Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.08.06 @ 23:04:05 Player: Olga Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (53) 265 Value Destroyed (1851) 1851 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (452) 452 TOTAL SCORE: 7528 Bonus ------- High Alert Combat Kills 75 Follower Combat Kills 77 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 37/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Lightpack 2.0 Medium Armor Plating Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Flak Gun Heavy Flak Cannon > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Small Matter Pod Advanced Visual Processing Unit Improved Signal Interpreter Improved Trap Extractor Autogun Minigun Enhanced Autogun Gauss Rifle Gauss Rifle Flak Gun Rocket Launcher [Rating: 74] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Sensor Drone Bay Device Sensor Drone Bay Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . Power . | . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . 2 . Utility 4 | . . . . . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 72 | 6 4 . 16 6 2 . 8 9 . . 3 18 Power 8 | 1 . . 2 1 . . 1 3 . . . . Engine 6 | 1 . . 2 1 . . . 2 . . . . Core 2 | . . . . . . . 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 25 | 2 . . 10 2 . . 3 1 . . 2 5 Treads . | . . . . . . . . . . . . . Leg 25 | 2 . . 10 2 . . 3 1 . . 2 5 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 16 | 1 1 . 2 2 1 . 1 3 . . 1 4 Device 4 | . . . 1 2 . . . . . . . 1 Storage 5 | 1 . . 1 . 1 . 1 . . . . 1 Processor 3 | . . . . . . . . 1 . . . 2 Hackware 1 | . . . . . . . . . . . 1 . Protection 3 | . 1 . . . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 3 . 2 1 1 . 3 2 . . . 9 Energy Gun 2 | 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 18 | 1 2 . 2 1 1 . 3 2 . . . 6 Ballistic Cannon 2 | . . . . . . . . . . . . 2 Launcher 1 | . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . 1 1 . . . . Parts Lost 25 | . . . 3 . . . 4 1 . . . 17 Power 2 | . . . . . . . 2 . . . . . Propulsion 8 | . . . . . . . 1 . . . . 7 Utility 7 | . . . 2 . . . . 1 . . . 4 Weapon 8 | . . . 1 . . . 1 . . . . 6 Highest Loss Streak 11 | . . . 1 . . . 1 1 . . . 11 Average Slot Usage (%) 85 | . 98 100 95 100 100 100 80 77 84 84 86 39 Engine 7 | . 14 14 11 11 11 11 3 6 7 7 6 1 Leg 35 | . 28 28 44 44 44 44 35 30 30 30 40 11 Device 7 | . . . 5 10 11 11 9 7 7 7 6 1 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 Processor 1 | . . . . . . . . 1 7 7 1 6 Protection 3 | . 12 14 1 . . . . 6 7 7 6 1 Ballistic Gun 17 | . 21 28 21 22 22 22 18 15 15 15 13 3 Naked Turns 9 | . . . . . . . . . . . . 9 Heaviest Build 51 | 12 15 15 17 33 35 35 35 51 45 45 45 45 Greatest Support 72 | 20 20 20 40 45 45 45 52 52 52 52 72 72 Greatest Overweight (x) 4 | . . . . . . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 25 25 25 25 25 25 Average Capacity 18 | 7 8 8 8 8 7 8 24 25 25 25 25 24 Most Carried 25 | 6 8 8 8 8 8 8 16 25 25 25 24 24 Average Carried 15 | 3 7 8 7 7 7 8 11 23 25 25 23 16 Final Capacity 25 | 8 8 8 8 8 8 8 25 25 25 25 25 5 Final Carried 25 | 6 8 8 8 8 8 8 15 25 25 25 23 3 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Matter Collected 1690 | 207 56 . 445 159 . 80 223 464 37 5 14 . Remotely . | . . . . . . . . . . . . . Salvage Created 2283 | . 116 . 618 128 . 78 264 580 18 . 14 467 Parts 121 | . 5 . 43 11 . 8 11 38 2 . 2 1 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Combat Hostiles Destroyed 51 | . 3 . 14 5 . 5 5 16 1 . . 2 Guns 47 | . 1 . 14 5 . 5 5 16 1 . . . AOE 4 | . 2 . . . . . . . . . . 2 Classes Destroyed 7 | . 1 . 1 1 . . 1 2 . . . 1 Worker 2 | . . . . . . . . 1 . . 1 . Swarmer 14 | . . . . 3 . 5 . 6 . . . . Grunt 27 | . 3 . 12 2 . . 4 6 . . . . Sentry 2 | . . . 2 . . . . . . . . . Hunter 2 | . . . . . . . 1 . 1 . . . Programmer 4 | . . . . . . . . 4 . . . . Compactor 2 | . . . . . . . . . . . . 2 Best Kill Streak 5 | . 2 . 2 5 . 2 1 4 1 . 1 2 Combat Bots Only 5 | . 2 . 2 5 . 2 1 4 1 . . 2 Max Kills in Single Turn 2 | . 2 . 1 1 . 1 1 2 1 . 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 2 | . 2 . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Damage Taken 3791 | . 88 . 632 211 . 68 493 851 72 . . 1376 Core 1067 | . . . 67 17 . 7 41 65 12 . . 858 Absorbed by Shields 295 | . . . 107 . . . . . . . . 188 Core Remaining (%) 91 | 100 . 100 . . . 77 92 . . 89 . . Volleys Fired 160 | . 6 . 49 9 . 10 22 43 3 . 2 16 Largest 2 | . 2 . 2 2 . 2 2 2 2 . 1 2 Hottest 80 | . 80 . 40 43 . 46 53 56 56 . 28 61 Shots Fired 304 | . 12 . 91 18 . 20 44 86 6 . 2 25 Gun 296 | . 12 . 91 18 . 20 44 86 6 . 2 17 Cannon . | . . . . . . . . . . . . . Launcher 8 | . . . . . . . . . . . . 8 Special . | . . . . . . . . . . . . . Kinetic 294 | . 10 . 91 18 . 20 44 86 6 . 2 17 Thermal . | . . . . . . . . . . . . . Explosive 8 | . . . . . . . . . . . . 8 Electromagnetic 2 | . 2 . . . . . . . . . . . Robot Hit Streak 17 | . 7 . 17 4 . 5 10 12 8 . 7 16 Robot Miss Streak 5 | . 1 . 4 1 . 4 2 4 5 . 3 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . 1 1 . 1 . 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 . . . . Shots Hit Robots 225 | . 10 . 66 13 . 7 33 64 6 . 2 24 Core Hits 126 | . 4 . 27 7 . 5 13 46 9 . 4 11 Critical Kills 1 | . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . Critical Strikes 2 | . . . 1 . . 1 . . . . . . Destroy 2 | . . . 1 . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4805 | . 255 . 834 181 . 104 487 1237 77 . 38 1592 Guns 3562 | . 148 . 834 181 . 104 487 1237 77 . 38 456 Cannons . | . . . . . . . . . . . . . Explosions 1185 | . 107 . . . . . . . . . . 1078 Melee . | . . . . . . . . . . . . . Ramming 58 | . . . . . . . . . . . . 58 Kinetic 3535 | . 121 . 834 181 . 104 487 1237 77 . 38 456 Thermal 107 | . 107 . . . . . . . . . . . Explosive 1078 | . . . . . . . . . . . . 1078 Electromagnetic 27 | . 27 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 3 . 1 Average Corruption 2 | . . . . . . . 1 2 3 3 . 1 Corruption Purged . | . . . . . . . . . . . . . Effects 27 | . . . . . . . 5 10 7 5 . . Message Errors 8 | . . . . . . . 3 2 2 1 . . Matter Fused 6 | . . . . . . . . 3 1 2 . . Heat Flow Errors 3 | . . . . . . . . . 2 1 . . Energy Discharges 4 | . . . . . . . 2 2 . . . . Data Loss (minor) 6 | . . . . . . . . 3 2 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 38 | . . . . . . . . . . . . 38 Projectiles . | . . . . . . . . . . . . . Explosions 38 | . . . . . . . . . . . . 38 Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 209 | . 30 . . . . . . . . . . 179 Shots 5 | . 1 . . . . . . . . . . 4 Rammed 15 | . . . . . . . . . . . . 15 Targets Rammed 15 | . . . . . . . . . . . . 15 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 279 | . 39 . 2 2 . . 18 37 279 186 . . Average Temperature 33 | . 14 . 2 2 . . 4 14 134 94 . . Received Heat Transfer 662 | . 30 . 314 21 . . 234 63 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Peak Influence 610 | . 95 36 303 285 . 207 221 610 . . 158 20 Initial 153 | . . 36 13 84 . . 80 23 . . 153 2 Average 137 | . 70 36 152 182 . 145 81 220 . . 58 3 Maximum Alert Level 2 | . . . 1 1 . 1 1 2 . . . . Low Security (%) 77 | 100 100 100 60 47 . 94 95 65 . . 100 100 Level 1 13 | . . . 39 52 . 5 4 1 . . . . Level 2 9 | . . . . . . . . 33 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 5 . . . 2 10 . . . . Investigation 6 | . 1 . 2 . . . . 3 . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 7 | . 1 . 3 . . . 2 1 . . . . Assault 3 | . . . . . . . . 3 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Distress Signals 6 | . . . 1 . . . 2 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 81 | . 4 . 17 12 . 6 14 20 1 . 1 6 Peak Tracking Total 5 | . 2 . 3 5 . 3 3 5 1 . 1 4 Tactical Retreats 6 | . . . . . . 1 3 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Traps Triggered 7 | . 1 . . 1 . . 2 2 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Machines Accessed 17 | . . . 3 2 1 . 4 4 . . 3 . Terminals 11 | . . . 3 . . . 4 3 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 2 . Total Hacks 32 | . . . 6 2 1 . 9 7 . . 7 . Successful 12 | . . . 1 2 1 . 3 2 . . 3 . Failed 20 | . . . 5 . . . 6 5 . . 4 . Catastrophic 8 | . . . 1 . . . 4 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . . . 4 . 1 . 8 . . . 4 . Terminals 24 | . . . 6 . . . 9 5 . . 4 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 . . 3 . Terminal Hacks 10 | . . . 1 2 1 . 3 2 . . 1 . Record 2 | . . . . . . . . 2 . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 2 | . . . . 2 . . . . . . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 2 . Seal Access 2 | . . . . . . . . . . . 2 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . . . 3 . . . 3 4 . . 2 . Full Trace Events 2 | . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Total Allies 4 | . . . . 3 . . . . . . 1 . Largest Group 3 | . . . . 3 2 2 . . . . 1 1 Highest-Rated Group 40 | . . . . 40 32 32 . . . . 40 40 Highest-Rated Ally 40 | . . . . 16 16 16 . . . . 40 40 Total Orders 44 | . . . . 2 . 9 4 10 5 5 5 4 EXPLORE 40 | . . . . 2 . 7 4 10 5 3 5 4 RETURN 4 | . . . . . . 2 . . . 2 . . Ally Attacks 32 | . . . . 19 . 13 . . . . . . Total Damage 259 | . . . . 169 . 90 . . . . . . Kills 11 | . . . . 7 . 4 . . . . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches 40 | . . . . 2 . 7 4 10 5 3 5 4 Drone Recoveries 27 | . . . . 2 . 6 2 8 1 3 5 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Turns Passed 5384 | 87 231 69 654 523 341 292 751 1203 385 247 355 246 Spaces Moved 3500 | 63 151 55 324 361 275 192 481 741 306 128 281 142 Core 110 | 9 . . . . . . . . . . . 101 Treads . | . . . . . . . . . . . . . Legs 3390 | 54 151 55 324 361 275 192 481 741 306 128 281 41 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 122 122 122 121 100 Average Speed 120 | 110 120 120 120 120 120 120 121 122 122 122 121 109 Slowest Speed 250 | 120 120 120 120 120 120 120 123 122 122 122 121 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 26 25 25 93 63 93 39 35 93 66 13 55 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . . Scrap Searched 6 | . . . . . . 1 . . 4 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 41 | . 3 . . . . . . . . . . 38 Melee . | . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . AOE 41 | . 3 . . . . . . . . . . 38 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Was Total 4421 | 80 193 58 505 442 287 233 605 985 313 219 294 207 Wait 539 | . 10 4 98 44 3 32 77 157 3 92 6 13 Move 3489 | 62 150 54 323 360 274 191 480 740 305 127 281 142 Hop . | . . . . . . . . . . . . . Pick Up 90 | 12 13 . 7 9 4 . 16 25 1 . 1 2 Fast Attach 3 | . . . 1 1 1 . . . . . . . Attach 41 | 6 3 . 4 . . . 4 5 . . 2 17 Detach . | . . . . . . . . . . . . . Swap 28 | . 1 . 11 5 1 . 4 4 . . 1 1 Drop 55 | . 10 . 12 14 4 . 2 11 1 . . 1 Fire 160 | . 6 . 49 9 . 10 22 43 3 . 2 16 Melee . | . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . . . 15 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 15) 295 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered Mines 377 | -10/Mines | Discovered new exit (range 9) 388 | -10/Mines | Entered Materials 388 | -9/Materials | Evolved 2 slots: Propulsion x2 771 | -9/Materials | Identified exit to Mines 771 | -9/Materials | Identified exit to Storage 1042 | -9/Materials | Entered Mines 1048 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1138 | -9/Mines | Build established: Scavenger-Mutant 1275 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1355 | -9/Mines | Found the Drone Emporium 1361 | -9/Mines | Found Prototype Device 1362 | -9/Mines | Identified Sensor Drone Bay 1451 | -9/Mines | Discovered new exit (range 50) 1467 | -9/Mines | Found a hidden stash of uninstalled traps 1509 | -9/Mines | Discovered new exit (range 29) 1540 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1558 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1558 | -9/Mines | Discovered new exit (range 5) 1565 | -9/Mines | Entered Exiles 1565 | -9/Exiles | Accompanied by 2 allies 1581 | -9/Exiles | Discovered new exit (range 15) 1606 | -9/Exiles | Met 8R-AWN 1627 | -9/Exiles | Met EX-HEX 1663 | -9/Exiles | Met EX-BIN 1678 | -9/Exiles | Aligned with FarCom system 1679 | -9/Exiles | Given EX-Vault access code 1719 | -9/Exiles | Opened EX-Vault 1750 | -9/Exiles | Found Lightpack 2.0 1774 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1816 | -9/Exiles | Met EX-DEC 1894 | -9/Exiles | Discovered new exit (range 10) 1906 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1906 | -9/Exiles | Entered Mines 1906 | -8/Mines | Accompanied by 2 allies 2040 | -8/Mines | Discovered new exit (range 24) 2184 | -8/Mines | Discovered new exit (range 10) 2198 | -8/Mines | Entered Materials 2198 | -8/Materials | Evolved 2 slots: Utility x2 2266 | -8/Materials | Discovered new exit (range 48) 2287 | -8/Materials | Identified exit to Factory 2949 | -8/Materials | Entered Factory 2949 | -7/Factory | Evolved 2 slots: Utility x2 3341 | -7/Factory | Build established: Mutant 3734 | -7/Factory | Cargo convoy interrupted 4052 | -7/Factory | Discovered new exit (range 53) 4054 | -7/Factory | Identified exit to Lower Caves 4149 | -7/Factory | First assault squad dispatched 4152 | -7/Factory | Entered Lower Caves 4153 | -7/Lower Caves | Encountered a Warlord checkpoint 4530 | -7/Lower Caves | Discovered new exit (range 6) 4537 | -7/Lower Caves | Entered another Lower Caves area 4551 | -7/Lower Caves | Discovered new exit (range 29) 4784 | -7/Lower Caves | Entered Factory 4784 | -6/Factory | Evolved 2 slots: Propulsion x2 5085 | -6/Factory | Build established: Scavenger-Mutant 5139 | -6/Factory | Sucked down chute 5139 | -6/Factory | Entered Waste 5145 | -6/Waste | 1 allies followed down the chute 5179 | -6/Waste | Spotted C-40 Crusher 5185 | -6/Waste | Spotted C-40 Crusher 5192 | -6/Waste | Spotted C-40 Crusher 5193 | -6/Waste | Destroyed C-40 Crusher 5196 | -6/Waste | Destroyed C-40 Crusher 5199 | -6/Waste | Spotted C-40 Crusher 5203 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5206 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5209 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5212 | -6/Waste | Crushed by Compactor (1 part destroyed) 5226 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5234 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5243 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5246 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5249 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5268 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 5271 | -6/Waste | Crushed by Compactor (1 part destroyed) 5277 | -6/Waste | Crushed by Compactor (1 part destroyed) 5281 | -6/Waste | Spotted C-40 Crusher 5308 | -6/Waste | Lost 11 parts (6n2u3w) 5317 | -6/Waste | Spotted C-40 Crusher 5367 | -6/Waste | Crushed by Compactor (1 part destroyed) 5368 | -6/Waste | Crushed by Compactor (1 part destroyed) 5372 | -6/Waste | Core integrity fell below 50% 5373 | -6/Waste | Crushed by Compactor (1 part destroyed) 5374 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5376 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5380 | -6/Waste | Core integrity fell below 20% 5385 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05268_ Broken Hvy. Flak Cannon crushed. 05269_ Slug penetrates C-40 Crusher. 05271_ Gauss Rifle crushed. 05275_ Broken Hvy. Flak Cannon crushed. 05277_ Hacking Suite crushed. 05291_ The unstable cave ceiling collapses. 05360_ Slammed into C-40 Crusher. 05367_ Enh. Autogun crushed. 05368_ Minigun crushed. 05373_ Autogun crushed. 05373_ Lightpack 2.0 destroyed. 05374_ Aluminum Leg crushed. 05374_ Imp. Trap Extractor crushed. 05374_ Imp. Signal Interpreter crushed. 05376_ Imp. Deuterium Engine crushed. 05376_ Aluminum Leg crushed. 05376_ Adv. Visual Processing Unit crushed. 05378_ Slammed into C-40 Crusher. 05379_ Destabilizing: System corrupted (+1). 05380_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# = #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????# #?????????????????? | | ######??????######????# #?????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #?###### #??????# #???????????????????? | | # ### # # #??????# #???????????????????? | | # ## # #??????# #???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | " #??????#CC #???????????????????? | | #??????#CC #???????????????????? | | # ## # # #??????#*CC #???????????????????? | | # ##?????#@CC #???????????????????? | | # # # ##?????#CC #???????????????????? | | # # ##### #??????#CCCC#???????????????????? | | # ####???# ######## CC#???????????????????? | | #??????# #???????????????????? | | #??????# #???????????????????? | | " #??????# #???????????????????? | | = #??????# #???????????????????? | | # " #??????# ######## #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | #??????# ! ? ???????????????????? | | #??????# ??????????????????? | | #??????# ????????????????? | | #??????# ????????????????? | | # #??????# ######## #####???????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????# #???????????????????? | | # #??????# #??????? #???????????????????? | | # #??????# #??????? #???????????????????? | | ######??????######??????? ???????????????????? | | ????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 400 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed PlasmaAntimissileChronowheel Manual? 0 Play Time 01:12:52 Cumulative 25.5 hours Start 2021.08.06 @ 21:50:55 End 2021.08.06 @ 23:04:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6efb887b-fefa-4947-813f-80fed29f7def