Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.05.17 @ 16:03:11 Player: Magicbeerbelly Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (3839) 3839 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (457) 457 TOTAL SCORE: 10651 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 80 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Fission Core Micro Fission Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Energy Well Improved Core Analyzer Cloaking Device Hardened Heavy Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Long-range Proton Cannon Coil Gun > --- INVENTORY -------- Advanced Thermal Generator Experimental Heat Sink Overload Amplifier Improved Remote Shield Dynamic Insulation System [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Armored Medium Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Improved Energy Well Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Phase Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Slots Evolved 12 | . . 2 2 2 . . 2 . . . 2 2 . Power 2 | . . . . . . . 1 . . . . 1 . Propulsion 3 | . . . 1 1 . . . . . . 1 . . Utility 5 | . . 2 1 . . . 1 . . . 1 . . Weapon 2 | . . . . 1 . . . . . . . 1 . Parts Attached 136 | 6 4 4 14 26 1 . 8 6 . 4 20 39 4 Power 18 | 1 . . 1 5 . . . . . . 5 6 . Engine 6 | 1 . . 1 1 . . . . . . 2 1 . Core 10 | . . . . 4 . . . . . . 3 3 . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 32 | 2 2 . 3 5 . . 2 3 . 1 3 11 . Treads 4 | . . . . . . . . . . . . 4 . Leg 23 | 2 . . 1 5 . . 1 3 . 1 3 7 . Wheel . | . . . . . . . . . . . . . . Hover 5 | . 2 . 2 . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . Utility 41 | 1 1 4 4 7 1 . 3 2 . 2 6 10 . Device 19 | . . 2 . 4 . . 2 2 . 1 2 6 . Storage 6 | 1 . 1 1 . . . . . . 1 1 1 . Processor 4 | . . 1 1 . . . 1 . . . . 1 . Hackware . | . . . . . . . . . . . . . . Protection 12 | . 1 . 2 3 1 . . . . . 3 2 . Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 1 . 6 9 . . 3 1 . 1 6 12 4 Energy Gun 21 | . . . 1 5 . . 1 . . . 4 6 4 Energy Cannon 6 | . . . . 1 . . . . . 1 . 4 . Ballistic Gun 11 | 2 . . 2 1 . . 2 1 . . 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . 1 . 2 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . 1 1 . . Parts Lost 61 | . . . 4 17 . . . 3 . . 9 24 4 Power 6 | . . . . 3 . . . . . . 1 2 . Propulsion 10 | . . . 3 1 . . . . . . 2 4 . Utility 17 | . . . 1 4 . . . 2 . . 3 7 . Weapon 28 | . . . . 9 . . . 1 . . 3 11 4 Highest Loss Streak 15 | . . . 3 15 . . . 3 . . 4 8 4 Average Slot Usage (%) 83 | . 94 85 83 58 100 100 84 78 86 87 89 90 5 Engine 3 | . 14 11 8 2 . . . . . . 6 . . Core 5 | . . . . 3 7 7 6 6 6 6 2 9 . Leg 17 | . 1 . . 14 30 30 14 17 26 26 23 22 . Hover 4 | . 24 22 20 . . . 5 2 . . . . . Device 11 | . . . . 5 25 23 23 16 20 20 8 14 . Storage 6 | . 14 16 16 . . . . . . 1 9 9 . Processor 7 | . . 2 11 10 7 7 7 13 13 13 9 4 . Protection 5 | . 10 11 7 6 4 7 6 1 . . 7 3 . Energy Gun 5 | . . . . 1 7 7 2 6 6 6 6 9 5 Energy Cannon 3 | . . . . 2 7 7 4 . . 1 3 4 . Ballistic Gun 5 | . 16 11 9 4 . . 11 13 13 10 5 1 . Launcher 1 | . 11 11 6 2 . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . 3 . Naked Turns 73 | . . . . . . . . . . . . 27 46 Heaviest Build 95 | 13 15 31 45 25 28 28 40 37 30 33 68 95 15 Greatest Support 103 | 20 20 22 24 58 30 30 34 61 61 61 89 103 3 Greatest Overweight (x) 14 | 1 4 1 14 7 . . 2 1 . . 1 1 4 Average Overweight (x) . | . . . 1 . . . . . . . . . . Largest Inventory Capacity 18 | 6 6 12 18 4 4 4 4 4 4 4 8 8 4 Average Capacity 6 | 5 6 8 14 4 4 4 4 4 4 4 6 7 4 Most Carried 13 | 3 6 9 13 4 4 3 4 4 4 4 8 8 3 Average Carried 5 | 1 5 6 10 2 2 3 3 3 4 3 5 6 . Final Capacity 12 | 6 6 12 4 4 4 4 4 4 4 4 8 4 4 Final Carried 9 | 1 6 9 4 1 3 3 4 4 4 4 8 4 . Class Distribution -------------------- 31% | Mutant 26% | Scavenger-Tank 17% | Scavenger-Mutant 13% | Scavenger-Skirmisher 6% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Matter Collected 2428 | 221 18 120 348 204 147 40 94 228 . 184 374 450 . Remotely 406 | . . . . 125 147 40 94 . . . . . . Salvage Created 3925 | . 54 57 286 176 . . . 280 . 445 1010 1589 28 Parts 152 | . 5 7 23 4 . . . 13 . 11 36 51 2 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . 7 . 9 . . 2 Prevented 7 | . . . . . . . . 5 . 2 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 86 | . 2 5 14 16 . . . 4 . 6 12 26 1 Guns 47 | . . . 6 9 . . . 4 . 6 9 12 1 Cannons 12 | . . . . 1 . . . . . . 1 10 . AOE 24 | . 2 5 8 6 . . . . . . . 3 . Classes Destroyed 15 | . 2 2 1 2 . . . 1 . . 4 3 . Worker 1 | . . . . . . . . . . . 1 . . Builder 2 | . . . . . . . . . . . 2 . . Tunneler 1 | . . . . . . . . . . . . 1 . Recycler 1 | . . . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . . . Watcher 3 | . 1 . 1 . . . . . . . . 1 . Swarmer 16 | . . 4 7 . . . . . . . . 4 1 Grunt 36 | . 2 . 4 . . . . 3 . 5 8 14 . Brawler 2 | . . . . . . . . . . . 2 . . Duelist 2 | . . . . . . . . 1 . . . 1 . Sentry 10 | . . 1 3 1 . . . . . 1 2 2 . Demolisher 1 | . . . . 1 . . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . Programmer 4 | . . . . . . . . . . . . 4 . Assembled 14 | . . . . 14 . . . . . . . . . Best Kill Streak 14 | . 3 3 5 14 . . . 2 . 6 7 5 1 Combat Bots Only 14 | . 2 3 5 14 . . . 2 . 6 5 4 1 Max Kills in Single Turn 4 | . 1 2 2 4 . . . 1 . 1 2 3 1 Gunslinging 2 | . . . . 1 . . . . . . 1 2 . Exploded 4 | . 1 2 2 4 . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Damage Taken 10705 | . 35 50 728 1989 20 . 22 719 . 362 1399 4694 687 Core 2287 | . . 6 215 690 . . . 14 . 42 162 758 400 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 100 98 60 . . 1 . . . 93 83 . . Volleys Fired 216 | . 4 6 31 29 . . . 16 . 12 35 79 4 Largest 4 | . 1 1 2 2 . . . 3 . 3 3 4 3 Hottest 261 | . 30 30 76 160 . . . 126 . 126 225 261 243 Shots Fired 496 | . 4 6 48 44 . . . 36 . 36 103 213 6 Gun 364 | . . 1 31 30 . . . 36 . 36 85 139 6 Cannon 87 | . . . . 5 . . . . . . 18 64 . Launcher 35 | . 4 5 17 9 . . . . . . . . . Special 10 | . . . . . . . . . . . . 10 . Kinetic 156 | . . 1 22 21 . . . 23 . 24 44 21 . Thermal 219 | . . . 9 14 . . . . . . 52 138 6 Explosive 35 | . 4 5 17 9 . . . . . . . . . Electromagnetic 76 | . . . . . . . . 13 . 12 7 44 . Robot Hit Streak 60 | . 3 4 14 8 . . . 15 . 28 60 28 2 Robot Miss Streak 4 | . 1 1 1 4 . . . 1 . 1 1 2 3 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 13 | . . . . 2 . . . 1 . 3 3 4 . Max Gunslinging Chain 3 | . . . . 1 . . . 1 . 1 1 3 . Shots Hit Robots 406 | . 3 5 41 37 1 . . 32 . 33 89 163 2 Core Hits 215 | . 5 7 31 47 . . . 14 . 13 35 62 1 Critical Hits 16 | . . . . . . . . 3 . 7 5 1 . Critical Kills 6 | . . . . . . . . 2 . 3 1 . . Critical Parts Destroyed 9 | . . . . . . . . 1 . 4 4 . . Melee Attacks 3 | . . . 1 1 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10969 | . 251 296 1538 1275 . . . 300 . 372 2030 4882 25 Guns 5453 | . . 11 346 421 . . . 300 . 372 1651 2327 25 Cannons 2190 | . . . . 109 . . . . . . 365 1716 . Explosions 3280 | . 251 285 1172 745 . . . . . . . 827 . Melee . | . . . . . . . . . . . . . . Ramming 46 | . . . 20 . . . . . . . 14 12 . Kinetic 2157 | . . 11 257 288 . . . 131 . 130 896 444 . Thermal 5046 | . . . 89 242 . . . . . . 977 3713 25 Explosive 2496 | . 251 285 1172 745 . . . . . . . 43 . Electromagnetic 1224 | . . . . . . . . 169 . 242 143 670 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . . . 1 . . . . . . . 7 7 Average Corruption 3 | . . . . 1 . . . . . . . 5 7 Corruption Purged 1 | . . . . 1 . . . . . . . . . Effects 31 | . . . . 3 . . . . . . . 24 4 Message Errors 5 | . . . . 1 . . . . . . . 3 1 Matter Fused 4 | . . . . . . . . . . . . 4 . Heat Flow Errors 3 | . . . . . . . . . . . . 2 1 Energy Discharges 5 | . . . . 1 . . . . . . . 3 1 Data Loss (minor) 2 | . . . . . . . . . . . . 2 . Data Loss (major) 1 | . . . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . . . . 2 . Targeting Errors 9 | . . . . 1 . . . . . . . 7 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 329 | . 12 . 12 33 . . . . . . . 272 . Projectiles 17 | . . . . . . . . . . . . 17 . Explosions 312 | . 12 . 12 33 . . . . . . . 255 . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 588 | . . 8 138 73 . . . . . . . 369 . Shots 14 | . . 1 5 2 . . . . . . . 6 . Rammed 3 | . . . 2 . . . . . . . . 1 . Targets Rammed 6 | . . . 2 . . . . . . . 2 2 . Kicked 3 | . . . . . . . . . . . 2 1 . Crushed . | . . . . . . . . . . . . . . Highest Temperature 567 | . 20 6 126 96 . . . 486 . 302 198 567 156 Average Temperature 137 | . 8 4 52 34 . . . 247 . 127 127 151 70 Received Heat Transfer 2117 | . 27 9 216 83 18 . . 351 . 144 666 603 . Effects 28 | . . . . . . . . 7 . . . 21 . Shutdowns 9 | . . . . . . . . 1 . . . 8 . Interference 13 | . . . . . . . . 6 . . . 7 . Matter Decay 2 | . . . . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 1 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 8 | . . . . . . . . 3 . . 2 3 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . 1 1 . Parts Melted 19 | . . . . . . . . . . . 4 15 . Heat Transferred 7314 | . . . 222 448 . . . . . . 1884 4723 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Peak Influence 568 | . 87 223 452 230 . . . . . . 203 568 . Average Influence 160 | . 21 76 232 158 . . . . . . 107 215 . Maximum Alert Level 2 | . . 1 2 1 . . . . . . 1 2 . Low Security (%) 70 | 100 100 92 39 71 . . 100 . . . 94 60 . Level 1 19 | . . 7 48 28 . . . . . . 5 15 . Level 2 10 | . . . 12 . . . . . . . . 24 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 2 3 . . . . . . 3 9 . Investigation 1 | . . . 1 . . . . . . . . . . Extermination 5 | . . . . 1 . . . . . . 1 3 . Reinforcement 7 | . . 1 1 2 . . . . . . 2 1 . Assault 1 | . . . . . . . . . . . . 1 . Garrison 4 | . . . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Distress Signals 6 | . 1 1 1 . . . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 178 | . 4 6 27 26 2 . . 6 . 8 22 71 6 Peak Tracking Total 8 | . 3 3 6 7 2 . . 4 . 6 5 8 5 Tactical Retreats 19 | . . . 1 1 . . . 1 . 1 2 12 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Traps Triggered 5 | . . . 1 2 . . 1 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . 4 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 1 | . . . 1 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . 1 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Machines Disabled 22 | . . 3 3 . . . . . . . . 16 . Max in Single Turn 9 | . . 2 2 . . . . . . . . 9 . Garrison Access 2 | . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Machines Accessed 13 | . 1 2 2 . . . 1 . 4 . . 3 . Terminals 6 | . 1 2 1 . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . 1 . Total Hacks 39 | . 2 2 5 . . . 1 . 24 . . 5 . Successful 35 | . 2 1 4 . . . 1 . 24 . . 3 . Failed 4 | . . 1 1 . . . . . . . . 2 . Catastrophic 1 | . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . 1 . . 1 . Terminals 8 | . 2 2 2 . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . . 3 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 . Garrison Access 2 | . . . . . . . . . . . . 2 . Terminal Hacks 30 | . 2 1 2 . . . 1 . 24 . . . . Record 12 | . . . . . . . 1 . 11 . . . . Part Schematic 5 | . . . . . . . . . 5 . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Alert Level 3 | . 1 1 1 . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . 1 . Analyze 1 | . . . . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . 1 . . . . . . . . 2 . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 5 . . 1 . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . 1 1 . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . 1 . Combat 2 | . . . 1 1 . . . . . . . . . Robot Hacks Applied 3 | . . . 1 1 . . . . . . . 1 . parse_system 3 | . . . 1 1 . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Total Allies 4 | . . . . 3 . . . . . 1 . . . Largest Group 3 | . . . . 3 . . . . . 1 . . . Highest-Rated Group 94 | . . . . 93 . . . . . 94 . . . Highest-Rated Ally 94 | . . . . 31 . . . . . 94 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 66 | . . . . 64 . . . . . 2 . . . Total Damage 1142 | . . . . 1049 . . . . . 93 . . . Kills 9 | . . . . 9 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Turns Passed 5633 | 81 170 181 674 850 434 22 363 171 111 284 539 1675 78 Spaces Moved 3770 | 48 239 219 460 565 354 19 255 87 93 197 273 860 101 Core 343 | 12 3 . 92 91 . . . . . . . 44 101 Treads 59 | . . . . . . . . . . . . 59 . Legs 2322 | 36 9 . . 474 354 19 32 78 93 197 273 757 . Wheels . | . . . . . . . . . . . . . . Hover 1046 | . 227 219 368 . . . 223 9 . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 56 56 50 50 120 120 120 70 120 120 120 50 50 Average Speed 114 | 108 60 71 117 122 120 120 129 120 120 120 125 125 65 Slowest Speed 750 | 120 250 116 750 400 120 120 180 150 120 120 150 190 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . Exploration Rate (%) 26 | 5 30 18 42 17 60 5 9 15 80 53 7 17 15 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . 1 . Scrap Searched 3 | . . . . . 2 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 316 | . 18 37 137 23 . . . . . . 5 96 . Melee . | . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . . . . 5 3 . AOE 308 | . 18 37 137 23 . . . . . . . 93 . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Fac Low Dat Pro Fac Fac Upp Total 4744 | 77 262 239 551 675 364 18 298 122 92 219 397 1321 109 Wait 343 | 15 . . 9 28 . . 4 7 . . 24 256 . Move 3757 | 47 238 218 459 564 353 18 254 86 92 196 272 859 101 Hop . | . . . . . . . . . . . . . . Pick Up 158 | 8 10 7 12 22 5 . 14 5 . 4 30 41 . Fast Attach . | . . . . . . . . . . . . . . Attach 137 | 6 4 4 14 27 1 . 8 6 . 4 20 39 4 Detach 36 | . 2 2 10 2 1 . 5 1 . . . 13 . Swap . | . . . . . . . . . . . . . . Drop 82 | 1 4 2 9 . 3 . 13 1 . 3 14 32 . Fire 216 | . 4 6 31 29 . . . 16 . 12 35 79 4 Melee 3 | . . . 1 1 1 . . . . . . . . Ram 2 | . . . 2 . . . . . . . . . . Kick 3 | . . . . . . . . . . . 2 1 . Crush 1 | . . . . . . . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . Trap 4 | . . . 4 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 5) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 418 | -9/Materials | Discovered new exit (range 9) 433 | -9/Materials | Entered another Materials area 433 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 521 | -8/Materials | Repaired Lgt. Armor Plating 1083 | -8/Materials | Lost 3 parts (2n1u) 1105 | -8/Materials | Discovered new exit (range 6) 1107 | -8/Materials | Identified exit to Factory 1107 | -8/Materials | Entered Factory 1107 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1427 | -7/Factory | Assembled infested ambush trap array 1494 | -7/Factory | Destroyed 14 combat bots 1512 | -7/Factory | Core integrity fell below 50% 1527 | -7/Factory | Core integrity fell below 20% 1568 | -7/Factory | Allied Derelicts emerged from ambush trap array 1569 | -7/Factory | Lost 15 parts (2p1n4u8w) 1908 | -7/Factory | Discovered new exit (range 10) 1917 | -7/Factory | Identified exit to Lower Caves 1957 | -7/Factory | Entered Lower Caves 2098 | -7/Lower Caves | Build established: Scavenger-Mutant 2288 | -7/Lower Caves | Discovered new exit (range 15) 2300 | -7/Lower Caves | Identified exit to Lower Caves 2391 | -7/Lower Caves | Entered another Lower Caves area 2391 | -7/Lower Caves | Discovered new exit (range 9) 2412 | -7/Lower Caves | Identified exit to Factory 2413 | -7/Lower Caves | Entered Factory 2413 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2695 | -6/Factory | Discovered new exit (range 15) 2739 | -6/Factory | Build established: Scavenger-Tank 2763 | -6/Factory | Identified exit to Lower Caves 2776 | -6/Factory | Entered Lower Caves 2841 | -6/Lower Caves | Lost 3 parts (2u1w) 2940 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2946 | -6/Lower Caves | Identified exit to Data Miner 2947 | -6/Lower Caves | Entered Data Miner 2947 | -6/Data Miner | Discovered new exit (range 6) 2952 | -6/Data Miner | Identified exit to Proximity Caves 2968 | -6/Data Miner | Met Data Miner 3010 | -6/Data Miner | Learned location of Section 7 (-2) 3010 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3033 | -6/Data Miner | Received God Mode back door access code from Data Miner 3058 | -6/Data Miner | Entered Proximity Caves 3176 | -5/Proximity Caves | Escorted by Enhanced Grunt 3211 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3294 | -5/Proximity Caves | Learned Factory emergency access door positions 3311 | -5/Proximity Caves | Learned location of 1 exit from Factory 3334 | -5/Proximity Caves | Discovered new exit (range 8) 3341 | -5/Proximity Caves | Identified exit to Factory 3342 | -5/Proximity Caves | Entered Factory 3342 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3343 | -5/Factory | Identified exit to Factory 3358 | -5/Factory | Build established: Scavenger-Skirmisher 3828 | -5/Factory | Lost 4 parts (1p1n1u1w) 3881 | -5/Factory | Entered another Factory area 3881 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 4021 | -4/Factory | Build established: Scavenger-Tank 4512 | -4/Factory | Garrison activated, responded to threat 4562 | -4/Factory | Lost 3 parts (1n2w) 4888 | -4/Factory | Build established: Scavenger-Skirmisher 5010 | -4/Factory | Crushed by falling debris 5041 | -4/Factory | Lost 8 parts (1n2u5w) 5096 | -4/Factory | Spotted B-86 Titan 5403 | -4/Factory | Lost 4 parts (1p1n1u1w) 5449 | -4/Factory | Build established: Scavenger-Gunner 5523 | -4/Factory | Core integrity fell below 50% 5548 | -4/Factory | Discovered new exit (range 15) 5556 | -4/Factory | Entered Upper Caves 5560 | -4/Upper Caves | Lost 4 parts (2u2w) 5592 | -4/Upper Caves | Core integrity fell below 20% 5621 | -4/Upper Caves | Lost 4 parts (4w) 5634 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05541_ Penetrated by Slug. 05543_ Acquired Wave Gun. 05546_ Slug penetrates Matter Pump. 05546_ Slug penetrates Door. 05546_ U-05 Engineer lays Concrete. 05548_ RXJDU8T9D>KR WQX 6 Q4MO 05587_ Lgt. Nuclear Core fries itself beyond repair. 05589_ Autogun fries itself beyond repair. 05590_ Hpw. Shock Rifle destroyed. 05611_ System corrupted: Heat flow error (+158). 05633_ AFMRP#L6G>WAOX7FAKXU42#BV6Q3O#HEZHGB S [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????## ####?????????? | | ?????????????????????????????#### ##????????? | | ????????????????????????????## ##???????? | | ???????????????????????????## ##??????? | | ???????????????????????????# #??????? | | ???????????????????????????# #??????? | | ???????????????????????????# ### #??????? | | ???????????????????????????## ###?###??????? | | ????????????????????????????## #????????????? | | ?????????????????????????????# ##???????????? | | ?????????????????????????????## #???????????? | | ??????????????????????????????## #?######????? | | ???????????????????????????????# ### ##???? | | ??????????????????????????????## ##??? | | ??????????????????????????????# ### #??? | | ??????????????????????????????# ######### #??? | | ??????????????????????????????###???????# #??? | | ??????????????????????????????????#####?# ##??? | | ?????????????????#####????????##### ## #???? | | ??????????????#### ????????# #???? | | ??????????????? ???????# #???? | | ????????????????? ######## "#### ##???? | | ??????????????????# ""### ###????? | | ???????????????????# """ "" #??????? | | ????????????????????# " ##?????# | | ?????????????????????# @ s " ##???## | | ?????????????????????# ## """"" ###?# | | ????????????????????????## """"" ### | | ?????????????????????????# ss" "" | | ?????????????????????????# " " | | ?????????????????????????## ###" | | ??????????????????????????##### ####" ### | | ??????????????????????????????# s # #?# | | ??????????????????????????????# ######?? | | ??????????????????????????????#############??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 80 Energy Generation 52 Energy Capacity 1170 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 45 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 53 Core Analysis 8 Armor Integrity Analysis 33 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Arm. Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Gunslinger Hehehe I'm Back, Baby! Respectable Loadout The Oracle Troublemaker Use The Force Challenges ------------ None Game ------ Seed NetworkArcCore Manual? 0 Play Time 02:59:27 Cumulative 24.7 hours Start 2020.05.08 @ 15:19:55 End 2020.05.17 @ 16:03:11 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 11 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 17 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eaddcc02-f31e-490d-bc8c-0aa072ac960b