Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.17 @ 20:52:00 Player: SunShine214 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (109) 545 Value Destroyed (3608) 3608 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1195) 1195 TOTAL SCORE: 10008 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 561 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/1000 Matter 102/300 Energy 78/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Flight Unit Large Storage Unit Improved Sensor Array Relay Coupler [Programmer] (78) Makeshift Spear Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Ion Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Light Treads Light Treads Flight Unit Flight Unit Large Storage Unit Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Rocket Array Rocket Array Plasma Cutter Heavy Flail [Rating: 93] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Makeshift Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon Spear Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 4 2 2 . . . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . Utility 3 | . . . 1 . 1 . . . . 1 Weapon 4 | . . . 2 2 . . . . . . Parts Attached 98 | 7 10 4 24 7 10 3 5 4 . 24 Power 9 | 1 . 1 2 . . . . . . 5 Engine 6 | 1 . 1 1 . . . . . . 3 Core 3 | . . . 1 . . . . . . 2 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 . 5 3 4 2 2 1 . 5 Treads 14 | 2 2 . 5 . 1 1 . 1 . 2 Leg 7 | . . . . 3 1 . . . . 3 Wheel 2 | . . . . . . . 2 . . . Hover . | . . . . . . . . . . . Flight 3 | . . . . . 2 1 . . . . Utility 17 | 1 3 2 3 2 2 1 1 . . 2 Device 4 | . . 1 . 1 . 1 1 . . . Storage 4 | 1 2 . 1 . . . . . . . Processor 2 | . . 1 1 . . . . . . . Hackware 2 | . . . . . . . . . . 2 Protection 5 | . 1 . 1 1 2 . . . . . Artifact . | . . . . . . . . . . . Weapon 46 | 3 5 1 14 2 4 . 2 3 . 12 Energy Gun 16 | 1 3 . 8 1 1 . 1 1 . . Energy Cannon 7 | . . 1 2 . . . . . . 4 Ballistic Gun 12 | 2 . . 2 . 2 . 1 . . 5 Ballistic Cannon 2 | . . . 1 . . . . . . 1 Launcher 3 | . . . 1 . . . . . . 2 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon 2 | . 1 . . . . . . 1 . . Piercing Weapon 1 | . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 8 | . . . 3 2 1 . . . . 2 Parts Lost 51 | . 2 1 4 8 2 3 5 . . 26 Power 5 | . 1 . . 1 . . . . . 3 Propulsion 19 | . . 1 2 3 2 1 2 . . 8 Utility 7 | . . . . 2 . 1 1 . . 3 Weapon 20 | . 1 . 2 2 . 1 2 . . 12 Highest Loss Streak 15 | . 2 1 2 4 2 1 4 . . 15 To Critical Strikes 2 | . . . . . . . 1 . . 1 Average Backups 11 | . 7 11 10 13 11 10 11 13 15 14 Power . | . . . . . . . . . . . Propulsion 1 | . 1 2 2 3 1 . 1 1 1 1 Utility 5 | . 3 5 5 5 6 6 6 8 9 8 Weapon 2 | . 2 2 1 2 3 3 3 3 4 4 Tool/Special . | . . . . . . . . . . . Unused Backups 15 | . 1 . 2 . . . . . 1 11 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . . . . . . . . 1 7 Weapon 5 | . 1 . 2 . . . . . . 2 Tool/Special 2 | . . . . . . . . . . 2 Average Slot Usage (%) 78 | . 80 87 90 63 46 74 65 87 93 85 Engine 2 | . 6 4 3 . . . . . . 1 Core 1 | . . . 3 5 . . . . . 3 Treads 13 | . 28 25 21 1 8 9 11 4 6 9 Leg 5 | . . . . 19 1 6 6 6 6 7 Wheel 2 | . . . . . . . . 13 13 2 Flight 1 | . . . . . 4 7 . . . . Device 4 | . . 13 . . . . 8 13 13 9 Storage 8 | . 14 14 9 7 6 6 6 6 6 5 Processor 5 | . . . 9 7 6 6 6 6 6 5 Protection 5 | . 3 . 9 5 5 11 2 . . . Energy Gun 8 | . 17 . 14 . 5 2 2 11 13 5 Energy Cannon 2 | . . 14 9 5 . . . . . 4 Ballistic Gun 6 | . 8 . 3 . 3 13 11 6 6 9 Slashing Weapon 1 | . . 13 . . . . . 4 6 . Piercing Weapon 2 | . . . . . 2 6 6 6 6 4 Peak Build Rating 93 | 6 10 13 38 93 39 45 40 50 50 76 Average Rating 36 | 4 7 9 31 84 22 38 35 45 50 61 On Entrance 25 | . 6 8 13 37 7 39 36 32 50 50 Avg Prop Armor Cover (%) 8 | . . . . 5 8 6 6 11 14 8 Naked Turns . | . . . . . . . . . . . Heaviest Build 94 | 12 27 31 52 94 42 42 35 40 40 69 Greatest Support 76 | 40 40 40 60 50 40 43 43 30 30 76 Greatest Overweight (x) 10 | . . 1 10 6 6 2 2 1 1 4 Average Overweight (x) . | . . . . 1 . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | 1 11 15 15 15 14 11 12 15 15 15 Average Carried 11 | . 7 12 14 13 11 10 11 13 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 11 15 15 14 10 11 12 15 15 5 Class Distribution -------------------- 36% | Mutant 17% | Scavenger-Tank 17% | Scavenger-Mutant 16% | Derelict-Gunner 7% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Matter Collected 3018 | 294 288 94 630 372 192 386 172 40 . 550 Remotely . | . . . . . . . . . . . Salvage Created 4110 | 109 560 99 1119 56 92 418 456 . . 1201 Parts 213 | 4 31 6 68 1 8 10 16 . . 69 Haulers Intercepted 3 | . 1 . 1 . . . . . . 1 Recyclers Shooed 3 | 1 . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 10 13 . 8 . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 75 | . 10 2 24 1 1 10 8 . . 19 Melee 3 | . . . . . 1 . 2 . . . Guns 47 | . 10 . 15 . . 10 6 . . 6 Cannons 11 | . . 2 8 1 . . . . . . AOE 13 | . . . . . . . . . . 13 Classes Destroyed 15 | 2 7 1 3 1 . 1 . . . . Worker 9 | . 1 . 2 . 1 . . . . 5 Builder 9 | . 1 . 3 . . . . . . 5 Tunneler 2 | 1 . . . . . . . . . 1 Hauler 3 | . 1 . 1 . . . . . . 1 Recycler 3 | 1 . . . . . . . . . 2 Operator 3 | . 2 . 1 . . . . . . . Watcher 5 | . 3 . 1 . . . . . . 1 Swarmer 22 | . 3 . 6 . . 4 5 . . 4 Grunt 26 | . 7 . 9 . . 5 2 . . 3 Brawler 1 | . . . . 1 . . . . . . Sentry 11 | . . . 6 . 1 1 1 . . 2 Specialist 2 | . . . 2 . . . . . . . Hunter 11 | . . . 1 . . . . . . 10 Subdweller 2 | . . 2 . . . . . . . . Samaritan 6 | . . . . . . 2 4 . . . Best Kill Streak 11 | 2 5 1 5 1 1 4 3 . . 11 Combat Bots Only 5 | . 4 1 4 1 1 4 3 . . 5 Max Kills in Single Turn 6 | 1 2 1 2 1 1 2 1 . . 6 Gunslinging . | . . . . . . . . . . . Exploded 5 | . . . . . . . . . . 5 Melee 1 | . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 927 | . 37 15 160 155 36 76 87 . 17 344 Missed 271 | . 5 6 33 52 11 28 29 . 6 101 Hits 656 | . 32 9 127 103 25 48 58 . 11 243 Melee 1 | . . . . 1 . . . . . . Projectile 655 | . 32 9 127 102 25 48 58 . 11 243 AOE 3 | . . . . 1 . . . . . 2 Critical Strikes 18 | . 1 . 3 . . 1 1 . 1 11 Part Disruptions 2 | . . . . 2 . . . . . . Actively Blocked 1 | . . . . 1 . . . . . . Damage Taken 10087 | . 449 255 1703 1437 187 768 809 . 210 4269 Core 2140 | . 53 42 225 425 33 33 252 . 77 1000 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 106 | . . . . 106 . . . . . . Regen/Repaired (Parts) 999 | . . . . 78 . . . 921 . . Core Remaining (%) 62 | 100 . 62 59 39 . . . . 53 . Volleys Fired 219 | 4 43 15 57 5 . 30 21 . 1 43 Largest 5 | 2 2 1 4 1 . 3 3 . 1 5 Hottest 312 | 40 120 60 243 65 . 118 108 . 23 312 Shots Fired 535 | 8 82 14 193 5 . 67 44 . 1 121 Gun 381 | 8 79 . 100 . . 67 44 . 1 82 Cannon 142 | . . 14 93 5 . . . . . 30 Launcher 9 | . . . . . . . . . . 9 Special 3 | . 3 . . . . . . . . . Kinetic 265 | 8 46 . 52 . . 60 29 . 1 69 Thermal 220 | . 3 14 141 5 . . 15 . . 42 Explosive 9 | . . . . . . . . . . 9 Electromagnetic 41 | . 33 . . . . 7 . . . 1 Robot Hit Streak 23 | 4 14 23 10 4 . 8 11 . . 11 Robot Miss Streak 8 | 1 3 1 5 . . 8 6 . 1 4 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 1 . . 1 Shots Hit Robots 358 | 6 53 14 110 3 4 56 43 . . 69 Core Hits 278 | 3 31 4 67 2 2 46 24 . . 99 Critical Kills 1 | . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 Critical Strikes 14 | . . . 6 . 1 . 4 . . 3 Burn 10 | . . . 6 . . . 3 . . 1 Destroy 2 | . . . . . . . . . . 2 Impale 2 | . . . . . 1 . 1 . . . Melee Attacks 42 | . 6 11 . . 6 5 11 2 . 1 Impact 1 | . . . . . . . . . . 1 Slashing 17 | . 6 11 . . . . . . . . Piercing 24 | . . . . . 6 5 11 2 . . Sneak Attacks 7 | . . . . . 1 2 4 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10441 | 95 970 249 2364 82 135 1219 1013 . . 4314 Guns 4913 | 91 785 . 1264 . . 1083 643 . . 1047 Cannons 1803 | . . 227 1057 81 . . . . . 438 Explosions 2938 | . 158 . . . . . . . . 2780 Melee 712 | . . 22 . . 135 136 370 . . 49 Ramming 51 | 4 3 . 43 1 . . . . . . Kinetic 3397 | 91 370 . 533 . . 969 458 . . 976 Thermal 2972 | . 182 227 1788 81 . . 185 . . 509 Explosive 2780 | . . . . . . . . . . 2780 Electromagnetic 529 | . 415 . . . . 114 . . . . Impact 49 | . . . . . . . . . . 49 Slashing 22 | . . 22 . . . . . . . . Piercing 641 | . . . . . 135 136 370 . . . Highest Corruption 7 | . 2 2 2 2 . . . . . 7 Average Corruption 1 | . 1 2 1 1 . . . . . 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 59 | . 27 11 13 6 . . . . . 2 Message Errors 11 | . 6 1 4 . . . . . . . Matter Fused 17 | . 10 3 2 2 . . . . . . Heat Flow Errors 5 | . . 2 2 1 . . . . . . Energy Discharges 6 | . 3 . 1 1 . . . . . 1 Parts Rejected 2 | . . . 1 . . . . . . 1 Data Loss (minor) 7 | . 2 2 1 2 . . . . . . Data Loss (major) 6 | . 3 2 1 . . . . . . . Misfires 3 | . 3 . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 364 | . 69 . . . . 47 176 . . 72 Projectiles . | . . . . . . . . . . . Explosions 114 | . 69 . . . . . . . . 45 Melee 250 | . . . . . . 47 176 . . 27 Knockbacks 11 | . . . 10 . . . . . . 1 Impact 1 | . . . 1 . . . . . . . Kinetic 9 | . . . 8 . . . . . . 1 Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 220 | . 67 . . . . . . . . 153 Shots 9 | . 2 . . . . . . . . 7 Rammed 14 | 1 1 . 11 1 . . . . . . Targets Rammed 14 | 1 1 . 11 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 463 | . 96 97 463 160 . 63 . . . 392 Average Temperature 167 | . 33 54 210 42 . 15 . . . 121 Received Heat Transfer 1712 | . 210 36 495 240 60 256 66 . 121 228 Effects 26 | . . . 23 . . . . . . 3 Shutdowns 8 | . . . 8 . . . . . . . Energy Bleed 7 | . . . 7 . . . . . . . Interference 5 | . . . 3 . . . . . . 2 Matter Decay 4 | . . . 3 . . . . . . 1 Short Circuit 1 | . . . 1 . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 9 | . . . 8 . . . . . . 1 Heat Transferred 6342 | . 250 481 3979 111 . . 629 . . 892 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . 1 1 . . . . . 2 Low Security (%) 95 | 100 100 . 92 97 100 . . . . 80 Level 1 4 | . . . 7 2 . . . . . 14 Level 2 . | . . . . . . . . . . 4 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 455 | 10 87 . 300 279 128 . . . . 455 Initial 128 | . . . . 128 128 . . . . . Average 48 | 1 12 . 89 34 51 . . . . 81 Influence Increases 3204 | 10 320 . 774 546 36 245 200 . 249 824 Destroy 0b10 Robot/C 1800 | . 200 . 480 220 20 200 160 . 140 380 Destroy 0b10 Robot/NC 185 | 10 40 . 40 15 5 . . . . 75 Destroy Leader 400 | . 58 . 124 64 10 30 10 . 10 94 Allied During Kill 167 | . . . . 68 . . . . 99 . Successful Hack 21 | . . . 8 13 . . . . . . Disable Machine 90 | . 15 . 30 15 . . . . . 30 Anti-Garrison Action 150 | . . . . 150 . . . . . . Destroy Structure 256 | . 7 . 17 1 1 . . . . 230 Partial Spotted 30 | . . . 15 . . . . . . 15 Lose Combat Pursuer 105 | . . . 60 . . 15 30 . . . Influence Decreases 2807 | 10 320 . 490 567 299 239 153 53 249 427 Entered New Map 346 | . . . . 156 135 . 2 53 . . Time Decay 1918 | 10 317 . 480 287 144 221 141 . 149 169 Lost Part 359 | . 3 . 10 40 20 18 10 . . 258 Lost Ally 184 | . . . . 84 . . . . 100 . Squads Dispatched 21 | . 2 . 4 7 1 . . . . 7 Investigation 3 | . . . 3 . . . . . . . Extermination 4 | . . . . 2 1 . . . . 1 Reinforcement 8 | . 2 . 1 1 . . . . . 4 Assault 2 | . . . . 2 . . . . . . Garrison 4 | . . . . 2 . . . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Distress Signals 9 | . . . 5 4 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 16 2 34 23 1 11 10 . 8 26 Peak Tracking Total 7 | . 4 1 6 7 1 4 4 . 5 7 Tactical Retreats 6 | . . . 3 . . 1 2 . . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 6 | . 2 1 2 1 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 7 | . 1 . 2 2 . . . . . 2 Max in Single Turn 1 | . 1 . 1 1 . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 14 | . 4 . 5 4 . 1 . . . . Terminals 14 | . 4 . 5 4 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 27 | . 11 . 9 6 . 1 . . . . Successful 8 | . 3 . 1 3 . 1 . . . . Failed 19 | . 8 . 8 3 . . . . . . Catastrophic 5 | . 1 . 3 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 15 | . . . 9 4 . . . . . 2 Terminals 27 | . 11 . 9 6 . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 3 . 1 3 . 1 . . . . Record 1 | . . . . . . 1 . . . . Branch Access Points 2 | . . . 1 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . Zone Layout 3 | . 2 . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 3 . 5 1 . . . . . . Full Trace Events 3 | . . . 3 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . . Machine Destruction 4 | . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 3 | . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Total Allies 19 | . . . . 9 . . . 9 . 1 Largest Group 9 | . . . . 7 . . . 9 9 1 Highest-Rated Group 286 | . . . . 206 . . . 286 286 31 Highest-Rated Ally 41 | . . . . 31 . . . 41 41 31 Zionite Dispatches 1 | . . . . . . . . . . 1 Kinetic Resupply 1 | . . . . . . . . . . 1 Total Orders 2 | . . . . 1 . . . . . 1 DROP 2 | . . . . 1 . . . . . 1 Ally Attacks 90 | . . . . 47 . . . . 43 . Total Damage 1819 | . . . . 1173 . . . . 646 . Kills 20 | . . . . 13 . . . . 7 . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Borg Created 7 | . . . . 7 . . . . . . Largest Collective 3 | . . . . 3 . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Active Infowar (turns) 692 | . . 692 . . . . . . . . Sensors 692 | . . 692 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . 2 2 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Turns Passed 10996 | 101 1741 700 1540 1125 347 2358 626 1457 400 601 Spaces Moved 5169 | 51 768 337 663 505 154 1072 337 777 239 266 Core 29 | 4 . . 6 5 8 . . . . 6 Treads 4058 | 47 768 337 657 34 143 1072 301 478 80 141 Legs 520 | . . . . 466 . . 12 . . 42 Wheels 559 | . . . . . . . 24 299 159 77 Hover . | . . . . . . . . . . . Flight 3 | . . . . . 3 . . . . . Fastest Speed 50 | 50 160 160 160 125 160 160 95 95 95 50 Average Speed 181 | 151 160 171 185 199 204 210 156 183 143 139 Slowest Speed 550 | 160 160 240 550 350 350 320 190 240 240 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 44 | 4 97 26 54 23 4 96 55 75 41 9 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 10 | . . 2 . . . 3 1 2 2 . Spaces Dug 22 | . 2 . . . 1 2 . 1 . 16 Terrain Destroyed 148 | . 7 . 12 1 1 2 . 1 . 124 Melee 6 | . 2 . . . 1 2 . 1 . . Projectile 42 | . . . 12 1 . . . . . 29 AOE 99 | . 5 . . . . . . . . 94 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Zio Pro Fac Total 6248 | 63 1183 420 835 601 174 1110 378 800 296 388 Wait 609 | . 329 47 53 61 3 1 4 15 55 41 Move 5161 | 51 767 336 662 505 153 1071 336 776 238 266 Hop . | . . . . . . . . . . . Pick Up 36 | 1 14 2 7 5 . . 1 3 1 2 Fast Attach 55 | 6 3 1 10 3 8 1 5 4 . 14 Attach 10 | . . . 2 1 4 . . . . 3 Detach 2 | . 1 1 . . . . . . . . Swap 50 | 1 10 4 16 7 . 2 . . . 10 Drop 43 | . 9 3 17 5 . . . . 1 8 Fire 219 | 4 43 15 57 5 . 30 21 . 1 43 Melee 42 | . 6 11 . . 6 5 11 2 . 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . 1 . 11 . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 7) 691 | -10/Materials | Discovered new exit (range 10) 1368 | -10/Materials | Discovered new exit (range 16) 1578 | -10/Materials | Discovered new exit (range 13) 1792 | -10/Materials | Discovered new exit (range 3) 1843 | -10/Materials | Entered Subcaves 1863 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 1874 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2390 | -10/Subcaves | Discovered new exit (range 11) 2435 | -10/Subcaves | Visited 4L-MR0's lab 2464 | -10/Subcaves | Found Prototype Special Melee Weapon 2543 | -10/Subcaves | Identified exit to Materials 2543 | -10/Subcaves | Entered Materials 2543 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3047 | -8/Materials | Build established: Scavenger-Tank 3094 | -8/Materials | Found Prototype Launcher 3094 | -8/Materials | Identified Rocket Array 3102 | -8/Materials | Found Rocket Array 3104 | -8/Materials | Found Rocket Array 3544 | -8/Materials | Discovered new exit (range 16) 3567 | -8/Materials | Identified exit to Factory 3705 | -8/Materials | Build established: Tank 4083 | -8/Materials | Entered Factory 4083 | -7/Factory | Evolved 2 slots: Weapon x2 4102 | -7/Factory | Identified 1B-0RG's Assimilator 4221 | -7/Factory | Identified exit to Lower Caves 4380 | -7/Factory | Assimilating Transporter 4a into Collective. 4400 | -7/Factory | Build established: Mutant 4705 | -7/Factory | Assimilating Trooper 4a into Collective. 4803 | -7/Factory | Assimilating Trooper 4b into Collective. 4874 | -7/Factory | Assimilating Hacker 4a into Collective. 5033 | -7/Factory | Assimilating Virus 4a into Collective. 5040 | -7/Factory | Assimilating Virus 4b into Collective. 5068 | -7/Factory | Lost 4 parts (1p2u1w) 5076 | -7/Factory | Garrison activated, responded to threat 5129 | -7/Factory | Assimilating Trooper 4c into Collective. 5177 | -7/Factory | Lost 3 parts (2n1w) 5185 | -7/Factory | Discovered new exit (range 10) 5201 | -7/Factory | Core integrity fell below 50% 5205 | -7/Factory | Identified exit to Factory 5208 | -7/Factory | Entered another Factory area 5208 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5210 | -6/Factory | Lost 4 allies 5361 | -6/Factory | Discovered new exit (range 11) 5379 | -6/Factory | Identified exit to Lower Caves 5555 | -6/Factory | Entered Lower Caves 5698 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5701 | -6/Lower Caves | Build established: Scavenger-Tank 6532 | -6/Lower Caves | Learned Factory terminal intel 6747 | -6/Lower Caves | Learned Factory terminal intel 6970 | -6/Lower Caves | Discovered new exit (range 12) 6988 | -6/Lower Caves | Identified exit to Lower Caves 6993 | -6/Lower Caves | Build established: Scavenger-Mutant 7913 | -6/Lower Caves | Entered another Lower Caves area 8154 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8341 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 8368 | -6/Lower Caves | Learned 4 Factory zone layouts 8489 | -6/Lower Caves | Lost 4 parts (2n2w) 8531 | -6/Lower Caves | Discovered new exit (range 8) 8538 | -6/Lower Caves | Identified exit to Zion 8539 | -6/Lower Caves | Entered Zion 8558 | -6/Zion | Given A8's code to call for help 8585 | -6/Zion | Gained Derelict followers 8707 | -6/Zion | Found Relay Coupler [Programmer] 8714 | -6/Zion | Found Relay Coupler [Programmer] 8780 | -6/Zion | Learned location of 1 exit from Factory 9136 | -6/Zion | Build established: Derelict-Gunner 9216 | -6/Zion | Met Imprinter 9254 | -6/Zion | Imprinted 9256 | -6/Zion | Declared Zion's savior 9513 | -6/Zion | Visited the Megawrench Repair Shop 9513 | -6/Zion | Megawrench repaired 13 parts 9592 | -6/Zion | Learned location of Warlord (-4) 9958 | -6/Zion | Discovered new exit (range 13) 9985 | -6/Zion | Identified exit to Proximity Caves 9996 | -6/Zion | Entered Proximity Caves 9996 | -5/Proximity Caves | Accompanied by 9 allies 9997 | -5/Proximity Caves | Identified exit to Factory 10001 | -5/Proximity Caves | Learned Factory emergency access door positions 10011 | -5/Proximity Caves | Learned Factory stockpile data 10235 | -5/Proximity Caves | Lost 3 allies 10396 | -5/Proximity Caves | Entered Factory 10396 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10397 | -5/Factory | Identified exit to Factory 10401 | -5/Factory | Loaded intel: 28 terminal locations 10879 | -5/Factory | Garrison activated, responded to threat 10881 | -5/Factory | Lost 9 parts (2p3n1u3w) 10939 | -5/Factory | Zion Kinetic Resupply teleported in 10946 | -5/Factory | P-70 Sage assimilated allied Q1-K7I(A) 10957 | -5/Factory | Core integrity fell below 50% 10993 | -5/Factory | Core integrity fell below 20% 10997 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10986_ The unstable cave ceiling collapses. 10986_ Lgt. Fission Core crushed. 10987_ U-05 Engineer lays Concrete. 10988_ System corrupted: Enh. Gauss Cannon rejected. 10988_ U-05 Engineer lays Concrete. 10989_ Acquired Enh. Gauss Cannon. 10989_ U-05 Engineer lays Concrete. 10989_ M-28 Smith repairs Q1-K7I(A). 10990_ Slug penetrates G-50 Soldier. 10991_ U-05 Engineer lays Concrete. 10991_ Enh. Gauss Cannon destroyed. 10992_ Imp. Heat Sink destroyed. 10992_ U-05 Engineer lays Concrete. 10992_ Dropped Lrg. Storage Unit. 10993_ U-05 Engineer lays Concrete. 10994_ Acquired Hacking Suite. 10994_ U-05 Engineer lays Concrete. 10995_ Penetrated by Slug. 10997_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????"???????????? | | ?????????????????????? ?# ???????????"???????????? | | ??????????????????? ???????????"???????????? | | ????????????????? ? "???????T???????????? | | ???????????????" # ?" ???????"???????????? | | ??????????????? G "???????"???????????? | | ?????????????? "" ????????"???????????? | | ????????????## " ????????????????????? | | ???????????? = ????????????????????? | | ???????????? [% % ##???????????????????? | | ????????????? % = ########????????????? | | ???????????? p =%mg Y R ?????????????? | | ?????????????? *% ==!!== g # ##?????????????? | | ????????????#;# ## =%!% # #?????????????? | | ??????????? ==!* [ ##????????????? | | ???????????"" """ = p]![ #????????????? | | ??????????""" """ u |]= #????????????? | | ??????""" """ """ @]![ ##????????????? | | ????? !// #????????????? | | ???????? # ! ##????????????? | | ???T?????######## ##?????????????? | | ?????????# ! ##?????????????? | | ?????????# # ######### ?????????????? | | ?????????# # #?????? ?????????????? | | ?????????# # #######"##???????????? | | ?????????# + # #???????????? | | ?????????# # """"""" #???????????? | | ?????????# [ # # """""?" #???????????? | | ?????????# # """"""" #???????????? | | ?????????# # """"""" #???????????? | | ?????????####### # #???????????? | | ???????????????# + """"""" #???????????? | | ????????????#### # # """"""" #???????????? | | ?????????#[ ! """" " #???????????? | | ?????????# # """"" #?#####?????? | | ?????????# #? ] ?????? | | ?????????#"" # # = ## ????? | | ??????????"" ! # ###########+### """"????? | | ??????????""" # #???????### #?# """"????? | | ???????????"" + #?????????# #?# """"????? | | ???????????"" # #?????????# #?# """" "??? | | ??????????? # #?????????# #?# """" ""?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Nuclear Pulse Thruster | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Mass Driver | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Imp. Remote Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSmartbombHumpback Manual? 0 Play Time 00:53:44 Cumulative 140.1 hours Start 2026.04.17 @ 14:14:03 End 2026.04.17 @ 20:52:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 217 Rogue 217 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 54 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f36033b4-67db-4a95-be1f-e5f8fb94cb72