Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.22 @ 11:23:34 Player: Lunishko Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (4) 20 Value Destroyed (192) 192 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (932) 932 TOTAL SCORE: 8724 Bonus ------- Pacifist 932 Cogmind --------- Core Integrity 0/1600 Matter 283/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Centrium Leg Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Power Amplifier Structural Scanner Triangulator Improved Signal Interpreter Advanced Signal Interpreter EM Shield Improved Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Thunder Hammer > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array Enhanced Force Lance [Rating: 68] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Weapon Power Sword Energy Gun EM Pulse Gun Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Thunder Hammer Slashing Weapon Power Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Slots Evolved 18 | . . . . . 8 . . 2 . . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 18 | . . . . . 8 . . 2 . . 2 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 42 | 6 6 1 2 1 14 . . 3 . . 1 5 . 1 2 Power 4 | 1 1 . . . 1 . . 1 . . . . . . . Engine 3 | 1 1 . . . 1 . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 12 | 2 2 1 1 . 2 . . . . . . 2 . 1 1 Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . Hover 2 | . . . . . 2 . . . . . . . . . . Flight 8 | . 2 1 1 . . . . . . . . 2 . 1 1 Utility 17 | 1 2 . . . 10 . . 1 . . 1 2 . . . Device 10 | . 2 . . . 7 . . . . . 1 . . . . Storage 1 | 1 . . . . . . . . . . . . . . . Processor 2 | . . . . . 2 . . . . . . . . . . Hackware 4 | . . . . . 1 . . 1 . . . 2 . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | 2 1 . 1 1 1 . . 1 . . . 1 . . 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . Special Weapon 2 | . 1 . . 1 . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . . . . . . . . 1 . . . Parts Lost 21 | . . 2 . . 2 . . 1 . 1 3 . 1 8 3 Power 2 | . . . . . 1 . . . . 1 . . . . . Propulsion 5 | . . 1 . . 1 . . . . . . . . 2 1 Utility 12 | . . . . . . . . 1 . . 3 . 1 5 2 Weapon 2 | . . 1 . . . . . . . . . . . 1 . Highest Loss Streak 7 | . . 1 . . 2 . . 1 . 1 2 . 1 7 2 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 3 | . 4 4 4 5 3 4 4 4 5 4 4 2 3 2 1 Power . | . 1 1 1 1 . . . . . . . . . . . Propulsion 1 | . . . . . . 2 2 2 3 3 3 2 2 1 . Utility 1 | . . . 1 1 . 2 2 2 2 1 1 . . . . Weapon 1 | . 2 2 2 2 1 . . . . . . . 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 9 | . 1 3 . . 2 . . . . . . 2 . . 1 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . 2 . . 1 Utility 1 | . . 1 . . . . . . . . . . . . . Weapon 5 | . 1 2 . . 2 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 84 80 71 77 67 73 73 64 64 70 51 47 57 41 15 Engine 5 | . 14 14 14 14 5 6 6 3 . . . . . . . Hover 2 | . . . . . 1 6 6 5 5 5 5 . . . . Flight 10 | . 14 28 28 28 9 . . . . . . 3 4 4 3 Device 23 | . 14 28 28 28 27 33 33 26 23 29 20 18 19 9 1 Processor 6 | . . . . . 9 13 13 11 11 11 10 9 9 8 3 Hackware 6 | . . . . . 5 6 6 7 11 11 10 10 19 15 4 Special Weapon 2 | . 4 9 . 6 3 . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 6 6 5 5 5 5 2 . . . Peak Build Rating 68 | 6 10 7 8 8 50 50 50 55 53 54 55 68 68 63 43 Average Rating 33 | 4 7 6 6 7 28 50 50 51 53 53 49 56 67 55 28 On Entrance 34 | . 6 7 6 7 8 50 50 50 53 53 51 45 68 63 35 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . . . . . . . . . Naked Turns 25 | . . . . . . . . . . . . . . . 25 Heaviest Build 17 | 12 17 7 6 7 15 15 15 15 12 13 8 8 8 7 9 Greatest Support 26 | 26 26 8 8 8 20 20 20 20 20 20 20 20 15 16 16 Greatest Overweight (x) 4 | . 2 . . . 4 . . . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 2 7 5 5 5 5 4 4 5 5 4 4 5 5 5 2 Average Carried 4 | . 4 4 4 4 3 4 4 4 5 4 4 4 5 4 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 4 5 5 4 4 4 5 5 4 4 5 5 1 1 Class Distribution -------------------- 47% | Mutant 22% | Hacker-Ninja 17% | Hacker-Mutant 8% | Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Matter Collected 605 | 255 51 29 . . 70 7 . 52 48 58 . 30 . . 5 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 152 | . . . . . . . . 52 . . 70 30 . . . Parts 6 | . . . . . . . . 3 . . 3 . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Combat Hostiles Destroyed 3 | . . . . . . . . 2 . . 1 . . . . Melee 3 | . . . . . . . . 2 . . 1 . . . . Classes Destroyed 3 | . . . . . . . . 1 . . 1 1 . . . Watcher 1 | . . . . . . . . . . . . 1 . . . Swarmer 2 | . . . . . . . . 2 . . . . . . . Sentry 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 2 | . . . . . . . . 2 . . 1 1 . . . Combat Bots Only 2 | . . . . . . . . 2 . . 1 . . . . Max Kills in Single Turn 1 | . . . . . . . . 1 . . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Hostile Shots Fired 461 | . . 31 . . 45 . . 42 . 9 44 10 9 135 136 Missed 244 | . . 15 . . 27 . . 26 . 2 23 6 5 73 67 Hits 217 | . . 16 . . 18 . . 16 . 7 21 4 4 62 69 Melee 16 | . . . . . . . . . . . . . . . 16 Projectile 201 | . . 16 . . 18 . . 16 . 7 21 4 4 62 53 AOE 1 | . . . . . . . . . . . . . . . 1 Critical Strikes 11 | . . . . . . . . . . . . . . . 11 Damage Taken 4761 | . . 222 . . 268 . . 241 . 105 434 92 106 1376 1917 Core 3000 | . . 118 . . 126 . . 25 . 46 199 92 23 761 1610 Absorbed by Shields 36 | . . . . . . . . . . . . . . 36 . Ignored by Resistances 6 | . . . . . . . . . . . 6 . . . . Regen/Repaired (Parts) 36 | . . . . 36 . . . . . . . . . . . Core Remaining (%) 78 | 100 . . . 52 . . 85 . . 92 82 . 91 47 . Volleys Fired 9 | . 4 4 . . 1 . . . . . . . . . . Largest 1 | . 1 1 . . 1 . . . . . . . . . . Hottest 100 | . 100 100 . . 100 . . . . . . . . . . Shots Fired 9 | . 4 4 . . 1 . . . . . . . . . . Gun 2 | . 2 . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . Special 7 | . 2 4 . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 7 | . 2 4 . . 1 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 2 | . 2 . . . . . . . . . . . . . . Robot Hit Streak 1 | . 1 . . . . . . . . . . . . . . Robot Miss Streak 3 | . 3 . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 9 | . 1 . . . . . . 2 . . 4 1 . 1 . Core Hits 5 | . . . . . . . . . . . 3 1 . 1 . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . 2 . . . . Sever 2 | . . . . . . . . . . . 2 . . . . Melee Attacks 36 | . . . . . 8 2 . 5 . . 9 4 3 5 . Impact 10 | . . . . . . . . . . . . 2 3 5 . Slashing 26 | . . . . . 8 2 . 5 . . 9 2 . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 481 | . 24 . . . . . . 111 . . 193 58 . 81 14 Guns 24 | . 24 . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 407 | . . . . . . . . 111 . . 167 58 . 71 . Ramming 50 | . . . . . . . . . . . 26 . . 10 14 Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . Electromagnetic 24 | . 24 . . . . . . . . . . . . . . Impact 71 | . . . . . . . . . . . . . . 71 . Slashing 336 | . . . . . . . . 111 . . 167 58 . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 2 . . 6 6 Average Corruption 1 | . . . . . . . . . . . 1 . . 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 61 | . . . . . . . . 61 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 61 | . . . . . . . . 61 . . . . . . . Knockbacks 2 | . . . . . . . . . . . 1 . . 1 . Impact 2 | . . . . . . . . . . . 1 . . 1 . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 23 | . . . . . . . . . . . 11 . . 5 7 Shots . | . . . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . 6 . . 1 2 Targets Rammed 9 | . . . . . . . . . . . 6 . . 1 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 60 | . . . . . . . . . . . . . . 60 . Average Temperature 37 | . . . . . . . . . . . . . . 37 . Received Heat Transfer 180 | . . 54 . . . . . . . . 36 . . 27 63 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 104 | . . . 4 . 104 . . 45 . . 52 19 30 99 100 Initial 32 | . . . . . . . . . . . . 8 . 5 32 Average 20 | . . . 1 . 31 . . 16 . . 10 5 6 41 39 Influence Increases 845 | . . . 4 . 208 . . 85 . . 127 48 34 189 150 Destroy 0b10 Robot/C 60 | . . . . . . . . 40 . . 20 . . . . Destroy 0b10 Robot/NC 5 | . . . . . . . . . . . . 5 . . . Destroy Leader 12 | . . . . . . . . . . . 10 2 . . . Successful Hack 32 | . . . 4 . 9 . . . . . 14 5 . . . Disable Machine 45 | . . . . . 15 . . 15 . . . . 15 . . Destroy Structure 31 | . . . . . 4 . . . . . 8 6 4 9 . Partial Spotted 90 | . . . . . 45 . . . . . . 15 . 15 15 Lose Combat Pursuer 570 | . . . . . 135 . . 30 . . 75 15 15 165 135 Influence Decreases 745 | . . . . 4 170 38 . 60 25 . 110 65 24 145 104 Entered New Map 65 | . . . . 4 . 15 . . 10 . . 9 . 5 22 Time Decay 502 | . . . . . 154 23 . 50 15 . 70 56 14 60 60 Lost Part 158 | . . . . . 16 . . 10 . . 20 . 10 80 22 Purge Threat 20 | . . . . . . . . . . . 20 . . . . Squads Dispatched 9 | . . . . . 2 . . . . . 3 1 . 1 2 Investigation 1 | . . . . . . . . . . . 1 . . . . Extermination 4 | . . . . . 1 . . . . . 1 1 . . 1 Reinforcement 4 | . . . . . 1 . . . . . 1 . . 1 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Distress Signals 7 | . 3 . . . 1 . . . . . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 133 | . 7 11 . . 10 . . 6 . 6 17 6 14 31 25 Peak Tracking Total 24 | . 4 7 . . 5 . . 4 . 5 13 4 11 24 15 Tactical Retreats 20 | . . 2 . . 3 . . 2 . . 3 1 1 3 5 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Traps Triggered 3 | . . . . . . . . 1 . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . 6 . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Machines Disabled 3 | . . . . . 1 . . 1 . . . . 1 . . Max in Single Turn 1 | . . . . . 1 . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Machines Accessed 29 | . 1 2 5 . 5 1 . 3 . 1 3 4 . 3 1 Terminals 20 | . 1 . 3 . 4 . . 3 . 1 3 2 . 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 1 . 1 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Total Hacks 96 | . 2 3 31 . 12 1 . 11 . 1 13 16 . 4 2 Successful 50 | . 1 3 27 . 6 1 . 1 . 1 3 6 . . 1 Failed 46 | . 1 . 4 . 6 . . 10 . . 10 10 . 4 1 Catastrophic 14 | . . . . . 1 . . 5 . . 2 3 . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 22 | . 2 . 4 . . . . 7 . . 4 5 . . . Terminals 59 | . 2 . 6 . 9 . . 11 . 1 13 13 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . 2 . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . Terminal Hacks 43 | . . 3 25 . 4 1 . 1 . 1 3 4 . . 1 Record 27 | . . 1 24 . . . . . . 1 . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Open Door 2 | . . 1 . . . 1 . . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . 2 . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . . . 1 . . . Release Object 2 | . . 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . Retrieve Study 2 | . . . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . 2 . . . . . . . . 2 . . . Terminals 5 | . 1 . 2 . . . . . . . . 2 . . . Botnet 5 | . 1 . 2 . . . . . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 22 | . 1 . 3 . 3 . . 3 . 1 3 4 . 3 1 Full Trace Events 1 | . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . 2 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Active Infowar (turns) 2988 | . 64 507 59 287 523 169 8 149 349 110 277 191 99 145 51 Sensors 1043 | . . . . . 142 169 8 149 349 110 116 . . . . Structural 2909 | . 64 507 59 287 501 169 8 149 349 110 277 191 99 139 . Seismic 85 | . . . . . 43 . . . . 42 . . . . . Triangulation 586 | . . . . . . . . . . . 100 191 99 145 51 Cloaking 2 | . . . . . 2 . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 2 . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Turns Passed 3244 | 52 135 507 59 287 551 169 8 149 349 110 277 191 99 145 156 Spaces Moved 5487 | 46 124 876 150 745 691 272 13 211 553 182 398 388 221 297 320 Core 63 | 1 . . . . 2 . . . . . . 5 . . 55 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels 99 | 45 54 . . . . . . . . . . . . . . Hover 1766 | . . . . . 111 272 13 211 553 182 398 26 . . . Flight 3559 | . 70 876 150 745 578 . . . . . . 357 221 297 265 Fastest Speed 37 | 50 37 37 37 37 37 60 60 60 60 60 60 40 40 40 40 Average Speed 47 | 89 61 37 37 37 45 60 60 60 60 60 60 42 40 41 45 Slowest Speed 250 | 100 200 37 37 37 250 60 60 60 60 60 60 100 40 45 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . 3 3 . . . . . . . . 1 . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 3 34 57 42 56 23 45 5 8 58 22 19 15 25 17 14 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . 2 . 1 . . . . . . . . . Known Exits Taken 10 | . . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 7 | . . 2 . 4 . . . . . 1 . . . . . Spaces Dug 18 | . . . . . 4 2 . . . . 4 3 2 3 . Terrain Destroyed 18 | . . . . . 4 2 . . . . 4 3 2 3 . Melee 18 | . . . . . 4 2 . . . . 4 3 2 3 . Projectile . | . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Upp Upp Fac Res Arm Res Acc Total 6041 | 53 175 1048 153 752 906 273 12 223 569 182 421 408 225 310 331 Wait 396 | . 27 161 . 8 175 . . . 17 . 2 1 2 1 2 Move 5459 | 45 123 875 149 738 684 271 12 210 552 181 397 387 220 295 320 Hop 7 | . . . . 3 3 . . . . . . . . 1 . Pick Up 21 | 2 6 3 . 1 2 . . 2 . . . 4 . . 1 Fast Attach 30 | 6 4 . 1 1 9 . . 2 . . 1 4 . . 2 Attach 19 | . 2 1 . . 9 . . . . 1 . 2 . 2 2 Detach 14 | . 2 . 1 . 10 . . . . . . . . . 1 Swap 3 | . 1 . 1 . . . . 1 . . . . . . . Drop 26 | . 6 3 1 1 5 . . 3 . . . 6 . . 1 Fire 9 | . 4 4 . . 1 . . . . . . . . . . Melee 36 | . . . . . 8 2 . 5 . . 9 4 3 5 . Ram 8 | . . . . . . . . . . . 6 . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . 6 . . 6 . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -9/Recycling -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -3/Armory -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Met a group of wandering Federalists 93 | -10/Materials | Discovered new exit (range 15) 119 | -10/Materials | Discovered new exit (range 15) 176 | -10/Materials | Discovered new exit (range 12) 188 | -10/Materials | Entered Subcaves 189 | -10/Subcaves | Continued accompanying wandering Federalists (1) 189 | -10/Subcaves | Learned location of Recycling (-9) 216 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 227 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 315 | -10/Subcaves | Build established: Mutant 423 | -10/Subcaves | Lost 3 allies 440 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 442 | -10/Subcaves | Shifting Twisted Machinery released Flamer 488 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 607 | -10/Subcaves | Released subatomizers from SUBCON Basin 690 | -10/Subcaves | Discovered new exit (range 15) 695 | -10/Subcaves | Entered Recycling 743 | -9/Recycling | Scanned before Scraplab entrance 748 | -9/Recycling | Discovered new exit (range 11) 749 | -9/Recycling | Entered Scraplab 754 | -9/Recycling | Entered Scraptown 776 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 830 | -9/Scraptown | Discovered new exit (range 9) 851 | -9/Scraptown | Visited Comm Corps 870 | -9/Scraptown | Visited Red Mages 873 | -9/Scraptown | Visited CR-KLE's Repair Center 875 | -9/Scraptown | CR-KLE repaired 4 parts 895 | -9/Scraptown | Visited TADAMA 908 | -9/Scraptown | Learned location of Extension (-5) 923 | -9/Scraptown | Visited Science Testing Area 944 | -9/Scraptown | Visited Observation Area 967 | -9/Scraptown | Visited Junk Repository 1041 | -9/Scraptown | Entered Factory 1041 | -6/Factory | Evolved 8 slots: Utility x8 1131 | -6/Factory | Identified exit to DSF 1587 | -6/Factory | Discovered new exit (range 9) 1591 | -6/Factory | Identified exit to Lower Caves 1592 | -6/Factory | Entered Lower Caves 1710 | -6/Lower Caves | Identified exit to Lower Caves 1761 | -6/Lower Caves | Entered another Lower Caves area 1764 | -6/Lower Caves | Discovered new exit (range 8) 1767 | -6/Lower Caves | Identified exit to Factory 1769 | -6/Lower Caves | Entered Factory 1769 | -5/Factory | Evolved 2 slots: Utility x2 1900 | -5/Factory | Discovered new exit (range 5) 1902 | -5/Factory | Identified exit to Upper Caves 1918 | -5/Factory | Entered Upper Caves 2140 | -5/Upper Caves | Build established: Hacker-Ninja 2247 | -5/Upper Caves | Learned Factory stockpile data 2260 | -5/Upper Caves | Discovered new exit (range 13) 2266 | -5/Upper Caves | Identified exit to Upper Caves 2267 | -5/Upper Caves | Entered another Upper Caves area 2274 | -5/Upper Caves | Encountered a Warlord checkpoint 2282 | -5/Upper Caves | Identified exit to Factory 2377 | -5/Upper Caves | Entered Factory 2377 | -4/Factory | Evolved 2 slots: Utility x2 2496 | -4/Factory | Identified exit to Upper Caves 2651 | -4/Factory | Discovered new exit (range 4) 2653 | -4/Factory | Identified exit to Research 2654 | -4/Factory | Entered Research 2654 | -3/Research | Evolved 2 slots: Utility x2 2730 | -3/Research | Spotted B-86 Titan 2827 | -3/Research | Spotted B-86 Titan 2841 | -3/Research | Discovered new exit (range 9) 2844 | -3/Research | Identified exit to Armory 2845 | -3/Research | Entered Armory 2879 | -3/Armory | Build established: Hacker-Mutant 2943 | -3/Armory | Discovered new exit (range 3) 2943 | -3/Armory | Identified exit to Research 2944 | -3/Armory | Entered Research 2944 | -2/Research | Evolved 2 slots: Utility x2 2983 | -2/Research | Spotted B-90 Cyclops 3088 | -2/Research | Discovered new exit (range 4) 3089 | -2/Research | Core integrity fell below 50% 3089 | -2/Research | Identified exit to Access 3089 | -2/Research | Entered Access 3089 | -1/Access | Evolved 2 slots: Utility x2 3114 | -1/Access | Lost 7 parts (2n4u1w) 3122 | -1/Access | Spotted B-99 Colossus 3224 | -1/Access | Core integrity fell below 50% 3240 | -1/Access | Core integrity fell below 20% 3245 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03196_ Penetrated by Slug. 03196_ Slug penetrates Wall. 03197_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03199_ Knocked back. 03206_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 7E. 03213_ Knocked back. 03213_ C-57 Dissector knocked back. 03215_ Field Propulsion Array destroyed. 03216_ Adv. System Shield severed. 03219_ Imp. Signal Interpreter severed. 03222_ Penetrated by Slug. 03225_ Slug penetrates Wall. 03236_ Enh. Force Lance severed. 03239_ Slammed into S-43 Plague. 03239_ Destabilizing: System corrupted (+2). 03240_ Slammed into S-43 Plague. 03241_ Slug penetrates P-80 Master. 03241_ P-80 Master suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????##############????###+###??????????????? | | ??????????# # #????# #??????????????? | | ??????????# # p ###### ! #??????????????? | | ??????????# + "ppcc@pYp= #??????????????? | | ??????????#!!! # sc ######p #??????????????? | | ??????????#!!! # #????# #####??????????? | | ??????????#!!/ #######????## ## +??????????? | | ??????????########???????????# ## #??????????? | | ????????????????????#######??# ## #??????????? | | ????????????????????# ?# ## #??????????? | | ????????????????????# ?# ## #??????????? | | ????????????????????# !! # ## #####+#????? | | ????????????????????# !! # ## #????? | | ????????????????????# !! + ## #????? | | ????????????????????# # ## #???? | | ????????????????????# # #?? | | ????????????????????#= ?# # | | ????????????????????# ?# + | | ????????????????????#######??# # | | ?????????????????????????????## #?? | | ??????????????????????????????# #####/##### #???? | | ??????????????????????????????# #???? ???# #????? | | ??????????????????????????????# #???? ??# #????? | | ??????????????????????????????# #???? ?# #????? | | #?####????????????????????????# #???? "" ?# #????? | | #????????????????????????# #????T""! # #????? | | ! #????????????????????????# ?????"" #????? | | " #????????????????????????? ????? ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Resistance: EM 25 Evasion (%) 62 Offensive Hacking 12 Defensive Hacking 36 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -6/Factory | Hacked Lgt. Ion Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Hunted You May Approach The Wall Challenges ------------ None Game ------ Seed FieldthrustBladeFlakker Manual? 0 Play Time 01:39:24 Cumulative 42.0 hours Start 2026.01.22 @ 09:22:34 End 2026.01.22 @ 11:23:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 34 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98807a04-8033-4ebf-aba3-79bbd50d1470