Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.05 @ 14:49:28 Player: UnifiBg Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (2860) 2860 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (321) 321 TOTAL SCORE: 6786 Bonus ------- High Alert Combat Kills 321 Cogmind --------- Core Integrity 0/850 Matter 129/550 Energy 396/450 System Corruption 1% Temperature Cool (0) Movement Core (250) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Energy Well Matter Compressor > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (5) ---- Wheel Compact Wheel Flak Gun Peak State ------------ > --- POWER ------------ Nuclear Core Light Fission Core > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Matter Compressor Improved Trap Scanner Kinecellerator Hardened Medium Armor Plating Point Defense Array > --- WEAPON ----------- Minigun Improved Heavy Machine Gun Assault Cannon > --- INVENTORY -------- Compact Wheel Improved Heat Sink Improved Heat Sink Energy Well Target Analyzer Hardened Medium Armor Plating Minigun Flak Gun Rocket Launcher Heavy Mace [Rating: 52] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Propulsion Wheel Treads Improved Treads Wheel Wheel Utility Signal Interpreter Device Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 145 | 9 9 19 49 6 53 Power 14 | 1 2 1 2 . 8 Engine 8 | 1 2 1 2 . 2 Core 6 | . . . . . 6 Reactor . | . . . . . . Propulsion 46 | 2 . 8 24 1 11 Treads 3 | . . 1 2 . . Leg . | . . . . . . Wheel 43 | 2 . 7 22 1 11 Hover . | . . . . . . Flight . | . . . . . . Utility 40 | 3 3 4 10 2 18 Device 19 | 2 1 2 2 . 12 Storage 8 | 1 . 1 3 . 3 Processor 2 | . 1 . 1 . . Hackware . | . . . . . . Protection 11 | . 1 1 4 2 3 Artifact . | . . . . . . Weapon 45 | 3 4 6 13 3 16 Energy Gun 4 | 3 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 23 | . 4 5 9 1 4 Ballistic Cannon 5 | . . . . 2 3 Launcher 6 | . . 1 1 . 4 Special Weapon . | . . . . . . Impact Weapon 7 | . . . 3 . 4 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 46 | . . 8 6 . 32 Power 5 | . . . . . 5 Propulsion 18 | . . 6 4 . 8 Utility 15 | . . 1 2 . 12 Weapon 8 | . . 1 . . 7 Highest Loss Streak 18 | . . 5 2 . 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 100 98 96 100 94 Engine 8 | . 14 11 9 7 3 Core 2 | . . . . . 7 Wheel 30 | . 28 31 34 30 24 Device 7 | . 11 6 3 2 13 Storage 9 | . 14 11 9 7 9 Processor 7 | . . 11 11 7 3 Protection 9 | . 2 3 8 20 10 Ballistic Gun 17 | . 24 21 17 17 14 Ballistic Cannon 1 | . . . . 4 3 Peak Build Rating 52 | 7 8 16 22 28 52 Average Rating 24 | 5 7 11 20 27 40 On Entrance 79 | . 7 7 15 22 28 Naked Turns . | . . . . . . Heaviest Build 68 | 14 19 28 40 43 68 Greatest Support 58 | 20 20 48 52 48 58 Greatest Overweight (x) 12 | . . 1 . 1 12 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 8 10 25 10 10 Average Capacity 9 | 7 8 9 10 10 9 Most Carried 10 | 6 8 10 10 10 10 Average Carried 9 | 1 7 8 9 9 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 6 8 10 10 10 3 Class Distribution -------------------- 33% | Mutant 31% | Scavenger-Mutant 19% | Tank 11% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3409 | 290 77 286 1770 187 799 Remotely 32 | 32 . . . . . Salvage Created 3725 | 99 163 406 2051 162 844 Parts 235 | 9 15 27 133 15 36 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 6 | . . 2 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 67 | . 6 12 36 3 10 Guns 54 | . 6 9 34 . 5 Cannons 6 | . . . . 3 3 AOE 7 | . . 3 2 . 2 Classes Destroyed 13 | 2 3 3 2 2 1 Worker 10 | . . 1 6 . 3 Builder 11 | . . 2 7 . 2 Tunneler 4 | 2 . . 2 . . Hauler 2 | . 1 1 . . . Recycler 7 | 1 . 1 3 . 2 Operator 2 | . . . 1 1 . Watcher 2 | . . . . 1 1 Swarmer 16 | . 5 4 7 . . Grunt 33 | . 1 5 18 2 7 Brawler 3 | . . . 3 . . Sentry 11 | . . 3 8 . . Hunter 2 | . . . . 1 1 Programmer 2 | . . . . . 2 Best Kill Streak 9 | 3 3 9 8 2 5 Combat Bots Only 6 | . 3 5 6 2 4 Max Kills in Single Turn 2 | 1 2 2 2 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 1 2 . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 553 | . 40 70 161 9 273 Missed 162 | . 15 15 44 1 87 Damage Taken 6462 | . 248 814 1790 114 3496 Core 1364 | . 54 141 299 . 870 Absorbed by Shields 269 | . . . 47 . 222 Regen/Repaired (Parts) 108 | . . . 108 . . Core Remaining (%) 77 | 100 78 64 45 100 . Volleys Fired 273 | 10 18 39 140 11 55 Largest 3 | 2 2 2 2 3 3 Hottest 113 | 90 90 58 58 94 113 Shots Fired 587 | 20 35 78 279 33 142 Gun 516 | 20 35 69 276 22 94 Cannon 45 | . . . . 11 34 Launcher 26 | . . 9 3 . 14 Special . | . . . . . . Kinetic 529 | . 27 69 276 33 124 Thermal 30 | 18 8 . . . 4 Explosive 26 | . . 9 3 . 14 Electromagnetic 2 | 2 . . . . . Robot Hit Streak 16 | 9 8 7 16 9 7 Robot Miss Streak 13 | 2 3 5 4 4 13 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 363 | 16 19 48 191 21 68 Core Hits 181 | 4 11 29 86 10 41 Critical Kills 5 | . . . 5 . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 9 | . . 2 5 . 2 Destroy 8 | . . 2 5 . 1 Blast 1 | . . . . . 1 Melee Attacks 13 | . . . 8 . 5 Impact 13 | . . . 8 . 5 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7611 | 189 157 1002 3536 381 2346 Guns 5306 | 189 157 450 3261 220 1029 Cannons 527 | . . . . 161 366 Explosions 1296 | . . 552 246 . 498 Melee 166 | . . . . . 166 Ramming 316 | . . . 29 . 287 Kinetic 5519 | . 111 450 3261 381 1316 Thermal 302 | 177 46 . . . 79 Explosive 1296 | . . 552 246 . 498 Electromagnetic 12 | 12 . . . . . Impact 166 | . . . . . 166 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . 1 . 2 . 4 Average Corruption 1 | . 1 . 2 . 1 Corruption Purged 5 | . . . . . 5 Corruption Blocked . | . . . . . . Effects 22 | . 4 . 17 . 1 Message Errors 6 | . 1 . 5 . . Matter Fused 6 | . 1 . 4 . 1 Heat Flow Errors 1 | . . . 1 . . Energy Discharges 2 | . . . 2 . . Data Loss (minor) 1 | . . . 1 . . Data Loss (major) 2 | . 1 . 1 . . Misfires 1 | . . . 1 . . Weapon Failures 3 | . 1 . 2 . . Overload Shots . | . . . . . . Overflow Damage 193 | . . 40 . . 153 Projectiles 31 | . . . . . 31 Explosions 63 | . . 40 . . 23 Melee 99 | . . . . . 99 Knockbacks 7 | . . . 1 . 6 Impact 4 | . . . 1 . 3 Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 470 | . . 50 74 . 346 Shots 12 | . . 4 3 . 5 Rammed 51 | . . . 4 . 47 Targets Rammed 51 | . . . 4 . 47 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 531 | 170 120 52 252 149 531 Average Temperature 79 | 66 60 12 40 63 168 Received Heat Transfer 1677 | . 6 168 870 27 606 Effects 12 | . . . . . 12 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Matter Decay 1 | . . . . . 1 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 6 | . . . . . 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 743 | 471 124 . . . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 933 | 15 221 258 933 383 140 Initial 296 | . 9 4 108 296 104 Average 295 | 4 104 160 560 301 69 Maximum Alert Level 3 | . 1 1 3 1 . Low Security (%) 48 | 100 79 53 7 15 100 Level 1 20 | . 20 46 11 84 . Level 2 24 | . . . 63 . . Level 3 6 | . . . 16 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 2 4 . 5 Investigation 2 | . . 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . . 1 1 . 2 Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 6 | . . 1 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 13 21 67 7 27 Peak Tracking Total 7 | . 5 6 5 3 7 Tactical Retreats 11 | . 2 1 6 . 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 9 | . 2 4 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 11 | . . 2 4 . 5 Max in Single Turn 3 | . . 1 2 . 3 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 29 | . 5 3 8 5 8 Terminals 20 | . 5 2 6 2 5 Fabricators 3 | . . . . 2 1 Repair Stations 1 | . . . 1 . . Recycling Units 3 | . . 1 . 1 1 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 74 | . 10 8 25 11 20 Successful 30 | . 5 3 10 3 9 Failed 44 | . 5 5 15 8 11 Catastrophic 7 | . . 2 3 2 . Database Lockouts . | . . . . . . Manual 43 | . 9 5 18 2 9 Terminals 58 | . 10 6 22 4 16 Fabricators 6 | . . . . 5 1 Repair Stations 2 | . . . 2 . . Recycling Units 6 | . . 2 . 2 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Terminal Hacks 14 | . 3 1 5 1 4 Record 4 | . . 1 . 1 2 Prototype ID Bank 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Alert Level 1 | . . . 1 . . Unreport Threat 5 | . 2 . 3 . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks 2 | . . . . 1 1 Build 2 | . . . . 1 1 Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . . 1 . . 1 Retrieve Components 2 | . . 1 . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks 8 | . 2 1 2 1 2 Terminals 8 | . 2 1 2 1 2 Botnet 8 | . 2 1 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 23 | . 3 3 6 5 6 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 4 | . . . . 4 . Authchips . | . . . . . . Time 81 | . . . . 81 . Total Robot Build Rating 4 | . . . . 4 . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 117 | . . . . . 117 Total Part Build Rating 14 | . . . . . 14 Parts Repaired 1 | . . . 1 . . Time 38 | . . . 38 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 17 | . . 8 . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 24 | . . . . 24 24 Highest-Rated Ally 6 | . . . . 6 6 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5133 | 109 544 591 1989 501 1399 Spaces Moved 4143 | 73 519 469 1596 479 1007 Core 9 | 2 . . . . 7 Treads . | . . . . . . Legs . | . . . . . . Wheels 4134 | 71 519 469 1596 479 1000 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 82 87 Average Speed 88 | 79 80 89 82 89 103 Slowest Speed 650 | 80 80 100 93 97 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 62 29 76 8 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 46 | . . . 7 . 39 Terrain Destroyed 199 | . . 51 35 . 113 Melee 7 | . . . 7 . . Projectile 4 | . . . . . 4 AOE 188 | . . 51 28 . 109 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 5117 | 101 620 580 2041 530 1245 Wait 345 | 1 58 31 190 21 44 Move 4138 | 72 518 468 1595 478 1007 Hop . | . . . . . . Pick Up 58 | 6 5 13 16 4 14 Fast Attach 34 | 8 4 3 8 . 11 Attach 41 | 1 1 9 8 2 20 Detach 8 | 2 2 1 1 . 2 Swap 70 | . 4 7 33 4 22 Drop 78 | 1 10 9 38 2 18 Fire 273 | 10 18 39 140 11 55 Melee 13 | . . . 8 . 5 Ram 51 | . . . 4 . 47 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 110 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 6) 535 | -10/Materials | Discovered new exit (range 15) 654 | -10/Materials | Identified exit to Materials 654 | -10/Materials | Entered another Materials area 654 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1143 | -9/Materials | Lost 5 parts (3n1u1w) 1143 | -9/Materials | Discovered new exit (range 12) 1216 | -9/Materials | Identified exit to Materials 1245 | -9/Materials | Entered another Materials area 1245 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1630 | -8/Materials | Build established: Scavenger-Mutant 1685 | -8/Materials | Garrison activated, responded to threat 2076 | -8/Materials | Repaired Minigun 2776 | -8/Materials | Build established: Mutant 2924 | -8/Materials | Core integrity fell below 50% 2995 | -8/Materials | Discovered new exit (range 16) 3007 | -8/Materials | Identified exit to Factory 3234 | -8/Materials | Entered Factory 3234 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3533 | -7/Factory | Build established: Tank 3586 | -7/Factory | Fabricated K-01 Serf (x4) 3695 | -7/Factory | Discovered new exit (range 9) 3730 | -7/Factory | Identified exit to Factory 3735 | -7/Factory | Entered another Factory area 3735 | -6/Factory | Accompanied by 4 allies 3735 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3741 | -6/Factory | Discovered new exit (range 10) 3749 | -6/Factory | Identified exit to Lower Caves 3836 | -6/Factory | Build established: Commander-Tank 3897 | -6/Factory | Fabricated Point Defense Array (x2) 4112 | -6/Factory | Identified exit to DSF 4187 | -6/Factory | Lost 3 allies 4384 | -6/Factory | Lost 3 parts (1n2u) 4426 | -6/Factory | Build established: Tank 4491 | -6/Factory | Lost 3 parts (1p1n1u) 4624 | -6/Factory | Cargo convoy interrupted 4930 | -6/Factory | Spotted B-75 Beast 5010 | -6/Factory | Lost 7 parts (1p1n4u1w) 5076 | -6/Factory | Core integrity fell below 50% 5126 | -6/Factory | Core integrity fell below 20% 5134 | -6/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 05092_ R-10 Processor collects Hvy. Laser. 05092_ Slammed into R-10 Processor. 05093_ Acquired 58 matter. 05094_ The unstable cave ceiling collapses. 05095_ Med. Matter Pod destroyed. 05095_ Lgt. Fission Core destroyed. 05095_ Assault Cannon destroyed. 05098_ R-10 Processor collects Structural Scanner. 05105_ Acquired 15 matter. 05106_ R-10 Processor collects Wheel. 05106_ Nuclear Core destroyed. 05116_ Hvy. Laser destroyed. 05118_ Imp. Heat Sink destroyed. 05119_ Point Defense Array destroyed. 05121_ W-25 Informer sends out distress signal. 05122_ Point Defense Array destroyed. 05122_ P-60 Hacker resets R-10 Processor, system corruption cleaned. 05132_ Acquired 1 matter. 05132_ Med. Storage Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########## ???????????????? | | ???????????????????????# k ????????????? | | ???? ?????######???# s ???????????? | | ???# ??? #### #???????????? | | ???# w #???????????? | | ???+ R % #???????????? | | ???# #???????????? | | ???# p % #???????????? | | ???? ## % #???????????? | | ???? ?# #???????????? | | ????# #?# #???????????? | | ????# #?# ????????????? | | ##### #?# ##+##????????????? | | ## #?# @ # #????????????? | | # #????###### # = #????????????? | | ? # #?????????# x # #????????????? | | ? # #?????????####;;;# # #????????????? | | ##+## #????????????# #%# ! #????????????? | | #????????????## #; # #????????????? | | #######+##+####??????????# B ! #????????????? | | ## #??????????# BB"####????????????? | | ## """""" #??????????### #u ??????????????? | | ## """""" #???????????? # ?????????????? | | ## """""" #???????????? # ????????????? | | ## """""" #??????????? # ???????????? | | ### #???????????# # ??????????? | | ??# """""" #???????????## ??????????? | | #?# """""" H############### # ???????????? | | #?# """""" + # ????????????? | | #?# """""" ############### #"####????????????? | | #?# #?????????????# ###???????????????? | | #?# #?????????????# #?????????????????? | | #?##############??????######## #?????????????????? | | ??????????????????????# # #?????????????????? | | ??????????????????????# # #?????????????????? | | ??????????????????????# """ " #?????????????????? | | ??????????????????????# """ # #?????????????????? | | ??????????????????????# """ # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 990 Matter Stores 414 Matter Capacity 650 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Power Shielding 66 Point Defense Rating 160 Evasion (%) 44 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Point Defense Array | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Just What I Needed My Command Is Your Wish root@ Challenges ------------ None Game ------ Seed TiamatCorruptionPerforator Manual? 0 Play Time 01:07:44 Cumulative 10.7 hours Start 2024.08.04 @ 21:19:18 End 2024.08.05 @ 14:49:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7db974ed-accc-49d3-8fb5-4bc2736bef98