Cogmind - Beta 11 X1 @@@ ROGUE MODE // 2021.01.23 @ 20:42:01 Player: metafieldhoverSHELL Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (163) 815 Value Destroyed (5653) 5653 Prototype IDs (94) 1880 Alien Tech Used (14) 2800 Bonus (34330) 34330 TOTAL SCORE: 57378 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 613 Follower Combat Kills 834 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A6 400 Win 3000 Friendly Fire -4617 Cogmind --------- Core Integrity 134/1600 Matter 256/425 Energy 1748/1770 System Corruption 3% Temperature Cool (12) Movement Hovering (25) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Mini Fusion Reactor Zero-point Reactor > --- PROPULSION (7) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Experimental Coolant Injector Medium Storage Unit Superbattery Zionite Metafield Generator Experimental Terrain Scanner Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Reaction Control System Experimental Phase Shifter Improved Weapon Shielding SHELL Armor Microwarp Drive > --- WEAPON (2) ------- Plasma Lance > --- INVENTORY (9) ---- Improved Fusion Compressor Dimensional Manipulator Advanced Kinecellerator Perforator Omega Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Medium Storage Unit Superbattery Zionite Metafield Generator Experimental Targeting Computer Experimental Armor Integrity Analyzer Stasis Canceller Advanced Phase Shifter SHELL Armor Advanced Force Field Matter Drive Microwarp Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Dimensional Manipulator Experimental Terrain Scanner Advanced Kinecellerator Advanced ECM Suite Transdimensional Reconstructor Perforator Omega Cannon [Rating: 264] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Combat Linear Gravjet Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Superbattery Device Zionite Metafield Generator Storage Superbattery Processor Experimental Armor Integrity Analyzer Hackware Makeshift Hacking Suite Protection SHELL Armor Artifact Matter Drive Weapon Sigix Broadsword Energy Gun Zionite Laser-M Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Utility 13 | . . 1 . . . 1 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 497 | 7 12 15 5 1 . 12 9 9 14 4 10 41 27 5 15 . 2 . 2 13 5 2 . 8 9 2 . 17 1 12 12 28 5 7 5 149 32 Power 33 | 1 . . . . . . 1 2 . . . 1 1 1 . . . . . 3 . . . 2 . . . 1 . 2 1 1 1 . 1 13 1 Engine 9 | 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . 2 . . . . . 1 1 . 1 . . 1 . Core 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 . Reactor 20 | . . . . . . . . 2 . . . 1 1 1 . . . . . . . . . . . . . 1 . 1 . 1 . . 1 10 1 Propulsion 86 | 2 2 1 . . . 4 . 1 1 3 3 15 4 4 5 . . . . 2 2 . . 3 2 . . 4 . 1 5 8 . . 1 13 . Treads 13 | 2 2 1 . . . . . 1 . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . 4 . . . 1 1 5 . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . . . 1 1 . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Hover 44 | . . . . . . . . . . . 1 . 4 1 . . . . . 2 . . . 3 2 . . 3 . 1 5 8 . . 1 13 . Flight 8 | . . . . . . . . . . 1 . 2 . . 4 . . . . . . . . . . . . 1 . . . . . . . . . Utility 273 | 2 5 9 . 1 . 5 4 6 9 1 5 12 10 . 8 . . . 1 7 3 2 . 3 5 2 . 8 1 5 4 19 4 7 3 104 18 Device 121 | 1 . 5 . . . 2 1 1 5 1 2 2 5 . 3 . . . . 4 1 1 . 2 5 . . 3 1 5 1 7 . 1 . 56 6 Storage 30 | . 2 . . 1 . . . . 2 . . 6 1 . 1 . . . . 1 1 1 . . . . . 1 . . . 2 1 5 . 4 1 Processor 33 | 1 1 1 . . . . 1 . 2 . . . 1 . 2 . . . 1 2 . . . 1 . 1 . 1 . . . 4 1 . . 13 . Hackware 18 | . . 1 . . . 1 1 . . . . . . . 2 . . . . . 1 . . . . . . 3 . . 2 3 1 1 1 1 . Protection 43 | . 2 2 . . . 2 1 5 . . 3 4 3 . . . . . . . . . . . . 1 . . . . . 2 1 . 1 15 1 Artifact 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 15 10 Weapon 105 | 2 5 5 5 . . 3 4 . 4 . 2 13 12 . 2 . 2 . 1 1 . . . . 2 . . 4 . 4 2 . . . . 19 13 Energy Gun 11 | 1 1 1 . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . 2 1 Energy Cannon 9 | . . 2 3 . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Ballistic Gun 18 | 1 3 1 . . . 2 . . 3 . 1 2 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 19 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 10 8 Launcher 18 | . 1 1 2 . . 1 1 . 1 . . 1 2 . 1 . . . 1 . . . . . 1 . . 2 . 2 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . . . . . . . 5 1 . . . . . . . . . . . . . . . . 2 1 . . . . 7 1 Piercing Weapon 9 | . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . 1 . . 1 . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . 2 . . . . . . 1 . . 1 8 1 . . . . . . . . . . 1 . . 9 . . 3 1 2 . . 18 6 Parts Lost 52 | . . . . . . 2 2 . 1 . 3 . 13 3 . . 1 1 5 . . 2 1 2 2 . . . . 6 . . . . . 3 5 Power 5 | . . . . . . . . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Propulsion 16 | . . . . . . . . . . . 1 . 4 2 . . 1 . 3 . . 1 . 1 . . . . . 2 . . . . . . 1 Utility 24 | . . . . . . 1 1 . 1 . 2 . 4 . . . . . 1 . . 1 . 1 2 . . . . 3 . . . . . 3 4 Weapon 7 | . . . . . . 1 1 . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Loss Streak 12 | . . . . . . 2 1 . 1 . 2 . 12 3 . . 1 1 5 . . 2 1 2 2 . . . . 4 . . . . . 2 4 Average Slot Usage (%) 81 | . 100 99 100 90 88 76 88 29 58 73 88 82 91 99 94 95 90 86 80 67 90 79 68 79 84 89 94 90 89 88 84 84 78 75 74 79 80 Engine 2 | . 14 11 11 11 11 9 6 . . . . . . . . . . . . 1 . . . 3 5 5 5 4 . . 2 . 1 4 3 1 . Reactor 4 | . . . . . . . . 1 7 7 7 5 6 6 6 6 6 6 . . . . . . . . . . 5 3 1 3 1 . 1 4 7 Treads 5 | . 28 33 33 33 33 22 . 4 7 7 2 4 9 . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . 6 29 . . 6 12 13 2 2 7 . . . . . 2 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 2 7 7 4 . 4 3 . . . . . 4 5 5 3 . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . 3 . 14 21 5 . . . . 7 11 7 5 12 12 15 15 18 21 17 15 19 21 20 20 24 24 Device 11 | . . 5 11 2 . 4 2 1 9 12 19 9 11 15 20 15 13 13 13 15 11 12 5 8 16 15 15 14 10 23 16 15 14 12 11 13 19 Storage 8 | . 13 11 11 19 22 9 6 . 2 7 7 12 7 15 10 6 6 6 6 3 4 4 5 5 5 5 5 5 5 4 4 4 7 7 7 6 7 Processor 6 | . 1 4 . . . . 5 . 7 . . . 5 7 7 13 13 13 19 17 23 23 23 25 26 26 26 23 21 16 14 10 8 6 3 6 7 Hackware 2 | . . . . . . 1 8 . . . . . . . 4 13 13 13 13 11 16 11 11 11 10 10 10 10 15 13 17 18 11 9 13 2 . Protection 6 | . 12 11 11 2 . 5 9 21 7 7 10 12 16 7 3 . . . . . . . . . . . 5 5 5 4 1 . 2 4 3 3 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 4 3 6 3 Energy Cannon 1 | . . 9 17 22 22 10 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 18 12 . . . 3 4 . 6 7 11 3 6 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 2 . 4 . . 4 2 . 4 7 1 2 2 . 2 6 . . . . . . . . . 5 5 4 5 . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . . 2 3 4 4 4 3 2 . Naked Turns 125 | . . . . . . . 11 111 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 273 | 10 32 40 37 273 273 261 271 79 152 150 150 172 132 103 103 22 21 21 15 24 24 24 20 14 26 25 25 46 51 49 45 57 74 74 94 132 125 Greatest Support 152 | 40 46 69 69 69 69 69 60 70 70 70 19 76 76 44 30 30 25 25 25 26 26 26 20 42 42 42 42 57 48 48 53 82 90 106 117 152 126 Greatest Overweight 229 | . . . . 204 204 229 211 23 140 140 140 168 114 93 89 . 5 . . . . 4 . 1 . . . 31 3 1 14 . . . . 40 . Average Overweight 22 | -22 -27 -33 -32 118 204 191 187 -8 27 124 109 105 81 84 15 -3 . -5 -1 -2 -4 . -5 -19 -3 . . . . . . . . . . . . Largest Inventory Capacity 34 | 4 14 14 14 34 34 34 34 4 24 24 24 24 24 24 24 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 9 9 9 9 9 Average Capacity 14 | 4 7 14 14 28 34 34 33 4 11 24 24 23 24 24 17 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 7 9 9 9 9 Most Carried 25 | 3 8 14 14 25 18 20 22 4 9 15 22 24 24 24 24 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 9 9 9 9 9 Average Carried 10 | 1 6 11 13 16 18 16 20 3 4 11 16 16 22 21 16 4 4 3 3 3 4 3 4 3 3 2 4 3 4 3 3 3 6 8 9 8 6 Final Capacity 34 | 4 14 14 14 34 34 34 4 4 24 24 24 24 24 24 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 9 9 9 9 9 Final Carried 24 | 3 8 13 14 18 18 20 4 4 9 15 22 24 21 24 4 4 4 3 4 4 4 4 4 4 2 4 4 4 4 4 4 4 9 9 9 8 7 Class Distribution -------------------- 26% | Scavenger-Mutant 21% | Alien-Mutant 11% | Mutant 11% | Hauler-Mutant 7% | Alien-Ninja 5% | Alien-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Hacker-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Lower Caves Derelict-Sprinter | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Extension Hacker-Mutant | -5/Cetus Hacker-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Hacker-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Wizard-Ninja | -2/Research Hacker-Ninja | -2/Testing Alien-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Alien-Mutant | -1/Command Alien-Sprinter | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 7776 | 273 164 559 62 150 . 40 72 225 197 197 480 452 226 226 171 . 3 . 19 157 82 10 10 65 79 30 . 180 . 100 150 430 28 134 20 1974 811 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7831 | 109 164 664 117 . . 124 116 . 330 260 267 . 245 180 383 . . . 26 157 186 . 32 242 262 . . . 511 337 155 375 42 . 20 1820 707 Parts 366 | 10 7 33 9 . . 7 7 . 13 15 7 . 24 6 10 . . . 5 8 5 . 1 23 15 . . . 9 22 7 9 8 . . 56 50 Haulers Intercepted 12 | . 2 3 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 1 1 . . . . . Recyclers Shooed 11 | . 1 3 . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . . . . . . . . . 9 6 3 . 5 . . . . 4 . . . . . . . . 61 1 . . . . . . . . Prevented 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 12 . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 88 | . 1 8 5 . . 5 2 . 6 10 5 . 6 2 . . . . 3 . . . . 1 4 . . . 9 7 . 2 . . . 4 8 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Guns 17 | . 1 4 . . . . 1 . 2 2 2 . 3 2 . . . . . . . . . . . . . . . . . . . . . . . Cannons 17 | . . 4 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 AOE 48 | . . . 4 . . 3 . . 4 8 3 . 3 . . . . . 3 . . . . . 4 . . . 9 7 . . . . . . . Classes Destroyed 19 | 2 3 3 1 . . 2 1 . 2 1 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Worker 20 | . . . 1 . . . . . 2 . . . . . . . . . . 1 . . . 3 1 . . . . 1 . 2 . . . 9 . Builder 10 | . . . . . . . . . 1 . . . . . 2 . . . . . 1 . . 3 . . . . . 1 . . 2 . . . . Tunneler 5 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . Hauler 12 | . 2 3 . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . 2 1 1 . . . . . Recycler 12 | 1 . 1 . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . . 6 . Minesweeper 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . Operator 6 | . 1 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . . . Watcher 6 | . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . 1 . Swarmer 25 | . . . . . . 3 . . . 4 4 . . . . . . . 3 . . . . . 4 . . . . 7 . . . . . . . Grunt 23 | . 1 4 3 . . . . . 4 2 1 . . 1 . . . . . . . . . . . . . . 4 . . 2 . . . 1 . Brawler 4 | . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 9 | . . 3 . . . 1 1 . 1 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Hunter 5 | . . . . . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Z-Technician 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 1 3 4 . . 3 1 . 7 4 3 . 4 1 4 . . . 3 2 2 . 1 6 6 . . . 10 7 1 3 2 . 1 3 4 Combat Bots Only 9 | . 1 3 3 . . 3 1 . 4 4 3 . 2 1 . . . . 3 . . . . 1 4 . . . 9 5 . 2 . . . 2 4 Max Kills in Single Turn 6 | 1 1 1 2 . . 2 1 . 3 1 2 . 1 1 1 . . . 3 1 1 . 1 4 3 . . . 4 6 1 1 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . 2 . . 2 1 2 . 1 . . . . . 3 . . . . . 2 . . . 3 5 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Z-Imprinter (-7/Deep Caves) MAIN.C (-1/Command) A6 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 17580 | . 54 345 218 . . 288 372 . 717 655 637 47 2469 315 24 92 107 92 213 . 213 50 54 178 121 . 24 . 184 727 313 145 178 598 255 2836 5059 Core 2262 | . 11 40 17 . . . 35 . 35 27 69 . 309 41 . 34 38 . 69 . 45 . . 23 . . . . 68 181 . . 26 . 25 274 895 Absorbed by Shields 3105 | . . . . . . . 2 . 249 . . . . . . . . . . . . 13 . . . . . . . . . . . 19 . 97 2725 Reduced by Siege Mode 41 | . . . . . . . . . 10 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 78 | 100 95 . . . 85 100 . . . . . . . 26 . . . . 83 . . . . 93 . . . . 94 . 86 . . 91 . . 8 Volleys Fired 330 | 8 20 40 7 . . 14 7 . 38 25 20 1 40 19 10 2 . . 2 . . . . . 2 . . 1 6 2 1 . . . . 29 36 Largest 2 | 2 2 2 2 . . 2 2 . 2 2 2 1 2 2 2 1 . . 1 . . . . . 1 . . 1 1 1 1 . . . . 1 1 Hottest 146 | 60 60 136 98 . . 136 97 . 58 58 56 28 146 133 133 30 . . 36 . . . . . 46 . . 100 20 20 80 . . . . 100 100 Shots Fired 473 | 9 40 80 8 . . 22 11 . 39 34 27 1 66 38 17 2 . . 2 . . . . . 2 . . 1 6 2 1 . . . . 29 36 Gun 318 | 9 40 67 . . . 3 4 . 33 15 25 1 57 38 16 . . . . . . . . . . . . . . . . . . . . . 10 Cannon 92 | . . 13 1 . . 16 6 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 29 26 Launcher 63 | . . . 7 . . 3 1 . 6 19 2 . 9 . 1 2 . . 2 . . . . . 2 . . . 6 2 1 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 257 | 1 29 67 . . . 3 4 . 33 15 14 1 35 . . . . . . . . . . . . . . . . . . . . . . 29 26 Thermal 73 | . . 13 1 . . 16 2 . . . . . 15 19 7 . . . . . . . . . . . . . . . . . . . . . . Explosive 53 | . . . 7 . . 3 1 . 6 19 2 . 9 . 1 2 . . 2 . . . . . . . . . . . 1 . . . . . . Electromagnetic 53 | 8 11 . . . . . 4 . . . 11 . 7 . . . . . . . . . . . 2 . . . . . . . . . . . 10 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 2 . . . . . . . Phasic 28 | . . . . . . . . . . . . . . 19 9 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 4 6 18 9 . . 10 4 . 8 12 10 . 11 6 4 . . . 1 . . . . . 1 . . . 6 7 . . . . . 5 10 Robot Miss Streak 13 | 2 5 2 . . . 1 1 . 2 1 1 . 3 3 1 . . . 1 . . . . . 1 . . . . . . . . . . 13 10 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 406 | 6 24 60 6 . . 14 6 . 25 27 22 . 44 24 6 . . 1 1 3 3 . 4 7 5 . . . 5 8 2 11 4 2 3 58 25 Core Hits 289 | 4 9 24 11 . . 8 5 . 29 23 11 . 26 6 7 . . . 5 3 3 . 2 16 8 . . . 18 12 2 5 2 . . 28 22 Critical Hits 43 | . . 1 . . . 2 . . 1 . . . 1 . . . . . . . . . 1 1 . . . . . 1 . 2 1 1 . 12 19 Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 7 Critical Parts Destroyed 31 | . . 1 . . . 2 . . 1 . . . 1 . . . . . . . . . . 1 . . . . . 1 . 2 1 1 . 8 12 Melee Attacks 222 | . . . . . . . . . . . . 15 14 . 4 . . 4 . 3 4 1 7 14 17 . . . . 13 13 14 8 10 4 59 18 Impact 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Slashing 151 | . . . . . . . . . . . . 15 14 . . . . . . . . . . . . . . . . 13 13 14 8 10 4 59 1 Piercing 67 | . . . . . . . . . . . . . . . . . . 4 . 3 4 1 7 14 17 . . . . . . . . . . . 17 Sneak Attacks 59 | . . . . . . . . . . . . . 5 . 3 . . 1 . 3 2 . 3 4 4 . . . . 4 1 5 2 1 1 20 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32452 | 80 349 831 502 . . 518 144 . 1681 1214 605 47 2023 703 593 . . 95 277 291 245 . 289 1230 735 . . . 3136 2385 216 1806 606 404 468 9971 1008 Guns 4364 | 80 342 591 . . . 22 48 . 940 254 431 . 701 703 133 . . . . . . . . . . . . . . . . . . . . . 119 Cannons 2743 | . . 228 21 . . 247 96 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1384 767 Explosions 9434 | . . . 481 . . 157 . . 717 960 135 . 663 . 93 . . . 277 . . . . 742 308 . . . 3136 1765 . . . . . . . Melee 15668 | . . . . . . . . . . . . . 659 . 367 . . 95 . 291 231 . 289 488 427 . . . . 612 216 1806 606 404 468 8587 122 Ramming 243 | . 7 12 . . . 92 . . 24 . 39 47 . . . . . . . . 14 . . . . . . . . 8 . . . . . . . Kinetic 4957 | 15 220 591 . . . 22 48 . 940 254 255 . 461 . . . . . . . . . . . . . . . . . . . . . . 1384 767 Thermal 1244 | . . 228 21 . . 247 25 . . . . . 235 307 88 . . . . . . . . . 93 . . . . . . . . . . . . Explosive 3429 | . . . 481 . . 157 . . 717 960 135 . 663 . 39 . . . 277 . . . . . . . . . . . . . . . . . . Electromagnetic 1515 | 65 122 . . . . . 71 . . . 176 . 5 . . . . . . . . . . 742 215 . . . . . . . . . . . 119 Impact 367 | . . . . . . . . . . . . . . . 367 . . . . . . . . . . . . . . . . . . . . . . Slashing 13358 | . . . . . . . . . . . . . 659 . . . . . . . . . . . . . . . . 612 216 1806 606 404 468 8587 . Piercing 1943 | . . . . . . . . . . . . . . . . . . 95 . 291 231 . 289 488 427 . . . . . . . . . . . 122 Entropic 4901 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3136 1765 . . . . . . . Phasic 495 | . . . . . . . . . . . . . . 396 99 . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . 3 . . . . . 1 1 . . 2 . 21 3 Average Corruption 8 | . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . 3 . . . . . 1 1 . . 2 . 14 2 Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Effects 379 | . . . . . . . . 3 5 6 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . 348 13 Message Errors 79 | . . . . . . . . 1 3 4 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 66 3 Matter Fused 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 2 Heat Flow Errors 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 1 Energy Discharges 40 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 32 5 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 44 | . . . . . . . . 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 37 2 Data Loss (major) 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Alerts 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Misdirections 82 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3790 | . . . . . . . . . 6 24 . . 91 . 167 . . . . . . . 57 124 108 . . . 167 287 . 333 43 28 308 2047 . Projectiles 136 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 136 . Explosions 418 | . . . . . . . . . 6 24 . . . . . . . . . . . . . 12 48 . . . 167 161 . . . . . . . Melee 3236 | . . . . . . . . . . . . . 91 . 167 . . . . . . . 57 112 60 . . . . 126 . 333 43 28 308 1911 . Knockbacks 23 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 10 10 Impact 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 409 | . . . 78 . . . 5 . 8 88 16 47 . . . . . . 7 . . . . 156 . . . . . 4 . . . . . . . Shots 16 | . . . 7 . . . 1 . 1 3 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Rammed 25 | . 4 3 1 . . 5 . . 4 . 7 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 33 | . 4 3 1 . . 5 . . 4 . 7 . . . . . . . . . 8 . . . . . . . . 1 . . . . . . . Kicked 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 407 | . 75 210 6 . . 282 90 . 238 . . . 307 60 132 236 224 5 . . . . . . . . . 34 . . 214 59 114 9 24 407 123 Average Temperature 62 | . 25 76 4 . . 115 37 . 106 . . . 93 26 45 145 102 4 . . . . . . . . . 27 . . 105 19 50 4 8 68 38 Received Heat Transfer 2444 | . 30 153 18 . . . 54 . 248 111 222 . 657 18 12 36 36 12 9 . 45 4 9 9 . . . . 39 66 75 9 27 84 . 63 398 Effects 11 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . 6 . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Interference 8 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 6 . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Turns 67 | . . . . . . . . . 29 38 . . . . . . . . . . . . . . . . . . . . . . . . . . . Longest Duration 29 | . . . . . . . . . 29 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Parts Fried 20 | 1 . . . . . . . . . . 3 . . . 3 . . . . . . . . 5 . . . . . . . . . . . . 8 Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . Heat Transferred 1654 | . . 407 37 . . 444 37 . . . . . 259 333 87 . . . . . . . . . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 2638 | 15 76 253 230 . . 163 122 93 1026 . . . . . 194 . . . . 113 136 48 54 853 675 . . . . 675 2210 1437 2150 2638 1857 1393 . Initial 1582 | . 9 17 90 . . . 7 1 . . . . . . 2 . . . . 65 55 . 4 15 417 . . . . 94 368 1242 608 1209 1582 1188 . Average 567 | 10 26 144 193 . . 28 32 45 560 . . . . . 32 . . . . 85 63 13 27 149 533 . . . . 430 1811 1123 1765 1982 1700 1151 . Maximum Alert Level 5 | . . 1 1 . . . . . 3 . . . . . . . . . . . . . . 3 2 . . . . 2 5 4 5 5 5 5 . Low Security (%) 26 | 100 100 67 48 . 100 100 100 100 31 . . . . . 100 . . . . 100 100 100 100 88 . . . . . 6 . . . . . . . Level 1 2 | . . 32 51 . . . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . Level 2 3 | . . . . . . . . . 16 . . . . . . . . . . . . . . . 100 . . . . 64 . . . . . . . Level 3 10 | . . . . . . . . . 51 . . . . . . . . . . . . . . 11 . . . . . . . 69 . . . 8 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 16 13 . Level 5 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 78 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 . . . Squads Dispatched 59 | . 1 4 . . . . 5 . 7 . . . . . 1 . . . . 1 . . . 1 3 . . . . 3 12 . 8 12 1 . . Investigation 6 | . . 2 . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extermination 5 | . . . . . . . 2 . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reinforcement 14 | . 1 2 . . . . . . 2 . . . . . 1 . . . . 1 . . . 1 2 . . . . 2 . . 1 . 1 . . Assault 32 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 12 . 7 12 . . . Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 45 | . . 3 . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . 1 . 3 1 6 1 2 1 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 619 | . 10 25 3 . . 14 6 6 21 12 11 . 6 2 7 9 7 4 13 1 9 5 4 9 7 . 2 12 7 38 49 9 36 68 17 130 60 Peak Tracking Total 38 | . 1 5 3 . . 6 4 4 8 4 3 . 3 1 3 9 5 4 9 1 5 5 3 3 2 . 2 9 3 24 19 2 20 18 4 38 21 Tactical Retreats 87 | . . . . . . 1 . 1 1 3 3 . . . . 3 1 . 2 . 1 . . 1 4 . . . 1 6 8 2 2 11 5 20 11 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 17 | . . 1 . . . 1 2 . 2 . . . . . . . . . . 1 . . . . 1 . . . . . 1 . 1 2 . 5 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 13 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 60 | . . . 1 . . . . . . . . . 1 . 5 . . 1 . . . . 1 20 2 . . 1 . . 5 2 4 7 . 3 7 Max in Single Turn 20 | . . . 1 . . . . . . . . . 1 . 5 . . 1 . . . . 1 20 1 . . 1 . . 1 1 1 1 . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 72 | . 1 3 . 2 . 1 4 . 4 . . 1 . . 3 1 1 3 . 2 13 . . 1 6 . 1 2 . 4 . 1 . . 5 13 . Terminals 53 | . 1 3 . . . . 3 . 3 . . . . . 3 . . . . 2 13 . . 1 4 . . . . 2 . 1 . . 5 12 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Total Hacks 212 | . 2 10 . 2 . 2 11 . 9 . . 1 . . 5 1 1 13 . 3 23 . . 3 30 . 1 7 . 18 . 6 . . 11 53 . Successful 127 | . 1 4 . 2 . 2 4 . 6 . . 1 . . 2 1 1 13 . 2 13 . . 2 17 . 1 7 . 7 . 5 . . 4 32 . Failed 85 | . 1 6 . . . . 7 . 3 . . . . . 3 . . . . 1 10 . . 1 13 . . . . 11 . 1 . . 7 21 . Catastrophic 11 | . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . 6 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 1 5 . 1 . 1 6 . 5 . . . . . 2 . . . . . 7 . . 1 14 . . . . 13 . 1 . . . 39 . Terminals 165 | . 2 10 . . . . 8 . 7 . . . . . 5 . . . . 3 23 . . 3 27 . . . . 9 . 6 . . 11 51 . Fabricators 9 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Recycling Units 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Terminal Hacks 92 | . . 4 . 2 . . 3 . 3 . . 1 . . 2 1 1 13 . 2 9 . . 1 11 . 1 7 . 1 . 4 . . 4 22 . Record 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . 6 . . . . . . . 1 . Open Door 17 | . . . . . . . . . . . . . . . . 1 1 . . 1 8 . . . . . 1 1 . . . . . . 3 1 . Level Access Points 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Branch Access Points 6 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 6 | . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 5 . Unreport Threat 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . 3 . Locate Traps 9 | . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 5 . Patrol Status 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Zone Layout 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . 4 . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 1 . . . . 1 1 . 2 . . . . . . . . . . . 4 . . 1 5 . . . . 4 . 1 . . . 8 . Terminals 21 | . 1 . . . . . 1 . 1 . . . . . . . . . . . 4 . . 1 3 . . . . 1 . 1 . . . 8 . Track 4 | . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Assimilate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 3 . Botnet 10 | . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . 1 2 . . . . . . . . . . 3 . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Broadcast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Reprogram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 1 3 . . . . 4 . 3 . . . . . 3 . . . . 1 8 . . 1 3 . . . . 3 . 1 . . 2 9 . Full Trace Events 6 | . . 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter 465 | . . . . . . . . . 252 . . . . . . . . . . . . . . . . . . . . 213 . . . . . . . Time 184 | . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . Total Part Build Rating 9 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 51 | . . . . . . . . 19 . . . . . . . . . . . . 15 . . . 2 . . 4 . 1 . 1 . . . 2 7 Largest Group 19 | . . . . . . . . 19 13 . . . . . . . . . . . 8 8 1 . 2 . . 4 . 1 . 1 . . . 1 4 Highest-Rated Group 477 | . . . . . . . . 477 393 . . . . . . . . . . . 362 362 156 . 108 . . 235 . 44 . 26 . . . 44 51 Highest-Rated Ally 156 | . . . . . . . . 35 35 . . . . . . . . . . . 156 156 156 . 54 . . 65 . 44 . 26 . . . 44 15 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Ally Attacks 305 | . . . . . . . . 114 80 . . . . . . . . . . . 39 34 . . 3 . . 23 . . . . . . . . 12 Total Damage 8866 | . . . . . . . . 3647 2000 . . . . . . . . . . . 945 539 . . 128 . . 1269 . . . . . . . . 338 Kills 43 | . . . . . . . . 12 19 . . . . . . . . . . . 5 3 . . 1 . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 1 . . . . . . 2 1 1 . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Traps 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 32835 | 154 749 763 344 1034 198 743 533 662 1307 1127 1076 4212 1670 520 489 52 114 38 145 172 439 90 52 162 297 132 117 732 83 294 244 628 175 258 181 11970 879 Spaces Moved 27520 | 97 404 366 200 462 78 195 227 452 606 521 571 2365 740 264 654 216 441 113 408 270 419 108 36 153 539 280 263 970 305 668 553 1824 511 808 715 7141 2577 Core 414 | 29 . . . . . . 19 226 . . 1 39 27 . . . . . 1 69 . . . . . . . 3 . . . . . . . . . Treads 2782 | 68 404 366 200 462 78 142 . 226 550 129 . 21 136 . . . . . . . . . . . . . . . . . . . . . . . . Legs 591 | . . . . . . 53 208 . . . . 179 150 . . . . . . . 1 . . . . . . . . . . . . . . . . Wheels 2555 | . . . . . . . . . 56 392 570 1206 . 185 146 . . . . . . . . . . . . . . . . . . . . . . Hover 17506 | . . . . . . . . . . . . . 427 79 . . . . . 201 418 108 36 153 539 280 263 966 305 668 553 1824 511 808 715 7017 1635 Flight 2606 | . . . . . . . . . . . . 920 . . 508 216 441 113 407 . . . . . . . . 1 . . . . . . . . . Fastest Speed 13 | 50 160 160 160 160 257 227 50 50 149 185 162 35 163 163 13 13 13 15 15 25 33 33 65 26 22 45 22 17 20 18 21 21 21 19 20 19 22 Average Speed 73 | 127 160 160 160 221 257 247 212 134 177 198 173 171 193 168 56 21 20 25 29 46 65 51 65 60 42 45 44 40 20 25 26 22 21 20 20 31 23 Slowest Speed 264 | 160 160 160 160 257 257 256 228 206 236 236 225 264 245 184 193 27 131 30 34 60 120 114 65 107 56 45 45 215 93 86 118 25 22 21 21 200 44 Overloaded Moves 121 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 56 . . 5 . 23 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . . . . . . . . 16 . 3 . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Microwarps 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 78 Exploration Rate (%) 51 | 7 31 33 57 70 30 21 10 95 22 62 62 86 79 49 21 41 58 77 69 11 67 55 56 22 20 59 53 81 52 27 83 50 71 63 28 94 91 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 6 | . . . 1 1 . . . . . . . 2 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 9 | . . 1 . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 . . . 1 1 . . . 1 1 . . Unknown Exits Taken 26 | 1 1 . 1 1 1 1 . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 . . 1 . Scrap Searched 16 | . . . 1 . 1 . . . . 2 3 2 . 1 . . . . 1 . . . . . . 2 1 . 2 . . . . . . . . Spaces Dug 195 | . . . 7 . . 9 9 . . . . 7 4 . 9 14 . 1 . . 1 1 . 5 8 . . . 13 80 7 . . 1 . 5 14 Terrain Destroyed 958 | . . . 36 . . 29 9 . 25 128 14 8 39 16 51 25 . 1 8 . 1 1 . 322 16 . . 1 83 106 14 . . 1 . 10 14 Melee 55 | . . . . . . . . . . . . 7 3 . 1 . . 1 . . 1 1 . 5 8 . . . . 5 7 . . 1 . 2 13 Projectile 49 | . . . . . . . . . . 5 . . 6 16 12 . . . . . . . . . . . . 1 . . . . . . . 8 1 AOE 853 | . . . 36 . . 29 9 . 25 123 14 . 30 . 38 25 . . 8 . . . . 317 8 . . . 83 101 7 . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Ac0 Total 39002 | 116 464 462 213 474 77 427 264 505 794 580 622 2481 885 301 740 218 460 118 430 312 573 142 57 205 585 285 262 1305 319 773 636 2024 560 873 738 16662 2060 Wait 10783 | 1 7 20 . . . 185 9 39 119 23 . 2 44 7 44 . 19 2 18 1 133 29 15 28 15 . . 283 7 72 42 117 29 27 13 9200 233 Move 26475 | 96 403 365 199 461 77 194 227 451 605 520 570 2364 739 263 626 215 434 112 407 269 418 107 35 152 538 279 262 969 304 667 552 1823 510 807 714 7030 1711 Hop 14 | . . . . . . . . . . . . . . . 11 . 3 . . . . . . . . . . . . . . . . . . . . Pick Up 170 | 4 10 8 1 7 . 7 4 . 6 7 10 33 14 5 2 . . . . 4 . . . . . 3 . 2 . 1 3 8 2 4 . 23 2 Fast Attach 306 | 6 2 6 . 1 . 6 2 9 9 1 5 18 5 2 8 . 2 . 1 8 2 . . 6 3 1 . 17 1 8 10 22 5 11 5 114 10 Attach 126 | 1 2 4 . . . 3 1 . 2 1 3 8 13 3 6 . . . . 5 . 2 . 1 4 1 . . . 2 3 6 . 3 . 28 24 Detach 119 | . 1 6 . . . 3 . 1 5 . 1 7 . 1 . . . . 1 4 . 3 . 1 2 1 . 5 . 1 1 15 5 1 . 33 21 Swap 78 | . 8 5 5 . . 3 6 . 3 2 2 15 9 . 1 . . . 1 . 3 . . 1 2 . . . . 2 . . . 2 . 8 . Drop 286 | . 7 5 . 5 . 7 3 5 3 . 3 17 7 1 28 1 2 1 . 5 1 . . 2 2 . . 16 1 4 11 19 1 7 2 115 5 Fire 330 | 8 20 40 7 . . 14 7 . 38 25 20 1 40 19 10 2 . . 2 . . . . . 2 . . 1 6 2 1 . . . . 29 36 Melee 220 | . . . . . . . . . . . . 15 14 . 4 . . 3 . 3 4 1 7 14 17 . . . . 13 13 14 8 10 4 59 17 Ram 3 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Crush 23 | . 4 3 1 . . 5 . . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 43 | . . . . . . . 5 . . . . . . . . . . . . 13 . . . . . . . . . . . . . 1 . 23 1 Rewire 17 | . . . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . 12 . . . . . . . . . Trap 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / [*Tes]) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 155 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 10) 904 | -10/Materials | Entered another Materials area 904 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1196 | -9/Materials | Discovered new exit (range 6) 1513 | -9/Materials | Identified exit to Mines 1667 | -9/Materials | Entered Mines 1859 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1912 | -9/Mines | Learned location of Storage (-8) 2005 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2005 | -9/Mines | Discovered new exit (range 5) 2011 | -9/Mines | Entered Exiles 2053 | -9/Exiles | Met 8R-AWN 2079 | -9/Exiles | Met EX-HEX 2138 | -9/Exiles | Met EX-DEC 2391 | -9/Exiles | Learned location of Zion (-7) 2567 | -9/Exiles | Build established: Hauler-Mutant 2642 | -9/Exiles | Met EX-BIN 2678 | -9/Exiles | Aligned with FarCom system 2681 | -9/Exiles | Given EX-Vault access code 2750 | -9/Exiles | Opened EX-Vault 2768 | -9/Exiles | Found XL Autogun Array 2782 | -9/Exiles | Found Superbattery 2796 | -9/Exiles | Found Firepult 2858 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3017 | -9/Exiles | Discovered new exit (range 14) 3045 | -9/Exiles | Left Exiles lab with Superbattery 3045 | -9/Exiles | Entered Mines 3223 | -8/Mines | Discovered new exit (range 7) 3243 | -8/Mines | Entered Materials 3243 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3975 | -8/Materials | Discovered new exit (range 3) 3986 | -8/Materials | Entered Factory 3986 | -7/Factory | Evolved 2 slots: Utility x2 4173 | -7/Factory | Identified exit to Factory 4367 | -7/Factory | Identified exit to Lower Caves 4508 | -7/Factory | Released all parts (11) 4519 | -7/Factory | Sucked down chute 4519 | -7/Factory | Entered Waste 4530 | -7/Waste | Spotted C-40 Crusher 4530 | -7/Waste | Spotted C-40 Crusher 4535 | -7/Waste | Spotted C-40 Crusher 4556 | -7/Waste | Spotted C-40 Crusher 4562 | -7/Waste | Discovered new exit (range 10) 4572 | -7/Waste | Warlord forces began an assault 4608 | -7/Waste | Allies destroyed C-40 Crusher 4695 | -7/Waste | Spotted C-40 Crusher 4704 | -7/Waste | Allies destroyed C-40 Crusher 4755 | -7/Waste | Spotted C-40 Crusher 4756 | -7/Waste | Allies destroyed C-40 Crusher 4802 | -7/Waste | Build established: Mutant 4967 | -7/Waste | Found Damper Plating 5181 | -7/Waste | Entered Factory 5181 | -7/Factory | Accompanied by 13 allies 5517 | -7/Factory | Fabricated Prc. Assault Rifle (x1) 5589 | -7/Factory | Local fabrication network quarantined 5981 | -7/Factory | First assault squad dispatched 6433 | -7/Factory | Build established: Scavenger-Mutant 6488 | -7/Factory | Entered Lower Caves 6729 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6846 | -7/Lower Caves | Learned location of 1 exit from Factory 7482 | -7/Lower Caves | Learned Factory emergency access door positions 7562 | -7/Lower Caves | Discovered new exit (range 7) 7615 | -7/Lower Caves | Entered another Lower Caves area 7651 | -7/Lower Caves | Learned Factory machine intel 7694 | -7/Lower Caves | Discovered exit to Factory (range 16) 7774 | -7/Lower Caves | Spotted B-75 Beast 7961 | -7/Lower Caves | Encountered a Warlord checkpoint 8063 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8226 | -7/Lower Caves | Build established: Hauler-Mutant 8355 | -7/Lower Caves | Discovered new exit (range 10) 8691 | -7/Lower Caves | Entered Zion 8716 | -7/Zion | Given A8's code to call for help 8775 | -7/Zion | Discovered new exit (range 12) 8893 | -7/Zion | Build established: Scavenger-Mutant 8985 | -7/Zion | System corruption cleaned by Quarantine Array 9020 | -7/Zion | Learned Factory emergency access door positions 9168 | -7/Zion | Found CR-A16's Pointy Stick 9248 | -7/Zion | Given the Hacking Drone Bay 9252 | -7/Zion | Found Prototype Device 9589 | -7/Zion | Learned location of Warlord (-4) 10325 | -7/Zion | Identified Hacking Drone Bay 10372 | -7/Zion | Learned Factory emergency access door positions 10521 | -7/Zion | Released all parts (13) 10685 | -7/Zion | Learned location of Quarantine (-3) 10820 | -7/Zion | Build established: Hauler-Mutant 11607 | -7/Zion | Build established: Scavenger-Mutant 12416 | -7/Zion | Discovered new exit (range 3) 12416 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12626 | -7/Zion | Rebuked by Imprinter 12903 | -7/Zion | Entered Deep Caves 13541 | -7/Deep Caves | Attacked by Z-Imprinter 13606 | -7/Deep Caves | Core integrity fell below 50% 13651 | -7/Deep Caves | Destroyed Z-Imprinter 13662 | -7/Deep Caves | Found Prototype Device 13673 | -7/Deep Caves | Lost 12 parts (1p4n3u4w) 13733 | -7/Deep Caves | Found Prototype Protection 14036 | -7/Deep Caves | Z-Facility disabled 14283 | -7/Deep Caves | Identified Zio. Weapon Casing 14517 | -7/Deep Caves | Discovered new exit (range 6) 14529 | -7/Deep Caves | Identified Zio. Metafield Generator 14573 | -7/Deep Caves | Entered Proximity Caves 14656 | -6/Proximity Caves | Lost 3 parts (1p2n) 14798 | -6/Proximity Caves | Spotted B-75 Beast 15083 | -6/Proximity Caves | Discovered exit to Factory (range 7) 15093 | -6/Proximity Caves | Entered Factory 15093 | -6/Factory | Evolved 2 slots: Utility x2 15094 | -6/Factory | Identified exit to Lower Caves 15096 | -6/Factory | Loaded intel: 255 machine locations 15582 | -6/Factory | Entered Lower Caves 15586 | -6/Lower Caves | Spotted B-75 Beast 15626 | -6/Lower Caves | Discovered new exit (range 9) 15634 | -6/Lower Caves | Entered another Lower Caves area 15654 | -6/Lower Caves | Encountered a Warlord checkpoint 15739 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15747 | -6/Lower Caves | Discovered new exit (range 7) 15748 | -6/Lower Caves | Entered Data Miner 15748 | -6/Data Miner | Discovered new exit (range 6) 15754 | -6/Data Miner | Met Data Miner 15760 | -6/Data Miner | Learned location of Section 7 (-2) 15766 | -6/Data Miner | Received God Mode back door access code from Data Miner 15776 | -6/Data Miner | Data Conduit disabled 15786 | -6/Data Miner | Entered Proximity Caves 15915 | -5/Proximity Caves | Spotted B-75 Beast 15930 | -5/Proximity Caves | Discovered new exit (range 7) 15931 | -5/Proximity Caves | Entered Factory 15931 | -5/Factory | Evolved 2 slots: Utility x2 15962 | -5/Factory | Lost 5 parts (3n1u1w) 16032 | -5/Factory | Found Prototype Launcher 16098 | -5/Factory | Discovered new exit (range 6) 16103 | -5/Factory | Entered Extension 16178 | -5/Extension | Rescued a captive Derelict 16178 | -5/Extension | Rescued a captive Derelict 16189 | -5/Extension | Rescued a captive Derelict 16190 | -5/Extension | Rescued a captive Derelict 16207 | -5/Extension | Rescued a captive Derelict 16342 | -5/Extension | Spotted B-75 Beast 16361 | -5/Extension | Spotted B-75 Beast 16399 | -5/Extension | Rescued a captive Derelict 16409 | -5/Extension | Rescued A7 16446 | -5/Extension | Rescued a captive Derelict 16450 | -5/Extension | Rescued a captive Derelict 16460 | -5/Extension | Build established: Hacker-Mutant 16470 | -5/Extension | Rescued a captive Derelict 16472 | -5/Extension | Rescued a captive Derelict 16493 | -5/Extension | Rescued a captive Derelict 16494 | -5/Extension | Rescued a captive Derelict 16508 | -5/Extension | Discovered new exit (range 10) 16509 | -5/Extension | Discovered new exit (range 6) 16542 | -5/Extension | Entered Cetus 16542 | -5/Cetus | Accompanied by 8 allies (A7) 16547 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 16577 | -5/Cetus | Spotted Cetus Guard 16577 | -5/Cetus | Spotted Cetus Guard 16578 | -5/Cetus | Spotted Cetus Guard 16580 | -5/Cetus | Spotted Cetus Guard 16596 | -5/Cetus | Discovered new exit (range 15) 16632 | -5/Cetus | Entered Archives 16632 | -5/Archives | Accompanied by 1 ally (A7) 16676 | -5/Archives | Discovered new exit (range 14) 16684 | -5/Archives | Entered Hub_04(d) 16828 | -5/Hub_04(d) | Network Hub disabled 16828 | -5/Hub_04(d) | Network Hub disabled 16828 | -5/Hub_04(d) | Discovered new exit (range 13) 16846 | -5/Hub_04(d) | Entered Factory 16846 | -4/Factory | Evolved 2 slots: Utility x2 16953 | -4/Factory | Identified exit to Upper Caves 16960 | -4/Factory | Identified exit to Research 17117 | -4/Factory | Identified Tesla Bomb Launcher 17143 | -4/Factory | Entered Upper Caves 17264 | -4/Upper Caves | Discovered new exit (range 16) 17275 | -4/Upper Caves | Entered another Upper Caves area 17277 | -4/Upper Caves | Discovered exit to Research (range 12) 17298 | -4/Upper Caves | Learned location of Armory (-3) 17386 | -4/Upper Caves | Discovered new exit (range 11) 17392 | -4/Upper Caves | Entered Warlord 17402 | -4/Warlord | Build established: Scavenger-Mutant 17656 | -4/Warlord | Warlord's base attacked by MAIN.C 17676 | -4/Warlord | Found Prototype Launcher 17676 | -4/Warlord | Identified Vortex Catalyst Activator 17709 | -4/Warlord | Found Prototype Energy Cannon 17709 | -4/Warlord | Identified Vortex Driver 17723 | -4/Warlord | Met Warlord 17733 | -4/Warlord | Found Prototype Processor 17733 | -4/Warlord | Identified Exp. Targeting Computer 17738 | -4/Warlord | Found Prototype Device 17738 | -4/Warlord | Identified System Purifier 17741 | -4/Warlord | Found Prototype Hackware 17741 | -4/Warlord | Identified System Mapper 17979 | -4/Warlord | Build established: Hacker-Mutant 18006 | -4/Warlord | Warlord forces counterattacked 18098 | -4/Warlord | Spotted Striker 18122 | -4/Warlord | Discovered new exit (range 14) 18124 | -4/Warlord | Entered Proximity Caves 18184 | -3/Proximity Caves | Attacked by a faux Warlord 18199 | -3/Proximity Caves | Discovered exit to Research (range 17) 18204 | -3/Proximity Caves | Destroyed 9 combat bots 18207 | -3/Proximity Caves | Entered Research 18207 | -3/Research | Evolved 2 slots: Utility x2 18281 | -3/Research | Fabricated Exp. Terrain Scanner (x1) 18288 | -3/Research | Identified exit to Armory 18288 | -3/Research | Identified exit to Quarantine 18380 | -3/Research | Discovered new exit (range 7) 18482 | -3/Research | Garrison activated, responded to threat 18501 | -3/Research | Entered Quarantine 18502 | -3/Quarantine | Maximum security lockdown engaged 18530 | -3/Quarantine | Lost 4 parts (1n3u) 18547 | -3/Quarantine | Found Mni. Smartbomb Launcher 18566 | -3/Quarantine | Found Alien Artifact 18582 | -3/Quarantine | Found Alien Artifact 18582 | -3/Quarantine | Identified Matter Drive 18601 | -3/Quarantine | Found Alien Slashing Weapon 18601 | -3/Quarantine | Identified Sigix Broadsword 18611 | -3/Quarantine | Cryocooling Duct disabled 18615 | -3/Quarantine | Cryocooling Duct disabled 18626 | -3/Quarantine | Ambient heat levels rising (+20) 18630 | -3/Quarantine | Ambient heat levels rising (+20) 18651 | -3/Quarantine | Build established: Hacker-Ninja 18715 | -3/Quarantine | Found Alien Artifact 18715 | -3/Quarantine | Identified Core Reset Matrix 18715 | -3/Quarantine | Identified Subatomic Replicator 18715 | -3/Quarantine | Used Core Reset Matrix 18719 | -3/Quarantine | Detected hypermatrix surge 18719 | -3/Quarantine | Sensed 4 artifacts in vicinity 18736 | -3/Quarantine | Discovered new exit (range 10) 18745 | -3/Quarantine | Entered Research 18745 | -2/Research | Warlord forces began assault on 0b10 18745 | -2/Research | Evolved 2 slots: Propulsion x2 18772 | -2/Research | Found Prototype Processor 18772 | -2/Research | Identified Spectral Analyzer 18823 | -2/Research | Spotted B-90 Cyclops 18845 | -2/Research | Identified exit to Access 18855 | -2/Research | Research machine network offline 19053 | -2/Research | Discovered new exit (range 12) 19197 | -2/Research | Met up with Warlord 19325 | -2/Research | Build established: Wizard-Ninja 19327 | -2/Research | Borebot progress halted 19373 | -2/Research | Entered Testing 19374 | -2/Testing | Maximum security lockdown engaged 19387 | -2/Testing | Found Prototype Hackware 19387 | -2/Testing | Identified Ghost Barrier 19397 | -2/Testing | Spotted PG-3FV8GRLNQQ 19434 | -2/Testing | Found Prototype Protection 19434 | -2/Testing | Identified SHELL Armor 19481 | -2/Testing | Found Prototype Ballistic Cannon 19493 | -2/Testing | Found Prototype Ballistic Cannon 19533 | -2/Testing | Spotted Fortress 19547 | -2/Testing | Discovered new exit (range 5) 19548 | -2/Testing | Entered Section 7 19549 | -2/Section 7 | Maximum security lockdown engaged 19549 | -2/Section 7 | Sensed 19 artifacts in vicinity 19565 | -2/Section 7 | Found Microwarp Drive 19589 | -2/Section 7 | Found Integrated Dissipator 19589 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 19601 | -2/Section 7 | Found Integrated Mediator 19601 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 19612 | -2/Section 7 | Spotted B-90 Cyclops 19632 | -2/Section 7 | Spotted Alpha 7 19632 | -2/Section 7 | Spotted Alpha 7 19636 | -2/Section 7 | Spotted B-99 Colossus 19645 | -2/Section 7 | Found Core Expander 19645 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 19661 | -2/Section 7 | Found LRC Matter Compressor 19661 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 19663 | -2/Section 7 | Found LRC Boosters 19663 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 19673 | -2/Section 7 | Used Subatomic Replicator to replicate Integrated Reactor 19675 | -2/Section 7 | Found Integrated Reactor 19675 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19676 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19704 | -2/Section 7 | Found Matter Drive 19711 | -2/Section 7 | Found Transdimensional Reconstructor 19758 | -2/Section 7 | Warped through subspace 19770 | -2/Section 7 | Found Transdimensional Reconstructor 19785 | -2/Section 7 | Spotted Executioner 19785 | -2/Section 7 | Spotted Striker 19797 | -2/Section 7 | Discovered exit to Access (range 16) 19806 | -2/Section 7 | Entered Access 19806 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19872 | -1/Access | Spotted B-99 Colossus 19905 | -1/Access | Found Unknown Protection 19905 | -1/Access | Identified Hvy. Reflective Plating 19916 | -1/Access | Spotted B-99 Colossus 19931 | -1/Access | Identified exit to Command 19987 | -1/Access | Entered Command 20292 | -1/Command | Spotted M Guard 20292 | -1/Command | Spotted Combat Programmer 20295 | -1/Command | Spotted M Guard 20295 | -1/Command | Spotted Combat Programmer 20301 | -1/Command | Met MAIN.C 20302 | -1/Command | 0b10 Conduit disabled 20327 | -1/Command | System corruption reached 10% 20387 | -1/Command | Repaired Cld. Antigrav System 20427 | -1/Command | Adv. Hacking Suite fried by hacking feedback 20511 | -1/Command | Found Prototype Device 20511 | -1/Command | Identified Exp. Hardlight Generator 20542 | -1/Command | Found Prototype Device 20542 | -1/Command | Identified Adv. Kinecellerator 20544 | -1/Command | Found Prototype Device 20544 | -1/Command | Identified Exp. Transmission Jammer 20547 | -1/Command | Identified Perforator 20550 | -1/Command | Found Prototype Processor 20550 | -1/Command | Identified Exp. Armor Integrity Analyzer 20692 | -1/Command | Build established: Alien-Ninja 22141 | -1/Command | Identified Omega Cannon 22325 | -1/Command | Found Unknown Protection 22325 | -1/Command | Identified Hvy. Reactive Plating 22383 | -1/Command | Disengaged cave seal 22383 | -1/Command | Derelicts emerged from the dark tunnel 22383 | -1/Command | Welcomed Warlord to Command 22430 | -1/Command | Warlord shut down involuntarily 22435 | -1/Command | MAIN.C activated Command garrisons 22460 | -1/Command | P-80 Master assimilated allied CC-M19(M) 22475 | -1/Command | Destroyed MAIN.C 22581 | -1/Command | Spotted B-99 Colossus 22708 | -1/Command | Phase Generator disabled 22985 | -1/Command | Build established: Alien-Gladiator 23103 | -1/Command | All MAIN.C guards destroyed 23745 | -1/Command | Found Prototype Device 23745 | -1/Command | Identified Exp. Actuator Array 23778 | -1/Command | Spotted B-99 Colossus 24093 | -1/Command | Discovered new exit (range 8) 24111 | -1/Command | Found Prototype Processor 24111 | -1/Command | Identified Exp. Targeting Computer 24289 | -1/Command | Build established: Alien-Sprinter 24935 | -1/Command | Build established: Alien-Mutant 31215 | -1/Command | Found Prototype Reactor 31215 | -1/Command | Identified Zero-point Reactor 31217 | -1/Command | Found Zero-point Reactor 31272 | -1/Command | Discovered new exit (range 10) 31950 | -1/Command | Warped through subspace to slip node 31950 | -1/Command | Discovered new exit (range 5) 31957 | -1/Command | Entered Access_0 31958 | -1/Access_0 | Sensed 2 artifacts in vicinity 31958 | -1/Access_0 | Met Architect 31991 | -1/Access_0 | A6 warped into view 31997 | -1/Access_0 | Subspace Access Node disabled 32027 | -1/Access_0 | Destroyed A6 32062 | -1/Access_0 | A5 warped into view 32074 | -1/Access_0 | Found Integrity Redistributor 32074 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-145) 32096 | -1/Access_0 | Core integrity fell below 50% 32122 | -1/Access_0 | Subspace Access Node disabled 32134 | -1/Access_0 | Subspace Access Node disabled 32192 | -1/Access_0 | A4 warped into view 32287 | -1/Access_0 | A3 warped into view 32330 | -1/Access_0 | Subspace Access Node disabled 32375 | -1/Access_0 | Crushed by falling debris 32381 | -1/Access_0 | Emitted hypermatrix ping 32386 | -1/Access_0 | Assembled emerged from beneath the floor 32390 | -1/Access_0 | Singularity Gate disabled 32398 | -1/Access_0 | Build established: Alien-Sprinter 32457 | -1/Access_0 | Core integrity fell below 20% 32495 | -1/Access_0 | Found Prototype Device 32495 | -1/Access_0 | Identified Exp. Phase Shifter 32499 | -1/Access_0 | Lost 4 parts (1n3u) 32585 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 32585 | -1/Access_0 | Warped through subspace to slip node 32585 | -1/Access_0 | Discovered new exit (range 8) 32836 | *** | Heading to fleet! Last Messages --------------- 32570_ Microwarped (distance 5). 32571_ Microwarped (distance 2). 32572_ Microwarped (distance 3). 32577_ Microwarped (distance 7). 32578_ Microwarped (distance 4). 32579_ Microwarped (distance 11). 32582_ Workstation disabled. 32585_ Acquired Hpw. Transdimensional Reconstructor. 32585_ Warped through subspace, drawn to slip node. 32585_ EXIT=FOUND 32591_ System corrupted: Matter fused (-9). 32641_ System corrupted: Component data lost. 32701_ System corrupted: Heat flow error (+199). 32732_ WGT2BNFZU,1YC%SF,N0CVQ8NW 9PFBX:&UH0 32764_ System corrupted: Energy discharge (-708). 32790_ E Y#UYNJLVSFLLLYYYJROR 32815_ The unstable cave ceiling collapses. 32819_ System corrupted: Matter fused (-8). 32831_ Microwarped (distance 5). 32832_ Microwarped (distance 6). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?#???#??????????????#?#????##?????#??#???#?????#?? | | #????#?##????#??????#???????#?????????????#?#????? | | ?????#??????#??#??????#????????????????#???????##? | | ???????????#??????#???#????????????#?????????????# | | ???#????#?????#????????##?????#?????#???????#????? | | ???????##??????###????#?????????????#???????##???? | | ???#????????????????????###?##???#???????????????? | | ????????????????##?????## ##????????#??????#?#??#? | | ????#??????#???????#???# #?#??????????????##???? | | ??????#??#??#?#???????## @ #????#????#?#?????????? | | ???#???????#??????#???## ##???#???####??##????## | | ?????#?????????#??????# #??????#??????????????? | | ??#?????#?????#???????# ##?#?????????#????#????? | | #?#???#???????????????## #??###?#?????????#?#??? | | #??#?#?##??????????#??# #???#?????????#?#?#??#? | | ????#?#????#?#????????# ########???#??##????#??? | | ????????##???##???????# < " # ##???#??????#?#??? | | ???#???????????#?##???# #### ##?#??#???#?????#?# | | ##????#??????????#?#??## #??# #??#??????????????? | | #?#?#??#?#?????????????#;##??# #?????#??#???#????? | | ?#??#?????????????#?#??####?## ##???#????#???????? | | ???#??#??#?##?????##?????????# #?###??#??#???#???# | | #????#???#??#???????????#?#?## #????#???????#???## | | ??#?????????????????????#?#??# #???????#?#???????? | | ??#?????#??#?????????#?????#?###?????????#?#???#?? | | ?????#???????????????????#??##????#?##?#??#??????? | | #?###????????????#????????????????##???#?????#???? | | ??????????????#??????????????????#??#????#?#?????? | | ??????????#???????##??#?????????#??????#?????????? | | #??????#???????????#?#????#?????#?##?#?#?#??##???? | | #?#????????#????????#?????#????#???#?#??????????#? | | ??#??????#??#?#?#??#?????????#???#??##??????#????# | | ???#?????#?#?#????##?????????????#??????###??????? | | ??????????????#?#???#??#??#??????#??###?????????#? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 120 Energy Generation 92 Energy Capacity 2200 Matter Stores 425 Matter Capacity 500 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 3 Power Amplification 60 Additional Mass Support 25 Armor Coverage 2400 Resistance: KI 30 Resistance: TH 30 Resistance: EX 50 Resistance: EM 90 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 20 Evasion (%) 94 Targeting Accuracy 12 Melee Accuracy 16 Launcher Accuracy 30 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 90 Recoil Reduction 3 Energy Filtering 50 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 58 Defensive Hacking 32 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Prc. Assault Rifle | x1 | -7/Factory | Preloaded Exp. Terrain Scanner | x1 | -3/Research Alien Tech Used ----------------- Matter Drive Sigix Broadsword Core Reset Matrix Integrated Dissipator Integrated Mediator Core Expander LRC Matter Compressor LRC Boosters Subatomic Replicator Integrated Reactor Transdimensional Reconstructor Microwarp Drive Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed StasisKineticBooster Manual? 0 Play Time 04:01:13 Cumulative 1869.8 hours Start 2021.01.23 @ 15:34:09 End 2021.01.23 @ 20:42:01 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2539 Rogue 2531 Adventurer 0 Explorer 8 Win Type 2 Total 194 Types 41/26/75/3/3/5/38/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29b9ec0b-da02-4abf-9e1c-1448745e2e29