Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 14:56:32 Player: TheTravelingGuy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1598) 1598 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4783 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Warm (196) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Trap Scanner PSU Rigger > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Improved Terrain Scanner Improved Terrain Scanner Recoil Stabilizer Power Shielding Utility Shielding Weapon Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Target Analyzer Weapon Shielding > --- WEAPON ----------- Guided Plasma Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Trap Scanner Improved Terrain Scanner Improved Terrain Scanner Improved Terrain Scanner Recoil Stabilizer Power Shielding Utility Shielding Weapon Shielding PSU Rigger Field Laser Beamcaster Light Assault Rifle Axe [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Field Laser Energy Cannon Guided Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 63 | 6 16 7 8 4 22 Power 8 | 1 2 2 . . 3 Engine 4 | 1 1 1 . . 1 Core 4 | . 1 1 . . 2 Reactor . | . . . . . . Propulsion 14 | 2 5 3 . . 4 Treads 9 | . 5 3 . . 1 Leg 2 | . . . . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 22 | . 5 . 4 3 10 Device 14 | . 2 . 2 3 7 Storage 3 | . 2 . 1 . . Processor 2 | . . . 1 . 1 Hackware 1 | . 1 . . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 19 | 3 4 2 4 1 5 Energy Gun 8 | 2 2 1 1 . 2 Energy Cannon 3 | . . . 2 . 1 Ballistic Gun 5 | 1 . 1 1 1 1 Ballistic Cannon 1 | . 1 . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 18 | . 2 2 . 2 12 Power 4 | . 1 1 . . 2 Propulsion 6 | . . 1 . . 5 Utility 3 | . . . . 1 2 Weapon 5 | . 1 . . 1 3 Highest Loss Streak 4 | . 2 1 . 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 90 96 99 90 74 Engine 3 | . 7 6 . . 2 Core 8 | . 6 4 14 14 4 Treads 24 | . 28 27 28 28 8 Device 4 | . 4 . . . 20 Storage 13 | . 14 14 13 14 9 Processor 1 | . . . 2 4 3 Hackware 5 | . 2 14 11 . . Energy Gun 12 | . 13 14 14 14 4 Ballistic Gun 9 | . . 13 13 14 6 Ballistic Cannon 1 | . 5 . . . . Launcher 1 | . 7 . . . . Peak Build Rating 30 | 5 12 20 28 25 30 Average Rating 16 | 1 8 17 18 19 23 On Entrance 12 | . 2 12 18 24 17 Naked Turns . | . . . . . . Heaviest Build 45 | 6 31 35 38 35 45 Greatest Support 60 | 3 40 40 40 40 60 Greatest Overweight (x) 11 | 1 . 1 . . 11 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 Average Capacity 14 | 5 14 15 14 15 15 Most Carried 15 | 5 3 15 15 15 15 Average Carried 9 | 1 . 12 14 14 10 Final Capacity 15 | 5 15 15 15 15 15 Final Carried 15 | 3 2 15 14 14 8 Class Distribution -------------------- 82% | Mutant 9% | Scavenger-Mutant 7% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1307 | 217 364 269 . 198 259 Remotely . | . . . . . . Salvage Created 2060 | . 629 300 . 128 1003 Parts 121 | . 51 20 . 6 44 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 54 | . 16 15 . 5 18 Melee 3 | . . . . . 3 Guns 37 | . 8 15 . 5 9 Cannons 5 | . . . . . 5 AOE 8 | . 8 . . . . Classes Destroyed 11 | . 6 2 . 1 2 Worker 5 | . 4 . . . 1 Builder 1 | . 1 . . . . Recycler 5 | . 2 . . . 3 Mechanic 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 4 | . 3 . . . 1 Swarmer 25 | . 6 9 . 3 7 Grunt 22 | . 10 3 . 1 8 Brawler 2 | . . . . 1 1 Sentry 3 | . . 1 . . 2 Assembled 2 | . . 2 . . . Best Kill Streak 5 | . 4 3 . 3 5 Combat Bots Only 4 | . 3 3 . 3 4 Max Kills in Single Turn 2 | . 2 1 . 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 308 | . 58 66 . 30 154 Missed 71 | . 19 12 . 8 32 Damage Taken 3190 | . 741 543 . 214 1692 Core 772 | . 121 72 . 26 553 Absorbed by Shields . | . . . . . . Redirected to Shielding 42 | . . . . . 42 Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 187 | . 48 41 1 17 80 Largest 2 | . 2 2 2 2 2 Hottest 120 | . 105 105 88 100 120 Shots Fired 278 | . 66 81 2 30 99 Gun 222 | . 40 81 2 30 69 Cannon 33 | . 3 . . . 30 Launcher 23 | . 23 . . . . Special . | . . . . . . Kinetic 80 | . 4 37 1 14 24 Thermal 149 | . 16 41 1 16 75 Explosive 23 | . 23 . . . . Electromagnetic 26 | . 23 3 . . . Robot Hit Streak 38 | . 14 5 . 4 38 Robot Miss Streak 11 | . 7 9 . 11 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 182 | . 43 43 . 13 83 Core Hits 99 | . 40 21 . 6 32 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . 2 . 2 3 Burn 5 | . . 1 . 2 2 Destroy 1 | . . 1 . . . Sever 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing 14 | . . . . . 14 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4657 | . 1544 684 . 315 2114 Guns 2036 | . 329 684 . 315 708 Cannons 1113 | . 60 . . . 1053 Explosions 1155 | . 1155 . . . . Melee 353 | . . . . . 353 Ramming . | . . . . . . Kinetic 757 | . 73 354 . 186 144 Thermal 2245 | . 191 308 . 129 1617 Explosive 1102 | . 1102 . . . . Electromagnetic 200 | . 178 22 . . . Impact . | . . . . . . Slashing 353 | . . . . . 353 Piercing . | . . . . . . Highest Corruption 4 | . . . . 4 . Average Corruption 4 | . . . . 4 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . . . 15 . Message Errors 5 | . . . . 5 . Matter Fused 4 | . . . . 4 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . . 2 . Data Loss (minor) 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 125 | . 29 . . . 96 Projectiles 66 | . . . . . 66 Explosions 29 | . 29 . . . . Melee 30 | . . . . . 30 Knockbacks 1 | . 1 . . . . Impact . | . . . . . . Kinetic 1 | . 1 . . . . Secondary . | . . . . . . Self-Inflicted Damage 310 | . 310 . . . . Shots 13 | . 13 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 504 | . 222 353 33 299 504 Average Temperature 122 | . 67 87 20 118 183 Received Heat Transfer 1177 | . 222 169 . 12 774 Effects 13 | . . 1 . . 12 Shutdowns 4 | . . . . . 4 Interference 3 | . . . . . 3 Matter Decay 1 | . . 1 . . . Damage (minor) 2 | . . . . . 2 Damage (major) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 10 | . . . . . 10 Heat Transferred 5262 | . 383 740 . 370 3769 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Peak Influence 325 | . 267 325 . 65 288 Initial 100 | . . 100 . . 25 Average 101 | . 137 126 . 13 107 Maximum Alert Level 1 | . 1 1 . . 1 Low Security (%) 83 | 100 62 87 . 100 95 Level 1 16 | . 37 12 . . 4 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 4 1 . . 2 Investigation 5 | . 3 1 . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 5 | . 1 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 22 19 . 5 28 Peak Tracking Total 7 | . 3 3 . 3 7 Tactical Retreats 7 | . 1 2 . . 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 11 | . 7 3 . . 1 Max in Single Turn 2 | . 2 1 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 17 | . 8 1 5 2 1 Terminals 8 | . 6 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 91 | . 33 1 50 4 3 Successful 76 | . 22 1 50 2 1 Failed 15 | . 11 . . 2 2 Catastrophic 3 | . 1 . . 1 1 Database Lockouts . | . . . . . . Manual 4 | . . . 4 . . Terminals 33 | . 27 . . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 74 | . 20 1 50 2 1 Record 50 | . 1 . 49 . . Prototype ID Bank 2 | . 2 . . . . Open Door 2 | . . 1 . 1 . Emergency Access Points 4 | . 4 . . . . Alert Level 2 | . 2 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 3 | . 3 . . . . Dispatch Records 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Investigation Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . . . 1 Zone Layout 3 | . 2 . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . 1 1 Full Trace Events 7 | . 5 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 241 | . 241 . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 7238 | 94 1929 1460 1470 1158 1127 Spaces Moved 3508 | 51 977 628 897 664 291 Core 54 | 51 . . . . 3 Treads 3356 | . 977 628 897 664 190 Legs 81 | . . . . . 81 Wheels . | . . . . . . Hover . | . . . . . . Flight 17 | . . . . . 17 Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 163 | 94 160 163 160 160 205 Slowest Speed 600 | 100 160 240 160 160 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 66 | 5 96 90 93 98 17 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 159 | . 159 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 159 | . 159 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 4721 | 98 1278 983 933 729 700 Wait 834 | 29 212 279 . 41 273 Move 3503 | 50 976 627 896 663 291 Hop . | . . . . . . Pick Up 77 | 9 16 21 17 2 12 Fast Attach 4 | . . 2 2 . . Attach 38 | 5 9 1 3 3 17 Detach 2 | . . . . 1 1 Swap 21 | 1 7 4 3 1 5 Drop 41 | 4 10 8 11 1 7 Fire 187 | . 48 41 1 17 80 Melee 14 | . . . . . 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 461 | -10/Materials | Discovered new exit (range 16) 1225 | -10/Materials | Discovered new exit (range 15) 1477 | -10/Materials | Discovered new exit (range 11) 1907 | -10/Materials | Discovered new exit (range 15) 2024 | -10/Materials | Entered Mines 2035 | -10/Mines | Core integrity fell below 50% 2046 | -10/Mines | Met a Derelict shopkeep closing up shop 2055 | -10/Mines | Met a Derelict bent on vengeance 2423 | -10/Mines | Learned Materials security intel 2440 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2603 | -10/Mines | Discovered new exit (range 6) 2639 | -10/Mines | Excavation squad dispatched 2639 | -10/Mines | A large section of the Mines collapsed 2810 | -10/Mines | Build established: Scavenger-Mutant 2987 | -10/Mines | Discovered new exit (range 8) 3351 | -10/Mines | Build established: Mutant 3476 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3476 | -10/Mines | Discovered new exit (range 5) 3484 | -10/Mines | Entered Exiles 3512 | -10/Exiles | Discovered new exit (range 15) 3531 | -10/Exiles | Met 8R-AWN 3560 | -10/Exiles | Met EX-HEX 3702 | -10/Exiles | Met EX-DEC 3757 | -10/Exiles | Visited The Gauntlet 3966 | -10/Exiles | Learned location of Zion (-7) 4014 | -10/Exiles | Discovered new exit (range 11) 4126 | -10/Exiles | Met EX-BIN 4160 | -10/Exiles | Aligned with FarCom system 4161 | -10/Exiles | Given EX-Vault access code 4660 | -10/Exiles | Opened EX-Vault 4683 | -10/Exiles | Found Prototype Energy Cannon 4684 | -10/Exiles | Identified Gui. Plasma Cannon 4689 | -10/Exiles | Found Prototype Device 4693 | -10/Exiles | Identified PSU Rigger 4700 | -10/Exiles | Found Prototype Processor 4701 | -10/Exiles | Identified 0b10 Alert Chip 4802 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4954 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, PSU Rigger, Gui. Plasma Cannon 4954 | -10/Exiles | Entered Mines 5041 | -9/Mines | Learned location of 2 exits from Materials 5400 | -9/Mines | Found the Drone Emporium 5402 | -9/Mines | Learned Materials stockpile data 5405 | -9/Mines | Found Prototype Device 5406 | -9/Mines | Identified Thief Drone Bay 5686 | -9/Mines | Discovered new exit (range 6) 5929 | -9/Mines | Core integrity fell below 20% 6101 | -9/Mines | Discovered new exit (range 8) 6112 | -9/Mines | Entered Materials 6112 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6113 | -8/Materials | Identified exit to Factory 6113 | -8/Materials | Identified exit to Storage 6994 | -8/Materials | Core integrity fell below 50% 6997 | -8/Materials | Build established: Assassin 7224 | -8/Materials | Core integrity fell below 20% 7239 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07203_ K-01 Serf collects debris. 07205_ Aluminum Leg destroyed. 07206_ R-06 Scavenger collects Lgt. Nuclear Core. 07207_ G-47 Trooper destroyed. 07207_ K-01 Serf collects debris. 07216_ K-01 Serf destroyed. 07218_ K-01 Serf collects debris. 07220_ R-06 Scavenger collects Lgt. Treads. 07222_ Aluminum Leg destroyed. 07222_ K-01 Serf collects debris. 07223_ R-06 Scavenger collects Imp. Heat Sink. 07224_ Imp. Terrain Scanner destroyed. 07228_ R-06 Scavenger collects Lgt. Nuclear Core. 07230_ Overheating: Trap Scanner damaged (-12). 07233_ Field Laser destroyed. 07234_ R-06 Scavenger collects Wheel. 07235_ Overheating: System interference. 07235_ Axe temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#???#??????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#?#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ??? ???????????????????????? | | ???????????o?????????????????????????????????????? | | ??????????????????????? ?w???????????????????????? | | ????????????????#??????##?????????#????[?????????? | | ??????????????#?????????????????? #?? ???????????? | | ???????????????????????????????? #?? ???????????? | | ???????????????????????########k #??????????????? | | ???????????????????????# % #??????????????? | | ???????????????? ??????# ###????????????? | | ????????????"??????????# r ???????? | | ????????????????? ?????# gg####g ???????? | | ??????????????# ??"?? ?#r@!#????????????#????????? | | ????????????"?????? ? ?# ###??????????#????????? | | ????????????????#??#???# a#??#??? ??????????????? | | ???????????#???#?#??#??# ####? ????????????????? | | ??????????????#?????#??# ##?# ??#??????????????? | | ????????????????##?????# ##?#?? ????#??????????? | | ??????????????##?####### #?#?#w?#??????????????? | | ????????????##??#??#?#?# # ?? ?? ???????????? | | ??????????????#?????#??# # ???"????????????????? | | ???????#??##??????#?#?## # ???" "?"???? ???????? | | ????????????????#??#?### # ???? ?"?????????????? | | ?????????####????#?????# #?? ???? ???#????????? | | ?????????#???#??#?#?#??# ########??????????????? | | ???????##?????########## # #??#???????????? | | ??????#???###?### %# %# ##?????????#???? | | ?????????????#??# % %# # #???#??????????? | | ??????????#?????# """ + + #?????#????????? | | ???????????##??## """ # # ##????#????????? | | ?????????#?##???# """ # % # #??????????????? | | ???????????????## # ########?#????????????? | | ???????????##?########## # #??????????????? | | ????????????#?# T ## # """ #??????????????? | | ?????????#?#??# ## # """ ##?????????????? | | ????????????#?# ## + """ #??????????????? | | ???????????#??# % ## # #??#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Target Analysis 5 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Tourist Challenges ------------ None Game ------ Seed NeutrinoEnhancedInterpreter Manual? 0 Play Time 01:01:13 Cumulative 4.3 hours Start 2024.11.21 @ 11:40:23 End 2024.11.21 @ 14:56:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3381e4da-3113-43b5-81a9-c96389da344c