Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.12 @ 11:09:15 // Halloween2020/ForbiddenLore

Player: Boris

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (34)      170
Value Destroyed (851)      851
Prototype IDs (26)         520
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 2441

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     284/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (160)
Location                   -10/Exiles

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
  Light Treads
  Light Treads
>       --- UTILITY (2) ------
  Large Storage Unit
  Large Storage Unit
>       --- WEAPON (2) -------
        Autogun
        Autogun
>       --- INVENTORY (16) ---
  Light Treads
  Heavy Assault Rifle
  Heavy Assault Rifle
  Heavy Assault Rifle
  Heavy Assault Rifle
        Rocket Launcher
        Mining Laser

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
          Large Storage Unit
          Large Storage Unit
>               --- WEAPON -----------
                Autogun
                Autogun
>               --- INVENTORY --------
                Ion Engine
                Nuclear Core
     Reinforced Deuterium Engine
          Light Fission Core
          Light Treads
          Light Treads
          Light Treads
  High-capacity Matter Pod
                Autogun
                Autogun
                Rocket Launcher
                Mining Laser
[Rating: 11]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Autogun
  Launcher                 Rocket Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             35   | 6   17  4   8   
  Power                    5    | 1   3   .   1   
    Engine                 5    | 1   3   .   1   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 2   2   .   3   
    Treads                 4    | 1   .   .   3   
    Leg                    .    | .   .   .   .   
    Wheel                  3    | 1   2   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 1   3   .   .   
    Device                 .    | .   .   .   .   
    Storage                4    | 1   3   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   19   | 2   9   4   4   
    Energy Gun             10   | 1   7   2   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          5    | 1   .   .   4   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   .   2   .   
    Special Weapon         2    | .   2   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 8    | .   1   1   6   
  Power                    2    | .   .   .   2   
  Propulsion               3    | .   1   .   2   
  Utility                  .    | .   .   .   .   
  Weapon                   3    | .   .   1   2   
  Highest Loss Streak      6    | .   1   1   6   
Average Slot Usage (%)     95   | .   99  94  91  
  Engine                   13   | .   13  14  13  
  Treads                   15   | .   14  14  20  
  Wheel                    12   | .   13  14  7   
  Storage                  27   | .   27  28  28  
  Energy Gun               18   | .   27  17  7   
  Ballistic Gun            3    | .   .   .   12  
  Launcher                 1    | .   .   5   .   
Naked Turns                .    | .   .   .   .   
Heaviest Build             43   | 10  41  43  43  
  Greatest Support         40   | 10  16  16  40  
  Greatest Overweight (x)  4    | 1   4   2   2   
  Average Overweight (x)   2    | .   2   2   1   
Largest Inventory Capacity 16   | 6   16  16  16  
  Average Capacity         15   | 5   15  16  16  
  Most Carried             16   | 5   16  16  16  
  Average Carried          14   | 2   14  15  13  
  Final Capacity           16   | 6   16  16  16  
  Final Carried            16   | 5   16  16  7   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Scr Mat Min Exi 
Matter Collected           1044 | 247 293 156 348 
  Remotely                 .    | .   .   .   .   
Salvage Created            1012 | 22  738 235 17  
  Parts                    63   | 8   41  14  .   
Haulers Intercepted        2    | .   2   .   .   
Recyclers Shooed           2    | .   1   1   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Combat Hostiles Destroyed  26   | .   13  12  1   
  Guns                     12   | .   8   3   1   
  AOE                      13   | .   4   9   .   
Classes Destroyed          9    | 1   7   .   1   
  Worker                   2    | .   1   1   .   
  Tunneler                 2    | 2   .   .   .   
  Hauler                   2    | .   2   .   .   
  Recycler                 1    | .   1   .   .   
  Operator                 1    | .   1   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  8    | .   2   6   .   
  Grunt                    17   | .   11  6   .   
  Assembled                1    | .   .   .   1   
Best Kill Streak           5    | 2   5   5   1   
  Combat Bots Only         5    | .   5   5   1   
Max Kills in Single Turn   3    | 1   3   3   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 3    | .   1   3   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Scr  Mat  Min  Exi  
Damage Taken               1323 | .    375  233  715  
  Core                     264  | .    84   39   141  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              81   | 2    39   14   26   
  Largest                  2    | 2    2    1    2    
  Hottest                  100  | 60   100  40   46   
Shots Fired                143  | 4    74   14   51   
  Gun                      131  | 4    70   6    51   
  Cannon                   .    | .    .    .    .    
  Launcher                 8    | .    .    8    .    
  Special                  4    | .    4    .    .    
  Kinetic                  53   | 2    .    .    51   
  Thermal                  6    | 2    4    .    .    
  Explosive                8    | .    .    8    .    
  Electromagnetic          76   | .    70   6    .    
  Robot Hit Streak         9    | 3    7    4    9    
  Robot Miss Streak        5    | 1    5    2    2    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    1    .    .    
    Max Gunslinging Chain  1    | .    1    .    .    
Shots Hit Robots           89   | 3    44   5    37   
  Core Hits                57   | 1    27   20   9    
  Critical Hits            .    | .    .    .    .    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2332 | 31   1056 721  524  
  Guns                     1279 | 26   648  81   524  
  Cannons                  .    | .    .    .    .    
  Explosions               1034 | .    394  640  .    
  Melee                    .    | .    .    .    .    
  Ramming                  19   | 5    14   .    .    
  Kinetic                  539  | 15   .    .    524  
  Thermal                  405  | 11   394  .    .    
  Explosive                640  | .    .    640  .    
  Electromagnetic          729  | .    648  81   .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            33   | .    18   15   .    
  Projectiles              .    | .    .    .    .    
  Explosions               33   | .    18   15   .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      206  | .    153  53   .    
  Shots                    7    | .    5    2    .    
  Rammed                   4    | 1    3    .    .    
Targets Rammed             5    | 2    3    .    .    
  Kicked                   .    | .    .    .    .    
  Crushed                  1    | 1    .    .    .    
Highest Temperature        168  | .    168  41   26   
  Average Temperature      40   | .    52   22   6    
  Received Heat Transfer   227  | .    114  93   20   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           1    | .    1    .    .    
  Combat Hostiles          1    | .    1    .    .    
  Parts Fried              1    | .    1    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         575  | 25   550  .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      7    | .    7    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Peak Influence             275  | 5   250 275 .   
  Initial                  6    | .   6   .   .   
  Average                  80   | .   71  100 .   
Maximum Alert Level        1    | .   1   1   .   
  Low Security (%)         87   | 100 93  75  .   
  Level 1                  12   | .   6   24  .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          3    | .   3   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            2    | .   2   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              41   | .   27  11  3   
  Peak Tracking Total      9    | .   3   3   9   
  Tactical Retreats        1    | .   .   1   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Traps Triggered            .    | .   .   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Exploded                 3    | .   .   .   3   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Scr Mat Min Exi 
Machines Disabled          12   | .   .   7   5   
  Max in Single Turn       4    | .   .   4   2   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Machines Accessed          10   | .   8   1   1   
  Terminals                7    | .   6   1   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                29   | .   26  2   1   
  Successful               17   | .   15  1   1   
  Failed                   11   | .   10  1   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        1    | .   1   .   .   
  Manual                   17   | .   14  2   1   
  Terminals                24   | .   22  2   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          3    | .   3   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             12   | .   10  1   1   
  Part Schematic           1    | .   .   1   .   
  Robot Analysis           2    | .   2   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Unreport Threat          2    | .   2   .   .   
  Dispatch Records         1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
  Registered Components    1    | .   1   .   .   
  Zone Layout              2    | .   2   .   .   
  EX-Prototype ID Bank     1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   
  Scan Component           1    | .   1   .   .   
  Repair                   1    | .   1   .   .   
Recycling Unit Hacks       1    | .   1   .   .   
  Retrieve Components      1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   2   .   .   
  Terminals                2    | .   2   .   .   
    Botnet                 2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   
  Used                     1    | .   1   .   .   
Hacking Detections         9    | .   8   1   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   1    | .   .   1   .   
  Parts Built              .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             1    | .   1   .   .   
  Time                     26   | .   26  .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     10   | .   10  .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Scr Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Scr Mat Min Exi 
Total Allies               1    | .   .   1   .   
  Largest Group            1    | .   .   1   1   
  Highest-Rated Group      31   | .   .   31  31  
  Highest-Rated Ally       31   | .   .   31  31  
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Robot Analysis Total       2    | .   2   .   .   
Derelict Logs Recovered    2    | .   .   2   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Scr  Mat  Min  Exi  
Turns Passed               3167 | 60   1347 840  920  
Spaces Moved               2207 | 44   938  639  586  
  Core                     2    | 2    .    .    .    
  Treads                   184  | .    .    .    184  
  Legs                     .    | .    .    .    .    
  Wheels                   2021 | 42   938  639  402  
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   80   120  120  
  Average Speed            122  | 79   116  120  138  
  Slowest Speed            180  | 100  120  120  180  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       64   | 3    94   99   60   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    1    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             1    | .    .    1    .    
Spaces Dug                 4    | .    4    .    .    
Terrain Destroyed          101  | .    39   62   .    
  Melee                    .    | .    .    .    .    
  Projectile               4    | .    4    .    .    
  AOE                      97   | .    35   62   .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11  -10  -10  -10  
---------                  Run  | Scr  Mat  Min  Exi  
Total                      2531 | 61   1111 699  660  
  Wait                     135  | 3    83   38   11   
  Move                     2205 | 44   937  638  586  
  Hop                      .    | .    .    .    .    
  Pick Up                  38   | 5    18   2    13   
  Fast Attach              10   | 6    4    .    .    
  Attach                   11   | .    2    1    8    
  Detach                   3    | .    2    1    .    
  Swap                     14   | .    11   3    .    
  Drop                     30   | .    12   2    16   
  Fire                     81   | 2    39   14   26   
  Melee                    .    | .    .    .    .    
  Ram                      .    | .    .    .    .    
  Kick                     .    | .    .    .    .    
  Crush                    4    | 1    3    .    .    
  Escape Stasis            .    | .    .    .    .    
  Rewire                   .    | .    .    .    .    
  Trap                     .    | .    .    .    .    
  Miscellaneous            .    | .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / *Min x2)
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 15)
   61 | -11/Scrapyard | Entered Materials
  125 | -10/Materials | Discovered new exit (range 15)
  310 | -10/Materials | Build established: Mutant
  406 | -10/Materials | Discovered new exit (range 15)
  458 | -10/Materials | Repaired Ion Engine
  792 | -10/Materials | Discovered new exit (range 15)
  886 | -10/Materials | Discovered new exit (range 9)
  894 | -10/Materials | Central database locked down
  984 | -10/Materials | Discovered new exit (range 12)
 1408 | -10/Materials | Entered Mines
 1415 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1452 | -10/Mines     | Discovered new exit (range 9)
 1648 | -10/Mines     | Learned Materials interactive machine intel
 1807 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1872 | -10/Mines     | Learned Materials terminal intel
 1996 | -10/Mines     | Discovered new exit (range 9)
 2011 | -10/Mines     | Escorted by a lone wolf Derelict
 2031 | -10/Mines     | Learned location of Storage (-9)
 2240 | -10/Mines     | Discovered new exit (range 5)
 2248 | -10/Mines     | Entered Exiles
 2248 | -10/Exiles    | Accompanied by 1 ally
 2278 | -10/Exiles    | Met 8R-AWN
 2298 | -10/Exiles    | Met EX-HEX
 2334 | -10/Exiles    | Met EX-BIN
 2348 | -10/Exiles    | Aligned with FarCom system
 2349 | -10/Exiles    | Given EX-Vault access code
 2377 | -10/Exiles    | Opened EX-Vault
 2403 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 2444 | -10/Exiles    | Met EX-DEC
 3024 | -10/Exiles    | Attacked by the Exiles
 3115 | -10/Exiles    | Core integrity fell below 50%
 3139 | -10/Exiles    | Core integrity fell below 20%
 3168 | -10/Exiles    | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
03151_ Penetrated by HV Slug.
03151_ Autogun destroyed.
03151_ Penetrated by HV Slug.
03151_ Ion Engine destroyed.
03152_ Extracted 10 matter.
03153_ Extracted 8 matter.
03154_ Penetrated by HV Slug. <x2>
03156_ Extracted 8 matter.
03156_ Penetrated by HV Slug. <x2>
03156_ Critical hit.
03156_ Lgt. Treads destroyed.
03158_ Extracted 10 matter.
03159_ Extracted 8 matter.
03160_ HV Slug penetrates Wall. <x2>
03160_ Penetrated by HV Slug.
03160_ HV Slug penetrates Wall.
03161_ Destroyed Prototype Protection.
03162_ Extracted 8 matter.
03163_ Penetrated by HV Slug. <x3>
[Achievement: Back For More]

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            450
Sight Range                16
Terrain Scan Density       10
Evasion (%)                44
Recoil Reduction           2

 Item Schematics 
-----------------
 Lrg. Storage Unit | -10/Mines | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Back For More

 Challenges 
------------
None

 Game 
------
Seed              PotentialBladeShockpuncher
  Manual?         0
Play Time         00:23:45
  Cumulative      152.6 hours
  Start           2020.11.12 @ 10:44:41
  End             2020.11.12 @ 11:09:15
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      Halloween2020/ForbiddenLore
Game No.          50
  Rogue           35
  Adventurer      15
  Explorer        0
Win Type          -
  Total           4
  Types           1/0/1/1/1/0/0/0/0
Lore%             77
Gallery%          77
Achievement%      65
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: f95a2c57-54a4-4c1f-9c91-fe823eeb2c3f