Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.17 @ 22:33:34 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (443) 2215 Value Destroyed (19810) 19810 Prototype IDs (57) 1140 Alien Tech Used (2) 400 Bonus (10453) 10453 TOTAL SCORE: 44918 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4206 Follower Combat Kills 146 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 188 Met Warlord at Research 2000 Friendly Fire -487 Cogmind --------- Core Integrity 991/1600 Matter 300/300 Energy 2336/2350 System Corruption 14% Temperature Cool (0) Movement Walking (210) Ox3 Location -1/Access Parts ------- > --- POWER (3) -------- Reinforced Quantum Reactor > --- PROPULSION (3) --- Assembled Alloy Leg > --- UTILITY (16) ----- Assembled Nanovents Assembled Nanovents Large Storage Unit High-capacity Storage Unit Experimental Energy Well Assembled Biocell Array Advanced Armor Integrity Analyzer GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon CR-A16's Behemoth Slayer > --- INVENTORY (18) --- Compact Particle Reactor Light Quantum Reactor Light Quantum Reactor Biometal Leg Biometal Leg Experimental Cooling System Faulty Coolant Network Compact Battery (300) Compact Battery (300) Compact Battery (300) Zionite Biocell (1000) Zionite Biocell (1000) Zionite Biocell (1000) Experimental Targeting Computer Compact HERF Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Assembled Flux Generator Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Compact Battery Experimental Energy Well Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Targeting Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Experimental Cloaking Device Centrium Light Armor Plating EM Shield Improved Remote Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Compact Particle Reactor Biometal Leg Biometal Leg Experimental Cooling System Coolant Network Large Storage Unit High-capacity Storage Unit Zionite Biocell Zionite Biocell Zionite Biocell Experimental Targeting Computer Experimental Weapon Shielding Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Heavy Rocket Launcher CR-A16's Behemoth Slayer [Rating: 205] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Shock Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Great Axe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 2 . . . 1 2 . . . . . 1 . . . . 2 . . . . 1 . . . . 2 . 2 1 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 343 | 6 14 9 29 2 3 . 25 37 6 5 8 26 12 16 6 1 3 4 14 . 1 7 7 10 . . 6 2 4 31 23 26 Power 17 | 1 1 1 2 . . . . 1 . 1 . 2 . . . . . . . . . . . . . . 1 . . 1 2 4 Engine 7 | 1 1 1 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 2 4 Propulsion 45 | 2 3 2 5 . . . 9 2 . . 1 4 . 3 1 . . . 1 . . 2 . . . . . . 1 4 3 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 45 | 2 3 2 5 . . . 9 2 . . 1 4 . 3 1 . . . 1 . . 2 . . . . . . 1 4 3 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 172 | 1 4 . 4 . 3 . 7 20 3 2 . 10 10 11 4 1 1 3 12 . 1 5 7 9 . . 5 2 3 13 15 16 Device 77 | . . . 1 . . . 1 13 2 1 . 5 5 5 2 1 . 2 4 . 1 5 3 3 . . 2 1 2 6 4 8 Storage 34 | 1 4 . 3 . 3 . 3 2 . . . 1 4 . . . . . 1 . . . 1 . . . 2 . . 2 3 4 Processor 6 | . . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . 3 . Hackware 6 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . Protection 49 | . . . . . . . 3 2 1 1 . 4 1 6 2 . 1 1 4 . . . 3 4 . . 1 1 1 5 4 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 6 6 18 2 . . 9 14 3 2 7 10 2 2 1 . 2 1 1 . . . . 1 . . . . . 13 3 4 Energy Gun 25 | 1 3 4 8 . . . . 2 . 2 2 3 . . . . . . . . . . . . . . . . . . . . Energy Cannon 36 | . 1 . 2 1 . . 6 8 1 . 3 3 1 . . . 1 . . . . . . . . . . . . 7 . 2 Ballistic Gun 8 | 1 1 1 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 30 | . 1 1 4 1 . . 2 1 2 . 1 4 1 1 . . . 1 1 . . . . 1 . . . . . 5 2 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 . . . 1 . . . . 5 . . . . . . . . . 4 . 1 . . 5 . . 5 5 . Parts Lost 92 | . 1 7 8 . . . 3 3 . . . 6 . 2 . . . . 3 . . . 2 3 . . . . . 20 7 27 Power 11 | . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 6 Propulsion 13 | . . . 3 . . . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . 3 1 2 Utility 41 | . . . . . . . 2 . . . . 1 . 1 . . . . 2 . . . 2 3 . . . . . 12 5 13 Weapon 27 | . 1 6 4 . . . 1 2 . . . 3 . . . . . . . . . . . . . . . . . 3 1 6 Highest Loss Streak 13 | . 1 4 2 . . . 1 1 . . . 6 . 1 . . . . 2 . . . 2 1 . . . . . 13 4 8 Average Slot Usage (%) 92 | . 96 96 99 100 100 100 100 99 100 100 99 95 91 85 85 86 86 86 87 81 82 83 89 88 89 89 88 88 89 87 80 88 Engine 4 | . 14 13 10 11 11 11 9 7 7 7 7 1 . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 7 6 6 6 6 6 5 4 5 5 5 4 5 5 4 5 4 4 5 9 Leg 19 | . 28 28 22 22 22 22 27 23 23 23 23 22 23 19 20 20 20 20 16 11 11 14 17 15 15 15 15 15 14 13 12 11 Device 11 | . . . 11 11 11 11 9 8 12 14 15 10 14 12 12 13 13 13 10 11 11 10 8 10 10 10 9 10 14 15 18 20 Storage 24 | . 24 28 33 33 33 33 27 23 23 23 23 23 23 26 26 26 26 26 23 23 23 23 23 21 21 21 21 21 19 18 13 17 Processor 5 | . . . . . . . . 7 7 7 7 7 7 6 6 6 6 6 5 11 11 11 11 5 5 5 5 5 4 4 9 14 Hackware 3 | . . . . . . . . 5 7 7 7 2 . . . . . . 10 5 5 5 5 11 10 10 10 10 9 8 3 . Protection 3 | . . . . . . . 9 7 1 . . 7 . . . . . . . . . . 3 2 5 5 5 4 8 5 6 5 Energy Gun 2 | . 10 11 9 . . . . 2 . 4 12 2 . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . 2 . 5 22 22 22 17 11 14 4 1 7 14 12 12 13 12 10 10 11 11 9 11 14 15 15 15 15 14 13 9 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 11 73 73 113 113 113 113 123 126 126 119 124 139 139 176 175 170 175 170 176 170 173 173 186 196 196 196 196 196 202 218 184 206 Greatest Support 100 | 20 20 20 20 20 20 20 54 54 54 54 56 78 78 78 75 75 75 75 75 60 60 90 90 90 90 90 90 90 100 95 100 100 Greatest Overweight (x) 6 | 1 3 3 5 5 5 5 5 2 2 2 2 3 1 2 2 2 2 2 2 5 2 2 2 2 2 3 2 2 3 6 4 3 Average Overweight (x) 2 | . 1 3 4 5 5 5 2 2 2 2 2 1 1 1 2 2 2 2 2 2 2 1 1 1 2 2 2 2 2 2 1 1 Largest Inventory Capacity 28 | 6 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 20 Average Capacity 26 | 5 14 20 26 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 20 19 Most Carried 28 | 1 16 16 27 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 27 28 28 28 28 28 28 28 28 28 28 20 20 Average Carried 25 | . 9 14 17 27 28 28 27 27 28 27 27 26 27 27 27 27 25 26 27 27 27 27 26 26 27 27 27 27 27 26 19 17 Final Capacity 28 | 6 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 20 18 Final Carried 28 | 1 16 12 27 28 28 28 28 28 28 28 26 28 28 28 28 28 26 28 27 27 28 28 25 27 28 28 28 28 28 20 15 17 Class Distribution -------------------- 44% | Hauler-Golem 44% | Hauler-Mutant 3% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Golem | -6/Factory Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Lower Caves Hauler-Golem | -6/Data Miner Hauler-Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Upper Caves Hauler-Golem | -4/Zhirov Hauler-Golem | -3/Proximity Caves Hauler-Golem | -3/Research Hauler-Golem | -3/Testing Hacker-Golem | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 5274 | 268 375 143 588 42 . 30 317 384 123 159 10 504 125 195 50 30 20 92 171 6 49 80 55 165 . . . 70 89 489 356 289 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20917 | 100 714 206 1858 103 . 32 1256 946 144 163 . 739 181 1122 105 74 57 147 805 . 53 100 559 1118 . 111 . . 1118 3436 1739 3931 Parts 1013 | 4 51 10 115 10 . 4 65 49 10 5 . 21 3 54 7 7 3 5 33 . 4 5 19 33 . 9 . . 70 176 65 176 Haulers Intercepted 14 | . 1 . 5 . . . 4 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 Recyclers Shooed 6 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 107 | . . . . . . . . . 10 3 2 . 3 . 4 7 . 5 . . 4 42 18 . . 9 . . . . . . Prevented 23 | . . . . . . . . . . 1 . . . . 3 . . . . . 2 15 . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 357 | . 14 7 32 7 . 2 19 14 7 5 . 38 4 18 1 1 1 4 10 . 1 2 9 19 . 2 . . 13 44 31 52 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Guns 25 | . 6 1 15 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Cannons 203 | . 5 . 7 4 . 2 13 13 2 . . 1 1 15 . 1 . 1 10 . 1 2 9 15 . 2 . . 13 21 20 45 AOE 103 | . 3 6 10 3 . . 6 . 5 4 . 35 3 2 . . . 3 . . . . . 4 . . . . . 7 10 2 Classes Destroyed 26 | 2 5 . 3 . . . 3 1 . 1 . 4 . 1 . . . . . . . . . 1 . . . . . 1 3 1 Worker 10 | . . . 3 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 1 . 3 Builder 11 | . 2 . 4 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . 1 . 5 . . . 4 1 . . . . . 1 . . . . . . . . . . . . . . . . . 2 Recycler 13 | 1 2 1 5 . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . Minesweeper 3 | . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . Operator 5 | . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . 2 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 24 | . 3 . 4 . . . 4 4 . . . . . 1 . . . . . . . . . 1 . . . . 4 2 . 1 Swarmer 68 | . 5 3 7 6 . 2 3 . 7 3 . . . 3 . . . . . . . 1 2 4 . . . . 1 5 9 7 Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Grunt 109 | . 9 4 17 . . . 7 7 . 2 . . 4 10 . . . 3 2 . . 1 5 8 . . . . . 8 5 17 Brawler 12 | . . . 2 1 . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . 2 4 Duelist 11 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . 2 1 4 Protector 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 3 Sentry 40 | . . . 6 . . . 6 . . . . . . 1 . . . . 3 . . . 1 1 . . . . 6 7 3 6 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 17 | . . . . . . . 1 1 . . . . . . . . . . 2 . . . . 2 . . . . . 9 . 2 Programmer 40 | . . . . . . . . 5 . . . . . 3 . 1 . . 2 . 1 . 1 1 . 2 . . 6 11 1 6 Behemoth 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Z-Light 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assembled 33 | . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 34 | 2 4 4 8 3 . 2 8 4 4 3 . 34 4 4 1 1 1 4 8 . 1 2 3 4 . 2 . . 3 11 12 10 Combat Bots Only 32 | . 3 3 5 3 . 2 7 4 4 3 . 32 4 3 1 1 1 4 6 . 1 2 3 4 . 2 . . 2 9 12 10 Max Kills in Single Turn 21 | 2 2 2 3 2 . 1 2 2 2 1 . 21 2 2 1 1 1 3 1 . 1 1 1 2 . 1 . . 1 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 21 | . 2 2 3 2 . . 2 . 2 1 . 21 2 2 . . . 3 . . . . . 2 . . . . . 2 3 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Damage Taken 29056 | . 528 544 1051 113 . 64 982 830 163 144 . 1450 153 1075 301 42 . 18 1617 . 77 152 1207 1295 . 182 . . 1032 6652 3007 6377 Core 3058 | . 106 93 157 6 . 16 165 45 . 18 . 282 . 93 24 . . . 206 . . 9 110 73 . . . . 75 728 243 609 Absorbed by Shields 2686 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . 2107 . 571 Core Remaining (%) 65 | 100 . 20 . . . 55 70 . . . . . 50 . . . . 86 . . . . 67 . . . . 93 . 34 83 . Volleys Fired 1198 | 8 76 20 114 12 . 5 71 77 29 16 . 66 11 76 2 11 1 19 54 . 3 12 46 53 1 7 . . 50 169 60 129 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 . 2 2 2 2 2 1 2 2 . 2 2 2 3 3 3 . . 3 3 3 3 Hottest 145 | 60 80 80 136 136 . 136 136 136 125 100 . 145 65 50 50 50 56 50 50 . 50 50 50 75 75 75 . . 75 94 75 94 Shots Fired 2160 | 16 147 33 216 22 . 10 134 127 31 24 . 91 17 133 4 22 1 31 85 1 6 20 86 132 3 21 . . 134 251 118 244 Gun 371 | 16 111 28 168 . . . . 8 . 16 . 24 . . . . . . . . . . . . . . . . . . . . Cannon 1682 | . 33 . 38 20 . 10 127 117 25 5 . 47 14 132 4 22 1 28 84 1 6 20 86 127 3 21 . . 134 228 111 238 Launcher 107 | . 3 5 10 2 . . 7 2 6 3 . 20 3 1 . . . 3 1 . . . . 5 . . . . . 23 7 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 162 | 8 73 11 70 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1740 | 8 71 10 130 20 . 10 127 117 25 5 . 29 14 132 4 22 . 28 84 1 6 20 86 127 3 21 . . 134 185 111 210 Explosive 77 | . 3 5 10 2 . . 7 2 6 3 . 12 3 1 . . . 3 1 . . . . 5 . . . . . 1 7 6 Electromagnetic 181 | . . 7 6 . . . . 8 . 16 . 50 . . . . 1 . . . . . . . . . . . . 65 . 28 Robot Hit Streak 56 | 7 21 18 11 4 . 2 12 12 2 10 . 21 2 36 7 14 2 5 20 . 3 8 15 26 . 27 . . 22 26 23 56 Robot Miss Streak 5 | 2 4 2 3 2 . 4 4 5 2 1 . 4 2 2 . 1 . . 3 . 2 1 4 3 . 5 . . 3 4 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1315 | 12 97 22 140 10 . 3 91 89 5 14 . 43 2 77 4 8 2 3 52 . 3 11 54 85 . 7 . . 79 138 75 189 Core Hits 797 | 4 36 19 80 8 . 2 48 42 12 10 . 98 9 30 1 3 1 9 20 . 1 6 16 47 . 2 . . 29 74 62 128 Critical Hits 33 | . . . 5 3 . 2 10 11 . . . . . . . . . . . . . . . . . . . . . 2 . . Critical Kills 14 | . . . 3 2 . 1 2 5 . . . . . . . . . . . . . . . . . . . . . 1 . . Critical Parts Destroyed 19 | . . . 2 1 . 1 8 6 . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 48 | . . . . . . . . 16 . . 13 . . 2 1 . 2 . . . . . . . . . . . . 9 1 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . 16 . . 13 . . . . . . . . . . . . . . . . . . . . . Piercing 19 | . . . . . . . . . . . . . . 2 1 . 2 . . . . . . . . . . . . 9 1 4 Sneak Attacks 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 60154 | 124 1586 658 2890 411 . 63 2494 2286 451 629 . 4180 409 3692 155 368 170 615 2292 . 166 563 2420 4871 . 474 . . 3252 8216 6148 10571 Guns 3405 | 124 866 258 1485 . . . . 150 . 233 . 289 . . . . . . . . . . . . . . . . . . . . Cannons 39648 | . 450 . 569 208 . 63 1769 1717 123 . . 715 27 3428 155 368 15 53 2292 . 166 563 2420 3763 . 474 . . 3252 5387 3340 8331 Explosions 16166 | . 270 400 836 203 . . 725 252 328 396 . 3176 382 173 . . . 562 . . . . . 1108 . . . . . 2468 2808 2079 Melee 865 | . . . . . . . . 167 . . . . . 33 . . 155 . . . . . . . . . . . . 349 . 161 Ramming 70 | . . . . . . . . . . . . . . 58 . . . . . . . . . . . . . . . 12 . . Kinetic 1318 | 57 536 114 611 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 39131 | 67 780 101 1391 266 . 63 1769 1717 123 109 . 446 27 3428 155 368 . 53 2292 . 166 563 2420 3763 . 474 . . 3252 4390 3340 7608 Explosive 12684 | . 270 400 836 145 . . 725 252 328 287 . 2836 382 173 . . . 562 . . . . . 1108 . . . . . 547 2808 1025 Electromagnetic 6086 | . . 43 52 . . . . 150 . 233 . 898 . . . . 15 . . . . . . . . . . . . 2918 . 1777 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 167 | . . . . . . . . 167 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 698 | . . . . . . . . . . . . . . 33 . . 155 . . . . . . . . . . . . 349 . 161 Highest Corruption 15 | . . . . . . . 1 3 3 3 3 . . 1 1 1 1 1 6 6 8 12 . 1 1 1 1 1 4 15 1 14 Average Corruption 2 | . . . . . . . 1 2 3 3 3 . . 1 1 1 1 1 4 6 7 10 . 1 1 1 1 1 2 4 1 3 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Effects 245 | . . . . . . . 2 15 15 10 . . . 2 11 3 1 3 27 23 12 3 . 5 2 2 1 3 16 63 2 24 Message Errors 58 | . . . . . . . 1 6 3 4 . . . . 6 1 . 1 9 5 2 2 . . . 1 . 1 4 10 . 2 Matter Fused 37 | . . . . . . . . 3 6 2 . . . . . . . . 4 5 2 . . . . . . . 4 10 . 1 Heat Flow Errors 23 | . . . . . . . . 2 1 3 . . . . . . . . 3 4 1 . . . . . . . 1 6 . 2 Energy Discharges 43 | . . . . . . . 1 3 3 1 . . . 1 1 1 1 2 5 5 3 1 . 1 . . 1 1 1 8 . 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 Data Loss (minor) 31 | . . . . . . . . 1 2 . . . . 1 4 1 . . 3 2 2 . . 1 2 1 . 1 3 4 . 3 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 2 . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Targeting Errors 31 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . 3 . . . . 3 13 2 7 Weapon Failures 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2716 | . 36 . 3 . . . 64 160 20 15 . 121 . 245 22 15 95 38 52 . 5 5 229 291 . 80 . . 148 259 284 529 Projectiles 1852 | . 6 . . . . . 7 52 5 . . 56 . 209 22 15 . 38 52 . 5 5 229 235 . 80 . . 148 218 67 403 Explosions 631 | . 30 . 3 . . . 57 6 15 15 . 65 . . . . . . . . . . . 56 . . . . . 41 217 126 Melee 233 | . . . . . . . . 102 . . . . . 36 . . 95 . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1007 | . . 24 . . . . . . 59 . . 7 37 100 . . . . 23 . . . . 90 . . . . . 149 389 129 Shots 25 | . . 1 . . . . . . 2 . . 1 1 1 . . . . 1 . . . . 2 . . . . . 8 5 3 Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 324 | 60 174 150 96 135 . 135 324 173 205 167 . 156 137 19 . . . 1 267 265 130 . 19 13 . . . . 138 234 . 170 Average Temperature 60 | 32 54 70 31 63 . 70 76 49 79 82 . 52 36 5 . . . 1 103 119 66 . 8 3 . . . . 86 102 . 56 Received Heat Transfer 4497 | . 213 129 423 12 . . 378 243 . 36 . 380 39 345 24 . . 9 207 . . 9 237 207 . . . . 72 676 216 642 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . 12 . 5 Combat Hostiles 20 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 12 . 5 Parts Fried 41 | . . . . . . . . 1 . 4 . 3 . . . . 1 . . . . . . . . . . . . 21 . 11 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 36 | . 4 . 4 . . . 8 2 . . . . . . . . . . . . 1 1 . 4 . . . . 2 3 1 6 Heat Transferred 29804 | 150 1841 284 2912 470 . 111 3182 2812 185 100 . 622 37 1875 75 200 . 25 1275 . 75 312 1375 1930 . 200 . . 1750 2312 1698 3996 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Peak Influence 1852 | 10 266 223 241 109 . 40 332 451 . . . . . 224 . . . . 391 . . . . 615 . . . . 192 898 1447 1852 Initial 800 | . 6 48 . 24 . . . 32 . . . . . . . . . . 56 . . . . . . . . . . 89 476 800 Average 222 | 3 95 132 98 33 . 5 119 102 . . . . . 102 . . . . 72 . . . . 396 . . . . 91 401 768 1055 Maximum Alert Level 5 | . 1 1 1 . . . 1 2 . . . . . 1 . . . . 1 . . . . 2 . . . . . 3 4 5 Low Security (%) 74 | 100 97 68 95 100 . 100 89 90 . . . . . 95 . . . . 95 . . . . 16 . . . . 100 34 . . Level 1 5 | . 2 31 4 . . . 10 . . . . . . 4 . . . . 4 . . . . 23 . . . . . 15 9 . Level 2 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . 60 . . . . . 36 36 . Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 36 68 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 3 1 3 . . . . 9 . . . . . 7 . . . . 3 . . . . 7 . . . . 4 18 . 18 Investigation 11 | . 2 . 1 . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . Extermination 21 | . . . . . . . . 5 . . . . . 3 . . . . 1 . . . . 2 . . . . 3 5 . 2 Reinforcement 15 | . 1 . 2 . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . 5 . 2 Assault 17 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 4 . 10 Garrison 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 17 | . 3 . 4 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 6 . Communications Jammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . 5 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . 5 Times Spotted 563 | . 28 12 44 8 . 3 41 29 4 5 . 69 4 30 1 1 . 4 15 . 1 14 10 24 . 2 . . 22 72 36 84 Peak Tracking Total 37 | . 4 4 8 3 . 3 7 4 3 3 . 37 4 5 1 1 . 4 8 . 1 12 5 5 . 2 . . 3 15 7 11 Tactical Retreats 37 | . 2 3 1 1 . . 6 3 . . . 2 . 8 . . . . . . . . 2 2 . . . . . 2 . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 14 | . 3 . 1 . . . 1 . . . . . . 3 . . . . . . . . . 1 . . . . . 4 . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 10 | . 4 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . 4 . . . . 1 . . . . . 1 5 2 . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 49 | . . . 2 1 . . 2 1 . . . 2 . 4 . . 1 . 2 . . . . 8 . . . . 1 14 4 7 Max in Single Turn 4 | . . . 1 1 . . 1 1 . . . 1 . 1 . . 1 . 1 . . . . 4 . . . . 1 2 1 1 Garrison Access 11 | . . . . . . . 1 1 . . . . . 1 . . . . 2 . . . . . . . . . 2 1 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 89 | . 6 . 9 1 1 . 11 15 . . 1 . . 10 1 . 4 . 6 . 1 . . 1 1 . 4 . 9 6 . 2 Terminals 56 | . 5 . 8 . . . 8 10 . . . . . 7 . . . . 5 . . . . 1 . . . . 5 6 . 1 Fabricators 7 | . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . 1 . . 1 Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Total Hacks 235 | . 16 . 32 1 5 . 29 33 . . 3 . . 22 1 . 27 . 11 . 1 . . 4 1 . 17 . 19 11 . 2 Successful 163 | . 13 . 21 1 5 . 21 17 . . 3 . . 14 1 . 27 . 5 . 1 . . . 1 . 17 . 11 5 . . Failed 72 | . 3 . 11 . . . 8 16 . . . . . 8 . . . . 6 . . . . 4 . . . . 8 6 . 2 Catastrophic 12 | . 1 . 1 . . . 1 4 . . . . . 2 . . . . . . . . . . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 16 . 19 . . . 21 19 . . 1 . . 13 . . . . 5 . . 1 . . . . . . 9 3 . . Terminals 141 | . 15 . 28 . . . 24 24 . . . . . 15 . . . . 9 . . . . 4 . . . . 10 11 . 1 Fabricators 15 | . . . . . . . . 6 . . . . . 6 . . . . . . . . . . . . . . 2 . . 1 Repair Stations 7 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Recycling Units 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 2 . . . . . 1 . . . . 2 . . . . . . . . . 4 . . . Terminal Hacks 104 | . 7 . 13 1 5 . 11 6 . . 3 . . 4 1 . 27 . 2 . 1 . . . 1 . 17 . 2 3 . . Record 21 | . . . . . 5 . . . . . . . . . . . 11 . . . . . . . . . 5 . . . . . Part Schematic 18 | . 1 . . . . . 1 1 . . 3 . . 1 . . 7 . . . . . . . . . 4 . . . . . Robot Schematic 7 | . 1 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . Branch Access Points 5 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . Machine Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 6 | . . . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 12 | . 1 . 6 . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Disarm Traps 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 11 | . 2 . 4 . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 10 | . . . . . . . . 5 . . . . . 4 . . . . . . . . . . . . . . 1 . . . Load Schematic 6 | . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . 1 . . . Build 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Seal Access 6 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Unauthorized Hacks 36 | . 6 . 6 . . . 6 5 . . . . . 5 . . . . 2 . . . . . . . . . 4 2 . . Terminals 35 | . 5 . 6 . . . 6 5 . . . . . 5 . . . . 2 . . . . . . . . . 4 2 . . Assimilate 9 | . . . . . . . 1 1 . . . . . 2 . . . . 2 . . . . . . . . . 2 1 . . Botnet 25 | . 5 . 6 . . . 5 4 . . . . . 3 . . . . . . . . . . . . . . 2 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 3 . 7 . . . 7 13 . . . . . 9 . . . . 5 . . . . 1 . . . . 7 6 . 2 Full Trace Events 6 | . . . . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . 2 1 . . 3 . . 1 . . 7 . . . . . . . . . 4 . . . . . Parts Built 4 | . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . Matter 694 | . . . . . . . . 336 . . . . . 358 . . . . . . . . . . . . . . . . . . Time 257 | . . . . . . . . 126 . . . . . 131 . . . . . . . . . . . . . . . . . . Total Part Build Rating 17 | . . . . . . . . 8 . . . . . 9 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 54 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 4 2 Machine Destruction 8 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 4 2 Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 13 | . . 1 . . . . 1 1 . . 5 . . 2 . . . . 1 . . . . . . . . . 2 . . . Largest Group 5 | . . 1 . . . . 1 1 . . 5 5 1 1 . . . . 1 . . . . . . . . . 1 1 . . Highest-Rated Group 281 | . . 31 . . . . 10 10 . . 281 281 94 26 . . . . 26 . . . . . . . . . 26 22 . . Highest-Rated Ally 94 | . . 31 . . . . 10 10 . . 94 94 94 26 . . . . 26 . . . . . . . . . 26 22 . . Total Orders 18 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . 4 . 2 8 STAY 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . FOLLOW 4 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . . . EXPLORE 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 8 Ally Attacks 116 | . . 8 . . . . . . . . . 107 1 . . . . . . . . . . . . . . . . . . . Total Damage 2550 | . . 109 . . . . . . . . . 2394 47 . . . . . . . . . . . . . . . . . . . Kills 20 | . . 1 . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 . 1 . 1 . 1 1 . . . 1 . . 1 . . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 20 Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 36934 | 90 1146 408 2082 1731 488 1109 2136 3324 917 726 1576 2097 576 2714 1116 643 304 788 1223 758 410 495 757 964 520 342 330 416 1685 2514 1260 1289 Spaces Moved 15166 | 51 504 157 665 626 180 403 931 1468 432 368 818 817 286 1081 333 320 150 344 495 249 208 262 219 294 300 170 152 238 775 827 528 515 Core 16 | 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 15150 | 35 504 157 665 626 180 403 931 1468 432 368 818 817 286 1081 333 320 150 344 495 249 208 262 219 294 300 170 152 238 775 827 528 515 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 210 240 270 270 270 180 180 180 180 180 162 163 163 186 186 186 186 186 190 190 142 142 142 168 168 168 168 142 140 140 143 Average Speed 187 | 112 168 210 244 270 270 270 187 180 180 180 184 174 163 185 186 186 186 186 186 196 190 164 156 167 168 176 168 168 168 170 158 162 Slowest Speed 270 | 120 210 210 270 270 270 270 270 180 180 180 186 220 163 186 186 186 186 186 190 250 190 190 168 168 168 190 168 168 200 270 240 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 49 | 4 63 33 62 93 53 66 73 43 59 51 83 63 49 36 59 50 77 50 17 50 45 42 43 11 59 36 60 51 28 85 28 20 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 12 | . 1 . . . 1 . . . 1 . 3 . 1 . . 1 1 . . . . . . . . . 3 . . . . . Known Exits Taken 24 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . . . 1 . 1 . . 1 2 4 . 1 . 3 2 . 4 . 2 1 . 1 . 2 . . 4 . . . . Spaces Dug 267 | . . . 19 8 . . . 14 33 12 3 . 12 25 . 12 . 40 25 . . . 6 2 3 . . . 6 30 8 9 Terrain Destroyed 1155 | . 9 29 57 13 . . 40 18 67 21 3 12 52 79 1 14 . 70 38 1 3 1 28 134 3 10 . . 47 179 143 83 Melee 17 | . . . . . . . . 14 . . 3 . . . . . . . . . . . . . . . . . . . . . Projectile 385 | . . . . . . . . . 4 3 . . 13 49 1 14 . 27 28 1 3 1 28 34 3 10 . . 47 64 28 27 AOE 753 | . 9 29 57 13 . . 40 4 63 18 . 12 39 30 . . . 43 10 . . . . 100 . . . . . 115 115 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Total 21616 | 66 653 202 905 646 185 416 1199 1996 538 408 865 1400 373 1655 826 347 173 460 712 519 218 308 549 662 315 197 229 256 1054 1676 850 758 Wait 4309 | 1 33 12 52 4 . 5 122 367 72 10 11 452 64 447 473 10 5 91 131 267 3 11 269 285 9 18 56 9 204 589 202 25 Move 15132 | 50 503 156 664 625 179 402 930 1467 431 367 817 816 285 1080 332 319 149 343 493 248 207 261 218 293 299 169 151 237 774 825 527 515 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 231 | 1 18 3 34 2 . 2 20 15 . 5 6 15 . 11 3 3 3 3 6 . 2 3 1 10 3 1 4 2 8 16 10 21 Fast Attach 65 | 6 1 . 2 . . . 3 . . . 2 3 . . 1 . . . 1 . . 7 2 . . . 7 2 3 5 11 9 Attach 82 | . 1 5 11 . . . 5 5 . 1 4 6 . 2 . . . . 3 . . . 2 3 . . . . . 12 9 13 Detach 26 | . . . . . . . . . . . . 2 1 3 1 . 1 . 1 . . 1 1 1 . . . . . 6 4 4 Swap 198 | . 12 4 16 2 3 . 17 32 6 4 2 17 12 14 5 1 3 4 10 . 1 . 3 7 . . . . 1 15 3 4 Drop 300 | . 9 2 12 1 3 2 31 17 . 5 10 19 . 12 8 3 5 . 10 4 2 13 7 10 3 2 11 6 14 28 23 28 Fire 1198 | 8 76 20 114 12 . 5 71 77 29 16 . 66 11 76 2 11 1 19 54 . 3 12 46 53 1 7 . . 50 169 60 129 Melee 48 | . . . . . . . . 16 . . 13 . . 2 1 . 2 . . . . . . . . . . . . 9 1 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . . 1 . . Rewire 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . Trap 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 613 | -10/Materials | Discovered new exit (range 15) 792 | -10/Materials | Discovered new exit (range 13) 941 | -10/Materials | Build established: Hauler-Mutant 1237 | -10/Materials | Entered Mines 1419 | -10/Mines | Met a Derelict testing a Signal Generator 1469 | -10/Mines | Core integrity fell below 50% 1542 | -10/Mines | Assembled infested the area 1560 | -10/Mines | Discovered new exit (range 7) 1562 | -10/Mines | Learned Materials terminal intel 1639 | -10/Mines | Lost 4 parts (4w) 1645 | -10/Mines | Entered Materials 1645 | -9/Materials | Evolved 2 slots: Utility x2 1646 | -9/Materials | Loaded intel: 12 terminal locations 2204 | -9/Materials | Discovered new exit (range 16) 2521 | -9/Materials | Discovered new exit (range 15) 2711 | -9/Materials | Build established: Scavenger-Mutant 3056 | -9/Materials | Discovered new exit (range 7) 3492 | -9/Materials | Build established: Hauler-Mutant 3727 | -9/Materials | Entered Mines 3755 | -9/Mines | Discovered new exit (range 11) 3778 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4312 | -9/Mines | Found a hidden stash of uninstalled traps 4627 | -9/Mines | Discovered new exit (range 5) 5445 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5445 | -9/Mines | Discovered new exit (range 5) 5458 | -9/Mines | Entered Exiles 5523 | -9/Exiles | Met 8R-AWN 5564 | -9/Exiles | Met EX-HEX 5704 | -9/Exiles | Met EX-DEC 5782 | -9/Exiles | Learned location of Zion (-7) 5922 | -9/Exiles | Discovered new exit (range 10) 5946 | -9/Exiles | Entered Mines 6419 | -8/Mines | Discovered new exit (range 13) 7055 | -8/Mines | Entered Materials 7055 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7510 | -8/Materials | Discovered new exit (range 8) 7747 | -8/Materials | Destroyed 7 combat bots 9191 | -8/Materials | Entered Factory 9191 | -7/Factory | Evolved 2 slots: Utility x2 10494 | -7/Factory | Identified exit to Lower Caves 11507 | -7/Factory | Fabricated Lrn. Sensor Array? 11676 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 12183 | -7/Factory | Local fabrication network quarantined 12515 | -7/Factory | Entered Lower Caves 12575 | -7/Lower Caves | Learned location of 1 exit from Factory 12949 | -7/Lower Caves | Learned location of Extension (-4) 13373 | -7/Lower Caves | Discovered new exit (range 13) 13430 | -7/Lower Caves | Identified exit to Lower Caves 13432 | -7/Lower Caves | Entered another Lower Caves area 13805 | -7/Lower Caves | Encountered a Warlord checkpoint 14136 | -7/Lower Caves | Discovered new exit (range 6) 14150 | -7/Lower Caves | Identified exit to Zion 14158 | -7/Lower Caves | Entered Zion 14219 | -7/Zion | System corruption cleaned by Quarantine Array 14262 | -7/Zion | Learned location of Warlord (-5) 14381 | -7/Zion | Discovered new exit (range 12) 14523 | -7/Zion | Given A8's code to call for help 14604 | -7/Zion | Learned 8 Factory zone layouts 14643 | -7/Zion | Found CR-A16's Pointy Stick 14990 | -7/Zion | Learned location of Armory (-4) 15540 | -7/Zion | Discovered new exit (range 4) 15543 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15545 | -7/Zion | Identified exit to Deep Caves 15618 | -7/Zion | Gained Derelict followers 15701 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15703 | -7/Zion | Enhanced Grunt warped into view, answering call for help 15734 | -7/Zion | Entered Deep Caves 15734 | -7/Deep Caves | Accompanied by 5 allies 15920 | -7/Deep Caves | Attacked by Z-Imprinter 15942 | -7/Deep Caves | Allies destroyed Z-Imprinter 16141 | -7/Deep Caves | Z-Facility disabled 16196 | -7/Deep Caves | Lost 6 parts (1p1n1u3w) 16363 | -7/Deep Caves | Found Prototype Protection 16431 | -7/Deep Caves | Identified Zio. Weapon Casing 16861 | -7/Deep Caves | Discovered new exit (range 7) 16870 | -7/Deep Caves | Identified exit to Proximity Caves 17112 | -7/Deep Caves | Destroyed as-55630 17245 | -7/Deep Caves | Triggered Deep Caves wall 17252 | -7/Deep Caves | Destroyed AS-97933 17252 | -7/Deep Caves | Destroyed AS-57354 17277 | -7/Deep Caves | Destroyed 32 combat bots 17289 | -7/Deep Caves | Exposed GOLEM chamber 17324 | -7/Deep Caves | Found GOLEM Unit 17403 | -7/Deep Caves | Found GOLEM Unit 17424 | -7/Deep Caves | Found GOLEM Unit 17437 | -7/Deep Caves | Found GOLEM Unit 17693 | -7/Deep Caves | Build established: Hauler-Golem 17831 | -7/Deep Caves | Entered Proximity Caves 17831 | -6/Proximity Caves | Accompanied by 1 ally 18307 | -6/Proximity Caves | Discovered new exit (range 8) 18319 | -6/Proximity Caves | Identified exit to Factory 18407 | -6/Proximity Caves | Entered Factory 18407 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18408 | -6/Factory | Identified exit to Factory 19161 | -6/Factory | Discovered new exit (range 6) 19169 | -6/Factory | Identified exit to Lower Caves 20494 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 20853 | -6/Factory | Spotted B-75 Beast 20858 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 20861 | -6/Factory | Destroyed B-75 Beast 20987 | -6/Factory | Fabricated Lrn. Sensor Array (x1) 21038 | -6/Factory | Discovered exit to Factory (range 12) 21121 | -6/Factory | Entered Lower Caves 21231 | -6/Lower Caves | Encountered a Warlord checkpoint 21526 | -6/Lower Caves | Spotted B-75 Beast 21576 | -6/Lower Caves | Destroyed B-75 Beast 21631 | -6/Lower Caves | Discovered new exit (range 14) 21702 | -6/Lower Caves | Learned Factory garrison access intel 21784 | -6/Lower Caves | Identified exit to Lower Caves 22237 | -6/Lower Caves | Entered another Lower Caves area 22560 | -6/Lower Caves | Encountered a Warlord checkpoint 22739 | -6/Lower Caves | Discovered new exit (range 10) 22752 | -6/Lower Caves | Identified exit to Data Miner 22880 | -6/Lower Caves | Entered Data Miner 22880 | -6/Data Miner | Discovered new exit (range 6) 22916 | -6/Data Miner | Met Data Miner 22957 | -6/Data Miner | Learned location of Section 7 (-2) 22957 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22981 | -6/Data Miner | Received God Mode back door access code from Data Miner 23080 | -6/Data Miner | Data Conduit disabled 23178 | -6/Data Miner | Identified exit to Proximity Caves 23184 | -6/Data Miner | Entered Proximity Caves 23903 | -5/Proximity Caves | Discovered exit to Factory (range 16) 23972 | -5/Proximity Caves | Entered Factory 23972 | -5/Factory | Evolved 2 slots: Utility x2 23973 | -5/Factory | Loaded intel: 4 garrison access locations 24044 | -5/Factory | Crushed by falling debris 24764 | -5/Factory | Discovered new exit (range 13) 24798 | -5/Factory | Identified exit to Factory 24841 | -5/Factory | Identified exit to Upper Caves 25195 | -5/Factory | Entered Upper Caves 25522 | -5/Upper Caves | Encountered a Warlord checkpoint 25529 | -5/Upper Caves | Identified exit to Upper Caves 25953 | -5/Upper Caves | Entered another Upper Caves area 26107 | -5/Upper Caves | Encountered a Warlord checkpoint 26329 | -5/Upper Caves | Discovered new exit (range 15) 26353 | -5/Upper Caves | Identified exit to Warlord 26363 | -5/Upper Caves | Entered Warlord 26394 | -5/Warlord | System corruption reached 10% 26427 | -5/Warlord | System corruption cleaned by Quarantine Array 26562 | -5/Warlord | Met Warlord 26571 | -5/Warlord | Warlord's base attacked by MAIN.C 26587 | -5/Warlord | Opened Warlord's prototype stash 26605 | -5/Warlord | Found Prototype Hackware 26623 | -5/Warlord | Found Prototype Device 26623 | -5/Warlord | Identified Exp. Focal Shield 26631 | -5/Warlord | Found Prototype Device 26631 | -5/Warlord | Identified Exp. Cloaking Device 26637 | -5/Warlord | Found Prototype Reactor 26839 | -5/Warlord | Discovered new exit (range 15) 26854 | -5/Warlord | Identified exit to Proximity Caves 26858 | -5/Warlord | Entered Proximity Caves 27083 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27244 | -4/Proximity Caves | Learned Research emergency access door positions 27359 | -4/Proximity Caves | Discovered exit to Factory (range 5) 27364 | -4/Proximity Caves | Build established: Hauler-Mutant 27615 | -4/Proximity Caves | Entered Factory 27615 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 27615 | -4/Factory | Identified Ghost Barrier 27913 | -4/Factory | Garrison activated, responded to threat 27937 | -4/Factory | Build established: Hacker-Golem 27998 | -4/Factory | Discovered new exit (range 16) 28102 | -4/Factory | Identified exit to Upper Caves 28115 | -4/Factory | First assault squad dispatched 28267 | -4/Factory | Build established: Hauler-Golem 28579 | -4/Factory | Entered Upper Caves 29077 | -4/Upper Caves | Discovered new exit (range 15) 29097 | -4/Upper Caves | Identified exit to Upper Caves 29099 | -4/Upper Caves | Entered another Upper Caves area 29419 | -4/Upper Caves | Discovered new exit (range 4) 29422 | -4/Upper Caves | Encountered a Warlord checkpoint 29424 | -4/Upper Caves | Identified exit to Zhirov 29441 | -4/Upper Caves | Entered Zhirov 29441 | -4/Zhirov | Discovered new exit (range 3) 29472 | -4/Zhirov | Met Zhirov 29505 | -4/Zhirov | Learned location of Quarantine (-2) 29505 | -4/Zhirov | Learned location of Testing (-3) 29505 | -4/Zhirov | Learned location of Command (-1) 29520 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29558 | -4/Zhirov | Found Alien Artifact 29558 | -4/Zhirov | Identified Integrated Dissipator 29558 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29582 | -4/Zhirov | Found Alien Artifact 29712 | -4/Zhirov | Identified exit to Proximity Caves 29771 | -4/Zhirov | Entered Proximity Caves 29928 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30163 | -3/Proximity Caves | Discovered new exit (range 6) 30170 | -3/Proximity Caves | Identified exit to Research 30187 | -3/Proximity Caves | Entered Research 30187 | -3/Research | Evolved 2 slots: Utility x2 30498 | -3/Research | Repaired Enh. Biometal Leg 31572 | -3/Research | Identified exit to Testing 31872 | -3/Research | Entered Testing 31872 | -3/Testing | Accompanied by 1 ally 32949 | -3/Testing | Garrison activated, responded to threat 33114 | -3/Testing | Identified Transdimensional Reconstructor 33114 | -3/Testing | Warped through subspace 33118 | -3/Testing | Destroyed 9 combat bots 33361 | -3/Testing | Discovered new exit (range 7) 33369 | -3/Testing | Identified exit to Research 34122 | -3/Testing | First assault squad dispatched 34185 | -3/Testing | Crushed by falling debris 34316 | -3/Testing | System corruption reached 10% 34333 | -3/Testing | Identified Vortex Chain Reactor 34368 | -3/Testing | Core integrity fell below 50% 34386 | -3/Testing | Entered Research 34386 | -2/Research | Warlord forces began assault on 0b10 34386 | -2/Research | Evolved 2 slots: Utility x2 34414 | -2/Research | Lost 13 parts (2p2n6u3w) 34496 | -2/Research | Research machine network offline 34818 | -2/Research | Borebot progress halted 34830 | -2/Research | Borebot progress halted 34856 | -2/Research | Spotted B-90 Cyclops 34870 | -2/Research | Destroyed B-90 Cyclops 34925 | -2/Research | Borebot progress halted 34945 | -2/Research | Build established: Hacker-Golem 34945 | -2/Research | Spotted Striker 34945 | -2/Research | Spotted Executioner 34958 | -2/Research | Spotted Executioner 34960 | -2/Research | Destroyed Executioner 34967 | -2/Research | Destroyed Executioner 34967 | -2/Research | Destroyed Striker 34993 | -2/Research | Destroyed 12 combat bots 35002 | -2/Research | Met up with Warlord 35043 | -2/Research | Found Prototype Processor 35043 | -2/Research | Identified Exp. Core Analyzer 35073 | -2/Research | Borebot progress halted 35117 | -2/Research | Found Prototype Processor 35117 | -2/Research | Identified Exp. Targeting Computer 35215 | -2/Research | Found Exp. Targeting Computer 35267 | -2/Research | Borebot progress halted 35417 | -2/Research | Spotted Executioner 35420 | -2/Research | Spotted Striker 35422 | -2/Research | Destroyed Striker 35427 | -2/Research | Destroyed Executioner 35459 | -2/Research | Destroyed Executioner 35539 | -2/Research | Spotted Striker 35547 | -2/Research | Destroyed Striker 35577 | -2/Research | Discovered new exit (range 15) 35588 | -2/Research | Destroyed 11 combat bots 35588 | -2/Research | Lost 4 parts (4u) 35590 | -2/Research | Build established: Scavenger-Gunner 35595 | -2/Research | Identified exit to Access 35646 | -2/Research | Entered Access 35646 | -1/Access | Evolved 2 slots: Power x1, Utility x1 35678 | -1/Access | Garrison activated, responded to threat 35771 | -1/Access | Found Powered Armor 36141 | -1/Access | Lost 6 parts (2p4u) 36191 | -1/Access | First assault squad dispatched 36590 | -1/Access | Destroyed 9 combat bots 36613 | -1/Access | Garrison activated, responded to threat 36775 | -1/Access | High security lockdown imminent 36855 | -1/Access | High security lockdown engaged 36872 | -1/Access | Lost 6 parts (1p2u3w) 36881 | -1/Access | Destroyed 10 combat bots 36930 | -1/Access | System corruption reached 10% 36935 | -1/Access | Self-destructed Last Messages --------------- 36912_ U-05 Engineer lays Concrete. 36919_ L-61 Swordsman system terminally corrupted. 36919_ Unknown Device fried. 36919_ Adv. Melee Analysis Suite fried. 36919_ U-05 Engineer lays Concrete. 36922_ U-05 Engineer destroyed. 36923_ U-05 Engineer lays Concrete. 36924_ Exp. Core Analyzer destroyed. 36924_ U-05 Engineer lays Concrete. 36924_ Com. HERF Cannon destroyed. 36926_ U-05 Engineer lays Concrete. 36928_ System corrupted: CR-A16's Behemoth Slayer targeting data glitched. 36928_ Centrium Leg severed. 36928_ U-05 Engineer destroyed. 36929_ Asb. Combat Suite destroyed. 36929_ Lgt. Quantum Reactor destroyed. 36929_ System corrupted by crushing effect (+4). 36929_ System corrupted by crushing effect (+1). 36933_ Imp. Transmission Jammer destroyed. 36933_ System corrupted by crushing effect (+4). Map ----- +----------------------------------------------------+ | ??????? # # ##############?? | | ???????#"##### ## ##"# #??????????????? | | ????????# # #??????????????? | | ????????# # #??????????????? | | ????????# ] # #??????????????? | | ????????# ]# #??????????????? | | ????????# # #??????????????? | | ????????# # #??????????????? | | ????????# %/ +??????????????? | | ????????# =[%%# #??????????????? | | ????????# [ ==# #??????????????? | | ????????# !%%=# #??????????????? | | ????????# !* /#?? #??????????????? | | ????????# !%=#??????????????????????? | | ????????########/#####??????????????????????? | | ?????????????###%#??????????????????????????? | | ????????######;#/#####??? ????????????????? | | ????????# % %=%![#?? ????????????????? | | ????????# =!=!==!#? ?????????????????? | | ????????# =%=%=!#? ??????????????????? | | ????????# * # ???????????????????? | | ????????# # ????????????????????? | | ????????# + ?????????????????????? | | ????????# ! # ????????????????????? | | ????????# %b=# ???????????????????? | | ????????# ! !l@#? ?????????????????? | | ????????# =g!g%b=#?? ????????????????? | | ????????# %[ = #??? ???????????????? | | ????????# % g=%= #???? #??????????????? | | ????????##############????? #??????????????? | | ????????# [%* ????????? #??????????????? | | ????????# %==%= ????????? #??????????????? | | ????????# =[=%== ] ????????????????????????? | | ????????# *%[* ????????????????????????? | | ????????# == ???????????????????????? | | ????????# #??????????????????????? | | ????????# +??????????????????????? | | ????????# " "" #??????????????????????? | | ????????# "R"" #??????????????????????? | | ????????# ?"?? #??????????????????????? | | ????????" ????? #??????????????????????? | | ??????????? ????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 114 Energy Generation 81 Energy Capacity 3840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 20 Additional Mass Support 10 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 48 Targeting Accuracy 20 Core Analysis 15 Armor Integrity Analysis 66 Offensive Hacking 24 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Lrn. Sensor Array | -7/Factory | Hacked Barrage Gun | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Imp. Hacking Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Imp. Hacking Suite | x1 | -6/Factory Lrn. Sensor Array | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TractorSwordPick Manual? 0 Play Time 03:29:58 Cumulative 1085.6 hours Start 2020.09.17 @ 17:30:02 End 2020.09.17 @ 22:33:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 351 Rogue 351 Adventurer 0 Explorer 0 Win Type - Total 78 Types 14/9/35/5/1/2/12/0/0 Lore% 95 Gallery% 95 Achievement% 85 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d484fb6-bfa1-4003-9448-7e918b2483c6