Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.22 @ 19:20:10 Player: Torako Result: Destroyed 0B10! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (311) 1555 Value Destroyed (16141) 16141 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (18540) 18540 TOTAL SCORE: 47876 Bonus ------- High Alert Combat Kills 2269 Follower Combat Kills 527 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -156 Cogmind --------- Core Integrity 1238/1600 Matter 295/300 Energy 732/2330 System Corruption 12% Temperature Cool (7) Movement Treading (143) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- Micro Fission Core Micro Fission Core Light Quantum Reactor > --- PROPULSION (4) --- Improved Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY (15) ----- Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Advanced Visual Processing Unit Assembled Combat Suite Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating EM Dispersion Field Advanced Hacking Suite Advanced System Shield > --- WEAPON (3) ------- Gamma Rifle KE Penetrator KE Penetrator > --- INVENTORY (24) --- Heavy Treads Armored Heavy Treads Faulty Centrium Heavy Treads Experimental Biometal Medium Treads Advanced Heat Sink Experimental Coolant Injector Advanced Energy Well (500) Improved Core Shielding Transdimensional Reconstructor Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Heavy Shock Bomb Launcher Fusion Bomb Launcher Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Fission Core Assembled Flux Generator > --- PROPULSION ------- Flexi-carbon Leg Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Targeting Computer Advanced Target Analyzer Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Heavy Treads Improved Heavy Treads Armored Heavy Treads Experimental Coolant Injector Huge Storage Unit Advanced Energy Well Advanced Weapon Cycler EM Dispersion Field Advanced Hacking Suite Advanced System Shield Stealth Drone Bay Transdimensional Reconstructor EMDS Heavy Shock Bomb Launcher Fusion Bomb Launcher Sigix Containment Pod [Rating: 220] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Assembled Nanovents Device Assembled Nanovents Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy EM Shotgun Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Launcher Heavy Shock Bomb Launcher Impact Weapon Gravity Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 2 . . . . 1 . . . . . 1 . . . . 1 2 . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 333 | 7 6 4 . 3 34 42 9 . . 38 6 4 6 9 49 . 8 . 1 6 4 6 10 24 3 54 Power 36 | 2 . . . 1 2 2 1 . . 3 1 . 1 . 5 . . . . 1 . 2 2 6 . 7 Engine 15 | 2 . . . 1 2 2 1 . . 2 1 . 1 . 1 . . . . . . . . 1 . 1 Core 7 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . 2 Reactor 14 | . . . . . . . . . . . . . . . 3 . . . . 1 . 1 1 4 . 4 Propulsion 72 | 2 2 3 . 1 13 8 3 . . 9 1 1 . 1 10 . 3 . . 2 . 1 2 3 . 7 Treads 18 | . . 2 . . 3 7 2 . . 1 . . . . . . . . . . . . . . . 3 Leg 35 | 2 . . . 1 6 . . . . 7 1 . . . 4 . 3 . . 2 . 1 2 3 . 3 Wheel 13 | . 2 1 . . 4 1 1 . . 1 . 1 . 1 . . . . . . . . . . . 1 Hover 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 150 | 1 4 1 . . 7 21 3 . . 19 2 3 4 6 21 . 3 . . 3 . 3 4 8 2 35 Device 65 | . 1 . . . 3 4 1 . . 7 1 1 3 2 6 . 2 . . 2 . 3 2 6 2 19 Storage 15 | 1 2 1 . . . 1 . . . . 1 . 1 . 5 . 1 . . . . . . 1 . 1 Processor 18 | . 1 . . . 1 4 . . . . . 2 . 4 . . . . . . . . 2 1 . 3 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Protection 50 | . . . . . 3 12 2 . . 12 . . . . 10 . . . . 1 . . . . . 10 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 75 | 2 . . . 1 12 11 2 . . 7 2 . 1 2 13 . 2 . 1 . 4 . 2 7 1 5 Energy Gun 34 | . . . . 1 10 6 . . . 2 1 . . 1 11 . . . . . . . . 1 . 1 Energy Cannon 17 | . . . . . . . . . . 2 1 . 1 1 2 . 1 . . . 1 . 1 5 1 1 Ballistic Gun 10 | 2 . . . . 2 1 2 . . . . . . . . . 1 . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing Weapon 8 | . . . . . . 4 . . . 3 . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . . . 5 1 . . . 2 1 . . 4 11 . 3 . . 4 . 3 . 10 . 5 Parts Lost 133 | . . . . 5 3 13 4 . . 30 . 1 1 1 33 . 4 . . . 2 2 1 18 . 15 Power 17 | . . . . 1 . 1 1 . . 4 . . . . 4 . . . . . . . . 2 . 4 Propulsion 31 | . . . . 2 . 4 1 . . 9 . . . . 9 . . . . . . 1 . 3 . 2 Utility 42 | . . . . . . 3 2 . . 10 . 1 . 1 9 . 2 . . . . 1 . 8 . 5 Weapon 43 | . . . . 2 3 5 . . . 7 . . 1 . 11 . 2 . . . 2 . 1 5 . 4 Highest Loss Streak 21 | . . . . 5 1 4 4 . . 21 . 1 1 1 19 . 1 . . . 2 1 1 6 . 5 Average Slot Usage (%) 91 | . 98 100 100 93 98 99 93 100 100 87 91 93 92 90 90 93 87 85 88 88 86 86 87 88 80 88 Engine 3 | . 14 14 14 13 9 7 6 7 7 3 6 6 6 6 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 5 6 5 5 5 5 5 7 7 9 4 7 Treads 4 | . . 13 14 11 4 20 15 23 23 2 . . . . . . . . . . . . . . . 4 Leg 13 | . 12 . . 3 15 . . . . 9 18 13 13 8 15 26 23 23 23 23 22 20 18 18 17 8 Wheel 2 | . 15 14 14 10 6 1 . . . 4 . 5 6 8 . . . . . . . . . . . 1 Device 14 | . 2 . . . 1 9 6 7 7 8 19 13 12 13 13 20 18 21 23 23 23 20 22 22 20 17 Storage 9 | . 14 14 14 14 9 8 7 7 7 7 6 6 6 6 7 6 9 10 11 11 11 10 9 9 7 11 Processor 11 | . 9 14 14 14 16 18 7 7 7 7 6 19 20 21 15 13 6 5 5 5 5 5 7 9 12 11 Protection 6 | . . . . . 9 7 23 23 23 21 13 6 6 4 5 . 3 . . . . 3 4 3 4 9 Energy Gun 3 | . . . . 2 21 11 . . . 3 . . . 3 12 . . . . . . . . . . . Energy Cannon 9 | . . . . . . . . . . 2 19 20 19 15 4 20 16 17 17 17 16 15 13 11 8 10 Ballistic Gun 3 | . 28 28 28 22 4 . 14 15 15 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 11 7 7 7 10 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 14 49 89 89 89 109 140 81 77 77 84 95 95 92 92 94 60 178 178 174 174 174 210 212 199 187 216 Greatest Support 210 | 20 20 20 10 23 39 60 60 60 60 42 59 59 28 56 112 112 112 104 104 120 120 120 175 175 165 210 Greatest Overweight 151 | . 29 79 79 84 99 104 67 17 17 81 52 67 64 64 38 . 109 100 100 100 54 90 92 88 73 151 Average Overweight 47 | -7 8 76 79 79 84 48 40 17 17 63 38 60 63 50 4 -52 51 80 70 80 50 69 30 47 43 56 Largest Inventory Capacity 24 | 7 19 24 24 24 24 24 19 19 19 19 19 19 19 19 19 4 24 24 24 24 24 24 24 24 24 24 Average Capacity 20 | 6 12 23 24 24 24 21 19 19 19 19 19 19 19 19 7 4 18 24 24 24 24 24 24 24 24 24 Most Carried 24 | 6 15 23 23 24 24 24 19 19 19 19 18 19 19 19 16 4 24 24 24 24 24 24 24 24 24 24 Average Carried 18 | 3 9 18 23 22 22 20 17 19 19 12 17 18 18 18 5 4 15 24 23 23 23 23 23 23 22 22 Final Capacity 24 | 7 19 24 24 24 24 19 19 19 19 19 19 19 19 19 4 4 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 6 15 23 23 21 24 19 19 19 19 19 18 19 19 16 4 4 24 24 24 24 24 23 24 22 24 20 Class Distribution -------------------- 23% | Hauler-Golem 17% | Mutant 12% | Generator-Golem 9% | Hauler-Mutant 7% | Golem 5% | Derelict-Skirmisher 4% | Hauler-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Gunner | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Scavenger-Tank | -6/Deep Caves Golem | -5/Proximity Caves Hauler-Golem | -5/Factory Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Zhirov Hauler-Golem | -4/Proximity Caves Generator-Golem | -4/Factory Generator-Golem | -3/Research Generator-Golem | -3/Quarantine Scavenger-Mutant | -2/Research Generator-Golem | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Matter Collected 4890 | 202 232 264 . 95 410 345 222 19 . 340 112 35 55 40 381 6 205 9 46 . 208 78 80 393 70 1043 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18518 | . 233 261 . . 1148 1521 429 . . 805 . . 71 . 511 262 3370 . 408 . 1175 381 954 1927 97 4965 Parts 849 | . 8 24 . . 60 80 15 . . 20 . . 3 . 19 11 151 . 21 . 41 17 44 94 3 238 Haulers Intercepted 13 | . 1 . . . 4 . . . . 1 . . . . . . 4 . . . . . 1 . . 2 Recyclers Shooed 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . . . 13 . . 38 . 8 3 . . 11 . . 22 . 26 . . . . . Prevented 20 | . . . . . . . 3 . . 5 . . . . . . . . . . 12 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Combat Hostiles Destroyed 257 | . 5 5 . . 17 29 7 . . 8 . . 1 . 9 4 45 . 9 . 17 5 12 27 1 56 Melee 18 | . . . . . . 12 . . . 6 . . . . . . . . . . . . . . . . Guns 59 | . 5 5 . . 17 12 7 . . 1 . . . . 7 . . . . . . . . . . 5 Cannons 150 | . . . . . . . . . . 1 . . 1 . . 4 43 . 5 . 10 5 9 25 1 46 AOE 17 | . . . . . . 1 . . . . . . . . . . 1 . 4 . 5 . 3 . . 3 Classes Destroyed 21 | . 5 1 . . 2 3 . . . 2 . . . . 3 . . . . . 1 . . 3 . 1 Worker 20 | . 1 4 . . 6 1 . . . . . . . . . . 3 . . . . . 1 . . 4 Builder 8 | . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 5 Hauler 13 | . 1 . . . 4 . . . . 1 . . . . . . 4 . . . . . 1 . . 2 Recycler 5 | . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 5 Swarmer 45 | . 3 3 . . 5 7 7 . . . . . . . . . 8 . 4 . 4 . . 4 . . Grunt 85 | . 2 2 . . 6 15 . . . 4 . . . . . 4 18 . . . 7 3 4 4 . 16 Brawler 3 | . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . Duelist 4 | . . . . . . 1 . . . . . . . . . . 1 . . . 2 . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 22 | . . . . . 4 3 . . . 1 . . 1 . . . 4 . 1 . 1 2 1 . 1 3 Hunter 39 | . . . . . 2 . . . . . . . . . . . 8 . 3 . . . 2 8 . 16 Programmer 43 | . . . . . . 3 . . . . . . . . . . 6 . 1 . 2 . 5 7 . 19 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Z-Light 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Golem 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Best Kill Streak 10 | . 5 3 . . 7 6 4 . . 2 . . 1 . 3 4 5 . 4 . 10 3 5 5 1 10 Combat Bots Only 9 | . 3 3 . . 4 4 4 . . 2 . . 1 . 3 4 4 . 4 . 9 3 3 5 1 5 Max Kills in Single Turn 5 | . 1 1 . . 2 2 2 . . 1 . . 1 . 1 1 2 . 4 . 3 1 5 2 1 3 Gunslinging 1 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 1 . . . . . . . . . . 1 . 4 . 3 . 3 . . 2 Melee 2 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Damage Taken 28366 | . 163 126 . 556 706 2210 963 . . 3880 245 13 275 . 4378 341 1934 . 375 . 1696 150 1494 4052 51 4758 Core 3334 | . 72 9 . 157 139 227 62 . . 400 30 . 42 . 654 39 189 . 33 . 248 . 148 523 . 362 Absorbed by Shields 510 | . . . . . . . . . . . . . . . 278 . . . . . . 35 197 . . . Core Remaining (%) 56 | 100 . . . 4 74 . . . . 1 . . . . . 10 . . . . 53 100 . 48 100 77 Volleys Fired 777 | . 25 18 . 2 54 38 15 . . 27 1 5 11 5 62 19 96 3 19 . 38 13 41 109 3 173 Largest 3 | . 2 2 . 1 3 3 2 . . 2 3 3 3 1 3 3 3 3 3 . 3 3 3 3 2 3 Hottest 286 | . 40 40 . 40 150 160 50 . . 188 286 286 286 90 220 75 75 75 75 . 90 75 140 205 95 141 Shots Fired 1654 | . 50 36 . 2 160 101 30 . . 38 3 11 18 5 101 48 225 8 52 . 76 27 73 205 6 379 Gun 529 | . 50 36 . 2 160 101 30 . . 22 . . . . 83 . . . . . . . . 5 . 40 Cannon 1106 | . . . . . . . . . . 16 3 11 18 5 18 48 225 8 51 . 65 27 72 200 6 333 Launcher 19 | . . . . . . . . . . . . . . . . . . . 1 . 11 . 1 . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 207 | . 50 36 . . 31 . 30 . . 21 . . . . . . . . . . . . . . . 39 Thermal 1126 | . . . . . . . . . . 17 3 11 18 5 68 48 225 8 51 . 65 27 72 192 3 313 Explosive 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Electromagnetic 312 | . . . . 2 129 101 . . . . . . . . 30 . . . 1 . 11 . 1 13 3 21 Phasic 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Hit Streak 41 | . 9 7 . 5 19 13 12 . . 4 1 . 3 . 15 13 36 . 14 . 25 11 36 37 6 41 Robot Miss Streak 8 | . 8 2 . 1 3 3 2 . . 2 2 . 2 . 7 . 3 . 2 . 2 3 1 4 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 12 | . . 1 . . 3 3 3 . . 1 . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 1 1 . . 1 . . . . . . . . . . . . . . . 1 Shots Hit Robots 1211 | . 31 21 . 1 115 114 33 . . 63 1 . 6 . 57 11 152 . 26 . 61 21 59 153 4 282 Core Hits 580 | . 12 14 . 2 43 53 15 . . 19 . . 2 . 32 8 92 . 13 . 31 8 25 53 2 156 Critical Hits 19 | . . . . . 1 4 1 . . 2 . . . . . . . . . . . . 1 1 . 9 Critical Kills 5 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 12 | . . . . . 1 3 . . . 1 . . . . . . . . . . . . 1 1 . 5 Melee Attacks 120 | . . . . . . 55 10 . . 52 . . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . . 55 10 . . 52 . . . . . . . . . . 3 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . 8 . . . 3 . . . . . . . . . . . . . . . . Damage Inflicted 49010 | . 411 251 . 31 1709 2771 1237 . . 2248 . . 141 . 1539 526 7956 . 1205 . 3546 766 3526 7148 174 13825 Guns 6617 | . 411 251 . 12 1549 1295 401 . . 265 . . . . 1328 . . . . . . . . 48 . 1057 Cannons 34056 | . . . . . . . . . . 303 . . 141 . 186 500 7182 . 1067 . 2509 766 2718 7093 174 11417 Explosions 4310 | . . . . . 160 145 . . . . . . . . . . 771 . 138 . 964 . 808 . . 1324 Melee 3915 | . . . . . . 1326 836 . . 1680 . . . . . . . . . . 73 . . . . . Ramming 112 | . . . . 19 . 5 . . . . . . . . 25 26 3 . . . . . . 7 . 27 Kinetic 2639 | . 411 251 . . 279 . 401 . . 246 . . . . . . . . . . . . . . . 1051 Thermal 34373 | . . . . . 160 145 . . . 322 . . 141 . 1109 500 7388 . 1148 . 2574 766 2718 6665 134 10603 Explosive 2060 | . . . . . . . . . . . . . . . . . 87 . . . . . 649 . . 1324 Electromagnetic 5812 | . . . . 12 1270 1295 . . . . . . . . 306 . 478 . 57 . 899 . 159 476 40 820 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3915 | . . . . . . 1326 836 . . 1680 . . . . . . . . . . 73 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 99 | . . . . . . . . . . . . . . . 99 . . . . . . . . . . . Highest Corruption 14 | . . . . . . 3 3 3 3 10 2 2 2 2 . . 4 4 4 4 5 . 5 14 . 12 Average Corruption 3 | . . . . . . 1 3 3 3 4 1 2 2 2 . . 3 4 4 4 4 . 3 5 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 267 | . . . . . . 8 13 6 . 26 . 4 5 4 . . 46 14 19 8 25 . 12 23 . 54 Message Errors 77 | . . . . . . 5 3 1 . 9 . 1 1 . . . 12 5 7 2 7 . 2 5 . 17 Matter Fused 69 | . . . . . . . 2 4 . 8 . . . . . . 16 1 4 1 7 . 5 6 . 15 Heat Flow Errors 31 | . . . . . . . 3 . . 4 . 1 2 2 . . 4 2 3 . 3 . 3 . . 4 Energy Discharges 32 | . . . . . . 1 2 . . . . 1 2 1 . . 7 1 2 3 3 . . 4 . 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 32 | . . . . . . 2 3 1 . 2 . 1 . 1 . . 7 5 1 2 2 . . 2 . 3 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . 2 Misfires 6 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 3 Misdirections 4 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Weapon Failures 8 | . . . . . . . . . . . . . . . . . . . 2 . . . 1 4 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2279 | . . . . . . 113 263 . . 154 . . . . 6 . 412 . 5 . 192 27 233 504 . 370 Projectiles 1702 | . . . . . . . . . . . . . . . 6 . 412 . 5 . 189 27 232 504 . 327 Explosions 80 | . . . . . . 33 . . . . . . . . . . . . . . 3 . 1 . . 43 Melee 497 | . . . . . . 80 263 . . 154 . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 383 | . . . . . 43 87 . . . . . . . . . . 63 . . . 30 . 107 . . 53 Shots 10 | . . . . . 2 2 . . . . . . . . . . 2 . . . 1 . 2 . . 1 Rammed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 16 | . . . . 1 . 1 . . . . . . . . 6 3 1 . . . . . . 1 . 3 Kicked 14 | . . . . . . . . . . . . . . . 6 3 1 . . . . . . 1 . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 2 2 . . 501 404 283 . . 457 248 395 496 224 459 2 251 262 212 . 258 3 215 50 . 326 Average Temperature 113 | . 2 2 . . 126 108 88 . . 151 127 181 151 96 125 2 132 117 104 . 45 2 91 10 . 50 Received Heat Transfer 5240 | . 54 24 . 20 201 609 . . . 1314 54 . 66 . 1262 120 237 . 36 . 267 29 137 441 9 360 Effects 19 | . . . . . 12 1 . . . 4 . . 1 . . . . . . . . . . . . 1 Shutdowns 5 | . . . . . 2 . . . . 1 . . 1 . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 6 | . . . . . 4 . . . . 2 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Damage (major) 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . 4 . . . . . . . . 2 . 1 . . . 3 . . 2 . 2 Combat Hostiles 13 | . . . . . . 4 . . . . . . . . 2 . 1 . . . 2 . . 2 . 2 Parts Fried 44 | . . . . . 6 16 . . . . . . . . . . 3 . . . 6 . . 4 . 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 36 | . . . . . . . . . . . . . . . 2 . 6 . 1 . 3 1 10 2 . 11 Heat Transferred 20276 | . . . . . 200 250 . . . 237 . . 175 . 1482 275 4100 . 750 . 1474 450 1473 3612 75 5723 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . 4 3 . . . . . . . . . . . . 1 . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Peak Influence 1458 | . 189 153 . 96 235 879 . . . . 10 . . . . . 783 . . . . 125 302 607 331 1458 Initial 286 | . . 8 . . 10 12 . . . . . . . . . . 56 . . . . . . 169 286 78 Average 297 | . 66 79 . 31 88 272 . . . . 2 . . . . . 328 . . . . 41 130 309 246 711 Maximum Alert Level 4 | . . . . . 1 3 . . . . . . . . . . 3 . . . . . 1 2 1 4 Low Security (%) 51 | 100 100 100 . 100 92 47 . . . . 100 . . . . . 41 . . . . 100 73 22 37 14 Level 1 23 | . . . . . 7 35 . . . . . . . . . . 14 . . . . . 26 55 62 19 Level 2 13 | . . . . . . . . . . . . . . . . . 41 . . . . . . 21 . 15 Level 3 8 | . . . . . . 17 . . . . . . . . . . 1 . . . . . . . . 27 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . . . . . 2 17 . . . . 1 . . . . . 7 . . . 1 1 1 12 2 16 Investigation 11 | . . . . . 2 5 . . . . . . . . . . . . . . . . . 1 . 3 Extermination 20 | . . . . . . 3 . . . . 1 . . . . . 4 . . . . . 1 5 1 5 Reinforcement 15 | . . . . . . 4 . . . . . . . . . . 2 . . . . 1 . 5 1 2 Assault 7 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . 1 . 3 Garrison 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Distress Signals 14 | . . . . . 6 1 . . . . . . . . . . 1 . . . . . . 1 . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 405 | . 10 5 . 23 30 47 8 . . 14 6 3 1 . 14 4 60 . 10 . 24 5 15 42 2 82 Peak Tracking Total 19 | . 3 3 . 19 6 5 4 . . 5 6 3 1 . 6 4 7 . 5 . 6 3 7 8 1 6 Tactical Retreats 25 | . 1 . . . 2 5 . . . 2 . 1 . . . . . . . . 1 . . 4 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Traps Triggered 13 | . 1 . . . 2 5 . . . . 1 . . . . . 1 . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 1 . . 1 . 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Disabled 35 | . . . . . . 1 . . . 2 . . . 3 1 . 15 . . . . . 5 7 . 1 Max in Single Turn 4 | . . . . . . 1 . . . 1 . . . 1 1 . 4 . . . . . 1 1 . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Machines Accessed 62 | . 3 . 4 . 7 8 . . 4 2 1 . 2 . . . 6 1 1 5 . 1 4 5 . 8 Terminals 32 | . 2 . . . 7 3 . . . . 1 . . . . . 4 . . . . 1 3 5 . 6 Fabricators 7 | . . . . . . 2 . . . 1 . . . . . . 2 . . . . . 1 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Total Hacks 162 | . 6 . 4 . 18 23 . . 26 3 6 . 7 . . . 15 1 1 18 . 1 7 8 . 18 Successful 101 | . 3 . 4 . 6 11 . . 26 3 3 . 7 . . . 9 1 1 18 . . 3 2 . 4 Failed 60 | . 3 . . . 11 12 . . . . 3 . . . . . 6 . . . . 1 4 6 . 14 Catastrophic 13 | . . . . . 2 3 . . . . 1 . . . . . 2 . . . . . 1 2 . 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 5 . . . 16 10 . . . . 6 . . 1 . . 4 . . . . 1 1 6 . 4 Terminals 76 | . 5 . . . 18 7 . . . . 6 . . . . . 11 . . . . 1 5 8 . 15 Fabricators 17 | . . . . . . 8 . . . 2 . . . . . . 4 . . . . . 2 . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 80 | . 2 . 4 . 5 2 . . 26 . 2 . 7 . . . 7 1 1 18 . . 2 1 . 2 Record 28 | . . . 4 . . . . . 11 . . . 6 . . . . . . 6 . . . 1 . . Part Schematic 12 | . 1 . . . 1 . . . 6 . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . 1 Level Access Points 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Branch Access Points 4 | . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . Unreport Threat 4 | . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabricator Hacks 9 | . . . . . . 4 . . . 2 . . . . . . 2 . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Load Schematic 4 | . . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . Build 4 | . . . . . . 2 . . . 1 . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . 1 1 . . Terminals 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Botnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 2 . . . 7 7 . . . 1 1 . . . . . 5 . . . . 1 3 4 . 7 Full Trace Events 9 | . . . . . 1 4 . . . . . . . . . . . . . . . . . 1 . 3 Feedback Events 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Corruption 3 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 1 . . . 1 2 . . 6 . . . . . . . . . . 4 . . . . . . Parts Built 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Matter 540 | . . . . . . 438 . . . . . . . . . . 102 . . . . . . . . . Time 249 | . . . . . . 232 . . . . . . . . . . 17 . . . . . . . . . Total Part Build Rating 7 | . . . . . . 6 . . . . . . . . . . 1 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total Allies 14 | . . 3 . . . 3 . . . 1 . . 3 2 . . . . . . 2 . . . . . Largest Group 3 | . . 3 3 3 1 3 . . . 1 . . 3 2 2 . . . . . 2 2 . . . . Highest-Rated Group 190 | . . 40 40 40 16 93 . . . 95 . . 93 190 190 . . . . . 94 94 . . . . Highest-Rated Ally 95 | . . 16 16 16 16 31 . . . 95 . . 31 95 95 . . . . . 47 47 . . . . Total Orders 18 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 7 7 EXPLORE 12 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 5 RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 2 Ally Attacks 129 | . . . . 18 2 17 . . . 14 . . . . 62 . . . . . 4 12 . . . . Total Damage 2758 | . . . . 197 . 250 . . . 512 . . . . 1535 . . . . . 16 248 . . . . Kills 17 | . . . . 5 . . . . . 5 . . . . 6 . . . . . 1 . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . 1 . . . 1 . 2 . 1 . 1 . . . 1 2 . 2 . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 6 4 Drone Recoveries 13 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . 6 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Turns Passed 25599 | 77 536 385 588 348 1304 2658 931 490 170 1266 293 708 467 1162 1843 738 2804 796 1064 441 1279 414 713 1301 635 2188 Spaces Moved 10553 | 54 351 188 369 197 568 1017 338 228 80 593 146 314 246 676 786 354 1115 249 459 161 236 166 295 421 96 850 Core 137 | 4 . . . 28 . . . . . 105 . . . . . . . . . . . . . . . . Treads 1763 | . . . . 4 . 819 289 228 80 . . . . . . . . . . . . . . . . 343 Legs 4449 | 50 121 . . . 143 . . . . 11 146 5 . . 287 354 1115 249 459 161 236 166 295 421 96 134 Wheels 3780 | . 230 188 369 165 425 198 49 . . 477 . 309 246 676 75 . . . . . . . . . . 373 Hover 424 | . . . . . . . . . . . . . . . 424 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 129 159 159 162 163 153 215 215 141 192 169 166 145 76 132 132 217 217 200 197 211 135 135 190 143 Average Speed 181 | 114 118 157 159 168 174 203 216 215 215 163 193 169 170 162 163 132 195 218 217 216 207 212 189 197 197 170 Slowest Speed 245 | 120 176 159 159 232 200 245 229 215 215 226 198 192 171 171 204 132 224 222 222 222 209 218 222 219 208 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 52 41 71 57 58 31 49 45 69 51 4 49 42 76 64 50 36 45 62 61 39 6 16 40 11 34 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 9 | . . . . . . . . . 1 . . . 1 2 . . . 1 1 3 . . . . . . Known Exits Taken 17 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 1 . . . . . . . . . . . . . 1 1 1 . 1 . . 1 . Scrap Searched 20 | . . 1 . 1 . . 1 2 . 1 . 3 2 4 . . . 2 1 . 2 . . . . . Spaces Dug 103 | . . . . . . 9 . . . 1 . 8 5 . 5 27 12 8 15 . . . . 3 . 10 Terrain Destroyed 415 | . . . . . 14 17 . . . 3 3 11 14 . 16 37 98 8 32 . 20 8 33 23 1 77 Melee 10 | . . . . . . 9 . . . 1 . . . . . . . . . . . . . . . . Projectile 256 | . . . . . . . . . . 2 3 11 14 . 16 37 46 8 27 . 9 8 2 23 1 49 AOE 149 | . . . . . 14 8 . . . . . . . . . . 52 . 5 . 11 . 31 . . 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Qua Res Acc Total 15664 | 65 426 239 370 211 777 1451 502 230 79 780 155 482 276 738 1247 586 1567 496 487 259 978 208 406 792 542 1315 Wait 3371 | . 17 23 2 6 44 266 123 1 . 43 1 149 10 26 306 211 287 241 7 72 679 15 31 195 431 185 Move 10526 | 53 350 187 368 196 567 1016 337 227 79 592 145 313 245 675 785 353 1114 248 458 160 235 165 294 420 95 849 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 210 | 5 18 7 . 2 36 27 5 1 . 21 1 4 2 6 14 . 31 . . 6 . . 9 7 1 7 Fast Attach 146 | 6 3 . . . 12 9 1 . . 12 1 3 . 6 27 . 5 . . 6 . 4 7 15 . 29 Attach 105 | . 1 . . 3 8 20 3 . . 22 3 . 1 1 14 . . . . 1 1 2 2 9 3 11 Detach 125 | . 1 . . . 2 6 . . . 5 1 2 . 4 7 . 12 4 2 4 7 7 5 18 8 30 Swap 87 | 1 2 4 . . 15 13 5 . . 4 2 1 5 3 8 . 4 . 1 . 3 . 1 1 . 14 Drop 186 | . 9 . . 1 39 14 3 1 . 5 . 5 2 12 18 . 17 . . 10 . 2 16 17 1 14 Fire 777 | . 25 18 . 2 54 38 15 . . 27 1 5 11 5 62 19 96 3 19 . 38 13 41 109 3 173 Melee 103 | . . . . . . 41 10 . . 49 . . . . . . . . . . 3 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . . . 6 3 1 . . . . . . 1 . 3 Crush 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research (discovered 3 exits: Res / [*Arm] / *Qua) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 6) 310 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 9) 557 | -10/Materials | Identified exit to Mines 614 | -10/Materials | Entered Mines 699 | -10/Mines | Discovered new exit (range 5) 918 | -10/Mines | Build established: Hauler-Mutant 957 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 983 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 984 | -10/Mines | Discovered new exit (range 5) 999 | -10/Mines | Entered Exiles 999 | -10/Exiles | Found Exiles lab abandoned 999 | -10/Exiles | Accompanied by 3 allies 1562 | -10/Exiles | Discovered new exit (range 14) 1587 | -10/Exiles | Entered Mines 1587 | -9/Mines | Accompanied by 3 allies 1804 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1807 | -9/Mines | Found Prototype Device 1839 | -9/Mines | Assembled infested the area 1844 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1858 | -9/Mines | Core integrity fell below 50% 1871 | -9/Mines | Core integrity fell below 20% 1896 | -9/Mines | Learned location of 1 exit from Materials 1903 | -9/Mines | Lost 5 parts (1p2n2w) 1905 | -9/Mines | Discovered new exit (range 15) 1935 | -9/Mines | Entered Materials 1935 | -8/Materials | Accompanied by 1 ally 1935 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1936 | -8/Materials | Identified exit to Factory 2367 | -8/Materials | Build established: Hauler-Gunner 3229 | -8/Materials | Central database locked down 3239 | -8/Materials | Entered Factory 3239 | -7/Factory | Evolved 2 slots: Utility x2 3511 | -7/Factory | Build established: Hauler-Tank 3572 | -7/Factory | Garrison activated, responded to threat 3632 | -7/Factory | Lost 4 parts (1n2u1w) 4159 | -7/Factory | Build established: Hauler-Mutant 4194 | -7/Factory | Identified Exp. Sensor Array 4435 | -7/Factory | Garrison activated, responded to threat 5084 | -7/Factory | Fabricated Enh. Autogun (x1) 5122 | -7/Factory | Build established: Mutant 5202 | -7/Factory | Fabricated Enh. Autogun (x1) 5434 | -7/Factory | Local fabrication network quarantined 5495 | -7/Factory | Identified exit to Lower Caves 5639 | -7/Factory | First assault squad dispatched 5897 | -7/Factory | Entered Lower Caves 5950 | -7/Lower Caves | Lost 4 parts (1p1n2u) 6727 | -7/Lower Caves | Discovered new exit (range 14) 6744 | -7/Lower Caves | Identified exit to Lower Caves 6828 | -7/Lower Caves | Entered another Lower Caves area 7010 | -7/Lower Caves | Identified exit to Data Miner 7318 | -7/Lower Caves | Entered Data Miner 7318 | -7/Data Miner | Discovered new exit (range 6) 7359 | -7/Data Miner | Met Data Miner 7409 | -7/Data Miner | Learned location of Section 7 (-3) 7409 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7439 | -7/Data Miner | Received God Mode back door access code from Data Miner 7486 | -7/Data Miner | Identified exit to Proximity Caves 7488 | -7/Data Miner | Entered Proximity Caves 7526 | -6/Proximity Caves | Core integrity fell below 50% 7622 | -6/Proximity Caves | Escorted by Enhanced Grunt 7625 | -6/Proximity Caves | Lost 21 parts (1p7n9u4w) 7716 | -6/Proximity Caves | Learned Factory garrison access intel 7817 | -6/Proximity Caves | Learned 8 Factory zone layouts 8211 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 8241 | -6/Proximity Caves | Spotted B-75 Beast 8248 | -6/Proximity Caves | Core integrity fell below 20% 8293 | -6/Proximity Caves | Destroyed B-75 Beast 8318 | -6/Proximity Caves | Lost 5 parts (2p1n1u1w) 8489 | -6/Proximity Caves | System corruption reached 10% 8519 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 8548 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 8633 | -6/Proximity Caves | Discovered new exit (range 16) 8752 | -6/Proximity Caves | Identified exit to Factory 8754 | -6/Proximity Caves | Entered Factory 8754 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8756 | -6/Factory | Loaded intel: 4 garrison access locations 8967 | -6/Factory | Identified exit to Lower Caves 9047 | -6/Factory | Entered Lower Caves 9048 | -6/Lower Caves | Encountered a Warlord checkpoint 9268 | -6/Lower Caves | Learned 4 Factory zone layouts 9349 | -6/Lower Caves | Build established: Skirmisher 9734 | -6/Lower Caves | Discovered new exit (range 11) 9753 | -6/Lower Caves | Identified exit to Lower Caves 9755 | -6/Lower Caves | Entered another Lower Caves area 9896 | -6/Lower Caves | Encountered a Warlord checkpoint 9944 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10033 | -6/Lower Caves | Discovered new exit (range 14) 10107 | -6/Lower Caves | A Commander dispatched an escort 10122 | -6/Lower Caves | Learned Extension emergency access door positions 10122 | -6/Lower Caves | Learned Extension terminal intel 10122 | -6/Lower Caves | Learned Factory garrison access intel 10122 | -6/Lower Caves | Learned Research garrison access intel 10216 | -6/Lower Caves | Identified exit to Zion 10222 | -6/Lower Caves | Entered Zion 10222 | -6/Zion | Accompanied by 3 allies 10223 | -6/Zion | Commander's escort returned to base 10223 | -6/Zion | Commander's escort returned to base 10223 | -6/Zion | Commander's escort returned to base 10266 | -6/Zion | Build established: Derelict-Skirmisher 10279 | -6/Zion | Discovered new exit (range 24) 10434 | -6/Zion | System corruption cleaned by Quarantine Array 10567 | -6/Zion | Given A8's code to call for help 10628 | -6/Zion | Learned Factory emergency access door positions 10802 | -6/Zion | Learned Factory garrison access intel 10860 | -6/Zion | Learned location of Warlord (-4) 10895 | -6/Zion | Learned location of Quarantine (-3) 11108 | -6/Zion | Found Prototype Processor 11108 | -6/Zion | Identified Exp. Terrain Scan Processor 11112 | -6/Zion | Found Prototype Processor 11112 | -6/Zion | Identified Exp. Core Analyzer 11115 | -6/Zion | Discovered new exit (range 15) 11118 | -6/Zion | Found Prototype Processor 11118 | -6/Zion | Identified Exp. Signal Interpreter 11121 | -6/Zion | Found Prototype Processor 11121 | -6/Zion | Identified Exp. Targeting Computer 11353 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11354 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11358 | -6/Zion | Identified exit to Deep Caves 11359 | -6/Zion | Enhanced Grunt warped into view, answering call for help 11384 | -6/Zion | Entered Deep Caves 11384 | -6/Deep Caves | Accompanied by 2 allies 11507 | -6/Deep Caves | Attacked by Z-Imprinter 11545 | -6/Deep Caves | Allies destroyed Z-Imprinter 11570 | -6/Deep Caves | Found Prototype Protection 11570 | -6/Deep Caves | Identified Zio. Weapon Casing 11588 | -6/Deep Caves | Lost 12 parts (3p2n3u4w) 11707 | -6/Deep Caves | Found Prototype Protection 11710 | -6/Deep Caves | Found Zio. Weapon Casing 11738 | -6/Deep Caves | Core integrity fell below 50% 11738 | -6/Deep Caves | Z-Facility disabled 11763 | -6/Deep Caves | Identified Zio. Heavy Carapace 11793 | -6/Deep Caves | Core integrity fell below 20% 11801 | -6/Deep Caves | Found Zio. Heavy Carapace 11815 | -6/Deep Caves | Found Zio. Heavy Carapace 11858 | -6/Deep Caves | Lost 19 parts (1p6n5u7w) 11863 | -6/Deep Caves | Found Zio. Weapon Casing 11880 | -6/Deep Caves | Found Zio. Weapon Casing 11933 | -6/Deep Caves | Found Zio. Weapon Casing 12166 | -6/Deep Caves | Build established: Scavenger-Tank 12291 | -6/Deep Caves | Discovered new exit (range 15) 12461 | -6/Deep Caves | Spotted as-82834 12502 | -6/Deep Caves | Destroyed as-82834 12521 | -6/Deep Caves | Found GOLEM Unit 12580 | -6/Deep Caves | Exposed GOLEM chamber 12584 | -6/Deep Caves | Found GOLEM Unit 12619 | -6/Deep Caves | Found GOLEM Unit 12842 | -6/Deep Caves | Identified exit to Proximity Caves 13102 | -6/Deep Caves | Build established: Golem 13227 | -6/Deep Caves | Entered Proximity Caves 13852 | -5/Proximity Caves | Discovered new exit (range 11) 13930 | -5/Proximity Caves | Identified exit to Factory 13965 | -5/Proximity Caves | Entered Factory 13965 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13968 | -5/Factory | Loaded intel: 4 garrison access locations 14669 | -5/Factory | Fabricated Huge Storage Unit (x1) 14963 | -5/Factory | Build established: Hauler-Golem 15387 | -5/Factory | Identified exit to Factory 16147 | -5/Factory | Identified exit to Upper Caves 16147 | -5/Factory | Identified exit to Extension 16665 | -5/Factory | First assault squad dispatched 16769 | -5/Factory | Entered Upper Caves 17495 | -5/Upper Caves | Discovered new exit (range 16) 17565 | -5/Upper Caves | Entered another Upper Caves area 17600 | -5/Upper Caves | Learned Factory trap positions 17641 | -5/Upper Caves | Learned location of Armory (-3) 18193 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18590 | -5/Upper Caves | Discovered new exit (range 7) 18629 | -5/Upper Caves | Entered Zhirov 18629 | -5/Zhirov | Discovered new exit (range 3) 18669 | -5/Zhirov | Met Zhirov 18709 | -5/Zhirov | Learned location of Command (-1) 18709 | -5/Zhirov | Learned location of Testing (-2) 18747 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18785 | -5/Zhirov | Found Alien Artifact 18785 | -5/Zhirov | Identified Integrated Reactor 18785 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18820 | -5/Zhirov | Found Alien Artifact 19070 | -5/Zhirov | Entered Proximity Caves 19098 | -4/Proximity Caves | Learned location of 1 exit from Research 19225 | -4/Proximity Caves | Spotted B-86 Titan 19297 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19377 | -4/Proximity Caves | Destroyed 9 combat bots 19642 | -4/Proximity Caves | Discovered exit to Factory (range 12) 20349 | -4/Proximity Caves | Entered Factory 20349 | -4/Factory | Accompanied by 2 allies 20349 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 20350 | -4/Factory | Loaded intel: 71 trap records 20351 | -4/Factory | Loaded intel: 4 garrison access locations 20599 | -4/Factory | Discovered new exit (range 15) 20647 | -4/Factory | Build established: Generator-Golem 20763 | -4/Factory | Entered Research 20763 | -3/Research | Evolved 2 slots: Utility x2 20764 | -3/Research | Identified exit to Quarantine 20765 | -3/Research | Identified exit to Research 20766 | -3/Research | Loaded intel: 3 garrison access locations 21380 | -3/Research | Found Fusion Bomb Launcher 21405 | -3/Research | Discovered new exit (range 9) 21476 | -3/Research | Entered Quarantine 21809 | -3/Quarantine | Scanned by Researcher 21857 | -3/Quarantine | Met incapacitated Sigix Warrior 21857 | -3/Quarantine | Lockdown squad dispatched 21873 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 21877 | -3/Quarantine | Unlocked Sigix quarantine chamber 21919 | -3/Quarantine | Spotted Lightning 21944 | -3/Quarantine | Spotted Lightning 21946 | -3/Quarantine | Spotted Lightning 21960 | -3/Quarantine | System corruption reached 10% 21969 | -3/Quarantine | Destroyed Lightning 21980 | -3/Quarantine | Destroyed Lightning 21987 | -3/Quarantine | Found Prototype Device 21987 | -3/Quarantine | Identified EM Dispersion Field 21996 | -3/Quarantine | Destroyed Lightning 22002 | -3/Quarantine | Lost 6 parts (1n3u2w) 22022 | -3/Quarantine | Found EM Dispersion Field 22028 | -3/Quarantine | Found Prototype Energy Cannon 22028 | -3/Quarantine | Identified EMDS 22073 | -3/Quarantine | Found Alien Artifact 22073 | -3/Quarantine | Identified Core Reset Matrix 22073 | -3/Quarantine | Identified Transdimensional Reconstructor 22073 | -3/Quarantine | Used Core Reset Matrix 22077 | -3/Quarantine | Sensed 8 artifacts in vicinity 22591 | -3/Quarantine | Lost 6 parts (1n2u3w) 22624 | -3/Quarantine | Core integrity fell below 50% 22654 | -3/Quarantine | Lost 4 parts (1p1n2u) 22654 | -3/Quarantine | Discovered exit to Research (range 5) 22758 | -3/Quarantine | First assault squad dispatched 22777 | -3/Quarantine | Entered Research 22777 | -2/Research | Evolved 2 slots: Utility x2 22946 | -2/Research | Discovered new exit (range 45) 23412 | -2/Research | Entered Access 23412 | -1/Access | Evolved 2 slots: Utility x2 23681 | -1/Access | Incoming investigation squad redirected 23697 | -1/Access | Garrison activated, responded to threat 24289 | -1/Access | Found Unknown Protection 24289 | -1/Access | Identified Hvy. Reflective Plating 24295 | -1/Access | Found Prototype Device 24295 | -1/Access | Identified Exp. Shock Absorption System 24712 | -1/Access | First assault squad dispatched 24724 | -1/Access | Build established: Generator-Gunner 24728 | -1/Access | Incoming assault squad redirected 24983 | -1/Access | Incoming assault squad redirected 25150 | -1/Access | Lost 3 parts (1p2w) 25221 | -1/Access | Spotted B-99 Colossus 25412 | -1/Access | System corruption reached 10% 25442 | -1/Access | Lost 5 parts (2p1u2w) 25558 | -1/Access | Identified exit to Surface 25583 | -1/Access | Incoming investigation squad redirected 25600 | *** | Destroyed 0B10! Last Messages --------------- Dropped Lgt. Ion Engine. Acquired Unknown Processor. Identified Adv. Targeting Computer. Acquired 10 matter. System corrupted: Matter fused (-5). U&G1HFBK 4%XQ:BW4,NW L1&J&DIQBJ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (59,115) Map updated. Feedback: System corruption (+1%). ALERT: Suspicious activity at Terminal A018. Dispatching Investigation squad. ALERT: Higher priority target reported, redirecting investigation. Connecting with Terminal... >>Open Sealed Barrier opened. The Access Shell folds into the floor. System corrupted: Energy discharge (-255). Map ----- +----------------------------------------------------+ | ?????????????????????????????????"" + % | | ???????????????????????????????????????# ] | | ???????????????????????????????????????# ###### | | ???????????????????????????????????????## ##????# | | ????????????????????????????????????????# #?????# | | ????????????????????????????????????????# #?????# | | ????????????????????????????????????????# #?????# | | ????????????????????????????????????????# #?????# | | ????????????????????????????????????????# #?????# | | ???????????????????????????????????????## ##????# | | ????????? ############################ #????# | | ?????????T" T" #????# | | ??????????" "" #????? | | ???????????????????## ""### ## #????? | | ????????????????????# ""#?# #######????? | | ????????????????????# ""#?# #??????????? | | ????????????????????# T#?# #??????????? | | ????????????????????# ""#?# #??????????? | | ????????????????????# ""#?# #??????????? | | ???????????????????## ""### #??????????? | | ???????????????????# ## #??????????? | | ???????????????????## ### #??????????? | | ????????????????????# #?# #??????????? | | ????????????????????# #?# #??????????? | | ????????????????????# #?# #??????????? | | ????????????????????# @" #?# ##?????????? | | ????????????????????# "" #?# #????????# | | ????????????????????# #?# ??????? | | ????????????????????# #?# ??????? | | ????????????????????# #?# ??????? | | ????????????????????#""""""""""#?# #????????# | | ?????????????????????????????????# #????????# | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #????????? | | ????????????????????# ???????????# #????????? | | ????????????????????# ?????????# #????????? | | ????????????????????# ????????# #????????? | | ????????????????????# ??????# #????????? | | ???????????????????????# ###### #????????? | | ???????????????????????# ########?? | | ???????????????????????# #?? | | ???????????????????????+ #?? | | ???????????????????????# #?? | | ???????????????????????# ### ### | | ???????????????????????# #?# | | ???????????????????????#########+####/### ####### | | ???????????????????????# = # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 65 Energy Generation 93 Energy Capacity 2680 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 1135 Power Amplification 30 Additional Mass Support 55 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 8 Evasion (%) 55 Targeting Accuracy 28 Melee Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Autogun | x1 | -7/Factory Enh. Autogun | x1 | -7/Factory Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SingularityOmegaDissipator Manual? 0 Play Time 03:18:38 Cumulative 270.4 hours Start 2021.01.22 @ 15:55:44 End 2021.01.22 @ 19:20:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 265 Rogue 265 Adventurer 0 Explorer 0 Win Type 3 Total 14 Types 9/0/3/2/0/0/0/0/0 Lore% 83 Gallery% 89 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 775792b9-fe8d-48ff-b040-ac2be0290401