Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.27 @ 16:25:02 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (30) 150 Value Destroyed (913) 913 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (423) 423 TOTAL SCORE: 5966 Bonus ------- Follower Combat Kills 130 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 850/850 Matter 138/300 Energy 433/445 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Armor Integrity Analyzer Cloak of Protection > --- WEAPON (2) ------- High-powered Shotgun Flak Cannon > --- INVENTORY (10) --- Light Deuterium Engine Compact Wheel Armor Integrity Analyzer Heavy Armor Plating Thief Drone Bay High-powered Shotgun High-powered Shotgun High-powered Shotgun Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Armor Integrity Analyzer Cloak of Protection > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Armor Integrity Analyzer Heavy Armor Plating Thief Drone Bay High-powered Shotgun High-powered Shotgun Flak Cannon Rocket Launcher [Rating: 37] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Processor Armor Integrity Analyzer Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Slots Evolved 8 | . . . 2 . . . 2 . . 4 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . 2 . . . . . . . Utility 5 | . . . . . . . 1 . . 4 Weapon . | . . . . . . . . . . . Parts Attached 42 | 6 1 5 13 1 1 1 8 6 . . Power 5 | 1 . . 2 1 . . 1 . . . Engine 5 | 1 . . 2 1 . . 1 . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 2 8 . . . 4 4 . . Treads . | . . . . . . . . . . . Leg 6 | 2 . . . . . . . 4 . . Wheel 8 | . . . 4 . . . 4 . . . Hover 3 | . . . 3 . . . . . . . Flight 3 | . . 2 1 . . . . . . . Utility 6 | 1 1 . 1 . 1 . 1 1 . . Device 2 | . . . . . 1 . 1 . . . Storage 3 | 1 1 . 1 . . . . . . . Processor 1 | . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 11 | 2 . 3 2 . . 1 2 1 . . Energy Gun 2 | 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . . 3 . . . . 2 . . . Ballistic Cannon 3 | . . . 2 . . . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Parts Lost 11 | . . 7 1 . . 3 . . . . Power 1 | . . 1 . . . . . . . . Propulsion 5 | . . 2 1 . . 2 . . . . Utility . | . . . . . . . . . . . Weapon 5 | . . 4 . . . 1 . . . . Highest Loss Streak 6 | . . 6 1 . . 3 . . . . Average Slot Usage (%) 84 | . 85 62 71 88 88 79 86 91 100 73 Engine 12 | . 14 . 9 11 11 11 18 18 18 13 Leg 12 | . 28 1 . . . . . 32 36 26 Wheel 18 | . . . 13 44 44 38 34 1 . . Flight 3 | . . 24 9 . . . . . . . Device 3 | . . . . . . . 6 9 9 6 Storage 10 | . 14 14 11 11 11 11 9 9 9 6 Processor 1 | . . . . . . . . 3 9 6 Energy Gun 2 | . 28 . . . . . . . . . Ballistic Gun 7 | . . 20 3 . . . 17 17 9 6 Ballistic Cannon 10 | . . . 14 22 22 18 . . 9 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 51 | 10 22 22 32 34 42 34 48 51 51 51 Greatest Support 64 | 20 20 20 64 64 64 64 64 64 60 60 Greatest Overweight (x) 15 | 1 1 5 10 . . 1 1 15 . . Average Overweight (x) . | . . 2 . . . . . . . . Largest Inventory Capacity 16 | 6 12 10 16 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 10 10 10 10 10 10 10 10 10 Most Carried 10 | 1 3 3 9 10 10 10 10 10 10 10 Average Carried 7 | . 1 1 2 9 9 9 8 9 10 10 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 3 2 9 10 9 10 10 10 10 10 Class Distribution -------------------- 85% | Mutant 14% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Matter Collected 1114 | 242 18 49 . 342 . 111 20 196 136 . Remotely . | . . . . . . . . . . . Salvage Created 813 | . 69 60 . 306 . 98 20 153 107 . Parts 42 | . 9 4 . 12 . 3 2 4 8 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Combat Hostiles Destroyed 23 | . 3 4 1 4 . 4 . 4 3 . Guns 14 | . 3 4 . . . . . 4 3 . Cannons 8 | . . . 1 4 . 3 . . . . AOE 1 | . . . . . . 1 . . . . Classes Destroyed 13 | . 2 1 1 5 . 2 . . 2 . Worker 1 | . . . . 1 . . . . . . Builder 1 | . . . . . . 1 . . . . Recycler 3 | . . . . 2 . . . . 1 . Drone 2 | . . . . . . . . . 2 . Watcher 2 | . 1 . . . . . 1 . . . Swarmer 6 | . 3 3 . . . . . . . . Grunt 8 | . . . . 2 . 2 . 4 . . Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . 1 . 1 . . . . Sentry 1 | . . . 1 . . . . . . . Demolisher 1 | . . 1 . . . . . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 1 | . . . . . . . . . 1 . Best Kill Streak 3 | . 3 3 1 3 . 3 1 3 2 . Combat Bots Only 3 | . 3 3 1 3 . 3 . 3 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Damage Taken 1608 | . 60 516 149 55 . 545 . 243 40 . Core 299 | . . 99 31 . . 151 . 18 . . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 77 | 100 . 60 . . . 54 . . 96 . Volleys Fired 114 | . 8 23 13 12 . 17 9 23 9 . Largest 2 | . 2 2 2 2 . 2 2 2 2 . Hottest 90 | . 90 90 78 78 . 78 50 69 69 . Shots Fired 201 | . 16 29 23 24 . 27 18 46 18 . Gun 119 | . 16 29 3 . . . 18 44 9 . Cannon 82 | . . . 20 24 . 27 . 2 9 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 175 | . . 19 23 24 . 27 18 46 18 . Thermal 26 | . 16 10 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 11 | . 9 8 11 5 . 7 2 4 5 . Robot Miss Streak 10 | . 4 5 5 7 . 5 7 10 4 . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 117 | . 9 18 12 12 . 18 6 29 13 . Core Hits 52 | . 4 7 2 7 . 8 2 11 11 . Critical Hits 3 | . . . . . . 1 1 1 . . Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2093 | . 121 173 248 287 . 531 131 333 269 . Guns 896 | . 121 173 . . . . 131 333 138 . Cannons 1074 | . . . 248 287 . 408 . . 131 . Explosions 123 | . . . . . . 123 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1789 | . . 113 248 287 . 408 131 333 269 . Thermal 304 | . 121 60 . . . 123 . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . 1 1 . Average Corruption 1 | . . . . . . 4 . 1 1 . Corruption Purged . | . . . . . . . . . . . Effects 9 | . . . . . . 5 . 1 3 . Message Errors 2 | . . . . . . . . . 2 . Matter Fused 1 | . . . . . . 1 . . . . Energy Discharges 2 | . . . . . . 1 . 1 . . Data Loss (minor) 4 | . . . . . . 3 . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 11 | . . . . 10 . 1 . . . . Projectiles 11 | . . . . 10 . 1 . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 17 | . . . . 1 . 7 . . 9 . Impact . | . . . . . . . . . . . Kinetic 16 | . . . . 1 . 7 . . 8 . Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 210 | . 150 130 155 90 . 210 . 126 51 . Average Temperature 59 | . 55 76 72 26 . 85 . 67 21 . Received Heat Transfer 291 | . . . 36 30 . 81 . 126 18 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 695 | . 322 173 . . . 200 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Peak Influence 1041 | . 111 73 74 207 . 205 40 132 371 1041 Initial 1041 | . . 43 24 28 . . 1 16 51 1041 Average 81 | . 49 59 46 128 . 34 8 75 164 1041 Maximum Alert Level 3 | . . . . 1 . 1 . . 1 3 Low Security (%) 88 | 100 100 100 100 58 . 98 100 100 64 . Level 1 11 | . . . . 41 . 1 . . 35 . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . 100 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . . . 1 . . . . 1 1 . Investigation 2 | . . . 1 . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . . . 1 . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Distress Signals 5 | . . 1 3 . . . . 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 61 | . 10 7 4 5 . 4 3 4 24 . Peak Tracking Total 4 | . 4 3 2 3 . 3 2 2 4 . Tactical Retreats . | . . . . . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Traps Triggered 1 | . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Disabled 9 | . . . 1 1 . 6 . . 1 . Max in Single Turn 6 | . . . 1 1 . 6 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Machines Accessed 6 | . 2 . . 1 1 . 1 1 . . Terminals 4 | . 2 . . . . . 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 12 | . 4 . . 1 1 . 2 4 . . Successful 5 | . 2 . . 1 1 . . 1 . . Failed 7 | . 2 . . . . . 2 3 . . Catastrophic 2 | . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . Manual 6 | . 1 . 1 . 1 . 2 1 . . Terminals 10 | . 4 . . . . . 2 4 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . 2 . . 1 1 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . . 1 1 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . 16 . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total Allies 18 | . . . . 2 . . . . 16 . Largest Group 15 | . . . . 2 2 . . . 15 7 Highest-Rated Group 243 | . . . . 42 37 . . . 243 102 Highest-Rated Ally 34 | . . . . 31 26 . . . 34 34 Total Orders 2 | . . . . . . . . . 2 . STAY 1 | . . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . . 1 . Ally Attacks 71 | . . . . 7 . . . . 64 . Total Damage 2123 | . . . . 106 . . . . 2017 . Kills 35 | . . . . 1 . . . . 34 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Turns Passed 3197 | 63 246 362 260 286 299 538 249 324 554 16 Spaces Moved 1972 | 48 177 118 145 205 291 418 198 126 233 13 Core 12 | 7 . 2 1 . . . . 2 . . Treads . | . . . . . . . . . . . Legs 579 | 41 177 1 . . . . . 114 233 13 Wheels 1194 | . . . 72 205 291 418 198 10 . . Hover 30 | . . . 30 . . . . . . . Flight 157 | . . 115 42 . . . . . . . Fastest Speed 50 | 50 120 150 100 100 100 100 100 100 120 120 Average Speed 114 | 111 122 199 122 100 100 100 100 130 120 120 Slowest Speed 800 | 120 150 360 550 100 100 110 110 800 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . Exploration Rate (%) 34 | 4 32 27 15 50 60 83 16 32 57 1 Regions Visited 10 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . . 1 . . . . Unknown Exits Taken 6 | 1 . . . 1 1 . 1 1 1 . Scrap Searched 1 | . . . . . . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 27 | . . . 1 1 . 25 . . . . Melee . | . . . . . . . . . . . Projectile 3 | . . . 1 1 . 1 . . . . AOE 24 | . . . . . . 24 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Total 2704 | 54 190 218 203 262 299 508 229 239 489 13 Wait 340 | . 2 72 16 43 5 72 6 79 45 . Move 1962 | 47 176 117 144 204 290 417 197 125 232 13 Hop . | . . . . . . . . . . . Pick Up 21 | 1 2 1 9 1 . 1 5 1 . . Fast Attach 31 | 6 1 3 11 1 1 1 2 5 . . Attach 8 | . . 2 2 . . . 4 . . . Detach 1 | . . . . . 1 . . . . . Swap 3 | . . . . . . . 2 1 . . Drop 21 | . 1 . 8 1 2 . 4 5 . . Fire 114 | . 8 23 13 12 . 17 9 23 9 . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 203 | . . . . . . . . . 203 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Mines 229 | -10/Materials | Discovered new exit (range 4) 301 | -10/Materials | Build established: Mutant 310 | -10/Materials | Entered Mines 364 | -10/Mines | Assembled infested the area 381 | -10/Mines | Lost 6 parts (1p2n3w) 562 | -10/Mines | Discovered new exit (range 10) 589 | -10/Mines | Identified exit to Materials 607 | -10/Mines | Learned location of 2 exits from Materials 672 | -10/Mines | Entered Materials 672 | -9/Materials | Evolved 2 slots: Propulsion x2 673 | -9/Materials | Identified exit to Materials 673 | -9/Materials | Identified exit to Mines 932 | -9/Materials | Entered Mines 938 | -9/Mines | Discovered exit to Materials (range 6) 989 | -9/Mines | Found the Drone Emporium 993 | -9/Mines | Found Prototype Device 1004 | -9/Mines | Discovered exit to Materials (range 15) 1181 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1181 | -9/Mines | Discovered new exit (range 5) 1218 | -9/Mines | Entered Exiles 1218 | -9/Exiles | Accompanied by 2 allies 1243 | -9/Exiles | Met 8R-AWN 1248 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1269 | -9/Exiles | Met EX-HEX 1298 | -9/Exiles | Met EX-BIN 1380 | -9/Exiles | Aligned with FarCom system 1381 | -9/Exiles | Given EX-Vault access code 1406 | -9/Exiles | Opened EX-Vault 1415 | -9/Exiles | Found Cloak of Protection 1443 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1473 | -9/Exiles | Met EX-DEC 1509 | -9/Exiles | Discovered new exit (range 10) 1517 | -9/Exiles | Left Exiles lab with Cloak of Protection 1517 | -9/Exiles | Entered Mines 1899 | -8/Mines | Crushed by falling debris 1941 | -8/Mines | Lost 3 parts (2n1w) 2048 | -8/Mines | Discovered exit to Materials (range 9) 2055 | -8/Mines | Entered Materials 2055 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2161 | -8/Materials | Discovered new exit (range 6) 2304 | -8/Materials | Entered Storage 2626 | -8/Storage | Used back door to open Recycling access 2626 | -8/Storage | Discovered new exit (range 3) 2628 | -8/Storage | Entered Recycling 2702 | -8/Recycling | Spotter reported a threat 2702 | -8/Recycling | Spotter reported a threat 2708 | -8/Recycling | Spotter reported a threat 2730 | -8/Recycling | Spotter reported a threat 2730 | -8/Recycling | Spotter reported a threat 2750 | -8/Recycling | Spotter reported a threat 2784 | -8/Recycling | Spotter reported a threat 2784 | -8/Recycling | Spotter reported a threat 2793 | -8/Recycling | Spotter reported a threat 2801 | -8/Recycling | Spotter reported a threat 2803 | -8/Recycling | Spotter reported a threat 2807 | -8/Recycling | Spotter reported a threat 2817 | -8/Recycling | Spotter reported a threat 2821 | -8/Recycling | Spotter reported a threat 2837 | -8/Recycling | Spotter reported a threat 2846 | -8/Recycling | Spotter reported a threat 2854 | -8/Recycling | Spotter reported a threat 2856 | -8/Recycling | Spotter reported a threat 2860 | -8/Recycling | Spotter reported a threat 2870 | -8/Recycling | Spotter reported a threat 2874 | -8/Recycling | Spotter reported a threat 2907 | -8/Recycling | Spotter reported a threat 2919 | -8/Recycling | Spotter reported a threat 2936 | -8/Recycling | Spotter reported a threat 2940 | -8/Recycling | Spotter reported a threat 2974 | -8/Recycling | Spotter reported a threat 2975 | -8/Recycling | Spotter reported a threat 2975 | -8/Recycling | Spotter reported a threat 2977 | -8/Recycling | Spotter reported a threat 3017 | -8/Recycling | Build established: Commander-Mutant 3025 | -8/Recycling | Spotter reported a threat 3025 | -8/Recycling | Spotter reported a threat 3025 | -8/Recycling | Spotter reported a threat 3026 | -8/Recycling | Spotter reported a threat 3077 | -8/Recycling | Spotter reported a threat 3078 | -8/Recycling | Spotter reported a threat 3102 | -8/Recycling | Spotter reported a threat 3116 | -8/Recycling | Spotter reported a threat 3116 | -8/Recycling | Spotter reported a threat 3116 | -8/Recycling | Spotter reported a threat 3132 | -8/Recycling | Discovered new exit (range 6) 3163 | -8/Recycling | Spotter reported a threat 3163 | -8/Recycling | Spotter reported a threat 3163 | -8/Recycling | Spotter reported a threat 3182 | -8/Recycling | Entered Factory 3182 | -6/Factory | Accompanied by 7 allies 3182 | -6/Factory | Evolved 4 slots: Utility x4 3198 | -6/Factory | Self-destructed Last Messages --------------- 03162_ N-01 Spotter is scanning... 03162_ N-01 Spotter destroyed. 03162_ N-01 Spotter knocked back. 03163_ N-01 Spotter sends a signal. 03163_ ALERT: Unidentified potential threat approaching Factory. 03163_ N-01 Spotter sends a signal. 03163_ ALERT: Unidentified potential threat approaching Factory. 03163_ N-01 Spotter sends a signal. 03163_ ALERT: Unidentified potential threat approaching Factory. 03165_ N-01 Spotter destroyed. 03165_ Destroyed Hover Unit. 03165_ Grenadier 3a destroyed. 03165_ Transporter 3b destroyed. 03165_ Excavator 3b destroyed. 03165_ Engineer 3b destroyed. 03182_ The unstable cave ceiling collapses. PARAMETERS=UTILITY_4 LOCATION=UNKNOWN GOAL=ESCAPE 03182_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????" ?????????????????????????????? | | ???????????#?????" "?????????????????????????????? | | ???????????# ?? "????#????????????????????????? | | ???????????# """ #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# """ """ #????????????????????????? | | ???????????# """ """ #????????????????????????? | | ???????????# """ """ #????????????????????????? | | ???????????# #????????????????????????? | | ???????????# ! #????????????????????????? | | ???????????# #????????????????????????? | | ???????????#######+############+#####????????????? | | ?????????????# ???????????? | | ?????????????# a ???????????? | | ?????????????# g ??????????? | | ?????????????# r ??????????? | | ?????????????# ??????????? | | ?????????????###########d###########?????????????? | | ????????????????????# @ #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????##########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 40 Armor Integrity Analysis 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicChainStreamer Manual? 0 Play Time 00:19:19 Cumulative 96.4 hours Start 2021.03.27 @ 16:02:08 End 2021.03.27 @ 16:25:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 93 Adventurer 148 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f30a3d48-99ee-4531-a0f2-b23aaf8224a0