Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.10 @ 14:34:41 Player: osman sinnoks Result: Smashed by cave-in Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (58) 290 Value Destroyed (2127) 2127 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (609) 609 TOTAL SCORE: 6706 Bonus ------- Follower Combat Kills 309 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 286/300 Energy 84/100 System Corruption 40% Temperature Cool (76) Movement Walking (120) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Flexi-carbon Leg > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- Flak Gun > --- INVENTORY (5) ---- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Kinecellerator Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Heavy Beamcaster Flak Gun Chainsword > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Utility Improved Light Armor Plating Device Kinecellerator Storage High-capacity Matter Pod Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon AWS/Gauss Energy Gun Gatling Laser Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 5 | . . . . . 2 2 1 . Weapon 2 | . . . . . 1 . 1 . Parts Attached 65 | 7 . 3 2 3 12 18 5 15 Power 7 | 1 . 1 . . 1 1 1 2 Engine 4 | 1 . 1 . . . . . 2 Core 3 | . . . . . 1 1 1 . Reactor . | . . . . . . . . . Propulsion 16 | 2 . . . 2 4 4 . 4 Treads 1 | . . . . . . . . 1 Leg 15 | 2 . . . 2 4 4 . 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 2 . 1 1 1 4 7 2 4 Device 6 | 1 . 1 . . . . 1 3 Storage 3 | 1 . . . . 1 1 . . Processor 2 | . . . 1 1 . . . . Hackware 2 | . . . . . 1 . 1 . Protection 9 | . . . . . 2 6 . 1 Artifact . | . . . . . . . . . Weapon 20 | 2 . 1 1 . 3 6 2 5 Energy Gun 4 | 2 . . . . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . 1 . . 1 . 1 Ballistic Cannon 5 | . . 1 . . 1 2 1 . Launcher 3 | . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 5 | . . . . . 1 3 . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 2 . . 1 . . Parts Lost 32 | . . 3 . . . 8 . 21 Power 6 | . . 2 . . . 1 . 3 Propulsion 8 | . . . . . . 3 . 5 Utility 10 | . . 1 . . . 3 . 6 Weapon 8 | . . . . . . 1 . 7 Highest Loss Streak 12 | . . 2 . . . 6 . 12 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 1 1 6 5 5 4 10 9 5 Power 1 | . 1 . . . . 2 2 1 Propulsion . | . . . 2 2 1 . . . Utility 2 | . . 3 3 3 . 3 5 2 Weapon 2 | . . 1 . . 2 4 2 . Tool/Special . | . . . . . . . . . Unused Backups 16 | . . 2 2 . 4 2 . 6 Power 2 | . . . . . . . . 2 Propulsion 2 | . . . . . . . . 2 Utility 8 | . . 1 2 . 2 1 . 2 Weapon 3 | . . 1 . . 1 1 . . Tool/Special 1 | . . . . . 1 . . . Average Slot Usage (%) 81 | . 100 94 41 44 83 91 72 71 Engine 1 | . 14 12 . . . . . 3 Core 4 | . . . . . 5 6 5 1 Leg 21 | . 28 28 28 28 26 22 13 14 Device 3 | . 14 12 . . . . 2 8 Storage 9 | . 14 13 . . 8 12 13 3 Processor 4 | . . . . 2 9 7 6 1 Hackware 3 | . . . . . 7 1 3 5 Protection 11 | . . . . . 7 21 . 7 Energy Gun 4 | . 28 24 2 . . . . 7 Ballistic Gun 4 | . . . 10 14 9 5 . 3 Ballistic Cannon 4 | . . 2 . . 5 4 12 3 Launcher 1 | . . . . . 2 . 5 1 Slashing Weapon 4 | . . . . . 1 6 6 5 Peak Build Rating 56 | 7 7 16 18 20 41 53 38 56 Average Rating 37 | 4 7 10 14 18 35 47 34 41 On Entrance 17 | . 7 7 3 18 20 41 23 38 Avg Prop Armor Cover (%) 24 | . . 29 24 19 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 62 | 13 13 14 10 10 29 62 53 53 Greatest Support 55 | 20 20 20 3 20 45 48 27 55 Greatest Overweight (x) 3 | . . . 3 3 . 3 1 3 Average Overweight (x) . | . . . 1 2 . . 1 . Largest Inventory Capacity 15 | 8 8 8 5 5 5 15 15 15 Average Capacity 9 | 6 8 7 5 5 5 12 15 7 Most Carried 15 | 3 4 8 5 5 5 15 12 9 Average Carried 7 | 1 1 6 4 4 4 10 9 5 Final Capacity 15 | 8 8 5 5 5 5 15 15 5 Final Carried 13 | 1 4 5 5 5 5 13 9 4 Class Distribution -------------------- 65% | Mutant 21% | Skirmisher 12% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scavenger-Tank | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1707 | 229 . 316 72 31 340 432 117 170 Remotely . | . . . . . . . . . Salvage Created 2595 | 23 . 80 . . 889 991 117 495 Parts 141 | 3 . 1 . . 42 60 5 30 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 3 | . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 35 | . . 2 . . 13 15 . 5 Melee 8 | . . . . . 1 2 . 5 Guns 20 | . . 1 . . 11 8 . . Cannons 7 | . . 1 . . 1 5 . . Classes Destroyed 11 | 1 . 1 . . 5 3 1 . Worker 4 | . . . . . . 3 . 1 Builder 6 | . . . . . 1 2 . 3 Tunneler 3 | 1 . . . . 1 . . 1 Hauler 1 | . . . . . . . 1 . Recycler 4 | . . . . . 1 2 . 1 Operator 2 | . . . . . 2 . . . Watcher 3 | . . . . . 1 2 . . Grunt 18 | . . 2 . . 11 3 . 2 Sentry 9 | . . . . . 2 4 . 3 Hunter 3 | . . . . . . 3 . . Programmer 5 | . . . . . . 5 . . Best Kill Streak 12 | 1 . 2 . . 12 4 1 4 Combat Bots Only 8 | . . 2 . . 8 2 . 2 Max Kills in Single Turn 2 | 1 . 1 . . 2 2 1 2 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Hostile Shots Fired 520 | . . 38 . . 27 254 . 201 Missed 199 | . . 10 . . 13 94 . 82 Hits 321 | . . 28 . . 14 160 . 119 Melee 5 | . . 4 . . . 1 . . Projectile 316 | . . 24 . . 14 159 . 119 AOE 3 | . . . . . . 3 . . Critical Strikes 8 | . . . . . . 4 . 4 Damage Taken 5559 | . . 417 . 3 222 2094 . 2823 Core 1053 | . . 43 . . 13 118 . 879 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 32 | . . . . . 32 . . . Core Remaining (%) 90 | 100 . . . 82 97 83 . . Volleys Fired 67 | 2 . 15 . . 6 25 . 19 Largest 3 | 2 . 2 . . 1 2 . 3 Hottest 189 | 90 . 80 . . 37 80 . 189 Shots Fired 234 | 4 . 30 . . 50 109 . 41 Gun 147 | 4 . 15 . . 44 59 . 25 Cannon 82 | . . 15 . . 6 50 . 11 Launcher 5 | . . . . . . . . 5 Special . | . . . . . . . . . Kinetic 196 | . . 15 . . 50 109 . 22 Thermal 31 | 2 . 15 . . . . . 14 Explosive 5 | . . . . . . . . 5 Electromagnetic 2 | 2 . . . . . . . . Robot Hit Streak 10 | 3 . 5 . . 10 7 . 4 Robot Miss Streak 6 | . . 3 . . 4 6 . 6 Penetration Max 1 | . . . . . . 1 . 1 Secondary Targets . | . . . . . . . . . Autonomous 104 | . . . . . 44 60 . . Shots Hit Robots 182 | 3 . 15 . . 45 84 1 34 Core Hits 88 | 1 . 4 . . 24 32 1 26 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . . 4 . . . 4 . 6 Burn 3 | . . 3 . . . . . . Blast 4 | . . 1 . . . 2 . 1 Sever 7 | . . . . . . 2 . 5 Melee Attacks 67 | . . . . . 10 24 1 32 Impact . | . . . . . . . . . Slashing 67 | . . . . . 10 24 1 32 Piercing . | . . . . . . . . . Sneak Attacks 17 | . . . . . 6 7 1 3 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6984 | 37 . 219 . 6 1657 3201 75 1789 Guns 2376 | 37 . 100 . . 1024 1095 . 120 Cannons 1444 | . . 119 . . 101 944 . 280 Explosions 736 | . . . . . . 184 . 552 Melee 2411 | . . . . . 521 978 75 837 Ramming 17 | . . . . 6 11 . . . Kinetic 3605 | . . 119 . . 1125 2039 . 322 Thermal 190 | 12 . 100 . . . . . 78 Explosive 736 | . . . . . . 184 . 552 Electromagnetic 25 | 25 . . . . . . . . Impact . | . . . . . . . . . Slashing 2411 | . . . . . 521 978 75 837 Piercing . | . . . . . . . . . Highest Corruption 31 | . . 4 4 4 . 4 . 31 Average Corruption 2 | . . 4 4 4 . 1 . 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . 6 4 . 20 . 2 Message Errors 5 | . . . 2 . . 3 . . Matter Fused 12 | . . . 3 2 . 6 . 1 Heat Flow Errors 3 | . . . . 1 . 2 . . Energy Discharges 5 | . . . . . . 4 . 1 Data Loss (minor) 4 | . . . . 1 . 3 . . Alerts 3 | . . . 1 . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 437 | . . . . . 226 165 . 46 Projectiles 64 | . . . . . . 64 . . Explosions 54 | . . . . . . 31 . 23 Melee 319 | . . . . . 226 70 . 23 Knockbacks 16 | . . 1 . . 3 10 . 2 Impact . | . . . . . . . . . Kinetic 15 | . . 1 . . 3 9 . 2 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 157 | . . . . 3 . 111 . 43 Shots 3 | . . . . . . 1 . 2 Rammed 1 | . . . . 1 . . . . Targets Rammed 2 | . . . . 1 1 . . . Kicked 1 | . . . . . 1 . . . Crushed . | . . . . . . . . . Highest Temperature 415 | 60 . 211 . 84 . 415 . 264 Average Temperature 86 | 31 . 99 . 46 . 80 . 99 Received Heat Transfer 1332 | . . 222 . . 108 543 . 459 Effects 2 | . . . . . . 2 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 717 | 37 . 518 . . . . . 162 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 95 | 100 100 100 . 100 95 90 100 100 Level 1 4 | . . . . . 4 9 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 296 | 5 . 53 . . 296 236 77 136 Initial 130 | . . . . . . 130 77 . Average 73 | 1 . 11 . . 55 127 20 39 Influence Increases 1827 | 5 . 103 . . 501 836 10 372 Destroy 0b10 Robot/C 880 | . . 80 . . 260 400 . 140 Destroy 0b10 Robot/NC 115 | 5 . . . . 30 45 5 30 Destroy Leader 218 | . . 20 . . 62 124 2 10 Allied During Kill 30 | . . 3 . . . 22 . 5 Successful Hack 47 | . . . . . 32 . 3 12 Disable Machine 195 | . . . . . 45 150 . . Destroy Structure 162 | . . . . . 72 65 . 25 Lose Combat Pursuer 180 | . . . . . . 30 . 150 Influence Decreases 1827 | 5 . 99 4 . 213 966 168 372 Entered New Map 243 | . . . 4 . . 158 81 . Time Decay 1273 | 5 . 79 . . 213 628 87 261 Lost Part 191 | . . 20 . . . 80 . 91 Lost Ally 120 | . . . . . . 100 . 20 Squads Dispatched 22 | . . . . . 3 17 1 1 Investigation 6 | . . . . . 2 4 . . Extermination 5 | . . . . . . 5 . . Reinforcement 6 | . . . . . 1 3 1 1 Assault . | . . . . . . . . . Garrison 5 | . . . . . . 5 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Distress Signals 5 | . . . . . 2 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 77 | . . 9 . . 18 28 1 21 Peak Tracking Total 9 | . . 9 . . 4 6 . 9 Tactical Retreats 8 | . . 1 . . . 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 9 | . . . . . . 5 . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 13 | . . . . . 3 10 . . Max in Single Turn 3 | . . . . . 2 3 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 18 | . . . . . 6 7 2 3 Terminals 11 | . . . . . 4 2 2 3 Fabricators 2 | . . . . . . 2 . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 43 | . . . . . 17 14 6 6 Successful 24 | . . . . . 12 5 3 4 Failed 18 | . . . . . 5 8 3 2 Catastrophic 2 | . . . . . . 1 1 . Database Lockouts 1 | . . . . . . 1 . . Manual 18 | . . . 1 . 9 1 6 1 Terminals 28 | . . . . . 14 2 6 6 Fabricators 4 | . . . . . . 4 . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . Garrison Access 6 | . . . . . 1 5 . . Terminal Hacks 9 | . . . . . 5 . . 4 Record 1 | . . . . . 1 . . . Robot Schematic 2 | . . . . . 2 . . . Open Door 2 | . . . . . . . . 2 Alert Level 2 | . . . . . 1 . . 1 Registered Components 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 4 | . . . . . . 4 . . Load Schematic 2 | . . . . . . 2 . . Build 2 | . . . . . . 2 . . Repair Station Hacks 2 | . . . . . 2 . . . Scan Component 1 | . . . . . 1 . . . Repair 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . Retrieve Study 1 | . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks 7 | . . . . . 4 . 3 . Terminals 7 | . . . . . 4 . 3 . Assimilate 1 | . . . . . . . 1 . Botnet 6 | . . . . . 4 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . . . . . 4 5 2 2 Full Trace Events 4 | . . . . . 2 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . . . Robots Built 6 | . . . . . . 6 . . Authchips 1 | . . . . . . 1 . . Time 174 | . . . . . . 174 . . Total Robot Build Rating 18 | . . . . . . 18 . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 1 | . . . . . . 1 . . Parts Repaired 1 | . . . . . 1 . . . Time 26 | . . . . . 26 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total Allies 8 | . . 1 . . . 6 . 1 Largest Group 3 | . . 1 . . . 3 . 1 Highest-Rated Group 48 | . . 31 . . . 48 . 31 Highest-Rated Ally 31 | . . 31 . . . 16 . 31 Total Orders . | . . . . . . . . . Ally Attacks 63 | . . 4 . . . 39 . 20 Total Damage 859 | . . 64 . . . 501 . 294 Kills 10 | . . 2 . . . 6 . 2 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Active Infowar (turns) 574 | 27 44 401 . . . . . 102 Sensors 171 | . . 171 . . . . . . Structural 102 | . . . . . . . . 102 Seismic 301 | 27 44 230 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Turns Passed 5240 | 76 44 439 282 177 609 2161 328 1124 Spaces Moved 3101 | 53 35 348 227 97 386 1168 174 613 Core 554 | 11 . 50 227 67 . . . 199 Treads 1 | . . . . . . . . 1 Legs 2546 | 42 35 298 . 30 386 1168 174 413 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 50 50 120 120 105 177 50 Average Speed 133 | 105 120 109 122 175 120 150 177 111 Slowest Speed 360 | 120 120 120 200 200 120 360 177 315 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 10 | . . . . . . . . 10 Cave-ins Triggered 4 | . . . . . . . . 4 Exploration Rate (%) 34 | 3 14 78 59 36 27 39 7 44 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 13 | . . . . . . . . 13 Terrain Destroyed 188 | . . . . . 78 61 . 49 Melee 10 | . . . . . . . . 10 Projectile 63 | . . . . . 34 25 . 4 AOE 115 | . . . . . 44 36 . 35 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Ext Total 3974 | 69 37 374 234 102 512 1487 193 966 Wait 541 | . . . . . 72 198 11 260 Move 3092 | 52 34 347 226 96 385 1167 173 612 Hop . | . . . . . . . . . Pick Up 57 | 8 3 6 2 1 13 21 1 2 Fast Attach 24 | . . . 2 1 3 6 . 12 Attach 30 | 7 . 1 . . 5 7 6 4 Detach 1 | . . . . . . . 1 . Swap 18 | . . 2 . 2 6 7 . 1 Drop 41 | . . 3 4 1 11 17 . 5 Fire 67 | 2 . 15 . . 6 25 . 19 Melee 67 | . . . . . 10 24 1 32 Ram 1 | . . . . 1 . . . . Kick 1 | . . . . . 1 . . . Crush . | . . . . . . . . . Escape Stasis 34 | . . . . . . 15 . 19 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Met a group of wandering Federalists 101 | -10/Materials | Discovered new exit (range 5) 121 | -10/Materials | Entered Mines 124 | -10/Mines | Received a Mining Laser from a helpful Derelict 151 | -10/Mines | Discovered new exit (range 6) 162 | -10/Mines | Identified exit to Materials 306 | -10/Mines | Build established: Mutant 347 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 350 | -10/Mines | Found Prototype Device 351 | -10/Mines | Identified Exp. Sensor Array 498 | -10/Mines | Assembled infested the area 558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 558 | -10/Mines | Discovered new exit (range 5) 560 | -10/Mines | Entered Exiles 573 | -10/Exiles | Met 8R-AWN 581 | -10/Exiles | Met EX-HEX 596 | -10/Exiles | Met EX-BIN 602 | -10/Exiles | Aligned with FarCom system 602 | -10/Exiles | Given EX-Vault access code 616 | -10/Exiles | Opened EX-Vault 618 | -10/Exiles | Found Prototype Processor 618 | -10/Exiles | Identified 0b10 Alert Chip 622 | -10/Exiles | Found Prototype Ballistic Gun 622 | -10/Exiles | Identified AWS/Gauss 665 | -10/Exiles | Warned to stay clear of 0b10 Research branches 719 | -10/Exiles | Met EX-DEC 824 | -10/Exiles | Discovered new exit (range 11) 842 | -10/Exiles | Left Exiles lab with AWS/Gauss 842 | -10/Exiles | Entered Mines 991 | -9/Mines | Discovered new exit (range 15) 1019 | -9/Mines | Entered Materials 1019 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1322 | -8/Materials | Build established: Skirmisher 1380 | -8/Materials | Repaired Aluminum Leg 1567 | -8/Materials | Discovered new exit (range 16) 1628 | -8/Materials | Entered Factory 1628 | -7/Factory | Evolved 2 slots: Utility x2 1638 | -7/Factory | Destroyed 8 combat bots 1650 | -7/Factory | Central database locked down 1808 | -7/Factory | Build established: Mutant 2224 | -7/Factory | Fabricated G-47 Trooper (x3) 2238 | -7/Factory | Garrison activated, responded to threat 2284 | -7/Factory | Lost 3 allies 2496 | -7/Factory | Fabricated G-47 Trooper? 3203 | -7/Factory | AWS/Gauss suddenly broke down 3629 | -7/Factory | Garrison activated, responded to threat 3778 | -7/Factory | Discovered new exit (range 4) 3789 | -7/Factory | Entered another Factory area 3789 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3811 | -6/Factory | Lost 6 parts (1p2n2u1w) 4085 | -6/Factory | Build established: Skirmisher 4108 | -6/Factory | Discovered new exit (range 5) 4117 | -6/Factory | Entered Extension 4403 | -6/Extension | Spotted B-75 Beast 4428 | -6/Extension | Spotted B-75 Beast 4470 | -6/Extension | Lost 8 parts (1p2n1u4w) 4507 | -6/Extension | Rescued a captive Derelict 4571 | -6/Extension | Core integrity fell below 50% 4710 | -6/Extension | Rescued a captive Derelict 4873 | -6/Extension | Build established: Scavenger-Tank 5214 | -6/Extension | Crushed by falling debris 5214 | -6/Extension | System corruption reached 10% 5233 | -6/Extension | Crushed by falling debris 5234 | -6/Extension | Crushed by falling debris 5234 | -6/Extension | System corruption reached 30% 5242 | -6/Extension | Crushed by falling debris 5242 | -6/Extension | Smashed by cave-in Last Messages --------------- 05233_ System corrupted by crushing effect (+5). 05233_ Imp. Deuterium Engine destroyed. 05233_ System corrupted by crushing effect (+5). 05233_ Carbon-fiber Leg+ destroyed. 05233_ System corrupted by crushing effect (+4). 05233_ Hvy. Beamcaster destroyed. 05233_ System corrupted by crushing effect (+5). 05234_ The unstable cave ceiling collapses. 05234_ Crushed by falling debris. 05234_ Gatling Laser destroyed. 05234_ System corrupted by crushing effect (+2). 05236_ System corrupted: Matter fused (-9). 05242_ The unstable cave ceiling collapses. 05242_ Crushed by falling debris. 05242_ Imp. Light Armor Plating destroyed. 05242_ System corrupted by crushing effect (+2). 05242_ Imp. Light Armor Plating destroyed. 05242_ System corrupted by crushing effect (+5). 05242_ Kinecellerator destroyed. 05242_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#####????????????????????????????????????? | | #######?? ?????????????????????????????????????? | | +?? ?????????????????????????????????????? | | #######?? / ?????????????????????????????????????? | | ????????? ?????????????????????????????????????? | | ????????? *?????????????????????????????????????? | | ????### % #########???????????????????????????? | | ##########+###########???????????????????????????? | | ! %!= ###??????????????????????????? | | ########## ######## # #??????????????????????????? | | ????###### ######## ###??????????????????????????? | | ?????????# #?????##w##???????????????????????????? | | #????????# #?????## ##???????????????????????????? | | #????????#!#?????## ##???????????????????????????? | | #????????#!#?????## ##???????????????????????????? | | ?????????#+###???## ##???????????????????????????? | | ?????????#%*[#???## ##???????????????????????????? | | ?????????#*[ #???## ##???????????????????????????? | | ?????????# #???## ##???#####???????????????????? | | ?????????# #???## ######### ???????????????????? | | ?????????# #???## ######### ???????????????????? | | ?????????# #???##!# # @### ???????????????????? | | ?????????# #???## ######### ???????????????????? | | ?????????# #???## #########????????????????????? | | ?????????# #???##g##???????????????????????????? | | ?????????#####???##Y##????????w??????????????????? | | ?????????????????## ##???????????????????????????? | | ?????????????????## ##???????????????????????????? | | ?????????????????## ##???????????????????????????? | | ?????????????????"" ""???????????????????????????? | | ??????????????????" ????????????????????????????? | | ?????????######## ????????????????????????????? | | ###?###?# % ????????????????????????????? | | #"##""## ????????????????????????????? | | % ! Y % BB???????????????????????????? | | %% !] %= BB???????????????????????????? | | !!/ ???????????????????????????? | | ! = %???????????????????????????? | | =%%* ???????????????????????????? | | ####### #=#! ????????????????????????????? | | ???????# # ##??? ????????????????????????????? | | ????????######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Kinecelleration 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -8/Materials | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Authchip G-47 Trooper | x3 | -7/Factory Repaired ---------- Aluminum Leg | 64% | -8/Materials Studied --------- Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Drive-By Official Business Challenges ------------ None Game ------ Seed TechSpectralChip Manual? 0 Play Time 00:56:54 Cumulative 39.2 hours Start 2026.07.10 @ 13:12:59 End 2026.07.10 @ 14:34:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 31 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b10ae0f-6ad3-4d48-8879-f0e50d05204b