Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 17:15:58 Player: Mountinlodge Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (101) 505 Value Destroyed (3303) 3303 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1290) 1290 TOTAL SCORE: 12738 Bonus ------- High Alert Combat Kills 90 Entered Garrisons 200 Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 70/300 Energy 35/100 System Corruption 13% Temperature Cool (9) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Enhanced Optical Array Improved Utility Shielding > --- WEAPON (4) ------- Enhanced Quantum Rifle > --- INVENTORY (5) ---- Micro Antimatter Reactor Light Quantum Reactor Advanced Heat Sink Improved Kinecellerator Antimissile System Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet Antigrav Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Triangulator Enhanced Optical Array Advanced Sensor Array Reaction Control System Graphene Brace Focal Shield Hacking Suite > --- WEAPON ----------- Quantum Rifle Enhanced Quantum Rifle Railgun Mass Driver > --- INVENTORY -------- Impulse Thruster Array Improved Kinecellerator Long-range Tractor Beam [Rating: 148] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Xenon Bombardment Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Quantum Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 . . 2 . 2 2 2 Power 2 | . . . . . . . 1 . . . . . 1 . . Propulsion 6 | . . 1 . 1 . . 1 . . . . . 1 . 2 Utility 8 | . . 1 1 1 . . . 2 . . 2 . . 1 . Weapon 2 | . . . 1 . . . . . . . . . . 1 . Parts Attached 173 | 6 7 27 25 4 3 13 14 7 17 1 1 7 12 18 11 Power 36 | 1 1 5 7 . . 4 4 3 2 . . 1 3 4 1 Engine 17 | 1 1 5 7 . . 1 . 1 . . . . 1 . . Core 15 | . . . . . . 3 4 2 2 . . 1 . 3 . Reactor 4 | . . . . . . . . . . . . . 2 1 1 Propulsion 43 | 2 1 10 4 1 . 1 6 . 5 . . 5 3 3 2 Treads 3 | . . 3 . . . . . . . . . . . . . Leg 8 | 2 1 4 1 . . . . . . . . . . . . Wheel 3 | . . 3 . . . . . . . . . . . . . Hover 14 | . . . . . . . 1 . 1 . . 5 3 3 1 Flight 15 | . . . 3 1 . 1 5 . 4 . . . . . 1 Utility 54 | 1 3 4 10 3 . 6 2 3 6 1 1 . 4 7 3 Device 31 | . 1 . 2 2 . 2 1 3 5 1 1 . 4 7 2 Storage 7 | 1 1 1 2 . . 2 . . . . . . . . . Processor 6 | . 1 1 2 . . . 1 . 1 . . . . . . Hackware 2 | . . . 1 1 . . . . . . . . . . . Protection 8 | . . 2 3 . . 2 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 40 | 2 2 8 4 . 3 2 2 1 4 . . 1 2 4 5 Energy Gun 8 | 2 . . . . . . . . . . . . 1 3 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 28 | . 2 8 4 . 3 2 2 1 4 . . . . . 2 Ballistic Cannon 4 | . . . . . . . . . . . . 1 1 1 1 Launcher . | . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . Parts Lost 49 | . . 5 1 . . 1 1 . 8 . . . 4 11 18 Power 8 | . . 1 1 . . . 1 . 1 . . . . 2 2 Propulsion 16 | . . 3 . . . 1 . . 3 . . . 1 4 4 Utility 13 | . . . . . . . . . 2 . . . 1 4 6 Weapon 12 | . . 1 . . . . . . 2 . . . 2 1 6 Highest Loss Streak 11 | . . 5 1 . . 1 1 . 4 . . . 4 11 10 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 97 99 100 100 97 99 100 88 76 70 82 98 85 37 Engine 5 | . 14 11 8 7 7 1 . 2 . . . . 1 . . Core 3 | . . . . . . 5 13 8 7 5 5 8 5 3 2 Leg 9 | . 28 16 18 . . . . . . . . . . . . Wheel 2 | . . 12 . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . 20 28 22 4 Flight 9 | . . . 8 30 30 28 32 29 21 17 15 . . . . Device 13 | . 13 7 3 11 15 5 5 17 23 23 23 22 27 30 15 Storage 1 | . 8 1 2 3 . 4 . . . . . . . . . Processor 10 | . 5 16 17 7 7 7 10 11 9 11 10 10 9 5 4 Hackware 4 | . . . . 15 15 15 13 11 5 5 5 5 4 4 3 Protection 3 | . . 6 12 . . 3 3 . . . . . . . 1 Energy Gun 1 | . 6 . . . . . . . . . . . . 3 . Ballistic Gun 17 | . 19 21 27 23 23 23 20 17 16 11 10 10 8 3 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 66 | 13 14 23 29 18 21 21 27 31 35 18 19 33 62 66 56 Greatest Support 72 | 20 20 60 30 24 24 24 28 37 37 24 24 59 60 72 52 Greatest Overweight (x) 8 | 1 . 3 2 . . 1 8 . 2 . . . 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 3 4 4 4 4 4 4 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 4 4 5 5 5 4 5 5 5 5 5 5 Class Distribution -------------------- 16% | Sprinter 15% | Mutant 15% | Hacker-Sprinter 11% | Scavenger-Mutant 10% | Scavenger-Skirmisher 8% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Scavenger-Sprinter 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -2/Research Infiltrator-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Matter Collected 4043 | 186 174 637 618 . . 548 201 177 869 30 . . 251 196 156 Remotely 285 | . . . . . . . . . . . . . 248 37 . Salvage Created 3872 | . 158 647 752 . . 548 242 177 849 . . . 249 121 129 Parts 219 | . 15 48 57 . . 29 10 4 31 . . . 14 8 3 Haulers Intercepted 7 | . . 2 1 . . . 1 2 . . . . 1 . . Recyclers Shooed 2 | . . 2 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 27 | . . . . . . . . . 27 . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 80 | . 5 16 13 . . 12 4 . 20 . . . 3 2 5 Guns 72 | . 5 16 13 . . 12 4 . 20 . . . . 1 1 Cannons 5 | . . . . . . . . . . . . . 3 1 1 AOE 3 | . . . . . . . . . . . . . . . 3 Classes Destroyed 12 | . 3 3 4 . . . . . 1 . . . . . 1 Worker 3 | . . 1 1 . . . 1 . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . 1 . . Hauler 7 | . . 2 1 . . . 1 2 . . . . 1 . . Recycler 1 | . . . 1 . . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 . Watcher 6 | . 1 2 2 . . . . . . . . . . 1 . Swarmer 37 | . 2 8 4 . . 3 3 . 12 . . . 2 . 3 Grunt 17 | . 3 4 2 . . 5 1 . 2 . . . . . . Duelist 6 | . . . 1 . . 2 . . 3 . . . . . . Sentry 17 | . . 4 6 . . 2 . . 2 . . . 1 2 . Hunter 1 | . . . . . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 8 | . 2 5 8 . . 3 4 1 6 . . . 4 2 4 Combat Bots Only 6 | . 2 5 4 . . 3 3 . 6 . . . 3 1 4 Max Kills in Single Turn 3 | . 1 2 2 . . 2 1 1 2 . . . 1 1 3 Gunslinging 1 | . . . . . . 1 . . 1 . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 839 | . 27 128 109 . 8 80 27 . 120 . . 4 48 72 216 Missed 322 | . 7 29 45 . 5 33 16 . 61 . . 2 18 29 77 Damage Taken 8975 | . 191 1109 710 . 35 488 182 . 1017 . . 75 681 1147 3340 Core 2458 | . 48 307 99 . . 78 13 . 133 . . . 25 128 1627 Absorbed by Shields 117 | . . . 69 . . 35 . . . . . . . . 13 Redirected to Shielding 93 | . . . . . . . . . . . . . . . 93 Ignored by Resistances 98 | . . . . . . . . . . . . . . 98 . Regen/Repaired (Parts) 189 | . . 84 . . . . 105 . . . . . . . . Core Remaining (%) 84 | 100 80 23 82 . . 88 98 . . 86 . 100 98 91 . Volleys Fired 271 | . 23 73 48 . 1 26 15 7 39 . . . 9 12 18 Largest 4 | . 2 2 3 . 3 3 3 3 3 . . . 3 4 2 Hottest 251 | . 40 46 69 . 84 84 86 86 96 . . . 120 251 65 Shots Fired 680 | . 46 146 141 . 3 78 45 21 114 . . . 27 37 22 Gun 643 | . 46 146 141 . 3 78 45 21 114 . . . 18 17 14 Cannon 37 | . . . . . . . . . . . . . 9 20 8 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 671 | . 46 146 141 . 3 78 45 21 114 . . . 27 32 18 Thermal 8 | . . . . . . . . . . . . . . 5 3 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . 1 Robot Hit Streak 13 | . 11 5 8 . 2 13 6 6 11 . . . 7 8 8 Robot Miss Streak 6 | . 5 4 6 . 1 3 5 2 4 . . . 3 5 1 Penetration Max 1 | . . . . . . 1 1 . 1 . . . 1 . . Secondary Targets 19 | . 1 4 6 . . 3 1 . 4 . . . . . . Max Gunslinging Chain 2 | . 1 1 1 . . 2 1 . 1 . . . . . . Shots Hit Robots 398 | . 29 85 72 . 2 49 21 14 68 . . . 17 23 18 Core Hits 186 | . 12 34 37 . . 25 16 5 32 . . . 10 8 7 Critical Kills 2 | . . 1 . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . . . . . . . Critical Strikes 8 | . . 1 . . . . . 2 1 . . . 1 2 1 Destroy 4 | . . 1 . . . . . 2 1 . . . . . . Blast 4 | . . . . . . . . . . . . . 1 2 1 Melee Attacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 8648 | . 248 1113 1213 . 38 955 577 303 1648 . . . 536 795 1222 Guns 6904 | . 248 1113 1213 . 38 955 577 303 1648 . . . 189 231 389 Cannons 1195 | . . . . . . . . . . . . . 307 537 351 Explosions 482 | . . . . . . . . . . . . . . . 482 Melee . | . . . . . . . . . . . . . . . . Ramming 67 | . . . . . . . . . . . . . 40 27 . Kinetic 7908 | . 248 1113 1213 . 38 955 577 303 1648 . . . 496 712 605 Thermal 169 | . . . . . . . . . . . . . . 56 113 Explosive 482 | . . . . . . . . . . . . . . . 482 Electromagnetic 22 | . . . . . . . . . . . . . . . 22 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 1 1 1 . . 5 3 13 Average Corruption 2 | . . . . . . . . 1 1 1 . . 5 3 6 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . 8 . . . 1 . 6 Matter Fused 1 | . . . . . . . . . 1 . . . . . . Heat Flow Errors 4 | . . . . . . . . . 1 . . . 1 . 2 Energy Discharges 3 | . . . . . . . . . 3 . . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . . . . . . . . . . 7 34 Projectiles 29 | . . . . . . . . . . . . . . 7 22 Explosions 12 | . . . . . . . . . . . . . . . 12 Melee . | . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . 1 1 2 Impact . | . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . 1 1 2 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 138 | . . . . . . . . . . . . . 20 13 105 Shots 1 | . . . . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . . . 1 1 . Targets Rammed 2 | . . . . . . . . . . . . . 1 1 . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 300 | . 12 99 288 . . 260 266 . 107 . . 80 300 171 209 Average Temperature 75 | . 7 28 85 . . 75 96 . 38 . . 46 80 96 104 Received Heat Transfer 1114 | . 60 306 215 . . 191 45 . 72 . . . 36 108 81 Effects 3 | . . . 2 . . . 1 . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 2 | . . . 1 . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 185 | . . . . . . . . . . . . . . 74 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Peak Influence 605 | . 80 329 470 213 149 496 605 360 . . 206 147 412 482 212 Initial 296 | . . 33 96 213 149 111 260 296 . . 206 147 82 231 165 Average 203 | . 33 147 257 213 149 317 402 317 . . 206 147 158 331 158 Maximum Alert Level 2 | . . 1 2 1 . 2 2 1 . . 1 . 2 2 1 Low Security (%) 53 | 100 100 67 32 . 100 21 . . . . . 100 89 . 94 Level 1 37 | . . 32 54 100 . 64 48 100 . . 100 . 8 81 5 Level 2 8 | . . . 12 . . 14 51 . . . . . 1 18 . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 1 4 . . . 7 3 . . . 1 2 6 . Investigation 12 | . 2 1 . . . . 4 2 . . . . 1 2 . Extermination 1 | . . . . . . . . . . . . . . 1 . Reinforcement 7 | . . . 1 . . . 2 1 . . . 1 1 1 . Assault . | . . . . . . . . . . . . . . . . Garrison 6 | . . . 3 . . . 1 . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Distress Signals 1 | . . . . . . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 161 | . 8 21 25 . 1 15 18 2 25 . . 3 18 17 8 Peak Tracking Total 13 | . 4 6 7 . 1 7 7 1 6 . . 3 9 13 7 Tactical Retreats 12 | . . 1 1 . . 2 3 . 1 . . . 1 2 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 7 | . 1 . . . . 4 1 . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 4 | . . 1 . . . . 1 1 . . . . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 48 | . 3 6 8 1 . 2 9 3 . . 1 . 7 6 2 Terminals 28 | . 3 5 4 1 . 2 4 2 . . 1 . 3 2 1 Fabricators 3 | . . . . . . . . . . . . . 2 1 . Repair Stations 4 | . . 1 . . . . 1 1 . . . . . 1 . Recycling Units 4 | . . . 1 . . . 2 . . . . . . 1 . Scanalyzers 5 | . . . 2 . . . 1 . . . . . 1 1 . Garrison Access 4 | . . . 1 . . . 1 . . . . . 1 . 1 Total Hacks 158 | . 8 24 42 1 . 4 30 12 . . 1 . 15 18 3 Successful 98 | . 4 14 29 1 . . 22 8 . . 1 . 7 9 3 Failed 60 | . 4 10 13 . . 4 8 4 . . . . 8 9 . Catastrophic 5 | . . . 1 . . . 1 . . . . . 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 6 | . . 2 . 1 . . . . . . . . 2 1 . Terminals 93 | . 8 17 18 1 . 4 14 10 . . 1 . 10 8 2 Fabricators 5 | . . . . . . . . . . . . . 3 2 . Repair Stations 14 | . . 7 . . . . 3 2 . . . . . 2 . Recycling Units 10 | . . . 3 . . . 4 . . . . . . 3 . Scanalyzers 30 | . . . 19 . . . 7 . . . . . 1 3 . Garrison Access 6 | . . . 2 . . . 2 . . . . . 1 . 1 Terminal Hacks 55 | . 4 8 10 1 . . 11 8 . . 1 . 5 5 2 Record 28 | . . 3 3 . . . 8 6 . . . . 3 3 2 Robot Analysis 2 | . . 1 1 . . . . . . . . . . . . Prototype ID Bank 3 | . 2 . . . . . 1 . . . . . . . . Open DSF 4 | . . . . 1 . . . . . . 1 . 2 . . Level Access Points 2 | . 1 . 1 . . . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . . . Alert Level 5 | . . 1 1 . . . 1 2 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . 1 1 . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . 6 . . . . 2 . . . . . . 1 . Scan Component 5 | . . 3 . . . . 1 . . . . . . 1 . Repair 4 | . . 3 . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . 3 . . . 2 . . . . . . 1 . Process 2 | . . . 1 . . . . . . . . . . 1 . Report Inventory 2 | . . . 1 . . . 1 . . . . . . . . Retrieve Matter 2 | . . . 1 . . . 1 . . . . . . . . Scanalyzer 25 | . . . 16 . . . 7 . . . . . . 2 . Insert Component 10 | . . . 6 . . . 3 . . . . . . 1 . Analyze 15 | . . . 10 . . . 4 . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 43 | . 3 5 7 . . 2 9 3 . . 1 . 6 6 1 Full Trace Events 13 | . 1 2 1 . . 1 3 2 . . . . 1 2 . Feedback Events 1 | . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 5 . . . 3 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . . . . . . . . 6 . . Parts Repaired 4 | . . 3 . . . . 1 . . . . . . . . Time 106 | . . 84 . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 308 | . . . 210 . . . . . . . . . . 98 . Retrieved Matter 433 | . . . 433 . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 9 | . . . 5 . . . 3 . . . . . . 1 . Part Schematics Acquired 8 | . . . 5 . . . 3 . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Robot Analysis Total 2 | . . 1 1 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Turns Passed 4837 | 64 534 1007 662 19 29 338 313 140 636 64 14 30 329 332 326 Spaces Moved 6089 | 47 347 576 644 42 64 446 735 391 1126 205 41 57 580 463 325 Core 170 | 7 . 1 . . . . 1 . 1 . . . . . 160 Treads 24 | . . 24 . . . . . . . . . . . . . Legs 926 | 40 347 314 225 . . . . . . . . . . . . Wheels 237 | . . 237 . . . . . . . . . . . . . Hover 1247 | . . . . . . . . . . . . 51 580 463 153 Flight 3485 | . . . 419 42 64 446 734 391 1125 205 41 6 . . 12 Fastest Speed 20 | 50 120 93 34 31 31 29 26 26 26 30 30 24 20 20 40 Average Speed 51 | 111 120 111 64 31 31 31 26 26 41 30 30 26 22 37 79 Slowest Speed 450 | 190 120 200 200 31 31 114 450 26 150 30 30 40 100 105 350 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . 1 . . . 1 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 49 33 50 3 54 39 19 9 86 26 3 54 12 15 9 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . . Known Exits Taken 4 | . 1 . 1 1 . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 . 1 . . . . 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . . . . . . . . 2 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . Terrain Destroyed 42 | . . . . . . 1 . 1 26 . . . 2 7 5 Melee . | . . . . . . . . . . . . . . . . Projectile 36 | . . . . . . 1 . 1 25 . . . 2 7 . AOE 5 | . . . . . . . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac DSF Gar Fac Fac Upp Upp Fac DSF Res Res Acc Total 7261 | 56 430 813 789 47 72 582 817 411 1202 206 41 71 758 597 369 Wait 460 | . 37 106 31 . . 16 35 . 10 . . . 141 76 8 Move 6066 | 46 346 575 641 41 63 445 732 386 1125 204 40 56 579 462 325 Hop 4 | . . . 1 . . . 1 2 . . . . . . . Pick Up 89 | 4 7 15 16 . 1 7 7 4 4 1 . 3 7 8 5 Fast Attach 75 | 6 4 11 5 1 . 1 8 2 8 . 1 5 6 10 7 Attach 41 | . 1 5 6 3 . 2 2 2 3 . . 2 5 6 4 Detach 12 | . . . 2 2 . 1 . . 1 . . . 2 4 . Swap 57 | . 2 11 14 . 3 10 4 3 6 1 . . 1 2 . Drop 117 | . 10 17 25 . 4 7 13 5 6 . . 5 7 16 2 Fire 271 | . 23 73 48 . 1 26 15 7 39 . . . 9 12 18 Melee . | . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 1 1 . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . . . . 67 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/DSF -7/Garrison -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Identified exit to Materials 314 | -10/Materials | Build established: Mutant 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Repaired Autogun 838 | -9/Materials | Repaired Ion Engine 865 | -9/Materials | Repaired Lgt. Assault Rifle? 1115 | -9/Materials | Build established: Scavenger-Skirmisher 1181 | -9/Materials | Core integrity fell below 50% 1211 | -9/Materials | Lost 5 parts (1p3n1w) 1518 | -9/Materials | Discovered new exit (range 11) 1585 | -9/Materials | Discovered new exit (range 18) 1586 | -9/Materials | Build established: Scavenger-Mutant 1606 | -9/Materials | Entered another Materials area 1606 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1774 | -8/Materials | Garrison activated, responded to threat 1920 | -8/Materials | Build established: Scavenger-Tank 2190 | -8/Materials | Identified exit to Factory 2268 | -8/Materials | Entered Factory 2268 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2287 | -7/Factory | Identified exit to DSF 2287 | -7/Factory | Entered DSF 2308 | -7/DSF | Discovered new exit (range 15) 2316 | -7/DSF | Entered Garrison 2384 | -7/Garrison | Triggered checkpoint 2562 | -7/Garrison | Triggered checkpoint 2582 | -7/Garrison | Triggered checkpoint 2642 | -7/Garrison | Triggered checkpoint 2650 | -7/Garrison | Discovered new exit (range 13) 2654 | -7/Garrison | Entered Factory 2654 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2722 | -6/Factory | Repaired Gauss Rifle 2891 | -6/Factory | Discovered new exit (range 15) 2959 | -6/Factory | Garrison activated, responded to threat 2967 | -6/Factory | Entered another Factory area 2967 | -5/Factory | Evolved 2 slots: Utility x2 3053 | -5/Factory | Discovered new exit (range 12) 3077 | -5/Factory | Build established: Hacker-Sprinter 3107 | -5/Factory | Entered Upper Caves 3108 | -5/Upper Caves | Encountered a Warlord checkpoint 3109 | -5/Upper Caves | Learned location of Warlord (-5) 3125 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3303 | -5/Upper Caves | Learned Factory trap positions 3350 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3423 | -5/Upper Caves | Lost 4 parts (1p2n1w) 3616 | -5/Upper Caves | Discovered new exit (range 5) 3743 | -5/Upper Caves | Entered another Upper Caves area 3747 | -5/Upper Caves | Discovered new exit (range 7) 3796 | -5/Upper Caves | Spotted B-75 Beast 3807 | -5/Upper Caves | Entered Factory 3807 | -4/Factory | Evolved 2 slots: Utility x2 3808 | -4/Factory | Loaded intel: 125 trap records 3821 | -4/Factory | Identified exit to DSF 3821 | -4/Factory | Entered DSF 3845 | -4/DSF | Discovered new exit (range 22) 3849 | -4/DSF | Additional patrols routed to DSF 3851 | -4/DSF | Entered Research 3851 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3991 | -3/Research | Fabricated Lgt. Deuterium Engine (x2) 4094 | -3/Research | Discovered new exit (range 21) 4108 | -3/Research | Build established: Sprinter 4110 | -3/Research | Spotted B-86 Titan 4180 | -3/Research | Entered another Research area 4180 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4209 | -2/Research | Lost 4 parts (1n1u2w) 4277 | -2/Research | Spotted B-90 Cyclops 4388 | -2/Research | Garrison activated, responded to threat 4455 | -2/Research | Search patrols dispatched 4488 | -2/Research | Spotted B-90 Cyclops 4510 | -2/Research | Discovered new exit (range 6) 4512 | -2/Research | Entered Access 4512 | -1/Access | Evolved 2 slots: Propulsion x2 4542 | -1/Access | Lost 11 parts (2p4n4u1w) 4736 | -1/Access | Lost 10 parts (2p2n4u2w) 4748 | -1/Access | Core integrity fell below 50% 4782 | -1/Access | System corruption reached 10% 4803 | -1/Access | Core integrity fell below 20% 4838 | -1/Access | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 04826_ Slug penetrates Wall. 04827_ Destroyed Imp. Antigrav System. 04827_ U-05 Engineer lays Concrete. 04829_ System corrupted: Enh. Quantum Rifle failed to cycle. 04829_ P-80 Master resets Y-72 Warden, system corruption cleaned. 04830_ U-05 Engineer lays Concrete. 04830_ K-01 Serf collects debris. 04831_ U-05 Engineer lays Concrete. 04831_ K-01 Serf destroyed. 04831_ Destroyed Sml. Battery. 04832_ U-05 Engineer lays Concrete. 04832_ Penetrated by Slug. 04833_ P-80 Master destroyed. 04833_ U-05 Engineer lays Concrete. 04835_ Penetrated by Slug. 04835_ U-05 Engineer lays Concrete. 04838_ Acquired 7 matter. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???????????????? | | ???????????????????????????????? #??????????????? | | ??????????????????????????????? +??????????????? | | ??????????????????????????? ?? #??????????????? | | ??????????????????????????? ? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? #??????????????? | | ??????????????????????????? ###????????????? | | ??????????????????????????? #????????????? | | ???????????????????????? ?" "" #????????????? | | ???????????????????????? ""T"" #????????????? | | ???????????????????????? """ #????????????? | | ????????????????????????? #????????????? | | ?????????????????????????? #????????????? | | ??????????????????????????? #????????????? | | ???????????????############## #??????####### | | ???????????????# % # #??????# | | ???????????????# @ %# #??????# | | ???????????????# =%*%+ +??????# | | ??????????????## % !Y # #??????# | | ??????????????# # #??????# | | ??????????????# # ######## | | ?????????????## # # | | ?????????????# u # # | | ????????????# # # # " | | ????????????#### # + "" | | ???????????????# # # """ | | ???????????????# # # " | | ???????????????############## ####### | | ??????????????????????##########/### | | ??????????????????????# # | | ??????????????????????# % # | | ??????????????????????# * # | | ??????????????????????# // # | | ??????????????????????# / "" # | | ??????????????????????# """" # | | ??????????????????????# """" ######## | | ??????????????????????# """" #??????# | | ??????????????????????# """" #??????# | | ??????????????????????# """" #??????# | | ??????????????????????# "" #??????# | | ??????????????????????# "" #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 53 Energy Capacity 470 Matter Stores 313 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 300 Resistance: KI 20 Utility Shielding 66 Point Defense Rating 160 Evasion (%) 73 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Xenon Bombardment Thruster | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Com. Battery | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Gauss Rifle | -6/Factory | Scanalyzed Cesium-ion Thruster | -6/Factory | Scanalyzed Force Field | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Deuterium Engine | x2 | -3/Research Alien Tech Used ----------------- None Achievements -------------- 10k Club Can't Catch Me Dangerous Findings Denied? Party Time Respectable Loadout Challenges ------------ None Game ------ Seed ShrapnelImpactThermoblaster Manual? 0 Play Time 04:14:27 Cumulative 17.7 hours Start 2024.04.17 @ 22:07:16 End 2024.04.18 @ 17:15:58 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09f97747-1d28-47ee-9441-b0d2dc97432f