Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.09 @ 06:31:02 Player: Ev Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (949) 949 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2109 Bonus ------- None Cogmind --------- Core Integrity 114/400 Matter 270/300 Energy 248/250 System Corruption 0% Temperature Danger (497) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Field Laser Field Laser > --- INVENTORY (15) --- Improved Heat Sink Weight Redist. System Visual Processing Unit Advanced Visual Processing Unit Reaction Control System Reaction Control System Light Armor Plating Field Laser Field Laser Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Field Laser Field Laser > --- INVENTORY -------- Improved Heat Sink Weight Redist. System Visual Processing Unit Reaction Control System Reaction Control System Light Armor Plating Field Laser Field Laser Datajack [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Hacking Suite Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Cannon Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 37 | 6 14 17 Power 8 | 1 3 4 Engine 6 | 1 2 3 Core 2 | . 1 1 Reactor . | . . . Propulsion 8 | 2 3 3 Treads 8 | 2 3 3 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | 1 4 2 Device 1 | . . 1 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware 1 | . 1 . Protection 2 | . 2 . Artifact . | . . . Weapon 14 | 2 4 8 Energy Gun 6 | . . 6 Energy Cannon 1 | . 1 . Ballistic Gun 3 | 2 1 . Ballistic Cannon 4 | . 2 2 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 97 | . 98 95 Engine 9 | . 12 4 Core 3 | . 1 6 Treads 25 | . 28 21 Device 3 | . . 8 Storage 9 | . 8 11 Processor 4 | . . 11 Hackware 12 | . 13 11 Protection 3 | . 5 . Energy Gun 5 | . . 12 Energy Cannon 5 | . 6 3 Ballistic Gun 5 | . 9 . Ballistic Cannon 8 | . 11 5 Naked Turns . | . . . Heaviest Build 33 | 11 31 33 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 6 10 15 Most Carried 11 | 2 10 11 Average Carried 6 | . 5 8 Final Capacity 15 | 8 15 15 Final Carried 10 | . 9 10 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 917 | 222 358 337 Remotely . | . . . Salvage Created 1354 | . 527 827 Parts 102 | . 44 58 Haulers Intercepted 7 | . 2 5 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 27 | . 11 16 Guns 14 | . 4 10 Cannons 11 | . 7 4 Classes Destroyed 9 | . 6 3 Builder 1 | . 1 . Tunneler 1 | . . 1 Hauler 7 | . 2 5 Recycler 1 | . . 1 Operator 2 | . 1 1 Watcher 5 | . 3 2 Swarmer 9 | . 3 6 Grunt 14 | . 8 6 Sentry 4 | . . 4 Best Kill Streak 4 | . 4 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1658 | . 601 1057 Core 359 | . 73 286 Absorbed by Shields . | . . . Regen/Repaired (Parts) 100 | . 100 . Core Remaining (%) 85 | 100 70 . Volleys Fired 108 | . 42 66 Largest 2 | . 2 2 Hottest 126 | . 95 126 Shots Fired 207 | . 84 123 Gun 110 | . 34 76 Cannon 97 | . 50 47 Launcher . | . . . Special . | . . . Kinetic 92 | . 62 30 Thermal 115 | . 22 93 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 7 | . 4 7 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 128 | . 46 82 Core Hits 55 | . 27 28 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 4 | . . 4 Burn 4 | . . 4 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2221 | . 677 1544 Guns 1165 | . 219 946 Cannons 1056 | . 458 598 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 836 | . 432 404 Thermal 1385 | . 245 1140 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles 3 | . . 3 Explosions . | . . . Melee . | . . . Knockbacks 7 | . 3 4 Impact . | . . . Kinetic 7 | . 3 4 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 570 | . 225 570 Average Temperature 149 | . 63 199 Received Heat Transfer 543 | . 228 315 Effects 23 | . . 23 Shutdowns 5 | . . 5 Energy Bleed 3 | . . 3 Interference 5 | . . 5 Matter Decay 2 | . . 2 Short Circuit 1 | . . 1 Damage (minor) 4 | . . 4 Damage (major) 1 | . . 1 Damage (core) 2 | . . 2 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 2 | . . 2 Combat Hostiles 2 | . . 2 Parts Melted 7 | . . 7 Heat Transferred 3293 | . 518 2775 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 258 | . 191 258 Initial 45 | . . 45 Average 89 | . 72 119 Maximum Alert Level 1 | . . 1 Low Security (%) 88 | 100 100 73 Level 1 11 | . . 26 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 19 22 Peak Tracking Total 3 | . 3 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 6 | . 4 2 Terminals 5 | . 3 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 18 | . 13 5 Successful 8 | . 7 1 Failed 10 | . 6 4 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual . | . . . Terminals 14 | . 9 5 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Robot Analysis 1 | . . 1 Emergency Access Points 1 | . 1 . Alert Level 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 4 2 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 1 | . . 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 2298 | 89 1248 961 Spaces Moved 999 | 53 562 384 Core 6 | 6 . . Treads 993 | 47 562 384 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 147 160 160 Slowest Speed 240 | 160 160 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 5 79 50 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 1501 | 64 830 607 Wait 288 | . 182 106 Move 997 | 52 561 384 Hop . | . . . Pick Up 47 | 6 22 19 Fast Attach . | . . . Attach 17 | 6 4 7 Detach . | . . . Swap 20 | . 10 10 Drop 24 | . 9 15 Fire 108 | . 42 66 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 433 | -10/Materials | Repaired Lgt. Armor Plating 461 | -10/Materials | Repaired Lgt. Assault Rifle 946 | -10/Materials | Discovered new exit (range 12) 1153 | -10/Materials | Discovered new exit (range 11) 1299 | -10/Materials | Discovered new exit (range 15) 1338 | -10/Materials | Entered another Materials area 1338 | -9/Materials | Evolved 2 slots: Utility x2 1360 | -9/Materials | Build established: Scavenger-Mutant 1706 | -9/Materials | Discovered new exit (range 7) 2279 | -9/Materials | Core integrity fell below 50% 2299 | -9/Materials | Self-destructed Last Messages --------------- 02204_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 02208_ S-10 Pest destroyed. 02225_ Connecting with Terminal... 02225_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 02266_ G-34 Mercenary suffers critical hit (Burn). 02266_ Aluminum Leg melted. 02266_ G-34 Mercenary destroyed. 02274_ Lgt. Treads destroyed. 02278_ G-34 Mercenary destroyed. 02288_ Overheating: Signal Interpreter damaged (-8). 02291_ Overheating: Matter decay (-30). 02293_ Power failure, Ion Engine shutdown. 02294_ Overheating: Lrg. Storage Unit damaged (-62). 02295_ Overheating: Core damaged (-80). 02296_ Overheating: System interference. 02296_ Field Laser temporarily disabled. 02297_ Overheating: Lgt. Treads damaged (-26). 02297_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????####???????????????? | | ?????????????????? ???????????????? | | ??????########??? ????????????????? | | ??????# """ !#??? ????????????????? | | ??????# "T" #?? ????????????????? | | ??????# [#?? """ #????????????? | | ????### #? """ #????????????? | | ????# + = #? """ k #????????????? | | ????# # # o #????????????? | | ????# #####+## [* #????????????? | | ????# @ !%= #????????????? | | ????# #######???????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# ##### g=#?????????????????????? | | ????# #???# !%g#?????????? ????????? | | ????# #???# =[+?????????# #???????? | | ????# #???# #### ????????+ ##??????? | | ?####+##### #??? ????????# ??????? | | ?# # #????"???????# ???????? | | ?#""" ""# #????"???????# ???????? | | ?#""" T"# ###??????????# #???????? | | ?#""" ""# #??????????# #???????? | | ?# =%["% #??????????# #???????? | | ?#""" *=%# #??????????# #???????? | | ?#""" [*# #??????????# #???????? | | ?#""" # #??????????# #???????? | | ?# = # #?????????## ##??????# | | ?########## ########### #?????## | | ?????###### ####### | | ?????# % + | | ?????# #### ##### # | | ???????#####+############ #???# # | | ???????# #?????####+#####?# # | | ???????# #?????# *= """ #?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledCoolantCapacitor Manual? 0 Play Time 00:25:17 Cumulative 13.3 hours Start 2023.11.09 @ 06:08:14 End 2023.11.09 @ 06:31:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf9367ab-08b9-4594-9c24-d265d55677d3