Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 23:40:07 Player: satan5 Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (162) 810 Value Destroyed (5736) 5736 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (3946) 3946 TOTAL SCORE: 17952 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 910 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -141 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 1099/1100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Assembled Alloy Leg > --- UTILITY (7) ------ Assembled Biocell Array Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (359) GOLEM Unit GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Large Storage Unit Assembled Biocell Array Advanced Sensor Array Advanced Signal Interpreter Core Analyzer GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Biocell Zionite Biocell Experimental Terrain Scan Processor GOLEM Unit GOLEM Unit GOLEM Unit GOLEM Unit Cooled Plasma Cannon Cooled Plasma Cannon Improved Proton Missile Launcher Heavy Missile Launcher [Rating: 139] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Gravmag Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Weapon Gauss Rifle Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . 2 . 2 . . 2 . . . . 2 . . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 2 . . . . 1 . . . . . . . . . . . . . Utility 5 | . . . . 2 . . 1 . . . . 2 . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 130 | 7 5 13 2 2 3 4 12 2 3 . . 27 . 21 1 1 3 11 9 4 Power 9 | 1 . 1 1 1 . 1 1 . . . . 1 . 1 . . . 1 . . Engine 4 | 1 . . 1 . . 1 . . . . . . . 1 . . . . . . Core 5 | . . 1 . 1 . . 1 . . . . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 38 | 2 . 9 . . 1 1 4 1 1 . . 5 . 4 . . . 5 5 . Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 17 | 2 . 9 . . 1 . . . . . . . . . . . . . 5 . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 21 | . . . . . . 1 4 1 1 . . 5 . 4 . . . 5 . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 43 | 2 3 1 . 1 . 2 3 1 1 . . 11 . 6 . 1 2 3 4 2 Device 25 | 1 1 . . . . 1 . 1 1 . . 7 . 4 . 1 2 2 3 1 Storage 5 | 1 2 . . . . . . . . . . . . 1 . . . 1 . . Processor 9 | . . 1 . . . . 3 . . . . 3 . . . . . . 1 1 Hackware 4 | . . . . 1 . 1 . . . . . 1 . 1 . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 2 1 . 2 . 4 . 1 . . 10 . 10 1 . 1 2 . 2 Energy Gun 3 | 1 . 1 . . . . . . . . . . . 1 . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . 4 . . . . . . Ballistic Gun 19 | 1 2 1 . . 2 . 1 . 1 . . 7 . 2 . . . 1 . 1 Ballistic Cannon 3 | . . . . . . . 1 . . . . . . 1 . . . . . 1 Launcher 7 | . . . 1 . . . 1 . . . . 2 . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 1 . . . . 1 . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . 1 . . . 1 3 . . . . 3 . 3 . . 2 4 5 1 Parts Lost 35 | . . 2 1 . . . . 1 2 . 2 9 . 2 . . . 7 . 9 Power 3 | . . . 1 . . . . . . . . 1 . . . . . 1 . . Propulsion 17 | . . 1 . . . . . 1 2 . 1 4 . 2 . . . 4 . 2 Utility 9 | . . 1 . . . . . . . . 1 4 . . . . . 1 . 2 Weapon 6 | . . . . . . . . . . . . . . . . . . 1 . 5 Highest Loss Streak 6 | . . 2 1 . . . . 1 2 . 1 6 . 1 . . . 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 12 | 1 9 14 14 14 14 14 12 13 14 15 15 10 4 10 13 12 12 11 10 10 Power . | . 1 1 . 1 1 . . 1 1 2 2 1 1 1 1 1 1 . . . Propulsion 2 | . 1 4 6 6 6 6 1 1 . . . . . 1 3 3 3 2 . . Utility 1 | . 1 1 1 . . . . . . 1 1 1 2 3 2 1 1 1 6 6 Weapon 6 | . 5 7 7 7 7 8 9 10 11 11 11 7 1 5 7 7 7 6 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 1 7 2 1 5 5 1 . 1 . . 6 . 9 . . . 1 . 6 Power 5 | . . . . 1 . 1 . . . . . 1 . 2 . . . . . . Propulsion 6 | . . 3 . . . 2 . . . . . . . 1 . . . . . . Utility 11 | . . . . . . . . . . . . . . 4 . . . 1 . 6 Weapon 23 | . 1 4 2 . 5 2 1 . 1 . . 5 . 2 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 99 99 87 89 96 97 99 95 92 83 75 84 84 86 86 80 70 90 82 Engine 3 | . 14 3 4 6 . 6 3 . . . . . . 4 6 6 6 5 . . Core 3 | . . 7 6 3 9 2 3 7 7 7 7 5 6 1 . . . . 6 . Leg 12 | . 28 43 44 36 36 35 4 . . . . . . . . . . . 26 27 Hover 15 | . . . . . . . 32 38 33 30 26 17 26 25 26 26 26 21 5 . Device 10 | . 14 5 . . . 2 . 6 7 7 7 14 13 15 13 19 14 12 10 10 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 7 3 . 4 6 6 6 6 12 10 Processor 12 | . . 4 11 9 9 9 13 15 15 15 15 15 26 14 13 13 13 13 15 11 Hackware 3 | . . . . 6 9 12 15 7 7 7 2 3 . 3 6 . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . 1 6 6 12 2 11 14 Ballistic Gun 8 | . 24 22 17 9 17 17 12 7 13 15 15 11 11 6 . . . . . . Launcher 1 | . . . 4 9 . . . 2 1 . . . . . 5 5 . 4 . . Peak Build Rating 139 | 9 12 21 21 24 30 38 45 44 49 47 47 66 64 78 78 80 82 91 121 139 Average Rating 62 | 4 11 16 20 21 29 34 41 43 46 47 44 54 63 70 76 78 81 73 112 130 On Entrance 48 | . 9 12 21 19 24 30 36 44 44 47 47 42 64 60 78 76 80 82 88 117 Avg Prop Armor Cover (%) 11 | . . . . . . 12 . . . . . . . . . . . . 9 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 33 33 32 34 35 38 37 37 38 37 37 39 29 60 60 65 89 89 63 108 Greatest Support 150 | 20 20 52 52 52 54 54 54 40 40 32 32 41 41 46 46 46 46 59 150 150 Greatest Overweight (x) 2 | 2 1 1 . . . 1 . . 1 1 1 2 . 1 1 1 1 2 2 1 Average Overweight (x) . | . . . . . . . . . . 1 1 . . . 1 1 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 15 15 15 15 11 5 12 15 15 15 15 15 14 Most Carried 15 | 3 13 15 15 15 15 15 15 14 15 15 15 15 5 15 15 15 15 15 15 15 Average Carried 13 | 1 9 14 14 14 14 14 12 13 14 15 15 10 5 11 15 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 15 15 15 15 15 15 5 Final Carried 15 | 2 13 15 15 15 15 15 14 14 15 15 15 5 5 15 15 14 15 15 15 5 Class Distribution -------------------- 59% | Mutant 17% | Scavenger-Mutant 12% | Golem 5% | Commander-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Matter Collected 5725 | 184 106 757 61 . . 583 103 111 178 . 114 588 . 1277 132 87 55 988 237 164 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7161 | 48 243 1041 36 . . 681 107 43 84 . 89 351 . 1030 80 140 . 764 494 1930 Parts 327 | 4 20 60 8 . . 26 6 4 1 . 4 23 . 46 5 5 . 25 22 68 Haulers Intercepted 18 | . 1 4 . . . 3 2 . . . . . . 3 . . . . . 5 Recyclers Shooed 10 | . . 5 . . . . . . . . . . . 3 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . 4 . . 4 . . . 9 9 . . 21 . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 141 | . 7 15 4 . . 7 . 4 1 . 2 10 . 6 5 2 . 49 9 20 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . . Guns 39 | . 7 15 . . . 7 . . 1 . 2 7 . . . . . . . . Cannons 23 | . . . . . . . . . . . . . . 4 . . . 4 5 10 AOE 75 | . . . 4 . . . . 4 . . . 3 . 1 5 2 . 43 4 9 Classes Destroyed 19 | 1 4 4 . . . 1 . . 1 . . 2 . 1 . . . 5 . . Worker 6 | . . 1 . . . 2 . . . . . . . 2 . . . . . 1 Builder 6 | . . . . . . . . . . . . . . 3 . . . . . 3 Tunneler 3 | 2 . . 1 . . . . . . . . . . . . . . . . . Hauler 18 | . 1 4 . . . 3 2 . . . . . . 3 . . . . . 5 Recycler 10 | . . 2 . . . 2 . . . . . . . 3 . . . . . 3 Minesweeper 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Operator 7 | . . 2 . . . . . . . . . 1 . 3 . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . Watcher 8 | . 2 1 . . . 1 . . . . . 1 . 1 . . . . . 2 Swarmer 38 | . 6 3 4 . . 2 . 4 . . 1 5 . . 5 . . . 4 4 Grunt 28 | . 1 10 . . . 4 . . 1 . . 1 . 1 . 2 . . . 8 Brawler 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Sentry 4 | . . 2 . . . . . . . . 1 . . . . . . . 1 . Hunter 8 | . . . . . . . . . . . . 2 . 2 . . . . . 4 Programmer 12 | . . . . . . . . . . . . 2 . 3 . . . . 4 3 Z-Light 6 | . . . . . . . . . . . . . . . . . . 6 . . Assembler 2 | . . . . . . . . . . . . . . . . . . 2 . . Assembled 41 | . . . . . . . . . . . . . . . . . . 41 . . Golem 1 | . . . . . . . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 36 | 2 5 6 4 . . 3 1 4 1 . 1 3 . 3 3 2 . 36 5 12 Combat Bots Only 34 | . 4 6 4 . . 2 . 4 1 . 1 3 . 1 3 2 . 34 5 11 Max Kills in Single Turn 23 | 1 1 2 2 . . 2 1 2 1 . 1 2 . 3 3 1 . 23 4 5 Gunslinging 1 | . . 1 . . . 1 . . . . . . . . . . . . . . Exploded 23 | . . . 2 . . . . 2 . . . 2 . 1 3 1 . 23 4 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 631 | . 26 74 11 . . 23 . 11 15 . 43 107 1 12 10 6 . 45 40 207 Missed 202 | . 8 23 5 . . 7 . 3 3 . 24 38 . 3 4 1 . 13 12 58 Hits 429 | . 18 51 6 . . 16 . 8 12 . 19 69 1 9 6 5 . 32 28 149 Melee 2 | . . . . . . . . . . . . . 1 . . . . . . 1 Projectile 427 | . 18 51 6 . . 16 . 8 12 . 19 69 . 9 6 5 . 32 28 148 AOE 1 | . . . . . . . . . . . . 1 . . . . . . . . Critical Strikes 11 | . . . . . . . . . . . . 3 . . . . . . 2 6 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 8402 | . 155 487 81 . . 214 . 172 181 . 189 1576 46 283 93 119 . 937 624 3245 Core 1998 | . 43 87 . . . 35 . 12 15 . 24 456 . . 32 . . 182 82 1030 Absorbed by Shields 241 | . 37 131 . . . . . . . . . . . . . 19 . 54 . . Regen/Repaired (Parts) 339 | . . . . . . 37 . . . . . 203 . 99 . . . . . . Core Remaining (%) 76 | 100 82 . 78 . . 93 . . . . 92 . . . . . . . 11 . Volleys Fired 493 | 4 19 78 9 . 5 55 12 3 20 . 7 40 4 103 3 21 4 41 15 50 Largest 3 | 2 2 2 2 . 2 2 2 1 2 . 2 2 2 2 1 2 1 2 2 3 Hottest 210 | 60 60 46 46 . 56 56 56 33 56 . 56 55 55 210 39 210 105 82 50 210 Shots Fired 870 | 8 38 156 14 . 10 110 16 3 40 . 14 72 8 150 4 24 4 48 27 124 Gun 551 | 8 38 156 10 . 10 110 16 . 40 . 14 65 8 74 . . . 2 . . Cannon 259 | . . . . . . . . . . . . . . 72 1 21 4 18 26 117 Launcher 60 | . . . 4 . . . . 3 . . . 7 . 4 3 3 . 28 1 7 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 596 | 4 34 156 10 . 10 110 16 . 40 . 14 65 8 127 . . . 2 . . Thermal 214 | 4 4 . . . . . . . . . . . . 19 1 21 4 18 26 117 Explosive 47 | . . . 4 . . . . 3 . . . 4 . . 3 3 . 26 1 3 Electromagnetic 13 | . . . . . . . . . . . . 3 . 4 . . . 2 . 4 Robot Hit Streak 16 | 6 4 9 8 . . 8 6 1 16 . 4 6 5 11 1 4 . 5 14 16 Robot Miss Streak 8 | 1 4 3 3 . . 4 . 1 2 . 2 8 2 4 . 3 . 5 2 3 Penetration Max 1 | . . . . . . 1 . . . . . 1 . 1 . . . . . . Secondary Targets 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 456 | 6 19 102 5 . . 52 6 1 25 . 9 35 6 59 1 13 . 22 21 74 Core Hits 331 | 3 11 41 9 . . 20 2 6 4 . 3 21 1 36 6 9 . 101 13 45 Critical Kills 2 | . . . . . . . . . . . . . . 1 . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Critical Strikes 7 | . . . . . . 1 . . . . . . 1 4 . . . 1 . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 . . Destroy 4 | . . . . . . 1 . . . . . . 1 2 . . . . . . Blast 2 | . . . . . . . . . . . . . . 2 . . . . . . Melee Attacks 25 | . . . . . . . 4 . 1 . . 2 . . . . . 18 . . Impact 7 | . . . . . . . 4 . 1 . . 2 . . . . . . . . Slashing 18 | . . . . . . . . . . . . . . . . . . 18 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20278 | 70 309 1586 459 . . 1103 116 242 249 . 188 1411 158 1841 341 782 . 4766 1300 5357 Guns 5315 | 70 309 1586 86 . . 1040 116 . 249 . 188 659 158 823 . . . 31 . . Cannons 6124 | . . . . . . . . . . . . . . 774 30 584 . 354 1075 3307 Explosions 8209 | . . . 331 . . . . 242 . . . 688 . 244 311 198 . 3999 225 1971 Melee 382 | . . . . . . . . . . . . . . . . . . 382 . . Ramming 248 | . . . 42 . . 63 . . . . . 64 . . . . . . . 79 Kinetic 5952 | 35 287 1586 86 . . 1040 116 . 249 . 188 659 158 1517 . . . 31 . . Thermal 6629 | 35 22 . . . . . . . . . . 239 . 80 30 584 . 406 1075 4158 Explosive 6172 | . . . 331 . . . . 242 . . . 270 . . 311 198 . 3825 225 770 Electromagnetic 895 | . . . . . . . . . . . . 179 . 244 . . . 122 . 350 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 382 | . . . . . . . . . . . . . . . . . . 382 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 2 . . . . . . . . . . 5 15 18 18 18 18 . 4 12 Average Corruption 12 | . 2 . . . . . . . . . . 4 13 16 18 18 18 . 3 4 Corruption Purged 5 | . . . . . . . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 193 | . 1 . . . . . . . . . . 24 6 110 16 23 1 . 5 7 Message Errors 48 | . . . . . . . . . . . . 12 2 23 4 7 . . . . Matter Fused 35 | . 1 . . . . . . . . . . 2 1 23 2 4 . . 1 1 Heat Flow Errors 27 | . . . . . . . . . . . . 3 . 15 . 7 . . 1 1 Energy Discharges 23 | . . . . . . . . . . . . 2 1 10 7 . . . 2 1 Parts Rejected 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Parts Fused 3 | . . . . . . . . . . . . . . 2 . 1 . . . . Data Loss (minor) 23 | . . . . . . . . . . . . 1 . 15 2 2 1 . . 2 Data Loss (major) 10 | . . . . . . . . . . . . 1 1 6 . 2 . . . . Misfires 9 | . . . . . . . . . . . . 1 . 5 1 . . . 1 1 Alerts 3 | . . . . . . . . . . . . 1 . 2 . . . . . . Misdirections 2 | . . . . . . . . . . . . . 1 1 . . . . . . Weapon Failures 8 | . . . . . . . . . . . . . . 7 . . . . . 1 Overload Shots 20 | . . . . . . . . . . . . . . 4 . 4 4 . . 8 Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 629 | . . . 1 . . . . . . . . 55 . 39 . . . 169 46 319 Projectiles 369 | . . . . . . . . . . . . . . 39 . . . 18 46 266 Explosions 242 | . . . 1 . . . . . . . . 55 . . . . . 133 . 53 Melee 18 | . . . . . . . . . . . . . . . . . . 18 . . Knockbacks 2 | . . . . . . . . . . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 533 | . . . 23 . . . . 48 . . . 66 . . . . . 115 33 248 Shots 15 | . . . 1 . . . . 1 . . . 2 . . . . . 3 1 7 Rammed 8 | . . . . . . . . . . . . 7 . . . . . . . 1 Targets Rammed 21 | . . . 4 . . 7 . . . . . 7 . . . . . . . 3 Kicked 13 | . . . 4 . . 7 . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 302 | . . 6 . . . 3 302 . 9 . 7 270 12 264 . 276 130 16 250 244 Average Temperature 84 | . . 3 . . . 3 244 . 4 . 4 98 6 81 . 126 72 6 130 56 Received Heat Transfer 1277 | . 12 220 12 . . 72 . . 108 . 48 276 . 27 . 19 . 135 54 294 Effects 1 | . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . 1 Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . 1 . . . 3 Heat Transferred 5279 | 75 50 . . . . . . . . . . 200 . 80 50 790 . 559 550 2925 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Maximum Alert Level 2 | . . 1 . . 2 1 . . . . . 1 . . . . . . . 2 Low Security (%) 79 | 100 100 98 100 100 47 14 100 . . . . 66 100 100 . . . . . 79 Level 1 16 | . . 1 . . 25 85 . . . . . 33 . . . . . . . 6 Level 2 4 | . . . . . 26 . . . . . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 671 | 5 117 205 105 . 477 386 27 . . . . 392 126 134 . . . . . 671 Initial 232 | . 3 21 40 . . 232 1 . . . . . 126 60 . . . . . 6 Average 111 | . 64 132 28 . 228 264 4 . . . . 132 106 44 . . . . . 118 Influence Increases 5141 | 10 181 452 222 . 477 557 73 90 25 . 40 766 . 662 209 109 . . 215 1053 Destroy 0b10 Robot/C 2300 | . 140 300 140 . . 260 . 80 20 . 40 260 . 220 180 80 . . 180 400 Destroy 0b10 Robot/NC 310 | 10 15 50 5 . . 40 10 . 5 . . 15 . 75 . 5 . . 5 75 Destroy Leader 522 | . 26 70 20 . . 78 4 10 . . . 82 . 78 20 20 . . 30 84 Allied During Kill 150 | . . . 17 . . 88 . . . . . 24 . 8 9 4 . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . 20 . . . . . . . . Successful Hack 168 | . . . . . 12 8 26 . . . . 20 . 84 . . . . . 18 Disable Machine 450 | . . . . . 15 45 30 . . . . 60 . 90 . . . . . 210 Anti-Garrison Action 450 | . . . . . 450 . . . . . . . . . . . . . . . Destroy Structure 321 | . . 2 25 . . 8 3 . . . . 75 . 32 . . . . . 176 Partial Spotted 45 | . . . . . . . . . . . . 45 . . . . . . . . Lose Combat Pursuer 405 | . . 30 15 . . 30 . . . . . 165 . 75 . . . . . 90 Influence Decreases 4488 | 5 135 399 326 . . 1030 72 55 65 . 40 405 275 622 217 212 15 . 205 410 Entered New Map 705 | . 2 30 64 . . 245 3 3 8 . . . 235 26 47 23 15 . . 4 Time Decay 3043 | 5 133 349 232 . . 365 69 42 57 . 40 255 40 576 170 189 . . 205 316 Lost Part 240 | . . 20 10 . . . . 10 . . . 90 . 20 . . . . . 90 Lost Ally 200 | . . . 20 . . 120 . . . . . 60 . . . . . . . . Purge Threat 300 | . . . . . . 300 . . . . . . . . . . . . . . Squads Dispatched 40 | . . 3 . . . 2 2 . . . . 10 . 18 . . . . . 5 Investigation 12 | . . 2 . . . . . . . . . 5 . 5 . . . . . . Extermination 12 | . . . . . . . 1 . . . . 3 . 6 . . . . . 2 Reinforcement 13 | . . 1 . . . 2 1 . . . . 2 . 4 . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . 1 . 1 . . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . 1 . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Distress Signals 15 | . 2 3 . . . 4 . . . . . 3 . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 12 24 7 . . 21 . 3 1 . 3 32 6 20 8 4 . 65 9 43 Peak Tracking Total 37 | . 4 6 4 . . 4 . 4 1 . 3 7 6 5 4 3 . 37 4 18 Tactical Retreats 21 | . . 1 1 . . 2 . . . . . 5 . 2 . . . 7 . 3 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Traps Triggered 20 | . 2 . . . . . . . . . . 4 . 12 . . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . 2 . . . . . 4 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . 2 . . . . . 7 . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . Fabricated Traps 8 | . . . . . . . . . . . . . . . . . . 8 . . Most Traps Carried 2 | . . . . . . . . . 2 2 2 2 . . . . . 2 . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Machines Disabled 41 | . . . . . 5 3 2 . . . . 4 . 6 . . 3 4 . 14 Max in Single Turn 6 | . . . . . 1 1 1 . . . . 2 . 1 . . 1 2 . 6 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Machines Accessed 59 | . . 5 . 1 3 4 4 1 1 4 . 10 . 18 . . . . . 8 Terminals 25 | . . 4 . . 3 2 4 . . . . 2 . 7 . . . . . 3 Fabricators 7 | . . . . . . . . . . . . 3 . 3 . . . . . 1 Repair Stations 6 | . . . . . . 1 . . . . . 2 . 2 . . . . . 1 Recycling Units 7 | . . 1 . . . . . . . . . 2 . 2 . . . . . 2 Scanalyzers 4 | . . . . . . 1 . . . . . 1 . 2 . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . . . 2 . . . . . 1 Total Hacks 182 | . . 12 . 1 6 27 14 1 1 32 . 28 . 45 . . . . . 15 Successful 101 | . . 4 . 1 2 15 6 1 1 32 . 14 . 21 . . . . . 4 Failed 80 | . . 8 . . 4 11 8 . . . . 14 . 24 . . . . . 11 Catastrophic 20 | . . 1 . . 1 1 2 . . . . 4 . 5 . . . . . 6 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . . Manual 61 | . . 7 . . . 19 9 . . . . 3 . 20 . . . . . 3 Terminals 87 | . . 11 . . 6 22 14 . . . . 7 . 19 . . . . . 8 Fabricators 21 | . . . . . . . . . . . . 8 . 12 . . . . . 1 Repair Stations 15 | . . . . . . 2 . . . . . 7 . 4 . . . . . 2 Recycling Units 11 | . . 1 . . . . . . . . . 4 . 3 . . . . . 3 Scanalyzers 9 | . . . . . . 3 . . . . . 2 . 4 . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . 3 . . . . . 1 Terminal Hacks 50 | . . 1 . . 2 7 2 1 1 32 . 1 . 1 . . . . . 2 Record 12 | . . . . . . 1 . . . 11 . . . . . . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 8 | . . 1 . . . 1 2 . . 3 . . . . . . . . . 1 Open Door 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . . . 5 . 6 . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 6 | . . . . . . . . . . . . 3 . 3 . . . . . . Build 4 | . . . . . . . . . . . . 2 . 2 . . . . . . Repair Station Hacks 11 | . . . . . . 2 . . . . . 5 . 4 . . . . . . Scan Component 6 | . . . . . . 1 . . . . . 3 . 2 . . . . . . Repair 5 | . . . . . . 1 . . . . . 2 . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 6 | . . . . . . 2 . . . . . 2 . 2 . . . . . . Insert Component 2 | . . . . . . . . . . . . 2 . . . . . . . . Retrieve Study 4 | . . . . . . 2 . . . . . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 20 | . . 3 . . . 4 4 . . . . . . 7 . . . . . 2 Terminals 19 | . . 3 . . . 4 4 . . . . . . 6 . . . . . 2 Track 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Botnet 14 | . . 3 . . . 2 3 . . . . . . 4 . . . . . 2 Operators 3 | . . . . . . 1 1 . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 2 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . . 5 . . 2 4 4 . . . . 10 . 16 . . . . . 8 Full Trace Events 11 | . . 2 . . 1 . . . . . . 4 . 4 . . . . . . Feedback Events 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Corruption 2 | . . . . . . . . . . . . 1 . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . 2 . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 506 | . . . . . . . . . . . . 253 . 253 . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 12 . 6 . . . . . . Part Studies Acquired 3 | . . . . . . 1 . . . . . . . 2 . . . . . . Parts Repaired 4 | . . . . . . 1 . . . . . 2 . 1 . . . . . . Time 184 | . . . . . . 44 . . . . . 80 . 60 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . 15 . . . . . . . . . . . . . . . Machine Destruction 15 | . . . . . 15 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Total Allies 13 | . . . 4 . 5 . . . . . . . . . . . 4 . . . Largest Group 7 | . . . 3 2 7 7 . . . . . . . . . . 4 4 . . Highest-Rated Group 129 | . . . 40 24 129 129 . . . . . . . . . . 101 101 . . Highest-Rated Ally 39 | . . . 31 16 39 39 . . . . . . . . . . 31 31 . . Initial Warlord ECA Mod 8 | . . . . . . 8 7 7 7 7 6 6 6 6 6 6 6 6 5 5 Total Orders 49 | . . . . . . . . . . . . 13 . 10 4 1 1 20 . . STAY 2 | . . . . . . . . . . . . . . . . . . 2 . . ROAM 2 | . . . . . . . . . . . . . . . . . . 2 . . EXPLORE 9 | . . . . . . . . . . . . 3 . . 1 . . 5 . . RETURN 36 | . . . . . . . . . . . . 10 . 10 3 1 1 11 . . Ally Attacks 285 | . . . 10 . . 62 . . . . . 50 . 38 16 19 . 90 . . Total Damage 4721 | . . . 138 . . 778 . . . . . 802 . 611 191 334 . 1867 . . Kills 36 | . . . 3 . . 6 . . . . . 4 . 5 4 2 . 12 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 8802 | 1 101 . . . . . . 204 427 80 567 750 98 2437 357 576 159 1741 434 870 Sensors 8698 | . . . . . . . . 204 427 80 567 750 98 2436 357 576 159 1741 434 869 Terrain 102 | 1 101 . . . . . . . . . . . . . . . . . . . Structural 1 | . . . . . . . . . . . . . . 1 . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . . 2 . 2 . . . 1 1 1 . 1 . Drone Launches 46 | . . . . . . . . . . . . 17 . 10 3 2 2 12 . . Drone Recoveries 40 | . . . . . . . . . . . . 14 . 10 3 1 2 10 . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Turns Passed 14864 | 67 304 825 776 21 872 895 293 205 440 80 567 1078 98 2444 357 576 776 2465 656 1069 Spaces Moved 13165 | 34 134 436 613 14 683 526 479 467 526 81 536 897 162 2139 331 481 743 2451 580 852 Core 105 | 14 . . . . . . . . . . . . . . . . . . . 91 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 3693 | 20 134 436 613 14 683 526 27 . . . . . . . . . . . 479 761 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 9367 | . . . . . . . 452 467 526 81 536 897 162 2139 331 481 743 2451 101 . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 120 120 120 42 40 40 100 100 48 48 48 100 100 100 45 45 50 Average Speed 90 | 124 166 120 120 120 120 124 46 41 67 100 101 84 48 87 100 100 100 77 99 96 Slowest Speed 240 | 190 190 190 120 120 120 190 120 42 103 100 102 171 48 108 100 100 100 151 240 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . . . . . 3 . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 22 49 96 2 92 47 12 64 61 69 61 24 75 54 49 65 88 94 73 28 Regions Visited 20 Branch Regions 10 Pre-discovered Areas 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . . Known Exits Taken 12 | . . . . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . Scrap Searched 16 | . . . 2 . . . . 2 4 . . . . . 2 2 2 . 2 . Spaces Dug 28 | . . . . . . . 4 . 1 . . 4 . 11 . . . 2 . 6 Terrain Destroyed 514 | . . . 40 . 1 4 6 17 3 . . 72 . 33 37 43 1 129 16 112 Melee 8 | . . . . . . . 3 . 1 . . 2 . . . . . 2 . . Projectile 90 | . . . . . 1 3 3 . 2 . . 3 . 33 . 6 1 5 4 29 AOE 415 | . . . 40 . . . . 17 . . . 67 . . 37 37 . 122 12 83 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Dee Pro Fac Total 15221 | 48 176 594 639 18 733 660 529 475 567 80 547 1158 175 2559 352 550 775 2953 632 1001 Wait 958 | . 4 29 7 . . 50 2 . 10 . 5 150 10 204 18 47 12 340 7 63 Move 13147 | 33 133 435 612 14 682 525 478 466 525 80 535 897 161 2138 330 480 742 2450 579 852 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 134 | 4 12 17 3 1 8 8 7 2 3 . . 11 . 26 . . 4 23 4 1 Fast Attach 47 | 5 . . . . . 1 1 . . . . 13 . 14 . . 2 7 4 . Attach 55 | 2 . 4 1 1 1 1 6 2 1 . . 5 . 4 . . 3 19 . 5 Detach 35 | . . . . . 1 . 1 1 . . . 2 . 3 . . 2 9 5 11 Swap 104 | . 5 11 1 1 2 5 10 1 6 . . 16 . 22 1 2 . 5 8 8 Drop 139 | . 3 20 2 1 10 8 8 . 1 . . 11 . 19 . . 6 32 10 8 Fire 493 | 4 19 78 9 . 5 55 12 3 20 . 7 40 4 103 3 21 4 41 15 50 Melee 25 | . . . . . . . 4 . 1 . . 2 . . . . . 18 . . Ram 8 | . . . . . . . . . . . . 7 . . . . . . . 1 Kick 13 | . . . 4 . . 7 . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . . 26 . . . . . . Rewire 26 | . . . . . 24 . . . . . . . . . . . . 2 . . Trap 9 | . . . . . . . . . . . . 2 . . . . . 7 . . Miscellaneous 2 | . . . . . . . . . . . . 2 . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / Upp) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 13) 372 | -10/Materials | Entered another Materials area 372 | -9/Materials | Evolved 2 slots: Propulsion x2 734 | -9/Materials | Discovered new exit (range 13) 881 | -9/Materials | Build established: Scavenger-Mutant 1197 | -9/Materials | Entered Mines 1220 | -9/Mines | Discovered new exit (range 7) 1224 | -9/Mines | Received a Mining Laser from a helpful Derelict 1364 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1407 | -9/Mines | Build established: Mutant 1484 | -9/Mines | Found a hidden stash of uninstalled traps 1509 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1566 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1716 | -9/Mines | Learned Materials garrison access intel 1739 | -9/Mines | Discovered new exit (range 3) 1866 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1866 | -9/Mines | Discovered new exit (range 5) 1973 | -9/Mines | Entered Materials 1973 | -8/Materials | Accompanied by 2 allies 1973 | -8/Materials | Evolved 2 slots: Utility x2 1974 | -8/Materials | Loaded intel: 1 garrison access location 1994 | -8/Materials | Identified exit to Garrison 1994 | -8/Materials | Entered Garrison 1994 | -8/Garrison | Discovered recently destroyed garrison 1994 | -8/Garrison | Accompanied by 2 allies 2146 | -8/Garrison | Discovered new exit (range 14) 2236 | -8/Garrison | Garrison Relay disabled 2411 | -8/Garrison | Garrison Relay disabled 2539 | -8/Garrison | Discovered new exit (range 8) 2637 | -8/Garrison | Garrison Relay disabled 2759 | -8/Garrison | Garrison Relay disabled 2765 | -8/Garrison | Build established: Commander-Mutant 2785 | -8/Garrison | Discovered new exit (range 15) 2866 | -8/Garrison | Entered Materials 2866 | -8/Materials | Accompanied by 7 allies 3324 | -8/Materials | Lost 3 allies 3360 | -8/Materials | Repaired Gauss Rifle 3550 | -8/Materials | Discovered new exit (range 3) 3630 | -8/Materials | Central database locked down 3696 | -8/Materials | Build established: Hacker-Mutant 3761 | -8/Materials | Entered Factory 3761 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4045 | -7/Factory | Discovered new exit (range 4) 4052 | -7/Factory | Identified exit to Lower Caves 4054 | -7/Factory | Entered Lower Caves 4060 | -7/Lower Caves | Met a Warlord Commander 4061 | -7/Lower Caves | Learned location of Warlord (-5) 4062 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 4065 | -7/Lower Caves | Found Encrypted Comm Array 4148 | -7/Lower Caves | Spotted B-75 Beast 4213 | -7/Lower Caves | Encountered a Warlord checkpoint 4252 | -7/Lower Caves | Discovered new exit (range 8) 4258 | -7/Lower Caves | Identified exit to Lower Caves 4259 | -7/Lower Caves | Entered another Lower Caves area 4260 | -7/Lower Caves | Encountered a Warlord checkpoint 4263 | -7/Lower Caves | Learned Factory interactive machine intel 4273 | -7/Lower Caves | Learned Factory interactive machine intel 4278 | -7/Lower Caves | Discovered new exit (range 6) 4322 | -7/Lower Caves | Found DCF Scrap (14 items) 4341 | -7/Lower Caves | Build established: Mutant 4650 | -7/Lower Caves | Discovered new exit (range 10) 4660 | -7/Lower Caves | Identified exit to Data Miner 4699 | -7/Lower Caves | Entered Data Miner 4699 | -7/Data Miner | Discovered new exit (range 8) 4719 | -7/Data Miner | Met Data Miner 4744 | -7/Data Miner | Learned location of Section 7 (-2) 4744 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4754 | -7/Data Miner | Received God Mode back door access code from Data Miner 4778 | -7/Data Miner | Identified exit to Proximity Caves 4779 | -7/Data Miner | Entered Proximity Caves 5022 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5033 | -6/Proximity Caves | Learned Factory terminal intel 5269 | -6/Proximity Caves | Learned 12 Factory zone layouts 5339 | -6/Proximity Caves | Discovered new exit (range 5) 5344 | -6/Proximity Caves | Identified exit to Factory 5346 | -6/Proximity Caves | Entered Factory 5346 | -6/Factory | Evolved 2 slots: Utility x2 5347 | -6/Factory | Identified exit to Factory 5348 | -6/Factory | Loaded intel: 54 interactive machine locations 5349 | -6/Factory | Loaded intel: 26 terminal locations 5537 | -6/Factory | Incoming investigation squad redirected 5561 | -6/Factory | Repaired Aerolev Unit 5595 | -6/Factory | Fabricated Combat Drone Bay? 5972 | -6/Factory | Fabricated Combat Drone Bay? 6045 | -6/Factory | Core integrity fell below 50% 6072 | -6/Factory | Lost 6 parts (1p1n4u) 6221 | -6/Factory | Lost 3 allies 6233 | -6/Factory | Identified exit to Lower Caves 6289 | -6/Factory | Repaired Gravmag Array 6424 | -6/Factory | Sucked down chute 6424 | -6/Factory | Entered Waste 6432 | -6/Waste | Spotted C-40 Crusher 6439 | -6/Waste | EMP discharged 6439 | -6/Waste | System corruption reached 10% 6446 | -6/Waste | Spotted C-40 Crusher 6450 | -6/Waste | Spotted C-40 Crusher 6488 | -6/Waste | Spotted C-40 Crusher 6491 | -6/Waste | Spotted C-40 Crusher 6499 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6506 | -6/Waste | Spotted C-40 Crusher 6517 | -6/Waste | Discovered new exit (range 10) 6521 | -6/Waste | Identified exit to Factory 6522 | -6/Waste | Entered Factory 6523 | -6/Factory | Loaded intel: 54 interactive machine locations 6673 | -6/Factory | Build established: Scavenger-Mutant 6718 | -6/Factory | Spotted B-75 Beast 6893 | -6/Factory | Garrison activated, responded to threat 7203 | -6/Factory | Build established: Mutant 7285 | -6/Factory | Discovered exit to Factory (range 5) 7515 | -6/Factory | Build established: Scavenger-Mutant 7577 | -6/Factory | Allied Derelicts emerged from ambush trap array 7791 | -6/Factory | Discovered exit to Factory (range 16) 8103 | -6/Factory | Discovered exit to Factory (range 11) 8533 | -6/Factory | Incoming investigation squad redirected 8673 | -6/Factory | Fabricated Combat Drone Bay? 8747 | -6/Factory | Repaired Coil Gun 8966 | -6/Factory | Entered Lower Caves 9000 | -6/Lower Caves | Build established: Mutant 9238 | -6/Lower Caves | Learned Factory security intel 9297 | -6/Lower Caves | Discovered new exit (range 17) 9322 | -6/Lower Caves | Identified exit to Lower Caves 9323 | -6/Lower Caves | Entered another Lower Caves area 9751 | -6/Lower Caves | Learned Factory garrison access intel 9827 | -6/Lower Caves | Spotted B-75 Beast 9855 | -6/Lower Caves | Allies destroyed B-75 Beast 9893 | -6/Lower Caves | Discovered new exit (range 7) 9898 | -6/Lower Caves | Identified exit to Zion 9899 | -6/Lower Caves | Entered Zion 9899 | -6/Zion | Accompanied by 1 ally 9947 | -6/Zion | System corruption cleaned by Quarantine Array 9977 | -6/Zion | Gained Derelict followers 10010 | -6/Zion | Discovered new exit (range 13) 10061 | -6/Zion | Found Prototype Device 10061 | -6/Zion | Identified Bomb Factory No. 2 10193 | -6/Zion | Found Prototype Launcher 10193 | -6/Zion | Identified Gui. Missile Launcher 10256 | -6/Zion | Learned location of Quarantine (-3) 10436 | -6/Zion | Learned Factory emergency access door positions 10558 | -6/Zion | Met Imprinter 10656 | -6/Zion | Discovered new exit (range 3) 10656 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10674 | -6/Zion | Identified exit to Deep Caves 10675 | -6/Zion | Entered Deep Caves 10675 | -6/Deep Caves | Accompanied by 5 allies 10677 | -6/Deep Caves | Met 5H-AD0 10824 | -6/Deep Caves | Z-Facility disabled 10976 | -6/Deep Caves | Attacked by Z-Imprinter 10985 | -6/Deep Caves | Destroyed Z-Imprinter 11180 | -6/Deep Caves | Thanked by 5H-AD0 11522 | -6/Deep Caves | Discovered new exit (range 7) 11528 | -6/Deep Caves | Identified exit to Proximity Caves 12029 | -6/Deep Caves | Spotted AG-58908 12526 | -6/Deep Caves | Spotted AG-93879 12651 | -6/Deep Caves | Lost 3 allies 12878 | -6/Deep Caves | Triggered Deep Caves wall 12878 | -6/Deep Caves | Spotted AS-65816 12878 | -6/Deep Caves | Spotted AS-70235 12882 | -6/Deep Caves | Exposed GOLEM chamber 12887 | -6/Deep Caves | Destroyed AS-65816 12894 | -6/Deep Caves | Destroyed AS-70235 12915 | -6/Deep Caves | Found Unknown Device 12917 | -6/Deep Caves | Destroyed 34 combat bots 12922 | -6/Deep Caves | Found Unknown Device 12926 | -6/Deep Caves | Found Unknown Device 12930 | -6/Deep Caves | Found Unknown Device 12930 | -6/Deep Caves | Identified GOLEM Unit (x4) 12960 | -6/Deep Caves | Found GOLEM Unit 12964 | -6/Deep Caves | Found GOLEM Unit 13140 | -6/Deep Caves | Entered Proximity Caves 13142 | -5/Proximity Caves | Core integrity fell below 20% 13194 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 13233 | -5/Proximity Caves | Found Prototype Device 13233 | -5/Proximity Caves | Identified Exp. Actuator Array 13248 | -5/Proximity Caves | Found Prototype Processor 13248 | -5/Proximity Caves | Identified Exp. Terrain Scan Processor 13298 | -5/Proximity Caves | Build established: Golem 13340 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13464 | -5/Proximity Caves | Found Exp. Terrain Scan Processor 13707 | -5/Proximity Caves | Learned Factory terminal intel 13771 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13796 | -5/Proximity Caves | Entered Factory 13796 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 13797 | -5/Factory | Identified exit to Upper Caves 13800 | -5/Factory | Loaded intel: 25 terminal locations 13801 | -5/Factory | Loaded intel: 4 garrison access locations 14255 | -5/Factory | Discovered new exit (range 7) 14409 | -5/Factory | Discovered new exit (range 8) 14417 | -5/Factory | Identified exit to Factory 14755 | -5/Factory | Destroyed 11 combat bots 14756 | -5/Factory | Lost 6 parts (1u5w) 14821 | -5/Factory | Cargo convoy interrupted 14821 | -5/Factory | System corruption reached 10% 14833 | -5/Factory | Core integrity fell below 50% 14848 | -5/Factory | Incoming assault squad redirected 14860 | -5/Factory | Core integrity fell below 20% 14865 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 14822_ X-77 Beamer unfolds itself. 14822_ P-70 Sage unfolds itself. 14822_ E-15 Imp unfolds itself. 14822_ K-01 Serf collects debris. 14823_ E-15 Imp destroyed. 14825_ AG-56700 destroyed. 14825_ Slug penetrates Wall. 14832_ U-05 Engineer builds a Wall. 14836_ Slammed into T-07 Excavator. 14848_ ALERT: Higher priority target reported, redirecting assault. 14850_ System corrupted: Heat flow error (+166). 14855_ Knocked back. 14857_ Penetrated by Slug. 14857_ Knocked back. 14859_ GOLEM Unit destroyed. 14859_ Knocked back. 14861_ Penetrated by Slug. 14861_ Knocked back. 14865_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????# #?????????????????????????????????????? | | ?????????# #?????????????????????????????????????? | | +######### #?????????????????????????????????????? | | ## +????"????????????????????????????????? | | ## #??""" ???????????????????????????????? | | ! ## # """" ???????????????????????????????? | | + + """" ? ?????????????????????????? | | !! ## # # ???????????????????????? | | !! ## #?? # #??????????????????????? | | ! !! ## #????### #??????????????????????? | | ## #??????# #??????????????????????? | | """ """ ## #??????# #??????????????????????? | | """ """ ## #??????# #??????????????????????? | | """ """ ## #??????# #??????????????????????? | | ## #??????# #??????????????????????? | | #####+#### #??????# #??????????????????????? | | #??#%#??????# #??????????????????????? | | #??# #??????# #??????????????????????? | | #??#%#??????# #??????????????????????? | | #######??# #??????#t #??????????????????????? | | ??????#### ######## #######????????????????? | | ?###### % #????????????????? | | #????????????????? | | % #????????????????? | | %% #????????????????? | | ##### @ #????????????????? | | ??????# H #????????????????? | | ??T???# k #????????????????? | | ??????################### #????????????????? | | ????????????????????????# #????????????????? | | ???????????????????????? t #???????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? ??????????????? | | ???????????????????????? ?????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ##??????????????? | | ???????????????????????? ????????????????? | | ????????????????????????## ???????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"???????????????????????????????????? | | ?????????????"??????????????????????????????????T? | | ?????????????"???????????????????????????????????? | | ?????????????T???????????????????????????????????? | | ?????????????"???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 45 Energy Capacity 1310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Evasion (%) 57 Targeting Accuracy 14 Target Analysis 7 Core Analysis 6 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Combat Drone Bay | x1 | -6/Factory Repaired ---------- Gauss Rifle | 73% | -8/Materials Aerolev Unit | 45% | -6/Factory Gravmag Array | 11% | -6/Factory Coil Gun | 34% | -6/Factory Studied --------- Imp. Hover Unit | -8/Materials | Hacked Coil Gun | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Into The Breach Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed AssembledAutogunTreads Manual? 0 Play Time 02:36:16 Cumulative 347.8 hours Start 2025.10.27 @ 00:09:22 End 2025.10.28 @ 23:40:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 170 Rogue 156 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 65 Gallery% 72 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fb5679c-78c9-4f2a-9831-1646373f3eb2