Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.29 @ 06:27:57 Player: nnnnsk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (112) 560 Value Destroyed (2972) 2972 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (237) 237 TOTAL SCORE: 10169 Bonus ------- High Alert Combat Kills 157 Met Data Miner 300 Friendly Fire -220 Cogmind --------- Core Integrity 0/1300 Matter 270/300 Energy 125/500 System Corruption 10% Temperature Cool (2) Movement Hovering (60) Location -3/Research Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (5) --- Antigrav Array > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Component Analysis Suite Hypervelocity Mass Driver Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Gravmag Array Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Transmission Jammer Advanced ECM Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield Experimental System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Advanced Plasma Cannon Axe > --- INVENTORY -------- F-cell Engine Cooled Aerolev Unit Antigrav System Gyrokinetic Inverter Advanced Cryofiber Web Compact Matter Pod Advanced Gravity Neutralizer Advanced Signal Interpreter Improved Terrain Scanner Improved Launcher Guidance Computer Reaction Control System Improved Medium Armor Plating Improved Force Field Component Analysis Suite Hypervelocity Mass Driver [Rating: 114] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Reflective Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . 1 . . . . . . . Utility 10 | . . 1 1 2 1 . . . . 2 2 1 Weapon . | . . . . . . . . . . . . . Parts Attached 116 | 7 9 21 21 12 21 1 2 . 1 7 3 11 Power 14 | 1 1 3 3 . 4 . . . . . . 2 Engine 9 | 1 1 3 1 . 2 . . . . . . 1 Core 5 | . . . 2 . 2 . . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 36 | 2 . 9 7 7 6 . . . . 2 1 2 Treads 18 | 2 . 9 7 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . Hover 17 | . . . . 6 6 . . . . 2 1 2 Flight . | . . . . . . . . . . . . . Utility 42 | 2 3 3 9 4 7 1 1 . . 4 2 6 Device 19 | 1 2 . 4 1 2 . 1 . . 3 1 4 Storage 2 | 1 1 . . . . . . . . . . . Processor 6 | . . . 2 2 2 . . . . . . . Hackware 5 | . . . . 1 2 . . . . . 1 1 Protection 10 | . . 3 3 . 1 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 5 6 2 1 4 . 1 . 1 1 . 1 Energy Gun 10 | 1 3 4 1 . 1 . . . . . . . Energy Cannon 2 | . . . . . . . 1 . . 1 . . Ballistic Gun 3 | 1 . . 1 . 1 . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher 3 | . . 2 . . 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . Impact Weapon 2 | . 1 . . 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . 1 . . . . . . . Parts Lost 22 | . . 3 2 2 4 . . . . 1 . 10 Power 5 | . . 2 1 . . . . . . . . 2 Propulsion 7 | . . . 1 2 2 . . . . . . 2 Utility 8 | . . 1 . . 1 . . . . 1 . 5 Weapon 2 | . . . . . 1 . . . . . . 1 Highest Loss Streak 9 | . . 2 1 1 2 . . . . 1 . 9 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 13 | 4 8 14 14 14 14 15 14 14 13 14 14 13 Power . | . . . . 1 1 2 2 2 1 1 1 1 Propulsion 2 | 3 2 2 1 1 3 4 4 4 3 2 2 2 Utility 7 | . 3 7 9 9 7 7 7 7 7 8 9 8 Weapon 2 | . 2 4 3 2 2 1 . 1 1 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 49 | . 8 8 4 4 8 1 . . 1 1 1 13 Power 3 | . 1 . . 1 . 1 . . . . . . Propulsion 11 | . 5 1 . . . . . . 1 1 . 3 Utility 29 | . 1 4 3 3 7 . . . . . 1 10 Weapon 4 | . . 2 1 . 1 . . . . . . . Tool/Special 2 | . 1 1 . . . . . . . . . . Average Slot Usage (%) 96 | . 99 98 99 98 94 93 98 100 93 88 84 70 Engine 6 | . 14 10 2 . 4 6 6 6 6 5 5 . Core 2 | . . . 6 7 1 . . . . . . 3 Treads 19 | . 28 32 35 1 . . . . . . . . Hover 11 | . . . . 28 31 33 33 33 33 23 21 13 Device 12 | . 13 15 11 6 10 10 10 4 5 19 21 16 Storage 8 | . 14 11 9 7 6 6 6 6 6 5 5 3 Processor 7 | . . . 5 22 15 13 13 13 13 11 10 7 Hackware 4 | . . . . 6 11 13 13 13 13 11 10 15 Protection 4 | . . 6 10 1 2 2 2 7 6 2 5 2 Energy Gun 11 | . 21 20 13 6 2 . . . . . . . Ballistic Gun 2 | . 5 . 3 1 . 6 6 6 . . . . Peak Build Rating 114 | 7 10 16 29 48 72 70 74 72 72 76 88 114 Average Rating 36 | 5 8 13 24 43 63 68 70 70 64 73 79 90 On Entrance 47 | . 7 10 15 26 46 70 68 70 72 64 76 88 Avg Prop Armor Cover (%) 13 | . . . . 17 . . . . . . . 8 Naked Turns 49 | . . . . . . . . . . . . 49 Heaviest Build 57 | 14 30 35 40 35 52 46 56 56 44 48 48 57 Greatest Support 80 | 40 40 60 80 35 53 49 49 49 49 50 52 58 Greatest Overweight (x) 2 | . . . . 2 1 . 1 1 . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 15 15 15 14 15 15 15 15 Average Carried 13 | 4 8 14 14 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 14 15 15 14 14 15 15 15 2 Class Distribution -------------------- 36% | Scavenger-Mutant 27% | Mutant 18% | Hacker-Scout 7% | Scout 7% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Ninja | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 2873 | 269 194 508 586 300 336 31 146 . 108 112 105 178 Remotely . | . . . . . . . . . . . . . Salvage Created 3984 | 124 400 1152 1554 206 365 . 21 . 75 67 . 20 Parts 215 | 4 29 72 63 7 31 . . . 1 7 . 1 Haulers Intercepted 6 | . 1 2 3 . . . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 2 3 . . . . . Prevented 1 | . . . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 70 | . 10 26 25 1 5 . 1 . 1 1 . . Guns 57 | . 10 18 21 1 5 . 1 . . 1 . . Cannons 1 | . . . . . . . . . 1 . . . AOE 11 | . . 8 3 . . . . . . . . . Classes Destroyed 17 | 2 3 5 3 1 . . . . 3 . . . Worker 7 | . 2 . 1 2 1 . . . . 1 . . Builder 6 | . . . 1 . 4 . . . . . . 1 Tunneler 7 | 1 2 1 1 . 2 . . . . . . . Hauler 6 | . 1 2 3 . . . . . . . . . Recycler 5 | 1 . . 3 1 . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 4 | . . 1 1 . 2 . . . . . . . Drone 1 | . . . . . . . . . 1 . . . Watcher 5 | . . 1 2 2 . . . . . . . . Swarmer 15 | . . 4 7 . 3 . 1 . . . . . Grunt 36 | . 10 15 11 . . . . . . . . . Brawler 2 | . . . 2 . . . . . . . . . Sentry 11 | . . 7 4 . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . Programmer 4 | . . . . 1 2 . . . . 1 . . Tinkerer 1 | . . . . . . . . . 1 . . . Best Kill Streak 5 | 1 3 4 5 2 3 . 1 . 1 2 . 1 Combat Bots Only 4 | . 3 4 4 1 2 . 1 . 1 1 . . Max Kills in Single Turn 2 | 1 1 2 2 1 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 762 | . 34 88 133 26 163 4 21 . . 15 . 278 Missed 301 | . 8 30 36 8 83 2 3 . . 2 . 129 Hits 461 | . 26 58 97 18 80 2 18 . . 13 . 149 Projectile 461 | . 26 58 97 18 80 2 18 . . 13 . 149 Critical Strikes 20 | . . 3 3 . . . . . . 3 . 11 Actively Blocked 8 | . . . . . . . . . . . . 8 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 7368 | 24 366 821 1275 375 958 30 274 . . 270 . 2975 Core 1975 | 24 118 66 200 64 124 . 34 . . 37 . 1308 Absorbed by Shields 46 | . . . . . . . . . . . . 46 Redirected to Shielding 20 | . . . . . . . 13 . . 7 . . Ignored by Resistances 78 | . . . 78 . . . . . . . . . Regen/Repaired (Parts) 463 | . . 150 133 112 . . . . . . 68 . Core Remaining (%) 80 | 90 43 83 63 90 . . . . 81 96 100 . Volleys Fired 293 | 7 43 67 102 14 15 . 18 . 4 11 . 12 Largest 2 | 2 2 2 2 2 2 . 2 . 1 1 . 1 Hottest 130 | 60 130 130 121 86 90 . 120 . 90 98 . 98 Shots Fired 505 | 14 85 114 198 28 20 . 19 . 4 11 . 12 Gun 465 | 14 84 106 192 28 13 . 18 . . 10 . . Cannon 18 | . . . . . . . 1 . 4 1 . 12 Launcher 21 | . . 8 6 . 7 . . . . . . . Special 1 | . 1 . . . . . . . . . . . Kinetic 99 | 7 16 . 31 14 2 . 18 . . 10 . 1 Thermal 378 | . 69 106 161 14 11 . 1 . 4 1 . 11 Explosive 4 | . . 4 . . . . . . . . . . Electromagnetic 24 | 7 . 4 6 . 7 . . . . . . . Robot Hit Streak 22 | 6 16 22 18 13 4 . 4 . 1 3 . 4 Robot Miss Streak 9 | 2 9 5 9 2 4 . 4 . 2 2 . . Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 365 | 9 66 79 142 23 18 . 7 . 7 7 . 7 Core Hits 237 | 4 58 66 88 3 11 . 1 . 2 3 . 1 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . . . . . Critical Strikes 22 | . 2 5 12 2 . . . . . . . 1 Burn 19 | . 2 5 11 1 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 Melee Attacks 124 | . 1 . 2 17 59 . . . 6 20 1 18 Impact 37 | . 1 . 2 17 17 . . . . . . . Slashing 45 | . . . . . . . . . 6 20 1 18 Piercing 42 | . . . . . 42 . . . . . . . Sneak Attacks 18 | . . . . 4 9 . . . 4 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8621 | 141 791 1947 2852 784 1048 . 150 . 391 215 . 302 Guns 5571 | 102 791 1294 2376 417 226 . 150 . . 215 . . Cannons 56 | . . . . . . . . . 31 . . 25 Explosions 1207 | 39 . 653 474 . 41 . . . . . . . Melee 1785 | . . . . 367 781 . . . 360 . . 277 Ramming 2 | . . . 2 . . . . . . . . . Kinetic 1055 | 38 86 . 338 177 26 . 150 . . 215 . 25 Thermal 4701 | 39 705 1344 2142 240 200 . . . 31 . . . Explosive 341 | . . 341 . . . . . . . . . . Electromagnetic 737 | 64 . 262 370 . 41 . . . . . . . Impact 799 | . . . . 367 432 . . . . . . . Slashing 637 | . . . . . . . . . 360 . . 277 Piercing 349 | . . . . . 349 . . . . . . . Highest Corruption 10 | . 2 . . 1 3 3 3 . . 3 . 10 Average Corruption 1 | . 2 . . 1 1 3 2 . . 2 . 7 Corruption Purged 3 | . . . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 30 | . 5 . . 4 11 5 . . . 2 . 3 Message Errors 7 | . 2 . . 2 1 . . . . 1 . 1 Matter Fused 6 | . . . . 1 2 2 . . . . . 1 Heat Flow Errors 5 | . . . . . 1 2 . . . 1 . 1 Energy Discharges 2 | . . . . . 2 . . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 3 | . 2 . . 1 . . . . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 3 | . . . . . 3 . . . . . . . Alerts 2 | . 1 . . . 1 . . . . . . . Overload Shots 4 | . . . . . 4 . . . . . . . Overflow Damage 700 | . . 13 . 188 332 . . . 110 . . 57 Projectiles 3 | . . . . . . . . . . . . 3 Explosions 13 | . . 13 . . . . . . . . . . Melee 684 | . . . . 188 332 . . . 110 . . 54 Knockbacks 2 | . . . . 1 . . . . . . . 1 Impact 1 | . . . . 1 . . . . . . . . Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 134 | 24 . 33 . . 77 . . . . . . . Shots 9 | 1 . 2 . . 6 . . . . . . . Rammed 1 | . . . 1 . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 410 | 52 309 219 105 410 276 230 42 . 144 224 . 215 Average Temperature 61 | 31 83 46 27 152 88 115 24 . 66 100 . 72 Received Heat Transfer 1188 | . 162 375 396 18 189 . . . . . . 48 Effects 1 | . . . . 1 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 11 | . . . . 4 7 . . . . . . . Impact Corruptions 15 | . . . . 5 10 . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 10 | . 1 5 3 . 1 . . . . . . . Heat Transferred 10023 | 50 1258 3111 4849 444 261 . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 6 | 1 . 1 4 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Maximum Alert Level 2 | . . 1 2 . 1 . . . . 2 . . Low Security (%) 64 | 100 100 69 10 100 90 . . . . . 100 100 Level 1 20 | . . 30 37 . 9 . . . . 48 . . Level 2 15 | . . . 51 . . . . . . 51 . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 593 | 5 94 337 593 179 294 . . . . 452 125 51 Initial 450 | . . 37 126 179 1 . . . . 450 125 33 Average 169 | 1 25 134 378 102 75 . . . . 378 93 13 Influence Increases 3912 | 10 360 835 1034 98 778 . 65 . 10 557 18 147 Destroy 0b10 Robot/C 1380 | . 200 520 500 20 100 . 20 . . 20 . . Destroy 0b10 Robot/NC 215 | 10 25 30 60 25 45 . . . 10 5 . 5 Destroy Leader 362 | . 42 146 120 14 30 . . . . 10 . . Successful Hack 220 | . 31 43 25 15 55 . . . . . 3 48 Select Force Hacks 30 | . 30 . . . . . . . . . . . Disable Machine 150 | . . . . 15 120 . . . . . 15 . Destroy Structure 160 | . 2 21 14 9 38 . . . . 42 . 34 Advance Influence 450 | . . . . . . . . . . 450 . . Partial Spotted 60 | . . . . . 45 . . . . 15 . . Lose Combat Pursuer 885 | . 30 75 315 . 345 . 45 . . 15 . 60 Influence Decreases 3902 | 10 272 622 940 490 554 165 102 25 10 300 212 200 Entered New Map 729 | . . 51 175 216 2 85 13 25 . . 132 30 Time Decay 2689 | 10 272 541 595 254 414 80 89 . 10 190 80 154 Search Patrol Dispatched 200 | . . . . . 100 . . . . 100 . . Lost Part 134 | . . 30 20 20 38 . . . . 10 . 16 Purge Threat 150 | . . . 150 . . . . . . . . . Squads Dispatched 28 | . 4 3 3 3 10 . . . . 2 1 2 Investigation 11 | . 3 2 1 1 2 . . . . 1 1 . Extermination 7 | . . . . 1 4 . . . . 1 . 1 Reinforcement 10 | . 1 1 2 1 4 . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 2 | . . . . . 1 . . . . 1 . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 19 | . 1 2 9 . 4 . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 197 | . 17 38 54 6 37 1 3 . 4 3 1 33 Peak Tracking Total 16 | . 4 6 5 2 10 1 4 . 2 6 3 16 Tactical Retreats 31 | . 1 3 12 . 7 . 1 . . 1 1 5 ECM-based Alert Blocks 8 | . . . . . . . . . . . 3 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 16 | . 3 2 1 4 3 . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . 2 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 10 | . . . . 1 8 . . . . . 1 . Max in Single Turn 2 | . . . . 1 2 . . . . . 1 . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 60 | . 7 11 9 6 13 . . 4 . 5 2 3 Terminals 36 | . 6 7 7 2 6 . . . . 4 1 3 Fabricators 3 | . . . . 1 2 . . . . . . . Repair Stations 8 | . . 2 1 2 2 . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 5 | . . 2 1 . 2 . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . Total Hacks 213 | . 20 49 37 13 29 . . 30 . 13 7 15 Successful 140 | . 15 32 23 9 13 . . 30 . 3 5 10 Failed 70 | . 5 16 13 4 15 . . . . 10 2 5 Catastrophic 7 | . . . . 1 2 . . . . 2 . 2 Database Lockouts 3 | . . 1 1 . 1 . . . . . . . Manual 87 | . 16 16 22 4 10 . . . . 6 2 11 Terminals 124 | . 19 26 28 5 18 . . . . 11 2 15 Fabricators 6 | . . . . 3 3 . . . . . . . Repair Stations 29 | . . 12 4 4 4 . . . . . 5 . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 19 | . . 11 5 . 3 . . . . . . . Garrison Access 4 | . . . . 1 1 . . . . 2 . . Terminal Hacks 63 | . 6 9 6 . 5 . . 30 . 1 . 6 Record 11 | . . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . 12 . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . Robot Analysis 3 | . 1 1 1 . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . 3 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 Emergency Access Points 2 | . . 2 . . . . . . . . . . Terminal Index 4 | . 1 1 . . . . . . . 1 . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 7 | . 1 3 . . 1 . . . . . . 2 Recall Extermination 1 | . . . . . 1 . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . Zone Layout 7 | . 2 1 1 . 1 . . . . . . 2 Fabricator Hacks 4 | . . . . 2 2 . . . . . . . Network Status 3 | . . . . 1 2 . . . . . . . Load Schematic 1 | . . . . 1 . . . . . . . . Repair Station Hacks 20 | . . 7 3 4 1 . . . . . 5 . Scan Component 12 | . . 4 2 2 1 . . . . . 3 . Repair 8 | . . 3 1 2 . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 14 | . . 8 4 . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . Retrieve Study 12 | . . 8 2 . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 38 | . 9 8 10 3 2 . . . . 2 . 4 Terminals 36 | . 8 8 10 2 2 . . . . 2 . 4 Botnet 19 | . 3 3 4 2 2 . . . . 2 . 3 Operators 1 | . . . . . . . . . . . . 1 Skim 16 | . 5 5 6 . . . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Recompile 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 47 | . 6 8 9 4 11 . . . . 5 2 2 Full Trace Events 1 | . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 12 | . . 8 2 . 2 . . . . . . . Parts Repaired 8 | . . 3 1 2 . . . . . . 2 . Time 315 | . . 103 26 104 . . . . . . 82 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Active Infowar (turns) 5218 | 32 698 795 504 542 1161 165 204 40 169 394 174 340 Sensors 2676 | . . . . 356 1004 134 177 35 162 360 174 274 Terrain 3636 | . 482 795 504 100 783 71 98 . . 354 174 275 Seismic 248 | 32 216 . . . . . . . . . . . Machine Analysis 3189 | . . . . 542 1161 165 204 40 169 394 174 340 Jamming 8 | . . . . . . . . . . 5 . 3 ECM 40 | . . . . . . . . . . 1 11 28 Robot Analysis Total 3 | . 1 1 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 8262 | 148 1168 1822 1881 542 1161 165 204 40 169 394 174 394 Spaces Moved 6796 | 75 600 703 765 635 1883 227 345 86 322 507 166 482 Core 86 | 6 . . . . . . . . . . . 80 Treads 2137 | 69 600 703 765 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 11 | . . . . 11 . . . . . . . . Hover 4562 | . . . . 624 1883 227 345 86 322 507 166 402 Flight . | . . . . . . . . . . . . . Fastest Speed 36 | 50 160 160 160 45 36 42 42 42 42 42 45 48 Average Speed 81 | 151 160 160 160 47 44 42 42 44 42 44 45 53 Slowest Speed 160 | 160 160 160 160 141 105 42 92 92 42 98 48 106 Overloaded Moves 3 | . . . . . 3 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . 1 . . . Potential Cave-ins 2 | . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 7 85 56 59 20 45 45 47 68 53 14 3 16 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 6 | . 1 1 1 . . . 1 1 1 . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 4 | . . . . . . 1 2 . 1 . . . Spaces Dug 90 | . 2 . 1 9 36 . . . . 21 . 21 Terrain Destroyed 141 | 7 2 24 15 9 37 . 1 . 3 22 . 21 Melee 77 | . 1 . 1 9 36 . . . . 20 . 10 Projectile 19 | . 1 . . . 1 . 1 . 3 2 . 11 AOE 45 | 7 . 24 14 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Fac Res Total 8830 | 94 726 1291 1234 820 2101 294 381 86 340 624 262 577 Wait 1190 | . 34 453 304 109 67 61 9 . 3 53 82 15 Move 6782 | 74 599 702 764 634 1882 226 344 85 319 506 165 482 Hop 1 | . . . . . . . . . 1 . . . Pick Up 116 | 6 21 16 13 12 19 1 2 . 2 8 5 11 Fast Attach 34 | 7 1 5 3 4 6 . 1 . . 4 2 1 Attach 36 | . . 5 5 5 8 . . . . 3 1 9 Detach 9 | . . . . . 5 . . . 1 . . 3 Swap 124 | . 11 21 22 16 22 5 5 1 2 10 2 7 Drop 113 | . 16 22 18 9 18 1 2 . 2 9 4 12 Fire 293 | 7 43 67 102 14 15 . 18 . 4 11 . 12 Melee 124 | . 1 . 2 17 59 . . . 6 20 1 18 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . 7 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 3 exits: *Res / Ext x2) -3/Research (discovered 3 exits: [*Res] / Qua x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Met a group of wandering Federalists 304 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 6) 402 | -10/Materials | Discovered new exit (range 9) 608 | -10/Materials | Discovered new exit (range 10) 969 | -10/Materials | Learned 4 Recycling zone layouts 1027 | -10/Materials | Identified exit to Materials 1027 | -10/Materials | Identified exit to Subcaves 1113 | -10/Materials | Learned 2 Storage zone layouts 1139 | -10/Materials | Learned location of 2 exits from Mines 1174 | -10/Materials | Learned Storage non-interactive machine intel 1217 | -10/Materials | Learned location of 2 exits from Materials 1303 | -10/Materials | Core integrity fell below 50% 1317 | -10/Materials | Entered another Materials area 1317 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1318 | -9/Materials | Identified exit to Mines 1319 | -9/Materials | Identified exit to Materials 1677 | -9/Materials | Build established: Scavenger-Mutant 1990 | -9/Materials | Central database locked down 2306 | -9/Materials | Build established: Mutant 2719 | -9/Materials | Repaired Lgt. Armor Plating 2771 | -9/Materials | Repaired Imp. Medium Laser 2814 | -9/Materials | Repaired Lgt. Treads+ 3027 | -9/Materials | Learned location of 3 exits from Materials 3034 | -9/Materials | Learned location of 2 exits from Materials 3049 | -9/Materials | Learned location of 2 exits from Materials 3072 | -9/Materials | Learned Recycling recycling unit intel 3105 | -9/Materials | Learned 4 Recycling zone layouts 3118 | -9/Materials | Build established: Scavenger-Mutant 3139 | -9/Materials | Entered another Materials area 3139 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -8/Materials | Identified exit to Factory 3140 | -8/Materials | Identified exit to Storage 4226 | -8/Materials | Repaired Lgt. Treads+ 4594 | -8/Materials | Learned location of 2 exits from Factory 4628 | -8/Materials | Central database locked down 4710 | -8/Materials | Learned Storage trap positions 4788 | -8/Materials | Learned location of Lower Caves (-6) 4813 | -8/Materials | Learned Factory emergency access door positions 4935 | -8/Materials | Learned 4 Lower Caves zone layouts 5020 | -8/Materials | Entered Factory 5020 | -7/Factory | Evolved 2 slots: Utility x2 5021 | -7/Factory | Identified exit to Factory 5256 | -7/Factory | Repaired Gravmag System 5393 | -7/Factory | Repaired Adv. Beam Rifle 5501 | -7/Factory | Discovered exit to Factory (range 8) 5533 | -7/Factory | Build established: Scout 5562 | -7/Factory | Entered another Factory area 5562 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6132 | -6/Factory | Central database locked down 6213 | -6/Factory | Build established: Hacker-Scout 6317 | -6/Factory | Discovered new exit (range 5) 6320 | -6/Factory | Identified exit to Factory 6573 | -6/Factory | Identified exit to Lower Caves 6612 | -6/Factory | Search patrols dispatched 6638 | -6/Factory | Cargo convoy interrupted 6708 | -6/Factory | Found Prototype Hackware 6723 | -6/Factory | Entered Lower Caves 6724 | -6/Lower Caves | Identified exit to Lower Caves 6728 | -6/Lower Caves | Identified Exp. System Shield 6888 | -6/Lower Caves | Entered another Lower Caves area 6914 | -6/Lower Caves | Encountered a Warlord checkpoint 7081 | -6/Lower Caves | Discovered new exit (range 8) 7092 | -6/Lower Caves | Identified exit to Data Miner 7092 | -6/Lower Caves | Entered Data Miner 7092 | -6/Data Miner | Discovered new exit (range 6) 7100 | -6/Data Miner | Met Data Miner 7110 | -6/Data Miner | Learned location of Section 7 (-3) 7110 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7117 | -6/Data Miner | Received God Mode back door access code from Data Miner 7131 | -6/Data Miner | Identified exit to Proximity Caves 7132 | -6/Data Miner | Entered Proximity Caves 7135 | -5/Proximity Caves | Spotter reported a threat 7135 | -5/Proximity Caves | Spotter reported a threat 7243 | -5/Proximity Caves | Learned location of Armory (-4) 7250 | -5/Proximity Caves | Learned Factory non-interactive machine intel 7285 | -5/Proximity Caves | Discovered exit to Factory (range 10) 7286 | -5/Proximity Caves | Spotter reported a threat 7301 | -5/Proximity Caves | Entered Factory 7301 | -5/Factory | Evolved 2 slots: Utility x2 7302 | -5/Factory | Loaded intel: 209 non-interactive machine locations 7382 | -5/Factory | Watched by a mysterious "MATRIX" hacker 7601 | -5/Factory | Search patrols dispatched 7641 | -5/Factory | Discovered new exit (range 6) 7667 | -5/Factory | Identified exit to Factory 7695 | -5/Factory | Entered another Factory area 7695 | -4/Factory | Evolved 2 slots: Utility x2 7696 | -4/Factory | Identified exit to Extension 7758 | -4/Factory | Repaired Imp. Medium Armor Plating 7798 | -4/Factory | Repaired Axe 7860 | -4/Factory | Discovered new exit (range 15) 7866 | -4/Factory | Identified exit to Research 7869 | -4/Factory | Entered Research 7869 | -3/Research | Evolved 2 slots: Power x1, Utility x1 7919 | -3/Research | Identified exit to Quarantine 7919 | -3/Research | Discovered new exit (range 20) 8097 | -3/Research | Build established: Hacker-Ninja 8209 | -3/Research | Released all parts (9) 8213 | -3/Research | System corruption reached 10% 8218 | -3/Research | Core integrity fell below 50% 8238 | -3/Research | Lost 9 parts (2p2n4u1w) 8248 | -3/Research | Core integrity fell below 20% 8263 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08214_ Penetrated by Slug. 08219_ K-01 Serf cleans the Subatomic Condenser. 08229_ System corrupted: Matter fused (-10). 08233_ S-43 Plague destroyed. 08241_ Triggered Stasis Trap. 08241_ A bubble of rippling energy engulfs the area. 08241_ Field strength at 94. 08241_ Field strength at 88. 08242_ Field strength at 82. 08243_ Field strength at 69. 08244_ Field strength at 63. 08245_ Field strength at 50. 08246_ Field strength at 31. 08247_ Field strength at 19. 08248_ Stasis field depleted. 08256_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08258_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R018. 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"??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 35 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 310 ECM Strength 2 Jamming Range 12 Armor Coverage 375 Resistance: TH 10 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 28 Authchip Count 1 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 38% | -9/Materials Imp. Medium Laser | 35% | -9/Materials Lgt. Treads | 73% | -9/Materials Lgt. Treads | 5% | -8/Materials Gravmag System | 11% | -7/Factory Adv. Beam Rifle | 34% | -7/Factory Imp. Medium Armor Plating | 82% | -4/Factory Axe | 46% | -4/Factory Studied --------- Beam Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Hammer | -9/Materials | Hacked Imp. Hover Unit | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Gravmag System | -6/Factory | Hacked Airjet | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalWeightGravjet Manual? 0 Play Time 02:32:29 Cumulative 149.4 hours Start 2026.07.27 @ 20:45:21 End 2026.07.29 @ 06:27:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 126 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 49 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 194a27f7-31d5-4b9f-984f-a47afa0c1e89