Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.11.21 @ 12:59:32 Player: kasaphescent Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (208) 1040 Value Destroyed (9388) 9388 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (1218) 1218 TOTAL SCORE: 20186 Bonus ------- High Alert Combat Kills 453 Follower Combat Kills 404 Scanned by Researcher 500 Friendly Fire -139 Cogmind --------- Core Integrity 0/1600 Matter 238/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Faulty Enhanced Armored Heavy Treads Peak State ------------ > --- POWER ------------ F-cell Engine Light Quantum Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Advanced Targeting Computer Improved Transmission Jammer Layered Heavy Armor Plating Graphene Brace Advanced Force Field Advanced Hacking Suite Advanced Dynamic Insulation System Drone Bay > --- WEAPON ----------- Cooled Nova Cannon Heavy Machine Gun Heavy Hardcell Cannon > --- INVENTORY -------- Light Particle Reactor Compact Particle Reactor Compact Particle Reactor Advanced Medium Treads Enhanced Armored Heavy Treads Advanced Energy Well Matter Compressor Matter Compressor Medium Reactive Plating Long-range Tractor Beam Transdimensional Reconstructor Gamma Rifle Tachyon Dispersion Ray Quantum Rifle Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle High-powered Disruptor Cannon KE Penetrator Railgun Gamma Bomb Array Z-bomb Delivery System Molecular Scythe [Rating: 178] Favorites ----------- Power F-cell Engine Engine F-cell Engine Reactor Compact Particle Reactor Propulsion Compact Wheel Treads Light Treads Leg Heavy Armored Exoskeleton Wheel Compact Wheel Flight Unit Impulse Thruster Utility Huge Storage Unit Device Improved Transmission Jammer Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Slots Evolved 18 | . . 2 2 . 2 2 2 . . . . 2 2 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . 2 . . . . . . . . . . . 2 . . Utility 11 | . . . 1 . 1 2 2 . . . . 1 2 . . 2 Weapon 2 | . . . 1 . 1 . . . . . . . . . . . Parts Attached 279 | 6 4 13 5 6 14 29 11 6 4 12 19 14 21 33 42 40 Power 12 | 1 . 2 . . . 1 . 1 . 1 . 1 1 . 1 3 Engine 6 | 1 . 2 . . . 1 . 1 . . . 1 . . . . Core . | . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 1 . . 1 . 1 3 Propulsion 57 | 2 . 5 . 4 3 5 2 . . 1 3 1 4 10 4 13 Treads 30 | 1 . 2 . 2 . 3 2 . . 1 2 . 3 6 1 7 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 24 | 1 . 3 . 2 3 2 . . . . 1 1 1 4 3 3 Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 Utility 117 | 1 3 4 3 2 7 17 6 2 4 5 9 6 10 11 15 12 Device 63 | . 1 2 . . 5 6 4 1 2 . 5 4 7 8 11 7 Storage 5 | 1 1 . 1 . . . . . . 1 . . . . . 1 Processor 6 | . . . . . 1 2 . . . . . . 1 . 1 1 Hackware 3 | . . . . . . . 1 . . 1 . . . . 1 . Protection 40 | . 1 2 2 2 1 9 1 1 2 3 4 2 2 3 2 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 93 | 2 1 2 2 . 4 6 3 3 . 5 7 6 6 12 22 12 Energy Gun 17 | 1 1 . . . . . . . . . . . . 1 8 6 Energy Cannon 3 | . . . . . . . . . . . . . . . 2 1 Ballistic Gun 46 | 1 . 2 2 . 4 4 2 3 . 4 4 4 4 6 4 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . Launcher 8 | . . . . . . . 1 . . . 1 1 . 1 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . Slashing Weapon 16 | . . . . . . . . . . 1 2 1 2 4 6 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 2 . . . 2 . . . 4 . . 1 1 8 3 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . . . . . 6 Parts Lost 57 | . . . . . . 1 2 4 . . 6 3 4 1 8 28 Power 4 | . . . . . . . . 1 . . . . . . . 3 Propulsion 22 | . . . . . . . 1 . . . 3 1 1 1 3 12 Utility 18 | . . . . . . 1 1 1 . . 2 . 1 . 4 8 Weapon 13 | . . . . . . . . 2 . . 1 2 2 . 1 5 Highest Loss Streak 18 | . . . . . . 1 1 2 . . 5 1 3 1 4 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 99 99 98 100 100 99 97 99 100 77 98 93 92 94 89 67 Engine 5 | . 14 11 9 9 7 6 5 4 5 2 . 5 4 4 4 3 Reactor 1 | . . . . . . . . . . 2 5 5 4 4 4 3 Treads 13 | . 14 22 18 18 15 13 10 11 11 11 10 10 9 12 13 12 Wheel 11 | . 14 21 18 18 15 13 11 11 11 11 10 8 7 12 6 2 Device 14 | . 6 7 9 3 13 9 9 13 17 17 15 15 20 18 18 19 Storage 5 | . 14 11 9 9 7 6 5 5 5 5 5 5 4 4 4 3 Processor 8 | . . . . . 4 12 11 11 11 11 11 10 10 10 8 7 Hackware 2 | . . . . . . . 3 5 5 5 5 5 4 4 5 3 Protection 6 | . 6 3 9 14 3 9 11 8 4 4 5 6 4 4 4 1 Energy Gun 1 | . 14 1 . . . . . . . . . . . 1 5 1 Ballistic Gun 17 | . 14 20 25 27 30 24 22 22 23 . 22 20 17 12 5 1 Naked Turns 78 | . . . . . . . . . . . . . . . . 78 Heaviest Build 208 | 13 29 37 103 107 111 137 123 135 141 128 143 156 164 184 197 208 Greatest Support 185 | 10 10 26 26 32 32 32 32 32 32 32 32 32 26 30 185 185 Greatest Overweight (x) 14 | 1 2 1 3 4 4 5 3 4 4 3 4 9 14 7 9 8 Average Overweight (x) 3 | . 1 1 1 3 3 3 3 3 3 2 3 4 6 4 6 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 15 17 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 6 9 15 25 25 25 25 25 24 25 25 24 24 25 25 25 25 Average Carried 21 | 2 6 13 16 25 24 24 24 22 22 24 20 20 24 24 23 20 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 9 15 25 25 25 25 24 21 24 24 19 24 25 25 24 2 Class Distribution -------------------- 18% | Tank 16% | Scavenger-Gunner 16% | Scavenger-Tank 15% | Skirmisher 14% | Scavenger-Mutant 11% | Mutant 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Matter Collected 9059 | 227 79 703 287 428 274 1108 563 443 412 117 860 590 546 640 918 864 Remotely 1084 | . . . . . . 119 83 . . . . 261 . 250 . 371 Salvage Created 10740 | . 31 743 287 444 423 1141 313 306 232 243 486 806 704 865 1354 2362 Parts 557 | . 2 41 10 24 19 58 28 14 7 1 28 39 41 60 63 122 Haulers Intercepted 4 | . . 2 . . . . . . . . . . 1 1 . . Recyclers Shooed 8 | . . . 1 . 1 2 . . . . . . 1 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 14 5 1 28 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Combat Hostiles Destroyed 151 | . 1 14 4 7 3 13 8 11 4 . 14 12 8 11 15 26 Guns 107 | . 1 14 4 7 3 13 3 11 4 . 12 9 8 8 7 3 Cannons 18 | . . . . . . . . . . . . . . . 6 12 AOE 16 | . . . . . . . 5 . . . 2 3 . 3 . 3 Classes Destroyed 16 | . 1 6 . . 3 2 1 . . . . . 1 . 2 . Worker 14 | . . 1 . . . 3 2 . . . . . . 2 1 5 Builder 21 | . . . . . 1 3 2 . . . . 1 . 3 1 10 Hauler 4 | . . 2 . . . . . . . . . . 1 1 . . Recycler 10 | . . 1 1 1 3 3 . . . . . . . 1 . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . Watcher 5 | . . 1 . 1 . 2 . . . . . 1 . . . . Swarmer 31 | . . 5 . . . 3 . 10 . . 9 . . 4 . . Cutter 1 | . . . . . . . 1 . . . . . . . . . Grunt 50 | . 1 7 3 5 2 5 5 . . . 3 9 . . 6 4 Brawler 2 | . . . . . . 1 . . . . . 1 . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . Sentry 13 | . . 2 1 2 . 1 . 1 . . . . 2 2 . 2 Specialist 2 | . . . . . . . . . . . . . 2 . . . Hunter 20 | . . . . . 1 1 1 . . . 2 . . . 3 12 Programmer 30 | . . . . . 1 2 1 . 2 . . 2 4 5 5 8 Q-Series 1 | . . . . . . . . . . . . . . . 1 . Thug 1 | . . . . . . . . . 1 . . . . . . . Savage 1 | . . . . . . . . . 1 . . . . . . . Best Kill Streak 11 | . 1 6 2 5 3 8 11 5 3 . 7 5 3 8 4 11 Combat Bots Only 7 | . 1 5 1 4 1 4 7 5 3 . 7 4 3 6 3 5 Max Kills in Single Turn 5 | . 1 2 1 1 2 3 5 3 1 . 2 2 2 3 1 5 Gunslinging 1 | . . 1 . . . 1 . . . . . . 1 . . . Exploded 5 | . . . . . . . 5 . . . 1 2 . 2 . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Damage Taken 18990 | . 21 454 222 290 142 714 730 590 371 . 1154 1107 724 1084 2582 8805 Core 2463 | . 11 110 19 12 . 164 15 66 84 . 103 57 65 47 179 1531 Absorbed by Shields 2527 | . . . . . . . . . . . . . 290 309 550 1378 Reduced by Siege Mode 273 | . . . . . . . . . . . . . . . 24 249 Ignored by Resistances 1496 | . . . . 45 3 82 52 72 85 . 379 245 200 15 53 265 Core Remaining (%) 88 | 100 95 72 . 94 100 80 . . . . 73 95 95 . 84 . Volleys Fired 452 | . 2 53 23 26 9 34 13 24 8 . 27 31 19 23 56 104 Largest 4 | . 2 2 3 3 4 4 4 4 4 . 4 4 4 4 4 4 Hottest 338 | . 60 50 75 75 109 109 96 101 104 . 104 117 117 197 338 220 Shots Fired 1286 | . 4 106 68 78 36 130 43 90 34 . 101 115 73 83 163 162 Gun 1126 | . 4 106 68 78 36 130 40 90 34 . 99 112 73 80 121 55 Cannon 140 | . . . . . . . . . . . . . . . 42 98 Launcher 20 | . . . . . . . 3 . . . 2 3 . 3 . 9 Special . | . . . . . . . . . . . . . . . . . Kinetic 1077 | . 2 106 68 78 36 130 40 90 34 . 99 112 73 75 71 63 Thermal 140 | . 2 . . . . . . . . . . . . 5 63 70 Explosive 11 | . . . . . . . 3 . . . 2 3 . 3 . . Electromagnetic 58 | . . . . . . . . . . . . . . . 29 29 Robot Hit Streak 35 | . 1 11 20 7 6 25 8 13 7 . 11 14 35 12 35 32 Robot Miss Streak 7 | . 1 7 4 3 2 3 2 4 2 . 4 5 2 2 2 4 Penetration Max 1 | . . . . . 1 1 . . . . 1 1 1 1 . 1 Secondary Targets 19 | . . 1 . . . 2 1 2 2 . 5 3 2 . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 1 1 1 . 1 1 1 . 1 . Shots Hit Robots 863 | . 2 70 44 39 22 100 32 49 23 4 62 70 57 66 126 97 Core Hits 423 | . 2 25 12 18 11 47 30 15 9 3 29 38 26 36 38 84 Critical Kills 10 | . . 1 . . . 3 . . . . 1 1 1 1 . 2 Critical Parts Destroyed 12 | . . 2 . 1 . 1 1 . . . 2 . . 1 1 3 Critical Strikes 25 | . . 3 . 2 . 4 1 . . . 3 1 1 3 1 6 Meltdown 1 | . . . . . . . . . . . . . . . . 1 Destroy 23 | . . 3 . 2 . 4 1 . . . 3 1 1 3 1 4 Blast 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 38 | . . . . . . 10 . . . 4 2 1 6 8 7 . Impact 10 | . . . . . . 10 . . . . . . . . . . Slashing 28 | . . . . . . . . . . 4 2 1 6 8 7 . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . . . . 5 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 26393 | . 26 1183 774 640 504 2369 1284 1034 637 296 1623 2199 1297 2265 4204 6058 Guns 16998 | . 26 1183 774 640 504 2369 571 1034 637 . 1390 1639 1297 1465 2601 868 Cannons 4757 | . . . . . . . . . . . . . . . 1439 3318 Explosions 3824 | . . . . . . . 713 . . . 233 560 . 446 . 1872 Melee 814 | . . . . . . . . . . 296 . . . 354 164 . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 16888 | . 26 1183 774 640 504 2369 571 1034 637 . 1390 1639 1297 1330 1460 2034 Thermal 4285 | . . . . . . . . . . . . . . 135 1990 2160 Explosive 1952 | . . . . . . . 713 . . . 233 560 . 446 . . Electromagnetic 2454 | . . . . . . . . . . . . . . . 590 1864 Impact . | . . . . . . . . . . . . . . . . . Slashing 814 | . . . . . . . . . . 296 . . . 354 164 . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . 2 2 2 5 5 5 2 9 13 15 21 Average Corruption 5 | . . . . . . 1 1 2 4 5 5 1 6 8 13 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . 20 . Effects 161 | . . . . . . 17 2 11 17 7 18 1 7 17 44 20 Message Errors 31 | . . . . . . 1 1 2 1 . 4 . 1 4 9 8 Matter Fused 40 | . . . . . . 5 1 4 4 4 5 . 1 4 8 4 Heat Flow Errors 26 | . . . . . . 3 . 2 1 2 2 . 1 4 9 2 Energy Discharges 21 | . . . . . . 3 . 1 3 . 2 . 1 1 7 3 Parts Rejected 3 | . . . . . . 2 . . . . . . . 1 . . Parts Fused 4 | . . . . . . 2 . . . . . . . . 1 1 Data Loss (minor) 13 | . . . . . . . . 2 2 1 1 1 3 1 . 2 Data Loss (major) 4 | . . . . . . . . . 2 . 1 . . . 1 . Misfires 7 | . . . . . . . . . 2 . 1 . . 1 3 . Alerts 6 | . . . . . . . . . 2 . 1 . . . 3 . Weapon Failures 6 | . . . . . . 1 . . . . 1 . . 1 3 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 596 | . . . . . . . . . . . 18 . . 126 37 415 Projectiles 430 | . . . . . . . . . . . . . . . 37 393 Explosions 101 | . . . . . . . . . . . 18 . . 61 . 22 Melee 65 | . . . . . . . . . . . . . . 65 . . Knockbacks 16 | . . . . . . . . . . . . . . . . 16 Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . . . . . . . . . . 14 Secondary 2 | . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 136 | . . . . . . . . . . . . . . 36 . 100 Shots 10 | . . . . . . . . . . . . . . 1 . 9 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 519 | . 6 160 246 215 99 292 107 182 185 253 280 325 249 176 519 478 Average Temperature 97 | . 6 29 82 69 40 84 38 64 51 132 117 80 31 52 194 108 Received Heat Transfer 1828 | . 12 192 117 198 9 144 135 63 18 . 172 342 18 42 239 127 Effects 32 | . . . . . . 5 . . . . . 2 . . 17 8 Shutdowns 7 | . . . . . . . . . . . . . . . 5 2 Energy Bleed 3 | . . . . . . 1 . . . . . 1 . . . 1 Interference 17 | . . . . . . 4 . . . . . . . . 9 4 Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . Damage (minor) 3 | . . . . . . . . . . . . 1 . . 1 1 Siege Activations 9 | . . . . . . . . . . . . . . . 3 6 Total Turns 282 | . . . . . . . . . . . . . . . 82 200 Longest Duration 77 | . . . . . . . . . . . . . . . 36 77 Robots Corrupted 8 | . . . . . . . . . . . . . . . 2 6 Combat Hostiles 8 | . . . . . . . . . . . . . . . 2 6 Parts Fried 15 | . . . . . . . . . . . . . . . 5 10 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Melted 11 | . . . . . . . . . . . . . . . 3 8 Heat Transferred 3913 | . . . . . . . . . . . . . . 148 1850 1915 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Peak Influence 832 | . 45 360 269 369 233 280 385 . . . . 404 173 471 462 832 Initial 232 | . . 18 103 113 167 59 114 . . . . 107 106 92 206 232 Average 225 | . 16 207 214 138 146 143 264 . . . . 199 108 305 331 399 Maximum Alert Level 3 | . . 1 1 1 1 1 1 . . . . 2 . 2 2 3 Low Security (%) 47 | 100 100 38 37 71 70 72 41 . . . . 46 100 23 . 9 Level 1 43 | . . 61 62 28 29 27 58 . . . . 49 . 55 90 56 Level 2 5 | . . . . . . . . . . . . 3 . 20 9 19 Level 3 2 | . . . . . . . . . . . . . . . . 14 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . 2 1 1 2 2 2 . . . . . 4 3 2 4 10 Investigation 2 | . 1 . . 1 . . . . . . . . . . . . Extermination 12 | . . . . . 1 1 . . . . . 2 1 1 2 4 Reinforcement 16 | . 1 1 1 1 1 1 . . . . . 2 2 1 2 3 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Distress Signals 20 | . 1 2 3 4 . 3 . . . . . 1 . 1 . 5 Communications Jammed 126 | . . . . . . . 1 . . . . . 11 13 . 101 Distress Signals 124 | . . . . . . . 1 . . . . . 10 13 . 100 Times Spotted 248 | . 1 21 9 19 6 26 11 11 5 . 17 15 13 13 19 62 Peak Tracking Total 11 | . 1 6 5 6 2 5 6 6 3 . 5 6 4 7 4 11 Tactical Retreats 19 | . . . 1 1 . 3 . . . . 5 . . 1 1 7 Traps | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Traps Triggered 12 | . 1 . . 1 2 2 . . . . . . . . 1 5 Indirectly 2 | . . . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . 1 . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 2 Most Traps Carried 1 | . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Disabled 11 | . . 1 1 1 . . . . . . . 1 . . 6 1 Max in Single Turn 1 | . . 1 1 1 . . . . . . . 1 . . 1 1 Garrison Access 3 | . . . . . 1 1 . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Machines Accessed 30 | . . . . 11 3 7 1 . . . . 1 2 1 3 1 Terminals 19 | . . . . 9 1 3 . . . . . 1 2 . 2 1 Fabricators 2 | . . . . . . 1 . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 1 . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 2 2 . . . . . . . 1 . . Total Hacks 66 | . . . . 25 7 13 1 . . . . 3 4 1 11 1 Successful 26 | . . . . 13 2 2 . . . . . 2 1 1 5 . Failed 40 | . . . . 12 5 11 1 . . . . 1 3 . 6 1 Catastrophic 11 | . . . . 2 2 2 1 . . . . . 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . . . . 14 1 5 . . . . . 3 3 . 7 1 Terminals 44 | . . . . 21 2 4 . . . . . 3 4 . 9 1 Fabricators 5 | . . . . . . 3 . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 . 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 13 | . . . . 3 5 4 . . . . . . . 1 . . Terminal Hacks 7 | . . . . 5 . . . . . . . . . . 2 . Open Door 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . 2 . . . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . . . . 1 . . Seal Access 3 | . . . . . 1 1 . . . . . . . 1 . . Unauthorized Hacks 14 | . . . . 7 1 . . . . . . 2 1 . 3 . Terminals 13 | . . . . 7 1 . . . . . . 2 1 . 2 . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Botnet 12 | . . . . 7 1 . . . . . . 1 1 . 2 . Fabricators 1 | . . . . . . . . . . . . . . . 1 . Fabnet 1 | . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . . . 9 3 7 1 . . . . 1 2 . 3 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total Allies 12 | . . . . 10 . . . . . . . 1 . . . 1 Largest Group 10 | . . . . 10 4 . . . . . . 1 . . . 1 Highest-Rated Group 178 | . . . . 173 76 . . . . . . 10 . . . 178 Highest-Rated Ally 178 | . . . . 29 29 . . . . . . 10 . . . 178 Total Orders 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 89 | . . . . 64 25 . . . . . . . . . . . Total Damage 1101 | . . . . 842 259 . . . . . . . . . . . Kills 14 | . . . . 10 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Turns Passed 11360 | 46 312 546 377 630 777 1541 411 637 632 237 714 523 795 672 971 1539 Spaces Moved 5812 | 35 239 345 223 325 446 832 241 368 377 141 390 207 319 319 337 668 Core 202 | 5 . . . . . . . . . . . . . . . 197 Treads 315 | . . . . . . . . . . . . . . . 73 242 Legs 102 | . . . . . . . . . . . . . . . . 102 Wheels 5176 | 30 239 345 223 325 446 832 241 368 377 141 390 207 319 319 264 110 Hover . | . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . . . . 17 Fastest Speed 40 | 50 95 95 105 135 145 145 145 145 145 130 145 145 165 140 161 40 Average Speed 147 | 90 99 96 113 142 145 149 145 147 152 144 151 169 184 149 188 155 Slowest Speed 290 | 100 110 105 135 150 150 165 145 160 160 145 160 235 290 185 215 241 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 31 | 3 42 45 27 66 15 24 7 49 48 57 56 5 11 14 45 25 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . . . . . . 3 3 . 1 . . . . . Spaces Dug 65 | . . . . . . 6 . . . . 18 1 5 3 11 21 Terrain Destroyed 188 | . . . . . . 8 19 14 5 . 40 1 9 28 22 42 Melee 19 | . . . . . . 6 . . . . 2 1 5 3 2 . Projectile 94 | . . . . . . 1 . 14 5 . 15 . 4 1 19 35 AOE 73 | . . . . . . . 19 . . . 23 . . 24 . 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Mat Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Tes Acc Total 7782 | 46 308 502 328 474 564 1045 280 417 415 171 448 305 477 450 544 1008 Wait 892 | . 57 54 58 97 52 105 7 14 19 . 8 45 90 41 72 173 Move 5796 | 34 238 344 222 324 445 831 240 367 376 140 389 206 318 318 336 668 Hop . | . . . . . . . . . . . . . . . . . Pick Up 132 | 6 4 20 15 4 11 12 4 3 5 1 1 6 11 8 12 9 Fast Attach 56 | 6 1 1 . . 2 5 2 . . 10 1 1 5 7 2 13 Attach 73 | . . 2 3 . 2 2 2 4 . 2 6 5 4 5 17 19 Detach 23 | . . 1 . . . . . . . 3 1 2 . 2 9 5 Swap 152 | . 3 10 2 6 10 22 7 2 4 1 12 8 12 21 23 9 Drop 134 | . 3 17 5 9 17 16 4 3 2 10 1 . 12 17 10 8 Fire 452 | . 2 53 23 26 9 34 13 24 8 . 27 31 19 23 56 104 Melee 38 | . . . . . . 10 . . . 4 2 1 6 8 7 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . 8 16 8 . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . . . . . . Trap 1 | . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 47 | -11/Junkyard | Entered Materials 154 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 15) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Propulsion x2 714 | -9/Materials | Discovered new exit (range 16) 879 | -9/Materials | Discovered new exit (range 6) 905 | -9/Materials | Entered another Materials area 905 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1178 | -8/Materials | Discovered new exit (range 14) 1273 | -8/Materials | Build established: Tank 1282 | -8/Materials | Entered Storage 1586 | -8/Storage | Identified exit to Recycling 1736 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1900 | -8/Storage | Discovered new exit (range 6) 1912 | -8/Storage | Entered Factory 1912 | -7/Factory | Accompanied by 4 allies 1912 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2041 | -7/Factory | Build established: Commander-Tank 2198 | -7/Factory | Discovered new exit (range 15) 2459 | -7/Factory | Build established: Skirmisher 2689 | -7/Factory | Entered another Factory area 2689 | -6/Factory | Evolved 2 slots: Utility x2 3942 | -6/Factory | Build established: Tank 4081 | -6/Factory | Spotted B-75 Beast 4204 | -6/Factory | Discovered new exit (range 16) 4230 | -6/Factory | Entered another Factory area 4230 | -5/Factory | Evolved 2 slots: Utility x2 4372 | -5/Factory | Discovered new exit (range 12) 4436 | -5/Factory | Destroyed 7 combat bots 4641 | -5/Factory | Entered Upper Caves 4650 | -5/Upper Caves | Learned Factory trap positions 4688 | -5/Upper Caves | Build established: Scavenger-Tank 4749 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4797 | -5/Upper Caves | Learned location of Warlord (-4) 5125 | -5/Upper Caves | Discovered new exit (range 8) 5262 | -5/Upper Caves | Build established: Scavenger-Gunner 5278 | -5/Upper Caves | Entered another Upper Caves area 5287 | -5/Upper Caves | Encountered a Warlord checkpoint 5349 | -5/Upper Caves | P-70 Sage assimilated allied GI-Y31(k) 5355 | -5/Upper Caves | P-70 Sage assimilated allied SM-ONN(b) 5687 | -5/Upper Caves | Ambushed by wild Derelicts 5895 | -5/Upper Caves | Discovered new exit (range 13) 5910 | -5/Upper Caves | Entered Zhirov 5910 | -5/Zhirov | Discovered new exit (range 3) 5975 | -5/Zhirov | Found Alien Artifact 5975 | -5/Zhirov | Identified Integrated Reactor 5975 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5997 | -5/Zhirov | Found Alien Artifact 6147 | -5/Zhirov | Entered Proximity Caves 6318 | -4/Proximity Caves | Spotted B-86 Titan 6472 | -4/Proximity Caves | Lost 5 parts (3n2u) 6473 | -4/Proximity Caves | Destroyed 7 combat bots 6838 | -4/Proximity Caves | Discovered new exit (range 16) 6845 | -4/Proximity Caves | Build established: Skirmisher 6861 | -4/Proximity Caves | Entered Factory 6861 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6862 | -4/Factory | Loaded intel: 121 trap records 6905 | -4/Factory | Spotted B-86 Titan 7145 | -4/Factory | Build established: Tank 7283 | -4/Factory | Discovered new exit (range 5) 7384 | -4/Factory | Entered Research 7384 | -3/Research | Evolved 2 slots: Utility x2 7852 | -3/Research | Discovered new exit (range 13) 7990 | -3/Research | Lost 3 parts (1n1u1w) 8179 | -3/Research | Entered another Research area 8179 | -2/Research | Evolved 2 slots: Propulsion x2 8657 | -2/Research | Found Prototype Slashing Weapon 8657 | -2/Research | Identified Molecular Scythe 8658 | -2/Research | System corruption reached 10% 8660 | -2/Research | Found Molecular Scythe 8819 | -2/Research | Discovered new exit (range 16) 8851 | -2/Research | Entered Testing 8885 | -2/Testing | Scanned by Researcher 8908 | -2/Testing | Build established: Scavenger-Tank 8931 | -2/Testing | Found Prototype Hackware 8932 | -2/Testing | Identified Ghost Barrier 9145 | -2/Testing | Found Prototype Energy Cannon 9147 | -2/Testing | Identified Cld. Nova Cannon 9257 | -2/Testing | Lost 4 parts (1n2u1w) 9322 | -2/Testing | Found Prototype Launcher 9323 | -2/Testing | Identified Z-bomb Delivery System 9388 | -2/Testing | Found Prototype Energy Cannon 9605 | -2/Testing | Found Prototype Energy Gun 9606 | -2/Testing | Identified Tachyon Dispersion Ray 9712 | -2/Testing | Identified Hpw. Disruptor Cannon 9747 | -2/Testing | Found Gamma Bomb Array 9762 | -2/Testing | Discovered new exit (range 16) 9822 | -2/Testing | Entered Access 9822 | -1/Access | Evolved 2 slots: Utility x2 10124 | -1/Access | Build established: Scavenger-Mutant 10396 | -1/Access | Lost 3 parts (3u) 11040 | -1/Access | Garrison activated, responded to threat 11084 | -1/Access | Identified Transdimensional Reconstructor 11084 | -1/Access | Warped through subspace 11085 | -1/Access | Released all parts (14) 11091 | -1/Access | Spotted B-99 Colossus 11116 | -1/Access | Core integrity fell below 50% 11144 | -1/Access | Lost 18 parts (2p9n3u4w) 11280 | -1/Access | System corruption reached 10% 11327 | -1/Access | Spotted B-99 Colossus 11344 | -1/Access | Lost 3 parts (1p1u1w) 11347 | -1/Access | Core integrity fell below 20% 11361 | -1/Access | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 11338_ Slug penetrates Longscan Aggregator. 11346_ Penetrated by Slug. 11346_ Critical hit (Destroy). 11346_ Hvy. Armored Exoskeleton destroyed. 11346_ Penetrated by Slug. 11346_ Slug penetrates Wall. 11346_ Slug penetrates Door. 11347_ System corrupted: Energy discharge (-39). 11350_ Slug penetrates Wall. 11350_ Penetrated by Slug. 11350_ Slug penetrates Wall. 11350_ Penetrated by Slug. 11351_ Wall collapses. 11354_ Slug penetrates Wall. 11354_ Penetrated by Slug. 11354_ Slug penetrates Wall. 11354_ Penetrated by Slug. 11357_ Slug penetrates Wall. 11357_ Penetrated by Slug. 11357_ Impulse Thruster destroyed. Map ----- +----------------------------------------------------+ | ?????????????# % ######?????????????????? | | ?????????????###/#### #??????????????????????? | | ????????????? # #??????????????????????? | | ???????????? ? # #??????????????????????? | | ???????????# ?+ +??????????????????????? | | ???????????# [ " ?# #??????????????????????? | | ???????????# """ # #??????????????????????? | | ???????????# """ # #??????????????????????? | | ???????????# " " #??????????????????????? | | ???????????# ?? # ########???????????????? | | ???????????# ??? ? " == ###?????????????? | | ???????????##???????# =! #?????????????? | | ?????????????????#### %x #?????????????? | | ?????????????????+ ;;#?????????????? | | ?????????????????###;% ;"###???????????? | | ???????????????????##A k " # ???????????? | | ?????????????###+###; "" # ???????????? | | ?????????????# """"" #= " ?????????? | | ?????????????# p """"" # """ ????????? | | ?????????????# "" + """ ???????? | | ?????????????# "" # " ????????? | | ?????????????# ^ # ?????????? | | ?????????????# # ???????????? | | ?????????????# ##;+####????????? | | ?????????????# #????????? | | ???????????? + %@% #????????? | | ?????????????# "" "" #????????? | | ?????????????# ""F"" #????????? | | ?????????????# """ #????????? | | ?????????????## ########+######+##+####?????? | | ??????????????# ???# % # #?????? | | ??????????????# ???# ! ! #% #?????? | | ??????????????# ???# " # #?????? | | ??????????????? ????#""" # " #?????? | | ????????????????? ??????# """ = #""" #?????? | | ????????????????????????# " # """ #?????? | | ????????????????????????# ! # " #?????? | | ????????????????????????# # #?????? | | ????????????????????????###########] #?????? | | ??????????????????????????????????##########?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 53 Energy Capacity 1000 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 EM Shielding 4 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Exp. Shield Generator | -2/Testing | Archive Hvy. Proton Cannon | -2/Testing | Archive Exp. Utility Shielding | -2/Testing | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteThermalLaser Manual? 0 Play Time 01:48:40 Cumulative 386.1 hours Start 2023.11.17 @ 20:44:21 End 2023.11.21 @ 12:59:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 269 Adventurer 0 Explorer 0 Win Type - Total 30 Types 26/0/3/1/0/0/0/0/0 Lore% 72 Gallery% 86 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d492f5-43b8-4973-89c7-61c3694e1794