Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.08 @ 22:45:29 Player: Beef Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (308) 1540 Value Destroyed (10976) 10976 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (3633) 3633 TOTAL SCORE: 21449 Bonus ------- High Alert Combat Kills 3086 Follower Combat Kills 519 Entered Garrisons 200 Friendly Fire -172 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 147/150 System Corruption 19% Temperature Cool (31) Movement Hovering (121) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Antigrav System Antigrav System Combat Gravmag System > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Advanced Target Analyzer Layered Heavy Armor Plating > --- WEAPON (3) ------- Backup Laser III Axe > --- INVENTORY (15) --- Light Fission Core Neutrino Core Micro Fission Core Armored Leg Focal Shield Improved Focal Shield Improved EM Pulse Cannon Mass Driver Remote Datajack Spear Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Medium Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Target Analyzer Layered Heavy Armor Plating System Restoration Module > --- WEAPON ----------- Heavy Plasma Cannon Antimatter Cannon Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Improved Treads Carbon-fiber Leg Improved Carbon-fiber Leg Antigrav System Antigrav System Layered Heavy Armor Plating Focal Shield Improved EM Pulse Cannon Enhanced Gauss Cannon Heavy Shock Bomb Launcher Remote Datajack Spear [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Slots Evolved 10 | . . . 2 2 . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . Propulsion 4 | . . . . 1 . . 1 . . . . 2 Utility 5 | . . . 1 1 . . 1 . . 2 . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 411 | 5 5 9 25 15 38 32 67 4 22 61 25 103 Power 38 | 1 . 2 1 2 2 1 6 . 2 8 1 12 Engine 24 | 1 . 2 1 2 1 1 3 . 2 5 1 5 Core 13 | . . . . . 1 . 3 . . 3 . 6 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 115 | 2 . 3 7 4 7 5 18 3 7 15 6 38 Treads 21 | 2 . . 4 4 3 . . . 2 1 . 5 Leg 52 | . . . 2 . 4 5 18 3 . 5 . 15 Wheel 25 | . . 3 1 . . . . . 5 9 . 7 Hover 17 | . . . . . . . . . . . 6 11 Flight . | . . . . . . . . . . . . . Utility 123 | . 3 2 9 3 8 7 15 1 8 29 12 26 Device 54 | . 1 1 4 . 3 4 9 . 5 10 3 14 Storage 9 | . 1 . 3 1 . . 1 . 1 1 . 1 Processor 8 | . . . 1 1 . . . 1 1 3 . 1 Hackware 6 | . . . 1 . . . 2 . . 2 . 1 Protection 46 | . 1 1 . 1 5 3 3 . 1 13 9 9 Artifact . | . . . . . . . . . . . . . Weapon 135 | 2 2 2 8 6 21 19 28 . 5 9 6 27 Energy Gun 31 | . . . 4 5 2 4 1 . 2 . . 13 Energy Cannon 14 | . . . . . . 4 9 . . . . 1 Ballistic Gun 32 | 2 2 2 2 1 13 . 6 . . . . 4 Ballistic Cannon 8 | . . . . . . . . . 1 . . 7 Launcher 27 | . . . 2 . 1 5 9 . 1 2 6 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . 2 . . 2 . . Slashing Weapon 15 | . . . . . 5 6 1 . 1 1 . 1 Piercing Weapon 4 | . . . . . . . . . . 4 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 2 . 3 1 . . 2 . 3 Corrupted Parts 8 | . . . . . 4 . . . 2 . 2 . System Corruption 20 | . . . . . 11 . . . 2 . 7 . Parts Lost 148 | . . 7 6 2 10 6 18 7 6 24 10 52 Power 12 | . . 1 . . . . 3 . . 2 1 5 Propulsion 51 | . . 2 1 . 2 4 6 4 3 10 1 18 Utility 43 | . . 2 2 1 2 2 4 1 1 9 5 14 Weapon 42 | . . 2 3 1 6 . 5 2 2 3 3 15 Highest Loss Streak 12 | . . 4 3 2 5 3 11 3 6 6 3 12 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 91 92 94 89 99 99 95 73 50 88 76 84 Engine 5 | . 14 10 10 9 3 9 4 3 3 2 5 1 Core 1 | . . . . . 5 . 2 . . 2 . 2 Treads 8 | . 28 22 12 23 19 . . . 9 4 . 3 Leg 11 | . . . . . 7 27 29 20 . 7 . 12 Wheel 2 | . . 3 8 . . . . . 4 10 2 2 Hover 1 | . . . . . . . . . . . 11 9 Device 11 | . 3 8 17 14 7 8 12 7 10 16 6 9 Storage 7 | . 12 14 11 9 9 9 7 5 4 6 6 5 Processor 6 | . . . . 5 9 9 7 11 4 5 6 8 Hackware 2 | . . . 3 . . . 3 6 . 5 7 3 Protection 5 | . 3 4 . 2 10 9 3 . 3 5 15 3 Energy Gun 5 | . . . 18 25 3 8 1 . 4 . . 4 Energy Cannon 3 | . . . . . . 9 16 . . . . 1 Ballistic Gun 7 | . 28 28 9 . 18 1 2 14 . . . 3 Impact Weapon 1 | . . . . . . . . . . 9 2 . Slashing Weapon 2 | . . . . . 4 7 . . . 4 . . Peak Build Rating 92 | 5 10 12 21 30 46 44 51 40 29 57 61 92 Average Rating 39 | 3 8 9 17 23 39 37 41 30 16 44 53 71 On Entrance 23 | . 5 10 12 19 30 29 38 40 2 25 47 54 Naked Turns 41 | . . . . . . . . 6 35 . . . Heaviest Build 85 | 7 17 17 38 49 60 59 61 40 40 58 40 85 Greatest Support 105 | 40 40 40 40 60 80 44 62 45 40 63 42 105 Greatest Overweight (x) 5 | 2 . 1 1 1 1 1 2 . 3 4 1 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 8 10 15 15 15 15 15 10 10 10 15 Average Capacity 12 | 5 7 8 9 14 15 15 15 13 7 10 10 14 Most Carried 15 | 3 7 7 10 15 15 15 15 13 10 10 10 15 Average Carried 10 | 1 4 6 9 13 14 13 13 11 6 9 9 10 Final Capacity 15 | 5 8 8 10 15 15 15 15 5 10 10 10 15 Final Carried 15 | 2 7 5 10 15 13 13 13 5 10 10 7 10 Class Distribution -------------------- 28% | Scavenger-Mutant 19% | Mutant 15% | Scavenger-Skirmisher 11% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Scavenger-Gladiator 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Mutant | -6/Extension Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Matter Collected 7994 | 171 336 620 805 140 1143 513 988 . 191 875 289 1923 Remotely 60 | . . . . . . . . . 60 . . . Salvage Created 12518 | . 338 218 1176 531 1298 1241 1821 . 205 2469 606 2615 Parts 614 | . 29 . 84 39 73 71 80 . 11 72 49 106 Haulers Intercepted 14 | . 1 . 4 1 . 3 1 . 1 2 . 1 Recyclers Shooed 8 | . 2 . 1 . . . . . 1 1 . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Combat Hostiles Destroyed 226 | . 6 15 21 11 32 21 40 . 1 24 10 45 Melee 16 | . . . . . 2 . 1 . 1 7 1 4 Guns 96 | . 6 15 12 9 24 9 4 . . . . 17 Cannons 33 | . . . . . . 2 16 . . . . 15 AOE 58 | . . . 9 . 5 9 18 . . 8 6 3 Classes Destroyed 20 | . 8 1 3 . 2 1 1 . 1 1 1 1 Worker 13 | . 1 . 1 . . 1 . . 1 7 . 2 Builder 25 | . 1 . 2 . . 6 4 . . 7 4 1 Tunneler 5 | . . . . . . . . . 1 4 . . Hauler 14 | . 1 . 4 1 . 3 1 . 1 2 . 1 Recycler 20 | . 1 . 3 . . 2 4 . 1 7 . 2 Mechanic 4 | . . . 1 . . 1 1 . . . . 1 Operator 5 | . 3 . . . . . 2 . . . . . Drone 1 | . . . . . . . . . . . 1 . Watcher 16 | . 1 . 4 2 1 1 2 . . 2 1 2 Swarmer 51 | . 5 . 7 4 9 4 5 . . 8 3 6 Cutter 3 | . . . . . 3 . . . . . . . Grunt 98 | . 1 . 9 5 14 14 30 . 1 4 1 19 Brawler 5 | . . . . . . 2 . . . . . 3 Duelist 6 | . . . 1 . . . 2 . . 1 . 2 Protector 1 | . . . . . . . . . . . . 1 Sentry 20 | . . . 4 2 5 1 . . . 3 1 4 Hunter 7 | . . . . . . . . . . 3 4 . Programmer 17 | . . . . . . . 3 . . 5 . 9 Behemoth 2 | . . . . . 1 . . . . . . 1 Assembled 15 | . . 15 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . Best Kill Streak 11 | . 7 7 6 4 4 5 6 . 2 4 4 11 Combat Bots Only 9 | . 4 7 6 3 4 3 5 . 1 4 3 9 Max Kills in Single Turn 4 | . 1 1 4 1 2 2 2 . 1 2 4 4 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 4 | . . . 4 . 2 2 2 . . 2 3 3 Melee 1 | . . . . . 1 . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Hostile Shots Fired 2025 | . 33 88 63 44 216 111 227 7 49 370 230 587 Missed 646 | . 11 23 25 7 66 30 64 1 15 137 97 170 Damage Taken 24947 | . 186 943 622 518 2612 1272 3053 280 662 3863 1847 9089 Core 3080 | . 15 193 166 49 233 77 274 134 238 500 200 1001 Absorbed by Shields 108 | . . . . . . . 15 . . . 93 . Redirected to Shielding 269 | . . 19 . . . . . . . 198 . 52 Ignored by Resistances 58 | . . . . . . . . . . . . 58 Regen/Repaired (Parts) 61 | . . . . . . . 61 . . . . . Core Remaining (%) 38 | 100 . 16 58 . . 34 . . 7 . 17 . Volleys Fired 678 | . 34 47 73 39 120 75 102 5 10 7 21 145 Largest 3 | . 2 2 3 3 3 2 3 3 1 1 1 3 Hottest 225 | . 46 46 168 168 165 160 199 84 55 43 43 225 Shots Fired 1466 | . 68 93 155 105 283 141 237 15 10 7 21 331 Gun 1067 | . 68 93 146 105 281 83 76 15 8 . . 192 Cannon 322 | . . . . . . 50 137 . 1 . . 134 Launcher 77 | . . . 9 . 2 8 24 . 1 7 21 5 Special . | . . . . . . . . . . . . . Kinetic 723 | . 68 93 86 . 233 13 53 15 1 . . 161 Thermal 576 | . . . 60 85 . 120 160 . . . . 151 Explosive 44 | . . . 9 . 2 8 24 . 1 . . . Electromagnetic 123 | . . . . 20 48 . . . 8 7 21 19 Robot Hit Streak 28 | . 9 7 8 8 28 8 10 7 2 4 7 16 Robot Miss Streak 14 | . 6 6 4 4 6 14 4 3 3 1 . 8 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 23 | . 1 4 1 2 5 4 1 . . . . 5 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . . . 1 Shots Hit Robots 1007 | . 31 54 89 59 172 93 141 10 5 101 23 229 Core Hits 522 | . 17 27 54 24 73 66 94 2 4 32 22 107 Critical Kills 9 | . . 1 . . 1 . 1 . . 4 . 2 Critical Parts Destroyed 16 | . . 1 . . . . . . . 9 2 4 Critical Strikes 55 | . . 2 4 3 2 . 5 . . 14 3 22 Burn 14 | . . . 4 3 . . 3 . . . . 4 Meltdown 1 | . . . . . . . 1 . . . . . Destroy 9 | . . 2 . . 1 . . . . . . 6 Blast 8 | . . . . . . . . . . . . 8 Corrupt 1 | . . . . . 1 . . . . . . . Smash 16 | . . . . . . . . . . 13 3 . Sever 1 | . . . . . . . 1 . . . . . Impale 5 | . . . . . . . . . . 1 . 4 Melee Attacks 257 | . . . . . 17 10 8 . 1 167 24 30 Impact 98 | . . . . . . . 3 . . 86 9 . Slashing 72 | . . . . . 17 10 5 . 1 29 . 10 Piercing 87 | . . . . . . . . . . 52 15 20 Sneak Attacks 39 | . . . . . . 4 1 . 1 29 3 1 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 31 | . . . . . . . . . . 31 . . Damage Inflicted 35183 | . 470 844 2067 959 2857 3159 6852 236 259 6936 1936 8608 Guns 11718 | . 469 842 1349 959 2450 1244 838 236 41 . . 3290 Cannons 5970 | . . . . . . 644 2342 . . . . 2984 Explosions 9288 | . . . 718 . 316 953 3494 . 147 663 1290 1707 Melee 8169 | . . . . . 91 318 160 . 66 6273 646 615 Ramming 38 | . 1 2 . . . . 18 . 5 . . 12 Kinetic 8320 | . 469 842 813 . 1891 39 592 236 . . . 3438 Thermal 9323 | . . . 536 743 32 1849 2588 . 31 273 274 2997 Explosive 6015 | . . . 718 . 284 953 3408 . 116 . . 536 Electromagnetic 3318 | . . . . 216 559 . 86 . 41 390 1016 1010 Impact 4992 | . . . . . . . . . . 4734 258 . Slashing 1099 | . . . . . 91 318 160 . 66 422 . 42 Piercing 2078 | . . . . . . . . . . 1117 388 573 Highest Corruption 19 | . . 4 . 1 12 15 1 16 15 4 11 19 Average Corruption 7 | . . 3 . 1 9 13 1 10 14 3 5 8 Corruption Purged 9 | . . . . . . . 1 4 . . . 4 Corruption Blocked . | . . . . . . . . . . . . . Effects 276 | . . 4 . 6 58 66 11 6 17 26 16 66 Message Errors 75 | . . 1 . . 11 24 3 2 5 9 5 15 Matter Fused 57 | . . . . . 14 14 1 1 4 5 1 17 Heat Flow Errors 33 | . . . . 2 8 7 2 1 1 1 4 7 Energy Discharges 30 | . . 1 . . 6 7 1 . 4 4 . 7 Parts Rejected 6 | . . . . 1 2 . 1 . . . 2 . Parts Fused 2 | . . . . . . . . 1 . . . 1 Data Loss (minor) 23 | . . 1 . . 6 5 1 . 1 3 1 5 Data Loss (major) 12 | . . . . 1 2 2 1 . . 2 . 4 Misfires 7 | . . . . . 2 2 . . 1 . . 2 Alerts 9 | . . . . . 1 1 . 1 . 2 1 3 Misdirections 4 | . . . . . . 1 . . . . 2 1 Weapon Failures 18 | . . 1 . 2 6 3 1 . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 3399 | . . . 18 . 5 88 376 . 15 2546 166 185 Projectiles 184 | . . . . . . 21 73 . . 27 . 63 Explosions 567 | . . . 18 . 5 21 261 . 15 144 25 78 Melee 2648 | . . . . . . 46 42 . . 2375 141 44 Knockbacks 48 | . . . . . . . 1 . . 21 1 25 Impact 21 | . . . . . . . 1 . . 19 1 . Kinetic 24 | . . . . . . . . . . . . 24 Secondary 3 | . . . . . . . . . . 2 . 1 Self-Inflicted Damage 1029 | . . . 66 . . . 135 . 47 329 64 388 Shots 23 | . . . 2 . . . 3 . 2 4 5 7 Rammed 2 | . . 1 . . . . . . 1 . . . Targets Rammed 8 | . 1 1 . . . . 3 . 2 . . 1 Kicked 4 | . . . . . . . 3 . . . . 1 Crushed 2 | . 1 . . . . . . . 1 . . . Highest Temperature 474 | . 18 200 232 426 326 343 335 93 147 104 257 474 Average Temperature 109 | . 6 62 51 122 108 124 94 59 71 29 102 148 Received Heat Transfer 6042 | . 12 520 165 279 852 648 1030 . 54 615 174 1693 Effects 18 | . . . 1 2 . 2 1 . . . 1 11 Shutdowns 3 | . . . . . . . . . . . . 3 Energy Bleed 6 | . . . 1 . . 1 . . . . 1 3 Interference 6 | . . . . 1 . 1 1 . . . . 3 Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 2 | . . . . 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 27 | . . . . . 1 . . . . 20 4 2 Combat Hostiles 15 | . . . . . 1 . . . . 9 3 2 Parts Fried 50 | . . . . . 6 . . . . 35 6 3 Impact Corruptions 69 | . . . . . . . . . . 65 4 . Robots Melted 8 | . . . . 2 . 1 1 . . . . 4 Combat Hostiles 8 | . . . . 2 . 1 1 . . . . 4 Parts Melted 34 | . . . 1 3 . 6 9 . . . . 15 Heat Transferred 16453 | . . . 1665 2109 50 3638 3848 . 50 250 250 4593 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 . . . 1 2 4 . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Peak Influence 1414 | . 173 71 527 324 1260 1245 1045 343 247 790 690 1414 Initial 614 | . . 56 . 163 210 614 566 343 201 37 387 246 Average 558 | . 94 32 308 201 757 1029 722 326 210 325 542 788 Maximum Alert Level 4 | . . . 2 1 4 4 3 1 1 3 2 4 Low Security (%) 21 | 100 100 100 26 51 . . . . 9 44 . . Level 1 19 | . . . 49 48 25 . . 100 90 13 3 25 Level 2 25 | . . . 24 . 24 12 49 . . 33 96 21 Level 3 19 | . . . . . 20 38 50 . . 9 . 25 Level 4 13 | . . . . . 29 49 . . . . . 26 Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . . 3 . 4 15 . 1 12 6 16 Investigation 13 | . . . . . . 2 3 . . 2 4 2 Extermination 11 | . . . . . . . 3 . . 4 . 4 Reinforcement 14 | . 2 . . . . 1 4 . 1 2 2 2 Assault 10 | . . . . . . 1 2 . . 1 . 6 Garrison 11 | . . . . 3 . . 3 . . 3 . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 7 | . . . . . . 1 2 . . 1 2 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Distress Signals 17 | . . 1 1 1 3 4 1 . . 3 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 389 | . 17 16 31 16 41 46 56 6 9 43 22 86 Peak Tracking Total 13 | . 4 6 7 3 5 4 6 6 4 10 8 13 Tactical Retreats 24 | . 2 1 2 1 2 . 2 . 1 6 1 6 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Traps Triggered 16 | . . . . 1 5 1 2 . 2 3 2 . Indirectly 4 | . . . . . . . . . . 3 1 . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Machines Disabled 44 | . 1 . 2 . 4 2 9 . . 7 2 17 Max in Single Turn 7 | . 1 . 1 . 1 . 2 . . 5 1 7 Garrison Access 2 | . . . . . . . . . . 1 . 1 Garrison Relay 4 | . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Machines Accessed 52 | . 3 . 6 3 3 4 9 . . 5 12 7 Terminals 39 | . 3 . 5 2 3 2 6 . . 3 12 3 Fabricators 2 | . . . . . . . 1 . . . . 1 Repair Stations 3 | . . . . . . 1 1 . . . . 1 Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . . . 1 . 1 Garrison Access 4 | . . . . 1 . . 1 . . 1 . 1 Total Hacks 160 | . 6 . 13 8 3 15 30 . . 13 39 33 Successful 74 | . 2 . 7 2 3 10 12 . . 5 14 19 Failed 86 | . 4 . 6 6 . 5 18 . . 8 25 14 Catastrophic 21 | . 3 . 1 2 . 1 2 . . 2 8 2 Database Lockouts . | . . . . . . . . . . . . . Manual 52 | . 3 . 11 4 . 3 12 . . 2 12 5 Terminals 107 | . 6 . 10 7 3 8 20 . . 8 39 6 Fabricators 4 | . . . . . . . 2 . . . . 2 Repair Stations 8 | . . . . . . 1 6 . . . . 1 Recycling Units 3 | . . . 3 . . . . . . . . . Scanalyzers 30 | . . . . . . 6 . . . 3 . 21 Garrison Access 8 | . . . . 1 . . 2 . . 2 . 3 Terminal Hacks 28 | . 2 . 1 . 3 2 6 . . 4 10 . Part Schematic 2 | . . . . . . . . . . . 2 . Prototype ID Bank 3 | . . . . . . . 1 . . . 2 . Open Door 5 | . . . . . 1 . . . . . 4 . Branch Access Points 3 | . 1 . . . . . 1 . . 1 . . Emergency Access Points 2 | . . . . . 1 . . . . 1 . . Alert Level 5 | . . . 1 . . . 2 . . 1 1 . Unreport Threat 3 | . . . . . . . 2 . . . 1 . Security Status 1 | . . . . . . . . . . 1 . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 2 | . 1 . . . . 1 . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . 1 . . . . 1 Repair Station Hacks 4 | . . . . . . . 3 . . . . 1 Scan Component 2 | . . . . . . . 2 . . . . . Repair 1 | . . . . . . . 1 . . . . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . 3 . . . . . . . . . Process 1 | . . . 1 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . . . Scanalyzer 22 | . . . . . . 6 . . . . . 16 Insert Component 10 | . . . . . . 3 . . . . . 7 Analyze 12 | . . . . . . 3 . . . . . 9 Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . . . 3 1 . 2 2 . . 1 4 1 Terminals 13 | . . . 3 1 . 2 2 . . 1 4 . Botnet 12 | . . . 2 1 . 2 2 . . 1 4 . Operators 1 | . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 42 | . 2 . 4 2 1 4 9 . . 5 9 6 Full Trace Events 12 | . . . . . . 2 3 . . 2 4 1 Feedback Events 2 | . . . . . . 1 . . . . 1 . Corruption 1 | . . . . . . 1 . . . . . . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 3 . . . . 2 6 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . Time 78 | . . . . . . . 78 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 249 | . . . 249 . . . . . . . . . Retrieved Matter 379 | . . . 379 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . . . . 3 . . . . . 7 Part Schematics Acquired 9 | . . . . . . 3 . . . . . 6 Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . 16 . . . . 4 . 3 Machine Destruction 17 | . . . . . 16 . . . . 1 . . Programmers 6 | . . . . . . . . . . 3 . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Total Allies 7 | . . . . . 3 . . . . . 4 . Largest Group 3 | . . . . . 3 3 . . . . 2 . Highest-Rated Group 190 | . . . . . 82 82 . . . . 190 . Highest-Rated Ally 159 | . . . . . 31 31 . . . . 159 . Total Orders 3 | . . . . . . . . . . 3 . . EXPLORE 3 | . . . . . . . . . . 3 . . Ally Attacks 119 | . . . . . . 74 . . . . 45 . Total Damage 1649 | . . . . . . 1022 . . . . 627 . Kills 20 | . . . . . . 15 . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . 5 . . Drone Recoveries 2 | . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Turns Passed 13156 | 49 606 712 965 674 1714 1508 1754 178 425 1973 493 2105 Spaces Moved 7535 | 45 313 395 551 297 868 683 789 158 407 1219 485 1325 Core 303 | 39 . . . . . . . 48 216 . . . Treads 1952 | 6 313 267 281 297 553 . . . 88 134 . 13 Legs 2855 | . . . 24 . 315 683 789 110 . 416 . 518 Wheels 1494 | . . 128 246 . . . . . 103 669 46 302 Hover 931 | . . . . . . . . . . . 439 492 Flight . | . . . . . . . . . . . . . Fastest Speed 44 | 50 160 80 80 160 100 100 120 50 50 90 52 44 Average Speed 126 | 89 160 138 126 160 144 173 147 98 85 123 60 102 Slowest Speed 410 | 160 160 160 160 240 183 193 260 120 160 240 110 410 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 42 | 3 44 74 39 28 79 60 23 85 14 34 42 30 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . 1 . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 . . . . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 36 | . . . . . 1 4 2 . . 16 5 8 Terrain Destroyed 570 | . . . 35 . 14 76 115 . 8 79 8 235 Melee 31 | . . . . . 1 4 2 . . 16 . 8 Projectile 114 | . . . . . . 18 19 . . . . 77 AOE 425 | . . . 35 . 13 54 94 . 8 63 8 150 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Was Fac Fac Ext Fac Total 9639 | 52 363 481 697 411 1107 839 1162 166 466 1506 623 1766 Wait 401 | . 3 24 16 36 12 11 151 . 9 40 25 74 Move 7519 | 44 312 394 550 297 861 682 789 157 406 1218 484 1325 Hop . | . . . . . . . . . . . . . Pick Up 155 | 3 6 4 14 9 8 10 18 . 9 23 11 40 Fast Attach 149 | 4 1 2 10 10 4 10 15 3 17 28 13 32 Attach 115 | 1 1 5 4 1 8 6 19 . 5 20 7 38 Detach 48 | . . . 4 3 . 1 6 . 3 9 4 18 Swap 147 | . 3 2 11 4 26 16 33 1 . 13 5 33 Drop 154 | . 2 2 15 12 9 18 18 . 4 28 16 30 Fire 678 | . 34 47 73 39 120 75 102 5 10 7 21 145 Melee 210 | . . . . . 17 10 8 . 1 120 24 30 Ram . | . . . . . . . . . . . . . Kick 4 | . . . . . . . 3 . . . . 1 Crush 4 | . 1 1 . . . . . . 2 . . . Escape Stasis 33 | . . . . . 20 . . . . . 13 . Rewire 22 | . . . . . 22 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / *Ext x2) -6/Extension -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Mines 194 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 10) 656 | -10/Materials | Entered Mines 832 | -10/Mines | Assembled infested the area 837 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1085 | -10/Mines | Core integrity fell below 50% 1110 | -10/Mines | Destroyed 7 combat bots 1111 | -10/Mines | Lost 4 parts (1p1n1u1w) 1289 | -10/Mines | Core integrity fell below 20% 1311 | -10/Mines | Lost 3 parts (1n1u1w) 1354 | -10/Mines | Discovered new exit (range 6) 1368 | -10/Mines | Entered Materials 1368 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1509 | -9/Materials | Discovered new exit (range 15) 1722 | -9/Materials | Identified exit to Mines 1790 | -9/Materials | Lost 3 parts (1n2w) 2072 | -9/Materials | Discovered new exit (range 9) 2086 | -9/Materials | Build established: Scavenger-Skirmisher 2333 | -9/Materials | Entered another Materials area 2333 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2777 | -8/Materials | Garrison activated, responded to threat 3007 | -8/Materials | Identified exit to Garrison 3007 | -8/Materials | Entered Garrison 3065 | -8/Garrison | Triggered checkpoint 3105 | -8/Garrison | Garrison Relay disabled 3132 | -8/Garrison | Build established: Scavenger-Tank 3232 | -8/Garrison | Spotted B-75 Beast 3299 | -8/Garrison | Destroyed B-75 Beast 3311 | -8/Garrison | Lost 5 parts (1u4w) 3323 | -8/Garrison | System corruption reached 10% 3428 | -8/Garrison | Triggered checkpoint 3641 | -8/Garrison | Discovered new exit (range 10) 3654 | -8/Garrison | Identified exit to Materials 3697 | -8/Garrison | Triggered checkpoint 3748 | -8/Garrison | Garrison Relay disabled 3766 | -8/Garrison | Discovered exit to Materials (range 46) 3766 | -8/Garrison | Discovered exit to Materials (range 14) 3766 | -8/Garrison | Discovered exit to Materials (range 101) 3881 | -8/Garrison | Triggered checkpoint 3986 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4009 | -8/Garrison | Triggered checkpoint 4098 | -8/Garrison | Garrison Relay disabled 4171 | -8/Garrison | Triggered checkpoint 4186 | -8/Garrison | Garrison Relay disabled 4253 | -8/Garrison | Lost 3 parts (2n1w) 4396 | -8/Garrison | Build established: Scavenger-Mutant 4432 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4509 | -8/Garrison | Triggered checkpoint 4628 | -8/Garrison | Core integrity fell below 50% 4721 | -8/Garrison | Entered Materials 4721 | -8/Materials | Accompanied by 3 allies 4721 | -8/Materials | Discovered new exit (range 14) 4753 | -8/Materials | Identified exit to Storage 5121 | -8/Materials | First assault squad dispatched 5193 | -8/Materials | Discovered exit to Storage (range 15) 5682 | -8/Materials | Lost 3 parts (2n1u) 6161 | -8/Materials | Discovered new exit (range 15) 6188 | -8/Materials | Identified exit to Factory 6229 | -8/Materials | Entered Factory 6229 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6566 | -7/Factory | Repaired Broken Adv. Cooling System 7008 | -7/Factory | Identified exit to Lower Caves 7029 | -7/Factory | First assault squad dispatched 7262 | -7/Factory | Lost 11 parts (2p4n3u2w) 7677 | -7/Factory | Garrison activated, responded to threat 7983 | -7/Factory | Sucked down chute 7983 | -7/Factory | Entered Waste 7998 | -7/Waste | EMP discharged 8017 | -7/Waste | Spotted C-40 Crusher 8018 | -7/Waste | Spotted C-40 Crusher 8065 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8068 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8092 | -7/Waste | Spotted C-40 Crusher 8098 | -7/Waste | EMP discharged 8098 | -7/Waste | System corruption reached 10% 8102 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8116 | -7/Waste | Spotted C-40 Crusher 8120 | -7/Waste | Spotted C-40 Crusher 8135 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8138 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8139 | -7/Waste | Core integrity fell below 50% 8150 | -7/Waste | Spotted C-40 Crusher 8155 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8156 | -7/Waste | Discovered new exit (range 11) 8161 | -7/Waste | Entered Factory 8186 | -7/Factory | Lost 3 parts (2n1u) 8227 | -7/Factory | Core integrity fell below 20% 8256 | -7/Factory | Lost 6 parts (3n1u2w) 8581 | -7/Factory | Discovered new exit (range 4) 8586 | -7/Factory | Entered another Factory area 8586 | -6/Factory | Evolved 2 slots: Utility x2 8904 | -6/Factory | Build established: Scavenger-Gladiator 8958 | -6/Factory | Discovered new exit (range 4) 9022 | -6/Factory | Identified exit to Lower Caves 9022 | -6/Factory | Identified exit to Extension 9431 | -6/Factory | Discovered new exit (range 5) 9487 | -6/Factory | Discovered new exit (range 9) 9518 | -6/Factory | Lost 4 parts (1p2n1u) 9867 | -6/Factory | Build established: Gladiator 10160 | -6/Factory | Spotted B-75 Beast 10213 | -6/Factory | Lost 4 parts (2n1u1w) 10258 | -6/Factory | Core integrity fell below 50% 10283 | -6/Factory | Lost 6 parts (1p2n2u1w) 10284 | -6/Factory | Garrison activated, responded to threat 10559 | -6/Factory | Entered Extension 10590 | -6/Extension | Rescued a captive Derelict 10590 | -6/Extension | Rescued a captive Derelict 10662 | -6/Extension | System Shield fried by hacking feedback 10860 | -6/Extension | Lost 3 parts (1p1u1w) 10886 | -6/Extension | Core integrity fell below 20% 10922 | -6/Extension | System corruption reached 10% 10993 | -6/Extension | Rescued a captive Derelict 11000 | -6/Extension | Rescued A7 11008 | -6/Extension | Spotted B-75 Beast 11022 | -6/Extension | Spotted B-75 Beast 11037 | -6/Extension | Discovered new exit (range 3) 11049 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 11052 | -6/Extension | Entered Factory 11052 | -5/Factory | Evolved 2 slots: Propulsion x2 11062 | -5/Factory | Lost 3 parts (1n1u1w) 11109 | -5/Factory | Build established: Mutant 11171 | -5/Factory | Lost 8 parts (1p3n4u) 11452 | -5/Factory | Build established: Scavenger-Skirmisher 11560 | -5/Factory | Garrison activated, responded to threat 11613 | -5/Factory | Lost 6 parts (4n1u1w) 11743 | -5/Factory | Lost 9 parts (1p2n2u4w) 11952 | -5/Factory | First assault squad dispatched 12000 | -5/Factory | Build established: Scavenger-Gunner 12205 | -5/Factory | Spotted B-75 Beast 12272 | -5/Factory | Core integrity fell below 50% 12345 | -5/Factory | System corruption reached 10% 12402 | -5/Factory | Destroyed B-75 Beast 12409 | -5/Factory | Lost 4 parts (1p2u1w) 12754 | -5/Factory | Core integrity fell below 20% 12800 | -5/Factory | Destroyed 9 combat bots 12834 | -5/Factory | Lost 12 parts (1p5n2u4w) 13039 | -5/Factory | Crushed by falling debris 13109 | -5/Factory | Build established: Scavenger-Mutant 13112 | -5/Factory | Discovered new exit (range 14) 13157 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13041_ System corrupted: Heat flow error (+218). 13057_ System corrupted: Matter fused (-7). 13072_ Connecting with Terminal... 13075_ System corrupted: Matter fused (-10). 13080_ Connecting with Repair Station... 13085_ K-01 Serf cleans the Terminal. 13087_ Acquired Unknown Device. 13087_ Identified Imp. Focal Shield. 13088_ K-01 Serf cleans the Terminal. 13091_ System corrupted: Energy discharge (-56). 13095_ K-01 Serf cleans the Terminal. 13112_ EXIT=FOUND 13117_ System corrupted: Matter fused (-8). 13136_ Connecting with Terminal... 13136_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 13139_ System corrupted: Energy discharge (-38). 13150_ Antigrav System destroyed. 13152_ ALERT: Significant disruption in Zone 1L, assault force dispatched. 13155_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????###########???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ??????????????????????# #???????? | | ????????#############?# ########? | | ????????? #?# g # ! #? | | ????????? #?# gg # #? | | ????????? " " " " " #?#####;;##+# #? | | ????????? " " " " " #???# + " " #? | | ????????? " " " " " #???# g ##### "T" #? | | ???????? " " " " " ##### #???# """ #? | | ???????? " " " " " + #???########? | | ???????? " " " " " # @ #???????????? | | ????????? " " " " " # < #???????????? | | ????????? " " " " " # #???????????? | | ????????? " " " " " # #???????????? | | ????????? # ###########???? | | ###+#############+### # """" #???? | | # ""R" #???? | | + "" " #???? | | # #???? | | # #???? | | #? #???? | | ###+#############+#########? #???? | | ?? ?????????? ????????? #???? | | ?? ????????""" """ ???????########???? | | ?" ?????# """ """ ????????????????? | | ?" ?????# """ """ #???????????????? | | " ????# #???????????????? | | " ????# """ """ #???????????????? | | " "???# """ """ #???????????????? | | " ! "???# """ """ #???????????????? | | " " ??# #???????????????? | | " =* " ??? ???? #???????????????? | | " * " ??? ???? #???????????????? | | ? ??? ????? ????????????????? | | ?##########?#####???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 58 Melee Accuracy 6 Target Analysis 8 Recoil Reduction 3 Kinecelleration 30 Force Boost 20 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Adv. Cooling System | -8/Materials | Scanalyzed Wave Gun | -8/Materials | Scanalyzed Adv. Hacking Suite | -8/Materials | Scanalyzed Adv. System Shield | -6/Extension | Hacked Hardcell Cannon | -6/Extension | Hacked Lyr. Heavy Armor Plating | -5/Factory | Scanalyzed Mass Driver | -5/Factory | Scanalyzed Lgt. Fission Core | -5/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Imp. EM Pulse Cannon | -5/Factory | Scanalyzed Arm. Leg | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniIonSuit Manual? 0 Play Time 01:51:32 Cumulative 155.8 hours Start 2025.01.08 @ 21:01:10 End 2025.01.08 @ 22:45:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 63 Gallery% 71 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8482dfdb-d472-439b-98cd-ff907086006b