Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.17 @ 23:43:18 Player: Mathewnd Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (83) 415 Value Destroyed (1717) 1717 Prototype IDs (65) 1300 Alien Tech Used (11) 2200 Bonus (20594) 20594 TOTAL SCORE: 37326 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 6 Follower Combat Kills 1188 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 349/350 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transdimensional Reconstructor Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Impulse Thruster Q-thruster Q-thruster Electron Diverter Improved Diametric Drive > --- UTILITY ---------- Enhanced Optical Array Advanced Terrain Scan Processor Femtoactuators Advanced Force Booster Medium Regenerative Plating Graphene Brace Experimental Thermal Shield Advanced Shield Generator Antimissile System Deep Network Scanner Advanced System Shield > --- WEAPON ----------- Field Lobotomy Kit Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Core Stripper [Rating: 195] Favorites ----------- Power Light Antimatter Reactor Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Treads Light Treads Hover Unit Cooled Gravmag System Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Gravity Neutralizer Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Regenerative Plating Artifact Core Physics Calibrator Weapon Phasing Sabre Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Utility 11 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . 1 . . 2 . . 2 . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 172 | 7 5 . 2 2 2 18 . 19 . 1 . . 9 . . . . 26 . . 3 3 2 12 . 10 3 5 17 2 8 5 11 Power 18 | 1 1 . . 1 . 3 . 1 . . . . 1 . . . . 2 . . . 1 . 2 . . . . 2 . . 2 1 Engine 6 | 1 1 . . 1 . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Core 5 | . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . 2 1 Propulsion 64 | 2 1 . . . 2 11 . 4 . . . . 4 . . . . 10 . . 2 1 1 5 . 7 . 1 10 . . 1 2 Treads 5 | 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Flight 55 | . . . . . . 11 . 4 . . . . 4 . . . . 10 . . . 1 1 5 . 5 . 1 10 . . 1 2 Utility 58 | 1 . . 2 1 . 3 . 9 . 1 . . 3 . . . . 8 . . 1 . 1 2 . 3 1 2 4 1 8 2 5 Device 25 | . . . . . . 1 . 2 . 1 . . . . . . . 2 . . . . . 1 . . 1 2 2 1 6 2 4 Storage 6 | 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Processor 4 | . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hackware 19 | . . . . . . . . 5 . . . . 2 . . . . 6 . . 1 . 1 1 . 2 . . 1 . . . . Protection 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 32 | 3 3 . . . . 1 . 5 . . . . 1 . . . . 6 . . . 1 . 3 . . 2 2 1 1 . . 3 Energy Gun 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . . 3 . . . . 1 . . . . 3 . . . 1 . 2 . . 1 . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . 2 1 3 4 1 . . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 System Corruption 14 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 11 Parts Lost 46 | . 2 . . 1 1 2 . 1 . . . . . . 1 . 2 5 1 2 . . . 6 . . . . . . 3 1 18 Power 7 | . 1 . . 1 . . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . . 1 . . Propulsion 22 | . 1 . . . . 2 . . . . . . . . . . 1 1 1 1 . . . 5 . . . . . . 2 . 8 Utility 16 | . . . . . 1 . . 1 . . . . . . 1 . . 2 . . . . . . . . . . . . . 1 10 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 18 | . 1 . . 1 1 2 . 1 . . . . . . 1 . 1 3 1 3 . . . 5 . . . . . . 3 1 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 84 85 85 89 73 66 69 81 84 91 84 84 80 86 83 80 76 85 76 63 66 86 78 74 78 93 95 91 93 95 94 83 80 Engine 2 | . 14 14 14 12 9 . . . . . . . . . . . . . 5 2 . 5 5 . . . . . . . . . . Core 2 | . . . . . . 6 7 7 7 7 7 7 6 6 6 6 6 7 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 4 10 9 9 9 8 8 8 3 3 Treads 5 | . 27 28 28 28 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . . . 29 30 30 30 30 30 30 29 33 33 33 32 34 35 25 23 27 27 22 21 30 33 31 31 33 32 25 28 Device 3 | . . . . . . 6 7 5 . 6 . . . . . . . 2 . . . . . 1 5 4 4 4 4 4 3 8 17 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 1 Processor 8 | . . . . . . 6 7 11 15 15 15 15 17 20 20 20 20 15 11 11 11 11 10 10 10 9 9 9 8 8 8 7 7 Hackware 14 | . . . . . . . . 9 15 15 15 15 13 13 10 6 6 8 11 11 15 17 15 21 21 28 28 27 29 29 29 24 13 Ballistic Gun 4 | . 17 28 28 28 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 6 7 7 7 7 6 6 6 6 3 5 5 5 5 9 10 7 5 4 3 4 4 4 4 3 2 Peak Build Rating 195 | 6 9 9 11 12 17 32 32 54 50 54 54 50 63 60 60 57 57 71 57 52 67 75 78 80 80 123 124 134 156 177 183 176 195 Average Rating 73 | 4 6 9 9 10 15 27 32 47 50 53 50 50 55 60 58 57 53 63 56 48 55 73 73 71 80 115 122 122 150 173 175 167 171 On Entrance 65 | . 6 9 9 10 12 15 32 32 50 50 54 50 50 60 60 57 57 44 57 52 46 67 74 78 80 80 123 122 132 154 177 152 168 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 11 14 14 59 56 56 15 15 17 16 17 17 16 16 16 16 16 16 26 11 11 8 21 21 33 33 38 38 38 52 58 58 57 76 Greatest Support 80 | 40 40 40 40 40 80 19 25 21 20 20 20 20 26 25 25 25 25 31 30 20 20 25 32 42 44 68 64 71 71 76 76 62 69 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 11 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 7 Most Carried 20 | 4 8 8 10 13 20 20 6 8 8 8 8 8 8 7 8 8 8 8 7 7 8 8 8 8 8 9 10 10 10 10 10 10 10 Average Carried 8 | 2 6 8 8 12 16 7 6 7 8 8 8 8 7 7 7 8 8 6 7 7 7 7 7 6 8 7 9 7 9 9 10 9 6 Final Capacity 20 | 8 8 8 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 5 Final Carried 20 | 3 8 8 9 13 20 6 6 8 8 8 8 8 7 7 8 8 8 7 7 7 8 8 8 8 8 9 9 10 10 10 10 10 5 Class Distribution -------------------- 30% | Wizard-Sprinter 21% | Mutant 16% | Hacker-Sprinter 10% | Machinist-Sprinter 7% | Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Lower Caves Machinist-Sprinter | -6/Data Miner Machinist-Sprinter | -5/Proximity Caves Machinist-Sprinter | -5/Factory Machinist-Sprinter | -5/Upper Caves Machinist-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Sprinter | -4/Cetus Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Armory Wizard-Sprinter | -3/Lab Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Quarantine Wizard-Sprinter | -2/Section 7 Wizard-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Matter Collected 2420 | 217 162 25 . 96 199 183 . 175 36 56 . . 37 53 . . . 120 126 . 127 50 . 180 . 105 . . 300 . . 74 99 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4437 | . 564 40 . 15 465 274 . 351 36 . . . 194 32 79 . . 231 70 . 327 169 . 49 . 322 . . 400 . . 107 712 Parts 166 | . 36 5 . 1 26 10 . 22 1 . . . 7 4 6 . . 9 . . 6 2 . 6 . 12 . . 3 . . 10 . Haulers Intercepted 13 | . 2 . . . 1 3 . 2 . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . Recyclers Shooed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . 1 . . . . 14 6 . . . . . 3 1 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Combat Hostiles Destroyed 33 | . 12 3 . 2 9 . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Melee 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Guns 26 | . 12 3 . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 7 . . . 2 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Worker 6 | . 2 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler 13 | . 2 . . . 1 3 . 2 . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . Recycler 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Minesweeper 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 3 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Operator 8 | . 1 . . . . 2 . 2 . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Watcher 12 | . 3 . . . . 2 . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . 2 . Swarmer 19 | . 5 3 . 2 3 . . 3 . . . . . . 3 . . . . . . . . . . . . . . . . . . Grunt 9 | . 7 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 7 3 . 2 5 3 . 4 1 . . . 1 1 2 . . 1 . . . . . 1 . 1 . . 3 . . 2 1 Combat Bots Only 5 | . 5 3 . 2 3 . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 . 2 1 . . . 1 1 1 . . 1 . . . . . 1 . 1 . . 1 . . 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Hostile Shots Fired 866 | . 69 10 . 27 25 21 . 22 . . . 10 33 21 20 . 13 100 5 15 . . . 34 . 18 . . 10 8 65 35 305 Missed 404 | . 22 1 . 6 6 9 . 11 . . . 4 18 13 10 . 6 54 3 9 . . . 15 . 12 . . 4 4 40 13 144 Damage Taken 7951 | . 499 71 . 193 233 166 . 152 . . . 77 127 109 142 . 136 769 41 106 . . . 452 . 109 . . 141 126 545 346 3411 Core 2678 | . 117 6 . 49 25 79 . 41 . . . 23 11 27 17 . 50 250 18 55 . . . 216 . . . . 20 . 64 . 1610 Absorbed by Shields 468 | . . . . . . 27 . . . . . . . . . . . 60 . . . . . 20 . . . . . . . . 361 Ignored by Resistances 567 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 8 539 Regen/Repaired (Parts) 1268 | . . . . . . . . . . . . . 30 . . . . 55 . . . . 51 . . . . . 176 152 149 300 355 Core Remaining (%) 80 | 100 . . . 31 95 . . . . . . 79 . . . . 87 . . . . 67 . . 81 . . 94 . . 94 . . Volleys Fired 155 | . 86 4 . 5 23 1 . 4 . . . . . . . . . 19 . . . . . 6 . . 2 . . . . . 5 Largest 2 | . 2 2 . 2 2 2 . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . 1 Hottest 70 | . 70 46 . 46 46 46 . 30 . . . . . . . . . 53 . . . . . 30 . . 30 . . . . . . Shots Fired 272 | . 170 8 . 10 46 2 . 4 . . . . . . . . . 19 . . . . . 6 . . 2 . . . . . 5 Gun 236 | . 170 8 . 10 46 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 18 | . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Launcher 13 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . 6 . . 2 . . . . . . Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kinetic 171 | . 87 8 . 10 46 2 . . . . . . . . . . . 18 . . . . . . . . . . . . . . . Thermal 83 | . 83 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . . . . . 4 . . . . . . . . . 1 . . . . . 6 . . 2 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 7 1 . 2 9 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 6 Robot Miss Streak 6 | . 4 6 . 4 4 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 5 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 263 | . 101 5 . 6 37 10 . 13 1 . . . 5 1 4 . . 10 3 . 12 4 . 8 . 4 . . 16 . . 5 18 Core Hits 112 | . 40 3 . 2 23 4 . 10 . . . . 2 . 3 . . 5 . . 1 2 . 2 . 2 . . 3 . . 3 7 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 12 | . 5 . . . . 3 . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Burn 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . . . . . . Melee Attacks 370 | . . . . . . 22 . 57 1 . 2 . 29 6 36 . 1 16 3 . 12 4 . 14 1 25 10 20 35 10 16 22 28 Impact 25 | . . . . . . 22 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 344 | . . . . . . . . 54 1 . 2 . 29 6 36 . 1 15 3 . 12 4 . 14 1 25 10 20 35 10 16 22 28 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 27 | . . . . . . 4 . 4 1 . . . 3 1 . . . 4 . . . . . 2 . 2 . . 5 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 9893 | . 1102 61 . 69 513 717 . 1332 110 . . . 463 103 199 . . 467 146 . 902 313 . 392 . 268 . . 954 . . 502 1280 Guns 1725 | . 1101 61 . 67 496 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 82 | . . . . . . . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . Explosions 303 | . . . . . . . . 303 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 7763 | . . . . . . 717 . 1029 110 . . . 463 103 199 . . 385 146 . 902 313 . 392 . 268 . . 954 . . 502 1280 Ramming 20 | . 1 . . 2 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1092 | . 386 61 . 67 496 . . . . . . . . . . . . 82 . . . . . . . . . . . . . . . Thermal 715 | . 715 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 303 | . . . . . . . . 303 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 717 | . . . . . . 717 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7046 | . . . . . . . . 1029 110 . . . 463 103 199 . . 385 146 . 902 313 . 392 . 268 . . 954 . . 502 1280 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . . 8 10 6 6 3 . . . . . . 4 4 4 4 4 . 3 3 . . . . . 2 . 24 Average Corruption 5 | . . . . . . . 8 7 6 5 3 . . . . . . 2 4 4 4 4 . 3 3 . . . . . 1 . 11 Corruption Purged 7 | . . . . . . . . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . . . 1 34 1 4 . . . . . . . 8 2 2 3 1 . 7 1 . . . . . . . 14 Message Errors 21 | . . . . . . . . 8 . . . . . . . . . 3 1 1 1 . . 5 . . . . . . . . 2 Matter Fused 10 | . . . . . . . 1 4 . . . . . . . . . 1 1 . . . . 1 . . . . . . . . 2 Heat Flow Errors 10 | . . . . . . . . 6 . . . . . . . . . . . 1 . 1 . . 1 . . . . . . . 1 Energy Discharges 12 | . . . . . . . . 6 . 2 . . . . . . . 1 . . 2 . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . . 5 1 1 . . . . . . . 1 . . . . . 1 . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Alerts 3 | . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Misdirections 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1610 | . . . . . 2 219 . 241 70 . . . 159 83 . . . . 56 . 329 110 . 62 . 75 . . 102 . . 102 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 22 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1588 | . . . . . 2 219 . 219 70 . . . 159 83 . . . . 56 . 329 110 . 62 . 75 . . 102 . . 102 . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Rammed 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 300 | . 298 . . . 1 . 24 279 . . . . 13 . 6 . 8 300 . 161 . 120 . . 122 101 33 11 51 65 108 . 138 Average Temperature 82 | . 82 . . . 1 . 12 101 . . . . 13 . 4 . 4 116 . 88 . 68 . . 60 27 10 4 12 47 48 . 77 Received Heat Transfer 1069 | . 219 . . . 99 90 . 33 . . . 9 42 6 21 . 36 72 9 . . . . 87 . 70 . . 9 18 90 9 150 Effects 8 | . 2 . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . . . . Energy Bleed 5 | . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Interference 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 9 | . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2479 | . 2479 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Peak Influence 2128 | . 203 97 . 40 265 389 123 481 . . . . 244 . . . . 793 . . . . 14 559 226 366 261 . 174 1801 2128 1585 1324 Initial 1276 | . . 27 . . 15 49 108 86 . . . . 37 . . . . 119 . . . . 2 6 210 87 191 . . 18 1100 1276 1014 Average 348 | . 63 89 . 37 141 163 114 317 . . . . 124 . . . . 410 . . . . 13 323 194 218 93 . 69 1704 1774 1468 1202 Maximum Alert Level 5 | . 1 . . . 1 1 . 2 . . . . 1 . . . . 3 . . . . . 2 1 1 1 . . 5 5 4 4 Low Security (%) 54 | 100 94 100 . 100 82 68 100 22 . . . . 91 . . . . 22 . . . . 100 25 27 50 71 . 100 . . . . Level 1 22 | . 5 . . . 17 31 . 45 . . . . 8 . . . . 26 . . . . . 56 72 50 28 . . . . . . Level 2 9 | . . . . . . . . 31 . . . . . . . . . 45 . . . . . 18 . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 27 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 72 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . Squads Dispatched 76 | . 2 . . . . 6 . 11 . . . . 4 . . . . 9 . . . . 1 2 . 3 10 . 1 6 13 5 3 Investigation 31 | . . . . . . 6 . 9 . . . . 3 . . . . 8 . . . . 1 . . 1 1 . . . . 2 . Extermination 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 4 . 1 . . 1 1 Reinforcement 15 | . 2 . . . . . . 2 . . . . . . . . . . . . . . . 2 . 2 5 . . . 1 1 . Assault 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 12 1 2 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Distress Signals 17 | . 3 . . . 2 . . 2 . . . . 3 . . . . 2 . . . . . 1 1 . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 535 | . 36 2 . 4 12 26 4 25 . . . 9 13 3 7 . 15 66 3 4 . . . 18 5 13 . . 9 8 84 13 156 Peak Tracking Total 124 | . 3 2 . 4 5 7 4 9 . . . 7 4 3 3 . 5 16 3 4 . . . 8 5 8 3 . 5 12 51 7 124 Tactical Retreats 68 | . . . . . 1 5 . 10 . . . 2 5 2 4 . 3 16 . 1 . . . 4 . 1 . . 2 2 6 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Traps Triggered 12 | . . . . . . 3 . . . . . . 2 . . . . 4 . . . . . 2 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Machines Disabled 17 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . 1 . 1 . 3 7 . 1 Max in Single Turn 1 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . 1 Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Machines Accessed 100 | . 3 . 2 . 3 12 . 18 . . . . 12 . . 4 . 13 . . 4 . 1 4 . 6 2 . 7 . . 6 3 Terminals 53 | . 3 . . . 3 7 . 10 . . . . 7 . . . . 6 . . . . . 3 . 5 1 . 3 . . 3 2 Fabricators 20 | . . . . . . 3 . 4 . . . . 4 . . . . 4 . . . . . . . 1 . . 1 . . 3 . Repair Stations 8 | . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . . . . 2 . . . 1 Recycling Units 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Hacks 328 | . 5 . 2 . 7 29 . 48 . . . . 35 . . 29 . 41 . . 17 . 7 21 . 22 8 . 26 . . 18 13 Successful 211 | . . . 2 . 5 8 . 19 . . . . 24 . . 29 . 31 . . 17 . 3 11 . 13 5 . 24 . . 12 8 Failed 116 | . 5 . . . 2 21 . 29 . . . . 11 . . . . 9 . . . . 4 10 . 9 3 . 2 . . 6 5 Catastrophic 33 | . 3 . . . 1 3 . 11 . . . . 2 . . . . 4 . . . . . 2 . 1 2 . . . . 3 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 144 | . 4 . 1 . 4 11 . 25 . . . . 20 . . . . 20 . . . . . 16 . 16 6 . 7 . . 13 1 Terminals 158 | . 5 . . . 7 17 . 24 . . . . 19 . . . . 19 . . . . . 17 . 17 6 . 11 . . 11 5 Fabricators 67 | . . . . . . 7 . 17 . . . . 14 . . . . 16 . . . . . . . 5 . . 1 . . 7 . Repair Stations 36 | . . . . . . . . 1 . . . . 2 . . . . 5 . . . . 7 . . . . . 13 . . . 8 Recycling Units 9 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . 4 . . 2 . . . . . . Scanalyzers 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 102 | . . . 2 . 4 1 . 6 . . . . 7 . . 29 . 6 . . 17 . . 6 . 6 2 . 9 . . 4 3 Record 17 | . . . 1 . . . . . . . . . . . . 11 . . . . 5 . . . . . . . . . . . . Part Schematic 21 | . . . . . . . . . . . . . . . . 11 . 1 . . 4 . . . . 1 1 . 1 . . 2 . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . 1 . . . . . . . 1 . . 3 . 1 . . 4 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . . 1 . . 1 . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Machine Index 5 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Alert Level 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 Locate Traps 5 | . . . . . 1 1 . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 8 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . 1 1 . 1 . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 36 | . . . . . . 1 . 7 . . . . 8 . . . . 11 . . . . . . . 3 . . 1 . . 5 . Network Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . Load Schematic 20 | . . . . . . 1 . 4 . . . . 5 . . . . 7 . . . . . . . 1 . . . . . 2 . Build 13 | . . . . . . . . 3 . . . . 3 . . . . 4 . . . . . . . 1 . . . . . 2 . Repair Station Hacks 25 | . . . . . . . . . . . . . 2 . . . . 3 . . . . 3 . . . . . 12 . . . 5 Scan Component 14 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . 6 . . . 3 Repair 10 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 5 . . . 2 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Scanalyzer 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 40 | . . . . . 1 2 . 5 . . . . 7 . . . . 11 . . . . . 5 . 4 1 . 1 . . 3 . Terminals 21 | . . . . . 1 1 . 2 . . . . 4 . . . . 6 . . . . . 1 . 3 1 . 1 . . 1 . Assimilate 5 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . . . . . Botnet 15 | . . . . . 1 . . 2 . . . . 4 . . . . 3 . . . . . 1 . 1 1 . 1 . . 1 . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . 1 . 1 . . . . 3 . . . . 4 . . . . . . . 1 . . . . . 2 . Prioritize 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 2 . Liberate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recompile 7 | . . . . . . 1 . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 4 . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 3 . . . 2 10 . 13 . . . . 8 . . . . 8 . . . . 1 2 . 6 1 . 4 . . 5 2 Full Trace Events 21 | . 1 . . . . 5 . 6 . . . . 1 . . . . 4 . . . . 1 . . 1 . . . . . 2 . Feedback Events 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Corruption 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 37 | . . . . . . 1 . . . . 15 . . . . 11 . 1 . . 4 . . . . 1 1 . 1 . . 2 . Parts Built 16 | . . . . . . . . 4 . . . . 3 . . . . 4 . . . . . . . 1 . . . . . 4 . Authchips 8 | . . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . . . . . . . . . Time 633 | . . . . . . . . 176 . . . . 110 . . . . 268 . . . . . . . 37 . . . . . 42 . Total Part Build Rating 85 | . . . . . . . . 16 . . . . 12 . . . . 16 . . . . . . . 9 . . . . . 32 . Parts Repaired 10 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 5 . . . 2 Time 404 | . . . . . . . . . . . . . 70 . . . . 70 . . . . 35 . . . . . 132 . . . 97 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Total Allies 25 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . 13 . 1 . . . . . . 6 Largest Group 8 | . . . . . . . . . . . 3 3 . . . . . 1 . . . . . 8 5 1 . . . . . . 3 Highest-Rated Group 532 | . . . . . . . . . . . 54 54 . . . . . 10 . . . . . 389 193 26 . . . . . . 532 Highest-Rated Ally 212 | . . . . . . . . . . . 20 20 . . . . . 10 . . . . . 159 51 26 . . . . . . 212 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 130 | . . . . . . . . . . . . 1 . . . . . . . . . . . 73 6 . . . . . . . 50 Total Damage 4115 | . . . . . . . . . . . . 12 . . . . . . . . . . . 2767 108 . . . . . . . 1228 Kills 22 | . . . . . . . . . . . . . . . . . . . . . . . . 18 1 . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Turns Passed 12222 | 85 1067 60 586 310 508 470 22 1027 44 83 476 108 521 102 253 19 145 976 124 70 125 55 67 677 36 326 1291 956 459 186 234 315 439 Spaces Moved 17303 | 56 485 31 330 120 197 1252 81 2026 158 312 978 269 1122 365 602 81 501 2219 353 233 215 171 119 567 58 636 234 273 653 476 720 795 615 Core 31 | 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Treads 1201 | 38 485 31 330 120 197 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 16070 | . . . . . . 1252 81 2026 158 312 978 269 1122 365 602 81 501 2219 353 233 214 171 119 567 58 636 234 273 653 476 720 795 602 Fastest Speed 5 | 50 160 160 160 240 162 27 17 26 26 26 26 26 23 23 23 23 23 14 20 26 26 23 21 5 14 12 19 16 14 7 7 17 15 Average Speed 34 | 129 160 160 176 240 179 27 26 26 26 26 26 26 25 23 23 23 23 21 26 27 31 23 22 35 24 25 19 18 14 14 18 17 18 Slowest Speed 240 | 160 160 160 240 240 240 100 27 27 26 26 26 26 27 23 23 23 26 26 29 32 50 32 23 162 26 107 19 19 18 15 99 20 89 Overloaded Moves 73 | . . . . . . . 6 . . . . . . . . . . 15 . . . . . 1 9 8 . . . 13 21 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . . . 9 . 3 . . . . 7 . . . . 25 . . . . 1 6 . 8 . . 1 1 4 8 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 44 | 3 59 12 69 39 26 31 66 49 35 48 79 54 44 52 75 74 67 48 57 52 61 40 5 61 23 22 15 85 23 52 52 18 24 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 7 | . . . 1 . . . . 1 . . . . . . . 1 . 1 . . 3 . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . 1 . 1 . . 1 . . 1 . Unknown Exits Taken 23 | 1 1 1 1 1 . . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 . 1 . 1 1 . 1 1 . . Scrap Searched 27 | . . . . 1 . . . . 2 2 2 2 . 10 1 . 2 . 1 1 . 3 . . . . . . . . . . . Spaces Dug 209 | . . . . . . 7 . 38 . . . . 22 5 30 . 1 10 . . . . . 16 1 20 10 . 13 7 6 13 10 Terrain Destroyed 330 | . . . . . . 7 . 62 . . . . 22 5 30 . 1 25 . . . . . 77 1 20 31 . 13 7 6 13 10 Melee 194 | . . . . . . 7 . 38 . . . . 22 5 30 . 1 6 . . . . . 5 1 20 10 . 13 7 6 13 10 Projectile 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . AOE 124 | . . . . . . . . 24 . . . . . . . . . 7 . . . . . 72 . . 21 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Cet Res Arm Lab Res Qua Sec Acc Com Total 22599 | 66 626 34 336 131 304 1336 80 2400 158 312 1195 306 1292 370 643 80 527 2639 376 237 251 180 157 1009 77 750 1461 1147 960 571 777 920 891 Wait 4437 | . 29 . . . 75 5 . 283 . . 215 38 134 . 5 . 26 342 21 5 20 . 36 380 19 84 1211 831 241 78 28 102 229 Move 17109 | 55 484 30 329 119 196 1235 80 2019 157 311 977 268 1108 364 601 80 500 2169 352 232 214 170 116 554 57 619 233 272 650 473 713 778 594 Hop 76 | . . . . . . 8 . 3 . . . . 6 . . . . 24 . . . . 1 6 . 8 . . 1 1 2 8 8 Pick Up 87 | 4 12 . 1 4 7 8 . 4 . . . . 4 . 1 . . 11 . . 1 2 1 4 . 2 1 8 6 2 . 1 3 Fast Attach 80 | 5 1 . 2 2 2 4 . 9 . 1 . . 3 . . . . 8 . . 4 1 2 5 . 3 . 5 5 1 10 3 4 Attach 47 | 1 2 . . . . 7 . 3 . . . . 4 . . . . 12 . . . 1 . 4 . 2 1 . 2 1 . 2 5 Detach 21 | . . . 2 . . 2 . 3 . . 1 . . . . . . 3 . . . . . 1 . . . . 1 1 1 3 3 Swap 58 | 1 2 . . . . 7 . 7 . . . . 2 . . . . 6 . . . 1 . 3 . 5 3 2 10 1 6 . 2 Drop 88 | . 8 . 2 . . 24 . 8 . . . . 2 . . . . 6 . . . 1 1 2 . 2 . 9 9 3 1 1 9 Fire 155 | . 86 4 . 5 23 1 . 4 . . . . . . . . . 19 . . . . . 6 . . 2 . . . . . 5 Melee 369 | . . . . . . 22 . 57 1 . 2 . 29 6 36 . 1 16 3 . 12 4 . 13 1 25 10 20 35 10 16 22 28 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . . . 13 . . . . . . . . . . . 23 . . . . . 19 . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Upp] / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus -3/Research (discovered 4 exits: *Res / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / [*Sec]) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 749 | -10/Materials | Discovered new exit (range 12) 1134 | -10/Materials | Discovered new exit (range 8) 1153 | -10/Materials | Entered Mines 1180 | -10/Mines | Learned 2 Materials zone layouts 1205 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1207 | -10/Mines | Discovered new exit (range 5) 1213 | -10/Mines | Entered Exiles 1252 | -10/Exiles | Met 8R-AWN 1279 | -10/Exiles | Met EX-HEX 1322 | -10/Exiles | Met EX-BIN 1343 | -10/Exiles | Aligned with FarCom system 1345 | -10/Exiles | Given EX-Vault access code 1381 | -10/Exiles | Opened EX-Vault 1392 | -10/Exiles | Found Field Lobotomy Kit 1425 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1474 | -10/Exiles | Met EX-DEC 1481 | -10/Exiles | Learned location of Zion (-7) 1766 | -10/Exiles | Discovered new exit (range 12) 1799 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1799 | -10/Exiles | Entered Mines 1801 | -9/Mines | Core integrity fell below 50% 1945 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2100 | -9/Mines | Discovered new exit (range 5) 2109 | -9/Mines | Entered Materials 2109 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2110 | -8/Materials | Identified exit to Factory 2617 | -8/Materials | Entered Factory 2617 | -7/Factory | Evolved 2 slots: Utility x2 2899 | -7/Factory | Build established: Scout 3087 | -7/Factory | Manually triggered Chute Trap 3087 | -7/Factory | Sucked down chute 3087 | -7/Factory | Entered Waste 3093 | -7/Waste | Spotted C-40 Crusher 3094 | -7/Waste | Spotted C-40 Crusher 3095 | -7/Waste | Spotted C-40 Crusher 3098 | -7/Waste | Spotted C-40 Crusher 3101 | -7/Waste | Spotted C-40 Crusher 3102 | -7/Waste | EMP discharged 3104 | -7/Waste | Discovered new exit (range 15) 3109 | -7/Waste | Entered Factory 3414 | -7/Factory | Fabricated Cld. VTOL Module (x1) 3524 | -7/Factory | Fabricated Adv. Terrain Scan Processor? 3587 | -7/Factory | System corruption reached 10% 3730 | -7/Factory | Discovered new exit (range 16) 3741 | -7/Factory | Discovered new exit (range 15) 3824 | -7/Factory | Identified exit to Storage 3824 | -7/Factory | Identified exit to Lower Caves 4031 | -7/Factory | Fabricated Cld. VTOL Module (x1) 4136 | -7/Factory | Entered Lower Caves 4179 | -7/Lower Caves | Discovered new exit (range 5) 4180 | -7/Lower Caves | Encountered a Warlord checkpoint 4180 | -7/Lower Caves | Entered another Lower Caves area 4262 | -7/Lower Caves | Discovered new exit (range 3) 4263 | -7/Lower Caves | Entered Zion 4275 | -7/Zion | System corruption cleaned by Quarantine Array 4328 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4331 | -7/Zion | Discovered new exit (range 13) 4370 | -7/Zion | Learned Factory stockpile data 4375 | -7/Zion | Build established: Hacker-Sprinter 4375 | -7/Zion | Learned Factory terminal intel 4402 | -7/Zion | Gained Derelict followers 4739 | -7/Zion | Entered Proximity Caves 4739 | -6/Proximity Caves | Accompanied by 3 allies 4776 | -6/Proximity Caves | Lost 3 allies 4809 | -6/Proximity Caves | Discovered new exit (range 5) 4847 | -6/Proximity Caves | Entered Factory 4847 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4849 | -6/Factory | Loaded intel: 26 terminal locations 4859 | -6/Factory | Discovered new exit (range 11) 4886 | -6/Factory | Identified exit to Lower Caves 4923 | -6/Factory | Repaired Cld. VTOL Module? 5106 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5179 | -6/Factory | Spotted B-75 Beast 5254 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5290 | -6/Factory | Fabricated Cld. VTOL Module (x1) 5368 | -6/Factory | Entered Lower Caves 5370 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5456 | -6/Lower Caves | Discovered new exit (range 9) 5470 | -6/Lower Caves | Entered another Lower Caves area 5473 | -6/Lower Caves | Encountered a Warlord checkpoint 5558 | -6/Lower Caves | Build established: Machinist-Sprinter 5697 | -6/Lower Caves | Learned 4 Factory zone layouts 5722 | -6/Lower Caves | Discovered new exit (range 3) 5723 | -6/Lower Caves | Entered Data Miner 5723 | -6/Data Miner | Discovered new exit (range 6) 5726 | -6/Data Miner | Met Data Miner 5734 | -6/Data Miner | Learned location of Section 7 (-2) 5734 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5736 | -6/Data Miner | Received God Mode back door access code from Data Miner 5742 | -6/Data Miner | Entered Proximity Caves 5756 | -5/Proximity Caves | Learned Factory stockpile data 5876 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5887 | -5/Proximity Caves | Discovered new exit (range 3) 5887 | -5/Proximity Caves | Entered Factory 5887 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6038 | -5/Factory | Central database locked down 6168 | -5/Factory | Discovered new exit (range 19) 6184 | -5/Factory | Incoming investigation squad redirected 6187 | -5/Factory | Search patrols dispatched 6190 | -5/Factory | Incoming investigation squad redirected 6248 | -5/Factory | Fabricated Cld. VTOL Module? 6295 | -5/Factory | Spotted B-75 Beast 6330 | -5/Factory | Fabricated Cld. VTOL Module? 6374 | -5/Factory | Repaired Cld. VTOL Module? 6476 | -5/Factory | Incoming investigation squad redirected 6487 | -5/Factory | Search patrols dispatched 6536 | -5/Factory | Discovered new exit (range 7) 6553 | -5/Factory | Identified exit to Upper Caves 6656 | -5/Factory | Lost 3 parts (1n2u) 6742 | -5/Factory | Fabricated Cld. VTOL Module? 6787 | -5/Factory | Search patrols dispatched 6811 | -5/Factory | Fabricated Cld. VTOL Module? 6863 | -5/Factory | Entered Upper Caves 6940 | -5/Upper Caves | Spotted B-75 Beast 6983 | -5/Upper Caves | Discovered new exit (range 18) 6985 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6987 | -5/Upper Caves | Entered another Upper Caves area 7047 | -5/Upper Caves | Discovered new exit (range 13) 7050 | -5/Upper Caves | Lost 3 parts (1p2n) 7057 | -5/Upper Caves | Entered Zhirov 7057 | -5/Zhirov | Discovered new exit (range 3) 7063 | -5/Zhirov | Met Zhirov 7070 | -5/Zhirov | Learned location of Quarantine (-2) 7070 | -5/Zhirov | Learned location of Testing (-3) 7070 | -5/Zhirov | Learned location of Command (-1) 7073 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7080 | -5/Zhirov | Found Alien Artifact 7080 | -5/Zhirov | Identified Integrated Dissipator 7080 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7085 | -5/Zhirov | Found Alien Artifact 7182 | -5/Zhirov | Entered Proximity Caves 7230 | -4/Proximity Caves | Discovered new exit (range 20) 7237 | -4/Proximity Caves | Entered Factory 7237 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7275 | -4/Factory | Repaired Cld. VTOL Module 7292 | -4/Factory | Discovered new exit (range 21) 7297 | -4/Factory | Discovered new exit (range 12) 7304 | -4/Factory | Incoming investigation squad redirected 7304 | -4/Factory | Entered Extension 7313 | -4/Extension | Identified exit to Cetus 7323 | -4/Extension | Rescued a captive Derelict 7324 | -4/Extension | Rescued a captive Derelict 7377 | -4/Extension | Build established: Hacker-Sprinter 7415 | -4/Extension | Rescued A7 7447 | -4/Extension | Lost 5 parts (1p4n) 7559 | -4/Extension | Rescued a captive Derelict 7560 | -4/Extension | Rescued a captive Derelict 7682 | -4/Extension | Rescued a captive Derelict 7683 | -4/Extension | Rescued a captive Derelict 7744 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 7747 | -4/Extension | Rescued a captive Derelict 7748 | -4/Extension | Rescued a captive Derelict 7823 | -4/Extension | Lost 4 allies 7826 | -4/Extension | Rescued a captive Derelict 7929 | -4/Extension | Discovered new exit (range 10) 7981 | -4/Extension | Entered Cetus 7981 | -4/Cetus | Accompanied by 5 allies 7997 | -4/Cetus | Spotted Cetus Guard 7997 | -4/Cetus | Spotted Cetus Guard 8000 | -4/Cetus | Spotted Cetus Guard 8000 | -4/Cetus | Spotted Cetus Guard 8011 | -4/Cetus | Discovered new exit (range 22) 8017 | -4/Cetus | Entered Research 8017 | -3/Research | Evolved 2 slots: Utility x2 8040 | -3/Research | Lost 5 allies 8069 | -3/Research | Identified exit to Armory 8069 | -3/Research | Identified exit to Testing 8206 | -3/Research | Discovered new exit (range 14) 8290 | -3/Research | Fabricated Femtoactuators? 8343 | -3/Research | Entered Armory 8525 | -3/Armory | Identified Transdimensional Reconstructor 8525 | -3/Armory | Warped through subspace to slip node 8525 | -3/Armory | Discovered new exit (range 1) 8547 | -3/Armory | Build established: Wizard-Sprinter 9634 | -3/Armory | Entered Lab 9634 | -3/Lab | Discovered new exit (range 9) 9637 | -3/Lab | Hidden lab's door opened automatically 9637 | -3/Lab | Sensor layout match revealed 9638 | -3/Lab | Gained access to the hidden lab's interior 9793 | -3/Lab | Found Alien Artifact 9812 | -3/Lab | Found Transdimensional Reconstructor 9816 | -3/Lab | Found Integrated Dissipator 9816 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 9830 | -3/Lab | Found Alien Artifact 9830 | -3/Lab | Identified Core Expander 9830 | -3/Lab | Installed Core Expander, added new Propulsion slot 10562 | -3/Lab | Found Prototype Hackware 10564 | -3/Lab | Found Prototype Protection 10565 | -3/Lab | Found Prototype Energy Gun 10565 | -3/Lab | Identified Hyp. EM Gauss Rifle 10567 | -3/Lab | Found Prototype Energy Gun 10567 | -3/Lab | Identified Tachyon Dispersion Ray 10590 | -3/Lab | Entered Research 10590 | -2/Research | Evolved 2 slots: Utility x2 10590 | -2/Research | Identified Med. Regenerative Plating 10591 | -2/Research | Identified Deep Network Scanner 10611 | -2/Research | Repaired Mni. Grenade Launcher 10631 | -2/Research | Repaired Field Propulsion Drive 10637 | -2/Research | Found Prototype Device 10637 | -2/Research | Identified Exp. Thermal Shield 10649 | -2/Research | Identified exit to Quarantine 10738 | -2/Research | Repaired Cld. VTOL Module 10774 | -2/Research | Repaired Cld. VTOL Module 10810 | -2/Research | Repaired Q-thruster 11049 | -2/Research | Entered Quarantine 11050 | -2/Quarantine | Maximum security lockdown engaged 11051 | -2/Quarantine | Identified Core Reset Matrix 11051 | -2/Quarantine | Used Core Reset Matrix 11055 | -2/Quarantine | Detected hypermatrix surge 11055 | -2/Quarantine | Sensed 9 artifacts in vicinity 11071 | -2/Quarantine | Found Sigix Broadsword 11094 | -2/Quarantine | Found Core Stripper 11117 | -2/Quarantine | Discovered new exit (range 15) 11117 | -2/Quarantine | Found Subatomic Replicator 11148 | -2/Quarantine | Spotted Fortress 11160 | -2/Quarantine | Discovered new exit (range 6) 11235 | -2/Quarantine | Entered Section 7 11236 | -2/Section 7 | Maximum security lockdown engaged 11236 | -2/Section 7 | Sensed 24 artifacts in vicinity 11240 | -2/Section 7 | Found Integrated Mediator 11240 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 11249 | -2/Section 7 | Found Integrated Dissipator 11249 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 11255 | -2/Section 7 | Spotted B-90 Cyclops 11264 | -2/Section 7 | Spotted S7 Guard 11268 | -2/Section 7 | Found Integrated Thermoelectric Network 11268 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 11278 | -2/Section 7 | Spotted S7 Guard 11282 | -2/Section 7 | Found Core Physics Calibrator 11330 | -2/Section 7 | Spotted Executioner 11331 | -2/Section 7 | Spotted Executioner 11335 | -2/Section 7 | Spotted B-99 Colossus 11348 | -2/Section 7 | Found Integrated Reactor 11348 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11351 | -2/Section 7 | Found Integrated Reactor 11351 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11353 | -2/Section 7 | Found Integrated Reactor 11353 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 11371 | -2/Section 7 | Found LRC Insulator 11371 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 11375 | -2/Section 7 | Found LRC Energy Well 11375 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 11437 | -2/Section 7 | Spotted Alpha 7 11437 | -2/Section 7 | Spotted Alpha 7 11466 | -2/Section 7 | Discovered new exit (range 8) 11467 | -2/Section 7 | Spotted Investigator 11469 | -2/Section 7 | Entered Access 11469 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11478 | -1/Access | Identified exit to Command 11498 | -1/Access | Lost 3 parts (1p2n) 11708 | -1/Access | Fabricated Graphene Brace (x2) 11718 | -1/Access | Fabricated Adv. Force Booster? 11750 | -1/Access | First assault squad dispatched 11784 | -1/Access | Entered Command 11843 | -1/Command | Repaired Cld. VTOL Module 11906 | -1/Command | Repaired Broken Adv. Gravity Neutralizer? 11918 | -1/Command | Spotted M Guard 11918 | -1/Command | Spotted M Guard 11925 | -1/Command | Spotted Combat Programmer 11926 | -1/Command | Spotted Combat Programmer 11933 | -1/Command | Assimilated Combat Programmer with FLK Orb 11936 | -1/Command | Assimilated Combat Programmer with FLK Orb 11943 | -1/Command | Allies destroyed M Guard 11946 | -1/Command | Combat Programmer assimilated hostile M Guard 11976 | -1/Command | System corruption reached 10% 12024 | -1/Command | Found Corrupted Prototype Energy Cannon 12066 | -1/Command | First assault squad dispatched 12088 | -1/Command | Met MAIN.C 12092 | -1/Command | 0b10 Conduit disabled 12162 | -1/Command | All MAIN.C guards destroyed 12181 | -1/Command | Destroyed MAIN.C Shell 12182 | -1/Command | MAIN.C activated Command garrisons 12190 | -1/Command | Assimilated C-30 ARC with FLK Orb 12193 | -1/Command | Assimilated L-61 Swordsman with FLK Orb 12196 | -1/Command | Assimilated G-73 Enforcer with FLK Orb 12217 | -1/Command | Core integrity fell below 50% 12219 | -1/Command | Emitted hypermatrix ping 12221 | -1/Command | Core integrity fell below 20% 12223 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 12218_ P-80 Master resets C-57 Dissector, system corruption cleaned. 12219_ Emitted hypermatrix ping. 12219_ Slug penetrates H-88 Terminator. 12220_ Detected hypermatrix ping. 12220_ Penetrated by Slug. 12220_ Adv. Terrain Scan Processor destroyed. 12220_ Deep Network Scanner destroyed. 12220_ System corrupted by crushing effect (+3). 12220_ System corrupted by crushing effect (+2). 12220_ P-80 Master resets P-80 Master, system corruption cleaned. 12220_ Penetrated by Slug. 12221_ Slug penetrates H-88 Terminator. 12221_ Penetrated by Slug. 12221_ P-80 Master resets H-88 Terminator, system corruption cleaned. 12222_ C-30 ARC bursts open, deploying its payload. 12222_ S-43 Plague unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????# #?## | | ?????????????????????????????# #??? | | ?????????????????????????????# #### | | ?????????????????????????????# | | ?????????????????????????????#! | | ?????????????????????????????# | | ????????????????????#######??# | | ????????????????????# #??# * | | ????????????????????# #??# | | ????????????????????# #??# | | ????????????????????#] #??# #####+## | | ????????????????????# #??# ## # | | ????????????????????# + ## # | | ????????????????????# ####+##??# ## # | | ????????????????????# #????????# ## # | | ????????????????????# s #????????# ## # | | ????????????????????#! #????????# ## # ## | | ?#####?#####?#####??# k ?????????# "# # #? | | ?# #?# #?# #??? s ??????????# #"###### #? | | ## ### ### W #####/########????# ###????# #? | | i" p p / ss ######/####???# #? | | !! h%p% iphp / # +??? +? | | * *%! % hp"[!h"h / g # #??? ####? | | %[ !!% s ps=x!ph icg # #??# ????? | | = ! sb h=pp h /b%" # #??# ????? | | # ## s # g #######@ # !! #??? ????? | | # # % #?????# # !! #????????? | | ## ## ###### ###?????# + !! +????#???? | | ?## ####?## ######??????# # #?? #???? | | ??###?????#######???????# ########### #???? | | ????????????????????????# #???? | | ????????????????????????# #???? | | ????????????????????????# w +???? | | ????????????????????????# #???? | | ????????????????????????# +???? | | ????????????????????????# ################???? | | ????????????????????????# # #????? | | ????????????????????????# p/ #????? | | ????????????????????????# # #????? | | ????????????????????????# # #????? | | ????????????????????????#### ## #????? | | ???????????????????????????# ## #????? | | ???????????????????????????# ########"#######????? | | ???????????????????????????# #?????#"##??????????? | | ???????????????????????????# #???? #???????????? | | ???????????????????????????# #?? #???????????? | | ???????????????????????????# #?# "???????????? | | ???????????????????????????# #?# "???????????? | | ???????????????????????????# #?# ???????????? | | ???????????????????????????# #?# "???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Energy Generation 75 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 410 Additional Mass Support 16 Armor Coverage 225 Resistance: TH 30 Resistance: EM 25 Point Defense Rating 240 Melee Speed Boost 50 Evasion (%) 67 Recoil Reduction 4 Force Boost 40 Offensive Hacking 71 Defensive Hacking 28 Authchip Count 3 Item Schematics ----------------- Graphene Brace | -1/Access | Hacked Adv. Force Booster | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory | Authchip Adv. Terrain Scan Processor | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory | Authchip Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Cld. VTOL Module | x1 | -5/Factory | Authchip Femtoactuators | x1 | -3/Research Graphene Brace | x2 | -1/Access Adv. Force Booster | x2 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Core Reset Matrix Sigix Broadsword Integrated Mediator Integrated Thermoelectric Network Core Physics Calibrator Integrated Reactor LRC Insulator LRC Energy Well Achievements -------------- None Challenges ------------ None Game ------ Seed DirtyCoolingStorm Manual? 0 Play Time 02:39:07 Cumulative 269.2 hours Start 2025.02.17 @ 19:37:13 End 2025.02.17 @ 23:43:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 213 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/3/2/0/0/1/1/0 Lore% 81 Gallery% 71 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4029d277-3378-4dcf-9a3b-b00957aef491