Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 10:17:56 Player: YBOUZL Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2306) 2306 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 7174 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Improved Terrain Scan Processor Lightning Gun Tesla Rifle Autogun Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array Medium Reflective Plating Remote Shield > --- WEAPON ----------- Heavy Laser Thermic Laser Precision Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Light Armor Plating [Rating: 56] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Heavy Rocket Launcher Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 2 Power 2 | . . 1 . . . . . 1 . Propulsion 2 | . . . . . 1 . . 1 . Utility 2 | . . . . 2 . . . . . Weapon 4 | . . 1 . . 1 . . . 2 Parts Attached 88 | 1 6 25 3 24 10 2 3 9 5 Power 15 | . 2 4 2 5 1 . 1 . . Engine 12 | . 2 4 2 4 . . . . . Core 3 | . . . . 1 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 19 | . 1 5 . 3 1 2 . 3 4 Treads 5 | . . 3 . 1 . . . . 1 Leg 9 | . . . . 2 1 2 . 3 1 Wheel 5 | . 1 2 . . . . . . 2 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | . . 4 . 6 3 . 2 2 . Device 6 | . . 3 . . 2 . . 1 . Storage 1 | . . . . 1 . . . . . Processor 1 | . . . . . . . . 1 . Hackware . | . . . . . . . . . . Protection 9 | . . 1 . 5 1 . 2 . . Artifact . | . . . . . . . . . . Weapon 37 | 1 3 12 1 10 5 . . 4 1 Energy Gun 12 | . . 3 1 4 2 . . 2 . Energy Cannon 4 | . 2 2 . . . . . . . Ballistic Gun 14 | 1 . 4 . 3 3 . . 2 1 Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . 1 3 . 3 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . Parts Lost 40 | . 1 9 1 15 . . 1 1 12 Power 9 | . 1 4 . 2 . . . . 2 Propulsion 9 | . . 2 . 2 . . . . 5 Utility 11 | . . . . 7 . . 1 1 2 Weapon 11 | . . 3 1 4 . . . . 3 Highest Loss Streak 9 | . 1 4 1 7 . . 1 1 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 78 | . 31 76 94 85 79 99 93 90 33 Engine 10 | . 3 13 17 15 13 7 2 . . Core 2 | . . . . . 1 7 11 13 3 Treads 7 | . . 14 22 9 . . . . . Leg 7 | . . . . 6 8 22 23 25 8 Wheel 1 | . 7 3 . . . . . . . Device 8 | . . 7 22 4 12 15 8 3 1 Storage 2 | . . . . 1 7 7 7 6 2 Protection 8 | . . 5 . 21 5 7 7 10 1 Energy Gun 12 | . . 15 21 7 17 15 15 12 4 Energy Cannon 1 | . 13 5 . . . . . . . Ballistic Gun 8 | . . 9 11 4 11 15 15 13 5 Launcher 3 | . 7 . . 15 . . . . . Naked Turns 110 | . . . . . . . . . 110 Heaviest Build 63 | 2 11 21 20 63 45 45 44 49 46 Greatest Support 73 | 3 10 40 40 40 37 55 52 73 73 Greatest Overweight (x) 4 | . 1 3 . 3 2 1 . . 4 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 8 | 5 5 5 5 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 8 8 8 8 6 Most Carried 8 | 1 3 4 5 5 8 7 8 7 5 Average Carried 3 | . . 1 3 3 4 6 6 2 1 Final Capacity 8 | 5 5 5 5 8 8 8 8 8 5 Final Carried 7 | . 2 4 3 2 6 7 6 . 5 Class Distribution -------------------- 48% | Scavenger-Tank 22% | Tank 13% | Mutant 7% | Gunner 3% | Scavenger-Gunner 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Matter Collected 1788 | 80 76 359 266 520 155 188 . 119 25 Remotely . | . . . . . . . . . . Salvage Created 2383 | . 258 529 146 846 155 58 91 161 139 Parts 146 | . 16 44 18 41 8 1 8 4 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . 2 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 54 | . 6 12 9 16 1 1 4 3 2 Guns 36 | . . 10 9 6 1 1 4 3 2 Cannons 3 | . 2 1 . . . . . . . AOE 15 | . 4 1 . 10 . . . . . Classes Destroyed 12 | . 3 6 . 3 . . . . . Worker 4 | . . 2 . 2 . . . . . Builder 3 | . . 1 . 2 . . . . . Tunneler 1 | . 1 . . . . . . . . Recycler 5 | . 1 . . 3 1 . . . . Operator 3 | . . 1 . 1 1 . . . . Watcher 6 | . . 2 . 3 . . . . 1 Swarmer 17 | . . 4 9 . . . 4 . . Grunt 22 | . 6 2 . 9 . . . 3 2 Sentry 9 | . . 6 . 2 1 . . . . Specialist 2 | . . . . 2 . . . . . Hunter 3 | . . . . 2 . 1 . . . Heavy 1 | . . . . 1 . . . . . Best Kill Streak 9 | . 6 9 4 6 2 1 4 3 2 Combat Bots Only 5 | . 4 5 4 5 1 1 4 3 2 Max Kills in Single Turn 4 | . 2 2 2 4 1 1 2 1 1 Gunslinging 1 | . . 1 1 . . . 1 . . Exploded 2 | . 1 1 . 2 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Hostile Shots Fired 635 | . 20 126 68 137 18 46 18 32 170 Missed 209 | . 9 39 27 35 9 19 6 11 54 Damage Taken 7634 | . 181 1142 214 2476 67 358 145 956 2095 Core 2367 | . 111 192 32 289 23 56 15 633 1016 Absorbed by Shields 493 | . . 11 92 139 . 129 31 . 91 Redirected to Shielding 105 | . . 63 . 42 . . . . . Ignored by Resistances 119 | . . . . . . . . 69 50 Core Remaining (%) 59 | 100 55 . 44 47 . . 86 25 . Volleys Fired 144 | . 11 42 15 39 5 8 4 10 10 Largest 4 | . 2 3 3 3 4 4 4 4 4 Hottest 224 | . 120 160 124 128 224 191 191 191 212 Shots Fired 410 | . 14 114 40 105 16 32 16 36 37 Gun 337 | . . 93 40 67 16 32 16 36 37 Cannon 22 | . 5 17 . . . . . . . Launcher 51 | . 9 4 . 38 . . . . . Special . | . . . . . . . . . . Kinetic 145 | . . 38 15 30 1 16 8 18 19 Thermal 158 | . 5 56 15 28 14 8 4 10 18 Explosive 51 | . 9 4 . 38 . . . . . Electromagnetic 56 | . . 16 10 9 1 8 4 8 . Robot Hit Streak 17 | . 5 17 4 10 4 7 3 5 7 Robot Miss Streak 8 | . 1 3 4 3 1 6 8 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 11 | . . 2 4 2 . . 2 . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 . 1 Shots Hit Robots 254 | . 11 69 21 62 11 19 13 23 25 Core Hits 162 | . 11 32 10 54 7 10 10 17 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 7 | . . 1 2 3 . . . . 1 Burn 5 | . . . 2 2 . . . . 1 Destroy 1 | . . . . 1 . . . . . Corrupt 1 | . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6379 | . 535 1068 339 2636 200 401 215 474 511 Guns 3566 | . . 742 337 714 195 401 215 474 488 Cannons 231 | . 70 161 . . . . . . . Explosions 2549 | . 465 162 . 1922 . . . . . Melee . | . . . . . . . . . . Ramming 33 | . . 3 2 . 5 . . . 23 Kinetic 1618 | . . 313 136 331 . 188 129 218 303 Thermal 1699 | . 70 434 143 282 173 167 52 193 185 Explosive 2549 | . 465 162 . 1922 . . . . . Electromagnetic 480 | . . 156 58 101 22 46 34 63 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 209 | . 41 36 . 132 . . . . . Projectiles 10 | . 10 . . . . . . . . Explosions 199 | . 31 36 . 132 . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 485 | . 47 120 . 310 . . . . 8 Shots 14 | . 2 4 . 8 . . . . . Rammed 4 | . . 2 1 . . . . . 1 Targets Rammed 6 | . . 2 1 . 1 . . . 2 Kicked 2 | . . . . . 1 . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 855 | . 102 207 54 210 306 358 266 678 855 Average Temperature 127 | . 40 42 16 47 122 138 133 352 319 Received Heat Transfer 1607 | . 75 292 . 483 18 45 . 120 574 Effects 53 | . . . . . . . . 30 23 Shutdowns 10 | . . . . . . . . 7 3 Energy Bleed 4 | . . . . . . . . 2 2 Interference 3 | . . . . . . . . 1 2 Matter Decay 6 | . . . . . . . . 2 4 Short Circuit 7 | . . . . . . . . 4 3 Damage (minor) 4 | . . . . . . . . 3 1 Damage (major) 15 | . . . . . . . . 7 8 Damage (core) 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 6 | . . 1 . 2 1 . . . 2 Heat Transferred 4256 | . 148 944 518 827 359 350 125 450 535 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Peak Influence 675 | . 250 421 370 675 293 . . 167 165 Initial 238 | . . 105 160 66 238 . . 101 81 Average 252 | . 145 283 224 367 263 . . 150 77 Maximum Alert Level 2 | . 1 2 1 2 1 . . . . Low Security (%) 38 | 100 49 18 43 19 9 . . 100 100 Level 1 49 | . 50 69 56 44 90 . . . . Level 2 11 | . . 11 . 35 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 3 3 . 4 . . . . 3 Investigation 7 | . 2 3 . . . . . . 2 Extermination . | . . . . . . . . . . Reinforcement 6 | . 1 . . 4 . . . . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Distress Signals 3 | . . 2 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 9 20 12 24 2 3 6 3 9 Peak Tracking Total 6 | . 4 5 5 6 1 2 4 3 4 Tactical Retreats 5 | . . 1 1 1 . 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Traps Triggered 4 | . 2 2 . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Disabled 10 | . . 2 . 8 . . . . . Max in Single Turn 2 | . . 1 . 2 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Machines Accessed 11 | . 3 4 . . . . . 2 2 Terminals 6 | . 2 3 . . . . . 1 . Fabricators 1 | . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 27 | . 6 12 . . . . . 4 5 Successful 14 | . 3 7 . . . . . 2 2 Failed 13 | . 3 5 . . . . . 2 3 Catastrophic 3 | . . 1 . . . . . . 2 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 16 | . 4 10 . . . . . 2 . Fabricators 3 | . . . . . . . . . 3 Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . Scanalyzers 2 | . . 2 . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 8 | . 2 5 . . . . . 1 . Record 2 | . . 1 . . . . . 1 . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . 1 Build 1 | . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . Report Inventory 2 | . 1 . . . . . . 1 . Scanalyzer 2 | . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 3 . . . . . 2 2 Full Trace Events 3 | . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . 2 Authchips . | . . . . . . . . . . Time 31 | . . . . . . . . . 31 Total Part Build Rating 4 | . . . . . . . . . 4 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Turns Passed 3596 | 13 161 726 409 816 442 358 48 291 332 Spaces Moved 2088 | 22 184 380 208 333 171 246 22 189 333 Core 372 | 22 109 34 . . . . . . 207 Treads 655 | . . 230 208 191 . . . . 26 Legs 856 | . . . . 142 171 246 22 189 86 Wheels 205 | . 75 116 . . . . . . 14 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 50 170 130 130 126 126 122 50 Average Speed 140 | 50 65 141 170 196 235 132 126 122 82 Slowest Speed 340 | 50 95 200 170 340 270 200 126 126 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 22 | 3 32 34 57 35 7 35 5 9 7 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 3 | . . . 2 . . . 1 . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 375 | . 31 24 . 320 . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 375 | . 31 24 . 320 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Total 2432 | 23 211 477 230 410 197 257 32 225 370 Wait 4 | . . . 1 . . . . . 3 Move 2079 | 21 183 379 207 332 170 245 21 188 333 Hop . | . . . . . . . . . . Pick Up 73 | 1 8 22 2 9 10 2 2 7 10 Fast Attach 8 | . . . . 8 . . . . . Attach 49 | 1 6 14 2 8 6 1 2 4 5 Detach 1 | . 1 . . . . . . . . Swap 31 | . . 11 1 8 4 1 1 5 . Drop 37 | . 2 7 1 6 1 . 2 11 7 Fire 144 | . 11 42 15 39 5 8 4 10 10 Melee . | . . . . . . . . . . Ram 2 | . . 1 . . . . . . 1 Kick 2 | . . . . . 1 . . . 1 Crush 2 | . . 1 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 9) 175 | -10/Materials | Entered another Materials area 175 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 385 | -9/Materials | Lost 3 parts (1p2n) 468 | -9/Materials | Lost 4 parts (1p3w) 892 | -9/Materials | Discovered new exit (range 6) 901 | -9/Materials | Entered Mines 1010 | -9/Mines | Learned location of Zion (-7) 1085 | -9/Mines | Core integrity fell below 50% 1212 | -9/Mines | Learned location of Storage (-7) 1285 | -9/Mines | Discovered new exit (range 8) 1310 | -9/Mines | Entered Materials 1310 | -8/Materials | Evolved 2 slots: Utility x2 1428 | -8/Materials | Build established: Scavenger-Tank 1557 | -8/Materials | Lost 3 parts (1n2u) 1836 | -8/Materials | Build established: Tank 1963 | -8/Materials | Discovered new exit (range 15) 2025 | -8/Materials | Lost 7 parts (1p3u3w) 2070 | -8/Materials | Core integrity fell below 50% 2095 | -8/Materials | Lost 3 parts (1n1u1w) 2126 | -8/Materials | Entered Factory 2126 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2443 | -7/Factory | Discovered new exit (range 15) 2505 | -7/Factory | Build established: Scavenger-Tank 2568 | -7/Factory | Entered Lower Caves 2641 | -7/Lower Caves | Spotted B-75 Beast 2743 | -7/Lower Caves | Learned location of 1 exit from Factory 2919 | -7/Lower Caves | Discovered new exit (range 7) 2926 | -7/Lower Caves | Entered another Lower Caves area 2957 | -7/Lower Caves | Discovered new exit (range 15) 2964 | -7/Lower Caves | Learned location of Extension (-6) 2974 | -7/Lower Caves | Entered Factory 2974 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2975 | -6/Factory | Identified exit to Factory 3047 | -6/Factory | Core integrity fell below 50% 3265 | -6/Factory | Entered another Factory area 3265 | -5/Factory | Evolved 2 slots: Weapon x2 3311 | -5/Factory | Fabricated Autogun (x2) 3417 | -5/Factory | Lost 9 parts (2p3n2u2w) 3470 | -5/Factory | Lost 3 parts (2n1w) 3543 | -5/Factory | Core integrity fell below 50% 3572 | -5/Factory | Core integrity fell below 20% 3597 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Dropped Arm. Medium Treads. Penetrated by Slug. Slug penetrates Wall. Acquired Lightning Gun. Penetrated by Slug. Slammed into H-66 Slayer. ALERT: Security rotation in progress. Penetrated by Slug. Slug penetrates Matter Pump. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Acquired Mic. Fission Core. Acquired Tesla Rifle. Slug penetrates Door. Slug penetrates G-50 Soldier. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??###################?????????????????????????? | | #??* ! ! # !!! !#?????????????????????????? | | #??? # !!! #?????????????????????????? | | #???" " " " # !!! #?????????????????????????? | | #?? " " " " # #?????????????????????????? | | #?? " " " " # #?????????????????????????? | | #?? " " " " # #?????????????????????????? | | +?? " " " " [###"####?????????????????????????? | | #???" " " " ## #########T ##???????????????? | | #???" " " " + @ ????????? | | #???" " " " ## ########???????????????? | | #???" " " " ### A #??????????????????????? | | #??? #?# #??????????????????????? | | #??###########?# #??????????????????????? | | " #????????????? ; #??????????????????????? | | " ###########? # #??????????????????????? | | " # # # #??????????????????????? | | # """" # ?#gh #??????????????????????? | | # """" # !?#Y #??????????????????????? | | # """" # ??# #??????????????????????? | | # """" # ??# #??????????????????????? | | + ! """" # ???# h #??????????????????????? | | # """" #????# #######??????????????????????? | | # #????# ########?????????????????????? | | ####+########### # != #?????????????????????? | | ^ # !! #?????????????????????? | | ^ # = #?????????????????????? | | """ # #?????????????????????? | | ^""" # ! #?????????????????????? | | %%% !!# #?????????????????????? | | +########### ! ####+###?????????????????????? | | #???# ### #??????????????????????? | | """ #???# #??????????????????????? | | """ #???# ###### #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 900 Resistance: TH 15 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Autogun | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Just What I Needed Let's See Who's Tougher Made in Tau Ceti IV Remodeling Serviceable Loadout Challenges ------------ None Game ------ Seed GlidesysHugeCannon Manual? 0 Play Time 00:47:03 Cumulative 4.2 hours Start 2024.04.21 @ 09:30:10 End 2024.04.21 @ 10:17:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7df3745a-eb8c-4196-9503-742563d8e9a0