Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.07 @ 03:51:32 Player: Play 6w - just highroll Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (526) 2630 Value Destroyed (22945) 22945 Prototype IDs (109) 2180 Alien Tech Used (14) 2800 Bonus (46516) 46516 TOTAL SCORE: 88771 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5552 Follower Combat Kills 3569 Entered Garrisons 200 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 Met R17 at Cetus 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -7705 Cogmind --------- Core Integrity 477/1600 Matter 223/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Hovering (27) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Antigrav System Cooled Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (12) ----- Experimental Power Amplifier Medium Storage Unit Experimental Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Centrium Heavy Armor Plating Experimental Powered Armor > --- WEAPON (6) ------- Nanosword Nanosword Nanosword Nanosword Kinetic Spear > --- INVENTORY (10) --- Cooled Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Femtoactuators Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Nanoactuators Advanced Actuator Array Improved Phase Shifter Centrium Heavy Armor Plating Zionite Shade Armor Zionite Shade Armor Matter Drive > --- WEAPON ----------- Nanosword Nanosword Nanosword Nanosword Sigix Broadsword > --- INVENTORY -------- Experimental Gyrokinetic Inverter Nanoactuators Zionite Shade Armor Zionite Shade Armor Zionite Shade Armor Transdimensional Reconstructor Matter Drive Improved Plasma Cutter Gamma Refractor [Rating: 255] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Compact Particle Reactor Propulsion Combat Linear Gravjet Treads Centrium Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Utility Large Storage Unit Device Advanced Actuator Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Medium Reactive Plating Artifact Matter Drive Weapon Nanosword Energy Gun Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Nanosword Piercing Weapon Kinetic Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 4 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . . . . . . 2 . . . . . . . . . 2 . . . . 2 . . . . . . 1 . 2 . . 1 . . Weapon 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 688 | 5 13 12 19 31 6 5 31 23 3 . 11 64 16 5 4 3 20 21 11 11 10 27 . 21 1 2 9 2 13 36 57 35 27 9 70 55 Power 48 | . 3 1 . 1 1 . 2 1 . . . 4 . . . . . 2 1 2 1 1 . 1 . 1 . . 1 3 3 4 1 . 6 8 Engine 11 | . 3 1 . 1 1 . 1 1 . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Core 12 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 1 . . 1 1 3 2 1 . . . Reactor 25 | . . . . . . . . . . . . 1 . . . . . 2 1 2 1 . . 1 . . . . . 2 . 1 . . 6 8 Propulsion 110 | 2 2 2 6 3 2 2 4 1 . . 1 10 . 1 . 2 . 9 2 . . 4 . 1 . . 2 . 1 13 12 1 2 4 12 9 Treads 39 | 2 2 2 6 3 2 . 4 1 . . . 7 . 1 . 2 . 5 2 . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Wheel 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 61 | . . . . . . . . . . . . . . . . . . 4 . . . 4 . 1 . . 2 . 1 9 12 1 2 4 12 9 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 342 | 2 5 2 1 4 3 2 15 11 3 . 2 30 11 2 4 1 13 7 6 4 5 13 . 14 1 . 7 2 11 16 34 16 15 5 48 27 Device 215 | 1 2 1 . 2 2 2 12 10 3 . 2 24 9 1 3 . 11 3 4 2 1 1 . 10 1 . 5 2 7 11 23 13 10 3 20 14 Storage 9 | . 1 1 1 2 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . Processor 25 | 1 . . . . 1 . 2 . . . . 1 . . . . . 1 1 . . 3 . 4 . . 1 . 3 . . 2 . . 3 2 Hackware 8 | . . . . . . . 1 . . . . . . . . . 1 . . . 1 3 . . . . . . 1 1 . . . . . . Protection 79 | . 2 . . . . . . . . . . 5 2 1 1 . 1 3 1 2 3 6 . . . . 1 . . 4 10 1 3 1 21 11 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 . Weapon 188 | 1 3 7 12 23 . 1 10 10 . . 8 20 5 2 . . 7 3 2 5 4 9 . 5 . 1 . . . 4 8 14 9 . 4 11 Energy Gun 8 | . . . . 1 . . . 3 . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 . . 3 Ballistic Gun 101 | 1 3 6 11 22 . 1 10 4 . . 7 12 3 1 . . 6 3 2 3 2 2 . . . . . . . 1 . . . . 1 . Ballistic Cannon 14 | . . . . . . . . 3 . . . 5 1 1 . . . . . . . . . . . . . . . 1 2 . . . . 1 Launcher 7 | . . 1 1 . . . . . . . . . 1 . . . . . . . 1 1 . 2 . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 40 | . . . . . . . . . . . . 1 . . . . . . . . . 4 . 3 . 1 . . . 1 6 11 6 . 2 5 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Special Melee Weapon 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . Unidentified Prototypes 71 | . . 2 1 2 . . . . . . 2 6 . . 2 . 1 6 2 . . . . . . . 4 . 1 3 2 5 12 . 10 10 Corrupted Parts 7 | . . . 4 . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . . . . . . . . . System Corruption 21 | . . . 12 . . . . . . . . 5 . . . . . . . 2 2 . . . . . . . . . . . . . . . Parts Lost 64 | . . . . . 2 . 10 3 . . . 2 1 . . . . 1 . . 1 . . 2 . . . . 1 5 4 2 . 1 12 17 Power 6 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 2 Propulsion 10 | . . . . . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 2 Utility 32 | . . . . . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . 1 4 1 . 1 10 10 Weapon 16 | . . . . . . . 5 2 . . . 1 1 . . . . . . . . . . 2 . . . . 1 1 . . . . . 3 Highest Loss Streak 8 | . . . . . 2 . 6 2 . . . 1 1 . . . . 1 . . 1 . . 1 . . . . 1 3 2 1 . 1 8 6 Average Slot Usage (%) 92 | . 99 100 99 98 99 88 98 99 100 53 99 86 84 85 85 92 93 93 89 87 86 98 100 98 94 100 99 100 94 94 97 97 94 86 83 93 Engine 3 | . 14 14 11 11 10 11 4 6 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . 2 . . . . . . . . . . . . . . 4 5 3 . 3 5 5 3 5 8 6 5 7 1 . Reactor 2 | . . . . . . . . . . . . 2 6 6 6 6 5 5 5 5 5 . . 1 5 1 . . . 1 . . 2 . 2 6 Treads 10 | . 28 28 22 21 21 2 10 15 15 15 14 11 6 8 13 19 17 16 12 11 11 . . . . . . . . . . . . . . . Wheel 1 | . . . . . . 19 4 . . . . 5 6 3 . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . 20 21 20 21 21 21 21 19 17 17 17 18 20 22 22 Device 14 | . 16 14 11 10 11 11 21 23 23 23 23 16 13 13 14 13 18 11 10 11 11 3 . 8 15 15 17 15 8 9 13 15 15 13 16 16 Storage 5 | . 5 14 11 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 . . . . . . . . . 2 4 4 3 3 3 Processor 5 | . . . . . . . . . . . . . . . . . . 4 5 5 5 6 10 14 15 15 17 21 26 23 21 20 16 11 2 8 Protection 5 | . 5 . . . . . . . . . . 2 6 6 4 6 4 10 11 10 10 10 10 5 5 5 5 5 4 3 6 6 5 8 11 11 Ballistic Gun 21 | . 27 28 43 43 44 33 45 33 38 . 37 26 18 20 20 20 33 35 35 34 31 10 5 1 . . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . 3 . . . 6 13 19 20 20 1 . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . 4 15 23 21 26 26 26 23 19 23 23 20 19 18 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 8 33 38 47 48 46 40 55 56 53 33 54 89 89 90 90 110 119 108 121 122 121 104 39 39 40 43 39 33 34 59 60 66 83 97 135 123 Greatest Support 160 | 40 40 40 46 46 46 40 56 56 56 56 56 106 28 108 108 135 125 135 160 160 160 54 54 54 45 45 50 65 66 100 87 90 116 131 132 150 Greatest Overweight (x) 40 | . . . 1 1 1 2 1 . . . 1 3 3 3 . . . . . 40 . 2 . . . . . . . 2 1 1 3 . 3 . Average Overweight (x) . | . . . . . . . . . . . . 1 2 1 . . . . . 21 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 13 | 5 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 5 5 5 5 5 5 5 5 5 8 10 10 10 10 10 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 20 20 20 20 20 20 18 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Average Carried 12 | 4 7 14 14 14 14 14 14 14 15 14 9 14 14 14 14 16 19 19 19 19 19 5 4 4 4 4 4 5 4 4 7 9 9 9 9 9 Final Capacity 20 | 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 Final Carried 20 | 4 15 15 15 15 13 15 15 15 15 15 11 15 15 15 15 20 20 20 20 20 18 5 5 4 5 5 5 5 5 5 9 10 10 8 10 7 Class Distribution -------------------- 18% | Executioner 17% | Scavenger-Executioner 11% | Derelict-Executioner 11% | Scavenger-Mutant 10% | Mutant 9% | Scavenger-Gladiator 6% | Gunner 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Gunner | -9/Recycling Executioner | -7/Factory Executioner | -7/Lower Caves Executioner | -7/Lower Caves Mutant | -7/Data Miner Executioner | -6/Proximity Caves Scavenger-Executioner | -6/Factory Executioner | -6/Lower Caves Executioner | -6/Lower Caves Derelict-Executioner | -6/Zion Derelict-Executioner | -5/Proximity Caves Derelict-Executioner | -5/Factory Commander-Executioner | -5/Extension Scavenger-Executioner | -5/Cetus Scavenger-Executioner | -5/Archives Scavenger-Executioner | -5/Hub_04(d) Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Scout | -2/Quarantine Scavenger-Gladiator | -2/Section 7 Scavenger-Gladiator | -1/Access Scavenger-Gladiator | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 19451 | 274 630 866 697 1051 417 665 2002 804 203 . 303 2686 783 99 36 573 1043 1064 490 266 400 407 . 364 49 141 90 20 130 395 549 360 420 66 690 418 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 27833 | 147 729 328 625 1157 460 57 1846 678 90 . 160 2614 356 61 . 343 1415 1003 599 221 883 . . 810 64 188 87 39 375 1382 1943 834 1465 584 3793 2497 Parts 1428 | 15 54 16 46 72 30 4 102 32 7 . 7 107 9 . . 13 70 50 28 16 42 . . 40 9 20 3 2 18 69 125 57 61 34 139 131 Haulers Intercepted 24 | . 2 . 3 4 . . 2 . . . . 1 . . . . . . . . 2 . . 1 . . . . . . 4 . 3 2 . . Recyclers Shooed 11 | . . . . 2 . . . . . . . 7 . . . . 1 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 211 | . . . . . . . . 24 11 . 6 . 11 . . 20 . . . . . . . . 6 14 119 . . . . . . . . . Prevented 34 | . . . . . . . . . 1 . . . . . . 10 . . . . . . . . . . 23 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 362 | . 14 4 12 18 14 . 27 14 4 . 2 30 11 1 . 9 20 16 11 1 11 . . 7 4 11 . . 2 15 18 8 12 4 38 24 Melee 126 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 7 . 2 . . 2 9 18 8 12 4 38 24 Guns 210 | . 14 4 11 18 14 . 27 14 4 . 2 29 5 . . 7 20 16 11 1 7 . . . . . . . . 6 . . . . . . Cannons 4 | . . . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . AOE 22 | . . . 1 . . . . . . . . . 5 . . . . . . . 3 . . . 4 9 . . . . . . . . . . Classes Destroyed 29 | 2 6 1 2 1 . . 3 2 . . 1 1 1 . . . . 1 . . 1 . . 1 1 . 1 . . 1 . 1 1 . 1 . Worker 20 | . 1 . 1 . . . 4 . . . . . . . . . . . . . 4 . . . . . . . 2 . 3 2 1 1 1 . Builder 21 | . . . . 2 . . 3 . . . . 2 . . . . 2 2 . . . . . 2 . . . . . 2 1 2 1 2 . . Tunneler 9 | 4 . . . . . . 3 . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Hauler 24 | . 2 . 3 4 . . 2 . . . . 1 . . . . . . . . 2 . . 1 . . . . . . 4 . 3 2 . . Recycler 27 | 1 2 2 . 3 . . 1 . . . . 10 . . . . 4 . . . . . . . . . . . 1 2 . . . . 1 . Minesweeper 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 14 | . 2 . . 1 . . 1 . . . . 1 . . . . 1 . . 4 1 . . . . . . . . . 2 1 . . . . Watcher 29 | . 2 . 1 2 . . 2 . . . . 3 . . . . . 1 . . 1 . . 5 . . . . . 1 3 1 2 1 4 . Swarmer 109 | . 6 3 3 7 6 . 1 4 4 . . 13 3 . . 5 13 4 3 . . . . . 4 9 . . . . . . 3 . 18 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . Grunt 94 | . 8 . 6 4 6 . 19 4 . . . 10 5 1 . 3 3 7 2 . 2 . . 3 . . . . . 4 2 . 3 . 2 . Brawler 8 | . . . 1 . 2 . . . . . . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . Duelist 5 | . . . . . . . 1 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Sentry 25 | . . . 2 7 . . 3 . . . 1 2 1 . . . 1 . . 1 1 . . . . . . . 1 . . . 2 1 2 . Specialist 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Hunter 13 | . . . . . . . . . . . . . 1 . . . 3 . . . 2 . . . . . . . . 6 . . . . 1 . Programmer 52 | . . . . . . . 3 . . . . 2 . . . . . 2 . . 1 . . 2 . 2 . . 1 3 16 8 3 3 6 . Behemoth 5 | . . . . . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Enhanced Grunt 12 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 10 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Courier 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fireman 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 4 3 7 7 10 . 7 5 4 . 1 8 6 1 . 3 6 5 3 3 8 . . 6 4 5 . . 2 10 4 4 4 3 5 3 Combat Bots Only 10 | . 4 3 5 4 10 . 6 5 4 . 1 8 6 1 . 3 5 5 3 1 6 . . 2 4 5 . . 1 5 3 3 4 2 5 3 Max Kills in Single Turn 5 | 1 2 2 2 2 2 . 2 3 2 . 1 2 3 1 . 1 3 2 3 1 4 . . 1 2 5 1 1 1 1 1 1 1 1 3 2 Gunslinging 2 | . . . . 1 1 . 1 2 1 . . 1 . . . . 2 . 2 . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . 1 . . . . . . . . . 3 . . . . . . . 2 . . . 2 5 . . . . . . . . . . Melee 3 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 . . 1 1 1 1 1 1 3 2 Uniques/NPCs Destroyed 9 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 24501 | . 225 109 272 507 501 . 1311 498 57 . 128 840 971 58 . 293 585 365 167 12 888 . . 480 14 88 41 80 307 1597 879 372 896 323 4715 6922 Core 2418 | . 57 . 42 55 33 . 50 35 14 . 16 65 210 19 . 10 37 15 . . 36 . . 110 . 41 41 32 24 313 120 . 54 . 226 763 Absorbed by Shields 1486 | . . . . . . . 14 . . . . 263 24 . . . 219 132 62 5 318 . . . . . . . . . . . . 27 422 . Reduced by Siege Mode 34 | . . . . . . . . . . . . . . . . . 6 . . . 28 . . . . . . . . . . . . . . . Core Remaining (%) 72 | 100 . 77 . . . 67 . . . . 83 . . . . 64 . . . . 91 . . . . . . 80 . 74 . . 63 . . 29 Volleys Fired 538 | 5 41 17 25 63 16 1 77 26 5 . 6 82 23 4 . 17 32 24 16 6 19 . . . 2 4 . . . 10 . 7 3 . 7 . Largest 6 | 2 2 2 4 4 4 3 6 6 6 . 6 6 5 6 . 6 6 6 6 6 6 . . . 1 1 . . . 1 . 1 2 . 1 . Hottest 252 | 70 46 46 105 100 92 69 149 217 197 . 200 200 182 235 . 237 237 187 199 204 252 . . . 80 80 . . . 50 . 120 240 . 20 . Shots Fired 2357 | 10 82 34 98 248 60 3 430 149 31 . 37 389 80 17 . 99 186 144 95 36 95 . . . 2 4 . . . 10 . 7 4 . 7 . Gun 2137 | 10 82 34 97 248 60 3 430 144 31 . 37 318 38 9 . 48 170 144 95 36 93 . . . . . . . . 10 . . . . . . Cannon 199 | . . . . . . . . 5 . . . 71 38 8 . 51 15 . . . . . . . . . . . . . . 7 4 . . . Launcher 13 | . . . 1 . . . . . . . . . 4 . . . . . . . 2 . . . 2 4 . . . . . . . . . . Special 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 7 . Kinetic 2270 | 8 82 34 97 248 60 3 430 128 26 . 31 382 71 17 . 99 185 144 95 36 84 . . . . . . . . 10 . . . . . . Thermal 73 | 2 . . . . . . . 21 5 . 6 7 5 . . . . . . . 9 . . . . . . . . . . 7 4 . 7 . Explosive 12 | . . . . . . . . . . . . . 4 . . . . . . . 2 . . . 2 4 . . . . . . . . . . Electromagnetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 6 9 5 9 15 15 2 12 17 3 . 13 12 13 16 . 7 10 14 16 24 16 . . . . . . . . 14 . . . . 4 . Robot Miss Streak 14 | . 6 3 5 5 5 . 6 5 3 . 7 14 5 1 . 5 4 6 2 2 5 . . . . . . . . 4 . . . . 1 . Penetration Max 2 | . . . . . . . . . . . . 1 . . . . 1 2 1 1 2 . . . . . . . . 1 . . . . . . Secondary Targets 46 | . . . 3 1 7 . 7 4 2 . . 7 . . . . 4 3 5 . 3 . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 1 1 . 2 2 2 . . 1 . . . . 2 1 2 . 1 . . . . . . . . . . . . . . . Autonomous 17 | . . . . . . . . . . . . 7 10 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2307 | 6 60 24 60 103 41 1 237 100 14 . 28 253 43 9 . 48 94 86 68 25 49 1 . 32 1 2 1 2 12 65 93 36 64 22 198 429 Core Hits 1142 | 7 41 18 32 43 19 1 101 41 10 . 17 178 24 4 . 21 49 44 29 13 37 . . 17 6 13 1 1 8 37 45 19 29 9 86 142 Critical Kills 32 | . 1 . . . 1 . 1 1 . . 1 2 . . . . 5 3 3 2 6 . . . . . . . . 6 . . . . . . Critical Parts Destroyed 24 | . . . . 3 . . . . . . . 1 . . . . 2 7 4 2 3 . . . . . . . . 2 . . . . . . Critical Strikes 99 | . 1 . . 3 1 . 1 4 . . 1 9 2 . . . 7 10 8 4 9 . . . . . . . 1 10 7 4 2 2 4 9 Burn 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 57 | . 1 . . 3 1 . 1 1 . . 1 3 . . . . 7 10 8 4 9 . . . . . . . . 8 . . . . . . Blast 8 | . . . . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 4 2 2 4 9 Melee Attacks 1406 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . 61 1 12 1 5 36 100 190 67 122 48 283 477 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1394 | . . . . . . . . . . . . . . . . . . . . . . . . 61 1 12 1 5 36 100 190 67 122 48 283 468 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Sneak Attacks 92 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . 7 1 . 1 2 3 6 21 13 13 7 15 . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Follow-up Attacks 517 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . 1 3 30 54 20 34 12 114 239 Damage Inflicted 97797 | 76 915 381 835 1612 660 16 4231 1698 174 . 509 4686 1552 227 . 950 2377 3241 2001 683 2821 . . 2819 627 959 190 331 1123 3438 7040 3610 6206 2415 16010 23384 Guns 25401 | 74 833 345 780 1567 660 16 4166 1594 174 . 509 3555 598 178 . 502 2309 3213 2001 683 1568 . . . . . . . . 76 . . . . . . Cannons 2106 | . . . . . . . . 104 . . . 1131 356 49 . 431 35 . . . . . . . . . . . . . . . . . . . Explosions 3095 | . . . 54 . . . . . . . . . 598 . . . 22 . . . 1176 . . . 411 834 . . . . . . . . . . Melee 66761 | . . . . . . . . . . . . . . . . . . . . . . . . 2819 216 125 190 331 1123 3362 7040 3610 6206 2415 15940 23384 Ramming 364 | 2 82 36 1 45 . . 65 . . . . . . . . 17 11 28 . . 77 . . . . . . . . . . . . . . . Kinetic 26821 | 62 833 345 780 1567 660 16 4166 1488 174 . 449 4489 844 227 . 933 2344 3213 2001 683 1471 . . . . . . . . 76 . . . . . . Thermal 776 | 12 . . . . . . . 210 . . 60 197 110 . . . . . . . 117 . . . . . . . . . . . . . 70 . Explosive 2437 | . . . . . . . . . . . . . 598 . . . 22 . . . 572 . . . 411 834 . . . . . . . . . . Electromagnetic 638 | . . . 54 . . . . . . . . . . . . . . . . . 584 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 66446 | . . . . . . . . . . . . . . . . . . . . . . . . 2819 216 125 190 331 1123 3362 7040 3610 6206 2415 15940 23069 Piercing 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 315 Highest Corruption 13 | . . . 12 12 13 13 2 5 5 5 5 5 . . . . 2 2 2 4 2 . . 1 . . . . . 1 3 4 4 . . . Average Corruption 4 | . . . 11 12 12 13 2 4 5 5 5 1 . . . . 2 2 2 2 2 . . 1 . . . . . 1 1 3 4 . . . Corruption Purged 16 | . . . . . . . . . . . . 10 . . . . . . . 4 . . . 2 . . . . . . . . . . . . Effects 216 | . . . 5 40 19 10 1 34 20 6 19 2 . . . . 7 14 3 3 . . . 1 . . . . . 3 4 12 13 . . . Message Errors 54 | . . . 1 13 2 6 . 3 4 2 1 1 . . . . . 7 . 1 . . . 1 . . . . . 1 1 4 6 . . . Matter Fused 45 | . . . 2 7 5 . . 12 6 1 6 . . . . . . . . 1 . . . . . . . . . . 1 2 2 . . . Heat Flow Errors 23 | . . . 1 1 2 . . 3 4 . 3 1 . . . . . 4 1 . . . . . . . . . . . . 2 1 . . . Energy Discharges 41 | . . . 1 5 2 1 1 7 1 1 4 . . . . . 5 3 1 1 . . . . . . . . . 1 2 2 3 . . . Parts Rejected 4 | . . . . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 21 | . . . . 3 2 1 . 1 4 2 3 . . . . . 1 . . . . . . . . . . . . 1 . 2 1 . . . Data Loss (major) 8 | . . . . 1 1 . . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Misfires 6 | . . . . 2 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 12 | . . . . 6 4 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6135 | . . . . . . . . . . . . 92 56 . . 36 . . . . 6 . . 574 . 58 . 172 . 298 970 892 575 353 1603 450 Projectiles 144 | . . . . . . . . . . . . 92 16 . . 36 . . . . . . . . . . . . . . . . . . . . Explosions 104 | . . . . . . . . . . . . . 40 . . . . . . . 6 . . . . 58 . . . . . . . . . . Melee 5887 | . . . . . . . . . . . . . . . . . . . . . . . . 574 . . . 172 . 298 970 892 575 353 1603 450 Knockbacks 21 | . 3 . . . . . . . . . . 11 3 . . 3 1 . . . . . . . . . . . . . . . . . . . Impact 4 | . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . . . 11 3 . . 3 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 231 | . . . . . . . 24 . . . . . . . . . . . . . 207 . . . . . . . . . . . . . . . Shots 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Rammed 56 | 1 14 15 1 8 . . 3 . . . . . . . . 2 4 4 . . 4 . . . . . . . . . . . . . . . Targets Rammed 58 | 1 14 15 1 8 . . 4 . . . . . . . . 3 4 4 . . 4 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 562 | 9 . . 167 180 184 . 306 279 212 . 240 412 562 93 . 394 199 198 199 . 172 . . . 64 52 . . . 15 6 71 231 112 158 . Average Temperature 78 | 6 . . 104 59 77 . 81 78 70 . 92 72 180 45 . 133 87 92 111 . 65 . . . 33 25 . . . 5 6 46 79 62 33 . Received Heat Transfer 2695 | . 60 . 114 120 111 . 628 117 . . 48 163 105 27 . 54 36 69 12 . 121 . . 54 . . 12 . 57 109 72 9 45 26 355 171 Effects 18 | . . . . . . . 1 . . . . 1 13 . . 3 . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 9 | . . . . . . . . . . . . . 6 . . 3 . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 5 | . . . . . . . . . . . . . . . . . 1 1 1 . 2 . . . . . . . . . . . . . . . Total Turns 64 | . . . . . . . . . . . . . . . . . 20 14 8 . 22 . . . . . . . . . . . . . . . Longest Duration 20 | . . . . . . . . . . . . . . . . . 20 14 8 . 15 . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Heat Transferred 1434 | 37 . . . . . . . 629 . . 111 187 100 . . . . . . . 198 . . . . . . . . . . . . . 172 . Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1919 | 25 201 83 147 344 442 308 1240 . . . . 908 . . . . 579 1676 1324 778 1130 687 270 505 . . . . 84 420 914 733 1022 926 1919 . Initial 916 | . 16 13 3 61 62 198 912 . . . . 38 . . . . 35 283 916 529 14 553 240 171 . . . . . 47 236 477 411 612 524 . Average 447 | 16 61 11 74 180 219 210 1042 . . . . 398 . . . . 357 773 1147 274 289 618 258 354 . . . . 19 238 637 630 777 752 1365 . Maximum Alert Level 5 | . 1 . . 1 2 1 4 . . . . 3 . . . . 2 5 4 3 4 2 1 2 . . . . . 2 3 3 3 3 5 . Low Security (%) 35 | 100 99 100 100 61 57 21 . . . . . 20 . . . . 24 . . 49 53 . . 6 . . . . 100 42 . . . . . . Level 1 13 | . . . . 38 30 78 . . . . . 22 . . . . 34 12 . 20 7 . 100 56 . . . . . 35 12 . . . . . Level 2 22 | . . . . . 11 . . . . . . 51 . . . . 40 51 . 22 37 100 . 37 . . . . . 21 39 69 37 22 3 . Level 3 14 | . . . . . . . 62 . . . . 5 . . . . . 13 42 7 . . . . . . . . . . 48 30 62 77 3 . Level 4 6 | . . . . . . . 37 . . . . . . . . . . 15 57 . 1 . . . . . . . . . . . . . 26 . Level 5 6 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 59 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 91 | . 4 1 1 1 . . 10 . . . . 11 . . . . 5 5 . . 4 3 . 8 . . . . 2 3 13 2 7 3 8 . Investigation 16 | . 2 1 1 . . . 1 . . . . 7 . . . . 1 . . . . . . 1 . . . . . 1 . . 1 . . . Extermination 24 | . . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 1 1 6 2 2 1 3 . Reinforcement 26 | . 2 . . 1 . . 2 . . . . 2 . . . . 3 2 . . 3 1 . 4 . . . . . 1 3 . 1 . 1 . Assault 18 | . . . . . . . 2 . . . . . . . . . . 3 . . 1 1 . 1 . . . . . . 1 . 3 2 4 . Garrison 7 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . . 1 . . . . 1 . . . . 1 2 . . 1 1 . . . . . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . 3 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 39 | . 3 . 2 1 . . 2 . . . . . . . . . . 6 2 . 1 . . . . . 2 . . 1 1 . 3 3 12 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 741 | . 34 5 14 20 15 12 43 14 4 . 2 45 9 1 . 18 27 45 17 6 19 4 6 22 2 6 30 2 12 25 51 15 24 30 112 50 Peak Tracking Total 14 | . 3 2 3 4 8 6 7 5 4 . 1 4 6 1 . 5 5 11 5 2 7 4 6 6 2 4 13 1 10 5 12 4 8 14 14 5 Tactical Retreats 61 | . 1 . 1 1 . . 1 . . . . 1 . . . 3 1 1 . . 1 . . 3 . . . 2 1 1 9 1 5 2 22 4 Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . 2 . 1 2 . . . . . . . 3 . . . . 1 . . . . 1 . 3 . . . . . . 2 . 1 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 23 | . . . . . . . . . . . 3 2 . . . 1 . . . . . . . . . . 14 . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 79 | . . . . 2 . . 4 1 . . . 3 2 . . . 5 4 1 3 19 2 . . . . . . . 4 2 4 11 . 3 9 Max in Single Turn 15 | . . . . 1 . . 4 1 . . . 1 1 . . . 1 . 1 1 15 . . . . . . . . 1 1 1 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 76 | . 5 2 5 11 . 7 6 . 1 3 . 15 1 2 . . 1 . . . . 3 . 3 . 1 2 . 1 4 2 1 . . . . Terminals 31 | . 3 1 3 10 . 3 4 . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . . Repair Stations 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 . . . . Recycling Units 10 | . 1 . 1 . . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . . . . . Garrison Access 7 | . . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . Total Hacks 213 | . 11 5 20 23 . 17 9 . 1 27 . 35 1 8 . . 1 . . . . 17 . 14 . 1 2 . 3 11 6 1 . . . . Successful 132 | . 7 1 13 12 . 10 3 . 1 27 . 18 1 8 . . 1 . . . . 13 . 8 . 1 2 . . 5 1 . . . . . Failed 81 | . 4 4 7 11 . 7 6 . . . . 17 . . . . . . . . . 4 . 6 . . . . 3 6 5 1 . . . . Catastrophic 19 | . 2 1 1 2 . 3 . . . . . 5 . . . . . . . . . . . . . . . . 1 2 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 250 | . 5 4 12 12 . 8 8 . . . . 18 . . . . 16 15 3 . 12 11 . 16 . . 1 . 8 10 25 28 6 13 19 . Terminals 88 | . 8 4 16 22 . 13 4 . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 34 | . . . . . . . 2 . . . . 3 . . . . . . . . . 10 . 10 . . . . . 4 5 . . . . . Repair Stations 9 | . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 1 1 . . . . Recycling Units 12 | . 1 . 2 . . 4 . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 2 . . . . . . . . 2 . . . . . . . . . 7 . . . . . . . 5 . . . . . . Garrison Access 13 | . . . . 1 . . 3 . . . . 4 . . . . 1 . . . . . . 3 . . . . . 1 . . . . . . Terminal Hacks 75 | . 3 1 8 8 . 6 1 . 1 27 . 8 1 8 . . . . . . . . . . . 1 2 . . . . . . . . . Record 13 | . . . . . . . . . . 6 . . . 7 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 9 | . 1 . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . 1 . 2 . . 2 . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 11 | . . 1 . 4 . . . . 1 . . . 1 1 . . . . . . . . . . . 1 2 . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 9 | . . . 1 2 . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . 2 . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . Build 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . 1 . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 2 . . . . . . . . 2 . . . . . . . . . 7 . . . . . . . 2 . . . . . . Insert Component 6 | . . . 1 . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . 1 . . . . . . Analyze 7 | . . . 1 . . . . . . . . 1 . . . . . . . . . 4 . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 29 | . 2 . 3 3 . 4 2 . . . . 7 . . . . 1 . . . . 2 . 4 . . . . . . 1 . . . . . Terminals 8 | . 1 . 2 3 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . 1 . 1 2 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . 2 . . . . . . 1 . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Haulers 3 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 . 1 . . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 1 . 1 . . 4 . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watchers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 4 1 4 7 . 3 6 . . . . 10 . . . . . . . . . 2 . 2 . . . . 1 3 2 1 . . . . Full Trace Events 5 | . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 31 | . 1 . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . 5 . 13 . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . 1 . . . . . . 10 . 1 . . . . . . . . . 3 . . . . . . . 1 . 10 . . 43 . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . . . . 1 . . . . . . Matter 1920 | . . . . . . . . . . . . . . . . . . . . . . 672 . 864 . . . . . 384 . . . . . . Time 459 | . . . . . . . . . . . . . . . . . . . . . . 153 . 204 . . . . . 102 . . . . . . Total Part Build Rating 48 | . . . . . . . . . . . . . . . . . . . . . . 16 . 24 . . . . . 8 . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 1 . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . 1 . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . Non-combat 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . 1 . . 2 . 1 . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . 4 . . . . . . . 3 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . . . . Robots Rewired 21 | . . . . . . . 1 . . . . . 2 . . . . 14 . . . . . . . . 4 . . . . . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . 3 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 93 | . . . . . . . 1 . . . 1 . 2 . 4 . 2 27 5 . . 3 1 10 . . 4 . 2 . 3 . . 2 26 . Largest Group 15 | . . . . . . . 1 . . . 1 . 2 . 4 4 2 15 5 5 5 3 3 4 . . 4 . 1 . 2 . . 2 13 . Highest-Rated Group 1107 | . . . . . . . 12 . . . 95 . 60 . 155 155 54 700 475 475 475 288 217 288 . . 219 . 28 . 296 . . 296 1107 . Highest-Rated Ally 269 | . . . . . . . 12 . . . 95 . 30 . 40 40 28 156 156 95 95 96 96 96 . . 65 . 28 . 269 . . 269 269 . Zionite Dispatches 20 | . . . . . . . . . . . . . . . . . 4 5 . . . 1 . 3 . . . . 2 . 3 . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Recon 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . Hover Resupply 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . . Total Orders 37 | . . . . . . 5 2 . . . . . . . . . 16 3 . . 3 . . . . . 3 . 2 . 2 . . 1 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . DROP 9 | . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . 2 . 2 . . 1 . . EXPLORE 13 | . . . . . . 3 2 . . . . . . . . . 7 . . . 1 . . . . . . . . . . . . . . . RETURN 10 | . . . . . . 2 . . . . . . . . . . 7 . . . 1 . . . . . . . . . . . . . . . Ally Attacks 605 | . . . . . . . 3 . . . 6 . 5 . . 35 . 243 53 29 35 20 13 35 . . 15 . . . 14 . . 13 86 . Total Damage 21530 | . . . . . . . 31 . . . 241 . 151 . . 1110 . 5332 1514 1106 1323 802 618 1283 . . 576 . . . 1764 . . 1596 4083 . Kills 105 | . . . . . . . . . . . . . . . . 10 . 43 6 3 2 3 . 8 . . 3 . . . 7 . . 3 17 . Allies Corrupted 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . 1 10 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . . 3 1 . 2 . 1 2 1 1 . . . . . . . . 2 1 . . . . . . . . . . Drone Launches 21 | . . . . . . 4 2 . . . . . . . . . 13 . . . 2 . . . . . . . . . . . . . . . Drone Recoveries 18 | . . . . . . 4 . . . . . . . . . . 12 . . . 2 . . . . . . . . . . . . . . . Decoded 0b10 Intel 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 22 45 4 . . . . Traps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 5 . . . . . Emergency Access 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 8 1 . . . . Items 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 12 26 1 . . . . Machines 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrols 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 4 . . . . . Guards 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Intel Received 27 | . . . . . . . . . . . . . . . . . 1 1 . . 3 1 . . . . . . . 2 2 8 1 2 6 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . Unaware Schematics 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 38352 | 101 1910 1583 1083 962 409 268 1656 1549 872 204 788 2336 1625 1099 1710 1228 1092 1384 382 3973 322 318 32 812 241 415 1051 438 451 706 1620 663 632 538 2821 1078 Spaces Moved 28319 | 44 881 795 495 405 201 217 913 882 527 121 468 1277 1020 707 1022 683 526 612 173 322 138 368 67 858 464 683 1032 552 585 733 2135 1016 853 856 4038 1650 Core 182 | . . . . . . . . . . . . . . . . . . . . 171 . . . . . . . . . . . . 1 . 10 . Treads 9083 | 19 881 795 495 405 201 10 582 882 527 121 468 128 . 264 1022 683 526 612 173 151 138 . . . . . . . . . . . . . . . Legs 42 | 25 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . . . Wheels 3150 | . . . . . . 207 331 . . . . 1149 1020 443 . . . . . . . . . . . . . . . . . . . . . . Hover 15862 | . . . . . . . . . . . . . . . . . . . . . . 368 67 858 464 683 1032 552 585 716 2135 1016 852 856 4028 1650 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 120 160 160 160 160 160 115 115 160 160 160 160 115 130 130 160 160 163 163 160 160 160 38 38 38 50 50 40 27 36 36 27 27 24 24 33 24 Average Speed 102 | 137 160 160 160 166 171 117 143 160 160 160 160 135 144 150 160 162 163 163 160 1163 160 49 45 49 50 50 45 39 46 53 39 39 36 37 40 36 Slowest Speed 2050 | 160 160 160 260 260 260 160 160 160 160 160 260 260 145 260 160 163 163 165 163 2050 160 154 50 58 50 50 50 40 48 200 88 102 200 38 200 42 Overloaded Moves 915 | . . . . . . . . . . . . . . . . . . . . . . 11 26 40 . . . 18 33 20 161 83 150 32 189 152 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Exploration Rate (%) 60 | 4 95 96 39 69 54 99 20 77 65 70 76 30 98 74 89 76 18 75 67 82 21 12 74 27 63 77 89 55 17 71 42 83 56 23 87 70 Regions Visited 36 Branch Regions 24 Pre-discovered Areas 17 | . 1 . 1 . . 4 . 1 . 1 . 4 1 . . . . . . . . . . . . 1 . . . 3 . . . . . . Known Exits Taken 19 | . 1 . 1 1 . . 1 . . . 1 1 . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 14 | 1 . 1 . . . 1 . 1 1 1 . . 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 30 | . . 1 . . . . . 7 2 . . . 5 2 2 4 . . . . . . . . 1 4 . 2 . . . . . . . . Spaces Dug 279 | . . . . . . . . . . . . . . 1 . . . . . . 177 . . 7 . 6 . 2 15 14 25 10 9 7 5 1 Terrain Destroyed 626 | . . . . . . . 38 . . . . 18 59 2 . 17 62 19 13 4 217 . . 7 21 57 . 2 15 15 25 12 10 7 5 1 Melee 94 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . 6 . 2 15 14 25 5 7 7 5 1 Projectile 154 | . . . . . . . . . . . . 18 26 2 . 17 27 19 12 4 19 . . . . . . . . . . 7 3 . . . AOE 373 | . . . . . . . 37 . . . . . 33 . . . 33 . . . 198 . . . 21 51 . . . . . . . . . . Terrain Rammed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 35714 | 76 1299 1067 730 535 225 228 1110 966 543 138 492 1713 1117 732 1098 748 664 926 232 530 186 507 68 1179 468 739 1612 766 730 979 2832 1238 1091 1042 5087 2021 Wait 4457 | 10 311 213 162 19 2 1 50 12 9 . 3 202 16 8 65 37 65 121 12 178 13 84 . 243 . 33 513 208 98 116 478 112 97 146 768 52 Move 28285 | 44 881 794 494 405 199 216 912 881 526 120 467 1276 1019 706 1021 682 525 611 172 321 137 368 66 857 463 682 1031 551 584 732 2134 1015 852 855 4037 1649 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 264 | 4 19 7 13 1 1 1 21 9 . 6 1 24 10 3 2 4 5 10 6 2 1 4 1 4 . 4 4 . 2 7 21 16 13 1 24 13 Fast Attach 312 | 2 7 . 6 3 1 4 7 10 . . 2 29 3 3 2 1 7 7 8 8 3 12 . 12 1 2 7 2 5 21 27 8 23 8 38 33 Attach 174 | . 1 3 4 2 2 . 13 4 . . 8 17 5 1 . 1 4 7 1 . 4 13 . 6 . . 1 . 3 7 10 11 10 1 18 17 Detach 94 | 1 4 . . 1 . 2 2 . . . 2 10 . . 2 1 1 5 1 . 1 5 . 8 1 1 1 . 5 4 7 5 6 1 12 5 Swap 220 | 3 5 9 9 26 3 1 11 9 3 . 1 18 8 1 2 1 9 8 2 3 3 2 . 3 . . 1 . 5 8 20 19 6 . 15 6 Drop 438 | 7 17 9 16 7 1 2 10 15 . 12 2 49 10 6 4 1 12 14 14 10 1 18 1 8 . 5 10 2 4 21 36 16 26 7 41 24 Fire 538 | 5 41 17 25 63 16 1 77 26 5 . 6 82 23 4 . 17 32 24 16 6 19 . . . 2 4 . . . 10 . 7 3 . 7 . Melee 671 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . 38 1 8 1 3 24 53 86 29 55 23 125 222 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 56 | . 13 15 1 8 . . 4 . . . . . . . . 3 4 4 . . 4 . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . 6 . . . . . 2 . . . . . . . . . . . . 13 . . . 2 . Rewire 181 | . . . . . . . 2 . . . . . 23 . . . . 113 . . . . . . . . 43 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 102 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Identified exit to Mines 314 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 3) 963 | -10/Materials | Discovered new exit (range 7) 1092 | -10/Materials | Discovered new exit (range 5) 1195 | -10/Materials | Repaired Shotgun 2012 | -10/Materials | Entered Mines 2193 | -10/Mines | Discovered new exit (range 14) 2410 | -10/Mines | Assembled infested the area 2415 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2583 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2643 | -10/Mines | Destroyed YI-UF0 2653 | -10/Mines | Found Prototype Storage 2661 | -10/Mines | Found Prototype Launcher 2674 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 2800 | -10/Mines | Identified YI-UF0's Doublenader 3029 | -10/Mines | Met a Derelict shopkeep closing up shop 3595 | -10/Mines | Entered Materials 3595 | -9/Materials | Evolved 2 slots: Weapon x2 3669 | -9/Materials | Identified exit to Mines 3669 | -9/Materials | Identified exit to Storage 3911 | -9/Materials | Build established: Gunner 4255 | -9/Materials | Build established: Scavenger-Gunner 4354 | -9/Materials | Discovered new exit (range 16) 4549 | -9/Materials | System corruption reached 10% 4613 | -9/Materials | Build established: Gunner 4678 | -9/Materials | Entered Storage 5320 | -9/Storage | Discovered new exit (range 16) 5640 | -9/Storage | Identified exit to Garrison 5640 | -9/Storage | Entered Garrison 5777 | -9/Garrison | Discovered new exit (range 13) 5797 | -9/Garrison | Identified exit to Recycling 5799 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5872 | -9/Garrison | Triggered checkpoint 5904 | -9/Garrison | Triggered checkpoint 5925 | -9/Garrison | Destroyed 10 combat bots 6037 | -9/Garrison | Discovered exit to Recycling (range 8) 6049 | -9/Garrison | Entered Recycling 6072 | -9/Recycling | Spotter reported a threat 6103 | -9/Recycling | Spotter reported a threat 6112 | -9/Recycling | Spotter reported a threat 6118 | -9/Recycling | Spotter reported a threat 6131 | -9/Recycling | Spotter reported a threat 6135 | -9/Recycling | Spotter reported a threat 6139 | -9/Recycling | Spotter reported a threat 6156 | -9/Recycling | Spotter reported a threat 6165 | -9/Recycling | Spotter reported a threat 6171 | -9/Recycling | Spotter reported a threat 6182 | -9/Recycling | Spotter reported a threat 6184 | -9/Recycling | Spotter reported a threat 6188 | -9/Recycling | Spotter reported a threat 6192 | -9/Recycling | Spotter reported a threat 6202 | -9/Recycling | Spotter reported a threat 6211 | -9/Recycling | Spotter reported a threat 6218 | -9/Recycling | Spotter reported a threat 6224 | -9/Recycling | Spotter reported a threat 6228 | -9/Recycling | Discovered new exit (range 46) 6237 | -9/Recycling | Spotter reported a threat 6241 | -9/Recycling | Spotter reported a threat 6271 | -9/Recycling | Spotter reported a threat 6277 | -9/Recycling | Spotter reported a threat 6316 | -9/Recycling | Spotter reported a threat 6317 | -9/Recycling | Entered Factory 6317 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 6354 | -7/Factory | Discovered new exit (range 27) 6619 | -7/Factory | Build established: Executioner 6677 | -7/Factory | Discovered new exit (range 15) 6692 | -7/Factory | Garrison activated, responded to threat 7438 | -7/Factory | Identified exit to Lower Caves 7517 | -7/Factory | First assault squad dispatched 7672 | -7/Factory | Lost 6 parts (2u4w) 7973 | -7/Factory | Entered Lower Caves 8089 | -7/Lower Caves | Ambushed by wild Derelicts 8299 | -7/Lower Caves | Build established: Scavenger-Executioner 8312 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 8376 | -7/Lower Caves | Learned Factory emergency access door positions 8761 | -7/Lower Caves | Build established: Executioner 8894 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9419 | -7/Lower Caves | Learned Factory terminal intel 9511 | -7/Lower Caves | Discovered new exit (range 4) 9522 | -7/Lower Caves | Entered another Lower Caves area 9543 | -7/Lower Caves | Learned 12 Factory zone layouts 9590 | -7/Lower Caves | Discovered new exit (range 14) 9613 | -7/Lower Caves | Encountered a Warlord checkpoint 10002 | -7/Lower Caves | Discovered new exit (range 14) 10394 | -7/Lower Caves | Entered Data Miner 10397 | -7/Data Miner | Discovered new exit (range 6) 10429 | -7/Data Miner | Met Data Miner 10461 | -7/Data Miner | Learned location of Section 7 (-2) 10461 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10485 | -7/Data Miner | Received God Mode back door access code from Data Miner 10598 | -7/Data Miner | Entered Proximity Caves 11059 | -6/Proximity Caves | Learned 4 Factory zone layouts 11144 | -6/Proximity Caves | Escorted by Enhanced Grunt 11153 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11302 | -6/Proximity Caves | Spotted B-75 Beast 11314 | -6/Proximity Caves | Identified exit to Factory 11323 | -6/Proximity Caves | Destroyed B-75 Beast 11328 | -6/Proximity Caves | Found Prototype Device 11328 | -6/Proximity Caves | Identified Exp. Thermal Shield 11386 | -6/Proximity Caves | Entered Factory 11386 | -6/Factory | Evolved 2 slots: Propulsion x2 11387 | -6/Factory | Identified exit to Lower Caves 11387 | -6/Factory | Identified exit to Factory 11389 | -6/Factory | Loaded intel: 19 terminal locations 11490 | -6/Factory | Build established: Scavenger-Executioner 11717 | -6/Factory | Incoming investigation squad redirected 11738 | -6/Factory | Incoming investigation squad redirected 11778 | -6/Factory | Spotted B-75 Beast 11794 | -6/Factory | Destroyed B-75 Beast 11867 | -6/Factory | Destroyed 8 combat bots 11890 | -6/Factory | Incoming investigation squad redirected 12153 | -6/Factory | Incoming investigation squad redirected 12166 | -6/Factory | Build established: Executioner 12281 | -6/Factory | Cargo convoy interrupted 12425 | -6/Factory | Incoming investigation squad redirected 12584 | -6/Factory | Found Exp. Targeting Computer 12594 | -6/Factory | Discovered exit to Lower Caves (range 8) 12609 | -6/Factory | Build established: Scavenger-Executioner 12850 | -6/Factory | Found Prototype Slashing Weapon 12850 | -6/Factory | Identified Nanosword 13152 | -6/Factory | Incoming investigation squad redirected 13264 | -6/Factory | Build established: Tank 13546 | -6/Factory | Discovered exit to Factory (range 5) 13722 | -6/Factory | Entered Lower Caves 14281 | -6/Lower Caves | Build established: Executioner 14497 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14633 | -6/Lower Caves | Discovered new exit (range 12) 14726 | -6/Lower Caves | Encountered a Warlord checkpoint 14756 | -6/Lower Caves | Spotted B-75 Beast 14781 | -6/Lower Caves | Destroyed B-75 Beast 15347 | -6/Lower Caves | Entered another Lower Caves area 15370 | -6/Lower Caves | Learned location of 1 exit from Factory 15420 | -6/Lower Caves | Encountered a Warlord checkpoint 16032 | -6/Lower Caves | Learned Extension garrison access intel 16032 | -6/Lower Caves | Learned 8 Factory zone layouts 16032 | -6/Lower Caves | Learned 8 Research zone layouts 16032 | -6/Lower Caves | Learned Research stockpile data 16032 | -6/Lower Caves | Learned Research security intel 16322 | -6/Lower Caves | Build established: Derelict-Executioner 16384 | -6/Lower Caves | Discovered new exit (range 9) 16387 | -6/Lower Caves | Learned Factory interactive machine intel 16446 | -6/Lower Caves | Entered Zion 16568 | -6/Zion | Discovered new exit (range 13) 17125 | -6/Zion | Given the Hacking Drone Bay 17614 | -6/Zion | Imprinted 17616 | -6/Zion | Declared Zion's savior 17707 | -6/Zion | Found Prototype Device 17707 | -6/Zion | Identified Hacking Drone Bay 17787 | -6/Zion | Found Prototype Device 17787 | -6/Zion | Identified Phasing AFG 17897 | -6/Zion | Found CR-A16's Pointy Stick 17998 | -6/Zion | Build established: Executioner 18156 | -6/Zion | Entered Proximity Caves 18156 | -5/Proximity Caves | Accompanied by 4 allies 18386 | -5/Proximity Caves | Build established: Derelict-Executioner 18593 | -5/Proximity Caves | Spotted B-75 Beast 18601 | -5/Proximity Caves | Destroyed B-75 Beast 18881 | -5/Proximity Caves | Learned location of 1 exit from Factory 19374 | -5/Proximity Caves | Discovered exit to Factory (range 2) 19384 | -5/Proximity Caves | Entered Factory 19384 | -5/Factory | Evolved 2 slots: Utility x2 19385 | -5/Factory | Identified exit to Factory 19385 | -5/Factory | Identified exit to Upper Caves 19387 | -5/Factory | Loaded intel: 47 interactive machine locations 19411 | -5/Factory | Zion Recon squad teleported in 19609 | -5/Factory | Incoming investigation squad redirected 19888 | -5/Factory | Zion Infowar Resupply teleported in 19941 | -5/Factory | Zion Thermal Resupply teleported in 20350 | -5/Factory | Discovered new exit (range 6) 20351 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 20352 | -5/Factory | Zion Recon squad teleported in 20476 | -5/Factory | Entered Extension 20577 | -5/Extension | Rescued a captive Derelict 20577 | -5/Extension | Rescued a captive Derelict 20581 | -5/Extension | Zion Light squad teleported in 20767 | -5/Extension | Spotted B-75 Beast 20776 | -5/Extension | First assault squad dispatched 20780 | -5/Extension | Allies destroyed B-75 Beast 20789 | -5/Extension | Found Prototype Protection 20951 | -5/Extension | Disrupted transfer network 20991 | -5/Extension | Zion Hover Resupply teleported in 20993 | -5/Extension | Identified Zio. Weapon Casing 21035 | -5/Extension | Zion Hover Resupply teleported in 21113 | -5/Extension | Zion Fire squad teleported in 21472 | -5/Extension | Found Zio. Weapon Casing 21509 | -5/Extension | Retrieved Zion intel report: Active Terminals 21510 | -5/Extension | Zion Heavy squad teleported in 21528 | -5/Extension | Rescued A7 21556 | -5/Extension | Build established: Commander-Executioner 21609 | -5/Extension | Spotted B-75 Beast 21638 | -5/Extension | Allies destroyed B-75 Beast 21836 | -5/Extension | Discovered new exit (range 15) 21837 | -5/Extension | Discovered exit to Factory (range 15) 21860 | -5/Extension | Entered Cetus 21860 | -5/Cetus | Accompanied by 3 allies (A7) 21865 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21882 | -5/Cetus | Spotted Cetus Guard 21882 | -5/Cetus | Spotted Cetus Guard 21886 | -5/Cetus | Destroyed Cetus Guard 21886 | -5/Cetus | Destroyed Cetus Guard 21886 | -5/Cetus | Spotted Cetus Guard 21886 | -5/Cetus | Spotted Cetus Guard 21893 | -5/Cetus | Allies destroyed Cetus Guard 21908 | -5/Cetus | Destroyed Cetus Guard 22020 | -5/Cetus | Started Cetus Manufacturing Module 22043 | -5/Cetus | Discovered new exit (range 16) 22045 | -5/Cetus | Manufactured an Enhanced Grunt 22070 | -5/Cetus | Manufactured an Enhanced Grunt 22077 | -5/Cetus | Spotted Cetus Guard 22077 | -5/Cetus | Spotted Cetus Guard 22083 | -5/Cetus | Spotted Cetus Guard 22084 | -5/Cetus | Allies destroyed Cetus Guard 22085 | -5/Cetus | Spotted Cetus Guard 22094 | -5/Cetus | Destroyed Cetus Guard 22095 | -5/Cetus | Manufactured an Enhanced Grunt 22102 | -5/Cetus | Destroyed Cetus Guard 22107 | -5/Cetus | Destroyed Cetus Guard 22111 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 22120 | -5/Cetus | Manufactured an Enhanced Grunt 22136 | -5/Cetus | Discovered exit to Factory (range 15) 22145 | -5/Cetus | Manufactured an Enhanced Grunt 22151 | -5/Cetus | Build established: Scavenger-Executioner 22153 | -5/Cetus | Scared off Revision 17 22242 | -5/Cetus | Entered Archives 22242 | -5/Archives | Accompanied by 5 allies 22389 | -5/Archives | Discovered exit to Factory (range 15) 22646 | -5/Archives | Discovered new exit (range 15) 23466 | -5/Archives | Discovered new exit (range 15) 26215 | -5/Archives | Entered Hub_04(d) 26215 | -5/Hub_04(d) | Accompanied by 5 allies 26230 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 26243 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 26364 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 26473 | -5/Hub_04(d) | Discovered exit to Factory (range 18) 26531 | -5/Hub_04(d) | Network Hub disabled 26537 | -5/Hub_04(d) | Entered Factory 26537 | -4/Factory | Evolved 2 slots: Utility x2 26623 | -4/Factory | Zion Light squad teleported in 26716 | -4/Factory | Retrieved Zion intel report: Active Garrisons 26772 | -4/Factory | Fabricated Nanosword (x1) 26823 | -4/Factory | Fabricated Nanosword? 26826 | -4/Factory | First assault squad dispatched 26855 | -4/Factory | Sucked down chute 26855 | -4/Factory | Entered Waste 26856 | -4/Waste | Met a frightened Derelict 26860 | -4/Waste | Spotted C-40 Crusher 26860 | -4/Waste | Spotted C-40 Crusher 26867 | -4/Waste | Build established: Hacker-Mutant 26869 | -4/Waste | Spotted C-40 Crusher 26870 | -4/Waste | 2 allies followed down the chute 26871 | -4/Waste | Spotted C-40 Crusher 26876 | -4/Waste | Spotted C-40 Crusher 26878 | -4/Waste | Spotted C-40 Crusher 26879 | -4/Waste | Discovered new exit (range 15) 26884 | -4/Waste | Found Exp. Terrain Scan Processor 26887 | -4/Waste | Entered Factory 26948 | -4/Factory | Discovered new exit (range 10) 27044 | -4/Factory | Allied Derelicts emerged from ambush trap array 27107 | -4/Factory | Fabricated Nanosword (x1) 27160 | -4/Factory | Fabricated Nanosword (x1) 27212 | -4/Factory | Fabricated Nanosword (x1) 27366 | -4/Factory | Found Mni. Smartbomb Launcher 27378 | -4/Factory | Zion Light squad teleported in 27448 | -4/Factory | Zion Fire squad teleported in 27454 | -4/Factory | Found Exp. Terrain Scan Processor 27571 | -4/Factory | Zion Recon squad teleported in 27574 | -4/Factory | Discovered new exit (range 14) 27621 | -4/Factory | Identified exit to Upper Caves 27674 | -4/Factory | First assault squad dispatched 27691 | -4/Factory | Incoming assault squad redirected 27699 | -4/Factory | Entered Upper Caves 27734 | -4/Upper Caves | Build established: Scavenger-Scout 27779 | -4/Upper Caves | Spotted B-86 Titan 27789 | -4/Upper Caves | Encountered a Warlord checkpoint 27878 | -4/Upper Caves | Discovered new exit (range 9) 27882 | -4/Upper Caves | Identified exit to Upper Caves 27940 | -4/Upper Caves | Entered another Upper Caves area 28283 | -4/Upper Caves | Discovered new exit (range 6) 28288 | -4/Upper Caves | Identified exit to Warlord 28355 | -4/Upper Caves | Entered Warlord 28551 | -4/Warlord | Visited the Vortex Lab 28560 | -4/Warlord | Warlord's base attacked by MAIN.C 28604 | -4/Warlord | Rebuked by Warlord 28610 | -4/Warlord | Opened Warlord's prototype stash 28620 | -4/Warlord | Found Prototype Device 28620 | -4/Warlord | Identified Exp. Focal Shield 28910 | -4/Warlord | Warlord forces counterattacked 28912 | -4/Warlord | Build established: Scavenger-Mutant 28970 | -4/Warlord | Spotted Executioner 28971 | -4/Warlord | Found Prototype Processor 28971 | -4/Warlord | Identified Exp. Core Analyzer 28978 | -4/Warlord | Spotted Executioner 28988 | -4/Warlord | Spotted Executioner 29002 | -4/Warlord | Spotted B-90 Cyclops 29063 | -4/Warlord | Spotted Striker 29063 | -4/Warlord | Spotted Striker 29063 | -4/Warlord | Spotted Striker 29075 | -4/Warlord | Allies destroyed Striker 29116 | -4/Warlord | Discovered new exit (range 13) 29235 | -4/Warlord | Warlord base infiltrated, sounded retreat 29334 | -4/Warlord | Opened side exit 29357 | -4/Warlord | Identified exit to Proximity Caves 29406 | -4/Warlord | Entered Proximity Caves 29478 | -3/Proximity Caves | Spotted B-86 Titan 29803 | -3/Proximity Caves | Discovered new exit (range 5) 29844 | -3/Proximity Caves | Identified exit to Research 29844 | -3/Proximity Caves | Entered Research 29844 | -3/Research | Evolved 2 slots: Power x1, Utility x1 29845 | -3/Research | Identified exit to Testing 29872 | -3/Research | Zion Melee Resupply teleported in 29897 | -3/Research | Zion Infowar Resupply teleported in 30214 | -3/Research | Found Prototype Processor 30214 | -3/Research | Identified Exp. Signal Interpreter 30248 | -3/Research | Garrison activated, responded to threat 30295 | -3/Research | Entered Testing 30446 | -3/Testing | Found Prototype Ballistic Gun 30446 | -3/Testing | Identified Hyp. Multirail 30482 | -3/Testing | Spotted Striker 30482 | -3/Testing | Spotted Striker 30503 | -3/Testing | Destroyed Striker 30512 | -3/Testing | Destroyed Striker 30534 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/0 30541 | -3/Testing | Lost 3 parts (1n1u1w) 30589 | -3/Testing | Found Prototype Energy Cannon 30589 | -3/Testing | Identified Cld. Nova Cannon 30801 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 30830 | -3/Testing | Discovered new exit (range 5) 30838 | -3/Testing | Found Prototype Ballistic Cannon 30838 | -3/Testing | Identified Perforator 30965 | -3/Testing | Fabricated Nanosword (x1) 30983 | -3/Testing | Found Antimissile System 31001 | -3/Testing | Identified exit to Research 31001 | -3/Testing | Entered Research 31001 | -2/Research | Evolved 2 slots: Utility x2 31014 | -2/Research | Zion Experimental squad teleported in 31176 | -2/Research | Zion Hover Resupply teleported in 31277 | -2/Research | First assault squad dispatched 31320 | -2/Research | Found Prototype Protection 31320 | -2/Research | Identified Zio. Shade Armor 31324 | -2/Research | Found Zio. Shade Armor 31327 | -2/Research | Found Zio. Shade Armor 31330 | -2/Research | Found Zio. Shade Armor 31400 | -2/Research | Found Zio. Weapon Casing 31436 | -2/Research | Incoming assault squad redirected 31459 | -2/Research | Found Nanosword 31487 | -2/Research | Found Zio. Weapon Casing 31534 | -2/Research | Garrison activated, responded to threat 31573 | -2/Research | Discovered new exit (range 15) 31579 | -2/Research | Identified exit to Access 31583 | -2/Research | Found Exp. Signal Interpreter 31666 | -2/Research | Spotted B-90 Cyclops 31689 | -2/Research | Discovered exit to Access (range 9) 31755 | -2/Research | Discovered exit to Access (range 10) 31891 | -2/Research | Retrieved Zion intel report: Active Garrisons 31995 | -2/Research | Retrieved Zion intel report: Guard Positions 32008 | -2/Research | Zion Infowar Resupply teleported in 32490 | -2/Research | Terminal network hard line cut 32619 | -2/Research | Discovered new exit (range 8) 32621 | -2/Research | Identified exit to Quarantine 32621 | -2/Research | Entered Quarantine 32660 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 32711 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 32716 | -2/Quarantine | Found Alien Artifact 32717 | -2/Quarantine | Identified Subatomic Replicator 32726 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 32734 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 32757 | -2/Quarantine | Found Alien Artifact 32762 | -2/Quarantine | Found Alien Artifact 32764 | -2/Quarantine | Found Alien Artifact 32766 | -2/Quarantine | Found Alien Artifact 32766 | -2/Quarantine | Identified Transdimensional Reconstructor (x3) 32766 | -2/Quarantine | Warped through subspace 32794 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 32836 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 32847 | -2/Quarantine | Found Alien Energy Cannon 32847 | -2/Quarantine | Identified Core Cannon 32948 | -2/Quarantine | Build established: Scavenger-Scout 33010 | -2/Quarantine | Retrieved Zion intel report: Main Access 33011 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 33075 | -2/Quarantine | Found Alien Slashing Weapon 33075 | -2/Quarantine | Identified Sigix Broadsword 33079 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 33079 | -2/Quarantine | Warped through subspace 33226 | -2/Quarantine | Found Alien Artifact 33256 | -2/Quarantine | Spotted Fortress 33282 | -2/Quarantine | Discovered new exit (range 6) 33284 | -2/Quarantine | Identified exit to Section 7 33284 | -2/Quarantine | Entered Section 7 33286 | -2/Section 7 | Spotted S7 Guard 33293 | -2/Section 7 | Found Alien Artifact 33293 | -2/Section 7 | Identified Core Membrane 33293 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 33326 | -2/Section 7 | Spotted S7 Guard 33331 | -2/Section 7 | Found Alien Artifact 33331 | -2/Section 7 | Identified Integrated Singularity Reactor 33331 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 33435 | -2/Section 7 | Incoming investigation squad redirected 33496 | -2/Section 7 | Found Alien Artifact 33496 | -2/Section 7 | Identified Integrity Redistributor 33496 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-89) 33503 | -2/Section 7 | Spotted B-90 Cyclops 33509 | -2/Section 7 | Spotted S7 Guard 33511 | -2/Section 7 | Found Alien Artifact 33545 | -2/Section 7 | Found Alien Artifact 33545 | -2/Section 7 | Identified Integrated Reactor 33545 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33547 | -2/Section 7 | Identified Core Physics Calibrator 33564 | -2/Section 7 | First assault squad dispatched 33578 | -2/Section 7 | Spotted Alpha 7 33581 | -2/Section 7 | Spotted Alpha 7 33588 | -2/Section 7 | Spotted B-99 Colossus 33592 | -2/Section 7 | Incoming assault squad redirected 33604 | -2/Section 7 | Found Alien Artifact 33604 | -2/Section 7 | Identified Core Expander 33604 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 33642 | -2/Section 7 | Found Alien Artifact 33642 | -2/Section 7 | Identified LRC Boosters 33642 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 33645 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 33646 | -2/Section 7 | Found LRC Boosters 33646 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 33648 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 33677 | -2/Section 7 | Destroyed Alpha 7 33748 | -2/Section 7 | Found Transdimensional Reconstructor 33750 | -2/Section 7 | Found Transdimensional Reconstructor 33761 | -2/Section 7 | Found Alien Artifact 33768 | -2/Section 7 | Found Alien Artifact 33795 | -2/Section 7 | Retrieved Zion intel report: Unaware Analyses 33829 | -2/Section 7 | Found Prototype Protection 33829 | -2/Section 7 | Identified Centrium Heavy Armor Plating 33831 | -2/Section 7 | Warped through subspace 33838 | -2/Section 7 | Found Centrium Heavy Armor Plating 33854 | -2/Section 7 | Identified Matter Drive (x2) 33881 | -2/Section 7 | Found Integrated Reactor 33881 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 33895 | -2/Section 7 | Discovered exit to Access (range 10) 33904 | -2/Section 7 | Found Alien Artifact 33904 | -2/Section 7 | Identified Integrated Dissipator 33904 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 33913 | -2/Section 7 | Spotted Executioner 33916 | -2/Section 7 | Entered Access 33916 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 33993 | -1/Access | Build established: Scavenger-Gladiator 34151 | -1/Access | Retrieved Zion intel report: Branch Access 34151 | -1/Access | Identified exit to Command 34185 | -1/Access | Zion Hover Resupply teleported in 34213 | -1/Access | First assault squad dispatched 34297 | -1/Access | Retrieved Zion intel report: Active Garrisons 34298 | -1/Access | Zion Experimental squad teleported in 34449 | -1/Access | Spotted B-99 Colossus 34450 | -1/Access | Spotted B-99 Colossus 34454 | -1/Access | Entered Command 34502 | -1/Command | Retrieved Zion intel report: Trap Installations 34560 | -1/Command | Retrieved Zion intel report: Component Schematics 34575 | -1/Command | Retrieved Zion intel report: Unaware Schematics 34625 | -1/Command | Disengaged cave seal 34625 | -1/Command | Zionites emerged from the dark tunnel 34723 | -1/Command | Retrieved Zion intel report: Prototype Schematics 34737 | -1/Command | Retrieved Zion intel report: Prototype Schematics 34989 | -1/Command | First assault squad dispatched 34997 | -1/Command | Spotted M Guard 34997 | -1/Command | Spotted M Guard 34997 | -1/Command | Spotted Combat Programmer 35004 | -1/Command | Incoming assault squad redirected 35011 | -1/Command | Spotted Combat Programmer 35012 | -1/Command | Combat Programmer assimilated allied H6-7E7(d) 35039 | -1/Command | Combat Programmer assimilated allied Z-Experimental 35050 | -1/Command | Destroyed Combat Programmer 35055 | -1/Command | Destroyed Combat Programmer 35060 | -1/Command | Found Zio. Shade Armor 35065 | -1/Command | Found Zio. Shade Armor 35067 | -1/Command | Found Zio. Shade Armor 35244 | -1/Command | Met MAIN.C 35248 | -1/Command | 0b10 Conduit disabled 35253 | -1/Command | Incoming assault squad redirected 35363 | -1/Command | Spotted B-99 Colossus 35407 | -1/Command | Incoming assault squad redirected 35442 | -1/Command | Retrieved Zion intel report: Prototype Schematics 35455 | -1/Command | Discovered new exit (range 10) 35470 | -1/Command | High security lockdown imminent 35496 | -1/Command | Found Gamma Refractor 35498 | -1/Command | Found Prototype Reactor 35498 | -1/Command | Identified Zero-point Reactor 35501 | -1/Command | Found Prototype Reactor 35501 | -1/Command | Identified Vortex Chain Reactor 35521 | -1/Command | Triggered Gamma Refractor 35550 | -1/Command | High security lockdown engaged 35653 | -1/Command | Destroyed MAIN.C Shell 35655 | -1/Command | MAIN.C activated Command garrisons 35689 | -1/Command | Destroyed MAIN.C 35693 | -1/Command | Found Prototype Protection 35693 | -1/Command | Identified Exp. Powered Armor 35695 | -1/Command | Found Prototype Device 35695 | -1/Command | Identified Exp. Shock Absorption System 35698 | -1/Command | Found Exp. Targeting Computer 35710 | -1/Command | Lost 8 parts (8u) 35738 | -1/Command | Found Centrium Heavy Armor Plating 35830 | -1/Command | All MAIN.C guards destroyed 36187 | -1/Command | Spotted B-99 Colossus 36568 | -1/Command | Destroyed B-99 Colossus 36876 | -1/Command | Found Zio. Shade Armor 36923 | -1/Command | Discovered new exit (range 9) 37270 | -1/Command | Warped through subspace to slip node 37270 | -1/Command | Discovered new exit (range 4) 37275 | -1/Command | Entered Access_0 37276 | -1/Access_0 | Met Architect 37286 | -1/Access_0 | Architect warped through subspace 37298 | -1/Access_0 | Destroyed A8 37320 | -1/Access_0 | Architect warped through subspace 37365 | -1/Access_0 | Architect warped through subspace 37423 | -1/Access_0 | Architect warped through subspace 37445 | -1/Access_0 | A6 warped into view 37464 | -1/Access_0 | Destroyed A6 37467 | -1/Access_0 | Found Prototype Device 37467 | -1/Access_0 | Identified Femtoactuators 37483 | -1/Access_0 | Architect warped through subspace 37497 | -1/Access_0 | Found Exp. Powered Armor 37505 | -1/Access_0 | Found Exp. Melee Analysis Suite 37521 | -1/Access_0 | Architect warped through subspace 37564 | -1/Access_0 | Architect warped through subspace 37605 | -1/Access_0 | Found Exp. Melee Analysis Suite 37635 | -1/Access_0 | Found Exp. Powered Armor 37638 | -1/Access_0 | Found Exp. Powered Armor 37656 | -1/Access_0 | Architect warped through subspace 37707 | -1/Access_0 | A5 warped into view 37716 | -1/Access_0 | Destroyed A5 37728 | -1/Access_0 | Architect warped through subspace 37736 | -1/Access_0 | Subspace Access Node disabled 37767 | -1/Access_0 | Subspace Access Node disabled 37809 | -1/Access_0 | Architect warped through subspace 37858 | -1/Access_0 | Architect warped through subspace 37860 | -1/Access_0 | Build established: Scavenger-Mutant 37873 | -1/Access_0 | Subspace Access Node disabled 37883 | -1/Access_0 | A4 warped into view 37923 | -1/Access_0 | Architect warped through subspace 37942 | -1/Access_0 | Destroyed A4 38018 | -1/Access_0 | Architect warped through subspace 38074 | -1/Access_0 | Architect warped through subspace 38104 | -1/Access_0 | Architect warped through subspace 38140 | -1/Access_0 | Found Prototype Device 38140 | -1/Access_0 | Identified Adv. Kinecellerator 38150 | -1/Access_0 | Architect warped through subspace 38183 | -1/Access_0 | Architect warped through subspace 38222 | -1/Access_0 | A3 warped into view 38222 | -1/Access_0 | Found Prototype Slashing Weapon 38222 | -1/Access_0 | Identified Vibroblade 38224 | -1/Access_0 | Found Femtoactuators 38255 | -1/Access_0 | Destroyed A3 38257 | -1/Access_0 | Found Prototype Slashing Weapon 38257 | -1/Access_0 | Identified Centrium Greatsword 38262 | -1/Access_0 | Found Prototype Device 38262 | -1/Access_0 | Identified Beam Splitter 38268 | -1/Access_0 | Found Nanosword 38279 | -1/Access_0 | Architect warped through subspace 38282 | -1/Access_0 | Found Femtoactuators 38300 | -1/Access_0 | Architect warped through subspace 38300 | -1/Access_0 | Core integrity fell below 50% 38302 | -1/Access_0 | Lost 6 parts (2p1n3u) 38310 | -1/Access_0 | Subspace Access Node disabled 38348 | -1/Access_0 | Destroyed Architect 38349 | -1/Access_0 | Architect triggered a singularity event 38350 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 38350 | -1/Access_0 | Warped through subspace to slip node 38350 | -1/Access_0 | Discovered new exit (range 8) 38353 | *** | Escaped singularity! Last Messages --------------- 38339_ Nanosword follow-up attack on Architect. 38340_ Penetrated by Quantum Shear. 38340_ Kinetic Spear follow-up attack on Architect. 38342_ Quantum Shear penetrates Earth. 38345_ Penetrated by Quantum Shear. 38345_ Cmb. Linear Gravjet severed. 38347_ Nanosword follow-up attack on Architect. 38347_ Gravity Neutralizing Apparatus destroyed. 38347_ Penetrated by Quantum Shear. 38348_ Kinetic Spear follow-up attack on Architect. 38348_ Architect: "If I can't win, no one wins!" 38348_ Architect destroyed. 38349_ A0_COM: Initiating irreversible singularity event. Goodbye. 38350_ A0_COM: 10. 38350_ Acquired Hpw. Transdimensional Reconstructor. 38350_ Warped through subspace, drawn to slip node. 38350_ EXIT=FOUND 38351_ A0_COM: 9. 38352_ A0_COM: 8. 38353_ A0_COM: 7. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 80 Energy Generation 110 Energy Capacity 770 Matter Stores 1160 Matter Capacity 1800 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 1010 Power Amplification 40 Additional Mass Support 16 Armor Coverage 1825 Resistance: KI 30 Resistance: TH 30 Resistance: EX 75 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 12 Melee Accuracy 24 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 36 Defensive Hacking 14 Item Schematics ----------------- Imp. Utility Shielding | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Arm. Leg | -6/Factory | Scanalyzed Nanosword | -4/Factory | Scanalyzed Centrium Medium Armor Plating | -4/Factory | Scanalyzed Imp. Plasma Cutter | -4/Factory | Scanalyzed Cmb. Linear Gravjet | -3/Testing | Scanalyzed Exp. Matter Compressor | -2/Quarantine | Z-intel Prc. Phase Gun | -2/Quarantine | Z-intel Cld. Proton Cannon | -2/Quarantine | Z-intel Exp. Gyrokinetic Inverter | -2/Quarantine | Z-intel Exp. Signal Interpreter | -2/Quarantine | Z-intel Kinetic Spear | -2/Quarantine | Z-intel Imp. Diametric Drive | -2/Quarantine | Z-intel Singularity Reactor | -2/Quarantine | Z-intel Hdn. Centrium Leg | -2/Quarantine | Z-intel Dimensional Manipulator | -2/Quarantine | Z-intel Adv. Medium Treads | -1/Command | Z-intel Nanoactuators | -1/Command | Z-intel Com. Wheel | -1/Command | Z-intel Disruptor Cannon | -1/Command | Z-intel Imp. Linear Gravjet | -1/Command | Z-intel Hvy. Insulated Plating | -1/Command | Z-intel Adv. Launcher Guidance Computer | -1/Command | Z-intel Imp. Antigrav System | -1/Command | Z-intel Lrn. Tractor Beam | -1/Command | Z-intel Tesla Rifle | -1/Command | Z-intel Adv. Datajack | -1/Command | Z-intel Imp. VSS Leg | -1/Command | Z-intel ECM Suite | -1/Command | Z-intel Micro-nuke Launcher | -1/Command | Z-intel Hacking Suite | -1/Command | Z-intel Adv. Trap Extractor | -1/Command | Z-intel Electron Diverter | -1/Command | Z-intel Imp. Fusion Compressor | -1/Command | Z-intel Exp. Transmission Jammer | -1/Command | Z-intel Exp. Core Shielding | -1/Command | Z-intel Gravity Flail | -1/Command | Z-intel Imp. Lightning Gun | -1/Command | Z-intel Exp. Shield Generator | -1/Command | Z-intel Centrium Heavy Treads | -1/Command | Z-intel Adv. Particle Accelerator | -1/Command | Z-intel Imp. Matter Compressor | -1/Command | Z-intel Exp. Reclamation Unit | -1/Command | Z-intel Prc. Matter Filter | -1/Command | Z-intel Adv. Energy Well | -1/Command | Z-intel Cld. Antigrav System | -1/Command | Z-intel Centrium Light Armor Plating | -1/Command | Z-intel Com. Linear Accelerator | -1/Command | Z-intel Hvy. Dispersion Rifle | -1/Command | Z-intel Exp. Q-thruster | -1/Command | Z-intel Exp. Coolant Injector | -1/Command | Z-intel Adv. Remote Shield | -1/Command | Z-intel Exp. Stasis Projector | -1/Command | Z-intel Spectral Analyzer | -1/Command | Z-intel EM Dispersion Field | -1/Command | Z-intel Inertial Stasis Machine | -1/Command | Z-intel Cld. Phase Cannon | -1/Command | Z-intel Exp. Thermal Converter | -1/Command | Z-intel Exp. Melee Analysis Suite | -1/Command | Z-intel Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free R-06 Scavenger | -3/Testing | Z-intel T-07 Excavator | -3/Testing | Z-intel H-77 Assassin | -3/Testing | Z-intel L-61 Swordsman | -3/Testing | Z-intel S-43 Plague | -3/Testing | Z-intel C-65 Expert | -2/Quarantine | Z-intel G-73 Enforcer | -2/Quarantine | Z-intel M-30 Cleanser | -2/Quarantine | Z-intel A-27 Freighter | -2/Quarantine | Z-intel K-01 Serf | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel R-10 Processor | -2/Quarantine | Z-intel A-02 Transporter | -2/Quarantine | Z-intel H-88 Terminator | -2/Quarantine | Z-intel B-74 Champion | -2/Quarantine | Z-intel O-32 Director | -2/Quarantine | Z-intel E-15 Imp | -2/Quarantine | Z-intel C-55 Analyst | -2/Quarantine | Z-intel Y-72 Warden | -1/Command | Z-intel C-57 Dissector | -1/Command | Z-intel P-80 Master | -1/Command | Z-intel X-87 Electro | -1/Command | Z-intel Fabricated ------------ Nanosword | x1 | -4/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -4/Factory Nanosword | x1 | -3/Testing Alien Tech Used ----------------- Subatomic Replicator Transdimensional Reconstructor Core Cannon Sigix Broadsword High-powered Transdimensional Reconstructor Core Membrane Integrated Singularity Reactor Integrity Redistributor Integrated Reactor Core Physics Calibrator Core Expander LRC Boosters Matter Drive Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceGreatAutogun Manual? 0 Play Time 05:00:46 Cumulative 2199.1 hours Start 2021.09.06 @ 21:39:42 End 2021.09.07 @ 03:51:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2676 Rogue 2668 Adventurer 0 Explorer 8 Win Type 6 Total 253 Types 47/32/92/3/3/5/68/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ee825706-6907-4b51-8594-ad2bd766c968