Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.21 @ 09:32:35 Player: Bokkiewokkie Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (953) 953 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2363 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 200/300 Energy 265/265 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Heat Sink Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (4) ---- Improved Ion Engine Aluminum Leg Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Heat Sink Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Plasma Cutter > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Datajack [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Heat Sink Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 51 | 5 27 4 15 Power 5 | 1 3 . 1 Engine 4 | 1 2 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 22 | 2 13 . 7 Treads . | . . . . Leg 14 | 2 7 . 5 Wheel . | . . . . Hover 3 | . 3 . . Flight 5 | . 3 . 2 Utility 9 | . 3 3 3 Device 3 | . . 2 1 Storage . | . . . . Processor 3 | . 2 . 1 Hackware 1 | . 1 . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 15 | 2 8 1 4 Energy Gun 5 | 1 4 . . Energy Cannon 1 | . 1 . . Ballistic Gun 6 | 1 2 . 3 Ballistic Cannon 1 | . . 1 . Launcher 1 | . 1 . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 24 | . 7 8 9 Power 3 | . 1 1 1 Propulsion 8 | . 4 2 2 Utility 3 | . . 2 1 Weapon 10 | . 2 3 5 Highest Loss Streak 6 | . 5 6 4 Average Slot Usage (%) 87 | . 91 87 76 Engine 9 | . 9 10 10 Core 2 | . 4 . . Leg 14 | . 14 20 10 Hover 5 | . 7 . 5 Flight 3 | . 5 . 1 Device 2 | . . 5 6 Processor 13 | . 16 11 9 Hackware 9 | . 8 11 11 Protection 2 | . . 8 2 Energy Gun 10 | . 13 8 4 Energy Cannon 2 | . 1 10 . Ballistic Gun 7 | . 9 . 12 Naked Turns . | . . . . Heaviest Build 17 | 6 9 17 17 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) 2 | . 1 . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 1 4 3 4 Average Carried 2 | . 2 2 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | 1 2 2 3 Class Distribution -------------------- 75% | Scavenger-Mutant 22% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 816 | 222 320 30 244 Remotely . | . . . . Salvage Created 1055 | . 354 263 438 Parts 75 | . 30 16 29 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 25 | . 10 4 11 Guns 18 | . 7 . 11 Cannons 4 | . . 4 . AOE 3 | . 3 . . Classes Destroyed 8 | . 6 1 1 Worker 1 | . 1 . . Hauler 1 | . . 1 . Recycler 1 | . 1 . . Operator 2 | . 1 1 . Watcher 4 | . 3 1 . Swarmer 8 | . 5 . 3 Grunt 13 | . 5 4 4 Sentry 4 | . . . 4 Best Kill Streak 6 | . 6 4 3 Combat Bots Only 5 | . 5 3 3 Max Kills in Single Turn 3 | . 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2450 | . 606 917 927 Core 525 | . 124 243 158 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 50 . . Volleys Fired 133 | . 48 35 50 Largest 2 | . 2 2 2 Hottest 100 | . 70 100 60 Shots Fired 212 | . 75 62 75 Gun 172 | . 74 23 75 Cannon 39 | . . 39 . Launcher 1 | . 1 . . Special . | . . . . Kinetic 106 | . 37 11 58 Thermal 82 | . 14 51 17 Explosive 1 | . 1 . . Electromagnetic 23 | . 23 . . Robot Hit Streak 19 | . 10 7 19 Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 136 | . 41 37 58 Core Hits 65 | . 28 17 20 Critical Hits 1 | . . 1 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2776 | . 1375 557 844 Guns 1428 | . 464 120 844 Cannons 422 | . . 422 . Explosions 911 | . 911 . . Melee . | . . . . Ramming 15 | . . 15 . Kinetic 1035 | . 139 193 703 Thermal 977 | . 487 349 141 Explosive 553 | . 553 . . Electromagnetic 196 | . 196 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 172 | . 152 20 . Projectiles 20 | . . 20 . Explosions 152 | . 152 . . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 5 | . . 5 . Secondary 1 | . . 1 . Self-Inflicted Damage 78 | . 71 7 . Shots 1 | . 1 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 318 | . 174 318 15 Average Temperature 81 | . 45 117 6 Received Heat Transfer 975 | . 213 351 411 Effects 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 1897 | . 549 756 592 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 428 | . 230 260 428 Initial 92 | . . 33 92 Average 154 | . 109 167 274 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 68 | 100 80 68 33 Level 1 28 | . 19 31 51 Level 2 3 | . . . 14 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 1 5 6 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 7 | . . 4 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 17 25 25 Peak Tracking Total 16 | . 3 16 7 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 5 | . 3 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 12 | . 8 3 1 Max in Single Turn 3 | . 3 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 14 | . 8 4 2 Terminals 12 | . 7 4 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 44 | . 30 11 3 Successful 26 | . 18 6 2 Failed 18 | . 12 5 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 28 | . 19 7 2 Terminals 41 | . 28 11 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 8 3 . Prototype ID Bank 5 | . 3 2 . Branch Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 2 | . 1 1 . Registered Prototypes 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . . . 1 Refit 1 | . . . 1 Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 8 3 1 Terminals 12 | . 8 3 1 Track 1 | . 1 . . Assimilate 1 | . 1 . . Botnet 6 | . 4 2 . Disrupt 3 | . 1 1 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 13 | . 7 4 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies 1 | . 1 . . Largest Group 1 | . 1 1 . Highest-Rated Group 10 | . 10 10 . Highest-Rated Ally 10 | . 10 10 . Total Orders 6 | . 5 1 . STAY 2 | . 2 . . ROAM 2 | . 1 1 . FOLLOW 2 | . 2 . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 1699 | 56 906 368 369 Spaces Moved 1308 | 47 802 231 228 Core 139 | 11 2 36 90 Treads . | . . . . Legs 598 | 36 278 195 89 Wheels . | . . . . Hover 172 | . 169 . 3 Flight 399 | . 353 . 46 Fastest Speed 32 | 50 37 50 32 Average Speed 80 | 103 70 109 82 Slowest Speed 240 | 120 130 120 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . 1 . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 3 84 35 36 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 79 | . 79 . . Melee . | . . . . Projectile . | . . . . AOE 79 | . 79 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 1735 | 52 1071 283 329 Wait 208 | . 174 11 23 Move 1298 | 46 799 231 222 Hop 4 | . 1 . 3 Pick Up 14 | 1 7 1 5 Fast Attach 35 | 5 18 3 9 Attach 10 | . 5 1 4 Detach . | . . . . Swap 6 | . 4 . 2 Drop 22 | . 15 1 6 Fire 133 | . 48 35 50 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis 5 | . . . 5 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 232 | -10/Materials | Identified exit to Materials 316 | -10/Materials | Discovered new exit (range 15) 400 | -10/Materials | Identified exit to Mines 592 | -10/Materials | Build established: Scavenger-Mutant 663 | -10/Materials | Lost 5 parts (1p2n2w) 933 | -10/Materials | Discovered exit to Materials (range 11) 963 | -10/Materials | Entered another Materials area 963 | -9/Materials | Accompanied by 1 ally 963 | -9/Materials | Evolved 2 slots: Utility x2 1326 | -9/Materials | Discovered new exit (range 9) 1330 | -9/Materials | Core integrity fell below 50% 1330 | -9/Materials | Identified exit to Storage 1331 | -9/Materials | Entered Storage 1342 | -9/Storage | Lost 6 parts (1p2n1u2w) 1423 | -9/Storage | Garrison activated, responded to threat 1451 | -9/Storage | Lost 4 parts (1p1n2w) 1470 | -9/Storage | Core integrity fell below 20% 1598 | -9/Storage | Lost 4 parts (1n1u2w) 1700 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01595_ Stasis field depleted. 01607_ Acquired Plasma Cutter. 01618_ R-06 Scavenger collects Flight Unit. 01624_ G-34 Mercenary destroyed. 01636_ O-16 Technician sends out distress signal. 01636_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01638_ O-16 Technician uses terminal to summon reinforcements. 01638_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S010. 01638_ O-16 Technician locks terminal. 01645_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. 01671_ Acquired Imp. Flight Unit. 01674_ Dropped Aluminum Leg. 01674_ Acquired Imp. Flight Unit. 01676_ Plasma Cutter destroyed. 01685_ Connecting with Door Terminal... 01689_ Connecting with Terminal... >>Trojan(Disrupt) Trojan loaded successfully. Testing... Disruption routine running. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# # ? ???? | | ???????????????????????????????????# # "" ???? | | ???????????????????????????????????# # G" ???? | | ???????????????????????????????????# # "" ???? | | ???????????????????????????#####???# # #??? | | ???????????????????????????#===#???# # //!#??? | | ???????????????????????????# ==#???# + //!#??? | | ???????????????????????????#" "##??#% # /! #??? | | ???????????????????????????# T#??# # ##?? | | ??????????????????????#######/###### + ??? | | ??????????????????????# #??? #??? | | ??????????????????????# ######+#### | | ??????????????????????# ###"T"##### # = # | | ??????????????????????# #?#####???# # # ! | | ??????????????????????# #??##?????# # ! + [ | | ??????????????????????# ####T#????# # #####+ | | ??????????????????????# ## ???# # ! # =% | | ??????????????????????+ ## """ ???# # %# [[% | | ??????????????????????# ## """ ??# + # ! % | | ?????????????????????## ## """ ### %# # == | | ??????????????"####### # + ###### """ | | ??????????????" # """ ####+#####?# """ | | ??????????????" + """ # ## """ | | ??????????????"#T##### # """ ?# ### | | ???????????????########g### ?# #?####"Y | | ????????????????### Y g@# """??# #????#"" | | ???????????????#""" """ # """??# #????### | | ???????????????#"T "T" # ""???# """" #??????? | | ???????????????#""" #?? ???# """" #??????? | | ???????????????#### #??????# """" #??????? | | ??????????????????# **| #??????# """" #??????? | | ??????????????????# ** #??????####### ##??????? | | ?????????????????# *| #?????????????##???????? | | ?????????????????#########???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Heat Shielding 75 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaBombardmentPrototype Manual? 0 Play Time 00:28:39 Cumulative 262.3 hours Start 2021.04.21 @ 09:05:30 End 2021.04.21 @ 09:32:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 62 Adventurer 19 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 64 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 28e966dc-6cf2-4578-ae97-9657167a9430