Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 16:43:40

Player: djrubbie

Result: Destroyed by as-89896 with Assembled Heavy Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (35)      175
Value Destroyed (577)      577
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1192

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     128/300
Energy                     100/100
System Corruption          9%
Temperature                Cool (0)
Movement                   Core (800) Ox15
Location                   -10/Mines

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                Grenade Launcher
                Grenade Launcher
>               --- INVENTORY (20) ---
          Light Ion Engine
          Light Ion Engine
          Light Treads
                Huge Storage Unit
                Terrain Scanner
       Improved Terrain Scanner
                Transport Network Coupler
                Hacking Suite
                EM Pulse Gun
                EM Pulse Gun
                Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher

 Peak State 
------------
>               --- POWER ------------
          Light Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
                Seismic Detector
>               --- WEAPON -----------
          Light Assault Rifle
                Grenade Launcher
>               --- INVENTORY --------
          Light Ion Engine
          Light Treads
                Huge Storage Unit
       Improved Terrain Scanner
                Transport Network Coupler
                Hacking Suite
                EM Pulse Gun
                EM Pulse Gun
                Assault Rifle
          Light Assault Rifle
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
                Grenade Launcher
[Rating: 9]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Seismic Detector
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
Weapon                     Light Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Light Assault Rifle
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             17   | 7   7   3   
  Power                    2    | 1   1   .   
    Engine                 2    | 1   1   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               2    | 2   .   .   
    Treads                 2    | 2   .   .   
    Leg                    .    | .   .   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 3   3   .   
    Device                 2    | 2   .   .   
    Storage                4    | 1   3   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   7    | 1   3   3   
    Energy Gun             1    | .   1   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | 1   1   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               4    | .   1   3   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   .   7   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   3    | .   .   3   
  Highest Loss Streak      7    | .   .   7   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     99   | .   100 90  
  Engine                   13   | .   14  9   
  Treads                   27   | .   28  24  
  Device                   13   | .   14  12  
  Storage                  14   | .   14  14  
  Ballistic Gun            22   | .   22  11  
  Launcher                 5    | .   4   16  
Naked Turns                .    | .   .   .   
Heaviest Build             89   | 13  89  48  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  2    | .   2   1   
  Average Overweight (x)   .    | .   .   1   
Largest Inventory Capacity 25   | 8   25  20  
  Average Capacity         18   | 7   19  20  
  Most Carried             18   | 5   18  18  
  Average Carried          10   | 3   10  17  
  Final Capacity           20   | 8   20  20  
  Final Carried            18   | 4   18  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Min 
Matter Collected           900  | 300 600 .   
  Remotely                 171  | 171 .   .   
Salvage Created            1111 | 97  895 119 
  Parts                    79   | 9   67  3   
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           2    | .   2   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Combat Hostiles Destroyed  30   | .   13  17  
  Guns                     13   | .   13  .   
  AOE                      17   | .   .   17  
Classes Destroyed          10   | 3   6   1   
  Worker                   5    | 1   4   .   
  Builder                  3    | .   3   .   
  Tunneler                 1    | 1   .   .   
  Hauler                   2    | .   2   .   
  Recycler                 4    | 1   2   1   
  Operator                 2    | .   2   .   
  Watcher                  3    | .   3   .   
  Swarmer                  6    | .   6   .   
  Grunt                    9    | .   7   2   
  Assembled                15   | .   .   15  
Best Kill Streak           16   | 2   4   16  
  Combat Bots Only         15   | .   3   15  
Max Kills in Single Turn   6    | 1   2   6   
  Gunslinging              .    | .   .   .   
  Exploded                 6    | .   .   6   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Min  
Hostile Shots Fired        108  | .    54   54   
  Missed                   34   | .    16   18   
Damage Taken               1105 | .    380  725  
  Core                     262  | .    100  162  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              136  | 10   115  11   
  Largest                  2    | 1    2    2    
  Hottest                  60   | 20   60   60   
Shots Fired                245  | 10   213  22   
  Gun                      212  | 10   195  7    
  Cannon                   .    | .    .    .    
  Launcher                 33   | .    18   15   
  Special                  .    | .    .    .    
  Kinetic                  197  | 10   180  7    
  Thermal                  .    | .    .    .    
  Explosive                33   | .    18   15   
  Electromagnetic          15   | .    15   .    
  Robot Hit Streak         8    | 3    8    3    
  Robot Miss Streak        8    | 2    8    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    1    .    
    Max Gunslinging Chain  1    | .    1    .    
Shots Hit Robots           109  | 5    99   5    
  Core Hits                84   | 3    45   36   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    1    .    
    Corrupt                1    | .    1    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2700 | 79   1318 1303 
  Guns                     1187 | 79   1108 .    
  Cannons                  .    | .    .    .    
  Explosions               1506 | .    203  1303 
  Melee                    .    | .    .    .    
  Ramming                  7    | .    7    .    
  Kinetic                  1035 | 79   956  .    
  Thermal                  .    | .    .    .    
  Explosive                1506 | .    203  1303 
  Electromagnetic          152  | .    152  .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         9    | .    .    9    
  Average Corruption       7    | .    .    7    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  1    | .    .    1    
    Message Errors         1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            59   | .    24   35   
  Projectiles              .    | .    .    .    
  Explosions               59   | .    24   35   
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      118  | .    .    118  
  Shots                    5    | .    .    5    
  Rammed                   2    | .    2    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        66   | .    66   38   
  Average Temperature      26   | .    27   21   
  Received Heat Transfer   272  | .    159  113  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Peak Influence             269  | 15  269 101 
  Initial                  35   | .   9   35  
  Average                  56   | 4   57  74  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         97   | 100 96  100 
  Level 1                  2    | .   3   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Distress Signals           3    | .   3   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              46   | .   26  20  
  Peak Tracking Total      18   | .   4   18  
  Tactical Retreats        1    | .   1   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Min 
Machines Disabled          5    | .   5   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Min 
Machines Accessed          4    | .   4   .   
  Terminals                4    | .   4   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                5    | .   5   .   
  Successful               3    | .   3   .   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   3   .   
  Record                   1    | .   1   .   
  Prototype ID Bank        1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         .    | .   .   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Min  
Turns Passed               3990 | 109  3760 121  
Spaces Moved               1590 | 59   1495 36   
  Core                     21   | 21   .    .    
  Treads                   1569 | 38   1495 36   
  Legs                     .    | .    .    .    
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  240  
  Average Speed            224  | 120  228  240  
  Slowest Speed            320  | 160  320  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       39   | 5    98   16   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 30   | .    30   .    
Terrain Destroyed          159  | .    84   75   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      159  | .    84   75   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Min  
Total                      1778 | 87   1641 50   
  Wait                     .    | .    .    .    
  Move                     1588 | 58   1494 36   
  Hop                      .    | .    .    .    
  Pick Up                  30   | 11   19   .    
  Fast Attach              .    | .    .    .    
  Attach                   11   | 7    1    3    
  Detach                   .    | .    .    .    
  Swap                     6    | .    6    .    
  Drop                     5    | 1    4    .    
  Fire                     136  | 10   115  11   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    2    | .    2    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Mines

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 15)
  110 | -11/Scrapyard | Entered Materials
  221 | -10/Materials | Discovered new exit (range 13)
  298 | -10/Materials | Discovered new exit (range 10)
  306 | -10/Materials | Build established: Mutant
  652 | -10/Materials | Discovered new exit (range 15)
  866 | -10/Materials | Discovered new exit (range 14)
 2092 | -10/Materials | Discovered new exit (range 9)
 3870 | -10/Materials | Entered Mines
 3873 | -10/Mines     | Met a Derelict bent on vengeance
 3950 | -10/Mines     | Assembled infested the area
 3979 | -10/Mines     | Core integrity fell below 50%
 3981 | -10/Mines     | Core integrity fell below 20%
 3991 | -10/Mines     | Destroyed by as-89896 with Assembled Heavy Rifle

 Last Messages 
---------------
Grenade Launcher destroyed.
System corrupted by crushing effect (+5).
L V/3&/OD4S2J9XITTW%S8AO<QNO6FON3LSQ8
as-16366 destroyed.
Destroyed Asb. Hover Unit.
as-47716 destroyed.
as-75023 destroyed.
as-10583 destroyed.
as-80453 destroyed.
The unstable cave ceiling collapses.
Seismic Detector destroyed.
System corrupted by crushing effect (+4).
The unstable cave ceiling collapses.
Destroyed Asb. Hover Unit.
as-71793 destroyed.
R-06 Scavenger destroyed.
as-57937 destroyed.
as-87517 destroyed.
[Achievement: Exterminator]
The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Exterminator
Quick And Dirty

 Challenges 
------------
None

 Game 
------
Seed              SpikedChainDissipator
  Manual?         0
Play Time         00:21:39
  Cumulative      14.6 hours
  Start           2024.04.11 @ 16:18:15
  End             2024.04.11 @ 16:43:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          17
  Rogue           17
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             16
Gallery%          11
Achievement%      15
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        0
Font              28/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4874217f-f3a6-4d8b-bc9a-a4c49636fb6c