Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 21:18:32 // AFD2020/Player2 Player: sideriver81 Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (36) 180 Value Destroyed (1398) 1398 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1786) 1786 TOTAL SCORE: 7104 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 1020 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -72 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 146/150 System Corruption 23% Temperature Cool (2) Movement Walking (150) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (7) ------ Large Storage Unit Enhanced Optical Array Armor Integrity Analyzer Improved Transmission Jammer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Heat Sink Long-range Terrain Scanner Improved Medium Armor Plating Relay Coupler [Swarmer] (32) Relay Coupler [Sentry] (24) Relay Coupler [Sentry] (18) Relay Coupler [Hunter] (10) Advanced EMP Blaster Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Armor Integrity Analyzer Improved Transmission Jammer > --- WEAPON ----------- Heavy Laser Advanced EMP Blaster Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Long-range Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Advanced Beam Rifle [Rating: 57] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Armor Integrity Analyzer Device Advanced Sensor Array Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Improved Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . 2 . 2 . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 5 | . . 1 . 1 . . 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 68 | . 5 11 . . 8 10 8 26 Power 8 | . . 1 . . . 2 1 4 Engine 5 | . . 1 . . . . . 4 Core 3 | . . . . . . 2 1 . Reactor . | . . . . . . . . . Propulsion 22 | . . 4 . . 5 3 2 8 Treads . | . . . . . . . . . Leg 22 | . . 4 . . 5 3 2 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 17 | . 2 2 . . 1 1 2 9 Device 10 | . 1 2 . . 1 1 . 5 Storage 2 | . . . . . . . 2 . Processor 3 | . 1 . . . . . . 2 Hackware . | . . . . . . . . . Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 21 | . 3 4 . . 2 4 3 5 Energy Gun 15 | . 1 4 . . 2 2 2 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . 1 . . . . 1 . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . . . 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 7 | . . 3 . . . 3 1 . Parts Lost 16 | . . 1 . . 2 . . 13 Power 1 | . . . . . . . . 1 Propulsion 5 | . . . . . . . . 5 Utility 5 | . . . . . . . . 5 Weapon 5 | . . 1 . . 2 . . 2 Highest Loss Streak 9 | . . 1 . . 2 . . 9 Average Slot Usage (%) 94 | . 91 92 100 81 89 99 99 91 Engine 6 | . 14 11 11 9 9 2 . 4 Core 2 | . . . . . . 6 7 1 Leg 29 | . 28 30 33 27 33 36 30 23 Device 12 | . 2 6 11 9 12 18 15 17 Storage 10 | . 14 11 11 9 9 9 14 8 Processor 9 | . 2 11 11 9 9 9 7 15 Energy Gun 14 | . 2 19 22 18 16 15 14 9 Ballistic Gun 2 | . 25 2 . . . 1 . . Slashing Weapon 2 | . . . . . . . 7 4 Naked Turns . | . . . . . . . . . Heaviest Build 41 | 13 14 19 19 19 20 20 35 41 Greatest Support 63 | 20 20 30 30 30 40 40 48 63 Greatest Overweight (x) 1 | . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | . 6 6 6 6 6 6 10 10 Average Capacity 7 | . 6 6 6 6 6 6 7 10 Most Carried 10 | . 6 6 6 6 6 6 10 10 Average Carried 6 | . 4 5 6 5 5 5 6 9 Final Capacity 10 | 6 6 6 6 6 6 6 10 10 Final Carried 10 | 6 6 6 6 5 6 6 10 9 Class Distribution -------------------- 61% | Scavenger-Mutant 31% | Mutant 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Matter Collected 900 | 200 66 176 . . 80 124 73 181 Remotely . | . . . . . . . . . Salvage Created 1439 | . 126 620 . . 174 199 30 290 Parts 66 | . 4 26 . . 8 10 . 18 Haulers Intercepted 3 | . 1 1 . . . 1 . . Recyclers Shooed 2 | . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 27 | . 2 8 . . 4 3 1 9 Melee 3 | . . . . . . . . 3 Guns 20 | . 2 7 . . 3 3 1 4 AOE 3 | . . . . . 1 . . 2 Classes Destroyed 10 | . 2 3 . . 1 2 . 2 Worker 3 | . . . . . . 1 . 2 Builder 1 | . . . . . . 1 . . Hauler 3 | . 1 1 . . . 1 . . Recycler 2 | . . 2 . . . . . . Swarmer 5 | . . . . . 1 1 . 3 Saboteur 1 | . . . . . . . . 1 Grunt 17 | . 2 6 . . 3 2 1 3 Brawler 2 | . . 1 . . . . . 1 Sentry 1 | . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . 3 6 . . 2 3 1 6 Combat Bots Only 4 | . 2 4 . . 2 1 1 4 Max Kills in Single Turn 4 | . 1 1 . . 2 2 1 4 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . 1 . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Damage Taken 2501 | . 66 327 . . 229 246 73 1560 Core 336 | . 11 30 . . 14 . 35 246 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 93 | 100 95 . 86 . . 93 93 . Volleys Fired 92 | . 6 28 . . 10 20 6 22 Largest 2 | . 2 2 . . 2 2 2 2 Hottest 130 | . 40 90 . . 90 125 130 130 Shots Fired 173 | . 12 56 . . 18 40 12 35 Gun 172 | . 12 56 . . 18 40 12 34 Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 32 | . 12 12 . . . 8 . . Thermal 71 | . . . . . . 25 12 34 Explosive . | . . . . . . . . . Electromagnetic 70 | . . 44 . . 18 7 . 1 Robot Hit Streak 11 | . 3 9 . . 8 5 11 8 Robot Miss Streak 6 | . 3 6 . . 2 5 1 5 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 2 . . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . . 1 1 . 1 Shots Hit Robots 131 | . 8 36 . . 16 29 10 32 Core Hits 76 | . 4 20 . . 14 16 3 19 Critical Hits 1 | . . 1 . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Melee Attacks 16 | . 1 . . . . . . 15 Impact . | . . . . . . . . . Slashing 15 | . . . . . . . . 15 Piercing . | . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3124 | . 134 604 . . 255 411 174 1546 Guns 2009 | . 134 565 . . 224 411 174 501 Cannons . | . . . . . . . . . Explosions 774 | . . 39 . . 31 . . 704 Melee 337 | . . . . . . . . 337 Ramming 4 | . . . . . . . . 4 Kinetic 314 | . 134 75 . . . 105 . . Thermal 1534 | . . 39 . . 31 233 174 1057 Explosive . | . . . . . . . . . Electromagnetic 935 | . . 490 . . 224 73 . 148 Impact . | . . . . . . . . . Slashing 337 | . . . . . . . . 337 Piercing . | . . . . . . . . . Highest Corruption 23 | . . . . . . . . 23 Average Corruption 19 | . . . . . . . . 19 Corruption Purged . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Matter Fused 1 | . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 2 Data Loss (major) 1 | . . . . . . . . 1 Misdirections 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 102 | . . . . . . . . 102 Projectiles . | . . . . . . . . . Explosions 95 | . . . . . . . . 95 Melee 7 | . . . . . . . . 7 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 27 | . . 25 . . . . . 2 Shots 1 | . . 1 . . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 318 | . . 318 . . 72 90 45 109 Average Temperature 40 | . . 50 . . 29 39 15 41 Received Heat Transfer 863 | . 36 131 . . 108 81 36 471 Effects 1 | . . 1 . . . . . . Interference 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . 1 . 1 Heat Transferred 2257 | . . . . . 100 462 333 1362 Parts Sabotaged 4 | . . . . . . . . 4 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Peak Influence 1028 | . 107 529 127 53 284 763 438 1028 Average Influence 313 | . 43 301 127 49 168 450 362 416 Maximum Alert Level 3 | . . 2 . . 1 3 2 3 Low Security (%) 33 | . 100 16 100 100 58 22 . 36 Level 1 36 | . . 62 . . 41 4 65 22 Level 2 24 | . . 20 . . . 69 34 16 Level 3 5 | . . . . . . 4 . 23 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 1 . . . 2 1 8 Investigation 2 | . . . . . . 1 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . . 1 . . . 1 . 4 Assault 2 | . . . . . . . . 2 Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . 2 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Distress Signals 4 | . . 3 . . . 1 . . Communications Jammed 58 | . . . . . . . . 58 Distress Signals 56 | . . . . . . . . 56 Times Spotted 94 | . 3 19 . . 8 20 4 40 Peak Tracking Total 10 | . 2 4 . . 3 9 3 10 Tactical Retreats 4 | . . . . . . . . 4 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Traps Triggered 1 | . . . . . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Machines Disabled 8 | . . 1 . . 1 1 . 5 Max in Single Turn 2 | . . 1 . . 1 . . 2 Garrison Access 1 | . . . . . . . . 1 Garrison Relay 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Machines Accessed 12 | . 3 4 . 1 . 1 3 . Terminals 10 | . 3 4 . . . 1 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 34 | . 8 14 . 1 . 3 8 . Successful 21 | . 6 9 . 1 . 1 4 . Failed 13 | . 2 5 . . . 2 4 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 27 | . 5 13 . . . 3 6 . Terminals 29 | . 8 14 . . . 3 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 6 | . 3 3 . . . . . . Locate Traps 4 | . 2 2 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . Report Inventory 1 | . . . . . . . 1 . Retrieve Components 1 | . . . . . . . 1 . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 29 | . 6 15 . . . 3 5 . Terminals 11 | . 3 6 . . . 1 1 . Track 2 | . . 1 . . . 1 . . Botnet 5 | . 2 2 . . . . 1 . Disrupt 3 | . 1 2 . . . . . . Operators 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . Reject 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . 2 3 . . . 1 2 . Full Trace Events 1 | . . . . . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 1 | . . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Used RIF Installer 1 | . . . . . 1 . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 5 | . . . . . 4 . . 1 Machine Destruction 5 | . . . . . 4 . . 1 Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -6 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Total Allies 4 | . 1 . 3 . . . . . Largest Group 4 | . 1 1 4 4 4 3 1 1 Highest-Rated Group 112 | . 58 68 108 109 112 104 90 95 Highest-Rated Ally 95 | . 58 68 68 69 72 81 90 95 Total Orders . | . . . . . . . . . Ally Attacks 156 | . 13 36 . . 15 46 6 40 Total Damage 4850 | . 126 676 . . 321 1176 233 2318 Kills 53 | . 1 7 . . 4 16 3 22 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Turns Passed 2323 | . 206 476 81 28 241 334 483 474 Spaces Moved 1510 | 1 128 295 66 22 156 211 363 268 Core . | . . . . . . . . . Treads . | . . . . . . . . . Legs 1510 | 1 128 295 66 22 156 211 363 268 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 120 Average Speed 120 | 120 120 120 120 120 120 120 120 124 Slowest Speed 150 | 120 120 120 120 120 120 120 120 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 2 23 30 18 5 33 29 11 12 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 25 | . . 3 . . 3 . . 19 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 25 | . . 3 . . 3 . . 19 Actions | -11 -10 -9 -9 -8 -8 -8 -7 -6 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Fac Total 1819 | . 169 361 68 24 193 255 401 348 Wait 46 | . 13 12 3 1 8 1 7 1 Move 1503 | . 127 294 65 22 155 210 362 268 Hop . | . . . . . . . . . Pick Up 34 | . 8 4 . . 6 3 7 6 Fast Attach 23 | . 2 8 . . 2 2 1 8 Attach 11 | . . . . . 2 . 2 7 Detach 1 | . . . . . . 1 . . Swap 35 | . 3 4 . . 4 8 5 11 Drop 53 | . 9 11 . 1 6 10 7 9 Fire 92 | . 6 28 . . 10 20 6 22 Melee 16 | . 1 . . . . . . 15 Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush . | . . . . . . . . . Escape Stasis 4 | . . . . . . . 4 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 207 | -10/Materials | Entered another Materials area 207 | -9/Materials | Accompanied by 1 ally 207 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 339 | -9/Materials | Build established: Mutant 668 | -9/Materials | Discovered new exit (range 8) 683 | -9/Materials | Entered Mines 683 | -9/Mines | Accompanied by 1 ally 694 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 745 | -9/Mines | Discovered new exit (range 7) 764 | -9/Mines | Entered Materials 764 | -8/Materials | Accompanied by 4 allies 764 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 791 | -8/Materials | Identified exit to Garrison 792 | -8/Materials | Entered Garrison 792 | -8/Garrison | Accompanied by 4 allies 846 | -8/Garrison | Triggered checkpoint 895 | -8/Garrison | Discovered new exit (range 8) 910 | -8/Garrison | Installed Relay Interface Framework 926 | -8/Garrison | Triggered checkpoint 982 | -8/Garrison | Garrison Relay disabled 1033 | -8/Garrison | Entered Materials 1033 | -8/Materials | Accompanied by 3 allies 1172 | -8/Materials | Build established: Scavenger-Mutant 1304 | -8/Materials | Discovered new exit (range 11) 1367 | -8/Materials | Entered Factory 1367 | -7/Factory | Accompanied by 1 ally 1367 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1798 | -7/Factory | Discovered new exit (range 13) 1850 | -7/Factory | Entered another Factory area 1850 | -6/Factory | Accompanied by 1 ally 1850 | -6/Factory | Evolved 2 slots: Utility x2 2200 | -6/Factory | First assault squad dispatched 2240 | -6/Factory | System corruption reached 10% 2303 | -6/Factory | Core integrity fell below 50% 2309 | -6/Factory | Lost 9 parts (1p4n3u1w) 2316 | -6/Factory | Core integrity fell below 20% 2324 | -6/Factory | Core destroyed Last Messages --------------- 02281_ U-05 Engineer lays Concrete. 02282_ System corrupted: Matter fused (-9). 02284_ U-05 Engineer lays Concrete. 02286_ U-05 Engineer builds a Wall. 02286_ Acquired 11 matter. 02287_ U-05 Engineer lays Concrete. 02288_ U-05 Engineer builds a Wall. 02291_ U-05 Engineer lays Concrete. 02292_ U-05 Engineer builds a Wall. 02294_ C-30 ARC bursts open, deploying its payload. 02294_ L-41 Fighter unfolds itself. 02294_ I-36 Angel unfolds itself. 02294_ I-36 Angel distress signal jammed. 02294_ U-05 Engineer builds a Wall. 02295_ K-01 Serf collects debris. 02296_ U-05 Engineer builds a Wall. 02297_ System corrupted: Substantial component data lost. 02306_ B-48 Gladiator destroyed. 02318_ System corrupted: Carbon-fiber Leg stumbles. 02322_ K-01 Serf cleans the Pressure Siphon. 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