Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.15 @ 22:40:08 Player: dhtilly Result: Destroyed by 98-PEW(z) with Makeshift Hammer Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (224) 1120 Value Destroyed (7825) 7825 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1868) 1868 TOTAL SCORE: 16133 Bonus ------- High Alert Combat Kills 733 Follower Combat Kills 734 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -199 Cogmind --------- Core Integrity 0/850 Matter 9/300 Energy 280/280 System Corruption 4% Temperature Cool (0) Movement Rolling (130) Ox2 Location -6/Zion Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (5) --- Treaded Armored-Scrap Exoskeleton Armored Huge Wheel > --- UTILITY (6) ------ Armored Scrap Engine High-capacity Storage Unit Experimental Signal Interpreter Hardened Medium Armor Plating > --- WEAPON (3) ------- Shotgun Thermal Gauss Construct/C Makeshift Hammer > --- INVENTORY (20) --- Huge Storage Unit High-capacity Matter Pod (0) 0b10 Decoder Chip [Generic] Energy Filter Particle Charger Improved Weapon Cycler Improved Heavy Armor Plating Improved Shield Generator System Restoration Module Long-range Tractor Beam Supersonic Drone Bay (1/1) Hacking Drone Bay Heavy Flak Cannon Heavy Rocket Launcher Remote Datajack Power Sword Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Treaded Armored-Scrap Exoskeleton Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Experimental Target Analyzer > --- WEAPON ----------- Heavy Flak Cannon Shotgun Thermal Gauss Construct/C > --- INVENTORY -------- Huge Storage Unit High-capacity Matter Pod 0b10 Decoder Chip [Generic] Energy Filter Particle Charger Improved Weapon Cycler Hardened Medium Armor Plating Improved Heavy Armor Plating Improved Heavy Armor Plating Improved Shield Generator System Restoration Module Long-range Tractor Beam Supersonic Drone Bay Hacking Drone Bay Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Power Sword [Rating: 87] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Constructs Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . . Power . | . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . Utility 4 | . . . 1 . . . 1 . . 2 . . . Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 153 | 6 16 1 31 3 . 2 35 19 2 15 1 5 17 Power 19 | 1 5 . 8 . . 1 . 3 . . . 1 . Engine 15 | 1 2 . 7 . . 1 . 3 . . . 1 . Core 4 | . 3 . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 49 | 2 2 . 11 2 . . 15 12 . 4 . 1 . Treads 46 | 2 2 . 11 2 . . 15 12 . 2 . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . 1 . 1 . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . . . Utility 40 | 1 2 1 5 . . 1 13 3 1 4 1 1 7 Device 14 | . . . 2 . . . 4 1 1 2 1 . 3 Storage 6 | 1 1 . 2 . . . 2 . . . . . . Processor 8 | . . . . . . . 2 . . 2 . 1 3 Hackware . | . . . . . . . . . . . . . . Protection 12 | . 1 1 1 . . 1 5 2 . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 45 | 2 7 . 7 1 . . 7 1 1 7 . 2 10 Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon 16 | . . . 7 1 . . 6 1 . 1 . . . Ballistic Gun 3 | 1 1 . . . . . . . . . . 1 . Ballistic Cannon 13 | . 5 . . . . . . . 1 2 . 1 4 Launcher 9 | . 1 . . . . . 1 . . 4 . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . 1 Slashing Weapon 2 | . . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . . . 1 1 . 1 . . 3 Parts Lost 30 | . . . 2 . . 1 10 3 . 3 1 7 3 Power 6 | . . . 2 . . 1 . 1 . . 1 1 . Propulsion 6 | . . . . . . . 4 . . . . 2 . Utility 9 | . . . . . . . 5 1 . 1 . . 2 Weapon 9 | . . . . . . . 1 1 . 2 . 4 1 Highest Loss Streak 6 | . . . 1 . . 1 3 1 . 2 1 6 2 To Critical Strikes 2 | . . . . . . . 1 . . . . 1 . Average Slot Usage (%) 87 | . 97 100 99 100 100 100 97 96 79 69 72 59 63 Engine 7 | . 3 . 9 11 11 11 9 8 9 6 5 6 6 Core 1 | . 9 14 . . . . . . . . . . . Treads 25 | . 28 28 33 33 33 33 35 36 26 16 . 4 4 Device 11 | . . . 10 11 11 11 8 15 18 14 19 15 11 Storage 9 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 Processor 3 | . . . . . . . 7 . . 7 6 9 9 Protection 6 | . 12 14 10 11 11 11 8 8 . . . . 1 Energy Cannon 11 | . . . 19 22 22 22 17 18 9 4 . 5 2 Ballistic Cannon 5 | . 22 28 2 . . . . . 7 5 6 1 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 76 | 10 26 26 62 65 65 66 74 76 73 68 67 73 75 Greatest Support 103 | 40 40 40 60 60 60 60 80 80 80 103 28 42 28 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 . . 1 2 2 2 2 Average Overweight (x) . | . . . . 1 1 1 . . . . 2 1 2 Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 10 10 20 20 20 20 20 20 20 20 19 19 20 Average Carried 17 | 1 9 10 17 19 20 19 18 19 19 17 17 18 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 10 19 20 20 19 20 20 19 17 19 19 17 Scrap Engine Consumption 80 | . . . . . . . . . 21 32 10 6 11 Constructs Created 6 | . . . . . . . . . 2 2 1 1 . Constructs Modified 18 | . . . . . . . . . . 8 3 2 5 Class Distribution -------------------- 40% | Scavenger-Mutant 38% | Mutant 9% | Construct 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Construct | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Matter Collected 3492 | 236 557 257 458 40 . 20 335 208 91 442 159 233 456 Remotely . | . . . . . . . . . . . . . . Salvage Created 8939 | . 628 131 1406 159 . 417 2546 1195 367 1043 284 408 355 Parts 477 | . 45 12 84 10 . 13 127 66 17 39 13 25 26 Haulers Intercepted 17 | . 2 . 6 . . . 2 4 . 3 . . . Recyclers Shooed 6 | . 1 . . . . . . 2 1 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 8 18 . Prevented 3 | . . . . . . . . . . . 3 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Combat Hostiles Destroyed 170 | . 15 3 27 6 . 8 47 19 6 17 7 7 8 Melee 1 | . . . . . . . 1 . . . . . . Guns 4 | . 2 . . . . . . . . . 1 1 . Cannons 148 | . 13 3 26 6 . 8 43 18 6 12 5 6 2 AOE 12 | . . . . . . . 1 . . 4 1 . 6 Classes Destroyed 21 | . 6 2 3 . . 1 1 . 2 1 1 1 3 Worker 4 | . 3 . . . . . 1 . . . . . . Builder 3 | . . 1 . . . . 1 1 . . . . . Tunneler 2 | . . 2 . . . . . . . . . . . Hauler 17 | . 2 . 6 . . . 2 4 . 3 . . . Recycler 4 | . 1 . . . . . 1 . . 2 . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . Watcher 8 | . 2 . 2 . . . 4 . . . . . . Swarmer 25 | . 3 1 3 4 . . 8 . . 6 . . . Grunt 78 | . 12 2 15 2 . 5 25 10 1 3 3 . . Brawler 7 | . . . 2 . . 1 2 2 . . . . . Duelist 3 | . . . . . . . 2 1 . . . . . Protector 2 | . . . . . . . . . 1 1 . . . Sentry 27 | . . . 7 . . . 8 6 2 3 1 . . Demolisher 1 | . . . . . . . . . 1 . . . . Hunter 14 | . . . . . . 2 2 . 1 1 2 6 . Programmer 3 | . . . . . . . . . . 3 . . . Behemoth 1 | . . . . . . . . . . . . 1 . Zionite 16 | . . . . . . . . . . . . . 16 Tinkerer 2 | . . . . . . . . . . . . . 2 Thief 1 | . . . . . . . . . . . 1 . . Wasp 1 | . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . 2 Mutant 5 | . . . . . . . . . . . . . 5 Best Kill Streak 12 | . 7 2 5 3 . 2 6 6 3 4 3 2 12 Combat Bots Only 7 | . 3 2 3 3 . 2 6 6 3 4 3 2 7 Max Kills in Single Turn 4 | . 1 2 1 1 . 1 1 1 1 4 2 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . 3 1 . 2 Melee 1 | . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Damage Taken 11490 | . 436 133 1067 183 . 685 2351 841 408 1037 588 2260 1501 Core 1616 | . 40 . 167 22 . 107 310 42 37 59 29 329 474 Absorbed by Shields 158 | . . . . . . . . 137 . 21 . . . Regen/Repaired (Parts) 2297 | . 62 . 268 . . . 125 201 11 450 149 255 776 Core Remaining (%) 59 | 100 . 84 . . . 26 . . 29 . . . . Volleys Fired 616 | 1 54 15 86 15 . 25 161 72 15 56 22 46 48 Largest 3 | 1 2 2 2 2 . 2 2 2 2 3 3 3 2 Hottest 187 | 40 70 70 143 155 . 155 155 150 135 179 160 187 187 Shots Fired 1109 | 1 94 30 171 28 . 50 285 131 31 103 52 73 60 Gun 74 | 1 20 . . . . . . . . 2 30 21 . Cannon 998 | . 73 30 171 28 . 50 281 131 31 97 22 52 32 Launcher 37 | . 1 . . . . . 4 . . 4 . . 28 Special . | . . . . . . . . . . . . . . Kinetic 239 | . 83 30 26 . . . . . 1 30 24 29 16 Thermal 774 | 1 10 . 145 28 . 50 281 131 16 44 8 44 16 Explosive 33 | . 1 . . . . . . . . 4 . . 28 Electromagnetic 63 | . . . . . . . 4 . 14 25 20 . . Robot Hit Streak 32 | 1 8 7 12 10 . 6 32 15 8 22 11 22 26 Robot Miss Streak 6 | . 4 3 5 3 . 3 4 4 3 6 6 4 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 730 | 1 44 18 101 16 . 29 195 79 21 77 40 58 51 Core Hits 409 | 1 28 8 37 6 . 15 89 38 17 63 35 21 51 Critical Kills 3 | . . . 1 . . . . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 7 | . 1 . 2 . . . . 1 . 1 . 1 1 Meltdown 3 | . . . 1 . . . . 1 . 1 . . . Blast 3 | . 1 . 1 . . . . . . . . 1 . Sever 1 | . . . . . . . . . . . . . 1 Melee Attacks 13 | . . . . . . . . . . . . . 13 Impact 6 | . . . . . . . . . . . . . 6 Slashing 7 | . . . . . . . . . . . . . 7 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 19924 | 11 806 353 2084 372 . 761 5247 2035 569 2256 908 1599 2923 Guns 847 | 11 116 . . . . . . . . . 426 294 . Cannons 15395 | . 652 353 2084 372 . 761 4725 1974 569 1802 419 1305 379 Explosions 3574 | . 34 . . . . . 483 61 . 454 63 . 2479 Melee 65 | . . . . . . . . . . . . . 65 Ramming 43 | . 4 . . . . . 39 . . . . . . Kinetic 3088 | . 702 353 307 . . . . . . 599 464 437 226 Thermal 12643 | 11 66 . 1777 372 . 761 4831 1974 345 1011 180 1162 153 Explosive 2840 | . 34 . . . . . . 61 . 266 . . 2479 Electromagnetic 1245 | . . . . . . . 377 . 224 380 264 . . Impact . | . . . . . . . . . . . . . . Slashing 65 | . . . . . . . . . . . . . 65 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . 2 3 . . . . . 1 1 . . . 4 Average Corruption 1 | . 2 2 . . . . . 1 1 . . . 4 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 63 | . 15 20 . . . . . 10 16 . . . 2 Message Errors 15 | . 4 6 . . . . . 2 3 . . . . Matter Fused 18 | . 1 6 . . . . . 5 6 . . . . Heat Flow Errors 8 | . 4 1 . . . . . 1 1 . . . 1 Energy Discharges 9 | . 1 3 . . . . . 1 3 . . . 1 Data Loss (minor) 4 | . 1 1 . . . . . . 2 . . . . Data Loss (major) 5 | . 2 3 . . . . . . . . . . . Misfires 3 | . 2 . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 262 | . . . 37 26 . . 35 . 5 72 . 37 50 Projectiles 140 | . . . 37 26 . . 28 . 5 7 . 37 . Explosions 122 | . . . . . . . 7 . . 65 . . 50 Melee . | . . . . . . . . . . . . . . Knockbacks 67 | . 5 4 5 . . . . . . 13 24 3 13 Impact . | . . . . . . . . . . . . . . Kinetic 60 | . 5 4 4 . . . . . . 12 19 3 13 Secondary 7 | . . . 1 . . . . . . 1 5 . . Self-Inflicted Damage 156 | . . . . . . . . 55 . 61 . . 40 Shots 4 | . . . . . . . . 1 . 2 . . 1 Rammed 4 | . 1 . . . . . 3 . . . . . . Targets Rammed 5 | . 1 . . . . . 4 . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . Highest Temperature 543 | . 268 221 228 120 . 189 270 294 162 123 324 402 543 Average Temperature 77 | . 89 59 32 45 . 60 65 80 55 28 141 121 182 Received Heat Transfer 3276 | . 177 27 507 39 . 360 1017 306 90 222 93 132 306 Effects 13 | . 4 . . . . . . . . . . 3 6 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 3 | . 1 . . . . . . . . . . 1 1 Interference 3 | . 3 . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 1 1 Short Circuit 1 | . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 4 | . . . . . . . 3 . . . 1 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . . 1 . . . 1 1 . 1 . . . Combat Hostiles 4 | . . . 1 . . . 1 1 . 1 . . . Parts Melted 40 | . . . 5 1 . 1 19 5 1 3 . 3 2 Heat Transferred 19985 | 25 150 . 3219 605 . 1279 8098 3045 455 1334 50 1500 225 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Peak Influence 1115 | . 314 168 491 279 . 162 882 1115 526 406 . . . Initial 434 | . . 93 1 126 . . 2 372 434 42 . . . Average 277 | . 184 62 284 93 . 57 478 760 348 122 . . . Maximum Alert Level 4 | . 1 . 2 1 . . 3 4 2 2 . . . Low Security (%) 47 | 100 48 100 27 80 . 100 11 . 14 73 . . . Level 1 25 | . 51 . 47 19 . . 29 3 46 22 . . . Level 2 18 | . . . 25 . . . 37 44 38 4 . . . Level 3 8 | . . . . . . . 21 48 . . . . . Level 4 . | . . . . . . . . 4 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 40 | . 6 . 5 1 . . 10 9 . 9 . . . Investigation 14 | . 2 . 3 1 . . 4 3 . 1 . . . Extermination 3 | . . . . . . . . . . 3 . . . Reinforcement 14 | . 4 . 2 . . . 4 3 . 1 . . . Assault 5 | . . . . . . . 2 2 . 1 . . . Garrison 4 | . . . . . . . . 1 . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Distress Signals 15 | . 2 . 5 . . . 4 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 258 | . 24 5 42 8 . 11 68 36 5 19 8 7 25 Peak Tracking Total 11 | . 4 3 3 4 . 3 6 9 4 4 3 2 11 Tactical Retreats 15 | . . 1 1 2 . 2 6 . . 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Traps Triggered 13 | . 2 2 3 . . . 2 3 . 1 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Machines Disabled 32 | . 2 . . . . 1 6 12 . 7 . . 4 Max in Single Turn 5 | . 1 . . . . 1 1 1 . 5 . . 2 Garrison Access 2 | . . . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Machines Accessed 49 | . 3 1 12 1 2 . 9 8 6 6 1 . . Terminals 30 | . 2 . 9 . . . 5 6 6 2 . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 7 | . 1 . 2 . . . 2 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . 1 . . . Garrison Access 3 | . . . . . . . 1 1 . 1 . . . Total Hacks 132 | . 13 1 34 1 2 . 30 15 21 14 1 . . Successful 64 | . 7 1 17 1 2 . 17 6 10 2 1 . . Failed 68 | . 6 . 17 . . . 13 9 11 12 . . . Catastrophic 16 | . 2 . 2 . . . 2 3 5 2 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 66 | . 9 . 19 . 1 . 13 6 16 2 . . . Terminals 86 | . 9 . 23 . . . 18 11 21 4 . . . Fabricators 1 | . . . . . . . . . . 1 . . . Repair Stations 23 | . 4 . 9 . . . 6 2 . 2 . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 8 | . . . 2 . . . 3 . . 3 . . . Garrison Access 9 | . . . . . . . 3 2 . 4 . . . Terminal Hacks 25 | . 1 1 4 1 2 . 7 2 6 . 1 . . Record 1 | . . . . . 1 . . . . . . . . Part Schematic 2 | . 1 . . . . . . . 1 . . . . Robot Analysis 3 | . . . . . . . 1 . 2 . . . . Open Door 5 | . . 1 . 1 . . . 2 . . 1 . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . . Alert Level 7 | . . . 2 . . . 3 . 2 . . . . Unreport Threat 3 | . . . 1 . . . 1 . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 17 | . 4 . 7 . . . 4 2 . . . . . Scan Component 9 | . 2 . 4 . . . 2 1 . . . . . Repair 8 | . 2 . 3 . . . 2 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 5 | . . . 2 . . . 2 . . 1 . . . Insert Component 3 | . . . 1 . . . 1 . . 1 . . . Analyze 2 | . . . 1 . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . Unauthorized Hacks 15 | . 2 . 4 . . . 4 1 4 . . . . Terminals 15 | . 2 . 4 . . . 4 1 4 . . . . Botnet 15 | . 2 . 4 . . . 4 1 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 2 . 11 . . . 8 8 6 5 . . . Full Trace Events 6 | . 1 . . . . . 2 2 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . 1 . . . 1 . 1 . . . 14 Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . 2 . 3 . . . 2 1 . . . . . Time 306 | . 64 . 134 . . . 70 38 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 1 . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Total Allies 21 | . . 3 . . . . . 12 3 . . . 3 Largest Group 10 | . . 3 3 . . . . 10 3 3 . . 3 Highest-Rated Group 173 | . . 40 40 . . . . 173 52 52 . . 76 Highest-Rated Ally 31 | . . 16 16 . . . . 31 27 27 . . 31 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 158 | . . . 47 . . . . 108 2 1 . . . Total Damage 2117 | . . . 471 . . . . 1591 37 18 . . . Kills 31 | . . . 9 . . . . 21 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Robot Analysis Total 3 | . . . . . . . 1 . 2 . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . 2 1 2 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Turns Passed 17223 | 112 1070 1027 2260 1436 508 1201 2165 1306 1038 1824 721 1144 1411 Spaces Moved 8230 | 60 493 602 994 566 212 458 879 618 434 845 488 642 939 Core 11 | 11 . . . . . . . . . . . . . Treads 6314 | 49 493 602 994 566 212 458 879 618 434 643 . 366 . Legs . | . . . . . . . . . . . . . . Wheels 1704 | . . . . . . . . . . 105 488 172 939 Hover . | . . . . . . . . . . . . . . Flight 201 | . . . . . . . . . . 97 . 104 . Fastest Speed 50 | 50 160 160 160 240 240 240 160 160 159 130 130 130 130 Average Speed 174 | 145 160 160 177 240 240 240 160 160 218 187 130 159 130 Slowest Speed 242 | 160 160 160 240 240 240 240 160 160 240 240 130 242 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 73 | 4 88 98 96 99 61 91 67 90 95 16 63 77 90 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . 1 . 3 Known Exits Taken 4 | . . . 1 . . . 1 . . 1 . 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . 1 1 . 1 . . Scrap Searched 12 | . . 1 . 2 . 1 . . . . 2 3 3 Spaces Dug 35 | . 9 . 1 4 . . 6 . . 12 . . 3 Terrain Destroyed 192 | . 9 . 2 8 . 19 40 26 1 28 2 6 51 Melee 3 | . . . . . . . . . . . . . 3 Projectile 83 | . . . 2 8 . 19 35 12 1 . . 6 . AOE 106 | . 9 . . . . . 5 14 . 28 2 . 48 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Total 10027 | 81 688 636 1321 619 213 511 1357 811 501 983 542 715 1049 Wait 773 | 11 96 13 172 27 . 26 234 81 8 34 29 21 21 Move 8217 | 59 492 601 993 565 211 457 878 617 433 844 487 641 939 Hop . | . . . . . . . . . . . . . . Pick Up 76 | 4 12 . 13 4 1 . 21 8 2 5 2 1 3 Fast Attach 48 | 6 9 . 12 . . . 5 2 1 3 1 3 6 Attach 33 | . . . 3 . . 1 14 5 1 5 . 2 2 Detach 22 | . 1 . 6 . . . 3 . 4 3 1 1 3 Swap 72 | . 7 1 16 3 . 1 16 12 . 7 . . 9 Drop 100 | . 16 1 20 5 1 1 21 14 8 8 . . 5 Fire 616 | 1 54 15 86 15 . 25 161 72 15 56 22 46 48 Melee 13 | . . . . . . . . . . . . . 13 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . 1 . . . . . 4 . . . . . . Escape Stasis 18 | . . . . . . . . . . 18 . . . Rewire 29 | . . . . . . . . . 29 . . . . Trap 5 | . . 5 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 113 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 495 | -10/Materials | Repaired Lgt. Cannon 534 | -10/Materials | Repaired Lgt. Nuclear Core 694 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Discovered new exit (range 15) 769 | -10/Materials | Discovered new exit (range 14) 1003 | -10/Materials | Discovered new exit (range 15) 1183 | -10/Materials | Entered Mines 1207 | -10/Mines | Found a hidden stash of uninstalled traps 1407 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1640 | -10/Mines | Discovered new exit (range 9) 1660 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1744 | -10/Mines | Discovered new exit (range 7) 2210 | -10/Mines | Entered Materials 2210 | -9/Materials | Accompanied by 3 allies 2210 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2846 | -9/Materials | Discovered new exit (range 15) 3293 | -9/Materials | Repaired Cooling System 3332 | -9/Materials | Repaired Imp. Light Armor Plating 3453 | -9/Materials | Discovered new exit (range 7) 3495 | -9/Materials | Repaired Broken Adv. Beam Cannon? 3837 | -9/Materials | Identified exit to Mines 3918 | -9/Materials | Discovered new exit (range 16) 4035 | -9/Materials | Build established: Scavenger-Mutant 4470 | -9/Materials | Entered Mines 4536 | -9/Mines | Discovered new exit (range 12) 4723 | -9/Mines | Met a Derelict shopkeep closing up shop 4940 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4940 | -9/Mines | Discovered new exit (range 5) 5145 | -9/Mines | Discovered new exit (range 8) 5262 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5630 | -9/Mines | Learned location of Storage (-8) 5906 | -9/Mines | Entered Exiles 5971 | -9/Exiles | Met 8R-AWN 6014 | -9/Exiles | Met EX-HEX 6079 | -9/Exiles | Met EX-BIN 6106 | -9/Exiles | Aligned with FarCom system 6108 | -9/Exiles | Given EX-Vault access code 6163 | -9/Exiles | Opened EX-Vault 6178 | -9/Exiles | Found Supersonic Drone Bay 6230 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6299 | -9/Exiles | Met EX-DEC 6311 | -9/Exiles | Learned location of Zion (-6) 6395 | -9/Exiles | Discovered new exit (range 10) 6414 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6414 | -9/Exiles | Entered Mines 6433 | -8/Mines | Core integrity fell below 50% 6476 | -8/Mines | Discovered new exit (range 8) 6842 | -8/Mines | Discovered new exit (range 7) 7098 | -8/Mines | Build established: Mutant 7615 | -8/Mines | Entered Materials 7615 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7622 | -8/Materials | Discovered new exit (range 10) 7804 | -8/Materials | Discovered new exit (range 10) 7923 | -8/Materials | Build established: Scavenger-Mutant 8021 | -8/Materials | Repaired Hvy. Particle Cannon 8484 | -8/Materials | Identified exit to Storage 9061 | -8/Materials | Discovered new exit (range 5) 9180 | -8/Materials | Repaired Cooling System 9215 | -8/Materials | First assault squad dispatched 9357 | -8/Materials | Core integrity fell below 50% 9383 | -8/Materials | Lost 3 parts (1n2u) 9780 | -8/Materials | Entered Storage 9935 | -8/Storage | Garrison activated, responded to threat 10050 | -8/Storage | Met a pair of Derelict thieves 10245 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10496 | -8/Storage | Repaired Hrd. Medium Armor Plating 10890 | -8/Storage | Discovered new exit (range 8) 11081 | -8/Storage | Used back door to open Recycling access 11081 | -8/Storage | Discovered new exit (range 4) 11086 | -8/Storage | Entered Recycling 11097 | -8/Recycling | Found Scrap Engine 11392 | -8/Recycling | Build established: Mutant 11662 | -8/Recycling | Discovered new exit (range 5) 12124 | -8/Recycling | Entered Factory 12124 | -6/Factory | Accompanied by 3 allies 12124 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 12559 | -6/Factory | P-60 Hacker assimilated allied Engineer 3a 12583 | -6/Factory | P-60 Hacker assimilated allied Savior 3a 12902 | -6/Factory | Discovered new exit (range 7) 12914 | -6/Factory | Identified exit to Lower Caves 13918 | -6/Factory | First assault squad dispatched 13925 | -6/Factory | Build established: Construct 13948 | -6/Factory | Entered Lower Caves 14221 | -6/Lower Caves | Encountered a Warlord checkpoint 14456 | -6/Lower Caves | Discovered new exit (range 9) 14487 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14669 | -6/Lower Caves | Entered another Lower Caves area 14703 | -6/Lower Caves | Spotted B-75 Beast 14746 | -6/Lower Caves | Destroyed B-75 Beast 14769 | -6/Lower Caves | Lost 6 parts (1p2n3w) 14859 | -6/Lower Caves | Encountered a Warlord checkpoint 15286 | -6/Lower Caves | Discovered new exit (range 8) 15300 | -6/Lower Caves | Identified exit to Factory 15396 | -6/Lower Caves | Build established: Gunner 15654 | -6/Lower Caves | Discovered new exit (range 9) 15664 | -6/Lower Caves | Identified exit to Zion 15813 | -6/Lower Caves | Entered Zion 15878 | -6/Zion | Given A8's code to call for help 15948 | -6/Zion | Discovered new exit (range 9) 15965 | -6/Zion | Gained Derelict followers 16117 | -6/Zion | Given the Hacking Drone Bay 16117 | -6/Zion | Found Prototype Device 16135 | -6/Zion | Learned Factory interactive machine intel 16142 | -6/Zion | Found Prototype Device 16142 | -6/Zion | Identified Bomb Factory No. 2 16326 | -6/Zion | Learned location of Warlord (-5) 16632 | -6/Zion | Learned 8 Factory zone layouts 16724 | -6/Zion | Found Prototype Processor 16724 | -6/Zion | Identified Exp. Signal Interpreter 16728 | -6/Zion | Found Prototype Processor 16728 | -6/Zion | Identified Exp. Target Analyzer 16877 | -6/Zion | Rebuked by Imprinter 16896 | -6/Zion | Attempted to imprint without authorization 16896 | -6/Zion | Attacked by Zionites 16908 | -6/Zion | Core integrity fell below 50% 16937 | -6/Zion | Build established: Construct 16946 | -6/Zion | Destroyed 7 combat bots 17169 | -6/Zion | Core integrity fell below 20% 17218 | -6/Zion | Discovered new exit (range 4) 17219 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17224 | -6/Zion | Destroyed by 98-PEW(z) with Makeshift Hammer Last Messages --------------- 17169_ RN-IMF(z) heat damages Mak. Laser. 17169_ The unstable cave ceiling collapses. 17169_ RN-IMF(z) overheating. 17170_ RN-IMF(z) heat short circuits Mak. Leg. 17170_ Acquired 24 matter. 17170_ RN-IMF(z) overheating. 17175_ RN-IMF(z) Mak. Hover Unit severed. 17175_ RN-IMF(z) overheating. 17177_ RN-IMF(z) heat spikes uncontrollably. 17177_ RN-IMF(z) overheating. 17178_ RN-IMF(z) heat damages core (-2). 17178_ Broken Mak. Leg melted. 17179_ Acquired Mak. Hammer. 17186_ The unstable cave ceiling collapses. 17186_ SF-RMG(z) destroyed. 17191_ Arm. Scrap Engine consumes Mak. Shrapnel Gun. 17192_ System corrupted: Heat flow error (+194). 17218_ EXIT=FOUND 17219_ The room is plastered with warning signs of various forms. 17224_ 98-PEW(z) pulls a Mak. Hammer out of the Twisted Machinery. 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" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 17 Energy Capacity 324 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Energy Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Rnf. Ion Engine | -9/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Recycling | Hacked Neutrino Core | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Imp. Shock Absorption System | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Lrn. Missile Launcher | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Y-54 Guardian | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockColdMantle Manual? 0 Play Time 02:14:16 Cumulative 211.7 hours Start 2023.05.15 @ 20:02:55 End 2023.05.15 @ 22:40:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 895e728e-2704-4ee6-bff9-eae94e8e68e0