Plating 4106 | -5/Waste | Discovered new exit (range 14) 4155 | -5/Waste | Entered Factory 4221 | -5/Factory | Build established: Scavenger-Executioner 4712 | -5/Factory | Build established: Scavenger-Mutant 5063 | -5/Factory | Crushed by falling debris 5596 | -5/Factory | Discovered new exit (range 16) 5635 | -5/Factory | Entered another Factory area 5635 | -4/Factory | Evolved 2 slots: Utility x2 5796 | -4/Factory | Destroyed 8 combat bots 5885 | -4/Factory | First assault squad dispatched 6236 | -4/Factory | Lost 3 parts (2p1w) 6251 | -4/Factory | Garrison activated, responded to threat 6394 | -4/Factory | Lost 15 parts (3n5u7w) 6443 | -4/Factory | Lost 5 parts (1p1u3w) 6509 | -4/Factory | Core integrity fell below 50% 6520 | -4/Factory | Released all parts (2) 6547 | -4/Factory | Lost 7 parts (1p3n1u2w) 6548 | -4/Factory | Discovered new exit (range 16) 6557 | -4/Factory | Entered Research 6557 | -3/Research | Evolved 2 slots: Propulsion x2 6689 | -3/Research | Build established: Mutant 6795 | -3/Research | Released all parts (1) 6796 | -3/Research | Fabricated Ripper? 6860 | -3/Research | Found Prototype Launcher 6865 | -3/Research | Identified Adv. Micro-nuke Launcher 6882 | -3/Research | Released all parts (3) 6889 | -3/Research | Core integrity fell below 50% 7057 | -3/Research | First assault squad dispatched 7079 | -3/Research | Released all parts (3) 7080 | -3/Research | Core integrity fell below 20% 7087 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- A bubble of rippling energy engulfs the area. Field strength at 83. T-07 Excavator destroyed. Field strength at 61. Q-thruster destroyed. Field strength at 41. Q-thruster destroyed. Lgt. Ion Engine destroyed. Field strength at 3. Stasis field depleted. K-01 Serf collects debris. Released Q-thruster. Released Spear. Acquired Q-thruster. W-44 Eye distress signal alerts nearby ally. Slug penetrates Wall. Acquired 19 matter. Slug penetrates Wall. Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#h#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????????####/##############?????????? | | ?????????????????????# @ # #?????????? | | ?????????????????????# h # #?????????? | | ?????????????????????# # #?????????? | | ?????????????????????# # ! #?????????? | | ?????????????????????# """# """#?????????? | | ?????????????????????# """# """#?????????? | | ?????????????????????# s"""# """#?????????? | | ?????????????????????# ss + ???????????? | | ?????????????????????# # ?????????????? | | ???????????????????#######s######+###########????? | | ???????????? s = / #????? | | ???????????? *|== #????? | | ???????????? = #????? | | ????????????? = ! #????? | | ?????????????#############+############# #????? | | ???????????????????????????????# ?# #????? | | ???????????????????????????????# # ###### | | ???????????????????????????????#""" # | | ???????????????????????????????#""" + | | ???????????????????????????????#""" # | | ???????????????????????????????#"S # | | ???????????????????????????????#"" ?# ###### | | ???????????????????????????????#"" ?# #????? | | ???????????????????????????????# ??# #????? | | ???????????????????????????????# ??# +????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 41 Energy Capacity 1040 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 45 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 66 Reclamation Efficiency 15 Evasion (%) 63 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Ripper | -7/Zion | Free Riot Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Ripper | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Dangerous Findings I'm Back, Baby! Just What I Needed Respectable Loadout Robot Respite Superinsulated The More The Merrier Tourist Universal Adapter Unlikely Earthworm Use The Force Challenges ------------ None Game ------ Seed FissionMakeshiftProcessor Manual? 0 Play Time 02:48:24 Cumulative 9.4 hours Start 2021.08.10 @ 12:53:33 End 2021.08.11 @ 11:12:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 112x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 066978e2-c805-4bc6-9bdd-2c2f033b2306