Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 08:01:48 Player: m1m1c Result: Destroyed by YO-XG7(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (453) 453 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1163 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 216/250 System Corruption 0% Temperature Warm (123) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Small Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY (8) ---- Light Ion Engine Subdweller Monowheel Light Armor Plating Scrap Shield Subdweller Beam Cannon Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- Light Ion Engine Compact Wheel Subdweller Monowheel Light Armor Plating Scrap Shield Subdweller Beam Cannon Light Assault Rifle [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 12 | 2 2 2 6 Power 1 | . . 1 . Engine 1 | . . 1 . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads 5 | 2 . 1 2 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 1 | . 1 . . Device . | . . . . Storage . | . . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | . 1 . 3 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 1 6 Power . | . . . . Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 2 | . . 1 2 To Critical Strikes 2 | . . 1 1 Average Slot Usage (%) 92 | . 90 99 91 Engine 13 | . 14 13 14 Treads 22 | . 28 28 19 Storage 14 | . 14 14 14 Processor 12 | . 5 14 14 Energy Gun 8 | . 12 . 10 Energy Cannon 7 | . . . 11 Ballistic Gun 10 | . 15 28 3 Launcher 1 | . . . 1 Naked Turns . | . . . . Heaviest Build 22 | 13 13 12 22 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 8 | 8 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 7 | 6 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 444 | 166 110 37 131 Remotely . | . . . . Salvage Created 506 | . 175 50 281 Parts 35 | . 10 6 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 18 | . . . 18 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 6 3 12 Guns 11 | . 6 3 2 Cannons 7 | . . . 7 AOE 2 | . . . 2 Classes Destroyed 5 | . 3 . 2 Watcher 1 | . 1 . . Swarmer 13 | . 3 3 7 Grunt 3 | . 3 . . Sentry 1 | . . . 1 Subdweller 4 | . . . 4 Best Kill Streak 4 | . 2 3 4 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 149 | . 56 17 76 Missed 36 | . 12 4 20 Damage Taken 1383 | . 414 97 872 Core 262 | . 61 22 179 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 82 | . 38 9 35 Largest 2 | . 2 2 2 Hottest 140 | . 70 40 140 Shots Fired 155 | . 76 18 61 Gun 117 | . 76 18 23 Cannon 29 | . . . 29 Launcher 9 | . . . 9 Special . | . . . . Kinetic 68 | . 40 18 10 Thermal 78 | . 36 . 42 Explosive 9 | . . . 9 Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 3 11 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 89 | . 43 5 41 Core Hits 35 | . 12 5 18 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 2 . 1 Burn 2 | . 2 . . Meltdown 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1483 | . 437 59 987 Guns 713 | . 437 57 219 Cannons 544 | . . . 544 Explosions 224 | . . . 224 Melee . | . . . . Ramming 2 | . . 2 . Kinetic 300 | . 185 57 58 Thermal 957 | . 252 . 705 Explosive 224 | . . . 224 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . . 28 Projectiles 28 | . . . 28 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 220 | . 220 . 120 Average Temperature 76 | . 91 . 43 Received Heat Transfer 375 | . 126 . 249 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . 3 . 2 Heat Transferred 1828 | . 888 . 940 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 115 | . 115 104 . Initial 44 | . . 44 . Average 58 | . 49 68 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 16 3 16 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 3 . 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 6 . 1 Successful 3 | . 2 . 1 Failed 4 | . 4 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 . 1 Record 1 | . . . 1 Unreport Threat 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 . Highest-Rated Group 38 | . . 38 . Highest-Rated Ally 31 | . . 31 . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted 1 | . . 1 . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3429 | 3 627 600 2199 Spaces Moved 1644 | 1 304 283 1056 Core . | . . . . Treads 1644 | 1 304 283 1056 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 160 | 160 160 160 160 Average Speed 184 | 160 160 160 198 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 2 40 51 61 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 4 | . . . 4 Spaces Dug . | . . . . Terrain Destroyed 22 | . . . 22 Melee . | . . . . Projectile 3 | . . . 3 AOE 19 | . . . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1899 | 2 377 416 1104 Wait 145 | . 27 118 . Move 1641 | . 303 282 1056 Hop . | . . . . Pick Up 10 | . 4 2 4 Fast Attach 4 | . 2 . 2 Attach 6 | . . 2 4 Detach . | . . . . Swap 2 | 2 . . . Drop 7 | . 3 2 2 Fire 82 | . 38 9 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Discovered new exit (range 6) 631 | -10/Materials | Entered Mines 679 | -10/Mines | Discovered new exit (range 9) 1096 | -10/Mines | Excavation squad dispatched 1096 | -10/Mines | A large section of the Mines collapsed 1216 | -10/Mines | Discovered new exit (range 9) 1231 | -10/Mines | Entered Subcaves 1488 | -10/Subcaves | Core integrity fell below 50% 1534 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1542 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1793 | -10/Subcaves | Disturbed a concealed Subdweller 1797 | -10/Subcaves | Learned Materials non-interactive machine intel 3307 | -10/Subcaves | Discovered new exit (range 14) 3404 | -10/Subcaves | Visited Clippyterm 3414 | -10/Subcaves | Core integrity fell below 20% 3430 | -10/Subcaves | Destroyed by YO-XG7(R) with Subdweller Laser Last Messages --------------- Flight Unit fries itself beyond repair. Searching scrap... Found Sub. Beam Cannon. Found 16 Matter. A thin wall crumbles away, revealing a door. The door opens automatically. Connecting with Clippyterm... Current location identified: Subcaves >>Record "Clippyterm" Welcome to Clippyterm v0.53, my misguided attempt to resurrect an ancient AI. I give up. There must be something fundamentally wrong with the algorithm, because no matter how much data I collect to feed it, half the time it still manages to suggest unhelpful sample queries and responses. --DD-NU8 Lgt. Treads destroyed. Sub. Laser shoots sparks and powers down. Critical hit (Destroy). Spk. Treads destroyed. 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" "???????????????????## | | ???????????????# " # ???????????????????# | | ???????????????#### ####???????????????????? | | ??????????????????""???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????""???????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedFluxMinigun Manual? 0 Play Time 00:16:35 Cumulative 30.6 hours Start 2024.04.17 @ 07:46:28 End 2024.04.17 @ 08:01:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 35 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Arrows Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf3c51d7-de01-452a-927d-493b2566a984