Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 17:32:59 Player: profwumbo Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (150) 750 Value Destroyed (4347) 4347 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1811) 1811 TOTAL SCORE: 12088 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 160 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 287/300 Energy 99/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ System Shield Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Armored Huge Wheel System Shield Tractor Beam Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Lightpack 2.0 Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Plasma Rifle Plasma Rifle > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Light Treads Light Treads Compact Wheel Armored Huge Wheel Improved VTOL Module Xenon Bombardment Thruster Improved Cooling System Large Storage Unit Improved Terrain Scan Processor Advanced ECM Suite Reaction Control System Core Shielding Improved Weapon Shielding Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating EM Disruption Field System Shield Corruption Screen Tractor Beam Heavy Laser Gatling Laser Plasma Cannon Plasma Cannon KE Penetrator Rocket Launcher Remote Datajack Katana [Rating: 85] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . Utility 6 | . . . 1 . . . 1 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 100 | 7 5 . 16 5 . 8 23 19 . 1 3 3 10 Power 15 | 1 . . 3 2 . 1 3 2 . 1 . 1 1 Engine 9 | 1 . . 3 1 . . 3 1 . . . . . Core 5 | . . . . 1 . 1 . 1 . . . 1 1 Reactor 1 | . . . . . . . . . . 1 . . . Propulsion 29 | 2 1 . 6 . . 3 6 8 . . . 1 2 Treads 15 | 2 1 . 6 . . . 5 1 . . . . . Leg . | . . . . . . . . . . . . . . Wheel 4 | . . . . . . 3 1 . . . . . . Hover . | . . . . . . . . . . . . . . Flight 10 | . . . . . . . . 7 . . . 1 2 Utility 31 | 2 3 . 2 1 . 3 9 5 . . 3 . 3 Device 9 | 1 . . . 1 . 3 3 . . . . . 1 Storage 5 | 1 2 . . . . . 1 1 . . . . . Processor 3 | . 1 . . . . . . . . . . . 2 Hackware 4 | . . . . . . . 1 2 . . 1 . . Protection 10 | . . . 2 . . . 4 2 . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 1 . 5 2 . 1 5 4 . . . 1 4 Energy Gun 8 | 1 1 . 2 . . 1 1 . . . . . 2 Energy Cannon 2 | . . . . . . . . 1 . . . . 1 Ballistic Gun 7 | 1 . . 2 . . . 1 2 . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . . Launcher 4 | . . . 1 . . . 2 . . . . 1 . Special Weapon 2 | . . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . . 3 . . . . . Parts Lost 40 | . 1 . 1 2 . 4 3 6 . 1 . 6 16 Power 7 | . . . . 1 . . . 2 . 1 . . 3 Propulsion 13 | . . . . . . 2 2 2 . . . 3 4 Utility 12 | . 1 . . 1 . 2 . . . . . 1 7 Weapon 8 | . . . 1 . . . 1 2 . . . 2 2 Highest Loss Streak 12 | . 1 . 1 2 . 2 2 2 . 1 . 6 12 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 1 2 5 13 13 12 11 12 27 29 31 31 33 20 Power 1 | . . . 1 1 1 1 1 1 . . . 1 1 Propulsion 2 | . 1 2 2 1 1 . 1 7 6 6 6 7 4 Utility 5 | . . 2 3 3 4 4 5 11 14 16 16 15 10 Weapon 4 | . . 1 4 5 5 5 3 5 7 8 8 7 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 27 | . . . 2 1 1 1 4 6 . . . . 12 Power 2 | . . . . 1 . . 1 . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . 2 Utility 12 | . . . . . 1 . 1 2 . . . . 8 Weapon 6 | . . . 2 . . . 1 2 . . . . 1 Tool/Special 3 | . . . . . . 1 1 . . . . . 1 Average Slot Usage (%) 92 | . 90 100 99 100 100 96 89 82 84 75 73 71 63 Engine 8 | . 14 14 11 9 11 5 7 6 . . . . . Core 1 | . . . . 1 . 5 1 . 7 3 . 4 3 Treads 21 | . 28 28 33 33 33 9 22 5 . . . . . Wheel 4 | . . . . . . 22 6 . . . . . . Flight 4 | . . . . . . . . 23 30 30 26 22 21 Device 5 | . 1 . . 8 11 19 4 . . . . . . Storage 10 | . 15 14 11 11 11 11 9 7 7 7 6 6 4 Processor 4 | . 1 14 11 11 11 . . . . . . . 1 Hackware 5 | . . . . . . . 7 18 23 23 20 23 17 Protection 5 | . . . 10 2 . . 12 4 . . 6 6 8 Energy Gun 6 | . 14 14 2 9 11 2 8 1 . . . . 1 Ballistic Gun 5 | . 14 14 17 1 . . 4 6 7 . . . . Ballistic Cannon 3 | . . . . 8 . 11 2 . . . . . . Launcher 2 | . . . 1 . . 8 2 5 . . 2 4 . Peak Build Rating 85 | 7 7 7 15 19 19 28 34 74 74 74 79 80 85 Average Rating 28 | 4 6 7 13 17 17 25 29 68 74 72 76 75 58 On Entrance 35 | . 7 7 7 14 16 19 26 29 74 74 74 79 70 Avg Prop Armor Cover (%) 12 | . . . . . . 16 9 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 49 | 14 33 29 37 40 33 44 49 31 16 19 20 20 22 Greatest Support 80 | 40 40 40 60 60 60 42 80 80 20 20 20 20 22 Greatest Overweight (x) 2 | 1 . . . . . 2 2 1 . . . 1 . Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 15 40 40 40 40 40 40 Average Capacity 18 | 6 13 15 15 15 15 15 15 39 40 40 40 40 29 Most Carried 36 | 5 4 7 15 15 15 15 15 35 30 34 33 36 33 Average Carried 15 | 1 2 5 13 14 14 14 14 29 30 32 31 34 20 Final Capacity 40 | 8 15 15 15 15 15 15 15 40 40 40 40 40 5 Final Carried 34 | 1 4 7 15 14 15 14 15 30 30 33 31 34 4 Scrap Suit Usage (%) 6 | . . . . . . . 24 . . . . . . Parts Cannibalized 2 | . . . . . . . 2 . . . . . . Class Distribution -------------------- 59% | Scavenger-Mutant 23% | Mutant 12% | Hauler-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -6/Factory Hacker-Sprinter | -6/DSF Hacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Matter Collected 4106 | 276 245 134 488 244 . 392 1163 515 214 78 . 67 290 Remotely 310 | 276 34 . . . . . . . . . . . . Salvage Created 4508 | 61 389 . 1097 172 . 338 1486 379 108 74 . 114 290 Parts 294 | 3 18 . 65 18 . 31 106 20 8 3 . 13 9 Haulers Intercepted 8 | . 1 . 2 . . . 4 1 . . . . . Recyclers Shooed 5 | . 1 . 2 . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 9 3 . . . Prevented 2 | . . . . . . . . . 2 . . . . Parts Restored 1 | . . . . . . . 1 . . . . . . Broken 1 | . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Combat Hostiles Destroyed 102 | . 8 . 17 10 . 17 31 4 4 1 . 5 5 Melee 1 | . . . . . . . . . . 1 . . . Guns 50 | . 7 . 17 6 . 2 10 1 4 . . . 3 Cannons 18 | . . . . 4 . 6 5 1 . . . . 2 AOE 31 | . . . . . . 9 16 1 . . . 5 . Classes Destroyed 17 | 1 4 . 6 . . . 3 1 . . . 2 . Worker 10 | . 1 . . . . . 6 3 . . . . . Builder 11 | . 1 . . . . 2 7 1 . . . . . Tunneler 2 | . . . 1 . . . . 1 . . . . . Hauler 8 | . 1 . 2 . . . 4 1 . . . . . Recycler 6 | 1 . . 3 . . . 1 1 . . . . . Operator 4 | . . . 1 . . . 3 . . . . . . Watcher 7 | . . . 3 . . . 4 . . . . . . Swarmer 28 | . . . 3 7 . 8 6 . 4 . . . . Cutter 2 | . . . . . . . . . . . . 2 . Grunt 48 | . 8 . 9 3 . 9 15 . . . . . 4 Brawler 1 | . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . 1 . . . . . . Sentry 16 | . . . 4 . . . 7 2 . 1 . 1 1 Specialist 2 | . . . . . . . . . . . . 2 . Hunter 1 | . . . . . . . 1 . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . Best Kill Streak 9 | 1 3 . 5 4 . 4 9 2 4 1 . 5 3 Combat Bots Only 6 | . 3 . 3 4 . 4 6 2 4 1 . 5 3 Max Kills in Single Turn 4 | 1 1 . 1 1 . 4 3 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 3 3 1 . . . 1 . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Hostile Shots Fired 890 | . 49 . 65 82 . 42 142 137 20 20 . 94 239 Missed 330 | . 9 . 13 21 . 14 35 61 9 6 . 46 116 Hits 560 | . 40 . 52 61 . 28 107 76 11 14 . 48 123 Melee 11 | . . . . . . . 3 . . . . 8 . Projectile 549 | . 40 . 52 61 . 28 104 76 11 14 . 40 123 AOE 4 | . . . . . . . . . . . . 4 . Critical Strikes 18 | . . . 2 1 . 2 9 1 . . . 2 1 Actively Blocked 1 | . . . . . . . . . . . . 1 . Damage Taken 7144 | . 475 . 583 462 . 383 1669 968 162 111 . 863 1468 Core 1572 | . 98 . 55 39 . 92 192 210 . 33 . 373 480 Absorbed by Shields 332 | . . . . 99 . 111 . . . . . 41 81 Redirected to Shielding 171 | . . . 5 . . . 6 5 . . . 75 80 Regen/Repaired (Parts) 15 | . . . . . . . 15 . . . . . . Core Remaining (%) 68 | 100 . 60 . . . 53 65 . . 65 . . . Volleys Fired 371 | 2 43 . 52 38 . 27 126 32 12 . . 17 22 Largest 2 | 2 2 . 2 2 . 2 2 2 1 . . 1 2 Hottest 113 | 60 70 . 73 100 . 96 109 94 25 . . 30 113 Shots Fired 618 | 4 86 . 102 63 . 45 218 43 12 . . 17 28 Gun 407 | 4 86 . 100 25 . 7 122 29 12 . . . 22 Cannon 115 | . . . . 25 . 27 55 4 . . . . 4 Launcher 83 | . . . 2 . . 11 41 10 . . . 17 2 Special 13 | . . . . 13 . . . . . . . . . Kinetic 323 | 2 43 . 89 31 . 27 87 20 12 . . . 12 Thermal 212 | 2 43 . 11 32 . 7 90 13 . . . . 14 Explosive 83 | . . . 2 . . 11 41 10 . . . 17 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 19 | 2 17 . 13 6 . 10 19 10 6 . . 9 4 Robot Miss Streak 8 | 1 4 . 2 6 . 2 8 2 2 . . 2 2 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . Shots Hit Robots 379 | 3 62 . 68 27 . 32 120 33 8 2 . 7 17 Core Hits 243 | 2 20 . 34 12 . 30 91 17 5 2 . 16 14 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 20 | . 5 . 1 2 . 5 6 1 . . . . . Burn 9 | . 5 . 1 . . . 3 . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . Blast 10 | . . . . 2 . 5 3 . . . . . . Melee Attacks 2 | . . . . . . . . . . 2 . . . Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . 2 . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9730 | 37 759 . 1086 575 . 1342 3789 908 141 77 . 459 557 Guns 4457 | 37 759 . 978 276 . 103 1324 458 141 . . . 381 Cannons 1790 | . . . . 299 . 616 713 110 . . . . 52 Explosions 3322 | . . . 108 . . 623 1752 256 . . . 459 124 Melee 77 | . . . . . . . . . . 77 . . . Ramming 84 | . . . . . . . . 84 . . . . . Kinetic 4062 | 26 360 . 865 386 . 616 1112 304 141 . . . 252 Thermal 2185 | 11 399 . 113 189 . 103 925 264 . . . . 181 Explosive 3322 | . . . 108 . . 623 1752 256 . . . 459 124 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . . 77 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 1 3 3 3 1 1 1 Average Corruption 1 | . . . . . . . 1 2 3 3 1 1 1 Corruption Purged 1 | . . . . . . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . . . . . . Effects 20 | . . . . . . . 10 4 1 2 . 3 . Message Errors 6 | . . . . . . . 5 . . 1 . . . Matter Fused 5 | . . . . . . . 1 3 . . . 1 . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . 2 . . . . 1 . Data Loss (major) 2 | . . . . . . . 1 . . . . 1 . Misfires 1 | . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 114 | . . . 9 8 . 12 52 20 . . . . 13 Projectiles 12 | . . . . 8 . 1 3 . . . . . . Explosions 82 | . . . 9 . . 11 49 . . . . . 13 Melee 20 | . . . . . . . . 20 . . . . . Knockbacks 13 | . . . . 2 . 5 5 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Kinetic 12 | . . . . 2 . 5 5 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 548 | . . . . . . 104 116 222 . . . 77 29 Shots 15 | . . . . . . 4 4 3 . . . 3 1 Rammed 5 | . . . . . . . . 5 . . . . . Targets Rammed 5 | . . . . . . . . 5 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 431 | 20 189 . 99 370 . 288 431 255 191 . . . 356 Average Temperature 110 | 15 79 . 20 90 . 151 132 81 53 . . . 198 Received Heat Transfer 2302 | . 264 . 249 33 . 151 702 144 . 33 . 126 600 Effects 8 | . . . . 3 . . 4 . . . . . 1 Shutdowns 1 | . . . . . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Interference 3 | . . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . Robots Melted 2 | . 1 . . . . . . 1 . . . . . Combat Hostiles 2 | . 1 . . . . . . 1 . . . . . Parts Melted 9 | . 5 . 1 . . . 1 2 . . . . . Heat Transferred 5494 | 25 1554 . 407 407 . 222 1983 496 . . . . 400 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Maximum Alert Level 2 | . . . 1 . . . 2 1 . . . 1 2 Low Security (%) 72 | 100 100 100 55 100 . 100 26 97 . . 100 52 3 Level 1 9 | . . . 44 . . . 7 2 . . . 47 86 Level 2 18 | . . . . . . . 65 . . . . . 10 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 609 | 5 75 54 266 95 . 199 609 210 . . 67 266 489 Initial 210 | . . 13 13 85 . . 41 210 . . 49 48 180 Average 152 | 1 15 7 177 24 . 90 364 66 . . 53 178 336 Influence Increases 4392 | 5 233 74 692 273 . 504 1288 352 150 80 20 252 469 Destroy 0b10 Robot/C 2180 | . 160 60 440 200 . 340 600 80 80 20 . 100 100 Destroy 0b10 Robot/NC 245 | 5 15 . 50 . . 10 130 35 . . . . . Destroy Leader 480 | . 42 10 110 30 . 50 176 42 10 . . 10 . Allied During Kill 26 | . . 4 22 . . . . . . . . . . Successful Hack 65 | . . . . . . . 22 23 . . 20 . . Disable Machine 240 | . . . 15 . . . 135 60 . . . 30 . Anti-Garrison Action 100 | . . . . . . . . . . . . . 100 Destroy Structure 531 | . 1 . 25 28 . 89 210 82 . . . 82 14 Partial Spotted 30 | . . . . . . . . 15 . . . . 15 Lose Combat Pursuer 495 | . 15 . 30 15 . 15 15 15 60 60 . 30 240 Influence Decreases 3903 | 5 198 75 505 492 2 397 933 743 87 136 29 81 220 Entered New Map 662 | . . 22 21 136 2 . 66 252 27 26 29 21 60 Time Decay 2667 | 5 188 53 441 345 . 357 687 431 60 100 . . . Lost Part 384 | . 10 . 3 11 . 40 30 60 . 10 . 60 160 Lost Ally 40 | . . . 40 . . . . . . . . . . Purge Threat 150 | . . . . . . . 150 . . . . . . Squads Dispatched 26 | . 2 . 1 . . 1 11 7 . . 1 3 . Investigation 8 | . 1 . . . . . 3 3 . . 1 . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 10 | . 1 . 1 . . 1 3 1 . . . 3 . Assault 1 | . . . . . . . 1 . . . . . . Garrison 5 | . . . . . . . 4 1 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Distress Signals 4 | . 1 . 2 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 186 | . 13 2 28 11 . 18 55 7 9 5 . 11 27 Peak Tracking Total 17 | . 3 2 5 3 . 4 8 2 4 5 . 5 17 Tactical Retreats 16 | . 1 . 1 1 . 1 1 1 1 2 . 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Traps Triggered 6 | . . . . . . . 1 1 . . . 1 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Machines Disabled 17 | . . . 1 . . . 9 4 . . . 2 1 Max in Single Turn 1 | . . . 1 . . . 1 1 . . . 1 1 Garrison Access 2 | . . . . . . . 1 1 . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Machines Accessed 24 | . 1 . 1 1 2 . 6 9 . 1 2 . 1 Terminals 14 | . 1 . 1 . . . 5 3 . 1 2 . 1 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Total Hacks 72 | . 3 . 2 1 5 . 18 32 . 1 4 . 6 Successful 33 | . . . . 1 5 . 8 15 . 1 2 . 1 Failed 39 | . 3 . 2 . . . 10 17 . . 2 . 5 Catastrophic 11 | . 2 . 2 . . . 4 . . . 1 . 2 Database Lockouts . | . . . . . . . . . . . . . . Manual 35 | . 3 . 2 . 1 . 11 9 . 1 3 . 5 Terminals 48 | . 3 . 2 . . . 16 16 . 1 4 . 6 Fabricators 2 | . . . . . . . . 2 . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . Scanalyzers 6 | . . . . . . . . 6 . . . . . Garrison Access 5 | . . . . . . . 2 3 . . . . . Terminal Hacks 21 | . . . . 1 5 . 5 7 . 1 1 . 1 Record 5 | . . . . . 4 . . . . 1 . . . Open Door 1 | . . . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 . . Level Access Points 2 | . . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . . 2 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . Scanalyzer 3 | . . . . . . . . 3 . . . . . Insert Component 2 | . . . . . . . . 2 . . . . . Analyze 1 | . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . Unauthorized Hacks 4 | . . . . . . . 2 1 . . 1 . . Terminals 4 | . . . . . . . 2 1 . . 1 . . Operators 4 | . . . . . . . 2 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 16 | . 1 . 1 . . . 6 6 . . 1 . 1 Full Trace Events 10 | . 1 . . . . . 4 3 . . 1 . 1 Feedback Events 2 | . . . . . . . 1 . . . 1 . . Corruption 2 | . . . . . . . 1 . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 42 | . . . . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Used RIF Installer 1 | . . . . . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Total Allies 4 | . . 4 . . . . . . . . . . . Largest Group 4 | . . 1 4 . . . . . . . . . . Highest-Rated Group 71 | . . 31 71 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 30 | . . 8 22 . . . . . . . . . . Total Damage 422 | . . 147 275 . . . . . . . . . . Kills 9 | . . 3 6 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Active Infowar (turns) 37 | . . . . . . 2 35 . . . . . . Traps 35 | . . . . . . . 35 . . . . . . ECM 2 | . . . . . . 2 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Turns Passed 12107 | 60 1262 261 1111 2405 463 1337 3141 1401 132 203 19 87 225 Spaces Moved 7138 | 32 327 151 296 1356 288 752 940 1262 433 725 33 131 412 Core 17 | 14 . . . . . . . . . . . . 3 Treads 3023 | 18 327 151 296 1356 288 3 439 145 . . . . . Legs . | . . . . . . . . . . . . . . Wheels 1251 | . . . . . . 749 501 1 . . . . . Hover . | . . . . . . . . . . . . . . Flight 2847 | . . . . . . . . 1116 433 725 33 131 409 Fastest Speed 26 | 50 160 160 160 160 160 93 93 26 26 26 26 26 28 Average Speed 100 | 119 160 160 160 160 160 111 151 43 26 26 26 27 30 Slowest Speed 240 | 160 160 160 160 160 160 240 240 160 26 26 26 102 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . 2 . . . . 4 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 57 38 27 99 62 93 69 29 56 76 1 82 40 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 . 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . . . . Scrap Searched 11 | . . 1 . 2 . 1 . . 3 4 . . . Spaces Dug 12 | . . . . 12 . . . . . . . . . Terrain Destroyed 635 | . . . 17 37 . 120 247 116 . . . 88 10 Melee . | . . . . . . . . . . . . . . Projectile 76 | . . . . 37 . 8 31 . . . . . . AOE 559 | . . . 17 . . 112 216 116 . . . 88 10 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac DSF Gar Total 11406 | 50 978 171 835 1502 292 1201 2435 2077 444 736 43 163 479 Wait 3516 | . 599 18 431 93 . 401 1268 684 . 3 5 . 14 Move 7114 | 31 326 150 295 1355 287 751 939 1257 432 724 32 130 405 Hop 5 | . . . . . . . . 2 . . . . 3 Pick Up 115 | 8 4 3 22 4 2 3 25 33 . 5 . 6 . Fast Attach 17 | 2 1 . 1 . . 4 4 3 . . . . 2 Attach 59 | 5 1 . 4 2 . 2 10 18 . 1 4 3 9 Detach 17 | . . . . . . . 1 13 . 1 2 . . Swap 88 | . 3 . 16 6 . 7 39 12 . . . 1 4 Drop 58 | 2 1 . 14 4 3 6 23 3 . . . . 2 Fire 371 | 2 43 . 52 38 . 27 126 32 12 . . 17 22 Melee 2 | . . . . . . . . . . 2 . . . Ram 5 | . . . . . . . . 5 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 15 . . . 6 18 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 3 exits: Fac / Ext / DSF) -6/DSF -6/Garrison History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 12) 1244 | -10/Materials | Discovered new exit (range 8) 1264 | -10/Materials | Identified exit to Materials 1321 | -10/Materials | Identified exit to Mines 1323 | -10/Materials | Entered Mines 1326 | -10/Mines | Received a Mining Laser from a helpful Derelict 1378 | -10/Mines | Assembled infested the area 1562 | -10/Mines | Discovered exit to Materials (range 11) 1580 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1584 | -10/Mines | Entered Materials 1584 | -9/Materials | Accompanied by 4 allies 1584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1760 | -9/Materials | Lost 3 allies 1939 | -9/Materials | Build established: Scavenger-Mutant 2676 | -9/Materials | Discovered new exit (range 12) 2693 | -9/Materials | Identified exit to Mines 2695 | -9/Materials | Entered Mines 2706 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2718 | -9/Mines | Met a Derelict bent on vengeance 3158 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3359 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3359 | -9/Mines | Discovered new exit (range 5) 3383 | -9/Mines | Identified exit to Zion 3456 | -9/Mines | Discovered new exit (range 5) 3462 | -9/Mines | Identified exit to Materials 3668 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3672 | -9/Mines | Found Scrap Suit 3946 | -9/Mines | Discovered exit to Materials (range 7) 5099 | -9/Mines | Identified exit to Exiles 5100 | -9/Mines | Entered Exiles 5140 | -9/Exiles | Met 8R-AWN 5171 | -9/Exiles | Met EX-HEX 5217 | -9/Exiles | Met EX-BIN 5236 | -9/Exiles | Aligned with FarCom system 5238 | -9/Exiles | Given EX-Vault access code 5278 | -9/Exiles | Opened EX-Vault 5345 | -9/Exiles | Found Lightpack 2.0 5392 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5440 | -9/Exiles | Met EX-DEC 5454 | -9/Exiles | Learned location of Zion (-7) 5542 | -9/Exiles | Discovered new exit (range 14) 5562 | -9/Exiles | Identified exit to Mines 5563 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5563 | -9/Exiles | Entered Mines 6503 | -8/Mines | Build established: Mutant 6888 | -8/Mines | Discovered exit to Materials (range 8) 6900 | -8/Mines | Entered Materials 6900 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6901 | -8/Materials | Identified exit to Storage 7822 | -8/Materials | Garrison activated, responded to threat 8173 | -8/Materials | Build established: Scavenger-Mutant 8515 | -8/Materials | Identified exit to Factory 8900 | -8/Materials | First assault squad dispatched 10041 | -8/Materials | Entered Factory 10041 | -7/Factory | Evolved 2 slots: Utility x2 10220 | -7/Factory | Garrison activated, responded to threat 10342 | -7/Factory | Build established: Hauler-Mutant 10461 | -7/Factory | Fabricated Arm. Huge Wheel (x2) 10626 | -7/Factory | Identified exit to Lower Caves 10626 | -7/Factory | Identified exit to Factory 10656 | -7/Factory | Build established: Hauler-Sprinter 11442 | -7/Factory | Entered Lower Caves 11444 | -7/Lower Caves | Learned 8 Factory zone layouts 11572 | -7/Lower Caves | Discovered new exit (range 5) 11574 | -7/Lower Caves | Entered another Lower Caves area 11633 | -7/Lower Caves | Learned Factory stockpile data 11651 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11659 | -7/Lower Caves | Discovered exit to Zion (range 12) 11774 | -7/Lower Caves | Discovered exit to Factory (range 12) 11777 | -7/Lower Caves | Entered Factory 11777 | -6/Factory | Evolved 2 slots: Utility x2 11778 | -6/Factory | Identified exit to Extension 11779 | -6/Factory | Identified exit to Factory 11796 | -6/Factory | Identified exit to DSF 11796 | -6/Factory | Entered DSF 11800 | -6/DSF | Discovered new exit (range 16) 11811 | -6/DSF | Additional patrols routed to DSF 11883 | -6/DSF | Entered Garrison 11909 | -6/Garrison | Lost 6 parts (3n1u2w) 11910 | -6/Garrison | Installed Relay Interface Framework 11917 | -6/Garrison | Triggered checkpoint 11923 | -6/Garrison | Garrison Relay disabled 11946 | -6/Garrison | Core integrity fell below 50% 11989 | -6/Garrison | Lost 4 parts (1p1u2w) 12011 | -6/Garrison | Triggered checkpoint 12011 | -6/Garrison | Triggered checkpoint 12013 | -6/Garrison | Spotted B-75 Beast 12013 | -6/Garrison | Spotted B-75 Beast 12043 | -6/Garrison | Triggered checkpoint 12091 | -6/Garrison | Core integrity fell below 20% 12108 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Field strength at 26. Field strength at 20. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 82. Field strength at 76. Field strength at 70. Field strength at 64. Field strength at 53. Field strength at 47. Field strength at 29. Field strength at 23. Field strength at 7. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Map ----- +----------------------------------------------------+ | ??# ## #?????????##+##T## #????????????????+????? | | ?? # #####?????????#### #?????????????????????? | | ### #??????????# #?????????????????????? | | # #######????????????# #?????????????????????? | | # #?????????????????# #?????????????????????? | | # ]= ##?????????????????# #####+#???????????????? | | ###!##??????????????????# ## #???????????????? | | ?#[[###????????????????## ## ###+####### #### | | ?#* # #????????????????# | | ?## !=#????????????????+ | | ?##=[ #????????????????# | | ?# ! #????????????????# ## ## ##########?? | | ?##=# #??????????????### ## ## ###????????? | | ??#####??????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# +????????? | | ???????????????????????#Y ## ## ###????????? | | ???????????????????????# ## ## ####+####### | | ???????????????????????# | | ???????????????????????+ g g # | | ???????????????????????# ggggg l BB g # | | ???????????????????????## g## ##BB#####+### # | | ????????????????????????# ## ## #???????# # | | ????????ee??????????????# ^########BB#???????# + | | ????????+?????+?????????+@ #??????#BB#???????# # | | ????????????????????????# #??????# #???????# # | | ????????????????????????# #??????# #???????# # | | ????????????????????????# #??????# #####+### # | | ???????????????????+????# #??????# | | ?????????+?????????????? #??????# | | ???????????????????????? #??????# ######### # | | ???????????????????+????####??????# #???????# # | | ??????????????????????????????????# #???????# # | | ???????????????????????????????#### #???????# # | | ???????????????????????????????#!!# ##??????# # | | ???????????????????????????????# ]#??????# | | ????????????+??????????????????# g ]#??????# | | ???????????????????+???????????# ]#??????# # | | ???????????????????????????????# +??????+ # | | ???????????????????????????????# [#??????# # | | ???????????????????????????????# [#??????# # | | ???????????????????????????????# [#??????# # | | ??????????????????+???+????????#####+##??????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 21 Energy Capacity 290 Matter Stores 355 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 300 Core Shielding 20 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Knowing Is Half The Battle Let Me Out Of Here Packrat Challenges ------------ None Game ------ Seed CombatLinearStripper Manual? 0 Play Time 03:32:14 Cumulative 33.9 hours Start 2026.09.14 @ 13:52:26 End 2026.09.16 @ 17:32:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 23 Adventurer 5 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 19e06400-29c6-4c0e-a47c-92614fa29a63