Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 21:34:29 Player: FretfulMantis Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (130) 650 Value Destroyed (4019) 4019 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1424) 1424 TOTAL SCORE: 13293 Bonus ------- High Alert Combat Kills 124 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 226/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Treading (145) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Medium Treads > --- UTILITY (10) ----- Launcher Guidance Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Light Antimatter Reactor Matter Compressor (250) Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Nuclear Core Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Coolant Injector Lightpack 2.0 Improved Targeting Computer Core Analyzer Hardened Light Armor Plating Thermal Shield Hardlight Generator > --- WEAPON ----------- Coil Gun AWS/Gauss > --- INVENTORY -------- Reinforced Deuterium Engine Light Angular Momentum Engine Light Fission Core Improved Medium Treads Carbon-fiber Leg Wheel Wheel Compact Wheel Compact Wheel Gravmag System Gravmag System VTOL Module VTOL Module VTOL Module VTOL Module Improved VTOL Module Xenon Bombardment Thruster Improved Heat Sink Matter Compressor Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Improved Launcher Guidance Computer Improved Launcher Guidance Computer Particle Charger Thermal Shield Improved Hardlight Generator System Shield Improved System Shield High-powered Tractor Beam Pulse Rifle Improved EM Pulse Cannon Gauss Rifle Flak Gun Heavy Machine Gun Magnetic Acceleration Cannon Mining Claw [Rating: 119] Favorites ----------- Power Fission Core Engine Cooled Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Makeshift Flight Unit Utility Cargo Storage Unit Device Thermal Shield Storage Cargo Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . . . 2 2 2 2 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . 2 . 1 . . . . . . . Utility 8 | . . 2 . . . . 1 1 1 2 . . . . 1 Weapon 2 | . . . . . . . 1 . . . . . . . 1 Parts Attached 98 | 6 7 15 4 1 2 5 15 10 3 12 . . 3 3 12 Power 13 | 1 2 2 2 1 . . 1 1 1 . . . . . 2 Engine 9 | 1 2 2 2 1 . . 1 . . . . . . . . Core 2 | . . . . . . . . 1 1 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 Propulsion 30 | 2 2 6 . . 1 2 5 3 1 4 . . 1 . 3 Treads 4 | . . 3 . . . . . . . . . . . . 1 Leg 13 | 2 . . . . . 2 2 2 . 4 . . . . 1 Wheel 11 | . 2 3 . . 1 . 3 1 1 . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . . . . 1 . . Utility 27 | 1 2 3 1 . 1 . 3 4 1 5 . . 1 3 2 Device 11 | . . 1 1 . . . . 1 1 3 . . 1 1 2 Storage 4 | 1 2 . . . . . . 1 . . . . . . . Processor 8 | . . 2 . . . . 1 1 . 2 . . . 2 . Hackware . | . . . . . . . . . . . . . . . . Protection 4 | . . . . . 1 . 2 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 28 | 2 1 4 1 . . 3 6 2 . 3 . . 1 . 5 Energy Gun 4 | 1 . . . . . . 2 . . . . . . . 1 Energy Cannon 2 | . . . . . . 1 1 . . . . . . . . Ballistic Gun 16 | 1 1 3 . . . . 3 2 . 2 . . 1 . 3 Ballistic Cannon 2 | . . 1 . . . . . . . 1 . . . . . Launcher 2 | . . . 1 . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 Unidentified Prototypes 4 | . . . . 1 . 1 1 . . . . . . . 1 Parts Lost 42 | . . 10 1 . 1 . 4 2 1 4 . . 9 . 10 Power 6 | . . 3 1 . . . 1 1 . . . . . . . Propulsion 16 | . . 3 . . 1 . 3 . 1 1 . . 4 . 3 Utility 7 | . . . . . . . . . . 2 . . 2 . 3 Weapon 13 | . . 4 . . . . . 1 . 1 . . 3 . 4 Highest Loss Streak 9 | . . 7 1 . 1 . 2 1 1 2 . . 9 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 25 | 2 12 27 29 27 26 25 26 34 37 38 38 37 4 5 4 Power 3 | . 2 4 4 2 2 2 2 3 3 3 5 5 2 2 2 Propulsion 8 | 2 5 10 10 9 8 7 8 11 13 14 14 12 1 1 . Utility 8 | . 2 7 9 8 8 8 11 13 14 14 13 12 1 1 1 Weapon 5 | . 2 5 6 7 8 7 4 5 6 5 5 5 . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 72 | . . 5 2 3 . 3 8 8 . 3 4 31 . . 5 Power 13 | . . 1 1 1 . . 2 1 . 1 . 4 . . 2 Propulsion 19 | . . 2 1 1 . . 2 1 . . 1 11 . . . Utility 29 | . . 1 . 1 . 2 3 5 . 2 3 11 . . 1 Weapon 11 | . . 1 . . . 1 1 1 . . . 5 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 90 85 88 88 87 85 85 79 80 85 89 88 78 6 21 Engine 6 | . 14 10 11 11 11 9 7 3 . . . . . . . Core 2 | . . . . . . . . 2 11 10 10 10 10 . . Leg 10 | . 15 . . . . 13 9 13 11 23 26 25 21 . . Wheel 13 | . 12 15 22 22 21 18 19 19 16 1 . . . . 1 Device 6 | . . 9 11 11 . . . 1 4 14 15 15 12 2 2 Storage 7 | . 18 11 11 11 11 9 7 6 5 5 5 4 . . . Processor 10 | . . 11 11 11 11 9 11 12 11 11 15 15 15 4 9 Protection 2 | . . . . . 11 9 7 4 5 2 . . . . . Energy Gun 1 | . 4 . . . . . 6 . . . . . . . 1 Energy Cannon 1 | . . . . . . 6 5 1 . . . . . . . Ballistic Gun 11 | . 23 16 10 11 11 3 6 11 11 11 15 15 14 . 1 Ballistic Cannon 3 | . . 5 11 11 11 6 1 . . . . . . . . Peak Build Rating 119 | 6 9 15 19 24 23 29 46 89 95 119 115 115 68 14 59 Average Rating 46 | 4 7 12 16 22 22 27 39 82 94 113 114 112 62 7 27 On Entrance 40 | . 6 9 15 18 24 23 29 45 89 94 114 115 58 2 14 Avg Prop Armor Cover (%) 6 | . . 12 . . . 8 6 9 8 8 4 4 2 . 6 Naked Turns 85 | . . . . . . . . . . . . . 4 81 . Heaviest Build 180 | 12 146 149 152 154 156 159 180 180 45 50 37 37 31 1 30 Greatest Support 100 | 20 20 40 32 32 32 26 48 48 48 100 95 80 70 3 35 Greatest Overweight (x) 17 | 3 14 14 4 4 5 6 17 5 1 1 . . . . 2 Average Overweight (x) 1 | . 3 6 4 4 4 5 4 . . . . . . . . Largest Inventory Capacity 40 | 8 30 30 30 30 30 30 30 40 40 40 40 40 5 5 5 Average Capacity 28 | 7 19 30 30 30 30 30 30 39 40 40 40 38 5 5 5 Most Carried 40 | 5 27 30 30 30 30 30 30 40 38 40 40 38 5 5 5 Average Carried 26 | 2 12 27 29 29 29 28 29 34 37 38 38 36 4 5 4 Final Capacity 40 | 8 30 30 30 30 30 30 30 40 40 40 40 5 5 5 5 Final Carried 39 | 5 27 30 30 30 29 30 29 39 37 38 38 5 5 5 5 Class Distribution -------------------- 45% | Hauler-Mutant 22% | Hauler-Gunner 10% | Hauler-Skirmisher 9% | Scavenger-Skirmisher 8% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -6/Factory Hauler-Gunner | -5/Factory Hauler-Tank | -4/Factory Hauler-Skirmisher | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Matter Collected 3216 | 190 338 495 168 . 74 180 305 474 47 396 157 196 28 53 115 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4666 | . 521 771 189 . 51 239 551 1167 110 739 117 153 . . 58 Parts 267 | . 40 54 19 . 7 13 18 75 5 26 6 4 . . . Haulers Intercepted 4 | . 1 2 . . . 1 . . . . . . . . . Recyclers Shooed 7 | . 1 1 . . 1 . 3 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 1 4 . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Combat Hostiles Destroyed 99 | . 12 18 13 . 3 3 9 23 1 11 2 3 . . 1 Guns 75 | . 12 13 3 . 2 . 7 23 1 8 2 3 . . 1 Cannons 17 | . . 5 8 . 1 1 . . . 2 . . . . . AOE 7 | . . . 2 . . 2 2 . . 1 . . . . . Classes Destroyed 16 | . 5 2 . . 1 . 2 2 1 2 1 . . . . Worker 4 | . . . . . . . . 2 . 2 . . . . . Builder 7 | . 1 . 1 . . 1 . 4 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . Hauler 4 | . 1 2 . . . 1 . . . . . . . . . Recycler 11 | . 3 2 . . . 1 3 1 . 1 . . . . . Operator 1 | . . . . . . . . . 1 . . . . . . Watcher 3 | . . 1 . . . . . 2 . . . . . . . Swarmer 45 | . 8 6 8 . 3 . 4 15 . . . 1 . . . Saboteur 1 | . . . . . . . . . . 1 . . . . . Grunt 34 | . 4 9 5 . . 2 3 3 . 7 . 1 . . . Brawler 1 | . . . . . . . . . . 1 . . . . . Sentry 9 | . . 3 . . . 1 . 2 1 . . 1 . . 1 Hunter 2 | . . . . . . . 1 1 . . . . . . . Programmer 5 | . . . . . . . 1 1 . 2 1 . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 6 6 4 . 3 2 5 9 1 7 1 2 . . 1 Combat Bots Only 9 | . 5 6 4 . 2 2 4 9 1 5 1 2 . . 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 2 2 1 2 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . 2 . . 1 2 . . 1 . . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Hostile Shots Fired 721 | . 43 106 52 . 13 7 31 97 8 53 24 33 54 14 186 Missed 252 | . 10 26 14 . 3 . 9 41 . 17 5 21 14 8 84 Hits 469 | . 33 80 38 . 10 7 22 56 8 36 19 12 40 6 102 Melee 8 | . . . . . . . . . . 2 . 5 1 . . Projectile 461 | . 33 80 38 . 10 7 22 56 8 34 19 7 39 6 102 AOE 1 | . . 1 . . . . . . . . . . . . . Critical Strikes 9 | . . . . . . . 2 1 . 1 . . 1 . 4 Part Disruptions 2 | . . . . . . . . . . . 1 . 1 . . Damage Taken 7657 | . 303 932 427 . 75 113 538 839 155 616 163 202 849 178 2267 Core 2344 | . 50 191 73 . 6 64 121 85 19 63 4 14 171 178 1305 Absorbed by Shields 72 | . . . . . . . . . 32 40 . . . . . Redirected to Shielding 61 | . . . . . . . 61 . . . . . . . . Ignored by Resistances 178 | . . . . . . . . . . 146 6 26 . . . Regen/Repaired (Parts) 145 | . . . . . . . . . . . . . 145 . . Core Remaining (%) 79 | 100 80 . . . 32 88 82 90 98 . . . . 62 . Volleys Fired 290 | 1 39 56 25 . 12 15 24 34 8 32 8 13 6 . 17 Largest 3 | 2 2 2 2 . 2 2 2 2 1 3 3 3 3 . 1 Hottest 125 | 60 60 53 66 . 53 101 125 120 30 104 88 88 82 . 88 Shots Fired 650 | 2 78 108 47 . 24 24 50 111 22 95 25 39 8 . 17 Gun 544 | 2 78 86 20 . 12 2 50 99 22 84 25 39 8 . 17 Cannon 98 | . . 22 25 . 12 16 . 12 . 11 . . . . . Launcher 8 | . . . 2 . . 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 584 | 1 65 108 45 . 24 9 28 99 22 95 25 39 8 . 16 Thermal 47 | 1 13 . . . . 9 11 12 . . . . . . 1 Explosive 8 | . . . 2 . . 6 . . . . . . . . . Electromagnetic 11 | . . . . . . . 11 . . . . . . . . Robot Hit Streak 19 | 2 9 9 9 . 7 13 14 12 16 15 19 14 3 . 10 Robot Miss Streak 11 | . 3 3 3 . 4 1 5 6 2 4 5 11 6 . 4 Penetration Max 2 | . . . . . . . . . . 2 . . . . . Secondary Targets 3 | . . 1 . . . . 1 . . . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . . 1 . . . Autonomous 107 | . . . . . . . . 76 14 17 . . . . . Shots Hit Robots 447 | 2 45 77 32 . 12 16 47 73 20 64 15 30 3 . 11 Core Hits 301 | . 27 37 23 . 8 10 54 50 4 47 13 16 2 . 10 Critical Kills 1 | . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . . 2 . 2 . 1 . . . Critical Strikes 9 | . . . 2 . 1 . . 3 . 2 . 1 . . . Destroy 7 | . . . 1 . . . . 3 . 2 . 1 . . . Blast 2 | . . . 1 . 1 . . . . . . . . . . Melee Attacks 11 | . . . . . . 6 . . . 5 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . 6 . . . 5 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 10236 | 22 468 891 666 . 162 390 1023 2909 507 2101 357 380 66 . 294 Guns 7584 | 22 468 558 122 . 51 13 943 2151 507 1671 357 380 57 . 284 Cannons 1712 | . . 333 357 . 111 204 . 460 . 247 . . . . . Explosions 914 | . . . 187 . . 173 80 298 . 176 . . . . . Melee . | . . . . . . . . . . . . . . . . Ramming 26 | . . . . . . . . . . 7 . . 9 . 10 Kinetic 8135 | 10 333 891 479 . 162 94 539 2151 507 1918 357 380 57 . 257 Thermal 1577 | 12 135 . . . . 123 346 758 . 176 . . . . 27 Explosive 360 | . . . 187 . . 173 . . . . . . . . . Electromagnetic 138 | . . . . . . . 138 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 . . 4 6 6 10 10 7 Average Corruption 4 | . . . . . . 1 1 . . 4 5 6 5 10 3 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 35 | . . . . . . 1 2 . . 7 6 10 2 6 1 Message Errors 8 | . . . . . . . . . . 1 2 5 . . . Matter Fused 7 | . . . . . . . . . . 1 1 2 1 2 . Heat Flow Errors 6 | . . . . . . . . . . 1 1 1 1 1 1 Energy Discharges 5 | . . . . . . . . . . . 1 2 . 2 . Data Loss (minor) 4 | . . . . . . 1 . . . 3 . . . . . Misfires 3 | . . . . . . . 2 . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 150 | . . . . . . 2 . 117 . 31 . . . . . Projectiles 1 | . . . . . . 1 . . . . . . . . . Explosions 149 | . . . . . . 1 . 117 . 31 . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks 14 | . . 4 4 . 3 2 . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 13 | . . 3 4 . 3 2 . . . 1 . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . 81 . . . 47 . . . . . . . 4 Shots 3 | . . . 2 . . . 1 . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . 3 Targets Rammed 6 | . . . . . . . . . . 1 . . 2 . 3 Kicked 3 | . . . . . . . . . . 1 . . 2 . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 457 | 20 58 6 2 . 16 79 144 457 2 193 166 137 134 243 65 Average Temperature 51 | 15 22 3 2 . 6 31 48 141 2 64 27 20 35 135 19 Received Heat Transfer 1425 | . 90 228 66 . . 54 117 385 28 161 40 12 . 27 217 Effects 1 | . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 1 1 . . . . . . . Heat Transferred 2594 | 25 300 . . . . 222 750 1160 . 100 . . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Maximum Alert Level 2 | . 1 . . . . . . 2 1 2 . . . . . Low Security (%) 86 | 100 94 100 100 . 100 100 100 54 8 34 . . . . 100 Level 1 5 | . 5 . . . . . . 7 91 28 . . . . . Level 2 8 | . . . . . . . . 38 . 37 . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 512 | . 213 153 140 . 77 53 113 512 230 426 . . . . 190 Initial 230 | . . 68 15 . . 14 . . 230 97 . . . . 70 Average 99 | . 124 79 59 . 17 10 34 222 213 282 . . . . 58 Influence Increases 3591 | . 338 507 335 . 107 143 253 820 39 524 30 60 . 135 300 Destroy 0b10 Robot/C 1960 | . 240 360 260 . 60 60 180 460 20 220 20 60 . . 20 Destroy 0b10 Robot/NC 155 | . 25 25 5 . 5 15 15 45 5 15 . . . . . Destroy Leader 404 | . 52 66 40 . 10 22 40 104 10 40 10 . . . 10 Successful Hack 23 | . 5 11 . . . 7 . . . . . . . . . Disable Machine 240 | . . . . . 15 15 15 135 . 60 . . . . . Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . Destroy Structure 149 | . 1 . 15 . 2 24 3 76 4 24 . . . . . Partial Spotted 30 | . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 480 | . 15 45 15 . 15 . . . . 15 . . . 135 240 Influence Decreases 3401 | . 174 631 302 73 70 180 253 349 311 356 307 150 . 30 215 Entered New Map 750 | . . 96 25 73 . 23 . . 241 102 137 18 . . 35 Time Decay 2406 | . 174 450 267 . 60 157 213 329 60 214 170 132 . 30 150 Lost Part 245 | . . 85 10 . 10 . 40 20 10 40 . . . . 30 Squads Dispatched 17 | . 2 2 . . . 1 2 3 . 4 . . . . 3 Investigation 2 | . 1 1 . . . . . . . . . . . . . Extermination 5 | . . . . . . . 2 1 . 1 . . . . 1 Reinforcement 6 | . 1 1 . . . 1 . 2 . . . . . . 1 Assault 2 | . . . . . . . . . . 2 . . . . . Garrison 2 | . . . . . . . . . . 1 . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Distress Signals 10 | . . 1 . . . . 2 1 . 2 . . 1 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 209 | . 16 35 17 . 4 11 17 26 2 19 2 8 11 7 34 Peak Tracking Total 18 | . 5 8 4 . 3 2 5 7 1 6 1 5 11 10 18 Tactical Retreats 14 | . 1 2 1 . 1 . . . . 1 . . . 3 5 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Traps Triggered 8 | . 1 1 . . . 1 5 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Disabled 18 | . . . . . 1 1 1 9 . 5 1 . . . . Max in Single Turn 5 | . . . . . 1 1 1 4 . 5 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Machines Accessed 24 | . 1 5 . 1 . 2 . 3 1 . . . 11 . . Terminals 9 | . 1 4 . . . 1 . 2 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Total Hacks 59 | . 3 19 . 1 . 6 . 8 1 . . . 21 . . Successful 41 | . 1 12 . 1 . 2 . 4 . . . . 21 . . Failed 17 | . 2 6 . . . 4 . 4 1 . . . . . . Catastrophic 2 | . . 2 . . . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 20 | . 3 10 . 1 . 5 . 1 . . . . . . . Terminals 27 | . 3 12 . . . 5 . 6 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . 7 . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . Terminal Hacks 28 | . . 3 . 1 . 1 . 2 . . . . 21 . . Record 16 | . . 1 . . . . . . . . . . 15 . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . . . 2 . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . Alert Level 2 | . . 1 . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 6 . . . . . 2 . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Analyze 3 | . . 3 . . . . . . . . . . . . . Retrieve Study 4 | . . 2 . . . . . 2 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 3 . . . 1 . . . . . . . . . Terminals 5 | . 1 3 . . . 1 . . . . . . . . . Botnet 5 | . 1 3 . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 9 | . 1 3 . . . 2 . 2 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . 2 . . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Active Infowar (turns) 5950 | . . 1155 663 541 347 730 594 . . 225 340 442 772 68 73 Optics 2949 | . . 74 663 541 347 730 594 . . . . . . . . Terrain 1779 | . . . . . . . . . . 225 340 442 772 . . Seismic 141 | . . . . . . . . . . . . . . 68 73 T.N.C. 1081 | . . 1081 . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Turns Passed 8653 | 58 445 1155 663 541 347 730 1034 1023 120 446 340 442 781 149 379 Spaces Moved 5691 | 37 180 445 375 356 189 315 440 955 105 259 260 331 637 280 527 Core 461 | 13 . . . . . . . . . . . . 10 280 158 Treads 32 | . . 31 . . . . . . . . . . . . 1 Legs 1580 | 24 95 . . . . . 18 . . 219 260 331 627 . 6 Wheels 3319 | . 85 414 375 356 189 315 422 955 105 40 . . . . 63 Hover 299 | . . . . . . . . . . . . . . . 299 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 150 150 150 150 160 131 90 90 101 118 118 50 50 40 Average Speed 124 | 112 156 202 150 150 152 170 186 91 93 117 118 118 116 50 52 Slowest Speed 1310 | 200 610 400 150 150 160 175 1310 165 105 121 119 118 118 50 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 38 42 84 90 70 26 10 28 4 8 41 52 82 43 19 Regions Visited 15 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . . . . . . . 1 1 1 . . . Unknown Exits Taken 11 | 1 1 . 1 1 1 1 1 1 1 . . . 1 1 . Scrap Searched 4 | . . . . . 1 . . . . . 1 1 . 1 . Spaces Dug 9 | . . . . . . 4 . . . . . . 5 . . Terrain Destroyed 162 | . . 2 18 . 2 21 2 91 7 11 3 . 5 . . Melee 4 | . . . . . . 4 . . . . . . . . . Projectile 56 | . . 2 . . 2 . . 30 7 7 3 . 5 . . AOE 102 | . . . 18 . . 17 2 61 . 4 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp War Pro Res Total 6749 | 48 274 609 434 367 226 472 605 1073 118 329 276 354 665 286 613 Wait 393 | . 17 62 20 . 24 119 62 15 1 7 . 11 14 1 40 Move 5676 | 36 179 444 374 355 188 314 439 954 104 258 259 330 636 279 527 Hop . | . . . . . . . . . . . . . . . . Pick Up 157 | 5 24 21 5 4 . 7 16 51 2 10 6 . 1 . 5 Fast Attach 50 | 6 6 4 1 . . 1 12 3 . 2 . . 3 3 9 Attach 44 | . 1 10 2 1 1 1 6 5 3 7 . . 1 . 6 Detach 11 | . 2 1 . . . . 2 3 . 1 . . . . 2 Swap 17 | . . 2 2 . 1 4 1 2 . 5 . . . . . Drop 67 | . 6 9 5 7 . 5 19 6 . 1 3 . 2 . 4 Fire 290 | 1 39 56 25 . 12 15 24 34 8 32 8 13 6 . 17 Melee 11 | . . . . . . 6 . . . 5 . . . . . Ram 3 | . . . . . . . . . . . . . . . 3 Kick 3 | . . . . . . . . . . 1 . . 2 . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 24 . . . . . . . . Rewire 3 | . . . . . . . . . . . . . . 3 . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 432 | -10/Materials | Discovered new exit (range 3) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x2 563 | -9/Materials | Build established: Hauler-Mutant 1095 | -9/Materials | Lost 7 parts (2p2n3w) 1322 | -9/Materials | Central database locked down 1342 | -9/Materials | Discovered new exit (range 15) 1522 | -9/Materials | Identified exit to Mines 1659 | -9/Materials | Entered Mines 1660 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1685 | -9/Mines | Met a Derelict bent on vengeance 1890 | -9/Mines | Core integrity fell below 50% 2042 | -9/Mines | Discovered new exit (range 9) 2054 | -9/Mines | Discovered new exit (range 7) 2073 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2316 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2316 | -9/Mines | Discovered new exit (range 5) 2322 | -9/Mines | Entered Exiles 2348 | -9/Exiles | Discovered new exit (range 17) 2361 | -9/Exiles | Met 8R-AWN 2385 | -9/Exiles | Met EX-HEX 2427 | -9/Exiles | Met EX-BIN 2445 | -9/Exiles | Aligned with FarCom system 2447 | -9/Exiles | Given EX-Vault access code 2484 | -9/Exiles | Opened EX-Vault 2497 | -9/Exiles | Found Lightpack 2.0 2499 | -9/Exiles | Found Gui. Plasma Cannon 2507 | -9/Exiles | Found AWS/Gauss 2536 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2575 | -9/Exiles | Met EX-DEC 2636 | -9/Exiles | Visited The Gauntlet 2850 | -9/Exiles | Discovered new exit (range 10) 2863 | -9/Exiles | Stole three prototypes: Lightpack 2.0, Gui. Plasma Cannon, AWS/Gauss 2863 | -9/Exiles | Entered Mines 2967 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3187 | -8/Mines | Discovered new exit (range 12) 3210 | -8/Mines | Entered Materials 3210 | -8/Materials | Evolved 2 slots: Propulsion x2 3923 | -8/Materials | Discovered new exit (range 11) 3940 | -8/Materials | Entered Factory 3940 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3942 | -7/Factory | FarCom data flow suspended 4704 | -7/Factory | Build established: Hauler-Gunner 4949 | -7/Factory | Discovered new exit (range 16) 4974 | -7/Factory | Entered another Factory area 4974 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5241 | -6/Factory | Spotted B-75 Beast 5293 | -6/Factory | Destroyed B-75 Beast 5642 | -6/Factory | Destroyed 9 combat bots 5975 | -6/Factory | Discovered new exit (range 14) 5997 | -6/Factory | Entered another Factory area 5997 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6100 | -5/Factory | Discovered new exit (range 12) 6117 | -5/Factory | Entered another Factory area 6117 | -4/Factory | Evolved 2 slots: Utility x2 6256 | -4/Factory | Garrison activated, responded to threat 6296 | -4/Factory | AWS/Gauss suddenly broke down 6408 | -4/Factory | Spotted B-86 Titan 6511 | -4/Factory | Discovered new exit (range 19) 6562 | -4/Factory | Identified exit to Upper Caves 6563 | -4/Factory | Entered Upper Caves 6748 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6820 | -4/Upper Caves | Build established: Hauler-Skirmisher 6886 | -4/Upper Caves | Discovered new exit (range 20) 6902 | -4/Upper Caves | Identified exit to Upper Caves 6903 | -4/Upper Caves | Entered another Upper Caves area 6998 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7062 | -4/Upper Caves | Encountered a Warlord checkpoint 7318 | -4/Upper Caves | Discovered new exit (range 16) 7324 | -4/Upper Caves | Encountered a Master Thief 7324 | -4/Upper Caves | Encountered a Master Thief 7324 | -4/Upper Caves | Encountered a Master Thief 7324 | -4/Upper Caves | Encountered a Master Thief 7324 | -4/Upper Caves | Encountered a Master Thief 7326 | -4/Upper Caves | Lightpack 2.0 stolen by Master Thief 7326 | -4/Upper Caves | Myomer Leg stolen by Master Thief 7341 | -4/Upper Caves | Adv. Coolant Injector stolen by Master Thief 7344 | -4/Upper Caves | Identified exit to Warlord 7345 | -4/Upper Caves | Entered Warlord 7384 | -4/Warlord | System corruption cleaned by Quarantine Array 7544 | -4/Warlord | Met Warlord 7569 | -4/Warlord | Warlord's base attacked by MAIN.C 7619 | -4/Warlord | Build established: Scavenger-Skirmisher 7919 | -4/Warlord | Warlord forces counterattacked 8072 | -4/Warlord | Opened side exit 8078 | -4/Warlord | Discovered new exit (range 15) 8114 | -4/Warlord | Spotted Striker 8122 | -4/Warlord | Released all parts (7) 8126 | -4/Warlord | System corruption reached 10% 8126 | -4/Warlord | Entered Proximity Caves 8141 | -3/Proximity Caves | Lost 15 allies 8149 | -3/Proximity Caves | Spotted B-86 Titan 8153 | -3/Proximity Caves | Lost 9 parts (4n2u3w) 8273 | -3/Proximity Caves | Discovered new exit (range 4) 8275 | -3/Proximity Caves | Entered Research 8275 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8498 | -3/Research | Lost 8 parts (2n2u4w) 8593 | -3/Research | Garrison activated, responded to threat 8600 | -3/Research | Core integrity fell below 50% 8631 | -3/Research | Core integrity fell below 20% 8637 | -3/Research | Build established: Mutant 8654 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 08597_ K-01 Serf cleans the Vacuum Chamber. 08597_ Slug penetrates Wall. 08597_ Penetrated by Slug. 08597_ Dropped Dispersion Rifle. 08600_ Slug penetrates W-44 Eye. 08600_ Slug penetrates U-05 Engineer. 08600_ Slug penetrates W-44 Eye. 08600_ Slug penetrates U-05 Engineer. 08601_ C-30 ARC bursts open, deploying its payload. 08601_ P-80 Master unfolds itself. 08602_ K-01 Serf collects debris. 08605_ P-80 Master resets K-01 Serf, system corruption cleaned. 08606_ K-01 Serf collects debris. 08608_ P-80 Master resets K-01 Serf, system corruption cleaned. 08617_ W-44 Eye sends out distress signal. 08630_ Critical hit (Burn: +50). 08639_ Acquired Mic. Antimatter Reactor. 08640_ Dropped Mic. Antimatter Reactor. 08643_ Acquired Biometal Medium Treads. 08653_ R-10 Processor collects Mic. Antimatter Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????#????????????????? | | ??????????????????????????????? #????????????????? | | ?????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ?????????????############### ??????????????????? | | ?????????????# # #????????????????? | | ?????????????# g ??????????????? | | ?????????????# R # ???????????????? | | ?????????????# p @ # ??????????????? | | ?????????????# p # ???????????????? | | ?????????????# p # #????????????????? | | ?????????????###+########### #????????????????? | | ?????????????### ########### #????????????????? | | ?????????????# #????????????????? | | ?????????????+ #????????????????? | | ?????????????# #????????????????? | | ?????????????# #????????????????? | | ?????????????# ####+##### #????????????????? | | ?????????????# # # #????????????????? | | ?????????????# # ! # #????????????????? | | ?????????????# # + +????????????????? | | ?????????????/ # """" # #????????????????? | | ?????????????# + """" # #????????????????? | | ?????????????+ # """" # #????????????????? | | ?????????????#### # """" # #?########???????? | | ????????????????# # # # #???????? | | ????????????????? # # # #???????? | | ?????????????????/########## + " #???????? | | ????????????????? ?????????# # "" #???????? | | ???????????????????????????# # G #???????? | | ?????" ???????????????????# #? "" #???????? | | ????? ??????????????????# #? " #???????? | | ??????? ?????????????????# #?? #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 100 Energy Generation 27 Energy Capacity 370 Matter Stores 350 Matter Capacity 350 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: TH 20 Weapon Shielding 66 Point Defense Rating 160 Evasion (%) 57 Targeting Accuracy 6 Launcher Accuracy 20 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Matter Filtering 50 Item Schematics ----------------- VTOL Module | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Flak Gun | -6/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Charge!!! Consequences Drive-By Packrat Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed ZipRefineryModule Manual? 0 Play Time 01:32:51 Cumulative 52.4 hours Start 2026.02.16 @ 18:28:06 End 2026.03.04 @ 21:34:29 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ff7b97e-e440-459c-85fd-728b3d858711