Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 18:29:55 Player: mat Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (2239) 2239 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5655 Bonus ------- High Alert Combat Kills 39 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 190/300 Energy 97/100 System Corruption 17% Temperature Cool (15) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Light Angular Momentum Engine Improved Signal Interpreter Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Arc Projector Gauss Rifle Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Cooling System Improved Weapon Shielding Hardened Medium Armor Plating Hardened Heavy Armor Plating Hacking Suite Shock Rifle Flak Gun Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Weapon Shielding Weapon Flak Gun Energy Gun Arc Projector Ballistic Gun Flak Gun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . . . 2 2 . . Weapon 2 | . . . 2 . . . . . Parts Attached 56 | 2 6 1 2 4 12 26 . 3 Power 7 | 1 . . . . 2 3 . 1 Engine 3 | 1 . . . . 1 . . 1 Core 4 | . . . . . 1 3 . . Reactor . | . . . . . . . . . Propulsion 11 | 1 1 . . 1 . 8 . . Treads 9 | 1 1 . . 1 . 6 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . . 2 . . Flight . | . . . . . . . . . Utility 14 | . 3 1 . . 3 6 . 1 Device 4 | . . . . . 2 2 . . Storage 5 | . 3 1 . . . 1 . . Processor 4 | . . . . . 1 2 . 1 Hackware . | . . . . . . . . . Protection 1 | . . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 24 | . 2 . 2 3 7 9 . 1 Energy Gun 15 | . 2 . 1 3 6 3 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 7 | . . . . . 1 6 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 21 | . . . . 2 5 11 3 . Power 3 | . . . . . 1 1 1 . Propulsion 4 | . . . . . . 3 1 . Utility 1 | . . . . . . 1 . . Weapon 13 | . . . . 2 4 6 1 . Highest Loss Streak 2 | . . . . 2 2 2 2 . Average Slot Usage (%) 90 | . 98 100 97 97 99 97 88 20 Engine 3 | . 14 14 11 11 6 . . 1 Core 4 | . . . . . 2 7 5 . Treads 15 | . 28 28 22 21 18 14 12 . Device 9 | . . . . . 9 14 7 . Storage 15 | . 26 28 22 22 18 15 12 . Processor 11 | . . . . . 9 15 15 18 Energy Gun 17 | . 28 28 33 38 32 12 . . Ballistic Gun 10 | . . . . . 3 16 26 . Naked Turns . | . . . . . . . . . Heaviest Build 69 | 5 41 57 62 62 67 69 57 9 Greatest Support 50 | 20 40 40 40 48 48 50 50 3 Greatest Overweight (x) 3 | . 1 1 1 2 1 3 3 2 Average Overweight (x) . | . . 1 1 1 1 1 . . Largest Inventory Capacity 18 | 4 16 18 18 18 18 18 16 4 Average Capacity 15 | 4 14 17 18 18 18 16 14 4 Most Carried 18 | 4 3 3 7 12 18 18 16 4 Average Carried 13 | 3 . 2 3 8 16 16 14 2 Final Capacity 18 | 4 16 18 18 18 18 16 4 4 Final Carried 18 | 4 2 3 7 10 18 16 4 3 Class Distribution -------------------- 42% | Skirmisher 30% | Gunner 14% | Mutant 6% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 1349 | 220 60 10 20 40 146 814 . 39 Remotely . | . . . . . . . . . Salvage Created 2490 | . 75 . 206 89 418 1702 . . Parts 130 | . 5 . 15 3 22 85 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 43 | . 1 . 4 2 7 29 . . Guns 38 | . 1 . 2 1 5 29 . . AOE 4 | . . . 2 1 1 . . . Classes Destroyed 11 | . 3 . . 1 2 5 . . Worker 1 | . . . . . . 1 . . Builder 3 | . 1 . . . 1 1 . . Tunneler 1 | . . . . . . 1 . . Recycler 1 | . . . . . . 1 . . Watcher 6 | . 1 . 2 . 1 1 . 1 Swarmer 3 | . . . . . . 3 . . Grunt 22 | . 1 . 4 1 4 12 . . Brawler 1 | . . . . 1 . . . . Sentry 6 | . . . . . 2 4 . . Hunter 3 | . . . . . 1 2 . . Programmer 8 | . . . . . . 8 . . Best Kill Streak 5 | . 3 . 4 2 2 5 . 1 Combat Bots Only 5 | . 1 . 3 2 2 5 . . Max Kills in Single Turn 2 | . 1 . 2 1 1 2 . 1 Gunslinging 1 | . . . . . . 1 . . Exploded 2 | . . . 2 1 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 3236 | . 46 . 131 146 880 1431 133 469 Core 962 | . 24 . 35 62 141 183 48 469 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 84 | 100 . 90 . 75 74 . . . Volleys Fired 124 | . 9 . 8 4 32 66 . 5 Largest 4 | . 2 . 3 4 4 4 . 1 Hottest 248 | . 90 . 130 195 248 184 . 39 Shots Fired 406 | . 18 . 24 12 91 256 . 5 Gun 401 | . 18 . 24 12 91 256 . . Cannon . | . . . . . . . . . Launcher 5 | . . . . . . . . 5 Special . | . . . . . . . . . Kinetic 149 | . . . . . 12 137 . . Thermal 141 | . 9 . 16 8 47 61 . . Explosive 5 | . . . . . . . . 5 Electromagnetic 111 | . 9 . 8 4 32 58 . . Robot Hit Streak 17 | . 3 . 4 9 11 17 . 2 Robot Miss Streak 6 | . 3 . 3 1 4 6 . 1 Penetration Max 1 | . . . . . . 1 . . Secondary Targets 3 | . . . . . 1 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 . . Shots Hit Robots 282 | . 8 . 11 9 57 195 . 2 Core Hits 145 | . 5 . 8 3 20 106 . 3 Critical Hits 1 | . . . . . . 1 . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4740 | . 141 . 210 177 864 3161 . 187 Guns 4353 | . 141 . 150 81 820 3161 . . Cannons . | . . . . . . . . . Explosions 387 | . . . 60 96 44 . . 187 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2052 | . . . . . 81 1971 . . Thermal 1451 | . 48 . 107 144 375 777 . . Explosive 187 | . . . . . . . . 187 Electromagnetic 1050 | . 93 . 103 33 408 413 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . . 4 17 17 Average Corruption 6 | . . . . . . 2 12 17 Corruption Purged . | . . . . . . . . . Effects 63 | . . . . . . 24 8 31 Message Errors 9 | . . . . . . 5 1 3 Matter Fused 7 | . . . . . . 3 1 3 Heat Flow Errors 10 | . . . . . . 4 2 4 Energy Discharges 10 | . . . . . . 4 1 5 Parts Rejected 2 | . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . 2 . 1 Misdirections 16 | . . . . . . . 1 15 Targeting Errors 5 | . . . . . . 5 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 55 | . . . . 12 . . . 43 Projectiles . | . . . . . . . . . Explosions 55 | . . . . 12 . . . 43 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 146 | . . . 33 40 39 . . 34 Shots 4 | . . . 1 1 1 . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 374 | . 276 . 259 195 374 253 151 245 Average Temperature 96 | . 132 . 97 86 149 69 74 98 Received Heat Transfer 876 | . 24 . 54 6 387 267 . 138 Effects 2 | . 1 . . . 1 . . . Energy Bleed 2 | . 1 . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 5 | . . . 1 . 3 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . Heat Transferred 2909 | . 148 . 224 286 808 1443 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . 1 1 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 464 | . 57 22 137 83 193 464 116 286 Initial 111 | . . 22 8 53 31 64 111 67 Average 127 | . 16 22 31 70 93 165 108 125 Maximum Alert Level 2 | . . . . . . 2 . 1 Low Security (%) 75 | 100 100 100 100 100 100 61 100 68 Level 1 20 | . . . . . . 32 . 31 Level 2 3 | . . . . . . 6 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 1 . 1 . 3 13 . . Investigation 5 | . 1 . 1 . 1 2 . . Extermination 7 | . . . . . . 7 . . Reinforcement 3 | . . . . . 2 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . 3 . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 5 | . 1 . 1 . 2 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 82 | . 2 . 7 2 17 36 6 12 Peak Tracking Total 8 | . 2 . 8 2 3 4 6 5 Tactical Retreats 7 | . . . 1 . 2 1 . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 11 | . . . 1 2 . 5 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 7 | . . . 1 . . 1 . 5 Max in Single Turn 5 | . . . 1 . . 1 . 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 13 | . 2 . 1 1 3 4 . 2 Terminals 12 | . 2 . 1 . 3 4 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 35 | . 4 . 3 1 9 16 . 2 Successful 19 | . 3 . 1 1 7 7 . . Failed 16 | . 1 . 2 . 2 9 . 2 Catastrophic 2 | . . . . . . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 30 | . 2 . 3 . 8 15 . 2 Terminals 34 | . 4 . 3 . 9 16 . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 10 | . 1 . . 1 4 4 . . Robot Analysis 1 | . . . . . . 1 . . Open Door 1 | . . . . 1 . . . . Level Access Points 1 | . . . . . 1 . . . Alert Level 6 | . 1 . . . 3 2 . . Unreport Threat 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 2 . 1 . 3 3 . . Terminals 9 | . 2 . 1 . 3 3 . . Botnet 9 | . 2 . 1 . 3 3 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 1 . 1 . 1 4 . 1 Full Trace Events 4 | . 1 . . . 1 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 5218 | 64 157 97 213 351 798 2889 187 462 Spaces Moved 2859 | 50 68 53 97 181 362 1195 118 735 Core 770 | 20 . . . . . . 15 735 Treads 2088 | 30 68 53 97 181 362 1194 103 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 172 50 50 Average Speed 146 | 116 177 180 180 181 180 179 157 57 Slowest Speed 236 | 160 180 180 180 200 180 236 200 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 3 27 22 17 34 31 35 82 26 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 118 | . . . 3 9 10 3 . 93 Melee . | . . . . . . . . . Projectile 3 | . . . . . . 3 . . AOE 115 | . . . 3 9 10 . . 93 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 3630 | 55 87 54 118 195 444 1784 119 774 Wait 479 | . . . 6 1 14 452 . 6 Move 2852 | 49 67 52 96 180 361 1195 117 735 Hop . | . . . . . . . . . Pick Up 69 | 4 4 1 6 6 20 22 1 5 Fast Attach 4 | 2 . . . . . 2 . . Attach 34 | . 6 . 2 4 7 12 . 3 Detach 1 | . . . . . . . . 1 Swap 18 | . . 1 . . 5 12 . . Drop 28 | . 1 . . . 5 17 1 4 Fire 124 | . 9 . 8 4 32 66 . 5 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 21 | . . . . . . 6 . 15 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 16) 222 | -10/Materials | Entered Mines 223 | -10/Mines | Assembled infested the area 226 | -10/Mines | Met a Derelict bent on vengeance 228 | -10/Mines | Assisted by a Guerilla fighting off Assembled 303 | -10/Mines | Build established: Mutant 310 | -10/Mines | Discovered new exit (range 6) 319 | -10/Mines | Entered Materials 319 | -9/Materials | Evolved 2 slots: Weapon x2 504 | -9/Materials | Discovered new exit (range 8) 532 | -9/Materials | Entered Mines 593 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 612 | -9/Mines | Build established: Gunner 690 | -9/Mines | Learned location of Storage (-7) 722 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 874 | -9/Mines | Discovered new exit (range 6) 883 | -9/Mines | Entered Materials 883 | -8/Materials | Evolved 2 slots: Utility x2 1349 | -8/Materials | Identified exit to Factory 1681 | -8/Materials | Entered Factory 1681 | -7/Factory | Evolved 2 slots: Utility x2 1983 | -7/Factory | Build established: Scavenger-Skirmisher 2045 | -7/Factory | Discovered new exit (range 8) 2066 | -7/Factory | Identified exit to Lower Caves 2337 | -7/Factory | Build established: Skirmisher 4210 | -7/Factory | Garrison activated, responded to threat 4387 | -7/Factory | Discovered exit to Lower Caves (range 16) 4547 | -7/Factory | Build established: Gunner 4570 | -7/Factory | Sucked down chute 4570 | -7/Factory | Entered Waste 4585 | -7/Waste | EMP discharged 4585 | -7/Waste | System corruption reached 10% 4587 | -7/Waste | Spotted C-40 Crusher 4598 | -7/Waste | Spotted C-40 Crusher 4608 | -7/Waste | Spotted C-40 Crusher 4617 | -7/Waste | Spotted C-40 Crusher 4685 | -7/Waste | EMP discharged 4705 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4711 | -7/Waste | Spotted C-40 Crusher 4746 | -7/Waste | Discovered new exit (range 16) 4747 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4750 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4753 | -7/Waste | Spotted C-40 Crusher 4757 | -7/Waste | Identified exit to Factory 4757 | -7/Waste | Entered Factory 5053 | -7/Factory | Build established: Mutant 5157 | -7/Factory | Core integrity fell below 50% 5213 | -7/Factory | Core integrity fell below 20% 5219 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Field strength at 46. Field strength at 40. Field strength at 34. Field strength at 28. Field strength at 22. Field strength at 16. Field strength at 10. Field strength at 4. Stasis field depleted. K-01 Serf cleans the Nuclear Reactor. Connecting with Terminal... YO2RJEGQZNMDUIUVNJWB KUL9P1SUF%=VS Triggered Heavy Explosive Trap. An explosion rips through the floor. Scanalyzer disabled. K-01 Serf cleans the Matter Pump. System corrupted: Matter fused (-6). /2KUSC%K6YWUL%SF9WQ, NRPJLGK Acquired Imp. Signal Interpreter. System corrupted: Energy discharge (-37). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????? ?????????? | | ???????????????????????? ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????# ?????????? | | ???????????????????????#k?????????? | | ???????????????????????# ?????????? | | ???????????????????????# #????????? | | ???????????????????????#k#????????? | | ???????????????????????# #????????? | | ???????????#####?????###k###??????? | | ???????????# ##### #??????? | | ??????????## #??????? | | ?????????? rkY ! #??????? | | ???????????# ! a @ #??????? | | ?????????????????##### #??????? | | ???????????#########?## ##??????? | | ???????????# """"" #??# #???????? | | ???????????# ""T"" #??# #???????? | | ???????????# #??# #???????? | | ???????????# =####r g###?????? | | ??????#########+##### bg #?????? | | ??????# g #?????? | | ??????# "" #?????? | | ??????# "T #?????? | | ??????# #?????? | | ??????# #?????? | | ??????# ######### #?????? | | ??????# #???????#########?????? | | ??????# #?????????????????????? | | ??????+ #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ????### ###???????????????????? | | ????# ##########??????????? | | ????# #??????????? | | #??????????? | | #??????????? | | #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 110 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedMobileDrive Manual? 0 Play Time 00:52:52 Cumulative 102.3 hours Start 2021.05.11 @ 17:07:32 End 2021.05.11 @ 18:29:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 175 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fcb92eb3-7782-4b95-beab-1b8a18a1c230