Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 11:32:20 Player: star Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (185) 925 Value Destroyed (5767) 5767 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 13271 Bonus ------- High Alert Combat Kills 312 Follower Combat Kills 7 Entered DSFs 500 Cogmind --------- Core Integrity 490/1000 Matter 238/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Hovering (110) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- Gravmag Array Gravmag Array > --- UTILITY (5) ------ Improved Coolant Injector Improved Signal Interpreter Improved Reaction Control System Layered Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Actuator Array Improved Actuator Array Advanced Drone Bay (2/2) Stasis Trap (100%) Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Gravmag Array Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Microactuators Improved Actuator Array > --- WEAPON ----------- Chainsword Greatsword > --- INVENTORY -------- High-capacity Matter Pod Advanced Salvage Targeting Computer Advanced Target Analyzer Powered Hammer Power Maul [Rating: 64] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Heavy Mace Energy Gun EM Shotgun Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . 2 . . . . . . 2 Utility 3 | . . . 1 . . . . . . . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . Parts Attached 119 | 6 10 2 6 6 . 8 21 14 24 . 3 8 . . 4 7 Power 11 | 1 . 1 1 . . 1 3 2 . . . 2 . . . . Engine 8 | 1 . 1 1 . . . 3 1 . . . 1 . . . . Core 3 | . . . . . . 1 . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 45 | 2 2 . . 3 . 3 9 7 13 . 1 3 . . . 2 Treads 1 | . . . . . . . . . 1 . . . . . . . Leg 21 | . 2 . . 3 . 3 5 4 3 . 1 . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . Hover 18 | . . . . . . . 4 3 6 . . 3 . . . 2 Flight 3 | . . . . . . . . . 3 . . . . . . . Utility 32 | 1 4 . 1 1 . 1 4 2 6 . 2 1 . . 4 5 Device 11 | . 3 . . . . . . . . . 1 1 . . 4 2 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 7 | . . . . . . 1 1 1 2 . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . Protection 12 | . . . 1 1 . . 3 1 4 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 4 1 4 2 . 3 5 3 5 . . 2 . . . . Energy Gun 7 | . 4 1 2 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . 1 . . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . 1 . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . 2 1 2 1 . . . . . . . Slashing Weapon 9 | . . . . 1 . . 4 . 2 . . 2 . . . . Piercing Weapon 1 | . . . . 1 . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . Parts Lost 67 | . 3 3 1 2 . 5 4 12 16 1 9 2 . . 6 3 Power 7 | . . . 1 1 . . 1 1 1 . 1 1 . . . . Propulsion 31 | . 2 . . 1 . 3 . 6 10 1 5 . . . 3 . Utility 14 | . . . . . . 1 2 3 3 . 2 1 . . 2 . Weapon 15 | . 1 3 . . . 1 1 2 2 . 1 . . . 1 3 Highest Loss Streak 7 | . 2 3 1 2 . 2 2 7 6 1 6 2 . . 6 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . Average Backups 8 | . 8 9 9 9 10 7 9 7 9 9 5 3 4 5 3 2 Power . | . . 1 . . . . . 1 1 1 . . 1 . . . Propulsion . | . . 2 2 1 2 1 1 1 . . . . . . . . Utility 2 | . 2 2 2 1 2 2 3 1 4 4 2 1 1 3 1 2 Weapon 3 | . 4 4 4 5 6 4 4 3 3 4 2 2 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 23 | . 2 3 1 3 . . 6 . 3 . 2 . . . 2 1 Power 2 | . . 1 . . . . . . . . 1 . . . . . Propulsion 5 | . 2 . . 1 . . 2 . . . . . . . . . Utility 11 | . . 1 1 . . . 3 . 2 . 1 . . . 2 1 Weapon 5 | . . 1 . 2 . . 1 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 85 100 99 96 77 83 79 90 69 92 78 57 53 60 49 26 Engine 5 | . 14 14 10 9 . . 4 4 1 7 6 3 . . . . Core 1 | . . . . . . 4 2 4 2 . . . . 6 4 . Leg 15 | . 7 28 21 22 22 21 20 12 11 15 15 . . . . . Hover 7 | . . . . . . . 10 20 8 15 8 18 20 20 14 4 Device 4 | . 6 14 11 11 11 . . . . . . 8 13 13 14 9 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 2 . . . . . Processor 5 | . . . . . . 10 1 5 7 15 15 12 6 6 6 6 Protection 4 | . . . 10 11 11 3 5 7 3 . 4 . . . . 1 Energy Gun 4 | . 25 17 10 8 . . . . . . . . . . . . Ballistic Gun 4 | . 2 10 22 18 . . . . . . . . . . . . Impact Weapon 7 | . . . . . . 20 9 10 10 14 15 6 . . . . Slashing Weapon 7 | . . . . 1 11 . 16 16 8 7 6 6 13 13 9 1 Piercing Weapon 1 | . . . . 1 11 10 . . . . . . . . . . Peak Build Rating 64 | 6 11 12 14 23 22 28 31 28 39 40 36 58 59 59 64 48 Average Rating 24 | 4 8 11 12 15 22 23 25 24 27 35 29 51 53 59 45 29 On Entrance 26 | . 6 11 10 14 22 22 28 28 25 39 35 19 53 59 59 12 Avg Prop Armor Cover (%) 12 | . . . . . . . . 8 15 12 6 23 15 14 14 10 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 33 | 14 22 22 25 27 23 23 31 33 33 31 27 15 16 16 25 23 Greatest Support 72 | 26 26 20 20 20 20 30 72 40 40 20 30 60 60 20 60 40 Greatest Overweight (x) 7 | . 6 1 1 1 1 1 2 2 7 1 6 2 . . 1 2 Average Overweight (x) . | . . . 1 1 1 . . . . 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 6 5 5 5 5 5 Most Carried 10 | 1 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Carried 8 | . 8 9 9 9 10 7 9 7 9 10 6 3 4 5 4 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 1 10 10 9 10 10 9 10 10 10 10 4 4 5 5 5 5 Class Distribution -------------------- 33% | Gladiator 23% | Mutant 18% | Scavenger-Mutant 14% | Scavenger-Tank 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Mutant | -9/Exiles Gladiator | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gladiator | -7/Factory Scavenger-Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -6/Factory Gladiator | -6/Waste Gladiator | -6/Factory Gladiator | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Matter Collected 2936 | 225 320 62 210 147 . 194 408 364 729 41 69 90 . . 77 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6698 | . 339 97 379 237 . 667 1311 1168 1836 108 126 365 . . 65 . Parts 321 | . 20 14 25 23 . 28 82 34 79 . . 11 . . 5 . Haulers Intercepted 12 | . 1 . 2 . . . 4 5 . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . . Prevented 4 | . . . . . . . . . . . 4 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Combat Hostiles Destroyed 120 | . 6 4 8 5 . 10 19 25 36 3 3 . . . 1 . Melee 47 | . . . . 3 . 5 12 10 14 . 2 . . . 1 . Guns 17 | . 5 4 6 2 . . . . . . . . . . . . AOE 43 | . 1 . 2 . . 3 5 10 19 3 . . . . . . Classes Destroyed 16 | . 2 2 3 1 . 3 3 . 1 . . . . . 1 . Worker 11 | . . . . . . 2 4 1 1 . . 3 . . . . Builder 7 | . . . 1 . . 1 2 1 2 . . . . . . . Tunneler 9 | . . . . 4 . 4 . . . . . 1 . . . . Hauler 12 | . 1 . 2 . . . 4 5 . . . . . . . . Recycler 11 | . . . . . . 2 1 . 6 . . 2 . . . . Mechanic 3 | . . . . . . . 2 . 1 . . . . . . . Operator 8 | . . . 1 . . . 1 1 5 . . . . . . . Watcher 4 | . . . 1 . . . 3 . . . . . . . . . Swarmer 16 | . . 3 3 2 . . . 3 3 . 2 . . . . . Grunt 72 | . 6 . 3 3 . 9 10 17 22 2 . . . . . . Brawler 3 | . . . . . . . 1 1 . 1 . . . . . . Duelist 3 | . . . . . . . 2 . 1 . . . . . . . Sentry 17 | . . 1 2 . . . 6 3 4 . 1 . . . . . Specialist 1 | . . . . . . . . . . . . . . . 1 . Hunter 5 | . . . . . . 1 . 1 3 . . . . . . . Programmer 3 | . . . . . . . . . 3 . . . . . . . Decomposer 2 | . . . . . . . . . . . 2 . . . . . Best Kill Streak 10 | . 4 3 4 3 . 5 5 10 7 3 2 2 . . 1 . Combat Bots Only 7 | . 4 3 3 3 . 3 3 7 5 3 2 . . . 1 . Max Kills in Single Turn 5 | . 1 1 2 1 . 1 3 5 5 1 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 1 . 1 . . 1 2 3 3 1 . . . . . . Melee 1 | . . . . 1 . 1 1 1 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Hostile Shots Fired 840 | . 23 37 35 18 . 67 50 89 242 5 102 38 . . 85 49 Missed 266 | . 5 11 12 4 . 19 17 26 66 3 39 19 . . 31 14 Hits 574 | . 18 26 23 14 . 48 33 63 176 2 63 19 . . 54 35 Melee 21 | . . . . . . . 5 8 . . . 8 . . . . Projectile 553 | . 18 26 23 14 . 48 28 55 176 2 63 11 . . 54 35 AOE 3 | . . . . . . . . . . . . . . . . 3 Critical Strikes 17 | . 1 . . . . 3 3 3 4 . . 3 . . . . Damage Taken 9041 | . 388 302 273 154 . 834 583 1159 2219 34 664 494 . . 1000 937 Core 2067 | . 122 67 18 12 . 126 50 157 436 . 130 73 . . 366 510 Absorbed by Shields 84 | . . . . . . . . . . . . . . . 84 . Ignored by Resistances 108 | . . . . . . . . . 87 . 21 . . . . . Regen/Repaired (Parts) 80 | . . . 80 . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . 24 . . . 61 . 62 . . 19 . . . 48 . Volleys Fired 107 | . 19 10 23 9 . 6 8 8 21 3 . . . . . . Largest 3 | . 2 2 3 3 . 1 1 1 1 1 . . . . . . Hottest 99 | . 90 90 99 99 . 39 39 39 39 39 . . . . . . Shots Fired 190 | . 38 20 59 27 . 6 8 8 21 3 . . . . . . Gun 144 | . 38 20 54 27 . . . . 5 . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher 46 | . . . 5 . . 6 8 8 16 3 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 63 | . . 4 36 18 . . . . 5 . . . . . . . Thermal 27 | . . . 18 9 . . . . . . . . . . . . Explosive 46 | . . . 5 . . 6 8 8 16 3 . . . . . . Electromagnetic 54 | . 38 16 . . . . . . . . . . . . . . Robot Hit Streak 9 | . 8 6 9 5 . 3 5 6 5 2 . . . . . . Robot Miss Streak 4 | . 2 3 3 3 . 1 2 . 4 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 384 | . 31 15 32 16 . 36 71 62 83 2 14 15 . . 1 6 Core Hits 223 | . 16 7 16 9 . 17 41 33 71 5 1 4 . . 1 2 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 17 | . . . . . . 2 2 6 4 . 3 . . . . . Critical Strikes 41 | . . . 3 1 . 2 9 12 10 . 3 1 . . . . Burn 4 | . . . 3 1 . . . . . . . . . . . . Smash 18 | . . . . . . 2 2 7 4 . 3 . . . . . Sever 19 | . . . . . . . 7 5 6 . . 1 . . . . Melee Attacks 387 | . . . . 6 . 38 93 82 106 4 21 22 7 . 1 7 Impact 144 | . . . . . . 13 26 39 41 4 16 2 . . . 3 Slashing 218 | . . . . 5 . 7 61 43 65 . 5 20 7 . 1 4 Piercing 25 | . . . . 1 . 18 6 . . . . . . . . . Sneak Attacks 58 | . . . . . . 13 16 8 9 . 2 9 . . 1 . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks 69 | . . . . 1 . 7 18 18 18 . 4 1 . . . 2 Damage Inflicted 18720 | . 583 169 685 361 . 2157 3426 3512 5421 340 591 1168 . . 84 223 Guns 1310 | . 455 169 431 173 . . . . 82 . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions 5580 | . 128 . 254 . . 558 791 1159 2350 340 . . . . . . Melee 11814 | . . . . 188 . 1599 2635 2353 2989 . 591 1168 . . 84 207 Ramming 16 | . . . . . . . . . . . . . . . . 16 Kinetic 489 | . . 21 257 129 . . . . 82 . . . . . . . Thermal 793 | . 128 . 174 44 . . . . 447 . . . . . . . Explosive 4944 | . . . 254 . . 558 791 1159 1842 340 . . . . . . Electromagnetic 664 | . 455 148 . . . . . . 61 . . . . . . . Impact 3727 | . . . . . . 454 625 1104 827 . 481 125 . . . 111 Slashing 7144 | . . . . 165 . 390 1845 1249 2162 . 110 1043 . . 84 96 Piercing 943 | . . . . 23 . 755 165 . . . . . . . . . Highest Corruption 17 | . . . . . . . 3 7 3 3 14 . 17 17 17 . Average Corruption 5 | . . . . . . . 2 5 2 3 13 . 10 17 17 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 107 | . . . . . . . 14 23 30 4 24 . 5 1 6 . Message Errors 25 | . . . . . . . 4 8 8 . 4 . . 1 . . Matter Fused 29 | . . . . . . . 6 4 9 1 4 . 2 . 3 . Heat Flow Errors 14 | . . . . . . . 2 2 2 . 6 . 2 . . . Energy Discharges 14 | . . . . . . . 1 3 6 1 3 . . . . . Parts Rejected 2 | . . . . . . . . 1 . . . . 1 . . . Parts Fused 4 | . . . . . . . . 1 . . 2 . . . 1 . Data Loss (minor) 12 | . . . . . . . . 3 4 2 3 . . . . . Data Loss (major) 4 | . . . . . . . . 1 1 . 2 . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2225 | . 6 . . 8 . 336 204 544 542 . 248 337 . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 160 | . 6 . . . . 25 4 75 50 . . . . . . . Melee 2065 | . . . . 8 . 311 200 469 492 . 248 337 . . . . Knockbacks 9 | . . . . . . 1 1 2 5 . . . . . . . Impact 9 | . . . . . . 1 1 2 5 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 436 | . 93 . 17 . . 30 . 73 216 . . . . . . 7 Shots 9 | . 2 . 1 . . 1 . 2 3 . . . . . . . Rammed 7 | . . . . . . . . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 369 14 11 . . 9 229 220 165 . 268 . 168 . . . Average Temperature 92 | . 127 6 7 . . 5 90 77 54 . 103 . 81 . . . Received Heat Transfer 2505 | . 168 54 84 72 . 441 216 441 636 18 120 63 . . 48 144 Effects 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . 3 2 6 3 . 1 . . . . . Combat Hostiles 13 | . . . . . . 2 2 5 3 . 1 . . . . . Parts Fried 25 | . . . . . . 5 3 10 4 . 2 1 . . . . Impact Corruptions 53 | . . . . . . 8 5 10 13 . 13 4 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . . . Heat Transferred 1351 | . 150 . 666 185 . . . . 350 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Maximum Alert Level 2 | . . . . . . . 1 2 2 . . . . . . . Low Security (%) 73 | 100 100 100 100 100 . 100 84 34 27 . . 100 100 100 100 100 Level 1 9 | . . . . . . . 15 18 22 . . . . . . . Level 2 17 | . . . . . . . . 47 49 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 685 | . 124 93 175 86 . 137 329 453 685 . . 57 16 . 35 18 Initial 176 | . . 23 . 56 . . 5 135 176 . . 7 16 . 3 18 Average 166 | . 39 20 61 15 . 57 136 321 406 . . 10 3 . 6 2 Influence Increases 4270 | . 260 90 275 201 . 327 736 796 1244 70 60 152 4 5 35 15 Destroy 0b10 Robot/C 2420 | . 120 80 160 120 . 200 380 500 720 60 60 . . . 20 . Destroy 0b10 Robot/NC 325 | . 5 . 25 20 . 45 85 40 75 . . 30 . . . . Destroy Leader 562 | . 32 10 56 20 . 40 114 100 180 10 . . . . . . Allied During Kill 11 | . . . . 11 . . . . . . . . . . . . Successful Hack 45 | . . . . . . 5 4 19 12 . . . . 5 . . Disable Machine 225 | . . . . 15 . . 15 15 165 . . 15 . . . . Destroy Structure 307 | . 13 . 19 . . 37 93 47 92 . . 2 4 . . . Partial Spotted 60 | . . . . . . . 15 30 . . . 15 . . . . Lose Combat Pursuer 315 | . 90 . 15 15 . . 30 45 . . . 90 . . 15 15 Influence Decreases 4270 | . 200 150 130 307 39 312 428 730 983 449 319 117 51 . 5 50 Entered New Map 925 | . . 37 . 89 39 . 10 188 213 241 53 5 31 . 2 17 Time Decay 2860 | . 170 113 120 208 . 272 398 422 610 198 204 92 20 . . 33 Lost Part 485 | . 30 . 10 10 . 40 20 120 160 10 62 20 . . 3 . Squads Dispatched 28 | . 1 . 2 . . . 1 5 13 . . 2 . . 1 3 Investigation 8 | . 1 . . . . . . 2 3 . . 1 . . . 1 Extermination 4 | . . . . . . . . . 3 . . 1 . . . . Reinforcement 15 | . . . 2 . . . 1 3 6 . . . . . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Distress Signals 10 | . 1 . 2 . . . 2 2 1 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 194 | . 18 5 12 7 . 10 30 28 44 3 3 13 5 . 7 9 Peak Tracking Total 8 | . 5 3 6 3 . 3 6 7 5 3 3 8 5 . 7 7 Tactical Retreats 14 | . 2 . 1 1 . . 2 2 . . . 4 . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Traps Triggered 13 | . 2 . . . . . 1 3 . . 1 2 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . . . 2 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Machines Disabled 15 | . . . . 1 . . 1 1 11 . . 1 . . . . Max in Single Turn 5 | . . . . 1 . . 1 1 5 . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Machines Accessed 25 | . . . 3 1 1 1 5 7 4 . . 2 . 1 . . Terminals 12 | . . . 1 . . 1 1 7 1 . . . . 1 . . Fabricators 4 | . . . . . . . . . 2 . . 2 . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . 1 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 50 | . . . 8 1 1 2 8 12 12 . . 5 . 1 . . Successful 29 | . . . 5 1 1 2 8 6 4 . . 1 . 1 . . Failed 21 | . . . 3 . . . . 6 8 . . 4 . . . . Catastrophic 4 | . . . . . . . . 1 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 4 | . . . 1 . . . 1 2 . . . . . . . . Terminals 20 | . . . 1 . . 2 1 12 3 . . . . 1 . . Fabricators 9 | . . . . . . . . . 4 . . 5 . . . . Repair Stations 4 | . . . 3 . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . . 4 . . . 5 . 5 . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 12 | . . . 1 1 1 2 . 5 1 . . . . 1 . . Record 2 | . . . . . 1 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . Open Door 4 | . . . . 1 . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . . . . 1 1 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 2 . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 . . . . . . . . . Scan Component 2 | . . . 1 . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 5 . 1 . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . Retrieve Study 3 | . . . 2 . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 1 . . . . . . . . Terminals 2 | . . . . . . . 1 1 . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . 2 . . 1 2 4 4 . . 2 . . . . Full Trace Events 4 | . . . . . . . . . 3 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 2 1 . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . . 1 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Total Allies 4 | . . . . 3 . . . . . . 1 . . . . . Largest Group 3 | . . . . 3 . . . . . . 1 . . . . . Highest-Rated Group 165 | . . . . 40 . . . . . . 165 . . . . . Highest-Rated Ally 165 | . . . . 16 . . . . . . 165 . . . . . Total Orders 2 | . . . . 2 . . . . . . . . . . . . STAY 1 | . . . . 1 . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . Ally Attacks 14 | . . . . 14 . . . . . . . . . . . . Total Damage 135 | . . . . 135 . . . . . . . . . . . . Kills 1 | . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Active Infowar (turns) 981 | . 191 . . . . . . 488 300 . . 2 . . . . Sensors 10 | . 8 . . . . . . . . . . 2 . . . . Structural 183 | . 183 . . . . . . . . . . . . . . . Machine Analysis 788 | . . . . . . . . 488 300 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Turns Passed 9791 | 45 599 460 502 1181 251 663 1048 1023 1987 419 658 396 147 32 94 286 Spaces Moved 6078 | 39 401 296 204 534 133 404 775 679 1048 211 358 420 194 52 88 242 Core 246 | 1 2 . . . . . . . 5 . 4 62 . . 16 156 Treads 8 | . . . . . . . . . 8 . . . . . . . Legs 3414 | . 79 296 204 534 133 404 432 211 556 211 354 . . . . . Wheels 358 | 38 320 . . . . . . . . . . . . . . . Hover 2010 | . . . . . . . 343 468 437 . . 358 194 52 72 86 Flight 42 | . . . . . . . . . 42 . . . . . . . Fastest Speed 48 | 50 90 120 190 190 190 120 48 48 48 190 120 52 52 60 50 50 Average Speed 125 | 90 122 129 190 190 190 134 88 84 149 190 166 67 59 60 75 78 Slowest Speed 400 | 100 350 190 190 190 190 190 210 190 400 190 350 150 60 60 110 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 7 | . . . . . . . . . 2 2 . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 59 45 25 79 48 93 67 64 23 36 29 18 87 3 87 5 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . 1 . 1 1 1 . . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . Spaces Dug 32 | . . . . . . . 2 2 14 4 1 2 7 . . . Terrain Destroyed 449 | . 11 . 32 . . 73 126 60 100 37 1 2 7 . . . Melee 32 | . . . . . . . 2 2 14 4 1 2 7 . . . Projectile . | . . . . . . . . . . . . . . . . . AOE 417 | . 11 . 32 . . 73 124 58 86 33 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac Low Low Fac Was Fac DSF Fac Total 7524 | 45 470 353 272 677 132 461 1011 1006 1284 219 393 498 210 52 115 326 Wait 713 | . 25 30 32 106 . 11 93 226 62 . 16 48 6 1 . 57 Move 6063 | 38 400 295 203 533 132 403 774 678 1047 210 357 420 193 51 87 242 Hop . | . . . . . . . . . . . . . . . . . Pick Up 73 | 1 10 8 2 8 . 1 17 7 14 . . . 2 . 2 1 Fast Attach 64 | 6 5 . 1 . . 2 7 7 17 . 2 5 1 . 4 7 Attach 32 | . 1 3 4 3 . 4 1 7 3 . 1 1 1 . . 3 Detach 11 | . 2 . 1 . . . . 1 1 . . 1 . . 2 3 Swap 78 | . 5 2 4 3 . 6 21 9 23 2 . 3 . . . . Drop 66 | . 3 5 2 10 . . 22 2 14 . 1 . . . 6 1 Fire 107 | . 19 10 23 9 . 6 8 8 21 3 . . . . . . Melee 296 | . . . . 5 . 28 68 61 82 4 16 19 7 . 1 5 Ram 7 | . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . 1 . . 13 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 634 | -10/Materials | Discovered new exit (range 7) 645 | -10/Materials | Entered Mines 650 | -10/Mines | Core integrity fell below 50% 683 | -10/Mines | Met a Derelict bent on vengeance 858 | -10/Mines | Learned location of 1 exit from Materials 956 | -10/Mines | Lost 3 parts (3w) 1012 | -10/Mines | Discovered new exit (range 8) 1031 | -10/Mines | Build established: Scavenger-Mutant 1105 | -10/Mines | Entered Materials 1105 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1106 | -9/Materials | Identified exit to Mines 1267 | -9/Materials | Repaired Aluminum Leg 1323 | -9/Materials | Discovered new exit (range 3) 1426 | -9/Materials | Build established: Scavenger-Tank 1607 | -9/Materials | Entered Mines 1617 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1681 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1993 | -9/Mines | Learned location of Storage (-8) 2006 | -9/Mines | Discovered new exit (range 11) 2412 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2430 | -9/Mines | Discovered new exit (range 7) 2697 | -9/Mines | Lost 3 allies 2780 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2780 | -9/Mines | Discovered new exit (range 5) 2788 | -9/Mines | Entered Exiles 2834 | -9/Exiles | Met 8R-AWN 2866 | -9/Exiles | Met EX-HEX 2934 | -9/Exiles | Build established: Mutant 2942 | -9/Exiles | Met EX-DEC 2950 | -9/Exiles | Learned location of Zion (-7) 3011 | -9/Exiles | Discovered new exit (range 14) 3039 | -9/Exiles | Entered Mines 3189 | -8/Mines | Discovered new exit (range 8) 3293 | -8/Mines | Discovered new exit (range 3) 3367 | -8/Mines | Build established: Gladiator 3581 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 3584 | -8/Mines | Found Scrap Suit 3702 | -8/Mines | Entered Materials 3702 | -8/Materials | Evolved 2 slots: Propulsion x2 3872 | -8/Materials | Discovered new exit (range 10) 4029 | -8/Materials | Discovered new exit (range 3) 4128 | -8/Materials | Build established: Scavenger-Mutant 4606 | -8/Materials | Discovered new exit (range 16) 4723 | -8/Materials | Discovered new exit (range 10) 4745 | -8/Materials | Identified exit to Storage 4750 | -8/Materials | Entered Storage 5131 | -8/Storage | Destroyed 7 combat bots 5288 | -8/Storage | Lost 7 parts (1p4n1u1w) 5315 | -8/Storage | Build established: Mutant 5757 | -8/Storage | Build established: Scavenger-Mutant 5768 | -8/Storage | Discovered new exit (range 5) 5773 | -8/Storage | Entered Factory 5773 | -7/Factory | Evolved 2 slots: Propulsion x2 6393 | -7/Factory | Build established: Gladiator 6562 | -7/Factory | Fabricated Aerolev Unit (x1) 6775 | -7/Factory | Garrison activated, responded to threat 7008 | -7/Factory | Discovered new exit (range 10) 7136 | -7/Factory | Core integrity fell below 50% 7172 | -7/Factory | Lost 6 parts (4n1u1w) 7706 | -7/Factory | Identified exit to Lower Caves 7760 | -7/Factory | Entered Lower Caves 7814 | -7/Lower Caves | Build established: Scavenger-Gladiator 8143 | -7/Lower Caves | Discovered new exit (range 16) 8170 | -7/Lower Caves | Identified exit to Lower Caves 8179 | -7/Lower Caves | Entered another Lower Caves area 8182 | -7/Lower Caves | Encountered a Warlord checkpoint 8222 | -7/Lower Caves | System corruption reached 10% 8317 | -7/Lower Caves | Learned 4 Factory zone layouts 8399 | -7/Lower Caves | Lost 3 parts (2n1u) 8470 | -7/Lower Caves | Discovered new exit (range 15) 8628 | -7/Lower Caves | Identified exit to Factory 8665 | -7/Lower Caves | Build established: Gladiator 8772 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8816 | -7/Lower Caves | Core integrity fell below 20% 8827 | -7/Lower Caves | ME-RLN showed up to help 8829 | -7/Lower Caves | ME-RLN revealed a hidden path 8834 | -7/Lower Caves | Lost 6 parts (1p3n1u1w) 8837 | -7/Lower Caves | Entered Factory 8837 | -6/Factory | Evolved 2 slots: Utility x2 8838 | -6/Factory | Identified exit to Factory 9104 | -6/Factory | Spotted B-75 Beast 9233 | -6/Factory | Sucked down chute 9233 | -6/Factory | Entered Waste 9238 | -6/Waste | Spotted C-40 Crusher 9248 | -6/Waste | EMP discharged 9258 | -6/Waste | Spotted C-40 Crusher 9291 | -6/Waste | Spotted C-40 Crusher 9294 | -6/Waste | Spotted C-40 Crusher 9316 | -6/Waste | Spotted C-40 Crusher 9348 | -6/Waste | EMP discharged 9348 | -6/Waste | System corruption reached 10% 9361 | -6/Waste | Discovered new exit (range 12) 9373 | -6/Waste | Identified exit to Factory 9380 | -6/Waste | Entered Factory 9412 | -6/Factory | Identified exit to DSF 9412 | -6/Factory | Entered DSF 9444 | -6/DSF | Additional patrols routed to DSF 9479 | -6/DSF | Discovered exit to Factory (range 15) 9503 | -6/DSF | Core integrity fell below 50% 9506 | -6/DSF | Entered Factory 9506 | -5/Factory | Evolved 2 slots: Propulsion x2 9510 | -5/Factory | Lost 6 parts (3n2u1w) 9640 | -5/Factory | Lost 3 parts (3w) 9789 | -5/Factory | Core integrity fell below 50% 9792 | -5/Factory | Self-destructed Last Messages --------------- 09629_ Acquired Unknown Device. 09629_ Identified Imp. Reaction Control System. 09650_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09651_ O-24 Administrator uses terminal to summon reinforcements. 09651_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 09651_ O-24 Administrator locks terminal. 09661_ Acquired Adv. Drone Bay. 09665_ Acquired Gravmag Array. 09671_ Acquired Unknown Processor. 09671_ Identified Adv. Terrain Scan Processor. 09676_ Acquired Adv. Terrain Scan Processor. 09701_ Discarded Adv. Terrain Scan Processor. 09703_ Acquired Lyr. Heavy Armor Plating. 09739_ ALERT: Security rotation in progress. 09777_ Slammed into S-27 Virus. 09777_ Destabilizing: Core damaged (-30). 09778_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???????????? ??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ???????????## #########??????????????? | | ???????????# #??????????????? | | ???????????# ## ????????????? | | ???????????# + ????????????? | | ???????????# #??????????????? | | ?########### #??????????????? | | ?# # #??????????????? | | ?# """ """ # #####+#????????? | | ?# """ """ # ????????? | | ?# """ """ + ????????? | | ?# #""" """ """ ????????? | | ?# ""Y"" #"T """ """ ????????? | | ?# """"" #""" """ """ """?????? | | ?# # ggg "" "" ""?????? | | ?######/#### "" "" "" ""?? | | ??# # ?? | | ??# ss ? | | ??# ! # ? | | ??# # ? | | ??# # #???????? | | ??# # @ #####+#########???????? | | ??# !! # # #????????????? | | ??# ! ! # # """"#????????????? | | ??# !! # # """"#????????????? | | ??########## + """"#????????????? | | ???????????# # """"#????????????? | | ???????????# # #????????????? | | ???????????# # #????????????? | | ???????????# # #????????????? | | ???????????# # #????????????? | | ???????????# #+##+##+##????###?????? | | ???????????# #????? ?????? | | ???????????# #????? ?????? | | ???????????# #????? ?????? | | ???????????## #?????# #?????? | | ????????????# #?????# #?????? | | ????????????# #?????# #?????? | | ????????????# #????## #?????? | | ????????????# ? #?????? | | ????????######+################# ###???? | | ????????# ! ||| #???????# #???? | | ????????# ||| ######### #???? | | ????????# || + #???? | | ????????# ######### #???? | | ????????# ###?????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 410 Armor Coverage 600 Resistance: TH 10 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- Powered Hammer | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Pulse Rifle | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -7/Factory Repaired ---------- Aluminum Leg | 11% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterPrecisionMagmablaster Manual? 0 Play Time 01:06:30 Cumulative 233.5 hours Start 2026.07.16 @ 19:46:23 End 2026.07.21 @ 11:32:20 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 50 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09c296aa-f745-4b89-b3fb-9a4fc59030c6