Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 07:58:44 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (65) 325 Value Destroyed (1648) 1648 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 7208 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 167 Entered DSFs 500 Friendly Fire -53 Cogmind --------- Core Integrity 775/1000 Matter 252/300 Energy 315/315 System Corruption 9% Temperature Cool (0) Movement Hovering (106) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Aerolev Unit Gyrokinetic Inverter > --- UTILITY (6) ------ Medium Storage Unit Advanced Weight Redist. System Salvage Targeting Computer Hacking Suite > --- WEAPON (4) ------- Enhanced Gauss Cannon Datajack Heavy Flail > --- INVENTORY (10) --- Microactuators Hardened Light Armor Plating Force Field System Restoration Module Heavy Laser Wave Gun Rocket Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Fusion Compressor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag Array Antigrav System > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Salvage Targeting Computer Reaction Control System Hacking Suite > --- WEAPON ----------- Disruptor Cannon Heavy Flail Heavy Flail Heavy Flail > --- INVENTORY -------- Airjet Microactuators Hardened Light Armor Plating Force Field System Restoration Module Rocket Launcher Datajack Improved Plasma Cutter [Rating: 65] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Cooled Cesium-ion Thruster Utility Salvage Targeting Computer Device Improved Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Flail Energy Gun Heavy Laser Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 3 | . . 1 . 1 . . . . . 1 Utility 4 | . . 1 . 1 2 . . . . . Weapon 2 | . . . . . . . 1 . . 1 Parts Attached 91 | 6 12 2 4 26 2 8 11 4 . 16 Power 7 | 1 1 . 1 1 . 1 1 . . 1 Engine 3 | 1 . . 1 . . 1 . . . . Core 4 | . 1 . . 1 . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 28 | 2 4 1 3 10 . 2 2 . . 4 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 25 | . 4 1 3 10 . 2 1 . . 4 Flight 1 | . . . . . . . 1 . . . Utility 17 | 1 1 1 . 6 2 3 1 . . 2 Device 9 | . . 1 . 3 2 2 . . . 1 Storage 3 | 1 . . . . . . 1 . . 1 Processor 1 | . 1 . . . . . . . . . Hackware 1 | . . . . 1 . . . . . . Protection 3 | . . . . 2 . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 39 | 2 6 . . 9 . 2 7 4 . 9 Energy Gun 4 | 1 . . . . . . 2 . . 1 Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 6 | 1 5 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . 1 Launcher 4 | . 1 . . 1 . . . 1 . 1 Special Weapon 2 | . . . . . . 1 . 1 . . Impact Weapon 15 | . . . . 6 . 1 5 2 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . 2 . . . . . 2 Unidentified Prototypes 4 | . . . . 1 . . 3 . . . Parts Lost 14 | . . . 1 . . 1 . . . 12 Power 2 | . . . . . . . . . . 2 Propulsion 6 | . . . 1 . . 1 . . . 4 Utility 3 | . . . . . . . . . . 3 Weapon 3 | . . . . . . . . . . 3 Highest Loss Streak 6 | . . . 1 . . 1 . . . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 98 98 99 100 97 88 93 93 84 Engine 4 | . 5 . 8 3 . 7 6 6 6 4 Core 5 | . 8 11 2 5 7 . 4 6 6 2 Wheel 1 | . 4 . . . . . . . . . Hover 25 | . 23 33 31 35 30 27 19 20 20 19 Device 11 | . . 9 11 8 23 21 20 20 20 15 Storage 8 | . 14 11 11 9 7 7 5 6 6 5 Processor 8 | . 12 11 11 9 7 7 6 6 6 5 Hackware 4 | . . . . 9 7 7 6 6 6 5 Ballistic Gun 7 | . 27 22 22 1 . . . . . . Impact Weapon 10 | . . . . 16 15 15 17 19 20 9 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 14 16 16 18 23 20 27 31 31 31 57 Greatest Support 56 | 26 26 24 24 38 38 45 45 45 45 56 Greatest Overweight (x) 3 | . 2 . . 1 . . 2 . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 6 8 8 8 8 8 8 7 8 8 8 Most Carried 8 | 5 8 8 8 8 7 8 8 8 8 8 Average Carried 7 | 2 7 7 7 7 6 6 7 8 8 7 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 10 Final Carried 8 | . 8 8 8 8 6 7 8 8 8 8 Class Distribution -------------------- 94% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Matter Collected 1661 | 249 243 113 136 359 . 55 54 163 40 249 Remotely . | . . . . . . . . . . . Salvage Created 2337 | . 382 173 96 883 . 108 218 107 . 370 Parts 99 | . 15 13 4 33 . 5 3 4 . 22 Haulers Intercepted 6 | . 1 2 . 3 . . . . . . Recyclers Shooed 4 | . . . 1 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 36 | . 7 1 2 14 . 2 4 3 . 3 Melee 6 | . . . . 5 . 1 . . . . Guns 10 | . 7 1 2 . . . . . . . Cannons 1 | . . . . . . . . . . 1 AOE 8 | . . . . 4 . . . 3 . 1 Classes Destroyed 14 | . 4 1 1 5 . 2 . . . 1 Worker 9 | . . . . 2 . . . . . 7 Builder 2 | . . . . 1 . . . . . 1 Tunneler 1 | . . . . . . . . . . 1 Hauler 6 | . 1 2 . 3 . . . . . . Recycler 4 | . 2 . . 1 . . . . . 1 Operator 2 | . . 1 . 1 . . . . . . Watcher 5 | . . . . 5 . . . . . . Swarmer 10 | . 3 . . 4 . . . 3 . . Grunt 14 | . 4 1 1 4 . . 3 . . 1 Duelist 3 | . . . 1 1 . . 1 . . . Sentry 4 | . . . . 4 . . . . . . Specialist 1 | . . . . . . 1 . . . . Hunter 3 | . . . . 1 . . . . . 2 Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 6 | . 4 3 5 6 . 1 4 3 . 6 Combat Bots Only 4 | . 3 1 2 4 . 1 4 3 . 1 Max Kills in Single Turn 2 | . 1 1 1 2 . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 2 . . . 1 . 1 Melee 1 | . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Damage Taken 2665 | . 211 94 162 301 . 232 58 51 . 1556 Core 468 | . 21 35 61 37 . 52 20 17 . 225 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 278 | . 81 . . 62 . . 135 . . . Core Remaining (%) 91 | 100 91 . 76 93 . 92 . . 95 . Volleys Fired 73 | . 28 8 10 3 . 1 . 5 . 18 Largest 3 | . 2 2 2 1 . 1 . 1 . 3 Hottest 207 | . 46 46 46 33 . 20 . 33 . 207 Shots Fired 127 | . 54 16 20 3 . 1 . 5 . 28 Gun 94 | . 52 16 20 . . . . . . 6 Cannon 14 | . . . . . . . . . . 14 Launcher 17 | . 2 . . 3 . . . 4 . 8 Special 2 | . . . . . . 1 . 1 . . Kinetic 91 | . 52 16 20 . . . . . . 3 Thermal 8 | . . . . . . 1 . 1 . 6 Explosive 17 | . 2 . . 3 . . . 4 . 8 Electromagnetic 11 | . . . . . . . . . . 11 Robot Hit Streak 8 | . 7 3 6 . . . . 1 . 8 Robot Miss Streak 4 | . 4 3 1 . . 2 . 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 145 | . 32 10 14 45 . 6 6 2 . 30 Core Hits 60 | . 13 4 4 11 . . . 6 . 22 Critical Kills 4 | . . . . 4 . . . . . . Critical Parts Destroyed 13 | . 1 . . 8 . 1 2 . . 1 Critical Strikes 17 | . 1 . . 12 . 1 2 . . 1 Destroy 1 | . 1 . . . . . . . . . Smash 16 | . . . . 12 . 1 2 . . 1 Melee Attacks 90 | . . . . 58 . 7 10 . . 15 Impact 87 | . . . . 56 . 7 10 . . 14 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 21 | . . . . 14 . . . . . 7 Combat Hostiles 2 | . . . . 2 . . . . . . Follow-up Attacks 10 | . . . . 6 . 1 2 . . 1 Damage Inflicted 6324 | . 486 175 211 2908 . 200 262 310 . 1772 Guns 948 | . 486 175 211 . . . . . . 76 Cannons 217 | . . . . . . . . . . 217 Explosions 1087 | . . . . 246 . . . 298 . 543 Melee 4060 | . . . . 2662 . 200 262 . . 936 Ramming . | . . . . . . . . . . . Kinetic 917 | . 486 175 211 . . . . . . 45 Thermal 219 | . . . . . . . . 12 . 207 Explosive 956 | . . . . 246 . . . 298 . 412 Electromagnetic 172 | . . . . . . . . . . 172 Impact 4060 | . . . . 2662 . 200 262 . . 936 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 9 | . . . . 1 . . . . . 9 Average Corruption 2 | . . . . 1 . . . . . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . . . . 8 Message Errors 3 | . . . . . . . . . . 3 Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1475 | . . . . 1120 . 62 81 5 . 207 Projectiles . | . . . . . . . . . . . Explosions 25 | . . . . 20 . . . 5 . . Melee 1450 | . . . . 1100 . 62 81 . . 207 Knockbacks 13 | . . . . 5 . . 4 . . 4 Impact 12 | . . . . 5 . . 4 . . 3 Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 24 | . . . . . . . . . . 24 Shots 2 | . . . . . . . . . . 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 390 | . 38 38 43 15 . . . . . 390 Average Temperature 42 | . 14 16 20 10 . . . . . 70 Received Heat Transfer 534 | . 105 30 54 144 . . 27 . . 174 Effects 1 | . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 38 | . . . . 25 . 3 2 . . 8 Impact Corruptions 46 | . . . . 32 . 2 4 . . 8 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 385 | . . . . . . . . 37 . 348 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Peak Influence 607 | . 236 112 83 607 275 267 256 . . 398 Initial 275 | . . 53 43 31 275 192 140 . . 119 Average 187 | . 91 68 78 273 275 220 192 . . 234 Maximum Alert Level 2 | . 1 . . 2 1 1 1 . . 1 Low Security (%) 61 | 100 92 100 100 36 . 38 57 . . 46 Level 1 32 | . 7 . . 38 100 61 42 . . 53 Level 2 6 | . . . . 24 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 1 1 . 3 . 2 . . . 4 Investigation 3 | . . . . 2 . . . . . 1 Extermination 1 | . . . . . . . . . . 1 Reinforcement 7 | . 1 1 . 1 . 2 . . . 2 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Distress Signals 3 | . . . . 1 . . . . . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 82 | . 15 8 2 28 . 6 4 3 . 16 Peak Tracking Total 7 | . 4 5 2 6 . 3 3 4 . 7 Tactical Retreats 9 | . . . . 6 . 2 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Traps Triggered 1 | . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Machines Disabled 3 | . 1 . . . . . . . . 2 Max in Single Turn 1 | . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Machines Accessed 26 | . 6 1 . 5 1 . 9 . . 4 Terminals 18 | . 5 1 . 2 1 . 6 . . 3 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 4 | . 1 . . 2 . . 1 . . . Recycling Units 3 | . . . . 1 . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 60 | . 17 2 . 14 1 . 18 . . 8 Successful 38 | . 10 1 . 12 1 . 11 . . 3 Failed 22 | . 7 1 . 2 . . 7 . . 5 Catastrophic 2 | . 1 . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 38 | . 13 2 . 7 1 . 12 . . 3 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 12 | . 4 . . 6 . . 2 . . . Recycling Units 8 | . . . . 1 . . 2 . . 5 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 23 | . 6 1 . 5 1 . 8 . . 2 Record 3 | . . . . . . . 2 . . 1 Open DSF 2 | . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 8 | . 3 . . 1 . . 3 . . 1 Patrol Status 1 | . . . . 1 . . . . . . Hauler Manifests 2 | . . . . 1 . . 1 . . . Zone Layout 5 | . 2 1 . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 12 | . 4 . . 6 . . 2 . . . Scan Component 6 | . 2 . . 3 . . 1 . . . Repair 6 | . 2 . . 3 . . 1 . . . Recycling Unit Hacks 3 | . . . . 1 . . 1 . . 1 Report Inventory 3 | . . . . 1 . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 5 1 . 4 . . 7 . . 2 Full Trace Events 3 | . . . . 2 . . . . . 1 Feedback Events 1 | . . . . 1 . . . . . . Corruption 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 6 | . 2 . . 3 . . 1 . . . Time 174 | . 58 . . 90 . . 26 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . 2 . . . . . 1 Non-combat 3 | . . . . 2 . . . . . 1 Combat . | . . . . . . . . . . . Robot Hacks Applied 3 | . . . . 2 . . . . . 1 no_distress 3 | . . . . 2 . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Total Allies 4 | . . . . . . . . . . 4 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 110 | . . . . . . . . . . 110 Highest-Rated Ally 49 | . . . . . . . . . . 49 Total Orders 2 | . . . . . . . . . . 2 ROAM 1 | . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . 1 Ally Attacks 27 | . . . . . . . . . . 27 Total Damage 892 | . . . . . . . . . . 892 Kills 6 | . . . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 3 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Turns Passed 3185 | 38 689 73 144 726 14 129 280 279 231 582 Spaces Moved 3747 | 42 415 64 132 792 31 114 452 577 500 628 Core 27 | 26 . . . . . . 1 . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 126 | 16 110 . . . . . . . . . Hover 3594 | . 305 64 132 792 31 114 451 577 500 628 Flight . | . . . . . . . . . . . Fastest Speed 38 | 50 90 52 52 38 38 38 45 45 45 43 Average Speed 57 | 65 109 52 52 49 38 41 45 45 45 68 Slowest Speed 240 | 90 180 52 56 112 38 45 150 45 45 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 65 11 34 54 2 91 12 75 55 19 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 8 | . . . . . . . . 5 3 . Spaces Dug 25 | . 4 . . . . . . . . 21 Terrain Destroyed 97 | . 9 . . 11 . . . 29 . 48 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . . 1 AOE 96 | . 9 . . 11 . . . 29 . 47 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac DSF Fac Low Low Fac Total 4547 | 52 607 90 189 1054 32 182 515 587 505 734 Wait 442 | . 126 15 41 160 . 42 31 2 6 19 Move 3737 | 41 414 63 131 791 30 113 451 576 499 628 Hop . | . . . . . . . . . . . Pick Up 57 | 5 18 2 2 10 . 5 7 . . 8 Fast Attach 17 | 1 1 . . 5 . . 8 . . 2 Attach 28 | 5 3 2 1 4 2 2 3 . . 6 Detach . | . . . . . . . . . . . Swap 46 | . 8 . 3 17 . 6 . 4 . 8 Drop 42 | . 9 . 1 17 . 4 8 . . 3 Fire 73 | . 28 8 10 3 . 1 . 5 . 18 Melee 73 | . . . . 47 . 6 7 . . 13 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . . 3 . . . . Rewire 29 | . . . . . . . . . . 29 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 542 | -10/Materials | Discovered new exit (range 4) 610 | -10/Materials | Repaired Hover Unit 643 | -10/Materials | Repaired Autogun 699 | -10/Materials | Discovered new exit (range 15) 728 | -10/Materials | Entered another Materials area 728 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 776 | -9/Materials | Discovered new exit (range 8) 801 | -9/Materials | Entered Mines 880 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 904 | -9/Mines | Discovered new exit (range 8) 913 | -9/Mines | Learned location of Zion (-7) 921 | -9/Mines | Met a Derelict bent on vengeance 945 | -9/Mines | Entered Materials 945 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -8/Materials | Repaired Hover Unit 1428 | -8/Materials | Repaired Weight Redist. System 1461 | -8/Materials | Repaired Imp. Hover Unit 1658 | -8/Materials | Discovered new exit (range 15) 1671 | -8/Materials | Entered Factory 1671 | -7/Factory | Evolved 2 slots: Utility x2 1685 | -7/Factory | Identified exit to DSF 1685 | -7/Factory | Entered DSF 1710 | -7/DSF | Additional patrols routed to DSF 1790 | -7/DSF | Discovered new exit (range 16) 1814 | -7/DSF | Entered Factory 1814 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1901 | -6/Factory | Repaired Sml. Storage Unit 2047 | -6/Factory | Discovered new exit (range 11) 2094 | -6/Factory | Entered Lower Caves 2097 | -6/Lower Caves | Learned location of Extension (-4) 2169 | -6/Lower Caves | Learned Factory non-interactive machine intel 2189 | -6/Lower Caves | Encountered a Warlord checkpoint 2309 | -6/Lower Caves | Learned location of 1 exit from Factory 2369 | -6/Lower Caves | Discovered new exit (range 7) 2373 | -6/Lower Caves | Entered another Lower Caves area 2378 | -6/Lower Caves | Discovered new exit (range 13) 2425 | -6/Lower Caves | Learned Factory terminal intel 2541 | -6/Lower Caves | Encountered a Warlord checkpoint 2604 | -6/Lower Caves | Entered Factory 2604 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2605 | -5/Factory | Identified exit to Factory 2606 | -5/Factory | Loaded intel: 187 non-interactive machine locations 2607 | -5/Factory | Loaded intel: 26 terminal locations 2751 | -5/Factory | Spotted B-75 Beast 2881 | -5/Factory | Lost 6 parts (1p2n1u2w) 3186 | -5/Factory | Self-destructed Last Messages --------------- 03097_ Destroyed Field Recycling Unit. 03097_ R-10 Processor system corrupted by crushing effect. 03098_ R-10 Processor system terminally corrupted. 03098_ Imp. Ion Engine fried. 03098_ Hpw. Tractor Beam fried. 03098_ Com. Wheel fried. 03099_ Acquired 101 matter. 03101_ Acquired Neutrino Core. 03104_ ALERT: Rogue bot located, Programmers report to Factory Zone 6T. 03104_ Acquired Wave Gun. 03130_ ALERT: Cargo convoy en route, clear transfer corridor. 03135_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03144_ Disruptor Cannon destroyed. 03147_ Chain reaction triggered in Mic. Fission Core. 03151_ Gravmag Array destroyed. 03151_ Imp. Deuterium Engine destroyed. 03161_ System corrupted: Matter fused (-8). 03169_ Imp. Sensor Array destroyed. 03183_ #BI#SQHRIJMD#B